diff options
Diffstat (limited to 'src/mesa/drivers')
56 files changed, 347 insertions, 347 deletions
diff --git a/src/mesa/drivers/dri/common/dri_util.h b/src/mesa/drivers/dri/common/dri_util.h index 027cb7f461e..c0cda5d25fc 100644 --- a/src/mesa/drivers/dri/common/dri_util.h +++ b/src/mesa/drivers/dri/common/dri_util.h @@ -200,7 +200,7 @@ struct __DRIswapInfoRec { /** * Number of swapBuffers operations that have been *completed*. */ - u_int64_t swap_count; + uint64_t swap_count; /** * Unadjusted system time of the last buffer swap. This is the time @@ -214,7 +214,7 @@ struct __DRIswapInfoRec { * swap, it has missed its deadline. If swap_interval is 0, then the * swap deadline is 1 frame after the previous swap. */ - u_int64_t swap_missed_count; + uint64_t swap_missed_count; /** * Amount of time used by the last swap that missed its deadline. This diff --git a/src/mesa/drivers/dri/common/mmio.h b/src/mesa/drivers/dri/common/mmio.h index 2b7b4123e5a..891056e1705 100644 --- a/src/mesa/drivers/dri/common/mmio.h +++ b/src/mesa/drivers/dri/common/mmio.h @@ -37,10 +37,10 @@ #if defined( __powerpc__ ) -static __inline__ u_int32_t +static __inline__ uint32_t read_MMIO_LE32( volatile void * base, unsigned long offset ) { - u_int32_t val; + uint32_t val; __asm__ __volatile__( "lwbrx %0, %1, %2 ; eieio" : "=r" (val) @@ -50,10 +50,10 @@ read_MMIO_LE32( volatile void * base, unsigned long offset ) #else -static __inline__ u_int32_t +static __inline__ uint32_t read_MMIO_LE32( volatile void * base, unsigned long offset ) { - volatile u_int32_t * p = (volatile u_int32_t *) (((volatile char *) base) + offset); + volatile uint32_t * p = (volatile uint32_t *) (((volatile char *) base) + offset); return LE32_TO_CPU( p[0] ); } diff --git a/src/mesa/drivers/dri/common/utils.c b/src/mesa/drivers/dri/common/utils.c index 6a189e72858..94db3199287 100644 --- a/src/mesa/drivers/dri/common/utils.c +++ b/src/mesa/drivers/dri/common/utils.c @@ -539,12 +539,12 @@ GLboolean driClipRectToFramebuffer( const GLframebuffer *buffer, GLboolean driFillInModes( __GLcontextModes ** ptr_to_modes, GLenum fb_format, GLenum fb_type, - const u_int8_t * depth_bits, const u_int8_t * stencil_bits, + const uint8_t * depth_bits, const uint8_t * stencil_bits, unsigned num_depth_stencil_bits, const GLenum * db_modes, unsigned num_db_modes, int visType ) { - static const u_int8_t bits_table[3][4] = { + static const uint8_t bits_table[3][4] = { /* R G B A */ { 5, 6, 5, 0 }, /* Any GL_UNSIGNED_SHORT_5_6_5 */ { 8, 8, 8, 0 }, /* Any RGB with any GL_UNSIGNED_INT_8_8_8_8 */ @@ -555,7 +555,7 @@ driFillInModes( __GLcontextModes ** ptr_to_modes, * Given the four supported fb_type values, this results in valid array * indices of 3, 4, 5, and 7. */ - static const u_int32_t masks_table_rgb[8][4] = { + static const uint32_t masks_table_rgb[8][4] = { { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, @@ -566,7 +566,7 @@ driFillInModes( __GLcontextModes ** ptr_to_modes, { 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000 } /* 8_8_8_8_REV */ }; - static const u_int32_t masks_table_rgba[8][4] = { + static const uint32_t masks_table_rgba[8][4] = { { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, @@ -577,7 +577,7 @@ driFillInModes( __GLcontextModes ** ptr_to_modes, { 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 }, /* 8_8_8_8_REV */ }; - static const u_int32_t masks_table_bgr[8][4] = { + static const uint32_t masks_table_bgr[8][4] = { { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, @@ -588,7 +588,7 @@ driFillInModes( __GLcontextModes ** ptr_to_modes, { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 }, /* 8_8_8_8_REV */ }; - static const u_int32_t masks_table_bgra[8][4] = { + static const uint32_t masks_table_bgra[8][4] = { { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, @@ -599,12 +599,12 @@ driFillInModes( __GLcontextModes ** ptr_to_modes, { 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 }, /* 8_8_8_8_REV */ }; - static const u_int8_t bytes_per_pixel[8] = { + static const uint8_t bytes_per_pixel[8] = { 0, 0, 0, 2, 2, 4, 0, 4 }; - const u_int8_t * bits; - const u_int32_t * masks; + const uint8_t * bits; + const uint32_t * masks; const int index = fb_type & 0x07; __GLcontextModes * modes = *ptr_to_modes; unsigned i; diff --git a/src/mesa/drivers/dri/common/utils.h b/src/mesa/drivers/dri/common/utils.h index b28b895627d..1067d0a8bfd 100644 --- a/src/mesa/drivers/dri/common/utils.h +++ b/src/mesa/drivers/dri/common/utils.h @@ -113,7 +113,7 @@ extern GLboolean driClipRectToFramebuffer( const GLframebuffer *buffer, extern GLboolean driFillInModes( __GLcontextModes ** modes, GLenum fb_format, GLenum fb_type, - const u_int8_t * depth_bits, const u_int8_t * stencil_bits, + const uint8_t * depth_bits, const uint8_t * stencil_bits, unsigned num_depth_stencil_bits, const GLenum * db_modes, unsigned num_db_modes, int visType ); diff --git a/src/mesa/drivers/dri/fb/fb_dri.c b/src/mesa/drivers/dri/fb/fb_dri.c index a6d7590eff7..523a0c0380f 100644 --- a/src/mesa/drivers/dri/fb/fb_dri.c +++ b/src/mesa/drivers/dri/fb/fb_dri.c @@ -677,8 +677,8 @@ fbFillInModes( unsigned pixel_bits, unsigned depth_bits, GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */ }; - u_int8_t depth_bits_array[2]; - u_int8_t stencil_bits_array[2]; + uint8_t depth_bits_array[2]; + uint8_t stencil_bits_array[2]; depth_bits_array[0] = depth_bits; diff --git a/src/mesa/drivers/dri/fb/fb_egl.c b/src/mesa/drivers/dri/fb/fb_egl.c index 517e71f8880..cc6a266df30 100644 --- a/src/mesa/drivers/dri/fb/fb_egl.c +++ b/src/mesa/drivers/dri/fb/fb_egl.c @@ -113,8 +113,8 @@ fbFillInConfigs(_EGLDisplay *disp, unsigned pixel_bits, unsigned depth_bits, GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */ }; - u_int8_t depth_bits_array[2]; - u_int8_t stencil_bits_array[2]; + uint8_t depth_bits_array[2]; + uint8_t stencil_bits_array[2]; depth_bits_array[0] = 0; depth_bits_array[1] = depth_bits; diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.c b/src/mesa/drivers/dri/ffb/ffb_xmesa.c index f521de63c02..a31cd57e882 100644 --- a/src/mesa/drivers/dri/ffb/ffb_xmesa.c +++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.c @@ -641,8 +641,8 @@ ffbFillInModes( unsigned pixel_bits, unsigned depth_bits, GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML }; - u_int8_t depth_bits_array[3]; - u_int8_t stencil_bits_array[3]; + uint8_t depth_bits_array[3]; + uint8_t stencil_bits_array[3]; depth_bits_array[0] = 0; diff --git a/src/mesa/drivers/dri/gamma/gamma_context.h b/src/mesa/drivers/dri/gamma/gamma_context.h index fb70df6c37c..86af674ae75 100644 --- a/src/mesa/drivers/dri/gamma/gamma_context.h +++ b/src/mesa/drivers/dri/gamma/gamma_context.h @@ -159,13 +159,13 @@ struct gamma_texture_object_t { int internalFormat; } image[GAMMA_TEX_MAXLEVELS]; - u_int32_t TextureBaseAddr[GAMMA_TEX_MAXLEVELS]; - u_int32_t TextureAddressMode; - u_int32_t TextureColorMode; - u_int32_t TextureFilterMode; - u_int32_t TextureFormat; - u_int32_t TextureReadMode; - u_int32_t TextureBorderColor; + uint32_t TextureBaseAddr[GAMMA_TEX_MAXLEVELS]; + uint32_t TextureAddressMode; + uint32_t TextureColorMode; + uint32_t TextureFilterMode; + uint32_t TextureFormat; + uint32_t TextureReadMode; + uint32_t TextureBorderColor; }; #define GAMMA_NO_PALETTE 0x0 @@ -299,18 +299,18 @@ struct gamma_context { unsigned int lastStamp; - u_int32_t ClearColor; - u_int32_t Color; - u_int32_t DitherMode; - u_int32_t ClearDepth; - u_int32_t FogMode; - u_int32_t AreaStippleMode; - u_int32_t LBReadFormat; - u_int32_t LBWriteFormat; - u_int32_t LineMode; - u_int32_t PointMode; - u_int32_t TriangleMode; - u_int32_t AntialiasMode; + uint32_t ClearColor; + uint32_t Color; + uint32_t DitherMode; + uint32_t ClearDepth; + uint32_t FogMode; + uint32_t AreaStippleMode; + uint32_t LBReadFormat; + uint32_t LBWriteFormat; + uint32_t LineMode; + uint32_t PointMode; + uint32_t TriangleMode; + uint32_t AntialiasMode; GLfloat ViewportScaleX; GLfloat ViewportScaleY; GLfloat ViewportScaleZ; diff --git a/src/mesa/drivers/dri/gamma/gamma_render.c b/src/mesa/drivers/dri/gamma/gamma_render.c index 4b462f22525..9180ef925d0 100644 --- a/src/mesa/drivers/dri/gamma/gamma_render.c +++ b/src/mesa/drivers/dri/gamma/gamma_render.c @@ -74,7 +74,7 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end) WRITEF(gmesa->buf, Tr4, tc0[i][2]); WRITEF(gmesa->buf, Tt4, tc0[i][0]); WRITEF(gmesa->buf, Ts4, tc0[i][1]); - WRITE(gmesa->buf, PackedColor4, *(u_int32_t*)col[i]); + WRITE(gmesa->buf, PackedColor4, *(uint32_t*)col[i]); WRITEF(gmesa->buf, Vw, coord[i][3]); WRITEF(gmesa->buf, Vz, coord[i][2]); WRITEF(gmesa->buf, Vy, coord[i][1]); @@ -85,7 +85,7 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end) CHECK_DMA_BUFFER(gmesa, 7); WRITEF(gmesa->buf, Tt2, tc0[i][0]); WRITEF(gmesa->buf, Ts2, tc0[i][1]); - WRITE(gmesa->buf, PackedColor4, *(u_int32_t*)col[i]); + WRITE(gmesa->buf, PackedColor4, *(uint32_t*)col[i]); WRITEF(gmesa->buf, Vw, coord[i][3]); WRITEF(gmesa->buf, Vz, coord[i][2]); WRITEF(gmesa->buf, Vy, coord[i][1]); @@ -94,7 +94,7 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end) } else { for (i=start; i < end; i++) { CHECK_DMA_BUFFER(gmesa, 4); - WRITE(gmesa->buf, PackedColor4, *(u_int32_t*)col[i]); + WRITE(gmesa->buf, PackedColor4, *(uint32_t*)col[i]); WRITEF(gmesa->buf, Vz, coord[i][2]); WRITEF(gmesa->buf, Vy, coord[i][1]); WRITEF(gmesa->buf, Vx3, coord[i][0]); diff --git a/src/mesa/drivers/dri/gamma/gamma_span.c b/src/mesa/drivers/dri/gamma/gamma_span.c index 012d77782b1..ea9a20595c9 100644 --- a/src/mesa/drivers/dri/gamma/gamma_span.c +++ b/src/mesa/drivers/dri/gamma/gamma_span.c @@ -171,10 +171,10 @@ static void gammaReadRGBASpan8888( const GLcontext *ctx, { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); gammaScreenPtr gammascrn = gmesa->gammaScreen; - u_int32_t dwords1, dwords2, i = 0; + uint32_t dwords1, dwords2, i = 0; char *src = (char *)rgba[0]; GLuint read = n * gammascrn->cpp; /* Number of bytes we are expecting */ - u_int32_t data; + uint32_t data; FLUSH_DMA_BUFFER(gmesa); CHECK_DMA_BUFFER(gmesa, 16); @@ -196,8 +196,8 @@ static void gammaReadRGBASpan8888( const GLcontext *ctx, moredata: - dwords1 = *(volatile u_int32_t*)(void *)(((u_int8_t*)gammascrn->regions[0].map) + (GlintOutFIFOWords)); - dwords2 = *(volatile u_int32_t*)(void *)(((u_int8_t*)gammascrn->regions[2].map) + (GlintOutFIFOWords)); + dwords1 = *(volatile uint32_t*)(void *)(((uint8_t*)gammascrn->regions[0].map) + (GlintOutFIFOWords)); + dwords2 = *(volatile uint32_t*)(void *)(((uint8_t*)gammascrn->regions[2].map) + (GlintOutFIFOWords)); if (dwords1) { memcpy(src, (char*)gammascrn->regions[1].map + 0x1000, dwords1 << 2); diff --git a/src/mesa/drivers/dri/gamma/gamma_state.c b/src/mesa/drivers/dri/gamma/gamma_state.c index a0690f64d0e..9e7626a6fd3 100644 --- a/src/mesa/drivers/dri/gamma/gamma_state.c +++ b/src/mesa/drivers/dri/gamma/gamma_state.c @@ -44,9 +44,9 @@ static void gammaUpdateAlphaMode( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - u_int32_t a = gmesa->AlphaTestMode; - u_int32_t b = gmesa->AlphaBlendMode; - u_int32_t f = gmesa->AB_FBReadMode_Save = 0; + uint32_t a = gmesa->AlphaTestMode; + uint32_t b = gmesa->AlphaBlendMode; + uint32_t f = gmesa->AB_FBReadMode_Save = 0; GLubyte refByte = (GLint) (ctx->Color.AlphaRef * 255.0); a &= ~(AT_CompareMask | AT_RefValueMask); @@ -418,10 +418,10 @@ static void gammaDDClear( GLcontext *ctx, GLbitfield mask ) static void gammaUpdateZMode( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - u_int32_t z = gmesa->DepthMode; - u_int32_t delta = gmesa->DeltaMode; - u_int32_t window = gmesa->Window; - u_int32_t lbread = gmesa->LBReadMode; + uint32_t z = gmesa->DepthMode; + uint32_t delta = gmesa->DeltaMode; + uint32_t window = gmesa->Window; + uint32_t lbread = gmesa->LBReadMode; z &= ~DM_CompareMask; @@ -537,9 +537,9 @@ static void gammaDDFlush( GLcontext *ctx ) static void gammaUpdateFogAttrib( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - u_int32_t f = gmesa->FogMode; - u_int32_t g = gmesa->GeometryMode; - u_int32_t d = gmesa->DeltaMode; + uint32_t f = gmesa->FogMode; + uint32_t g = gmesa->GeometryMode; + uint32_t d = gmesa->DeltaMode; if (ctx->Fog.Enabled) { f |= FogModeEnable; @@ -635,7 +635,7 @@ static void gammaDDPointSize( GLcontext *ctx, GLfloat size ) static void gammaUpdatePolygon( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - u_int32_t g = gmesa->GeometryMode; + uint32_t g = gmesa->GeometryMode; g &= ~(GM_PolyOffsetFillEnable | GM_PolyOffsetPointEnable | GM_PolyOffsetLineEnable); @@ -753,7 +753,7 @@ static void gammaDDScissor( GLcontext *ctx, static void gammaUpdateCull( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - u_int32_t g = gmesa->GeometryMode; + uint32_t g = gmesa->GeometryMode; g &= ~(GM_PolyCullMask | GM_FFMask); @@ -973,8 +973,8 @@ static void gammaDDLightModelfv( GLcontext *ctx, GLenum pname, static void gammaDDShadeModel( GLcontext *ctx, GLenum mode ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - u_int32_t g = gmesa->GeometryMode; - u_int32_t c = gmesa->ColorDDAMode; + uint32_t g = gmesa->GeometryMode; + uint32_t c = gmesa->ColorDDAMode; g &= ~GM_ShadingMask; c &= ~ColorDDAShadingMask; @@ -1241,7 +1241,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_DITHER: do { - u_int32_t d = gmesa->DitherMode; + uint32_t d = gmesa->DitherMode; FLUSH_BATCH( gmesa ); if ( state ) { @@ -1273,7 +1273,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state ) #if ENABLELIGHTING case GL_LIGHTING: do { - u_int32_t l = gmesa->LightingMode; + uint32_t l = gmesa->LightingMode; FLUSH_BATCH( gmesa ); if ( state ) { @@ -1291,7 +1291,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_COLOR_MATERIAL: do { - u_int32_t m = gmesa->MaterialMode; + uint32_t m = gmesa->MaterialMode; FLUSH_BATCH( gmesa ); if ( state ) { diff --git a/src/mesa/drivers/dri/gamma/gamma_tex.c b/src/mesa/drivers/dri/gamma/gamma_tex.c index 0770cbf694b..3b4ee4e581c 100644 --- a/src/mesa/drivers/dri/gamma/gamma_tex.c +++ b/src/mesa/drivers/dri/gamma/gamma_tex.c @@ -31,8 +31,8 @@ static GLuint gammaComputeLodBias(GLfloat bias) static void gammaSetTexWrapping(gammaTextureObjectPtr t, GLenum wraps, GLenum wrapt) { - u_int32_t t1 = t->TextureAddressMode; - u_int32_t t2 = t->TextureReadMode; + uint32_t t1 = t->TextureAddressMode; + uint32_t t2 = t->TextureReadMode; t1 &= ~(TAM_SWrap_Mask | TAM_TWrap_Mask); t2 &= ~(TRM_UWrap_Mask | TRM_VWrap_Mask); @@ -57,8 +57,8 @@ static void gammaSetTexFilter(gammaContextPtr gmesa, GLenum minf, GLenum magf, GLfloat bias) { - u_int32_t t1 = t->TextureAddressMode; - u_int32_t t2 = t->TextureReadMode; + uint32_t t1 = t->TextureAddressMode; + uint32_t t2 = t->TextureReadMode; t2 &= ~(TRM_Mag_Mask | TRM_Min_Mask); diff --git a/src/mesa/drivers/dri/gamma/gamma_tritmp.h b/src/mesa/drivers/dri/gamma/gamma_tritmp.h index 56e0a850c8b..bea2508d4a2 100644 --- a/src/mesa/drivers/dri/gamma/gamma_tritmp.h +++ b/src/mesa/drivers/dri/gamma/gamma_tritmp.h @@ -2,8 +2,8 @@ static void TAG(gamma_point)( gammaContextPtr gmesa, const gammaVertex *v0 ) { - u_int32_t vColor; - u_int32_t vBegin; + uint32_t vColor; + uint32_t vBegin; vBegin = gmesa->Begin | B_PrimType_Points; @@ -56,8 +56,8 @@ static void TAG(gamma_line)( gammaContextPtr gmesa, const gammaVertex *v0, const gammaVertex *v1 ) { - u_int32_t vColor; - u_int32_t vBegin; + uint32_t vColor; + uint32_t vBegin; vBegin = gmesa->Begin | B_PrimType_Lines; @@ -165,8 +165,8 @@ static void TAG(gamma_triangle)( gammaContextPtr gmesa, const gammaVertex *v1, const gammaVertex *v2 ) { - u_int32_t vColor; - u_int32_t vBegin; + uint32_t vColor; + uint32_t vBegin; vBegin = gmesa->Begin | B_PrimType_Triangles; @@ -310,8 +310,8 @@ static void TAG(gamma_quad)( gammaContextPtr gmesa, const gammaVertex *v2, const gammaVertex *v3 ) { - u_int32_t vColor; - u_int32_t vBegin; + uint32_t vColor; + uint32_t vBegin; vBegin = gmesa->Begin | B_PrimType_Quads; diff --git a/src/mesa/drivers/dri/i810/i810screen.c b/src/mesa/drivers/dri/i810/i810screen.c index 695b996319a..733c97b2ad4 100644 --- a/src/mesa/drivers/dri/i810/i810screen.c +++ b/src/mesa/drivers/dri/i810/i810screen.c @@ -63,11 +63,11 @@ static __GLcontextModes *fill_in_modes( __GLcontextModes *modes, unsigned num_db_modes, int visType ) { - static const u_int8_t bits[1][4] = { + static const uint8_t bits[1][4] = { { 5, 6, 5, 0 } }; - static const u_int32_t masks[1][4] = { + static const uint32_t masks[1][4] = { { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 } }; diff --git a/src/mesa/drivers/dri/i915/intel_ioctl.c b/src/mesa/drivers/dri/i915/intel_ioctl.c index ede3b6378fe..aa7c6d106ce 100644 --- a/src/mesa/drivers/dri/i915/intel_ioctl.c +++ b/src/mesa/drivers/dri/i915/intel_ioctl.c @@ -40,10 +40,10 @@ #include "intel_batchbuffer.h" #include "drm.h" -u_int32_t intelGetLastFrame (intelContextPtr intel) +uint32_t intelGetLastFrame (intelContextPtr intel) { int ret; - u_int32_t frame; + uint32_t frame; drm_i915_getparam_t gp; gp.param = I915_PARAM_LAST_DISPATCH; diff --git a/src/mesa/drivers/dri/i915/intel_ioctl.h b/src/mesa/drivers/dri/i915/intel_ioctl.h index 6ea47e462e1..8d79e9d73b4 100644 --- a/src/mesa/drivers/dri/i915/intel_ioctl.h +++ b/src/mesa/drivers/dri/i915/intel_ioctl.h @@ -67,6 +67,6 @@ extern GLboolean intelIsAgpMemory( intelContextPtr intel, const GLvoid *pointer, extern GLuint intelAgpOffsetFromVirtual( intelContextPtr intel, const GLvoid *p ); extern void intelWaitIrq( intelContextPtr intel, int seq ); -extern u_int32_t intelGetLastFrame (intelContextPtr intel); +extern uint32_t intelGetLastFrame (intelContextPtr intel); extern int intelEmitIrqLocked( intelContextPtr intel ); #endif diff --git a/src/mesa/drivers/dri/i915/intel_screen.c b/src/mesa/drivers/dri/i915/intel_screen.c index ca8610b4965..7e7935510a0 100644 --- a/src/mesa/drivers/dri/i915/intel_screen.c +++ b/src/mesa/drivers/dri/i915/intel_screen.c @@ -566,8 +566,8 @@ intelFillInModes( unsigned pixel_bits, unsigned depth_bits, GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML }; - u_int8_t depth_bits_array[3]; - u_int8_t stencil_bits_array[3]; + uint8_t depth_bits_array[3]; + uint8_t stencil_bits_array[3]; depth_bits_array[0] = 0; diff --git a/src/mesa/drivers/dri/i965/intel_screen.c b/src/mesa/drivers/dri/i965/intel_screen.c index 5dac50df32c..bc3dd30b7ed 100644 --- a/src/mesa/drivers/dri/i965/intel_screen.c +++ b/src/mesa/drivers/dri/i965/intel_screen.c @@ -578,8 +578,8 @@ intelFillInModes( unsigned pixel_bits, unsigned depth_bits, GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML }; - u_int8_t depth_bits_array[3]; - u_int8_t stencil_bits_array[3]; + uint8_t depth_bits_array[3]; + uint8_t stencil_bits_array[3]; depth_bits_array[0] = 0; diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.c b/src/mesa/drivers/dri/mach64/mach64_screen.c index b780ba65eab..300a3deaaf9 100644 --- a/src/mesa/drivers/dri/mach64/mach64_screen.c +++ b/src/mesa/drivers/dri/mach64/mach64_screen.c @@ -77,12 +77,12 @@ static __GLcontextModes * fill_in_modes( __GLcontextModes * modes, unsigned num_db_modes, int visType ) { - static const u_int8_t bits[2][4] = { + static const uint8_t bits[2][4] = { { 5, 6, 5, 0 }, { 8, 8, 8, 0 } }; - static const u_int32_t masks[2][4] = { + static const uint32_t masks[2][4] = { { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 } }; diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c index 6148f6b4880..d0cf06fea5a 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.c +++ b/src/mesa/drivers/dri/mga/mga_xmesa.c @@ -130,8 +130,8 @@ mgaFillInModes( unsigned pixel_bits, unsigned depth_bits, GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML }; - u_int8_t depth_bits_array[3]; - u_int8_t stencil_bits_array[3]; + uint8_t depth_bits_array[3]; + uint8_t stencil_bits_array[3]; depth_bits_array[0] = 0; diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.h b/src/mesa/drivers/dri/mga/mga_xmesa.h index 0f81c9cbecc..7de7bb06e87 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.h +++ b/src/mesa/drivers/dri/mga/mga_xmesa.h @@ -148,7 +148,7 @@ do { \ #define MGA_BASE( reg ) ((unsigned long)(mmesa->mgaScreen->mmio.map)) #define MGA_ADDR( reg ) (MGA_BASE(reg) + reg) -#define MGA_DEREF( reg ) *(volatile u_int32_t *)MGA_ADDR( reg ) +#define MGA_DEREF( reg ) *(volatile uint32_t *)MGA_ADDR( reg ) #define MGA_READ( reg ) MGA_DEREF( reg ) #endif diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.h b/src/mesa/drivers/dri/nouveau/nouveau_context.h index 9a0be2cb2a5..db4d4cb6b71 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_context.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.h @@ -46,13 +46,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. typedef struct nouveau_fifo_t{ int channel; - u_int32_t* buffer; - u_int32_t* mmio; - u_int32_t put_base; - u_int32_t current; - u_int32_t put; - u_int32_t free; - u_int32_t max; + uint32_t* buffer; + uint32_t* mmio; + uint32_t put_base; + uint32_t current; + uint32_t put; + uint32_t free; + uint32_t max; } nouveau_fifo; diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fifo.c b/src/mesa/drivers/dri/nouveau/nouveau_fifo.c index 7b5e96b4c26..5eb53aa46cb 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_fifo.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_fifo.c @@ -45,12 +45,12 @@ int nouveau_fifo_remaining=0; #define RING_SKIPS 8 -void WAIT_RING(nouveauContextPtr nmesa,u_int32_t size) +void WAIT_RING(nouveauContextPtr nmesa,uint32_t size) { #ifdef NOUVEAU_RING_DEBUG return; #endif - u_int32_t fifo_get; + uint32_t fifo_get; while(nmesa->fifo.free < size+1) { fifo_get = NV_FIFO_READ_GET(); diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fifo.h b/src/mesa/drivers/dri/nouveau/nouveau_fifo.h index 23325dcea53..67f9cd4fc89 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_fifo.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_fifo.h @@ -44,10 +44,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define NOUVEAU_RING_TRACE 1 #endif -#define NV_READ(reg) *(volatile u_int32_t *)(nmesa->mmio + (reg)) +#define NV_READ(reg) *(volatile uint32_t *)(nmesa->mmio + (reg)) -#define NV_FIFO_READ(reg) *(volatile u_int32_t *)(nmesa->fifo.mmio + (reg/4)) -#define NV_FIFO_WRITE(reg,value) *(volatile u_int32_t *)(nmesa->fifo.mmio + (reg/4)) = value; +#define NV_FIFO_READ(reg) *(volatile uint32_t *)(nmesa->fifo.mmio + (reg/4)) +#define NV_FIFO_WRITE(reg,value) *(volatile uint32_t *)(nmesa->fifo.mmio + (reg/4)) = value; #define NV_FIFO_READ_GET() ((NV_FIFO_READ(NV03_FIFO_REGS_DMAGET) - nmesa->fifo.put_base) >> 2) #define NV_FIFO_WRITE_PUT(val) do { \ if (NOUVEAU_RING_TRACE) {\ @@ -136,7 +136,7 @@ if (NOUVEAU_RING_TRACE) \ #endif -extern void WAIT_RING(nouveauContextPtr nmesa,u_int32_t size); +extern void WAIT_RING(nouveauContextPtr nmesa,uint32_t size); extern void nouveau_state_cache_flush(nouveauContextPtr nmesa); extern void nouveau_state_cache_init(nouveauContextPtr nmesa); diff --git a/src/mesa/drivers/dri/nouveau/nouveau_screen.c b/src/mesa/drivers/dri/nouveau/nouveau_screen.c index 69b0691bb7b..2cf6f979e40 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_screen.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_screen.c @@ -257,8 +257,8 @@ nouveauFillInModes( unsigned pixel_bits, unsigned depth_bits, GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML }; - u_int8_t depth_bits_array[4] = { 0, 16, 24, 24 }; - u_int8_t stencil_bits_array[4] = { 0, 0, 0, 8 }; + uint8_t depth_bits_array[4] = { 0, 16, 24, 24 }; + uint8_t stencil_bits_array[4] = { 0, 0, 0, 8 }; depth_buffer_factor = 4; back_buffer_factor = (have_back_buffer) ? 3 : 1; diff --git a/src/mesa/drivers/dri/nouveau/nouveau_screen.h b/src/mesa/drivers/dri/nouveau/nouveau_screen.h index decdafa86d5..bbe5810128f 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_screen.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_screen.h @@ -35,8 +35,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. typedef struct { nouveau_card* card; - u_int32_t bus_type; - u_int32_t agp_mode; + uint32_t bus_type; + uint32_t agp_mode; GLint fbFormat; diff --git a/src/mesa/drivers/dri/r128/r128_context.h b/src/mesa/drivers/dri/r128/r128_context.h index 3f96836df11..1d10cb0b4fe 100644 --- a/src/mesa/drivers/dri/r128/r128_context.h +++ b/src/mesa/drivers/dri/r128/r128_context.h @@ -137,9 +137,9 @@ struct r128_context { GLfloat hw_viewport[16]; GLfloat depth_scale; - u_int32_t ClearColor; /* Color used to clear color buffer */ - u_int32_t ClearDepth; /* Value used to clear depth buffer */ - u_int32_t ClearStencil; /* Value used to clear stencil */ + uint32_t ClearColor; /* Color used to clear color buffer */ + uint32_t ClearDepth; /* Value used to clear depth buffer */ + uint32_t ClearStencil; /* Value used to clear stencil */ /* Map GL texture units onto hardware */ diff --git a/src/mesa/drivers/dri/r128/r128_ioctl.c b/src/mesa/drivers/dri/r128/r128_ioctl.c index 25188061a07..dcb5d10459e 100644 --- a/src/mesa/drivers/dri/r128/r128_ioctl.c +++ b/src/mesa/drivers/dri/r128/r128_ioctl.c @@ -230,7 +230,7 @@ static int r128WaitForFrameCompletion( r128ContextPtr rmesa ) int wait = 0; while ( 1 ) { - u_int32_t frame = read_MMIO_LE32( R128MMIO, R128_LAST_FRAME_REG ); + uint32_t frame = read_MMIO_LE32( R128MMIO, R128_LAST_FRAME_REG ); if ( rmesa->sarea->last_frame - frame <= R128_MAX_OUTSTANDING ) { break; diff --git a/src/mesa/drivers/dri/r128/r128_ioctl.h b/src/mesa/drivers/dri/r128/r128_ioctl.h index 57063c41f5e..52ae3a293f8 100644 --- a/src/mesa/drivers/dri/r128/r128_ioctl.h +++ b/src/mesa/drivers/dri/r128/r128_ioctl.h @@ -38,7 +38,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r128_reg.h" #include "r128_lock.h" -#define R128_BUFFER_MAX_DWORDS (R128_BUFFER_SIZE / sizeof(u_int32_t)) +#define R128_BUFFER_MAX_DWORDS (R128_BUFFER_SIZE / sizeof(uint32_t)) extern drmBufPtr r128GetBufferLocked( r128ContextPtr rmesa ); @@ -47,7 +47,7 @@ extern void r128FlushVerticesLocked( r128ContextPtr rmesa ); static __inline void *r128AllocDmaLow( r128ContextPtr rmesa, int count, int vert_size ) { - u_int32_t *head; + uint32_t *head; int bytes = count * vert_size; if ( !rmesa->vert_buf ) { @@ -61,7 +61,7 @@ static __inline void *r128AllocDmaLow( r128ContextPtr rmesa, int count, UNLOCK_HARDWARE( rmesa ); } - head = (u_int32_t *)((char *)rmesa->vert_buf->address + rmesa->vert_buf->used); + head = (uint32_t *)((char *)rmesa->vert_buf->address + rmesa->vert_buf->used); rmesa->vert_buf->used += bytes; rmesa->num_verts += count; diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c index 0722b80ee51..1e9616272f0 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.c +++ b/src/mesa/drivers/dri/r128/r128_screen.c @@ -442,8 +442,8 @@ r128FillInModes( unsigned pixel_bits, unsigned depth_bits, GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */ }; - u_int8_t depth_bits_array[2]; - u_int8_t stencil_bits_array[2]; + uint8_t depth_bits_array[2]; + uint8_t stencil_bits_array[2]; depth_bits_array[0] = depth_bits; diff --git a/src/mesa/drivers/dri/r128/r128_tex.c b/src/mesa/drivers/dri/r128/r128_tex.c index 554a92287f7..5712351b037 100644 --- a/src/mesa/drivers/dri/r128/r128_tex.c +++ b/src/mesa/drivers/dri/r128/r128_tex.c @@ -461,9 +461,9 @@ static void r128TexEnv( GLcontext *ctx, GLenum target, case GL_TEXTURE_LOD_BIAS: { - u_int32_t t = rmesa->setup.tex_cntl_c; + uint32_t t = rmesa->setup.tex_cntl_c; GLint bias; - u_int32_t b; + uint32_t b; /* GTH: This isn't exactly correct, but gives good results up to a * certain point. It is better than completely ignoring the LOD @@ -483,7 +483,7 @@ static void r128TexEnv( GLcontext *ctx, GLenum target, bias = 127; } - b = (u_int32_t)bias & 0xff; + b = (uint32_t)bias & 0xff; t &= ~R128_LOD_BIAS_MASK; t |= (b << R128_LOD_BIAS_SHIFT); diff --git a/src/mesa/drivers/dri/r128/r128_tex.h b/src/mesa/drivers/dri/r128/r128_tex.h index 994dffb5a9a..e863436f4b2 100644 --- a/src/mesa/drivers/dri/r128/r128_tex.h +++ b/src/mesa/drivers/dri/r128/r128_tex.h @@ -67,7 +67,7 @@ extern void r128InitTextureFuncs( struct dd_function_table *functions ); #define R128PACKCOLOR4444( r, g, b, a ) \ ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4)) -static __inline__ u_int32_t r128PackColor( GLuint cpp, +static __inline__ uint32_t r128PackColor( GLuint cpp, GLubyte r, GLubyte g, GLubyte b, GLubyte a ) { diff --git a/src/mesa/drivers/dri/r128/r128_texmem.c b/src/mesa/drivers/dri/r128/r128_texmem.c index a7d02806369..af510a38c95 100644 --- a/src/mesa/drivers/dri/r128/r128_texmem.c +++ b/src/mesa/drivers/dri/r128/r128_texmem.c @@ -84,7 +84,7 @@ static void uploadSubImage( r128ContextPtr rmesa, r128TexObjPtr t, int imageWidth, imageHeight; int remaining, rows; int format, dwords; - u_int32_t pitch, offset; + uint32_t pitch, offset; int i; /* Ensure we have a valid texture to upload */ @@ -200,7 +200,7 @@ static void uploadSubImage( r128ContextPtr rmesa, r128TexObjPtr t, remaining > 0 ; remaining -= rows, y += rows, i++ ) { - u_int32_t *dst; + uint32_t *dst; drmBufPtr buffer; assert(image->Data); @@ -211,7 +211,7 @@ static void uploadSubImage( r128ContextPtr rmesa, r128TexObjPtr t, LOCK_HARDWARE( rmesa ); buffer = r128GetBufferLocked( rmesa ); - dst = (u_int32_t *)((char *)buffer->address + R128_HOSTDATA_BLIT_OFFSET); + dst = (uint32_t *)((char *)buffer->address + R128_HOSTDATA_BLIT_OFFSET); /* Copy the next chunck of the texture image into the blit buffer */ { diff --git a/src/mesa/drivers/dri/r128/r128_texobj.h b/src/mesa/drivers/dri/r128/r128_texobj.h index 08eac87758b..8a0596eea8e 100644 --- a/src/mesa/drivers/dri/r128/r128_texobj.h +++ b/src/mesa/drivers/dri/r128/r128_texobj.h @@ -52,14 +52,14 @@ typedef struct r128_tex_obj r128TexObj, *r128TexObjPtr; struct r128_tex_obj { driTextureObject base; - u_int32_t bufAddr; /* Offset to start of locally + uint32_t bufAddr; /* Offset to start of locally shared texture block */ GLuint age; r128TexImage image[R128_MAX_TEXTURE_LEVELS]; /* Image data for all mipmap levels */ - u_int32_t textureFormat; /* Actual hardware format */ + uint32_t textureFormat; /* Actual hardware format */ drm_r128_texture_regs_t setup; /* Setup regs for texture */ }; diff --git a/src/mesa/drivers/dri/r128/server/r128.h b/src/mesa/drivers/dri/r128/server/r128.h index ca08d7c86a8..413c7c66908 100644 --- a/src/mesa/drivers/dri/r128/server/r128.h +++ b/src/mesa/drivers/dri/r128/server/r128.h @@ -86,74 +86,74 @@ typedef struct { /* All values in XCLKS */ typedef struct { /* Common registers */ - u_int32_t ovr_clr; - u_int32_t ovr_wid_left_right; - u_int32_t ovr_wid_top_bottom; - u_int32_t ov0_scale_cntl; - u_int32_t mpp_tb_config; - u_int32_t mpp_gp_config; - u_int32_t subpic_cntl; - u_int32_t viph_control; - u_int32_t i2c_cntl_1; - u_int32_t gen_int_cntl; - u_int32_t cap0_trig_cntl; - u_int32_t cap1_trig_cntl; - u_int32_t bus_cntl; - u_int32_t config_cntl; + uint32_t ovr_clr; + uint32_t ovr_wid_left_right; + uint32_t ovr_wid_top_bottom; + uint32_t ov0_scale_cntl; + uint32_t mpp_tb_config; + uint32_t mpp_gp_config; + uint32_t subpic_cntl; + uint32_t viph_control; + uint32_t i2c_cntl_1; + uint32_t gen_int_cntl; + uint32_t cap0_trig_cntl; + uint32_t cap1_trig_cntl; + uint32_t bus_cntl; + uint32_t config_cntl; /* Other registers to save for VT switches */ - u_int32_t dp_datatype; - u_int32_t gen_reset_cntl; - u_int32_t clock_cntl_index; - u_int32_t amcgpio_en_reg; - u_int32_t amcgpio_mask; + uint32_t dp_datatype; + uint32_t gen_reset_cntl; + uint32_t clock_cntl_index; + uint32_t amcgpio_en_reg; + uint32_t amcgpio_mask; /* CRTC registers */ - u_int32_t crtc_gen_cntl; - u_int32_t crtc_ext_cntl; - u_int32_t dac_cntl; - u_int32_t crtc_h_total_disp; - u_int32_t crtc_h_sync_strt_wid; - u_int32_t crtc_v_total_disp; - u_int32_t crtc_v_sync_strt_wid; - u_int32_t crtc_offset; - u_int32_t crtc_offset_cntl; - u_int32_t crtc_pitch; + uint32_t crtc_gen_cntl; + uint32_t crtc_ext_cntl; + uint32_t dac_cntl; + uint32_t crtc_h_total_disp; + uint32_t crtc_h_sync_strt_wid; + uint32_t crtc_v_total_disp; + uint32_t crtc_v_sync_strt_wid; + uint32_t crtc_offset; + uint32_t crtc_offset_cntl; + uint32_t crtc_pitch; /* CRTC2 registers */ - u_int32_t crtc2_gen_cntl; + uint32_t crtc2_gen_cntl; /* Flat panel registers */ - u_int32_t fp_crtc_h_total_disp; - u_int32_t fp_crtc_v_total_disp; - u_int32_t fp_gen_cntl; - u_int32_t fp_h_sync_strt_wid; - u_int32_t fp_horz_stretch; - u_int32_t fp_panel_cntl; - u_int32_t fp_v_sync_strt_wid; - u_int32_t fp_vert_stretch; - u_int32_t lvds_gen_cntl; - u_int32_t tmds_crc; - u_int32_t tmds_transmitter_cntl; + uint32_t fp_crtc_h_total_disp; + uint32_t fp_crtc_v_total_disp; + uint32_t fp_gen_cntl; + uint32_t fp_h_sync_strt_wid; + uint32_t fp_horz_stretch; + uint32_t fp_panel_cntl; + uint32_t fp_v_sync_strt_wid; + uint32_t fp_vert_stretch; + uint32_t lvds_gen_cntl; + uint32_t tmds_crc; + uint32_t tmds_transmitter_cntl; /* Computed values for PLL */ - u_int32_t dot_clock_freq; - u_int32_t pll_output_freq; + uint32_t dot_clock_freq; + uint32_t pll_output_freq; int feedback_div; int post_div; /* PLL registers */ - u_int32_t ppll_ref_div; - u_int32_t ppll_div_3; - u_int32_t htotal_cntl; + uint32_t ppll_ref_div; + uint32_t ppll_div_3; + uint32_t htotal_cntl; /* DDA register */ - u_int32_t dda_config; - u_int32_t dda_on_off; + uint32_t dda_config; + uint32_t dda_on_off; /* Pallet */ GLboolean palette_valid; - u_int32_t palette[256]; + uint32_t palette[256]; } R128SaveRec, *R128SavePtr; typedef struct { @@ -168,8 +168,8 @@ typedef struct { unsigned char *MMIO; /* Map of MMIO region */ unsigned char *FB; /* Map of frame buffer */ - u_int32_t MemCntl; - u_int32_t BusCntl; + uint32_t MemCntl; + uint32_t BusCntl; unsigned long FbMapSize; /* Size of frame buffer, in bytes */ int Flags; /* Saved copy of mode flags */ @@ -200,7 +200,7 @@ typedef struct { /* Computed values for Rage 128 */ int pitch; int datatype; - u_int32_t dp_gui_master_cntl; + uint32_t dp_gui_master_cntl; /* Saved values for ScreenToScreenCopy */ int xdir; @@ -305,18 +305,18 @@ typedef struct { int log2TexGran; /* Saved scissor values */ - u_int32_t sc_left; - u_int32_t sc_right; - u_int32_t sc_top; - u_int32_t sc_bottom; + uint32_t sc_left; + uint32_t sc_right; + uint32_t sc_top; + uint32_t sc_bottom; - u_int32_t re_top_left; - u_int32_t re_width_height; + uint32_t re_top_left; + uint32_t re_width_height; - u_int32_t aux_sc_cntl; + uint32_t aux_sc_cntl; int irq; - u_int32_t gen_int_cntl; + uint32_t gen_int_cntl; GLboolean DMAForXv; @@ -387,7 +387,7 @@ do { \ #define R128_VERBOSE 0 -#define RING_LOCALS u_int32_t *__head; int __count; +#define RING_LOCALS uint32_t *__head; int __count; #define R128CCE_REFRESH(pScrn, info) \ do { \ @@ -428,12 +428,12 @@ do { \ fprintf(stderr, \ "ADVANCE_RING() used: %d+%d=%d/%d\n", \ info->indirectBuffer->used - info->indirectStart, \ - __count * sizeof(u_int32_t), \ + __count * sizeof(uint32_t), \ info->indirectBuffer->used - info->indirectStart + \ - __count * sizeof(u_int32_t), \ + __count * sizeof(uint32_t), \ info->indirectBuffer->total - info->indirectStart ); \ } \ - info->indirectBuffer->used += __count * (int)sizeof(u_int32_t); \ + info->indirectBuffer->used += __count * (int)sizeof(uint32_t); \ } while (0) #define OUT_RING( x ) do { \ diff --git a/src/mesa/drivers/dri/r128/server/r128_dri.c b/src/mesa/drivers/dri/r128/server/r128_dri.c index efe9232dc25..6e3db948af7 100644 --- a/src/mesa/drivers/dri/r128/server/r128_dri.c +++ b/src/mesa/drivers/dri/r128/server/r128_dri.c @@ -271,7 +271,7 @@ static GLboolean R128DRIPciInit(const DRIDriverContext *ctx) { R128InfoPtr info = ctx->driverPrivate; unsigned char *R128MMIO = ctx->MMIOAddress; - u_int32_t chunk; + uint32_t chunk; int ret; int flags; diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c index 2366bde5250..ed57defb498 100644 --- a/src/mesa/drivers/dri/r200/r200_ioctl.c +++ b/src/mesa/drivers/dri/r200/r200_ioctl.c @@ -333,11 +333,11 @@ void r200AllocDmaRegion( r200ContextPtr rmesa, * SwapBuffers with client-side throttling */ -static u_int32_t r200GetLastFrame(r200ContextPtr rmesa) +static uint32_t r200GetLastFrame(r200ContextPtr rmesa) { drm_radeon_getparam_t gp; int ret; - u_int32_t frame; + uint32_t frame; gp.param = RADEON_PARAM_LAST_FRAME; gp.value = (int *)&frame; diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index 1d975ecd57d..e9d2d9a3cd1 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -902,7 +902,7 @@ static void r200PolygonMode( GLcontext *ctx, GLenum face, GLenum mode ) static void r200UpdateSpecular( GLcontext *ctx ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - u_int32_t p = rmesa->hw.ctx.cmd[CTX_PP_CNTL]; + uint32_t p = rmesa->hw.ctx.cmd[CTX_PP_CNTL]; R200_STATECHANGE( rmesa, tcl ); R200_STATECHANGE( rmesa, vtx ); diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c index f7e461239e7..a0c563c7cba 100644 --- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c +++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c @@ -777,11 +777,11 @@ void radeonAllocDmaRegion( radeonContextPtr rmesa, * SwapBuffers with client-side throttling */ -static u_int32_t radeonGetLastFrame (radeonContextPtr rmesa) +static uint32_t radeonGetLastFrame (radeonContextPtr rmesa) { drm_radeon_getparam_t gp; int ret; - u_int32_t frame; + uint32_t frame; gp.param = RADEON_PARAM_LAST_FRAME; gp.value = (int *)&frame; @@ -1025,7 +1025,7 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask ) radeonContextPtr rmesa = RADEON_CONTEXT(ctx); __DRIdrawablePrivate *dPriv = rmesa->dri.drawable; drm_radeon_sarea_t *sarea = rmesa->sarea; - u_int32_t clear; + uint32_t clear; GLuint flags = 0; GLuint color_mask = 0; GLint ret, i; diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 4a459486088..762848fc260 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -271,8 +271,8 @@ radeonFillInModes( unsigned pixel_bits, unsigned depth_bits, GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */ }; - u_int8_t depth_bits_array[2]; - u_int8_t stencil_bits_array[2]; + uint8_t depth_bits_array[2]; + uint8_t stencil_bits_array[2]; depth_bits_array[0] = depth_bits; @@ -427,7 +427,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) __driUtilMessage("%s: drmMap (2) failed\n", __FUNCTION__ ); return NULL; } - screen->scratch = (__volatile__ u_int32_t *) + screen->scratch = (__volatile__ uint32_t *) ((GLubyte *)screen->status.map + RADEON_SCRATCH_REG_OFFSET); screen->buffers = drmMapBufs( sPriv->fd ); diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.h b/src/mesa/drivers/dri/radeon/radeon_screen.h index f8c0cc96dfd..c9b0c3af125 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.h +++ b/src/mesa/drivers/dri/radeon/radeon_screen.h @@ -83,7 +83,7 @@ typedef struct { drmBufMapPtr buffers; - __volatile__ u_int32_t *scratch; + __volatile__ uint32_t *scratch; __DRIscreenPrivate *driScreen; unsigned int sarea_priv_offset; diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index 856d27df75c..1fe5c244cdb 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -687,7 +687,7 @@ static void radeonPolygonMode( GLcontext *ctx, GLenum face, GLenum mode ) static void radeonUpdateSpecular( GLcontext *ctx ) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - u_int32_t p = rmesa->hw.ctx.cmd[CTX_PP_CNTL]; + uint32_t p = rmesa->hw.ctx.cmd[CTX_PP_CNTL]; GLuint flag = 0; RADEON_STATECHANGE( rmesa, tcl ); diff --git a/src/mesa/drivers/dri/radeon/server/radeon_egl.c b/src/mesa/drivers/dri/radeon/server/radeon_egl.c index 2f6ea559032..c16d66e4ece 100644 --- a/src/mesa/drivers/dri/radeon/server/radeon_egl.c +++ b/src/mesa/drivers/dri/radeon/server/radeon_egl.c @@ -935,8 +935,8 @@ radeonFillInConfigs(_EGLDisplay *disp, unsigned pixel_bits, GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */ }; - u_int8_t depth_bits_array[2]; - u_int8_t stencil_bits_array[2]; + uint8_t depth_bits_array[2]; + uint8_t stencil_bits_array[2]; depth_bits_array[0] = depth_bits; depth_bits_array[1] = depth_bits; diff --git a/src/mesa/drivers/dri/savage/savage_3d_reg.h b/src/mesa/drivers/dri/savage/savage_3d_reg.h index bc81d732967..45733cdf929 100644 --- a/src/mesa/drivers/dri/savage/savage_3d_reg.h +++ b/src/mesa/drivers/dri/savage/savage_3d_reg.h @@ -43,7 +43,7 @@ typedef union unsigned reserved : 4; unsigned ofs : 28; }ni; - u_int32_t ui; + uint32_t ui; } savageRegZPixelOffset; /* This reg exists only on Savage4. */ @@ -60,7 +60,7 @@ typedef union unsigned passZpassOp : 3; unsigned reserved : 3; }ni; - u_int32_t ui; + uint32_t ui; } savageRegStencilCtrl; /************************** @@ -85,7 +85,7 @@ typedef union unsigned palSize : 2; unsigned newPal : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexDescr_s4; typedef union { @@ -102,7 +102,7 @@ typedef union unsigned reserved3 : 10; unsigned newPal : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexDescr_s3d; /* The layout of this reg is the same on Savage4 and Savage3D, @@ -116,7 +116,7 @@ typedef union unsigned reserved : 1; unsigned addr : 29; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexAddr; /* The layout of this reg is the same on Savage4 and Savage3D. */ @@ -127,7 +127,7 @@ typedef union unsigned reserved : 3; unsigned addr : 29; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexPalAddr; /* The layout of this reg on Savage4 and Savage3D are very similar. */ @@ -138,7 +138,7 @@ typedef union unsigned xprClr0 : 16; unsigned xprClr1 : 16; /* this is reserved on Savage3D */ }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexXprClr; /* transparency color in RGB565 format*/ /* The layout of this reg differs between Savage4 and Savage3D. @@ -164,7 +164,7 @@ typedef union unsigned alphaArg1Invert : 1; unsigned alphaArg2Invert : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexCtrl_s4; typedef union { @@ -187,7 +187,7 @@ typedef union unsigned texXprEn : 1; unsigned reserved2 : 11; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexCtrl_s3d; /* This reg exists only on Savage4. */ @@ -218,7 +218,7 @@ typedef union unsigned colorDoDiffMul : 1; unsigned LeftShiftVal : 2; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexBlendCtrl; /* This reg exists only on Savage4. */ @@ -231,7 +231,7 @@ typedef union unsigned red : 8; unsigned alpha : 8; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexBlendColor; /******************************** @@ -247,7 +247,7 @@ typedef union unsigned widthInTile : 6; unsigned bitPerPixel : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTiledSurface; /******************************** @@ -264,7 +264,7 @@ typedef union unsigned scissorYStart : 12; unsigned alphaRefVal : 8; }ni; - u_int32_t ui; + uint32_t ui; } savageRegDrawCtrl0; /* This reg exists only on Savage4. */ @@ -281,7 +281,7 @@ typedef union unsigned alphaTestCmpFunc : 3; unsigned alphaTestEn : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegDrawCtrl1; /* This reg exists only on Savage4. */ @@ -312,7 +312,7 @@ typedef union unsigned flushPdDestWrites : 1; unsigned flushPdZbufWrites : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegDrawLocalCtrl; /* This reg exists only on Savage3D. */ @@ -342,7 +342,7 @@ typedef union */ unsigned interpMode : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegDrawCtrl; #define SAVAGETBC_DECAL_S3D 0 @@ -364,7 +364,7 @@ typedef union unsigned scissorYStart : 11; unsigned reserved2 : 5; } ni; - u_int32_t ui; + uint32_t ui; } savageRegScissorsStart; /* This reg exists only on Savage3D. */ @@ -377,7 +377,7 @@ typedef union unsigned scissorYEnd : 11; unsigned reserved2 : 5; } ni; - u_int32_t ui; + uint32_t ui; } savageRegScissorsEnd; /******************************** @@ -396,7 +396,7 @@ typedef union unsigned reserved : 1; unsigned addr : 29; /*quad word aligned*/ }ni; - u_int32_t ui; + uint32_t ui; } savageRegVertBufAddr; /* I havn't found a Savage3D equivalent of this reg in the Utah-driver. @@ -411,7 +411,7 @@ typedef union unsigned reserved : 1; unsigned addr : 29; /*4-quad word aligned*/ }ni; - u_int32_t ui; + uint32_t ui; } savageRegDMABufAddr; /******************************** @@ -439,7 +439,7 @@ typedef union unsigned reserved : 17; unsigned kickOff : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegFlag; /******************************** @@ -464,7 +464,7 @@ typedef union unsigned floatZEn : 1; unsigned wToZEn : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegZBufCtrl_s4; typedef union { @@ -486,7 +486,7 @@ typedef union unsigned wrZafterAlphaTst : 1; unsigned reserved2 : 15; }ni; - u_int32_t ui; + uint32_t ui; } savageRegZBufCtrl_s3d; /* The layout of this reg on Savage4 and Savage3D is very similar. */ @@ -507,7 +507,7 @@ typedef union */ unsigned zDepthSelect : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegZBufOffset; /* The layout of this reg is the same on Savage4 and Savage3D. */ @@ -524,7 +524,7 @@ typedef union unsigned wHigh : 6; unsigned reserved4 : 2; }ni; - u_int32_t ui; + uint32_t ui; } savageRegZWatermarks; /******************************** @@ -542,7 +542,7 @@ typedef union unsigned fogMode : 1; unsigned fogEndShift : 2; }ni; - u_int32_t ui; + uint32_t ui; } savageRegFogCtrl; /*not in spec, but tempo for pp and driver*/ @@ -553,7 +553,7 @@ typedef union unsigned fogDensity : 16; unsigned fogStart : 16; }ni; - u_int32_t ui; + uint32_t ui; } savageRegFogParam; /************************************** @@ -577,7 +577,7 @@ typedef union unsigned antiAliasMode : 2; unsigned dstPixFmt : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegDestCtrl; /* The layout of this reg on Savage4 and Savage3D are very similar. */ @@ -596,7 +596,7 @@ typedef union * However, it is not used in either driver. */ unsigned destFlush : 2; }ni; - u_int32_t ui; + uint32_t ui; } savageRegDestTexWatermarks; /* Savage4/Twister/ProSavage register BCI addresses */ @@ -641,7 +641,7 @@ typedef union #define SAVAGE_FIRST_REG 0x18 #define SAVAGE_NR_REGS 34 typedef struct savage_registers_s4_t { - u_int32_t unused1[6]; /* 0x18-0x1d */ + uint32_t unused1[6]; /* 0x18-0x1d */ savageRegDrawLocalCtrl drawLocalCtrl; /* 0x1e */ savageRegTexPalAddr texPalAddr; /* 0x1f */ savageRegTexCtrl_s4 texCtrl[2]; /* 0x20, 0x21 */ @@ -649,7 +649,7 @@ typedef struct savage_registers_s4_t { savageRegTexBlendCtrl texBlendCtrl[2]; /* 0x24, 0x25 */ savageRegTexXprClr texXprClr; /* 0x26 */ savageRegTexDescr_s4 texDescr; /* 0x27 */ - u_int8_t fogTable[32]; /* 0x28-0x2f (8dwords) */ + uint8_t fogTable[32]; /* 0x28-0x2f (8dwords) */ savageRegFogCtrl fogCtrl; /* 0x30 */ savageRegStencilCtrl stencilCtrl; /* 0x31 */ savageRegZBufCtrl_s4 zBufCtrl; /* 0x32 */ @@ -667,8 +667,8 @@ typedef struct savage_registers_s3d_t { savageRegTexAddr texAddr; /* 0x1a */ savageRegTexDescr_s3d texDescr; /* 0x1b */ savageRegTexCtrl_s3d texCtrl; /* 0x1c */ - u_int32_t unused1[3]; /* 0x1d-0x1f */ - u_int8_t fogTable[64]; /* 0x20-0x2f (16dwords) */ + uint32_t unused1[3]; /* 0x1d-0x1f */ + uint8_t fogTable[64]; /* 0x20-0x2f (16dwords) */ savageRegFogCtrl fogCtrl; /* 0x30 */ savageRegDrawCtrl drawCtrl; /* 0x31 */ savageRegZBufCtrl_s3d zBufCtrl; /* 0x32 */ @@ -678,12 +678,12 @@ typedef struct savage_registers_s3d_t { savageRegScissorsEnd scissorsEnd; /* 0x36 */ savageRegZWatermarks zWatermarks; /* 0x37 */ savageRegDestTexWatermarks destTexWatermarks; /* 0x38 */ - u_int32_t unused2; /* 0x39 */ + uint32_t unused2; /* 0x39 */ } savageRegistersS3D; typedef union savage_registers_t { savageRegistersS4 s4; savageRegistersS3D s3d; - u_int32_t ui[SAVAGE_NR_REGS]; + uint32_t ui[SAVAGE_NR_REGS]; } savageRegisters; diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index 43422db9a82..00171253290 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -487,7 +487,7 @@ savageCreateContext( const __GLcontextModes *mesaVis, imesa->clientVtxBuf.total = imesa->bufferSize / 4; imesa->clientVtxBuf.used = 0; imesa->clientVtxBuf.flushed = 0; - imesa->clientVtxBuf.buf = (u_int32_t *)malloc(imesa->bufferSize); + imesa->clientVtxBuf.buf = (uint32_t *)malloc(imesa->bufferSize); imesa->vtxBuf = &imesa->clientVtxBuf; @@ -956,8 +956,8 @@ savageFillInModes( unsigned pixel_bits, unsigned depth_bits, GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */ }; - u_int8_t depth_bits_array[2]; - u_int8_t stencil_bits_array[2]; + uint8_t depth_bits_array[2]; + uint8_t stencil_bits_array[2]; depth_bits_array[0] = depth_bits; diff --git a/src/mesa/drivers/dri/savage/savagecontext.h b/src/mesa/drivers/dri/savage/savagecontext.h index c4573b0da41..3fe3d71d4ec 100644 --- a/src/mesa/drivers/dri/savage/savagecontext.h +++ b/src/mesa/drivers/dri/savage/savagecontext.h @@ -130,7 +130,7 @@ typedef void (*savage_point_func)( savageContextPtr, savageVertex * ); struct savage_vtxbuf_t { GLuint total, used, flushed; /* in 32 bit units */ GLuint idx; /* for DMA buffers */ - u_int32_t *buf; + uint32_t *buf; }; struct savage_cmdbuf_t { diff --git a/src/mesa/drivers/dri/savage/savageioctl.c b/src/mesa/drivers/dri/savage/savageioctl.c index 4eac1fb3498..bea9a3ea535 100644 --- a/src/mesa/drivers/dri/savage/savageioctl.c +++ b/src/mesa/drivers/dri/savage/savageioctl.c @@ -112,7 +112,7 @@ void savageGetDMABuffer( savageContextPtr imesa ) imesa->dmaVtxBuf.used = 0; imesa->dmaVtxBuf.flushed = 0; imesa->dmaVtxBuf.idx = buf->idx; - imesa->dmaVtxBuf.buf = (u_int32_t *)buf->address; + imesa->dmaVtxBuf.buf = (uint32_t *)buf->address; if (SAVAGE_DEBUG & DEBUG_DMA) fprintf(stderr, "finished getbuffer\n"); @@ -137,7 +137,7 @@ static void savage_BCI_clear(GLcontext *ctx, drm_savage_clear_t *pclear) unsigned int y = pbox->y1; unsigned int width = pbox->x2 - x; unsigned int height = pbox->y2 - y; - u_int32_t *bciptr; + uint32_t *bciptr; if (pbox->x1 > pbox->x2 || pbox->y1 > pbox->y2 || @@ -147,27 +147,27 @@ static void savage_BCI_clear(GLcontext *ctx, drm_savage_clear_t *pclear) if ( pclear->flags & SAVAGE_FRONT ) { bciptr = savageDMAAlloc (imesa, 8); - WRITE_CMD((bciptr) , 0x4BCC8C00,u_int32_t); - WRITE_CMD((bciptr) , imesa->savageScreen->frontOffset,u_int32_t); - WRITE_CMD((bciptr) , imesa->savageScreen->frontBitmapDesc,u_int32_t); - WRITE_CMD((bciptr) , pclear->clear_color,u_int32_t); - WRITE_CMD((bciptr) , (y <<16) | x,u_int32_t); - WRITE_CMD((bciptr) , (height << 16) | width,u_int32_t); + WRITE_CMD((bciptr) , 0x4BCC8C00,uint32_t); + WRITE_CMD((bciptr) , imesa->savageScreen->frontOffset,uint32_t); + WRITE_CMD((bciptr) , imesa->savageScreen->frontBitmapDesc,uint32_t); + WRITE_CMD((bciptr) , pclear->clear_color,uint32_t); + WRITE_CMD((bciptr) , (y <<16) | x,uint32_t); + WRITE_CMD((bciptr) , (height << 16) | width,uint32_t); savageDMACommit (imesa, bciptr); } if ( pclear->flags & SAVAGE_BACK ) { bciptr = savageDMAAlloc (imesa, 8); - WRITE_CMD((bciptr) , 0x4BCC8C00,u_int32_t); - WRITE_CMD((bciptr) , imesa->savageScreen->backOffset,u_int32_t); - WRITE_CMD((bciptr) , imesa->savageScreen->backBitmapDesc,u_int32_t); - WRITE_CMD((bciptr) , pclear->clear_color,u_int32_t); - WRITE_CMD((bciptr) , (y <<16) | x,u_int32_t); - WRITE_CMD((bciptr) , (height << 16) | width,u_int32_t); + WRITE_CMD((bciptr) , 0x4BCC8C00,uint32_t); + WRITE_CMD((bciptr) , imesa->savageScreen->backOffset,uint32_t); + WRITE_CMD((bciptr) , imesa->savageScreen->backBitmapDesc,uint32_t); + WRITE_CMD((bciptr) , pclear->clear_color,uint32_t); + WRITE_CMD((bciptr) , (y <<16) | x,uint32_t); + WRITE_CMD((bciptr) , (height << 16) | width,uint32_t); savageDMACommit (imesa, bciptr); } if ( pclear->flags & (SAVAGE_DEPTH |SAVAGE_STENCIL) ) { - u_int32_t writeMask = 0x0; + uint32_t writeMask = 0x0; if(imesa->hw_stencil) { if(pclear->flags & SAVAGE_STENCIL) @@ -199,8 +199,8 @@ static void savage_BCI_clear(GLcontext *ctx, drm_savage_clear_t *pclear) bciptr = savageDMAAlloc (imesa, 10); if(writeMask != 0xFFFFFFFF) { - WRITE_CMD((bciptr) , 0x960100D7,u_int32_t); - WRITE_CMD((bciptr) , writeMask,u_int32_t); + WRITE_CMD((bciptr) , 0x960100D7,uint32_t); + WRITE_CMD((bciptr) , writeMask,uint32_t); } } else @@ -208,18 +208,18 @@ static void savage_BCI_clear(GLcontext *ctx, drm_savage_clear_t *pclear) bciptr = savageDMAAlloc (imesa, 6); } - WRITE_CMD((bciptr) , 0x4BCC8C00,u_int32_t); - WRITE_CMD((bciptr) , imesa->savageScreen->depthOffset,u_int32_t); - WRITE_CMD((bciptr) , imesa->savageScreen->depthBitmapDesc,u_int32_t); - WRITE_CMD((bciptr) , pclear->clear_depth,u_int32_t); - WRITE_CMD((bciptr) , (y <<16) | x,u_int32_t); - WRITE_CMD((bciptr) , (height << 16) | width,u_int32_t); + WRITE_CMD((bciptr) , 0x4BCC8C00,uint32_t); + WRITE_CMD((bciptr) , imesa->savageScreen->depthOffset,uint32_t); + WRITE_CMD((bciptr) , imesa->savageScreen->depthBitmapDesc,uint32_t); + WRITE_CMD((bciptr) , pclear->clear_depth,uint32_t); + WRITE_CMD((bciptr) , (y <<16) | x,uint32_t); + WRITE_CMD((bciptr) , (height << 16) | width,uint32_t); if(imesa->hw_stencil) { if(writeMask != 0xFFFFFFFF) { - WRITE_CMD((bciptr) , 0x960100D7,u_int32_t); - WRITE_CMD((bciptr) , 0xFFFFFFFF,u_int32_t); + WRITE_CMD((bciptr) , 0x960100D7,uint32_t); + WRITE_CMD((bciptr) , 0xFFFFFFFF,uint32_t); } } savageDMACommit (imesa, bciptr); @@ -236,7 +236,7 @@ static void savage_BCI_swap(savageContextPtr imesa) int nbox = imesa->sarea->nbox; drm_clip_rect_t *pbox = imesa->sarea->boxes; int i; - volatile u_int32_t *bciptr; + volatile uint32_t *bciptr; if (nbox > SAVAGE_NR_SAREA_CLIPRECTS) nbox = SAVAGE_NR_SAREA_CLIPRECTS; diff --git a/src/mesa/drivers/dri/savage/savageioctl.h b/src/mesa/drivers/dri/savage/savageioctl.h index c7ff0017fde..98629048aef 100644 --- a/src/mesa/drivers/dri/savage/savageioctl.h +++ b/src/mesa/drivers/dri/savage/savageioctl.h @@ -77,10 +77,10 @@ GLboolean savageHaveIndexedVerts( savageContextPtr imesa ) } static __inline -u_int32_t *savageAllocVtxBuf( savageContextPtr imesa, GLuint words ) +uint32_t *savageAllocVtxBuf( savageContextPtr imesa, GLuint words ) { struct savage_vtxbuf_t *buffer = imesa->vtxBuf; - u_int32_t *head; + uint32_t *head; if (buffer == &imesa->dmaVtxBuf) { if (!buffer->total) { @@ -116,9 +116,9 @@ u_int32_t *savageAllocVtxBuf( savageContextPtr imesa, GLuint words ) } static __inline -u_int32_t *savageAllocIndexedVerts( savageContextPtr imesa, GLuint n ) +uint32_t *savageAllocIndexedVerts( savageContextPtr imesa, GLuint n ) { - u_int32_t *ret; + uint32_t *ret; savageFlushVertices(imesa); ret = savageAllocVtxBuf(imesa, n*imesa->HwVertexSize); imesa->firstElt = imesa->vtxBuf->flushed / imesa->HwVertexSize; @@ -172,9 +172,9 @@ drm_savage_cmd_header_t *savageAllocCmdBuf( savageContextPtr imesa, GLuint bytes * - increments the number of elts. Final allocation is done in savageFlushElts */ static __inline -u_int16_t *savageAllocElts( savageContextPtr imesa, GLuint n ) +uint16_t *savageAllocElts( savageContextPtr imesa, GLuint n ) { - u_int16_t *ret; + uint16_t *ret; GLuint qwords; assert (savageHaveIndexedVerts(imesa)); @@ -195,7 +195,7 @@ u_int16_t *savageAllocElts( savageContextPtr imesa, GLuint n ) imesa->elts.n = 0; } - ret = (u_int16_t *)(imesa->elts.cmd+1) + imesa->elts.n; + ret = (uint16_t *)(imesa->elts.cmd+1) + imesa->elts.n; imesa->elts.n += n; return ret; } diff --git a/src/mesa/drivers/dri/savage/savagestate.c b/src/mesa/drivers/dri/savage/savagestate.c index 741a9dda4f7..84fd3157edf 100644 --- a/src/mesa/drivers/dri/savage/savagestate.c +++ b/src/mesa/drivers/dri/savage/savagestate.c @@ -122,9 +122,9 @@ static void savageDDBlendEquationSeparate(GLcontext *ctx, static void savageBlendFunc_s4(GLcontext *ctx) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); - u_int32_t drawLocalCtrl = imesa->regs.s4.drawLocalCtrl.ui; - u_int32_t drawCtrl0 = imesa->regs.s4.drawCtrl0.ui; - u_int32_t drawCtrl1 = imesa->regs.s4.drawCtrl1.ui; + uint32_t drawLocalCtrl = imesa->regs.s4.drawLocalCtrl.ui; + uint32_t drawCtrl0 = imesa->regs.s4.drawCtrl0.ui; + uint32_t drawCtrl1 = imesa->regs.s4.drawCtrl1.ui; /* set up draw control register (including blending, alpha * test, and shading model) @@ -297,8 +297,8 @@ static void savageBlendFunc_s4(GLcontext *ctx) static void savageBlendFunc_s3d(GLcontext *ctx) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); - u_int32_t drawCtrl = imesa->regs.s3d.drawCtrl.ui; - u_int32_t zBufCtrl = imesa->regs.s3d.zBufCtrl.ui; + uint32_t drawCtrl = imesa->regs.s3d.drawCtrl.ui; + uint32_t zBufCtrl = imesa->regs.s3d.zBufCtrl.ui; /* set up draw control register (including blending, alpha * test, dithering, and shading model) @@ -486,9 +486,9 @@ static void savageDDDepthFunc_s4(GLcontext *ctx, GLenum func) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); ZCmpFunc zmode; - u_int32_t drawLocalCtrl = imesa->regs.s4.drawLocalCtrl.ui; - u_int32_t zBufCtrl = imesa->regs.s4.zBufCtrl.ui; - u_int32_t zWatermarks = imesa->regs.s4.zWatermarks.ui; /* FIXME: in DRM */ + uint32_t drawLocalCtrl = imesa->regs.s4.drawLocalCtrl.ui; + uint32_t zBufCtrl = imesa->regs.s4.zBufCtrl.ui; + uint32_t zWatermarks = imesa->regs.s4.zWatermarks.ui; /* FIXME: in DRM */ /* set up z-buffer control register (global) * set up z-buffer offset register (global) @@ -550,9 +550,9 @@ static void savageDDDepthFunc_s3d(GLcontext *ctx, GLenum func) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); ZCmpFunc zmode; - u_int32_t drawCtrl = imesa->regs.s3d.drawCtrl.ui; - u_int32_t zBufCtrl = imesa->regs.s3d.zBufCtrl.ui; - u_int32_t zWatermarks = imesa->regs.s3d.zWatermarks.ui; /* FIXME: in DRM */ + uint32_t drawCtrl = imesa->regs.s3d.drawCtrl.ui; + uint32_t zBufCtrl = imesa->regs.s3d.zBufCtrl.ui; + uint32_t zWatermarks = imesa->regs.s3d.zWatermarks.ui; /* FIXME: in DRM */ /* set up z-buffer control register (global) * set up z-buffer offset register (global) @@ -638,7 +638,7 @@ static void savageDDScissor( GLcontext *ctx, GLint x, GLint y, static void savageDDDrawBuffer(GLcontext *ctx, GLenum mode ) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); - u_int32_t destCtrl = imesa->regs.s4.destCtrl.ui; + uint32_t destCtrl = imesa->regs.s4.destCtrl.ui; /* * _DrawDestMask is easier to cope with than <mode>. @@ -865,7 +865,7 @@ static void savageDDColorMask_s3d(GLcontext *ctx, static void savageUpdateSpecular_s4(GLcontext *ctx) { savageContextPtr imesa = SAVAGE_CONTEXT( ctx ); - u_int32_t drawLocalCtrl = imesa->regs.s4.drawLocalCtrl.ui; + uint32_t drawLocalCtrl = imesa->regs.s4.drawLocalCtrl.ui; if (NEED_SECONDARY_COLOR(ctx)) { imesa->regs.s4.drawLocalCtrl.ni.specShadeEn = GL_TRUE; @@ -879,7 +879,7 @@ static void savageUpdateSpecular_s4(GLcontext *ctx) { static void savageUpdateSpecular_s3d(GLcontext *ctx) { savageContextPtr imesa = SAVAGE_CONTEXT( ctx ); - u_int32_t drawCtrl = imesa->regs.s3d.drawCtrl.ui; + uint32_t drawCtrl = imesa->regs.s3d.drawCtrl.ui; if (NEED_SECONDARY_COLOR(ctx)) { imesa->regs.s3d.drawCtrl.ni.specShadeEn = GL_TRUE; @@ -905,7 +905,7 @@ static void savageDDLightModelfv_s3d(GLcontext *ctx, GLenum pname, static void savageDDShadeModel_s4(GLcontext *ctx, GLuint mod) { savageContextPtr imesa = SAVAGE_CONTEXT( ctx ); - u_int32_t drawLocalCtrl = imesa->regs.s4.drawLocalCtrl.ui; + uint32_t drawLocalCtrl = imesa->regs.s4.drawLocalCtrl.ui; if (mod == GL_SMOOTH) { @@ -922,7 +922,7 @@ static void savageDDShadeModel_s4(GLcontext *ctx, GLuint mod) static void savageDDShadeModel_s3d(GLcontext *ctx, GLuint mod) { savageContextPtr imesa = SAVAGE_CONTEXT( ctx ); - u_int32_t drawCtrl = imesa->regs.s3d.drawCtrl.ui; + uint32_t drawCtrl = imesa->regs.s3d.drawCtrl.ui; if (mod == GL_SMOOTH) { @@ -948,7 +948,7 @@ static void savageDDFogfv(GLcontext *ctx, GLenum pname, const GLfloat *param) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); GLuint fogClr; - u_int32_t fogCtrl = imesa->regs.s4.fogCtrl.ui; + uint32_t fogCtrl = imesa->regs.s4.fogCtrl.ui; /*if ((ctx->Fog.Enabled) &&(pname == GL_FOG_COLOR))*/ if (ctx->Fog.Enabled) @@ -980,8 +980,8 @@ savageDDStencilFuncSeparate(GLcontext *ctx, GLenum face, GLenum func, { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); unsigned a=0; - const u_int32_t zBufCtrl = imesa->regs.s4.zBufCtrl.ui; - const u_int32_t stencilCtrl = imesa->regs.s4.stencilCtrl.ui; + const uint32_t zBufCtrl = imesa->regs.s4.zBufCtrl.ui; + const uint32_t stencilCtrl = imesa->regs.s4.stencilCtrl.ui; imesa->regs.s4.zBufCtrl.ni.stencilRefVal = ctx->Stencil.Ref[0] & 0xff; imesa->regs.s4.stencilCtrl.ni.readMask = ctx->Stencil.ValueMask[0] & 0xff; @@ -1041,7 +1041,7 @@ savageDDStencilOpSeparate(GLcontext *ctx, GLenum face, GLenum fail, GLenum zfail, GLenum zpass) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); - const u_int32_t stencilCtrl = imesa->regs.s4.stencilCtrl.ui; + const uint32_t stencilCtrl = imesa->regs.s4.stencilCtrl.ui; imesa->regs.s4.stencilCtrl.ni.failOp = get_stencil_op_value( ctx->Stencil.FailFunc[0] ); imesa->regs.s4.stencilCtrl.ni.passZfailOp = get_stencil_op_value( ctx->Stencil.ZFailFunc[0] ); @@ -1613,8 +1613,8 @@ static void savageDDInitState_s3d( savageContextPtr imesa ) imesa->globalRegMask.s3d.zBufCtrl.ni.zBufEn = 0x1; } void savageDDInitState( savageContextPtr imesa ) { - memset (imesa->regs.ui, 0, SAVAGE_NR_REGS*sizeof(u_int32_t)); - memset (imesa->globalRegMask.ui, 0xff, SAVAGE_NR_REGS*sizeof(u_int32_t)); + memset (imesa->regs.ui, 0, SAVAGE_NR_REGS*sizeof(uint32_t)); + memset (imesa->globalRegMask.ui, 0xff, SAVAGE_NR_REGS*sizeof(uint32_t)); if (imesa->savageScreen->chipset >= S3_SAVAGE4) savageDDInitState_s4 (imesa); else @@ -1656,7 +1656,7 @@ void savageDDInitState( savageContextPtr imesa ) { imesa->regs.s4.zBufOffset.ni.zDepthSelect = 1; } - memcpy (imesa->oldRegs.ui, imesa->regs.ui, SAVAGE_NR_REGS*sizeof(u_int32_t)); + memcpy (imesa->oldRegs.ui, imesa->regs.ui, SAVAGE_NR_REGS*sizeof(uint32_t)); /* Emit the initial state to the (empty) command buffer. */ assert (imesa->cmdBuf.write == imesa->cmdBuf.base); diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c index 719e50f964c..dbe30d4c947 100644 --- a/src/mesa/drivers/dri/savage/savagetex.c +++ b/src/mesa/drivers/dri/savage/savagetex.c @@ -1365,7 +1365,7 @@ static void savageUpdateTex0State_s4( GLcontext *ctx ) if (imesa->regs.s4.texDescr.ni.tex1En) imesa->regs.s4.texDescr.ni.texBLoopEn = GL_TRUE; - imesa->regs.s4.texAddr[0].ui = (u_int32_t) t->setup.physAddr | 0x2; + imesa->regs.s4.texAddr[0].ui = (uint32_t) t->setup.physAddr | 0x2; if(t->base.heap->heapId == SAVAGE_AGP_HEAP) imesa->regs.s4.texAddr[0].ui |= 0x1; @@ -1550,7 +1550,7 @@ static void savageUpdateTex1State_s4( GLcontext *ctx ) imesa->regs.s4.texCtrl[1].ni.dMax = t->base.lastLevel - t->base.firstLevel; imesa->regs.s4.texDescr.ni.texBLoopEn = GL_TRUE; - imesa->regs.s4.texAddr[1].ui = (u_int32_t) t->setup.physAddr | 2; + imesa->regs.s4.texAddr[1].ui = (uint32_t) t->setup.physAddr | 2; if(t->base.heap->heapId == SAVAGE_AGP_HEAP) imesa->regs.s4.texAddr[1].ui |= 0x1; } @@ -1701,7 +1701,7 @@ static void savageUpdateTexState_s3d( GLcontext *ctx ) assert (t->hwFormat <= 7); imesa->regs.s3d.texDescr.ni.texFmt = t->hwFormat; - imesa->regs.s3d.texAddr.ui = (u_int32_t) t->setup.physAddr | 2; + imesa->regs.s3d.texAddr.ui = (uint32_t) t->setup.physAddr | 2; if(t->base.heap->heapId == SAVAGE_AGP_HEAP) imesa->regs.s3d.texAddr.ui |= 0x1; } diff --git a/src/mesa/drivers/dri/savage/savagetris.c b/src/mesa/drivers/dri/savage/savagetris.c index 52c7f5fa765..a1c7bb167e7 100644 --- a/src/mesa/drivers/dri/savage/savagetris.c +++ b/src/mesa/drivers/dri/savage/savagetris.c @@ -100,7 +100,7 @@ static void __inline__ savage_draw_triangle (savageContextPtr imesa, savageVertexPtr v1, savageVertexPtr v2) { GLuint vertsize = imesa->HwVertexSize; - u_int32_t *vb = savageAllocVtxBuf (imesa, 3*vertsize); + uint32_t *vb = savageAllocVtxBuf (imesa, 3*vertsize); GLuint j; EMIT_VERT (j, vb, vertsize, 0, v0); @@ -114,7 +114,7 @@ static void __inline__ savage_draw_quad (savageContextPtr imesa, savageVertexPtr v2, savageVertexPtr v3) { GLuint vertsize = imesa->HwVertexSize; - u_int32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); + uint32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); GLuint j; EMIT_VERT (j, vb, vertsize, 0, v0); @@ -128,7 +128,7 @@ static void __inline__ savage_draw_quad (savageContextPtr imesa, static __inline__ void savage_draw_point (savageContextPtr imesa, savageVertexPtr tmp) { GLuint vertsize = imesa->HwVertexSize; - u_int32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); + uint32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); const GLfloat x = tmp->v.x; const GLfloat y = tmp->v.y; const GLfloat sz = 0.5 * CLAMP(imesa->glCtx->Point.Size, @@ -165,7 +165,7 @@ static __inline__ void savage_draw_line (savageContextPtr imesa, savageVertexPtr v0, savageVertexPtr v1 ) { GLuint vertsize = imesa->HwVertexSize; - u_int32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); + uint32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); const GLfloat width = CLAMP(imesa->glCtx->Line.Width, imesa->glCtx->Const.MinLineWidth, imesa->glCtx->Const.MaxLineWidth); @@ -224,7 +224,7 @@ static void __inline__ savage_ptex_tri (savageContextPtr imesa, savageVertexPtr v1, savageVertexPtr v2) { GLuint vertsize = imesa->HwVertexSize; - u_int32_t *vb = savageAllocVtxBuf (imesa, 3*vertsize); + uint32_t *vb = savageAllocVtxBuf (imesa, 3*vertsize); savageVertex tmp; GLuint j; @@ -237,7 +237,7 @@ static __inline__ void savage_ptex_line (savageContextPtr imesa, savageVertexPtr v0, savageVertexPtr v1 ) { GLuint vertsize = imesa->HwVertexSize; - u_int32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); + uint32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); const GLfloat width = CLAMP(imesa->glCtx->Line.Width, imesa->glCtx->Const.MinLineWidth, imesa->glCtx->Const.MaxLineWidth); @@ -284,7 +284,7 @@ static __inline__ void savage_ptex_line (savageContextPtr imesa, static __inline__ void savage_ptex_point (savageContextPtr imesa, savageVertexPtr v0) { GLuint vertsize = imesa->HwVertexSize; - u_int32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); + uint32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); const GLfloat x = v0->v.x; const GLfloat y = v0->v.y; const GLfloat sz = 0.5 * CLAMP(imesa->glCtx->Point.Size, diff --git a/src/mesa/drivers/dri/sis/sis_screen.c b/src/mesa/drivers/dri/sis/sis_screen.c index d90482f3d71..f55027e0945 100644 --- a/src/mesa/drivers/dri/sis/sis_screen.c +++ b/src/mesa/drivers/dri/sis/sis_screen.c @@ -77,8 +77,8 @@ sisFillInModes(int bpp) static const GLenum back_buffer_modes[] = { GLX_NONE, GLX_SWAP_UNDEFINED_OML }; - u_int8_t depth_bits_array[4]; - u_int8_t stencil_bits_array[4]; + uint8_t depth_bits_array[4]; + uint8_t stencil_bits_array[4]; depth_bits_array[0] = 0; stencil_bits_array[0] = 0; diff --git a/src/mesa/drivers/dri/unichrome/server/via_dri.c b/src/mesa/drivers/dri/unichrome/server/via_dri.c index 98331459403..74034485e28 100644 --- a/src/mesa/drivers/dri/unichrome/server/via_dri.c +++ b/src/mesa/drivers/dri/unichrome/server/via_dri.c @@ -52,9 +52,9 @@ static int VIADRIFinishScreenInit(DRIDriverContext * ctx); /* _SOLO : missing macros normally defined by X code */ #define xf86DrvMsg(a, b, ...) fprintf(stderr, __VA_ARGS__) -#define MMIO_IN8(base, addr) ((*(((volatile u_int8_t*)base)+(addr)))+0) -#define MMIO_OUT8(base, addr, val) ((*(((volatile u_int8_t*)base)+(addr)))=((u_int8_t)val)) -#define MMIO_OUT16(base, addr, val) ((*(volatile u_int16_t*)(((u_int8_t*)base)+(addr)))=((u_int16_t)val)) +#define MMIO_IN8(base, addr) ((*(((volatile uint8_t*)base)+(addr)))+0) +#define MMIO_OUT8(base, addr, val) ((*(((volatile uint8_t*)base)+(addr)))=((uint8_t)val)) +#define MMIO_OUT16(base, addr, val) ((*(volatile uint16_t*)(((uint8_t*)base)+(addr)))=((uint16_t)val)) #define VIDEO 0 #define AGP 1 @@ -523,9 +523,9 @@ static int VIADRIKernelInit(DRIDriverContext * ctx, VIAPtr pVia) drmInfo.fb_offset = pVia->FrameBufferBase; drmInfo.mmio_offset = pVia->registerHandle; if (pVia->IsPCI) - drmInfo.agpAddr = (u_int32_t)NULL; + drmInfo.agpAddr = (uint32_t)NULL; else - drmInfo.agpAddr = (u_int32_t)pVia->agpAddr; + drmInfo.agpAddr = (uint32_t)pVia->agpAddr; if ((drmCommandWrite(pVia->drmFD, DRM_VIA_MAP_INIT,&drmInfo, sizeof(drm_via_init_t))) < 0) @@ -631,7 +631,7 @@ static void VIADisableMMIO(DRIDriverContext * ctx) static void VIADisableExtendedFIFO(DRIDriverContext *ctx) { VIAPtr pVia = VIAPTR(ctx); - u_int32_t dwGE230, dwGE298; + uint32_t dwGE230, dwGE298; /* Cause of exit XWindow will dump back register value, others chipset no * need to set extended fifo value */ @@ -653,8 +653,8 @@ static void VIADisableExtendedFIFO(DRIDriverContext *ctx) static void VIAEnableExtendedFIFO(DRIDriverContext *ctx) { VIAPtr pVia = VIAPTR(ctx); - u_int8_t bRegTemp; - u_int32_t dwGE230, dwGE298; + uint8_t bRegTemp; + uint32_t dwGE230, dwGE298; switch (pVia->Chipset) { case VIA_CLE266: @@ -849,7 +849,7 @@ static void VIAEnableExtendedFIFO(DRIDriverContext *ctx) SR1C[7:0], SR1D[1:0] (10bits) *=*/ wRegTemp = (pBIOSInfo->offsetWidthByQWord >> 1) + 4; VGAOUT8(0x3c4, 0x1c); - VGAOUT8(0x3c5, (u_int8_t)(wRegTemp & 0xFF)); + VGAOUT8(0x3c5, (uint8_t)(wRegTemp & 0xFF)); VGAOUT8(0x3c4, 0x1d); bRegTemp = VGAIN8(0x3c5) & ~0x03; VGAOUT8(0x3c5, bRegTemp | ((wRegTemp & 0x300) >> 8)); @@ -895,7 +895,7 @@ static void VIAEnableExtendedFIFO(DRIDriverContext *ctx) SR1C[7:0], SR1D[1:0] (10bits) *=*/ wRegTemp = (pBIOSInfo->offsetWidthByQWord >> 1) + 4; VGAOUT8(0x3c4, 0x1c); - VGAOUT8(0x3c5, (u_int8_t)(wRegTemp & 0xFF)); + VGAOUT8(0x3c5, (uint8_t)(wRegTemp & 0xFF)); VGAOUT8(0x3c4, 0x1d); bRegTemp = VGAIN8(0x3c5) & ~0x03; VGAOUT8(0x3c5, bRegTemp | ((wRegTemp & 0x300) >> 8)); @@ -923,9 +923,9 @@ static void VIAEnableExtendedFIFO(DRIDriverContext *ctx) static void VIAInitialize2DEngine(DRIDriverContext *ctx) { VIAPtr pVia = VIAPTR(ctx); - u_int32_t dwVQStartAddr, dwVQEndAddr; - u_int32_t dwVQLen, dwVQStartL, dwVQEndL, dwVQStartEndH; - u_int32_t dwGEMode; + uint32_t dwVQStartAddr, dwVQEndAddr; + uint32_t dwVQLen, dwVQStartL, dwVQEndL, dwVQStartEndH; + uint32_t dwGEMode; /* init 2D engine regs to reset 2D engine */ VIASETREG(0x04, 0x0); @@ -1068,14 +1068,14 @@ static void VIAInitialize3DEngine(DRIDriverContext *ctx) for (i = 0; i <= 0x7D; i++) { - VIASETREG(0x440, (u_int32_t) i << 24); + VIASETREG(0x440, (uint32_t) i << 24); } VIASETREG(0x43C, 0x00020000); for (i = 0; i <= 0x94; i++) { - VIASETREG(0x440, (u_int32_t) i << 24); + VIASETREG(0x440, (uint32_t) i << 24); } VIASETREG(0x440, 0x82400000); @@ -1085,7 +1085,7 @@ static void VIAInitialize3DEngine(DRIDriverContext *ctx) for (i = 0; i <= 0x94; i++) { - VIASETREG(0x440, (u_int32_t) i << 24); + VIASETREG(0x440, (uint32_t) i << 24); } VIASETREG(0x440, 0x82400000); @@ -1093,7 +1093,7 @@ static void VIAInitialize3DEngine(DRIDriverContext *ctx) for (i = 0; i <= 0x03; i++) { - VIASETREG(0x440, (u_int32_t) i << 24); + VIASETREG(0x440, (uint32_t) i << 24); } VIASETREG(0x43C, 0x00030000); diff --git a/src/mesa/drivers/dri/unichrome/server/via_driver.h b/src/mesa/drivers/dri/unichrome/server/via_driver.h index a643fd9fbb0..cd3b038bfd9 100644 --- a/src/mesa/drivers/dri/unichrome/server/via_driver.h +++ b/src/mesa/drivers/dri/unichrome/server/via_driver.h @@ -211,12 +211,12 @@ typedef struct _VIA { XAAInfoRecPtr AccelInfoRec; xRectangle Rect; #endif - u_int32_t SavedCmd; - u_int32_t SavedFgColor; - u_int32_t SavedBgColor; - u_int32_t SavedPattern0; - u_int32_t SavedPattern1; - u_int32_t SavedPatternAddr; + uint32_t SavedCmd; + uint32_t SavedFgColor; + uint32_t SavedBgColor; + uint32_t SavedPattern0; + uint32_t SavedPattern1; + uint32_t SavedPatternAddr; #if 0 /* Support for Int10 processing */ @@ -254,8 +254,8 @@ typedef struct _VIA { #endif /* - u_int32_t Cap0_Deinterlace; - u_int32_t Cap1_Deinterlace; + uint32_t Cap0_Deinterlace; + uint32_t Cap1_Deinterlace; int Cap0_FieldSwap; int NoCap0_HFilter; @@ -271,7 +271,7 @@ typedef struct _VIA { VIAConfigPrivPtr pVisualConfigsPriv; unsigned long agpHandle; unsigned long registerHandle; - u_int32_t agpAddr; + uint32_t agpAddr; unsigned char *agpBase; unsigned int agpSize; int IsPCI; @@ -287,11 +287,11 @@ typedef struct _VIA { #endif int V4LEnabled; - u_int16_t ActiveDevice; /* if SAMM, non-equal pBIOSInfo->ActiveDevice */ + uint16_t ActiveDevice; /* if SAMM, non-equal pBIOSInfo->ActiveDevice */ unsigned char *CursorImage; - u_int32_t CursorFG; - u_int32_t CursorBG; - u_int32_t CursorMC; + uint32_t CursorFG; + uint32_t CursorBG; + uint32_t CursorMC; unsigned char MemClk; int EnableExtendedFIFO; diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c index 90f76be44d4..b81549df0e9 100644 --- a/src/mesa/drivers/dri/unichrome/via_screen.c +++ b/src/mesa/drivers/dri/unichrome/via_screen.c @@ -365,8 +365,8 @@ viaFillInModes( unsigned pixel_bits, GLboolean have_back_buffer ) /* The 32-bit depth-buffer mode isn't supported yet, so don't actually * enable it. */ - static const u_int8_t depth_bits_array[4] = { 0, 16, 24, 32 }; - static const u_int8_t stencil_bits_array[4] = { 0, 0, 8, 0 }; + static const uint8_t depth_bits_array[4] = { 0, 16, 24, 32 }; + static const uint8_t stencil_bits_array[4] = { 0, 0, 8, 0 }; const unsigned depth_buffer_factor = 3; diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c index bccdbe93264..5b0453423ef 100644 --- a/src/mesa/drivers/dri/unichrome/via_state.c +++ b/src/mesa/drivers/dri/unichrome/via_state.c @@ -773,10 +773,10 @@ void viaInitState(GLcontext *ctx) /** * Convert S and T texture coordinate wrap modes to hardware bits. */ -static u_int32_t +static uint32_t get_wrap_mode( GLenum sWrap, GLenum tWrap ) { - u_int32_t v = 0; + uint32_t v = 0; switch( sWrap ) { @@ -808,10 +808,10 @@ get_wrap_mode( GLenum sWrap, GLenum tWrap ) return v; } -static u_int32_t +static uint32_t get_minmag_filter( GLenum min, GLenum mag ) { - u_int32_t v = 0; + uint32_t v = 0; switch (min) { case GL_NEAREST: |