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-rw-r--r--src/mesa/drivers/dri/i965/brw_clip.c19
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip.h7
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_line.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_tri.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_unfilled.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_util.c10
-rw-r--r--src/mesa/drivers/dri/i965/brw_compiler.h8
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h45
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp4
-rw-r--r--src/mesa/drivers/dri/i965/brw_interpolation_map.c91
-rw-r--r--src/mesa/drivers/dri/i965/brw_nir.c8
-rw-r--r--src/mesa/drivers/dri/i965/brw_nir.h3
-rw-r--r--src/mesa/drivers/dri/i965/brw_program.c10
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf.c14
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf.h4
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf_emit.c12
-rw-r--r--src/mesa/drivers/dri/i965/brw_state.h3
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_upload.c5
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.c18
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.h3
20 files changed, 145 insertions, 125 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_clip.c b/src/mesa/drivers/dri/i965/brw_clip.c
index 1134fa43878..8646b9e0154 100644
--- a/src/mesa/drivers/dri/i965/brw_clip.c
+++ b/src/mesa/drivers/dri/i965/brw_clip.c
@@ -68,11 +68,6 @@ static void compile_clip_prog( struct brw_context *brw,
c.key = *key;
c.vue_map = brw->vue_map_geom_out;
- c.has_flat_shading =
- brw_any_flat_varyings(&key->interpolation_mode);
- c.has_noperspective_shading =
- brw_any_noperspective_varyings(&key->interpolation_mode);
-
/* nr_regs is the number of registers filled by reading data from the VUE.
* This program accesses the entire VUE, so nr_regs needs to be the size of
* the VUE (measured in pairs, since two slots are stored in each
@@ -144,7 +139,7 @@ brw_upload_clip_prog(struct brw_context *brw)
_NEW_POLYGON |
_NEW_TRANSFORM,
BRW_NEW_BLORP |
- BRW_NEW_INTERPOLATION_MAP |
+ BRW_NEW_FRAGMENT_PROGRAM |
BRW_NEW_REDUCED_PRIMITIVE |
BRW_NEW_VUE_MAP_GEOM_OUT))
return;
@@ -154,8 +149,16 @@ brw_upload_clip_prog(struct brw_context *brw)
/* Populate the key:
*/
- /* BRW_NEW_INTERPOLATION_MAP */
- key.interpolation_mode = brw->interpolation_mode;
+ const struct gl_fragment_program *fprog = brw->fragment_program;
+ if (fprog) {
+ assert(brw->gen < 6);
+ struct gen4_fragment_program *p = (struct gen4_fragment_program *) fprog;
+
+ /* BRW_NEW_FRAGMENT_PROGRAM */
+ key.contains_flat_varying = p->contains_flat_varying;
+ key.contains_noperspective_varying = p->contains_noperspective_varying;
+ key.interp_mode = p->interp_mode;
+ }
/* BRW_NEW_REDUCED_PRIMITIVE */
key.primitive = brw->reduced_primitive;
diff --git a/src/mesa/drivers/dri/i965/brw_clip.h b/src/mesa/drivers/dri/i965/brw_clip.h
index 54c76822e22..355ae64eefe 100644
--- a/src/mesa/drivers/dri/i965/brw_clip.h
+++ b/src/mesa/drivers/dri/i965/brw_clip.h
@@ -47,7 +47,9 @@
*/
struct brw_clip_prog_key {
GLbitfield64 attrs;
- struct interpolation_mode_map interpolation_mode;
+ bool contains_flat_varying;
+ bool contains_noperspective_varying;
+ unsigned char *interp_mode;
GLuint primitive:4;
GLuint nr_userclip:4;
GLuint pv_first:1;
@@ -128,9 +130,6 @@ struct brw_clip_compile {
bool need_direction;
struct brw_vue_map vue_map;
-
- bool has_flat_shading;
- bool has_noperspective_shading;
};
/**
diff --git a/src/mesa/drivers/dri/i965/brw_clip_line.c b/src/mesa/drivers/dri/i965/brw_clip_line.c
index 2c7f85a0e60..f9cabd2f98d 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_line.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_line.c
@@ -302,7 +302,7 @@ void brw_emit_line_clip( struct brw_clip_compile *c )
brw_clip_line_alloc_regs(c);
brw_clip_init_ff_sync(c);
- if (c->has_flat_shading) {
+ if (c->key.contains_flat_varying) {
if (c->key.pv_first)
brw_clip_copy_flatshaded_attributes(c, 1, 0);
else
diff --git a/src/mesa/drivers/dri/i965/brw_clip_tri.c b/src/mesa/drivers/dri/i965/brw_clip_tri.c
index 4caa8f5aa07..52402e30bcf 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_tri.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_tri.c
@@ -650,7 +650,7 @@ void brw_emit_tri_clip( struct brw_clip_compile *c )
* flatshading, need to apply the flatshade here because we don't
* respect the PV when converting to trifan for emit:
*/
- if (c->has_flat_shading)
+ if (c->key.contains_flat_varying)
brw_clip_tri_flat_shade(c);
if ((c->key.clip_mode == BRW_CLIPMODE_NORMAL) ||
diff --git a/src/mesa/drivers/dri/i965/brw_clip_unfilled.c b/src/mesa/drivers/dri/i965/brw_clip_unfilled.c
index d333d10d299..7c06857ff61 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_unfilled.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_unfilled.c
@@ -519,7 +519,7 @@ void brw_emit_unfilled_clip( struct brw_clip_compile *c )
/* Need to do this whether we clip or not:
*/
- if (c->has_flat_shading)
+ if (c->key.contains_flat_varying)
brw_clip_tri_flat_shade(c);
brw_clip_init_clipmask(c);
diff --git a/src/mesa/drivers/dri/i965/brw_clip_util.c b/src/mesa/drivers/dri/i965/brw_clip_util.c
index f5d0a5ad946..4f1b0fd9fc9 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_util.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_util.c
@@ -157,7 +157,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
*/
/* Take a copy of the v0 NDC coordinates, in case dest == v0. */
- if (c->has_noperspective_shading) {
+ if (c->key.contains_noperspective_varying) {
GLuint offset = brw_varying_to_offset(&c->vue_map,
BRW_VARYING_SLOT_NDC);
v0_ndc_copy = get_tmp(c);
@@ -183,7 +183,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
/* If we have noperspective attributes,
* we need to compute the screen-space t
*/
- if (c->has_noperspective_shading) {
+ if (c->key.contains_noperspective_varying) {
GLuint delta = brw_varying_to_offset(&c->vue_map,
BRW_VARYING_SLOT_NDC);
struct brw_reg tmp = get_tmp(c);
@@ -272,7 +272,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
* Unless the attribute is flat shaded -- in which case just copy
* from one of the sources (doesn't matter which; already copied from pv)
*/
- GLuint interp = c->key.interpolation_mode.mode[slot];
+ GLuint interp = c->key.interp_mode[slot];
if (interp != INTERP_MODE_FLAT) {
struct brw_reg tmp = get_tmp(c);
@@ -310,7 +310,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(0));
}
- if (c->has_noperspective_shading)
+ if (c->key.contains_noperspective_varying)
release_tmp(c, t_nopersp);
}
@@ -406,7 +406,7 @@ void brw_clip_copy_flatshaded_attributes( struct brw_clip_compile *c,
struct brw_codegen *p = &c->func;
for (int i = 0; i < c->vue_map.num_slots; i++) {
- if (c->key.interpolation_mode.mode[i] == INTERP_MODE_FLAT) {
+ if (c->key.interp_mode[i] == INTERP_MODE_FLAT) {
brw_MOV(p,
byte_offset(c->reg.vertex[to], brw_vue_slot_to_offset(i)),
byte_offset(c->reg.vertex[from], brw_vue_slot_to_offset(i)));
diff --git a/src/mesa/drivers/dri/i965/brw_compiler.h b/src/mesa/drivers/dri/i965/brw_compiler.h
index 447d05b8198..772c11ee170 100644
--- a/src/mesa/drivers/dri/i965/brw_compiler.h
+++ b/src/mesa/drivers/dri/i965/brw_compiler.h
@@ -575,6 +575,12 @@ void brw_compute_tess_vue_map(struct brw_vue_map *const vue_map,
const GLbitfield64 slots_valid,
const GLbitfield is_patch);
+/* brw_interpolation_map.c */
+void brw_setup_vue_interpolation(struct brw_vue_map *vue_map,
+ struct nir_shader *nir,
+ struct gl_program *prog,
+ const struct gen_device_info *devinfo);
+
enum shader_dispatch_mode {
DISPATCH_MODE_4X1_SINGLE = 0,
DISPATCH_MODE_4X2_DUAL_INSTANCE = 1,
@@ -834,7 +840,7 @@ brw_compile_fs(const struct brw_compiler *compiler, void *log_data,
int shader_time_index8,
int shader_time_index16,
bool allow_spilling,
- bool use_rep_send,
+ bool use_rep_send, struct brw_vue_map *vue_map,
unsigned *final_assembly_size,
char **error_str);
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index e190d531c80..a40ba86d231 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -363,6 +363,20 @@ struct brw_fragment_program {
};
+struct gen4_fragment_program {
+ struct brw_fragment_program base;
+
+ bool contains_flat_varying;
+ bool contains_noperspective_varying;
+
+ /*
+ * Mapping of varying slots to interpolation modes.
+ * Used Gen4/5 by the clip|sf|wm stages.
+ */
+ unsigned char interp_mode[BRW_VARYING_SLOT_COUNT];
+};
+
+
/** Subclass of Mesa compute program */
struct brw_compute_program {
struct gl_program program;
@@ -385,32 +399,6 @@ struct brw_shader {
~VARYING_BIT_POS & ~VARYING_BIT_FACE)
-/*
- * Mapping of VUE map slots to interpolation modes.
- */
-struct interpolation_mode_map {
- unsigned char mode[BRW_VARYING_SLOT_COUNT];
-};
-
-static inline bool brw_any_flat_varyings(struct interpolation_mode_map *map)
-{
- for (int i = 0; i < BRW_VARYING_SLOT_COUNT; i++)
- if (map->mode[i] == INTERP_MODE_FLAT)
- return true;
-
- return false;
-}
-
-static inline bool brw_any_noperspective_varyings(struct interpolation_mode_map *map)
-{
- for (int i = 0; i < BRW_VARYING_SLOT_COUNT; i++)
- if (map->mode[i] == INTERP_MODE_NOPERSPECTIVE)
- return true;
-
- return false;
-}
-
-
struct brw_sf_prog_data {
GLuint urb_read_length;
GLuint total_grf;
@@ -1273,11 +1261,6 @@ struct brw_context
uint32_t render_target_format[MESA_FORMAT_COUNT];
bool format_supported_as_render_target[MESA_FORMAT_COUNT];
- /* Interpolation modes, one byte per vue slot.
- * Used Gen4/5 by the clip|sf|wm stages. Ignored on Gen6+.
- */
- struct interpolation_mode_map interpolation_mode;
-
/* PrimitiveRestart */
struct {
bool in_progress;
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index ea8c2e67d54..f839d368f3c 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -6415,14 +6415,14 @@ brw_compile_fs(const struct brw_compiler *compiler, void *log_data,
struct gl_program *prog,
int shader_time_index8, int shader_time_index16,
bool allow_spilling,
- bool use_rep_send,
+ bool use_rep_send, struct brw_vue_map *vue_map,
unsigned *final_assembly_size,
char **error_str)
{
nir_shader *shader = nir_shader_clone(mem_ctx, src_shader);
shader = brw_nir_apply_sampler_key(shader, compiler->devinfo, &key->tex,
true);
- brw_nir_lower_fs_inputs(shader, compiler->devinfo, key);
+ brw_nir_lower_fs_inputs(shader, vue_map, prog, compiler->devinfo, key);
brw_nir_lower_fs_outputs(shader);
if (!key->multisample_fbo)
NIR_PASS_V(shader, demote_sample_qualifiers);
diff --git a/src/mesa/drivers/dri/i965/brw_interpolation_map.c b/src/mesa/drivers/dri/i965/brw_interpolation_map.c
index 097987b4684..fe14ea33f45 100644
--- a/src/mesa/drivers/dri/i965/brw_interpolation_map.c
+++ b/src/mesa/drivers/dri/i965/brw_interpolation_map.c
@@ -21,7 +21,8 @@
* IN THE SOFTWARE.
*/
-#include "brw_state.h"
+#include "brw_compiler.h"
+#include "brw_context.h"
#include "compiler/nir/nir.h"
static char const *get_qual_name(int mode)
@@ -35,61 +36,61 @@ static char const *get_qual_name(int mode)
}
}
+static void
+gen4_frag_prog_set_interp_modes(struct gen4_fragment_program *prog,
+ struct brw_vue_map *vue_map,
+ unsigned location, unsigned slot_count,
+ enum glsl_interp_mode interp)
+{
+ for (unsigned k = 0; k < slot_count; k++) {
+ unsigned slot = vue_map->varying_to_slot[location + k];
+ if (slot != -1 && prog->interp_mode[slot] == INTERP_MODE_NONE) {
+ prog->interp_mode[slot] = interp;
+
+ if (prog->interp_mode[slot] == INTERP_MODE_FLAT) {
+ prog->contains_flat_varying = true;
+ } else if (prog->interp_mode[slot] == INTERP_MODE_NOPERSPECTIVE) {
+ prog->contains_noperspective_varying = true;
+ }
+ }
+ }
+}
/* Set up interpolation modes for every element in the VUE */
void
-brw_setup_vue_interpolation(struct brw_context *brw)
+brw_setup_vue_interpolation(struct brw_vue_map *vue_map, nir_shader *nir,
+ struct gl_program *prog,
+ const struct gen_device_info *devinfo)
{
- const struct gl_fragment_program *fprog = brw->fragment_program;
- struct brw_vue_map *vue_map = &brw->vue_map_geom_out;
-
- if (!brw_state_dirty(brw,
- _NEW_LIGHT,
- BRW_NEW_BLORP |
- BRW_NEW_FRAGMENT_PROGRAM |
- BRW_NEW_VUE_MAP_GEOM_OUT))
- return;
+ struct gen4_fragment_program *fprog = (struct gen4_fragment_program *) prog;
- memset(&brw->interpolation_mode, INTERP_MODE_NONE, sizeof(brw->interpolation_mode));
+ /* Initialise interp_mode. INTERP_MODE_NONE == 0 */
+ memset(fprog->interp_mode, 0, sizeof(fprog->interp_mode));
- brw->ctx.NewDriverState |= BRW_NEW_INTERPOLATION_MAP;
-
- if (!fprog)
+ if (!vue_map)
return;
- for (int i = 0; i < vue_map->num_slots; i++) {
- int varying = vue_map->slot_to_varying[i];
- if (varying == -1)
- continue;
-
- /* HPOS always wants noperspective. setting it up here allows
- * us to not need special handling in the SF program. */
- if (varying == VARYING_SLOT_POS) {
- brw->interpolation_mode.mode[i] = INTERP_MODE_NOPERSPECTIVE;
- continue;
- }
-
- int frag_attrib = varying;
- if (varying == VARYING_SLOT_BFC0 || varying == VARYING_SLOT_BFC1)
- frag_attrib = varying - VARYING_SLOT_BFC0 + VARYING_SLOT_COL0;
+ /* HPOS always wants noperspective. setting it up here allows
+ * us to not need special handling in the SF program.
+ */
+ unsigned pos_slot = vue_map->varying_to_slot[VARYING_SLOT_POS];
+ if (pos_slot != -1) {;
+ fprog->interp_mode[pos_slot] = INTERP_MODE_NOPERSPECTIVE;
+ fprog->contains_noperspective_varying = true;
+ }
- if (!(fprog->Base.nir->info->inputs_read & BITFIELD64_BIT(frag_attrib)))
- continue;
+ foreach_list_typed(nir_variable, var, node, &nir->inputs) {
+ unsigned location = var->data.location;
+ unsigned slot_count = glsl_count_attribute_slots(var->type, false);
- enum glsl_interp_mode mode = fprog->InterpQualifier[frag_attrib];
+ gen4_frag_prog_set_interp_modes(fprog, vue_map, location, slot_count,
+ var->data.interpolation);
- /* If the mode is not specified, the default varies: Color values
- * follow GL_SHADE_MODEL; everything else is smooth.
- */
- if (mode == INTERP_MODE_NONE) {
- if (frag_attrib == VARYING_SLOT_COL0 || frag_attrib == VARYING_SLOT_COL1)
- mode = brw->ctx.Light.ShadeModel == GL_FLAT
- ? INTERP_MODE_FLAT : INTERP_MODE_SMOOTH;
- else
- mode = INTERP_MODE_SMOOTH;
+ if (location == VARYING_SLOT_COL0 || location == VARYING_SLOT_COL1) {
+ location = location + VARYING_SLOT_BFC0 - VARYING_SLOT_COL0;
+ gen4_frag_prog_set_interp_modes(fprog, vue_map, location,
+ slot_count, var->data.interpolation);
}
-
- brw->interpolation_mode.mode[i] = mode;
}
if (unlikely(INTEL_DEBUG & DEBUG_VUE)) {
@@ -103,7 +104,7 @@ brw_setup_vue_interpolation(struct brw_context *brw)
fprintf(stderr, "%d: %d %s ofs %d\n",
i, varying,
- get_qual_name(brw->interpolation_mode.mode[i]),
+ get_qual_name(fprog->interp_mode[i]),
brw_vue_slot_to_offset(i));
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c
index 7334f68db3d..ec48da9f2f8 100644
--- a/src/mesa/drivers/dri/i965/brw_nir.c
+++ b/src/mesa/drivers/dri/i965/brw_nir.c
@@ -280,7 +280,8 @@ brw_nir_lower_tes_inputs(nir_shader *nir, const struct brw_vue_map *vue_map)
}
void
-brw_nir_lower_fs_inputs(nir_shader *nir,
+brw_nir_lower_fs_inputs(nir_shader *nir, struct brw_vue_map *vue_map,
+ struct gl_program *prog,
const struct gen_device_info *devinfo,
const struct brw_wm_prog_key *key)
{
@@ -311,6 +312,11 @@ brw_nir_lower_fs_inputs(nir_shader *nir,
}
}
+ if (devinfo->gen < 6) {
+ assert(prog); /* prog will be NULL when called from Vulkan */
+ brw_setup_vue_interpolation(vue_map, nir, prog, devinfo);
+ }
+
nir_lower_io_options lower_io_options = 0;
if (key->persample_interp)
lower_io_options |= nir_lower_io_force_sample_interpolation;
diff --git a/src/mesa/drivers/dri/i965/brw_nir.h b/src/mesa/drivers/dri/i965/brw_nir.h
index 645a818c4e5..3c774d04033 100644
--- a/src/mesa/drivers/dri/i965/brw_nir.h
+++ b/src/mesa/drivers/dri/i965/brw_nir.h
@@ -104,7 +104,8 @@ void brw_nir_lower_vs_inputs(nir_shader *nir,
void brw_nir_lower_vue_inputs(nir_shader *nir, bool is_scalar,
const struct brw_vue_map *vue_map);
void brw_nir_lower_tes_inputs(nir_shader *nir, const struct brw_vue_map *vue);
-void brw_nir_lower_fs_inputs(nir_shader *nir,
+void brw_nir_lower_fs_inputs(nir_shader *nir, struct brw_vue_map *vue_map,
+ struct gl_program *prog,
const struct gen_device_info *devinfo,
const struct brw_wm_prog_key *key);
void brw_nir_lower_vue_outputs(nir_shader *nir, bool is_scalar);
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index 7516baf1e1f..3176dc4ef28 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -142,7 +142,15 @@ static struct gl_program *brwNewProgram( struct gl_context *ctx,
}
case GL_FRAGMENT_PROGRAM_ARB: {
- struct brw_fragment_program *prog = CALLOC_STRUCT(brw_fragment_program);
+ struct brw_fragment_program *prog;
+ if (brw->gen < 6) {
+ struct gen4_fragment_program *g4_prog =
+ CALLOC_STRUCT(gen4_fragment_program);
+ prog = &g4_prog->base;
+ } else {
+ prog = CALLOC_STRUCT(brw_fragment_program);
+ }
+
if (prog) {
prog->id = get_new_program_id(brw->screen);
diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c
index 094260e2a1f..b0ed712f0a3 100644
--- a/src/mesa/drivers/dri/i965/brw_sf.c
+++ b/src/mesa/drivers/dri/i965/brw_sf.c
@@ -79,7 +79,6 @@ static void compile_sf_prog( struct brw_context *brw,
c.prog_data.urb_read_length = c.nr_attr_regs;
c.prog_data.urb_entry_size = c.nr_setup_regs * 2;
- c.has_flat_shading = brw_any_flat_varyings(&key->interpolation_mode);
/* Which primitive? Or all three?
*/
@@ -148,7 +147,7 @@ brw_upload_sf_prog(struct brw_context *brw)
_NEW_PROGRAM |
_NEW_TRANSFORM,
BRW_NEW_BLORP |
- BRW_NEW_INTERPOLATION_MAP |
+ BRW_NEW_FRAGMENT_PROGRAM |
BRW_NEW_REDUCED_PRIMITIVE |
BRW_NEW_VUE_MAP_GEOM_OUT))
return;
@@ -204,8 +203,15 @@ brw_upload_sf_prog(struct brw_context *brw)
if ((ctx->Point.SpriteOrigin == GL_LOWER_LEFT) != render_to_fbo)
key.sprite_origin_lower_left = true;
- /* BRW_NEW_INTERPOLATION_MAP */
- key.interpolation_mode = brw->interpolation_mode;
+ const struct gl_fragment_program *fprog = brw->fragment_program;
+ if (fprog) {
+ assert(brw->gen < 6);
+ struct gen4_fragment_program *p = (struct gen4_fragment_program *) fprog;
+
+ /* BRW_NEW_FRAGMENT_PROGRAM */
+ key.contains_flat_varying = p->contains_flat_varying;
+ key.interp_mode = p->interp_mode;
+ }
/* _NEW_LIGHT | _NEW_PROGRAM */
key.do_twoside_color = ((ctx->Light.Enabled && ctx->Light.Model.TwoSide) ||
diff --git a/src/mesa/drivers/dri/i965/brw_sf.h b/src/mesa/drivers/dri/i965/brw_sf.h
index 15102ac6119..ce4b2e36a8c 100644
--- a/src/mesa/drivers/dri/i965/brw_sf.h
+++ b/src/mesa/drivers/dri/i965/brw_sf.h
@@ -46,7 +46,8 @@
struct brw_sf_prog_key {
GLbitfield64 attrs;
- struct interpolation_mode_map interpolation_mode;
+ bool contains_flat_varying;
+ unsigned char *interp_mode;
uint8_t point_sprite_coord_replace;
GLuint primitive:2;
GLuint do_twoside_color:1;
@@ -98,7 +99,6 @@ struct brw_sf_compile {
unsigned flag_value;
struct brw_vue_map vue_map;
- bool has_flat_shading;
};
diff --git a/src/mesa/drivers/dri/i965/brw_sf_emit.c b/src/mesa/drivers/dri/i965/brw_sf_emit.c
index fe05d547fbc..5f31fa51602 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_emit.c
@@ -162,7 +162,7 @@ static void copy_flatshaded_attributes(struct brw_sf_compile *c,
int i;
for (i = 0; i < c->vue_map.num_slots; i++) {
- if (c->key.interpolation_mode.mode[i] == INTERP_MODE_FLAT) {
+ if (c->key.interp_mode[i] == INTERP_MODE_FLAT) {
brw_MOV(p,
get_vue_slot(c, dst, i),
get_vue_slot(c, src, i));
@@ -176,7 +176,7 @@ static int count_flatshaded_attributes(struct brw_sf_compile *c)
int count = 0;
for (i = 0; i < c->vue_map.num_slots; i++)
- if (c->key.interpolation_mode.mode[i] == INTERP_MODE_FLAT)
+ if (c->key.interp_mode[i] == INTERP_MODE_FLAT)
count++;
return count;
@@ -342,7 +342,7 @@ calculate_masks(struct brw_sf_compile *c,
*pc_linear = 0;
*pc = 0xf;
- interp = c->key.interpolation_mode.mode[vert_reg_to_vue_slot(c, reg, 0)];
+ interp = c->key.interp_mode[vert_reg_to_vue_slot(c, reg, 0)];
if (interp == INTERP_MODE_SMOOTH) {
*pc_linear = 0xf;
*pc_persp = 0xf;
@@ -354,7 +354,7 @@ calculate_masks(struct brw_sf_compile *c,
if (vert_reg_to_varying(c, reg, 1) != BRW_VARYING_SLOT_COUNT) {
*pc |= 0xf0;
- interp = c->key.interpolation_mode.mode[vert_reg_to_vue_slot(c, reg, 1)];
+ interp = c->key.interp_mode[vert_reg_to_vue_slot(c, reg, 1)];
if (interp == INTERP_MODE_SMOOTH) {
*pc_linear |= 0xf0;
*pc_persp |= 0xf0;
@@ -428,7 +428,7 @@ void brw_emit_tri_setup(struct brw_sf_compile *c, bool allocate)
if (c->key.do_twoside_color)
do_twoside_color(c);
- if (c->has_flat_shading)
+ if (c->key.contains_flat_varying)
do_flatshade_triangle(c);
@@ -514,7 +514,7 @@ void brw_emit_line_setup(struct brw_sf_compile *c, bool allocate)
invert_det(c);
copy_z_inv_w(c);
- if (c->has_flat_shading)
+ if (c->key.contains_flat_varying)
do_flatshade_line(c);
for (i = 0; i < c->nr_setup_regs; i++)
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
index b42b9af4073..1420aaba59e 100644
--- a/src/mesa/drivers/dri/i965/brw_state.h
+++ b/src/mesa/drivers/dri/i965/brw_state.h
@@ -396,9 +396,6 @@ void gen7_enable_hw_binding_tables(struct brw_context *brw);
void gen7_disable_hw_binding_tables(struct brw_context *brw);
void gen7_reset_hw_bt_pool_offsets(struct brw_context *brw);
-/* brw_interpolation_map.c */
-void brw_setup_vue_interpolation(struct brw_context *brw);
-
/* brw_clip.c */
void brw_upload_clip_prog(struct brw_context *brw);
diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c
index 17d1b2df599..17befe37def 100644
--- a/src/mesa/drivers/dri/i965/brw_state_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_state_upload.c
@@ -734,13 +734,12 @@ brw_upload_programs(struct brw_context *brw,
ctx->Const.MaxViewports : 1;
}
+ brw_upload_wm_prog(brw);
+
if (brw->gen < 6) {
- brw_setup_vue_interpolation(brw);
brw_upload_clip_prog(brw);
brw_upload_sf_prog(brw);
}
-
- brw_upload_wm_prog(brw);
} else if (pipeline == BRW_COMPUTE_PIPELINE) {
brw_upload_cs_prog(brw);
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index e65f77a8c43..53b7d9bd91e 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -77,7 +77,8 @@ bool
brw_codegen_wm_prog(struct brw_context *brw,
struct gl_shader_program *prog,
struct brw_fragment_program *fp,
- struct brw_wm_prog_key *key)
+ struct brw_wm_prog_key *key,
+ struct brw_vue_map *vue_map)
{
const struct gen_device_info *devinfo = &brw->screen->devinfo;
struct gl_context *ctx = &brw->ctx;
@@ -146,8 +147,9 @@ brw_codegen_wm_prog(struct brw_context *brw,
program = brw_compile_fs(brw->screen->compiler, brw, mem_ctx,
key, &prog_data, fp->program.Base.nir,
&fp->program.Base, st_index8, st_index16,
- true, brw->use_rep_send,
+ true, brw->use_rep_send, vue_map,
&program_size, &error_str);
+
if (program == NULL) {
if (prog) {
prog->LinkStatus = false;
@@ -587,7 +589,8 @@ brw_upload_wm_prog(struct brw_context *brw)
&key, sizeof(key),
&brw->wm.base.prog_offset,
&brw->wm.base.prog_data)) {
- bool success = brw_codegen_wm_prog(brw, current, fp, &key);
+ bool success = brw_codegen_wm_prog(brw, current, fp, &key,
+ &brw->vue_map_geom_out);
(void) success;
assert(success);
}
@@ -641,7 +644,14 @@ brw_fs_precompile(struct gl_context *ctx,
uint32_t old_prog_offset = brw->wm.base.prog_offset;
struct brw_stage_prog_data *old_prog_data = brw->wm.base.prog_data;
- bool success = brw_codegen_wm_prog(brw, shader_prog, bfp, &key);
+ struct brw_vue_map vue_map;
+ if (brw->gen < 6) {
+ brw_compute_vue_map(&brw->screen->devinfo, &vue_map,
+ fp->Base.nir->info->inputs_read | VARYING_BIT_POS,
+ false);
+ }
+
+ bool success = brw_codegen_wm_prog(brw, shader_prog, bfp, &key, &vue_map);
brw->wm.base.prog_offset = old_prog_offset;
brw->wm.base.prog_data = old_prog_data;
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index 8fa24b1ae48..f4f513bef0a 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -63,7 +63,8 @@ bool brw_color_buffer_write_enabled(struct brw_context *brw);
bool brw_codegen_wm_prog(struct brw_context *brw,
struct gl_shader_program *prog,
struct brw_fragment_program *fp,
- struct brw_wm_prog_key *key);
+ struct brw_wm_prog_key *key,
+ struct brw_vue_map *vue_map);
void brw_wm_debug_recompile(struct brw_context *brw,
struct gl_shader_program *prog,
const struct brw_wm_prog_key *key);