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-rw-r--r--src/mesa/drivers/dri/r300/r300_context.h14
-rw-r--r--src/mesa/drivers/dri/r300/r300_render.c10
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c72
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.h1
-rw-r--r--src/mesa/drivers/dri/r300/r300_vertexprog.c16
-rw-r--r--src/mesa/drivers/dri/r300/radeon_vtxfmt_a.c77
6 files changed, 109 insertions, 81 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index 0ece8f8d1f4..c03dd03daf5 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -826,6 +826,7 @@ struct r300_context {
*/
struct r300_dma dma;
GLboolean save_on_next_unlock;
+ GLuint NewGLState;
/* Texture object bookkeeping
*/
@@ -839,17 +840,6 @@ struct r300_context {
*/
GLuint prefer_gart_client_texturing;
- /* TCL stuff
- */
- GLmatrix TexGenMatrix[R300_MAX_TEXTURE_UNITS];
- GLboolean recheck_texgen[R300_MAX_TEXTURE_UNITS];
- GLboolean TexGenNeedNormals[R300_MAX_TEXTURE_UNITS];
- GLuint TexMatEnabled;
- GLuint TexMatCompSel;
- GLuint TexGenEnabled;
- GLuint TexGenInputs;
- GLuint TexGenCompSel;
- GLmatrix tmpmat;
#ifdef USER_BUFFERS
key_t mm_ipc_key;
int mm_shm_id;
@@ -885,7 +875,7 @@ extern GLboolean r300CreateContext(const __GLcontextModes * glVisual,
void translate_vertex_shader(struct r300_vertex_program *vp);
extern void r300InitShaderFuncs(struct dd_function_table *functions);
-extern void r300VertexProgUpdateParams(GLcontext *ctx, struct r300_vertex_program *vp);
+extern int r300VertexProgUpdateParams(GLcontext *ctx, struct r300_vertex_program *vp, float *dst);
#ifdef RADEON_VTXFMT_A
extern void radeon_init_vtxfmt_a(r300ContextPtr rmesa);
diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c
index 1599f0f6af4..98ddd821067 100644
--- a/src/mesa/drivers/dri/r300/r300_render.c
+++ b/src/mesa/drivers/dri/r300/r300_render.c
@@ -543,10 +543,13 @@ static GLboolean r300_run_vb_render(GLcontext *ctx,
if (RADEON_DEBUG & DEBUG_PRIMS)
fprintf(stderr, "%s\n", __FUNCTION__);
-
+
+ r300UpdateShaders(rmesa);
+
r300ReleaseArrays(ctx);
r300EmitArrays(ctx, GL_FALSE);
+ r300UpdateShaderStates(rmesa);
// LOCK_HARDWARE(&(rmesa->radeon));
reg_start(R300_RB3D_DSTCACHE_CTLSTAT,0);
@@ -692,6 +695,8 @@ void dump_dt(struct dt *dt, int count)
if (rmesa->state.VB.LockCount == 0) {
r300ReleaseArrays(ctx);
r300EmitArraysVtx(ctx, GL_FALSE);
+
+ r300UpdateShaderStates(rmesa);
} else {
/* TODO: Figure out why do we need these. */
R300_STATECHANGE(rmesa, vir[0]);
@@ -891,7 +896,8 @@ static GLboolean r300_run_tcl_render(GLcontext *ctx,
if(hw_tcl_on == GL_FALSE)
return GL_TRUE;
- r300UpdateShaderStates(rmesa);
+ //r300UpdateShaders(rmesa);
+ //r300UpdateShaderStates(rmesa);
return r300_run_vb_render(ctx, stage);
}
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index e3aa74b1023..343acc426a1 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -621,14 +621,7 @@ static void r300DepthFunc(GLcontext* ctx, GLenum func)
static void r300DepthMask(GLcontext* ctx, GLboolean mask)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
-
- if (!ctx->Depth.Test)
- return;
-
- R300_STATECHANGE(r300, zs);
- r300->hw.zs.cmd[R300_ZS_CNTL_0] &= R300_RB3D_STENCIL_ENABLE;
- r300->hw.zs.cmd[R300_ZS_CNTL_0] |= mask
- ? R300_RB3D_Z_TEST_AND_WRITE : R300_RB3D_Z_TEST;
+ r300Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
}
@@ -1054,7 +1047,7 @@ void r300_setup_textures(GLcontext *ctx)
if(t == NULL){
fprintf(stderr, "Texture unit %d enabled, but corresponding texobj is NULL, using default object.\n", i);
- //exit(-1);
+ exit(-1);
t=&default_tex_obj;
}
@@ -1506,24 +1499,24 @@ void r300SetupVertexProgram(r300ContextPtr rmesa)
struct r300_vertex_program *prog=(struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
- /* Reset state, in case we don't use something */
((drm_r300_cmd_header_t*)rmesa->hw.vpp.cmd)->vpu.count = 0;
+ R300_STATECHANGE(rmesa, vpp);
+ param_count = r300VertexProgUpdateParams(ctx, prog, (float *)&rmesa->hw.vpp.cmd[R300_VPP_PARAM_0]);
+ bump_vpu_count(rmesa->hw.vpp.cmd, param_count);
+ param_count /= 4;
+
+ /* Reset state, in case we don't use something */
((drm_r300_cmd_header_t*)rmesa->hw.vpi.cmd)->vpu.count = 0;
((drm_r300_cmd_header_t*)rmesa->hw.vps.cmd)->vpu.count = 0;
- r300VertexProgUpdateParams(ctx, prog);
-
setup_vertex_shader_fragment(rmesa, VSF_DEST_PROGRAM, &(prog->program));
- setup_vertex_shader_fragment(rmesa, VSF_DEST_MATRIX0, &(prog->params));
-
#if 0
setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN1, &(rmesa->state.vertex_shader.unknown1));
setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN2, &(rmesa->state.vertex_shader.unknown2));
#endif
inst_count=prog->program.length/4 - 1;
- param_count=prog->params.length/4;
R300_STATECHANGE(rmesa, pvs);
rmesa->hw.pvs.cmd[R300_PVS_CNTL_1]=(0 << R300_PVS_CNTL_1_PROGRAM_START_SHIFT)
@@ -1545,28 +1538,42 @@ void r300SetupVertexProgram(r300ContextPtr rmesa)
extern void _tnl_UpdateFixedFunctionProgram( GLcontext *ctx );
extern int future_hw_tcl_on;
-void r300UpdateShaderStates(r300ContextPtr rmesa)
+void r300UpdateShaders(r300ContextPtr rmesa)
{
GLcontext *ctx;
struct r300_vertex_program *vp;
- ctx = rmesa->radeon.glCtx;
+ ctx = rmesa->radeon.glCtx;
- if(ctx->VertexProgram._Enabled == GL_FALSE){
- _tnl_UpdateFixedFunctionProgram(ctx);
- }
- vp = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
- if(vp->translated == GL_FALSE)
- translate_vertex_shader(vp);
- if(vp->translated == GL_FALSE){
- fprintf(stderr, "Failing back to sw-tcl\n");
- debug_vp(ctx, &vp->mesa_program);
- hw_tcl_on=future_hw_tcl_on=0;
- r300ResetHwState(rmesa);
-
- return ;
+ if (rmesa->NewGLState && hw_tcl_on) {
+ rmesa->NewGLState = 0;
+ if (ctx->VertexProgram._Enabled == GL_FALSE)
+ _tnl_UpdateFixedFunctionProgram(ctx);
+
+ vp = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
+ if (vp->translated == GL_FALSE)
+ translate_vertex_shader(vp);
+ if (vp->translated == GL_FALSE) {
+ fprintf(stderr, "Failing back to sw-tcl\n");
+ debug_vp(ctx, &vp->mesa_program);
+ hw_tcl_on = future_hw_tcl_on = 0;
+ r300ResetHwState(rmesa);
+
+ return ;
+ }
}
-
+
+}
+
+void r300UpdateShaderStates(r300ContextPtr rmesa)
+{
+ GLcontext *ctx;
+ ctx = rmesa->radeon.glCtx;
+
+#ifdef CB_DPATH
+ r300UpdateTextureState(ctx);
+#endif
+
r300_setup_textures(ctx);
r300_setup_rs_unit(ctx);
@@ -1865,12 +1872,15 @@ static void r300InvalidateState(GLcontext * ctx, GLuint new_state)
_tnl_InvalidateState(ctx, new_state);
_ae_invalidate_state(ctx, new_state);
+#ifndef CB_DPATH
/* Go inefficiency! */
r300ResetHwState(r300);
+#endif
#ifdef HW_VBOS
if(new_state & _NEW_ARRAY)
r300->state.VB.lock_uptodate = GL_FALSE;
#endif
+ r300->NewGLState |= new_state;
}
/**
diff --git a/src/mesa/drivers/dri/r300/r300_state.h b/src/mesa/drivers/dri/r300/r300_state.h
index ee54e4b3eff..9564c0716cb 100644
--- a/src/mesa/drivers/dri/r300/r300_state.h
+++ b/src/mesa/drivers/dri/r300/r300_state.h
@@ -68,6 +68,7 @@ extern void r300SetupPixelShader(r300ContextPtr rmesa);
extern void r300_setup_textures(GLcontext *ctx);
extern void r300_setup_rs_unit(GLcontext *ctx);
+extern void r300UpdateShaders(r300ContextPtr rmesa);
extern void r300UpdateShaderStates(r300ContextPtr rmesa);
extern void r300_print_state_atom(r300ContextPtr r300, struct r300_state_atom *state);
diff --git a/src/mesa/drivers/dri/r300/r300_vertexprog.c b/src/mesa/drivers/dri/r300/r300_vertexprog.c
index 7526bb86e61..9bf92cde55a 100644
--- a/src/mesa/drivers/dri/r300/r300_vertexprog.c
+++ b/src/mesa/drivers/dri/r300/r300_vertexprog.c
@@ -242,11 +242,11 @@ void debug_vp(GLcontext *ctx, struct vertex_program *vp)
}
-void r300VertexProgUpdateParams(GLcontext *ctx, struct r300_vertex_program *vp)
+int r300VertexProgUpdateParams(GLcontext *ctx, struct r300_vertex_program *vp, float *dst)
{
int pi;
struct vertex_program *mesa_vp=(void *)vp;
- int dst_index;
+ float *dst_o=dst;
_mesa_load_state_parameters(ctx, mesa_vp->Parameters);
@@ -255,7 +255,7 @@ void r300VertexProgUpdateParams(GLcontext *ctx, struct r300_vertex_program *vp)
fprintf(stderr, "%s:Params exhausted\n", __FUNCTION__);
exit(-1);
}
- dst_index=0;
+
for(pi=0; pi < mesa_vp->Parameters->NumParameters; pi++){
switch(mesa_vp->Parameters->Parameters[pi].Type){
@@ -263,10 +263,10 @@ void r300VertexProgUpdateParams(GLcontext *ctx, struct r300_vertex_program *vp)
case NAMED_PARAMETER:
//fprintf(stderr, "%s", vp->Parameters->Parameters[pi].Name);
case CONSTANT:
- vp->params.body.f[dst_index++]=mesa_vp->Parameters->ParameterValues[pi][0];
- vp->params.body.f[dst_index++]=mesa_vp->Parameters->ParameterValues[pi][1];
- vp->params.body.f[dst_index++]=mesa_vp->Parameters->ParameterValues[pi][2];
- vp->params.body.f[dst_index++]=mesa_vp->Parameters->ParameterValues[pi][3];
+ *dst++=mesa_vp->Parameters->ParameterValues[pi][0];
+ *dst++=mesa_vp->Parameters->ParameterValues[pi][1];
+ *dst++=mesa_vp->Parameters->ParameterValues[pi][2];
+ *dst++=mesa_vp->Parameters->ParameterValues[pi][3];
break;
default: _mesa_problem(NULL, "Bad param type in %s", __FUNCTION__);
@@ -274,7 +274,7 @@ void r300VertexProgUpdateParams(GLcontext *ctx, struct r300_vertex_program *vp)
}
- vp->params.length=dst_index;
+ return dst - dst_o;
}
static unsigned long t_dst_mask(GLuint mask)
diff --git a/src/mesa/drivers/dri/r300/radeon_vtxfmt_a.c b/src/mesa/drivers/dri/r300/radeon_vtxfmt_a.c
index b6292bb00e1..34fe0952fe3 100644
--- a/src/mesa/drivers/dri/r300/radeon_vtxfmt_a.c
+++ b/src/mesa/drivers/dri/r300/radeon_vtxfmt_a.c
@@ -136,12 +136,6 @@ void radeonDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *
switch (type) {
case GL_UNSIGNED_BYTE:
- elt_size = 2;
-
- r300AllocDmaRegion(rmesa, &rvb, count * elt_size, elt_size);
- rvb.aos_offset = GET_START(&rvb);
- ptr = rvb.address + rvb.start;
-
for (i=0; i < count; i++) {
if(((unsigned char *)indices)[i] < min)
min = ((unsigned char *)indices)[i];
@@ -149,17 +143,17 @@ void radeonDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *
max = ((unsigned char *)indices)[i];
}
- for (i=0; i < count; i++)
- ((unsigned short int *)ptr)[i] = ((unsigned char *)indices)[i] - min;
- break;
-
- case GL_UNSIGNED_SHORT:
elt_size = 2;
r300AllocDmaRegion(rmesa, &rvb, count * elt_size, elt_size);
rvb.aos_offset = GET_START(&rvb);
ptr = rvb.address + rvb.start;
+
+ for (i=0; i < count; i++)
+ ((unsigned short int *)ptr)[i] = ((unsigned char *)indices)[i] - min;
+ break;
+ case GL_UNSIGNED_SHORT:
for (i=0; i < count; i++) {
if(((unsigned short int *)indices)[i] < min)
min = ((unsigned short int *)indices)[i];
@@ -167,17 +161,17 @@ void radeonDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *
max = ((unsigned short int *)indices)[i];
}
- for (i=0; i < count; i++)
- ((unsigned short int *)ptr)[i] = ((unsigned short int *)indices)[i] - min;
- break;
-
- case GL_UNSIGNED_INT:
- elt_size = 4;
+ elt_size = 2;
r300AllocDmaRegion(rmesa, &rvb, count * elt_size, elt_size);
rvb.aos_offset = GET_START(&rvb);
ptr = rvb.address + rvb.start;
+ for (i=0; i < count; i++)
+ ((unsigned short int *)ptr)[i] = ((unsigned short int *)indices)[i] - min;
+ break;
+
+ case GL_UNSIGNED_INT:
for (i=0; i < count; i++) {
if(((unsigned int *)indices)[i] < min)
min = ((unsigned int *)indices)[i];
@@ -185,8 +179,22 @@ void radeonDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *
max = ((unsigned int *)indices)[i];
}
- for (i=0; i < count; i++)
- ((unsigned int *)ptr)[i] = ((unsigned int *)indices)[i] - min;
+ if (max - min <= 65535)
+ elt_size = 2;
+ else
+ elt_size = 4;
+
+ r300AllocDmaRegion(rmesa, &rvb, count * elt_size, elt_size);
+ rvb.aos_offset = GET_START(&rvb);
+ ptr = rvb.address + rvb.start;
+
+
+ if (max - min <= 65535)
+ for (i=0; i < count; i++)
+ ((unsigned short int *)ptr)[i] = ((unsigned int *)indices)[i] - min;
+ else
+ for (i=0; i < count; i++)
+ ((unsigned int *)ptr)[i] = ((unsigned int *)indices)[i] - min;
break;
default:
@@ -199,7 +207,7 @@ void radeonDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *
if (ctx->NewState)
_mesa_update_state( ctx );
- r300UpdateShaderStates(rmesa);
+ r300UpdateShaders(rmesa);
if (rmesa->state.VB.LockCount) {
if (rmesa->state.VB.lock_uptodate == GL_FALSE) {
@@ -230,6 +238,8 @@ void radeonDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *
rmesa->state.VB.Count = max - min + 1;
}
+ r300UpdateShaderStates(rmesa);
+
rmesa->state.VB.Primitive = &prim;
rmesa->state.VB.PrimitiveCount = 1;
@@ -256,7 +266,7 @@ void radeonDrawRangeElements(GLenum mode, GLuint min, GLuint max, GLsizei count,
struct tnl_prim prim;
int elt_size;
int i;
- static void *ptr = NULL;
+ void *ptr = NULL;
static struct r300_dma_region rvb;
if (ctx->Array.ElementArrayBufferObj->Name) {
@@ -275,7 +285,7 @@ void radeonDrawRangeElements(GLenum mode, GLuint min, GLuint max, GLsizei count,
FLUSH_CURRENT( ctx, 0 );
#ifdef OPTIMIZE_ELTS
- start = 0;
+ min = 0;
#endif
r300ReleaseDmaRegion(rmesa, &rvb, __FUNCTION__);
@@ -295,7 +305,7 @@ void radeonDrawRangeElements(GLenum mode, GLuint min, GLuint max, GLsizei count,
elt_size = 2;
#ifdef OPTIMIZE_ELTS
- if (start == 0 && ctx->Array.ElementArrayBufferObj->Name){
+ if (min == 0 && ctx->Array.ElementArrayBufferObj->Name){
ptr = indices;
break;
}
@@ -309,14 +319,21 @@ void radeonDrawRangeElements(GLenum mode, GLuint min, GLuint max, GLsizei count,
break;
case GL_UNSIGNED_INT:
- elt_size = 4;
+ if (max - min <= 65535)
+ elt_size = 2;
+ else
+ elt_size = 4;
r300AllocDmaRegion(rmesa, &rvb, count * elt_size, elt_size);
rvb.aos_offset = GET_START(&rvb);
ptr = rvb.address + rvb.start;
- for(i=0; i < count; i++)
- ((unsigned int *)ptr)[i] = ((unsigned int *)indices)[i] - min;
+ if (max - min <= 65535)
+ for (i=0; i < count; i++)
+ ((unsigned short int *)ptr)[i] = ((unsigned int *)indices)[i] - min;
+ else
+ for (i=0; i < count; i++)
+ ((unsigned int *)ptr)[i] = ((unsigned int *)indices)[i] - min;
break;
default:
@@ -330,7 +347,7 @@ void radeonDrawRangeElements(GLenum mode, GLuint min, GLuint max, GLsizei count,
if (ctx->NewState)
_mesa_update_state( ctx );
- r300UpdateShaderStates(rmesa);
+ r300UpdateShaders(rmesa);
if (rmesa->state.VB.LockCount) {
if (rmesa->state.VB.lock_uptodate == GL_FALSE) {
@@ -361,6 +378,8 @@ void radeonDrawRangeElements(GLenum mode, GLuint min, GLuint max, GLsizei count,
rmesa->state.VB.Count = max - min + 1;
}
+ r300UpdateShaderStates(rmesa);
+
rmesa->state.VB.Primitive = &prim;
rmesa->state.VB.PrimitiveCount = 1;
@@ -398,7 +417,7 @@ void radeonDrawArrays( GLenum mode, GLint start, GLsizei count )
/* XXX: setup_arrays before state update? */
- r300UpdateShaderStates(rmesa);
+ r300UpdateShaders(rmesa);
if (rmesa->state.VB.LockCount) {
if (rmesa->state.VB.lock_uptodate == GL_FALSE) {
@@ -429,6 +448,8 @@ void radeonDrawArrays( GLenum mode, GLint start, GLsizei count )
rmesa->state.VB.Count = count;
}
+ r300UpdateShaderStates(rmesa);
+
rmesa->state.VB.Primitive = &prim;
rmesa->state.VB.PrimitiveCount = 1;