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-rw-r--r--src/mesa/drivers/common/driverfuncs.c96
-rw-r--r--src/mesa/drivers/common/driverfuncs.h7
-rw-r--r--src/mesa/drivers/directfb/idirectfbgl_mesa.c27
-rw-r--r--src/mesa/drivers/dri/Makefile2
-rw-r--r--src/mesa/drivers/dri/common/dri_util.c3
-rw-r--r--src/mesa/drivers/dri/common/dri_util.h6
-rw-r--r--src/mesa/drivers/dri/common/extension_helper.h34
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_tris.c8
-rw-r--r--src/mesa/drivers/dri/i915/i830_state.c9
-rw-r--r--src/mesa/drivers/dri/i915/i915_fragprog.c8
-rw-r--r--src/mesa/drivers/dri/i915/i915_state.c11
-rw-r--r--src/mesa/drivers/dri/i915/i915_texstate.c27
-rw-r--r--src/mesa/drivers/dri/i915/intel_context.c103
-rw-r--r--src/mesa/drivers/dri/i915/intel_context.h5
-rw-r--r--src/mesa/drivers/dri/i915/intel_pixel.c22
-rw-r--r--src/mesa/drivers/dri/i915/intel_screen.c4
-rw-r--r--src/mesa/drivers/dri/i915/intel_tex.c40
-rw-r--r--src/mesa/drivers/dri/i915tex/i830_reg.h1
-rw-r--r--src/mesa/drivers/dri/i915tex/i830_state.c4
-rw-r--r--src/mesa/drivers/dri/i915tex/i830_texstate.c41
-rw-r--r--src/mesa/drivers/dri/i915tex/i830_vtbl.c12
-rw-r--r--src/mesa/drivers/dri/i915tex/i915_fragprog.c8
-rw-r--r--src/mesa/drivers/dri/i915tex/i915_state.c4
-rw-r--r--src/mesa/drivers/dri/i915tex/i915_tex_layout.c6
-rw-r--r--src/mesa/drivers/dri/i915tex/i915_texstate.c49
-rw-r--r--src/mesa/drivers/dri/i915tex/i915_vtbl.c6
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_context.c12
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_context.h9
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_mipmap_tree.c4
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_pixel_draw.c17
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_screen.c7
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_state.c94
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_tex.h3
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_tex_image.c24
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_tex_validate.c19
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_tnl.c22
-rw-r--r--src/mesa/drivers/dri/i965/intel_blit.c7
-rw-r--r--src/mesa/drivers/dri/i965/intel_blit.h3
-rw-r--r--src/mesa/drivers/dri/i965/intel_context.c13
-rw-r--r--src/mesa/drivers/dri/i965/intel_context.h2
-rw-r--r--src/mesa/drivers/dri/i965/intel_pixel_bitmap.c7
-rw-r--r--src/mesa/drivers/dri/i965/intel_state.c96
-rw-r--r--src/mesa/drivers/dri/i965/intel_tex_validate.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_layout.c2
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_native_vb.c18
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c6
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h2
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_buffers.c10
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_context.c4
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_context.h13
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_fifo.c14
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_object.c59
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_object.h14
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_query.c9
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_screen.c2
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_span.c5
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_state.c4
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_sync.c67
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_sync.h32
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_swtcl.c45
-rw-r--r--src/mesa/drivers/dri/nouveau/nv30_state.c52
-rw-r--r--src/mesa/drivers/dri/r200/r200_cmdbuf.c1
-rw-r--r--src/mesa/drivers/dri/r200/r200_context.c1
-rw-r--r--src/mesa/drivers/dri/r200/r200_context.h1
-rw-r--r--src/mesa/drivers/dri/r200/r200_ioctl.c1
-rw-r--r--src/mesa/drivers/dri/r200/r200_ioctl.h1
-rw-r--r--src/mesa/drivers/dri/r200/r200_lock.c1
-rw-r--r--src/mesa/drivers/dri/r200/r200_lock.h1
-rw-r--r--src/mesa/drivers/dri/r200/r200_maos.h1
-rw-r--r--src/mesa/drivers/dri/r200/r200_maos_arrays.c1
-rw-r--r--src/mesa/drivers/dri/r200/r200_pixel.c1
-rw-r--r--src/mesa/drivers/dri/r200/r200_pixel.h1
-rw-r--r--src/mesa/drivers/dri/r200/r200_reg.h1
-rw-r--r--src/mesa/drivers/dri/r200/r200_sanity.c1
-rw-r--r--src/mesa/drivers/dri/r200/r200_span.c1
-rw-r--r--src/mesa/drivers/dri/r200/r200_span.h1
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.c1
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.h1
-rw-r--r--src/mesa/drivers/dri/r200/r200_state_init.c1
-rw-r--r--src/mesa/drivers/dri/r200/r200_swtcl.c1
-rw-r--r--src/mesa/drivers/dri/r200/r200_swtcl.h1
-rw-r--r--src/mesa/drivers/dri/r200/r200_tcl.c1
-rw-r--r--src/mesa/drivers/dri/r200/r200_tcl.h1
-rw-r--r--src/mesa/drivers/dri/r200/r200_tex.c7
-rw-r--r--src/mesa/drivers/dri/r200/r200_tex.h1
-rw-r--r--src/mesa/drivers/dri/r200/r200_texmem.c1
-rw-r--r--src/mesa/drivers/dri/r200/r200_texstate.c1
-rw-r--r--src/mesa/drivers/dri/r300/Makefile1
-rw-r--r--src/mesa/drivers/dri/r300/r300_cmdbuf.c83
-rw-r--r--src/mesa/drivers/dri/r300/r300_cmdbuf.h6
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.c23
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.h123
-rw-r--r--src/mesa/drivers/dri/r300/r300_emit.c449
-rw-r--r--src/mesa/drivers/dri/r300/r300_emit.h39
-rw-r--r--src/mesa/drivers/dri/r300/r300_ioctl.c50
-rw-r--r--src/mesa/drivers/dri/r300/r300_ioctl.h1
-rw-r--r--src/mesa/drivers/dri/r300/r300_reg.h25
-rw-r--r--src/mesa/drivers/dri/r300/r300_render.c198
-rw-r--r--src/mesa/drivers/dri/r300/r300_shader.c3
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c677
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.h7
-rw-r--r--src/mesa/drivers/dri/r300/r300_swtcl.c711
-rw-r--r--src/mesa/drivers/dri/r300/r300_swtcl.h45
-rw-r--r--src/mesa/drivers/dri/r300/r300_tex.c74
-rw-r--r--src/mesa/drivers/dri/r300/r300_tex.h4
-rw-r--r--src/mesa/drivers/dri/r300/r300_texmem.c26
-rw-r--r--src/mesa/drivers/dri/r300/r300_texstate.c149
-rw-r--r--src/mesa/drivers/dri/r300/r300_vertprog.c2
-rw-r--r--src/mesa/drivers/dri/r300/radeon_lock.h3
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_screen.c4
-rw-r--r--src/mesa/drivers/dri/s3v/s3v_tritmp.h46
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_tris.c16
-rw-r--r--src/mesa/drivers/fbdev/glfbdev.c103
-rw-r--r--src/mesa/drivers/windows/gdi/wgl.c8
-rw-r--r--src/mesa/drivers/windows/gdi/wmesa.c132
-rw-r--r--src/mesa/drivers/x11/fakeglx.c186
-rw-r--r--src/mesa/drivers/x11/glxapi.c34
-rw-r--r--src/mesa/drivers/x11/glxapi.h5
-rw-r--r--src/mesa/drivers/x11/xm_api.c248
-rw-r--r--src/mesa/drivers/x11/xm_image.h7
-rw-r--r--src/mesa/drivers/x11/xm_line.c8
-rw-r--r--src/mesa/drivers/x11/xmesaP.h9
123 files changed, 2831 insertions, 1949 deletions
diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
index adf9aafe596..9b1c3f1e060 100644
--- a/src/mesa/drivers/common/driverfuncs.c
+++ b/src/mesa/drivers/common/driverfuncs.c
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.3
+ * Version: 7.1
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
@@ -292,3 +292,97 @@ _mesa_init_glsl_driver_functions(struct dd_function_table *driver)
driver->UseProgram = _mesa_use_program;
driver->ValidateProgram = _mesa_validate_program;
}
+
+
+/**
+ * Call the ctx->Driver.* state functions with current values to initialize
+ * driver state.
+ * Only the Intel drivers use this so far.
+ */
+void
+_mesa_init_driver_state(GLcontext *ctx)
+{
+ ctx->Driver.AlphaFunc(ctx, ctx->Color.AlphaFunc, ctx->Color.AlphaRef);
+
+ ctx->Driver.BlendColor(ctx, ctx->Color.BlendColor);
+
+ ctx->Driver.BlendEquationSeparate(ctx,
+ ctx->Color.BlendEquationRGB,
+ ctx->Color.BlendEquationA);
+
+ ctx->Driver.BlendFuncSeparate(ctx,
+ ctx->Color.BlendSrcRGB,
+ ctx->Color.BlendDstRGB,
+ ctx->Color.BlendSrcA, ctx->Color.BlendDstA);
+
+ ctx->Driver.ColorMask(ctx,
+ ctx->Color.ColorMask[RCOMP],
+ ctx->Color.ColorMask[GCOMP],
+ ctx->Color.ColorMask[BCOMP],
+ ctx->Color.ColorMask[ACOMP]);
+
+ ctx->Driver.CullFace(ctx, ctx->Polygon.CullFaceMode);
+ ctx->Driver.DepthFunc(ctx, ctx->Depth.Func);
+ ctx->Driver.DepthMask(ctx, ctx->Depth.Mask);
+
+ ctx->Driver.Enable(ctx, GL_ALPHA_TEST, ctx->Color.AlphaEnabled);
+ ctx->Driver.Enable(ctx, GL_BLEND, ctx->Color.BlendEnabled);
+ ctx->Driver.Enable(ctx, GL_COLOR_LOGIC_OP, ctx->Color.ColorLogicOpEnabled);
+ ctx->Driver.Enable(ctx, GL_COLOR_SUM, ctx->Fog.ColorSumEnabled);
+ ctx->Driver.Enable(ctx, GL_CULL_FACE, ctx->Polygon.CullFlag);
+ ctx->Driver.Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
+ ctx->Driver.Enable(ctx, GL_DITHER, ctx->Color.DitherFlag);
+ ctx->Driver.Enable(ctx, GL_FOG, ctx->Fog.Enabled);
+ ctx->Driver.Enable(ctx, GL_LIGHTING, ctx->Light.Enabled);
+ ctx->Driver.Enable(ctx, GL_LINE_SMOOTH, ctx->Line.SmoothFlag);
+ ctx->Driver.Enable(ctx, GL_POLYGON_STIPPLE, ctx->Polygon.StippleFlag);
+ ctx->Driver.Enable(ctx, GL_SCISSOR_TEST, ctx->Scissor.Enabled);
+ ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled);
+ ctx->Driver.Enable(ctx, GL_TEXTURE_1D, GL_FALSE);
+ ctx->Driver.Enable(ctx, GL_TEXTURE_2D, GL_FALSE);
+ ctx->Driver.Enable(ctx, GL_TEXTURE_RECTANGLE_NV, GL_FALSE);
+ ctx->Driver.Enable(ctx, GL_TEXTURE_3D, GL_FALSE);
+ ctx->Driver.Enable(ctx, GL_TEXTURE_CUBE_MAP, GL_FALSE);
+
+ ctx->Driver.Fogfv(ctx, GL_FOG_COLOR, ctx->Fog.Color);
+ ctx->Driver.Fogfv(ctx, GL_FOG_MODE, 0);
+ ctx->Driver.Fogfv(ctx, GL_FOG_DENSITY, &ctx->Fog.Density);
+ ctx->Driver.Fogfv(ctx, GL_FOG_START, &ctx->Fog.Start);
+ ctx->Driver.Fogfv(ctx, GL_FOG_END, &ctx->Fog.End);
+
+ ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace);
+
+ {
+ GLfloat f = (GLfloat) ctx->Light.Model.ColorControl;
+ ctx->Driver.LightModelfv(ctx, GL_LIGHT_MODEL_COLOR_CONTROL, &f);
+ }
+
+ ctx->Driver.LineWidth(ctx, ctx->Line.Width);
+ ctx->Driver.LogicOpcode(ctx, ctx->Color.LogicOp);
+ ctx->Driver.PointSize(ctx, ctx->Point.Size);
+ ctx->Driver.PolygonStipple(ctx, (const GLubyte *) ctx->PolygonStipple);
+ ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y,
+ ctx->Scissor.Width, ctx->Scissor.Height);
+ ctx->Driver.ShadeModel(ctx, ctx->Light.ShadeModel);
+ ctx->Driver.StencilFuncSeparate(ctx, GL_FRONT,
+ ctx->Stencil.Function[0],
+ ctx->Stencil.Ref[0],
+ ctx->Stencil.ValueMask[0]);
+ ctx->Driver.StencilFuncSeparate(ctx, GL_BACK,
+ ctx->Stencil.Function[1],
+ ctx->Stencil.Ref[1],
+ ctx->Stencil.ValueMask[1]);
+ ctx->Driver.StencilMaskSeparate(ctx, GL_FRONT, ctx->Stencil.WriteMask[0]);
+ ctx->Driver.StencilMaskSeparate(ctx, GL_BACK, ctx->Stencil.WriteMask[1]);
+ ctx->Driver.StencilOpSeparate(ctx, GL_FRONT,
+ ctx->Stencil.FailFunc[0],
+ ctx->Stencil.ZFailFunc[0],
+ ctx->Stencil.ZPassFunc[0]);
+ ctx->Driver.StencilOpSeparate(ctx, GL_BACK,
+ ctx->Stencil.FailFunc[1],
+ ctx->Stencil.ZFailFunc[1],
+ ctx->Stencil.ZPassFunc[1]);
+
+
+ ctx->Driver.DrawBuffer(ctx, ctx->Color.DrawBuffer[0]);
+}
diff --git a/src/mesa/drivers/common/driverfuncs.h b/src/mesa/drivers/common/driverfuncs.h
index 50f2b4271dc..6ed23c4520e 100644
--- a/src/mesa/drivers/common/driverfuncs.h
+++ b/src/mesa/drivers/common/driverfuncs.h
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.3
+ * Version: 7.1
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
@@ -33,4 +33,9 @@ _mesa_init_driver_functions(struct dd_function_table *driver);
extern void
_mesa_init_glsl_driver_functions(struct dd_function_table *driver);
+
+extern void
+_mesa_init_driver_state(GLcontext *ctx);
+
+
#endif
diff --git a/src/mesa/drivers/directfb/idirectfbgl_mesa.c b/src/mesa/drivers/directfb/idirectfbgl_mesa.c
index 88ac4bb31d5..694eeb054df 100644
--- a/src/mesa/drivers/directfb/idirectfbgl_mesa.c
+++ b/src/mesa/drivers/directfb/idirectfbgl_mesa.c
@@ -134,7 +134,6 @@ static bool directfbgl_init_visual ( GLvisual *visual,
static bool directfbgl_create_context ( GLcontext *context,
GLframebuffer *framebuffer,
GLvisual *visual,
- DFBSurfacePixelFormat format,
IDirectFBGL_data *data );
static void directfbgl_destroy_context( GLcontext *context,
GLframebuffer *framebuffer );
@@ -340,8 +339,9 @@ Construct( IDirectFBGL *thiz, IDirectFBSurface *surface )
}
/* Create context. */
- if (!directfbgl_create_context( &data->context, &data->framebuffer,
- &data->visual, data->format, data )) {
+ if (!directfbgl_create_context( &data->context,
+ &data->framebuffer,
+ &data->visual, data )) {
D_ERROR( "DirectFBGL/Mesa: failed to create context.\n" );
IDirectFBGL_Mesa_Destruct( thiz );
return DFB_UNSUPPORTED;
@@ -762,11 +762,10 @@ directfbgl_init_visual( GLvisual *visual,
}
static bool
-directfbgl_create_context( GLcontext *context,
- GLframebuffer *framebuffer,
- GLvisual *visual,
- DFBSurfacePixelFormat format,
- IDirectFBGL_data *data )
+directfbgl_create_context( GLcontext *context,
+ GLframebuffer *framebuffer,
+ GLvisual *visual,
+ IDirectFBGL_data *data )
{
struct dd_function_table functions;
@@ -800,7 +799,7 @@ directfbgl_create_context( GLcontext *context,
data->render.Delete = dfbDeleteRenderbuffer;
data->render.AllocStorage = dfbRenderbufferStorage;
- switch (format) {
+ switch (data->format) {
case DSPF_RGB332:
data->render.GetRow = get_row_RGB332;
data->render.GetValues = get_values_RGB332;
@@ -887,6 +886,9 @@ directfbgl_create_context( GLcontext *context,
return false;
}
+ data->render.Width = data->width;
+ data->render.Height = data->height;
+
_mesa_add_renderbuffer( framebuffer, BUFFER_FRONT_LEFT, &data->render );
_mesa_add_soft_renderbuffers( framebuffer,
@@ -908,8 +910,11 @@ static void
directfbgl_destroy_context( GLcontext *context,
GLframebuffer *framebuffer )
{
- _mesa_free_framebuffer_data( framebuffer );
- _mesa_notifyDestroy( context );
+ _swsetup_DestroyContext( context );
+ _swrast_DestroyContext( context );
+ _tnl_DestroyContext( context );
+ _vbo_DestroyContext( context );
+ //_mesa_free_framebuffer_data( framebuffer );
_mesa_free_context_data( context );
}
diff --git a/src/mesa/drivers/dri/Makefile b/src/mesa/drivers/dri/Makefile
index 4abcc16c1bc..f466ce6c3cc 100644
--- a/src/mesa/drivers/dri/Makefile
+++ b/src/mesa/drivers/dri/Makefile
@@ -32,7 +32,7 @@ install:
clean:
@for dir in $(DRI_DIRS) ; do \
if [ -d $$dir ] ; then \
- (cd $$dir && $(MAKE) clean ; \
+ (cd $$dir && $(MAKE) clean) ; \
fi \
done
-rm -f common/*.o
diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c
index 07ac4c7cd5f..dd52f7e9151 100644
--- a/src/mesa/drivers/dri/common/dri_util.c
+++ b/src/mesa/drivers/dri/common/dri_util.c
@@ -995,6 +995,9 @@ __driUtilCreateNewScreen(__DRInativeDisplay *dpy, int scrn, __DRIscreen *psc,
psc->getMSC = driGetMSC;
psc->createNewContext = driCreateNewContext;
+ if (internal_api_version >= 20070121)
+ psc->setTexOffset = psp->DriverAPI.setTexOffset;
+
if ( (psp->DriverAPI.InitDriver != NULL)
&& !(*psp->DriverAPI.InitDriver)(psp) ) {
_mesa_free( psp );
diff --git a/src/mesa/drivers/dri/common/dri_util.h b/src/mesa/drivers/dri/common/dri_util.h
index 8639535abb2..539d28d1149 100644
--- a/src/mesa/drivers/dri/common/dri_util.h
+++ b/src/mesa/drivers/dri/common/dri_util.h
@@ -189,6 +189,12 @@ struct __DriverAPIRec {
/*@}*/
void (*CopySubBuffer)(__DRIdrawablePrivate *driDrawPriv,
int x, int y, int w, int h);
+
+ /**
+ * See corresponding field in \c __DRIscreenRec.
+ */
+ void (*setTexOffset)(__DRIcontext *pDRICtx, GLint texname,
+ unsigned long long offset, GLint depth, GLuint pitch);
};
diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h
index c7984964255..bf103a3931f 100644
--- a/src/mesa/drivers/dri/common/extension_helper.h
+++ b/src/mesa/drivers/dri/common/extension_helper.h
@@ -440,6 +440,13 @@ static const char Color4ubVertex3fvSUN_names[] =
"";
#endif
+#if defined(need_GL_EXT_texture_array)
+static const char FramebufferTextureLayerEXT_names[] =
+ "iiiii\0" /* Parameter signature */
+ "glFramebufferTextureLayerEXT\0"
+ "";
+#endif
+
#if defined(need_GL_SGIX_list_priority)
static const char GetListParameterivSGIX_names[] =
"iip\0" /* Parameter signature */
@@ -1471,9 +1478,10 @@ static const char ImageTransformParameterfvHP_names[] =
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4ivARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib4iv\0"
"glVertexAttrib4ivARB\0"
"";
#endif
@@ -1579,9 +1587,10 @@ static const char PixelTransformParameterfvEXT_names[] =
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4bvARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib4bv\0"
"glVertexAttrib4bvARB\0"
"";
#endif
@@ -2384,9 +2393,10 @@ static const char GetAttribLocationARB_names[] =
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4ubvARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib4ubv\0"
"glVertexAttrib4ubvARB\0"
"";
#endif
@@ -2903,9 +2913,10 @@ static const char ReplacementCodeuiColor4ubVertex3fSUN_names[] =
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4usvARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib4usv\0"
"glVertexAttrib4usvARB\0"
"";
#endif
@@ -4386,9 +4397,10 @@ static const char WindowPos4iMESA_names[] =
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4uivARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib4uiv\0"
"glVertexAttrib4uivARB\0"
"";
#endif
@@ -5479,6 +5491,13 @@ static const struct dri_extension_function GL_EXT_texture3D_functions[] = {
};
#endif
+#if defined(need_GL_EXT_texture_array)
+static const struct dri_extension_function GL_EXT_texture_array_functions[] = {
+ { FramebufferTextureLayerEXT_names, FramebufferTextureLayerEXT_remap_index, -1 },
+ { NULL, 0, 0 }
+};
+#endif
+
#if defined(need_GL_EXT_texture_object)
static const struct dri_extension_function GL_EXT_texture_object_functions[] = {
{ PrioritizeTextures_names, -1, 331 },
@@ -6243,6 +6262,8 @@ static const struct dri_extension_function GL_VERSION_2_0_functions[] = {
{ GetVertexAttribivARB_names, GetVertexAttribivARB_remap_index, -1 },
{ CreateProgram_names, CreateProgram_remap_index, -1 },
{ StencilFuncSeparate_names, StencilFuncSeparate_remap_index, -1 },
+ { VertexAttrib4ivARB_names, VertexAttrib4ivARB_remap_index, -1 },
+ { VertexAttrib4bvARB_names, VertexAttrib4bvARB_remap_index, -1 },
{ VertexAttrib3dARB_names, VertexAttrib3dARB_remap_index, -1 },
{ VertexAttrib4fARB_names, VertexAttrib4fARB_remap_index, -1 },
{ VertexAttrib4fvARB_names, VertexAttrib4fvARB_remap_index, -1 },
@@ -6256,6 +6277,7 @@ static const struct dri_extension_function GL_VERSION_2_0_functions[] = {
{ VertexAttrib1dvARB_names, VertexAttrib1dvARB_remap_index, -1 },
{ GetVertexAttribfvARB_names, GetVertexAttribfvARB_remap_index, -1 },
{ GetAttribLocationARB_names, GetAttribLocationARB_remap_index, -1 },
+ { VertexAttrib4ubvARB_names, VertexAttrib4ubvARB_remap_index, -1 },
{ Uniform3ivARB_names, Uniform3ivARB_remap_index, -1 },
{ VertexAttrib4sARB_names, VertexAttrib4sARB_remap_index, -1 },
{ VertexAttrib2dvARB_names, VertexAttrib2dvARB_remap_index, -1 },
@@ -6268,6 +6290,7 @@ static const struct dri_extension_function GL_VERSION_2_0_functions[] = {
{ VertexAttrib4NuivARB_names, VertexAttrib4NuivARB_remap_index, -1 },
{ Uniform4fARB_names, Uniform4fARB_remap_index, -1 },
{ VertexAttrib1dARB_names, VertexAttrib1dARB_remap_index, -1 },
+ { VertexAttrib4usvARB_names, VertexAttrib4usvARB_remap_index, -1 },
{ LinkProgramARB_names, LinkProgramARB_remap_index, -1 },
{ ShaderSourceARB_names, ShaderSourceARB_remap_index, -1 },
{ VertexAttrib3svARB_names, VertexAttrib3svARB_remap_index, -1 },
@@ -6297,6 +6320,7 @@ static const struct dri_extension_function GL_VERSION_2_0_functions[] = {
{ DrawBuffersARB_names, DrawBuffersARB_remap_index, -1 },
{ Uniform1fvARB_names, Uniform1fvARB_remap_index, -1 },
{ EnableVertexAttribArrayARB_names, EnableVertexAttribArrayARB_remap_index, -1 },
+ { VertexAttrib4uivARB_names, VertexAttrib4uivARB_remap_index, -1 },
{ VertexAttrib4svARB_names, VertexAttrib4svARB_remap_index, -1 },
{ GetShaderiv_names, GetShaderiv_remap_index, -1 },
{ VertexAttrib2svARB_names, VertexAttrib2svARB_remap_index, -1 },
diff --git a/src/mesa/drivers/dri/ffb/ffb_tris.c b/src/mesa/drivers/dri/ffb/ffb_tris.c
index ca0e514dc0e..9fae8c8283e 100644
--- a/src/mesa/drivers/dri/ffb/ffb_tris.c
+++ b/src/mesa/drivers/dri/ffb/ffb_tris.c
@@ -138,10 +138,10 @@ static void ffb_translate_vertex(GLcontext *ctx, const ffb_vertex *src,
const GLfloat ty = m[13];
const GLfloat tz = m[14];
- dst->win[0] = sx * src->x + tx;
- dst->win[1] = sy * src->y + ty;
- dst->win[2] = sz * src->z + tz;
- dst->win[3] = 1.0;
+ dst->attrib[FRAG_ATTRIB_WPOS][0] = sx * src->x + tx;
+ dst->attrib[FRAG_ATTRIB_WPOS][1] = sy * src->y + ty;
+ dst->attrib[FRAG_ATTRIB_WPOS][2] = sz * src->z + tz;
+ dst->attrib[FRAG_ATTRIB_WPOS][3] = 1.0;
dst->color[0] = FFB_UBYTE_FROM_COLOR(src->color[0].red);
dst->color[1] = FFB_UBYTE_FROM_COLOR(src->color[0].green);
diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c
index 95125190108..f7980201f9a 100644
--- a/src/mesa/drivers/dri/i915/i830_state.c
+++ b/src/mesa/drivers/dri/i915/i830_state.c
@@ -34,6 +34,8 @@
#include "texmem.h"
+#include "drivers/common/driverfuncs.h"
+
#include "intel_screen.h"
#include "intel_batchbuffer.h"
@@ -1074,7 +1076,7 @@ void i830InitState( i830ContextPtr i830 )
i830_init_packets( i830 );
- intelInitState( ctx );
+ _mesa_init_driver_state(ctx);
memcpy( &i830->initial, &i830->state, sizeof(i830->state) );
@@ -1085,8 +1087,3 @@ void i830InitState( i830ContextPtr i830 )
I830_UPLOAD_CTX |
I830_UPLOAD_BUFFERS);
}
-
-
-
-
-
diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c
index a28c8bb6fc2..702b8788282 100644
--- a/src/mesa/drivers/dri/i915/i915_fragprog.c
+++ b/src/mesa/drivers/dri/i915/i915_fragprog.c
@@ -857,11 +857,6 @@ static void i915BindProgram( GLcontext *ctx,
assert(p->on_hardware == 0);
assert(p->params_uptodate == 0);
- /* Hack: make sure fog is correctly enabled according to this
- * fragment program's fog options.
- */
- ctx->Driver.Enable( ctx, GL_FRAGMENT_PROGRAM_ARB,
- ctx->FragmentProgram.Enabled );
}
}
@@ -935,9 +930,6 @@ static void i915ProgramStringNotify( GLcontext *ctx,
/* Hack: make sure fog is correctly enabled according to this
* fragment program's fog options.
*/
- ctx->Driver.Enable( ctx, GL_FRAGMENT_PROGRAM_ARB,
- ctx->FragmentProgram.Enabled );
-
if (p->FragProg.FogOption) {
/* add extra instructions to do fog, then turn off FogOption field */
_mesa_append_fog_code(ctx, &p->FragProg);
diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c
index 0d5ca32969a..1c4ec747558 100644
--- a/src/mesa/drivers/dri/i915/i915_state.c
+++ b/src/mesa/drivers/dri/i915/i915_state.c
@@ -36,6 +36,8 @@
#include "texmem.h"
+#include "drivers/common/driverfuncs.h"
+
#include "intel_screen.h"
#include "intel_batchbuffer.h"
@@ -961,15 +963,8 @@ void i915InitState( i915ContextPtr i915 )
i915_init_packets( i915 );
- intelInitState( ctx );
+ _mesa_init_driver_state(ctx);
memcpy( &i915->initial, &i915->state, sizeof(i915->state) );
i915->current = &i915->state;
}
-
-
-
-
-
-
-
diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c
index 3b639e71443..a19d4b65840 100644
--- a/src/mesa/drivers/dri/i915/i915_texstate.c
+++ b/src/mesa/drivers/dri/i915/i915_texstate.c
@@ -172,12 +172,8 @@ static void i915LayoutTextureImages( i915ContextPtr i915,
t->intel.image[0][i].offset = total_height * pitch;
t->intel.image[0][i].internalFormat = baseImage->_BaseFormat;
- if (t->intel.image[0][i].image->IsCompressed)
- {
- if (t->intel.image[0][i].image->Height > 4)
- total_height += t->intel.image[0][i].image->Height/4;
- else
- total_height += 1;
+ if (t->intel.image[0][i].image->IsCompressed) {
+ total_height += (t->intel.image[0][i].image->Height + 3) / 4;
}
else
total_height += MAX2(2, t->intel.image[0][i].image->Height);
@@ -495,12 +491,19 @@ static void i915SetTexImages( i915ContextPtr i915,
abort();
}
-
- if (i915->intel.intelScreen->deviceID == PCI_CHIP_I945_G ||
- i915->intel.intelScreen->deviceID == PCI_CHIP_I945_GM)
- i945LayoutTextureImages( i915, tObj );
- else
- i915LayoutTextureImages( i915, tObj );
+ switch (i915->intel.intelScreen->deviceID) {
+ case PCI_CHIP_I945_G:
+ case PCI_CHIP_I945_GM:
+ case PCI_CHIP_I945_GME:
+ case PCI_CHIP_G33_G:
+ case PCI_CHIP_Q33_G:
+ case PCI_CHIP_Q35_G:
+ i945LayoutTextureImages( i915, tObj );
+ break;
+ default:
+ i915LayoutTextureImages( i915, tObj );
+ break;
+ }
t->Setup[I915_TEXREG_MS3] =
(((tObj->Image[0][t->intel.base.firstLevel]->Height - 1) << MS3_HEIGHT_SHIFT) |
diff --git a/src/mesa/drivers/dri/i915/intel_context.c b/src/mesa/drivers/dri/i915/intel_context.c
index e1e7cdb7233..11c23f24a1b 100644
--- a/src/mesa/drivers/dri/i915/intel_context.c
+++ b/src/mesa/drivers/dri/i915/intel_context.c
@@ -123,6 +123,14 @@ const GLubyte *intelGetString( GLcontext *ctx, GLenum name )
chipset = "Intel(R) 945G"; break;
case PCI_CHIP_I945_GM:
chipset = "Intel(R) 945GM"; break;
+ case PCI_CHIP_I945_GME:
+ chipset = "Intel(R) 945GME"; break;
+ case PCI_CHIP_G33_G:
+ chipset = "Intel(R) G33"; break;
+ case PCI_CHIP_Q35_G:
+ chipset = "Intel(R) Q35"; break;
+ case PCI_CHIP_Q33_G:
+ chipset = "Intel(R) Q33"; break;
default:
chipset = "Unknown Intel Chipset"; break;
}
@@ -766,98 +774,3 @@ void intelCopySubBuffer( __DRIdrawablePrivate *dPriv,
fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__);
}
}
-
-void intelInitState( GLcontext *ctx )
-{
- /* Mesa should do this for us:
- */
- ctx->Driver.AlphaFunc( ctx,
- ctx->Color.AlphaFunc,
- ctx->Color.AlphaRef);
-
- ctx->Driver.BlendColor( ctx,
- ctx->Color.BlendColor );
-
- ctx->Driver.BlendEquationSeparate( ctx,
- ctx->Color.BlendEquationRGB,
- ctx->Color.BlendEquationA);
-
- ctx->Driver.BlendFuncSeparate( ctx,
- ctx->Color.BlendSrcRGB,
- ctx->Color.BlendDstRGB,
- ctx->Color.BlendSrcA,
- ctx->Color.BlendDstA);
-
- ctx->Driver.ColorMask( ctx,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP]);
-
- ctx->Driver.CullFace( ctx, ctx->Polygon.CullFaceMode );
- ctx->Driver.DepthFunc( ctx, ctx->Depth.Func );
- ctx->Driver.DepthMask( ctx, ctx->Depth.Mask );
-
- ctx->Driver.Enable( ctx, GL_ALPHA_TEST, ctx->Color.AlphaEnabled );
- ctx->Driver.Enable( ctx, GL_BLEND, ctx->Color.BlendEnabled );
- ctx->Driver.Enable( ctx, GL_COLOR_LOGIC_OP, ctx->Color.ColorLogicOpEnabled );
- ctx->Driver.Enable( ctx, GL_COLOR_SUM, ctx->Fog.ColorSumEnabled );
- ctx->Driver.Enable( ctx, GL_CULL_FACE, ctx->Polygon.CullFlag );
- ctx->Driver.Enable( ctx, GL_DEPTH_TEST, ctx->Depth.Test );
- ctx->Driver.Enable( ctx, GL_DITHER, ctx->Color.DitherFlag );
- ctx->Driver.Enable( ctx, GL_FOG, ctx->Fog.Enabled );
- ctx->Driver.Enable( ctx, GL_LIGHTING, ctx->Light.Enabled );
- ctx->Driver.Enable( ctx, GL_LINE_SMOOTH, ctx->Line.SmoothFlag );
- ctx->Driver.Enable( ctx, GL_POLYGON_STIPPLE, ctx->Polygon.StippleFlag );
- ctx->Driver.Enable( ctx, GL_SCISSOR_TEST, ctx->Scissor.Enabled );
- ctx->Driver.Enable( ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled );
- ctx->Driver.Enable( ctx, GL_TEXTURE_1D, GL_FALSE );
- ctx->Driver.Enable( ctx, GL_TEXTURE_2D, GL_FALSE );
- ctx->Driver.Enable( ctx, GL_TEXTURE_RECTANGLE_NV, GL_FALSE );
- ctx->Driver.Enable( ctx, GL_TEXTURE_3D, GL_FALSE );
- ctx->Driver.Enable( ctx, GL_TEXTURE_CUBE_MAP, GL_FALSE );
-
- ctx->Driver.Fogfv( ctx, GL_FOG_COLOR, ctx->Fog.Color );
- ctx->Driver.Fogfv( ctx, GL_FOG_MODE, 0 );
- ctx->Driver.Fogfv( ctx, GL_FOG_DENSITY, &ctx->Fog.Density );
- ctx->Driver.Fogfv( ctx, GL_FOG_START, &ctx->Fog.Start );
- ctx->Driver.Fogfv( ctx, GL_FOG_END, &ctx->Fog.End );
-
- ctx->Driver.FrontFace( ctx, ctx->Polygon.FrontFace );
-
- {
- GLfloat f = (GLfloat)ctx->Light.Model.ColorControl;
- ctx->Driver.LightModelfv( ctx, GL_LIGHT_MODEL_COLOR_CONTROL, &f );
- }
-
- ctx->Driver.LineWidth( ctx, ctx->Line.Width );
- ctx->Driver.LogicOpcode( ctx, ctx->Color.LogicOp );
- ctx->Driver.PointSize( ctx, ctx->Point.Size );
- ctx->Driver.PolygonStipple( ctx, (const GLubyte *)ctx->PolygonStipple );
- ctx->Driver.Scissor( ctx, ctx->Scissor.X, ctx->Scissor.Y,
- ctx->Scissor.Width, ctx->Scissor.Height );
- ctx->Driver.ShadeModel( ctx, ctx->Light.ShadeModel );
- ctx->Driver.StencilFuncSeparate( ctx, GL_FRONT,
- ctx->Stencil.Function[0],
- ctx->Stencil.Ref[0],
- ctx->Stencil.ValueMask[0] );
- ctx->Driver.StencilFuncSeparate( ctx, GL_BACK,
- ctx->Stencil.Function[1],
- ctx->Stencil.Ref[1],
- ctx->Stencil.ValueMask[1] );
- ctx->Driver.StencilMaskSeparate( ctx, GL_FRONT, ctx->Stencil.WriteMask[0] );
- ctx->Driver.StencilMaskSeparate( ctx, GL_BACK, ctx->Stencil.WriteMask[1] );
- ctx->Driver.StencilOpSeparate( ctx, GL_FRONT,
- ctx->Stencil.FailFunc[0],
- ctx->Stencil.ZFailFunc[0],
- ctx->Stencil.ZPassFunc[0]);
- ctx->Driver.StencilOpSeparate( ctx, GL_BACK,
- ctx->Stencil.FailFunc[1],
- ctx->Stencil.ZFailFunc[1],
- ctx->Stencil.ZPassFunc[1]);
-
-
- ctx->Driver.DrawBuffer( ctx, ctx->Color.DrawBuffer[0] );
-}
-
-
diff --git a/src/mesa/drivers/dri/i915/intel_context.h b/src/mesa/drivers/dri/i915/intel_context.h
index 05195e76d65..3b50107d73f 100644
--- a/src/mesa/drivers/dri/i915/intel_context.h
+++ b/src/mesa/drivers/dri/i915/intel_context.h
@@ -454,6 +454,10 @@ extern int INTEL_DEBUG;
#define PCI_CHIP_I915_GM 0x2592
#define PCI_CHIP_I945_G 0x2772
#define PCI_CHIP_I945_GM 0x27A2
+#define PCI_CHIP_I945_GME 0x27AE
+#define PCI_CHIP_G33_G 0x29C2
+#define PCI_CHIP_Q35_G 0x29B2
+#define PCI_CHIP_Q33_G 0x29D2
/* ================================================================
@@ -473,7 +477,6 @@ extern void intelSetBackClipRects(intelContextPtr intel);
extern void intelSetFrontClipRects(intelContextPtr intel);
extern void intelWindowMoved( intelContextPtr intel );
-extern void intelInitState( GLcontext *ctx );
extern const GLubyte *intelGetString( GLcontext *ctx, GLenum name );
diff --git a/src/mesa/drivers/dri/i915/intel_pixel.c b/src/mesa/drivers/dri/i915/intel_pixel.c
index 535cbfcb26e..d175870a0c5 100644
--- a/src/mesa/drivers/dri/i915/intel_pixel.c
+++ b/src/mesa/drivers/dri/i915/intel_pixel.c
@@ -439,10 +439,26 @@ intelDrawPixels( GLcontext *ctx,
if (INTEL_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s\n", __FUNCTION__);
- if (!intelTryDrawPixels( ctx, x, y, width, height, format, type,
- unpack, pixels ))
+ if (intelTryDrawPixels( ctx, x, y, width, height, format, type,
+ unpack, pixels ))
+ return;
+
+ if (ctx->FragmentProgram._Current == ctx->FragmentProgram._TexEnvProgram) {
+ /*
+ * We don't want the i915 texenv program to be applied to DrawPixels.
+ * This is really just a performance optimization (mesa will other-
+ * wise happily run the fragment program on each pixel in the image).
+ */
+ struct gl_fragment_program *fpSave = ctx->FragmentProgram._Current;
+ ctx->FragmentProgram._Current = NULL;
+ _swrast_DrawPixels( ctx, x, y, width, height, format, type,
+ unpack, pixels );
+ ctx->FragmentProgram._Current = fpSave;
+ }
+ else {
_swrast_DrawPixels( ctx, x, y, width, height, format, type,
- unpack, pixels );
+ unpack, pixels );
+ }
}
diff --git a/src/mesa/drivers/dri/i915/intel_screen.c b/src/mesa/drivers/dri/i915/intel_screen.c
index 67e176a1c6f..ca8610b4965 100644
--- a/src/mesa/drivers/dri/i915/intel_screen.c
+++ b/src/mesa/drivers/dri/i915/intel_screen.c
@@ -514,6 +514,10 @@ static GLboolean intelCreateContext( const __GLcontextModes *mesaVis,
case PCI_CHIP_I915_GM:
case PCI_CHIP_I945_G:
case PCI_CHIP_I945_GM:
+ case PCI_CHIP_I945_GME:
+ case PCI_CHIP_G33_G:
+ case PCI_CHIP_Q35_G:
+ case PCI_CHIP_Q33_G:
return i915CreateContext( mesaVis, driContextPriv,
sharedContextPrivate );
diff --git a/src/mesa/drivers/dri/i915/intel_tex.c b/src/mesa/drivers/dri/i915/intel_tex.c
index 6012d3e7999..5bd280652af 100644
--- a/src/mesa/drivers/dri/i915/intel_tex.c
+++ b/src/mesa/drivers/dri/i915/intel_tex.c
@@ -634,18 +634,12 @@ static void intelUploadTexImage( intelContextPtr intel,
image->Height);
}
else if (image->IsCompressed) {
- GLuint row_len = image->Width * 2;
+ GLuint row_len = 0;
GLubyte *dst = (GLubyte *)(t->BufAddr + offset);
GLubyte *src = (GLubyte *)image->Data;
GLuint j;
- if (INTEL_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr,
- "Upload image %dx%dx%d offset %xm row_len %x "
- "pitch %x depth_pitch %x\n",
- image->Width, image->Height, image->Depth, offset,
- row_len, t->Pitch, t->depth_pitch);
-
+ /* must always copy whole blocks (8/16 bytes) */
switch (image->InternalFormat) {
case GL_COMPRESSED_RGB_FXT1_3DFX:
case GL_COMPRESSED_RGBA_FXT1_3DFX:
@@ -653,29 +647,41 @@ static void intelUploadTexImage( intelContextPtr intel,
case GL_RGB4_S3TC:
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- for (j = 0 ; j < image->Height/4 ; j++, dst += (t->Pitch)) {
- __memcpy(dst, src, row_len );
- src += row_len;
- }
+ row_len = (image->Width * 2 + 7) & ~7;
break;
case GL_RGBA_S3TC:
case GL_RGBA4_S3TC:
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- for (j = 0 ; j < image->Height/4 ; j++, dst += (t->Pitch)) {
- __memcpy(dst, src, (image->Width*4) );
- src += image->Width*4;
- }
+ row_len = (image->Width * 4 + 15) & ~15;
break;
default:
fprintf(stderr,"Internal Compressed format not supported %d\n", image->InternalFormat);
break;
}
+
+ if (INTEL_DEBUG & DEBUG_TEXTURE)
+ fprintf(stderr,
+ "Upload image %dx%dx%d offset %xm row_len %x "
+ "pitch %x depth_pitch %x\n",
+ image->Width, image->Height, image->Depth, offset,
+ row_len, t->Pitch, t->depth_pitch);
+
+ if (row_len) {
+ for (j = 0 ; j < (image->Height + 3)/4 ; j++, dst += (t->Pitch)) {
+ __memcpy(dst, src, row_len );
+ src += row_len;
+ }
+ }
}
/* Time for another vtbl entry:
*/
else if (intel->intelScreen->deviceID == PCI_CHIP_I945_G ||
- intel->intelScreen->deviceID == PCI_CHIP_I945_GM) {
+ intel->intelScreen->deviceID == PCI_CHIP_I945_GM ||
+ intel->intelScreen->deviceID == PCI_CHIP_I945_GME ||
+ intel->intelScreen->deviceID == PCI_CHIP_G33_G ||
+ intel->intelScreen->deviceID == PCI_CHIP_Q33_G ||
+ intel->intelScreen->deviceID == PCI_CHIP_Q35_G) {
GLuint row_len = image->Width * image->TexFormat->TexelBytes;
GLubyte *dst = (GLubyte *)(t->BufAddr + offset);
GLubyte *src = (GLubyte *)image->Data;
diff --git a/src/mesa/drivers/dri/i915tex/i830_reg.h b/src/mesa/drivers/dri/i915tex/i830_reg.h
index 24ac5245005..41280bca7ce 100644
--- a/src/mesa/drivers/dri/i915tex/i830_reg.h
+++ b/src/mesa/drivers/dri/i915tex/i830_reg.h
@@ -575,6 +575,7 @@
#define MT_16BIT_DIB_RGB565_8888 (7<<3)
#define MT_32BIT_ARGB8888 (0<<3) /* SURFACE_32BIT */
#define MT_32BIT_ABGR8888 (1<<3)
+#define MT_32BIT_XRGB8888 (2<<3) /* XXX: Guess from i915_reg.h */
#define MT_32BIT_BUMP_XLDVDU_8888 (6<<3)
#define MT_32BIT_DIB_8888 (7<<3)
#define MT_411_YUV411 (0<<3) /* SURFACE_411 */
diff --git a/src/mesa/drivers/dri/i915tex/i830_state.c b/src/mesa/drivers/dri/i915tex/i830_state.c
index 812daa65246..3c149e69055 100644
--- a/src/mesa/drivers/dri/i915tex/i830_state.c
+++ b/src/mesa/drivers/dri/i915tex/i830_state.c
@@ -34,6 +34,8 @@
#include "texmem.h"
+#include "drivers/common/driverfuncs.h"
+
#include "intel_screen.h"
#include "intel_batchbuffer.h"
#include "intel_fbo.h"
@@ -1101,7 +1103,7 @@ i830InitState(struct i830_context *i830)
i830_init_packets(i830);
- intelInitState(ctx);
+ _mesa_init_driver_state(ctx);
memcpy(&i830->initial, &i830->state, sizeof(i830->state));
diff --git a/src/mesa/drivers/dri/i915tex/i830_texstate.c b/src/mesa/drivers/dri/i915tex/i830_texstate.c
index e3f34e3944a..0d3f053226f 100644
--- a/src/mesa/drivers/dri/i915tex/i830_texstate.c
+++ b/src/mesa/drivers/dri/i915tex/i830_texstate.c
@@ -117,7 +117,7 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
struct intel_texture_object *intelObj = intel_texture_object(tObj);
struct gl_texture_image *firstImage;
- GLuint *state = i830->state.Tex[unit];
+ GLuint *state = i830->state.Tex[unit], format, pitch;
memset(state, 0, sizeof(state));
@@ -128,7 +128,7 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
i830->state.tex_buffer[unit] = NULL;
}
- if (!intel_finalize_mipmap_tree(intel, unit))
+ if (!intelObj->imageOverride && !intel_finalize_mipmap_tree(intel, unit))
return GL_FALSE;
/* Get first image here, since intelObj->firstLevel will get set in
@@ -136,11 +136,34 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
*/
firstImage = tObj->Image[0][intelObj->firstLevel];
- i830->state.tex_buffer[unit] = driBOReference(intelObj->mt->region->buffer);
- i830->state.tex_offset[unit] = intel_miptree_image_offset(intelObj->mt, 0,
- intelObj->
- firstLevel);
+ if (intelObj->imageOverride) {
+ i830->state.tex_buffer[unit] = NULL;
+ i830->state.tex_offset[unit] = intelObj->textureOffset;
+ switch (intelObj->depthOverride) {
+ case 32:
+ format = MAPSURF_32BIT | MT_32BIT_ARGB8888;
+ break;
+ case 24:
+ default:
+ format = MAPSURF_32BIT | MT_32BIT_XRGB8888;
+ break;
+ case 16:
+ format = MAPSURF_16BIT | MT_16BIT_RGB565;
+ break;
+ }
+
+ pitch = intelObj->pitchOverride;
+ } else {
+ i830->state.tex_buffer[unit] = driBOReference(intelObj->mt->region->
+ buffer);
+ i830->state.tex_offset[unit] = intel_miptree_image_offset(intelObj->mt,
+ 0, intelObj->
+ firstLevel);
+
+ format = translate_texture_format(firstImage->TexFormat->MesaFormat);
+ pitch = intelObj->mt->pitch * intelObj->mt->cpp;
+ }
state[I830_TEXREG_TM0LI] = (_3DSTATE_LOAD_STATE_IMMEDIATE_2 |
(LOAD_TEXTURE_MAP0 << unit) | 4);
@@ -151,12 +174,10 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
state[I830_TEXREG_TM0S1] =
(((firstImage->Height - 1) << TM0S1_HEIGHT_SHIFT) |
- ((firstImage->Width - 1) << TM0S1_WIDTH_SHIFT) |
- translate_texture_format(firstImage->TexFormat->MesaFormat));
+ ((firstImage->Width - 1) << TM0S1_WIDTH_SHIFT) | format);
state[I830_TEXREG_TM0S2] =
- (((((intelObj->mt->pitch * intelObj->mt->cpp) / 4) -
- 1) << TM0S2_PITCH_SHIFT) | TM0S2_CUBE_FACE_ENA_MASK);
+ ((((pitch / 4) - 1) << TM0S2_PITCH_SHIFT) | TM0S2_CUBE_FACE_ENA_MASK);
{
if (tObj->Target == GL_TEXTURE_CUBE_MAP)
diff --git a/src/mesa/drivers/dri/i915tex/i830_vtbl.c b/src/mesa/drivers/dri/i915tex/i830_vtbl.c
index dd0670dec37..e432648ada0 100644
--- a/src/mesa/drivers/dri/i915tex/i830_vtbl.c
+++ b/src/mesa/drivers/dri/i915tex/i830_vtbl.c
@@ -490,11 +490,13 @@ i830_emit_state(struct intel_context *intel)
DRM_BO_MASK_MEM | DRM_BO_FLAG_READ,
state->tex_offset[i] | TM0S0_USE_FENCE);
}
- else {
- assert(i == 0);
- assert(state == &i830->meta);
- OUT_BATCH(0);
- }
+ else if (state == &i830->meta) {
+ assert(i == 0);
+ OUT_BATCH(0);
+ }
+ else {
+ OUT_BATCH(state->tex_offset[i]);
+ }
OUT_BATCH(state->Tex[i][I830_TEXREG_TM0S1]);
OUT_BATCH(state->Tex[i][I830_TEXREG_TM0S2]);
diff --git a/src/mesa/drivers/dri/i915tex/i915_fragprog.c b/src/mesa/drivers/dri/i915tex/i915_fragprog.c
index cbea6092a81..a4b22a0c32c 100644
--- a/src/mesa/drivers/dri/i915tex/i915_fragprog.c
+++ b/src/mesa/drivers/dri/i915tex/i915_fragprog.c
@@ -849,11 +849,6 @@ i915BindProgram(GLcontext * ctx, GLenum target, struct gl_program *prog)
assert(p->on_hardware == 0);
assert(p->params_uptodate == 0);
- /* Hack: make sure fog is correctly enabled according to this
- * fragment program's fog options.
- */
- ctx->Driver.Enable(ctx, GL_FRAGMENT_PROGRAM_ARB,
- ctx->FragmentProgram.Enabled);
}
}
@@ -926,9 +921,6 @@ i915ProgramStringNotify(GLcontext * ctx,
/* Hack: make sure fog is correctly enabled according to this
* fragment program's fog options.
*/
- ctx->Driver.Enable(ctx, GL_FRAGMENT_PROGRAM_ARB,
- ctx->FragmentProgram.Enabled);
-
if (p->FragProg.FogOption) {
/* add extra instructions to do fog, then turn off FogOption field */
_mesa_append_fog_code(ctx, &p->FragProg);
diff --git a/src/mesa/drivers/dri/i915tex/i915_state.c b/src/mesa/drivers/dri/i915tex/i915_state.c
index d3217fa0caa..e5d8d279936 100644
--- a/src/mesa/drivers/dri/i915tex/i915_state.c
+++ b/src/mesa/drivers/dri/i915tex/i915_state.c
@@ -36,6 +36,8 @@
#include "texmem.h"
+#include "drivers/common/driverfuncs.h"
+
#include "intel_fbo.h"
#include "intel_screen.h"
#include "intel_batchbuffer.h"
@@ -1005,7 +1007,7 @@ i915InitState(struct i915_context *i915)
i915_init_packets(i915);
- intelInitState(ctx);
+ _mesa_init_driver_state(ctx);
memcpy(&i915->initial, &i915->state, sizeof(i915->state));
i915->current = &i915->state;
diff --git a/src/mesa/drivers/dri/i915tex/i915_tex_layout.c b/src/mesa/drivers/dri/i915tex/i915_tex_layout.c
index 2e1600cfdfa..7b761a7b221 100644
--- a/src/mesa/drivers/dri/i915tex/i915_tex_layout.c
+++ b/src/mesa/drivers/dri/i915tex/i915_tex_layout.c
@@ -113,7 +113,7 @@ i915_miptree_layout(struct intel_mipmap_tree * mt)
*/
for (level = mt->first_level; level <= MAX2(8, mt->last_level);
level++) {
- intel_miptree_set_level_info(mt, level, 1, 0, mt->total_height,
+ intel_miptree_set_level_info(mt, level, depth, 0, mt->total_height,
width, height, depth);
@@ -161,11 +161,9 @@ i915_miptree_layout(struct intel_mipmap_tree * mt)
if (mt->compressed)
img_height = MAX2(1, height / 4);
else
- img_height = MAX2(2, height);
+ img_height = (MAX2(2, height) + 1) & ~1;
mt->total_height += img_height;
- mt->total_height += 1;
- mt->total_height &= ~1;
width = minify(width);
height = minify(height);
diff --git a/src/mesa/drivers/dri/i915tex/i915_texstate.c b/src/mesa/drivers/dri/i915tex/i915_texstate.c
index e0ecdfde24a..3d68187cf88 100644
--- a/src/mesa/drivers/dri/i915tex/i915_texstate.c
+++ b/src/mesa/drivers/dri/i915tex/i915_texstate.c
@@ -122,7 +122,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
struct intel_texture_object *intelObj = intel_texture_object(tObj);
struct gl_texture_image *firstImage;
- GLuint *state = i915->state.Tex[unit];
+ GLuint *state = i915->state.Tex[unit], format, pitch;
memset(state, 0, sizeof(state));
@@ -133,7 +133,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
i915->state.tex_buffer[unit] = NULL;
}
- if (!intel_finalize_mipmap_tree(intel, unit))
+ if (!intelObj->imageOverride && !intel_finalize_mipmap_tree(intel, unit))
return GL_FALSE;
/* Get first image here, since intelObj->firstLevel will get set in
@@ -141,24 +141,45 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
*/
firstImage = tObj->Image[0][intelObj->firstLevel];
- i915->state.tex_buffer[unit] = driBOReference(intelObj->mt->region->buffer);
- i915->state.tex_offset[unit] = intel_miptree_image_offset(intelObj->mt, 0,
- intelObj->
- firstLevel);
+ if (intelObj->imageOverride) {
+ i915->state.tex_buffer[unit] = NULL;
+ i915->state.tex_offset[unit] = intelObj->textureOffset;
+
+ switch (intelObj->depthOverride) {
+ case 32:
+ format = MAPSURF_32BIT | MT_32BIT_ARGB8888;
+ break;
+ case 24:
+ default:
+ format = MAPSURF_32BIT | MT_32BIT_XRGB8888;
+ break;
+ case 16:
+ format = MAPSURF_16BIT | MT_16BIT_RGB565;
+ break;
+ }
+
+ pitch = intelObj->pitchOverride;
+ } else {
+ i915->state.tex_buffer[unit] = driBOReference(intelObj->mt->region->
+ buffer);
+ i915->state.tex_offset[unit] = intel_miptree_image_offset(intelObj->mt,
+ 0, intelObj->
+ firstLevel);
+
+ format = translate_texture_format(firstImage->TexFormat->MesaFormat);
+ pitch = intelObj->mt->pitch * intelObj->mt->cpp;
+ }
state[I915_TEXREG_MS3] =
(((firstImage->Height - 1) << MS3_HEIGHT_SHIFT) |
- ((firstImage->Width - 1) << MS3_WIDTH_SHIFT) |
- translate_texture_format(firstImage->TexFormat->MesaFormat) |
+ ((firstImage->Width - 1) << MS3_WIDTH_SHIFT) | format |
MS3_USE_FENCE_REGS);
state[I915_TEXREG_MS4] =
- (((((intelObj->mt->pitch * intelObj->mt->cpp) / 4) -
- 1) << MS4_PITCH_SHIFT) | MS4_CUBE_FACE_ENA_MASK |
- ((((intelObj->lastLevel -
- intelObj->firstLevel) *
- 4)) << MS4_MAX_LOD_SHIFT) | ((firstImage->Depth -
- 1) << MS4_VOLUME_DEPTH_SHIFT));
+ ((((pitch / 4) - 1) << MS4_PITCH_SHIFT) | MS4_CUBE_FACE_ENA_MASK |
+ ((((intelObj->lastLevel - intelObj->firstLevel) * 4)) <<
+ MS4_MAX_LOD_SHIFT) | ((firstImage->Depth - 1) <<
+ MS4_VOLUME_DEPTH_SHIFT));
{
diff --git a/src/mesa/drivers/dri/i915tex/i915_vtbl.c b/src/mesa/drivers/dri/i915tex/i915_vtbl.c
index 52db9a95e6b..f80e8d6327f 100644
--- a/src/mesa/drivers/dri/i915tex/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915tex/i915_vtbl.c
@@ -381,11 +381,13 @@ i915_emit_state(struct intel_context *intel)
DRM_BO_MASK_MEM | DRM_BO_FLAG_READ,
state->tex_offset[i]);
}
- else {
+ else if (state == &i915->meta) {
assert(i == 0);
- assert(state == &i915->meta);
OUT_BATCH(0);
}
+ else {
+ OUT_BATCH(state->tex_offset[i]);
+ }
OUT_BATCH(state->Tex[i][I915_TEXREG_MS3]);
OUT_BATCH(state->Tex[i][I915_TEXREG_MS4]);
diff --git a/src/mesa/drivers/dri/i915tex/intel_context.c b/src/mesa/drivers/dri/i915tex/intel_context.c
index c37092337c6..6288bb1cd09 100644
--- a/src/mesa/drivers/dri/i915tex/intel_context.c
+++ b/src/mesa/drivers/dri/i915tex/intel_context.c
@@ -134,6 +134,18 @@ intelGetString(GLcontext * ctx, GLenum name)
case PCI_CHIP_I945_GM:
chipset = "Intel(R) 945GM";
break;
+ case PCI_CHIP_I945_GME:
+ chipset = "Intel(R) 945GME";
+ break;
+ case PCI_CHIP_G33_G:
+ chipset = "Intel(R) G33";
+ break;
+ case PCI_CHIP_Q35_G:
+ chipset = "Intel(R) Q35";
+ break;
+ case PCI_CHIP_Q33_G:
+ chipset = "Intel(R) Q33";
+ break;
default:
chipset = "Unknown Intel Chipset";
break;
diff --git a/src/mesa/drivers/dri/i915tex/intel_context.h b/src/mesa/drivers/dri/i915tex/intel_context.h
index 44c20af7f80..9d060eb866f 100644
--- a/src/mesa/drivers/dri/i915tex/intel_context.h
+++ b/src/mesa/drivers/dri/i915tex/intel_context.h
@@ -92,6 +92,10 @@ struct intel_texture_object
* regions will be copied to this region and the old storage freed.
*/
struct intel_mipmap_tree *mt;
+
+ GLboolean imageOverride;
+ GLint depthOverride;
+ GLuint pitchOverride;
};
@@ -381,6 +385,10 @@ extern int INTEL_DEBUG;
#define PCI_CHIP_I915_GM 0x2592
#define PCI_CHIP_I945_G 0x2772
#define PCI_CHIP_I945_GM 0x27A2
+#define PCI_CHIP_I945_GME 0x27AE
+#define PCI_CHIP_G33_G 0x29C2
+#define PCI_CHIP_Q35_G 0x29B2
+#define PCI_CHIP_Q33_G 0x29D2
/* ================================================================
@@ -395,7 +403,6 @@ extern GLboolean intelInitContext(struct intel_context *intel,
extern void intelGetLock(struct intel_context *intel, GLuint flags);
-extern void intelInitState(GLcontext * ctx);
extern void intelFinish(GLcontext * ctx);
extern void intelFlush(GLcontext * ctx);
diff --git a/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.c b/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.c
index 8e83028b26c..843a78eb82b 100644
--- a/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.c
@@ -79,6 +79,10 @@ intel_miptree_create(struct intel_context *intel,
switch (intel->intelScreen->deviceID) {
case PCI_CHIP_I945_G:
case PCI_CHIP_I945_GM:
+ case PCI_CHIP_I945_GME:
+ case PCI_CHIP_G33_G:
+ case PCI_CHIP_Q33_G:
+ case PCI_CHIP_Q35_G:
ok = i945_miptree_layout(mt);
break;
case PCI_CHIP_I915_G:
diff --git a/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c b/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c
index 10a079896ae..77c67c821eb 100644
--- a/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c
@@ -363,5 +363,20 @@ intelDrawPixels(GLcontext * ctx,
if (INTEL_DEBUG & DEBUG_PIXEL)
_mesa_printf("%s: fallback to swrast\n", __FUNCTION__);
- _swrast_DrawPixels(ctx, x, y, width, height, format, type, unpack, pixels);
+ if (ctx->FragmentProgram._Current == ctx->FragmentProgram._TexEnvProgram) {
+ /*
+ * We don't want the i915 texenv program to be applied to DrawPixels.
+ * This is really just a performance optimization (mesa will other-
+ * wise happily run the fragment program on each pixel in the image).
+ */
+ struct gl_fragment_program *fpSave = ctx->FragmentProgram._Current;
+ ctx->FragmentProgram._Current = NULL;
+ _swrast_DrawPixels( ctx, x, y, width, height, format, type,
+ unpack, pixels );
+ ctx->FragmentProgram._Current = fpSave;
+ }
+ else {
+ _swrast_DrawPixels( ctx, x, y, width, height, format, type,
+ unpack, pixels );
+ }
}
diff --git a/src/mesa/drivers/dri/i915tex/intel_screen.c b/src/mesa/drivers/dri/i915tex/intel_screen.c
index dd01161b5bb..2acdead63d5 100644
--- a/src/mesa/drivers/dri/i915tex/intel_screen.c
+++ b/src/mesa/drivers/dri/i915tex/intel_screen.c
@@ -752,6 +752,10 @@ intelCreateContext(const __GLcontextModes * mesaVis,
case PCI_CHIP_I915_GM:
case PCI_CHIP_I945_G:
case PCI_CHIP_I945_GM:
+ case PCI_CHIP_I945_GME:
+ case PCI_CHIP_G33_G:
+ case PCI_CHIP_Q35_G:
+ case PCI_CHIP_Q33_G:
return i915CreateContext(mesaVis, driContextPriv, sharedContextPrivate);
default:
@@ -776,7 +780,8 @@ static const struct __DriverAPIRec intelAPI = {
.WaitForMSC = driWaitForMSC32,
.WaitForSBC = NULL,
.SwapBuffersMSC = NULL,
- .CopySubBuffer = intelCopySubBuffer
+ .CopySubBuffer = intelCopySubBuffer,
+ .setTexOffset = intelSetTexOffset,
};
diff --git a/src/mesa/drivers/dri/i915tex/intel_state.c b/src/mesa/drivers/dri/i915tex/intel_state.c
index f85d8ef8353..271511037e9 100644
--- a/src/mesa/drivers/dri/i915tex/intel_state.c
+++ b/src/mesa/drivers/dri/i915tex/intel_state.c
@@ -267,97 +267,3 @@ intelInitStateFuncs(struct dd_function_table *functions)
functions->DepthRange = intelDepthRange;
functions->ClearColor = intelClearColor;
}
-
-
-
-
-void
-intelInitState(GLcontext * ctx)
-{
- /* Mesa should do this for us:
- */
- ctx->Driver.AlphaFunc(ctx, ctx->Color.AlphaFunc, ctx->Color.AlphaRef);
-
- ctx->Driver.BlendColor(ctx, ctx->Color.BlendColor);
-
- ctx->Driver.BlendEquationSeparate(ctx,
- ctx->Color.BlendEquationRGB,
- ctx->Color.BlendEquationA);
-
- ctx->Driver.BlendFuncSeparate(ctx,
- ctx->Color.BlendSrcRGB,
- ctx->Color.BlendDstRGB,
- ctx->Color.BlendSrcA, ctx->Color.BlendDstA);
-
- ctx->Driver.ColorMask(ctx,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP]);
-
- ctx->Driver.CullFace(ctx, ctx->Polygon.CullFaceMode);
- ctx->Driver.DepthFunc(ctx, ctx->Depth.Func);
- ctx->Driver.DepthMask(ctx, ctx->Depth.Mask);
-
- ctx->Driver.Enable(ctx, GL_ALPHA_TEST, ctx->Color.AlphaEnabled);
- ctx->Driver.Enable(ctx, GL_BLEND, ctx->Color.BlendEnabled);
- ctx->Driver.Enable(ctx, GL_COLOR_LOGIC_OP, ctx->Color.ColorLogicOpEnabled);
- ctx->Driver.Enable(ctx, GL_COLOR_SUM, ctx->Fog.ColorSumEnabled);
- ctx->Driver.Enable(ctx, GL_CULL_FACE, ctx->Polygon.CullFlag);
- ctx->Driver.Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
- ctx->Driver.Enable(ctx, GL_DITHER, ctx->Color.DitherFlag);
- ctx->Driver.Enable(ctx, GL_FOG, ctx->Fog.Enabled);
- ctx->Driver.Enable(ctx, GL_LIGHTING, ctx->Light.Enabled);
- ctx->Driver.Enable(ctx, GL_LINE_SMOOTH, ctx->Line.SmoothFlag);
- ctx->Driver.Enable(ctx, GL_POLYGON_STIPPLE, ctx->Polygon.StippleFlag);
- ctx->Driver.Enable(ctx, GL_SCISSOR_TEST, ctx->Scissor.Enabled);
- ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled);
- ctx->Driver.Enable(ctx, GL_TEXTURE_1D, GL_FALSE);
- ctx->Driver.Enable(ctx, GL_TEXTURE_2D, GL_FALSE);
- ctx->Driver.Enable(ctx, GL_TEXTURE_RECTANGLE_NV, GL_FALSE);
- ctx->Driver.Enable(ctx, GL_TEXTURE_3D, GL_FALSE);
- ctx->Driver.Enable(ctx, GL_TEXTURE_CUBE_MAP, GL_FALSE);
-
- ctx->Driver.Fogfv(ctx, GL_FOG_COLOR, ctx->Fog.Color);
- ctx->Driver.Fogfv(ctx, GL_FOG_MODE, 0);
- ctx->Driver.Fogfv(ctx, GL_FOG_DENSITY, &ctx->Fog.Density);
- ctx->Driver.Fogfv(ctx, GL_FOG_START, &ctx->Fog.Start);
- ctx->Driver.Fogfv(ctx, GL_FOG_END, &ctx->Fog.End);
-
- ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace);
-
- {
- GLfloat f = (GLfloat) ctx->Light.Model.ColorControl;
- ctx->Driver.LightModelfv(ctx, GL_LIGHT_MODEL_COLOR_CONTROL, &f);
- }
-
- ctx->Driver.LineWidth(ctx, ctx->Line.Width);
- ctx->Driver.LogicOpcode(ctx, ctx->Color.LogicOp);
- ctx->Driver.PointSize(ctx, ctx->Point.Size);
- ctx->Driver.PolygonStipple(ctx, (const GLubyte *) ctx->PolygonStipple);
- ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y,
- ctx->Scissor.Width, ctx->Scissor.Height);
- ctx->Driver.ShadeModel(ctx, ctx->Light.ShadeModel);
- ctx->Driver.StencilFuncSeparate(ctx, GL_FRONT,
- ctx->Stencil.Function[0],
- ctx->Stencil.Ref[0],
- ctx->Stencil.ValueMask[0]);
- ctx->Driver.StencilFuncSeparate(ctx, GL_BACK,
- ctx->Stencil.Function[1],
- ctx->Stencil.Ref[1],
- ctx->Stencil.ValueMask[1]);
- ctx->Driver.StencilMaskSeparate(ctx, GL_FRONT, ctx->Stencil.WriteMask[0]);
- ctx->Driver.StencilMaskSeparate(ctx, GL_BACK, ctx->Stencil.WriteMask[1]);
- ctx->Driver.StencilOpSeparate(ctx, GL_FRONT,
- ctx->Stencil.FailFunc[0],
- ctx->Stencil.ZFailFunc[0],
- ctx->Stencil.ZPassFunc[0]);
- ctx->Driver.StencilOpSeparate(ctx, GL_BACK,
- ctx->Stencil.FailFunc[1],
- ctx->Stencil.ZFailFunc[1],
- ctx->Stencil.ZPassFunc[1]);
-
-
- /* XXX this isn't really needed */
- ctx->Driver.DrawBuffer(ctx, ctx->Color.DrawBuffer[0]);
-}
diff --git a/src/mesa/drivers/dri/i915tex/intel_tex.h b/src/mesa/drivers/dri/i915tex/intel_tex.h
index 6e9938fe534..b77d7a1d8af 100644
--- a/src/mesa/drivers/dri/i915tex/intel_tex.h
+++ b/src/mesa/drivers/dri/i915tex/intel_tex.h
@@ -135,6 +135,9 @@ void intelGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
const struct gl_texture_object *texObj,
const struct gl_texture_image *texImage);
+void intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname,
+ unsigned long long offset, GLint depth, GLuint pitch);
+
GLuint intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit);
void intel_tex_map_images(struct intel_context *intel,
diff --git a/src/mesa/drivers/dri/i915tex/intel_tex_image.c b/src/mesa/drivers/dri/i915tex/intel_tex_image.c
index 42679ef9db7..f790b1e6f73 100644
--- a/src/mesa/drivers/dri/i915tex/intel_tex_image.c
+++ b/src/mesa/drivers/dri/i915tex/intel_tex_image.c
@@ -385,7 +385,6 @@ intelTexImage(GLcontext * ctx,
}
}
-
assert(!intelImage->mt);
if (intelObj->mt &&
@@ -667,3 +666,26 @@ intelGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
texObj, texImage, 1);
}
+
+void
+intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname,
+ unsigned long long offset, GLint depth, GLuint pitch)
+{
+ struct intel_context *intel = (struct intel_context*)
+ ((__DRIcontextPrivate*)pDRICtx->private)->driverPrivate;
+ struct gl_texture_object *tObj = _mesa_lookup_texture(&intel->ctx, texname);
+ struct intel_texture_object *intelObj = intel_texture_object(tObj);
+
+ if (!intelObj)
+ return;
+
+ if (intelObj->mt)
+ intel_miptree_release(intel, &intelObj->mt);
+
+ intelObj->imageOverride = GL_TRUE;
+ intelObj->depthOverride = depth;
+ intelObj->pitchOverride = pitch;
+
+ if (offset)
+ intelObj->textureOffset = offset;
+}
diff --git a/src/mesa/drivers/dri/i915tex/intel_tex_validate.c b/src/mesa/drivers/dri/i915tex/intel_tex_validate.c
index 79d587a1744..af18c26d55c 100644
--- a/src/mesa/drivers/dri/i915tex/intel_tex_validate.c
+++ b/src/mesa/drivers/dri/i915tex/intel_tex_validate.c
@@ -105,6 +105,8 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
{
struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current;
struct intel_texture_object *intelObj = intel_texture_object(tObj);
+ int comp_byte = 0;
+ int cpp;
GLuint face, i;
GLuint nr_faces = 0;
@@ -114,7 +116,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
/* We know/require this is true by now:
*/
- assert(intelObj->base.Complete);
+ assert(intelObj->base._Complete);
/* What levels must the tree include at a minimum?
*/
@@ -148,6 +150,12 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
intel_miptree_reference(&intelObj->mt, firstImage->mt);
}
+ if (firstImage->base.IsCompressed) {
+ comp_byte = intel_compressed_num_bytes(firstImage->base.TexFormat->MesaFormat);
+ cpp = comp_byte;
+ }
+ else cpp = firstImage->base.TexFormat->TexelBytes;
+
/* Check tree can hold all active levels. Check tree matches
* target, imageFormat, etc.
*
@@ -165,7 +173,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
intelObj->mt->width0 != firstImage->base.Width ||
intelObj->mt->height0 != firstImage->base.Height ||
intelObj->mt->depth0 != firstImage->base.Depth ||
- intelObj->mt->cpp != firstImage->base.TexFormat->TexelBytes ||
+ intelObj->mt->cpp != cpp ||
intelObj->mt->compressed != firstImage->base.IsCompressed)) {
intel_miptree_release(intel, &intelObj->mt);
}
@@ -174,10 +182,6 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
/* May need to create a new tree:
*/
if (!intelObj->mt) {
- int comp_byte = 0;
-
- if (firstImage->base.IsCompressed)
- comp_byte = intel_compressed_num_bytes(firstImage->base.TexFormat->MesaFormat);
intelObj->mt = intel_miptree_create(intel,
intelObj->base.Target,
firstImage->base.InternalFormat,
@@ -186,8 +190,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
firstImage->base.Width,
firstImage->base.Height,
firstImage->base.Depth,
- firstImage->base.TexFormat->
- TexelBytes,
+ cpp,
comp_byte);
}
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index c7798b14a93..0c64d7e756d 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -47,6 +47,7 @@
#include "tnl/tnl.h"
#include "vbo/vbo_context.h"
#include "swrast/swrast.h"
+#include "swrast_setup/swrast_setup.h"
diff --git a/src/mesa/drivers/dri/i965/brw_vs_tnl.c b/src/mesa/drivers/dri/i965/brw_vs_tnl.c
index 35adc4846a0..b69be350a92 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_tnl.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_tnl.c
@@ -1154,7 +1154,9 @@ static void build_fog( struct tnl_program *p )
{
struct ureg fog = register_output(p, VERT_RESULT_FOGC);
struct ureg input;
-
+ GLuint useabs = p->state->fog_source_is_depth && p->state->fog_option &&
+ (p->state->fog_option != FOG_EXP2);
+
if (p->state->fog_source_is_depth) {
input = swizzle1(get_eye_position(p), Z);
}
@@ -1171,26 +1173,30 @@ static void build_fog( struct tnl_program *p )
emit_op1(p, OPCODE_MOV, fog, 0, id);
+ if (useabs) {
+ emit_op1(p, OPCODE_ABS, tmp, 0, input);
+ }
+
switch (p->state->fog_option) {
case FOG_LINEAR: {
- emit_op1(p, OPCODE_ABS, tmp, 0, input);
- emit_op3(p, OPCODE_MAD, tmp, 0, tmp, swizzle1(params,X), swizzle1(params,Y));
+ emit_op3(p, OPCODE_MAD, tmp, 0, useabs ? tmp : input,
+ swizzle1(params,X), swizzle1(params,Y));
emit_op2(p, OPCODE_MAX, tmp, 0, tmp, swizzle1(id,X)); /* saturate */
emit_op2(p, OPCODE_MIN, fog, WRITEMASK_X, tmp, swizzle1(id,W));
break;
}
case FOG_EXP:
- emit_op1(p, OPCODE_ABS, tmp, 0, input);
- emit_op2(p, OPCODE_MUL, tmp, 0, tmp, swizzle1(params,Z));
+ emit_op2(p, OPCODE_MUL, tmp, 0, useabs ? tmp : input,
+ swizzle1(params,Z));
emit_op1(p, OPCODE_EX2, fog, WRITEMASK_X, ureg_negate(tmp));
break;
case FOG_EXP2:
emit_op2(p, OPCODE_MUL, tmp, 0, input, swizzle1(params,W));
- emit_op2(p, OPCODE_MUL, tmp, 0, tmp, tmp);
+ emit_op2(p, OPCODE_MUL, tmp, 0, tmp, tmp);
emit_op1(p, OPCODE_EX2, fog, WRITEMASK_X, ureg_negate(tmp));
break;
}
-
+
release_temp(p, tmp);
}
else {
@@ -1198,7 +1204,7 @@ static void build_fog( struct tnl_program *p )
*
* KW: Is it really necessary to do anything in this case?
*/
- emit_op1(p, OPCODE_MOV, fog, 0, input);
+ emit_op1(p, useabs ? OPCODE_ABS : OPCODE_MOV, fog, 0, input);
}
}
diff --git a/src/mesa/drivers/dri/i965/intel_blit.c b/src/mesa/drivers/dri/i965/intel_blit.c
index 173d1d5b6c2..f88cbb2328d 100644
--- a/src/mesa/drivers/dri/i965/intel_blit.c
+++ b/src/mesa/drivers/dri/i965/intel_blit.c
@@ -532,12 +532,15 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
GLuint dst_offset,
GLboolean dst_tiled,
GLshort x, GLshort y,
- GLshort w, GLshort h)
+ GLshort w, GLshort h,
+ GLenum logic_op)
{
struct xy_setup_blit setup;
struct xy_text_immediate_blit text;
int dwords = ((src_size + 7) & ~7) / 4;
+ assert( logic_op - GL_CLEAR >= 0 );
+ assert( logic_op - GL_CLEAR < 0x10 );
if (w < 0 || h < 0)
return;
@@ -561,7 +564,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
setup.br0.length = (sizeof(setup) / sizeof(int)) - 2;
setup.br13.dest_pitch = dst_pitch;
- setup.br13.rop = 0xcc;
+ setup.br13.rop = translate_raster_op(logic_op);
setup.br13.color_depth = (cpp == 4) ? BR13_8888 : BR13_565;
setup.br13.clipping_enable = 0;
setup.br13.mono_source_transparency = 1;
diff --git a/src/mesa/drivers/dri/i965/intel_blit.h b/src/mesa/drivers/dri/i965/intel_blit.h
index 8b0cc65243c..e361545c8fa 100644
--- a/src/mesa/drivers/dri/i965/intel_blit.h
+++ b/src/mesa/drivers/dri/i965/intel_blit.h
@@ -72,6 +72,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
GLuint dst_offset,
GLboolean dst_tiled,
GLshort dst_x, GLshort dst_y,
- GLshort w, GLshort h);
+ GLshort w, GLshort h,
+ GLenum logic_op );
#endif
diff --git a/src/mesa/drivers/dri/i965/intel_context.c b/src/mesa/drivers/dri/i965/intel_context.c
index 10eb9a2e28d..4f51fefe0f6 100644
--- a/src/mesa/drivers/dri/i965/intel_context.c
+++ b/src/mesa/drivers/dri/i965/intel_context.c
@@ -106,20 +106,23 @@ static const GLubyte *intelGetString( GLcontext *ctx, GLenum name )
case GL_RENDERER:
switch (intel_context(ctx)->intelScreen->deviceID) {
case PCI_CHIP_I965_Q:
- chipset = "Intel(R) 965Q"; break;
+ chipset = "Intel(R) 965Q";
break;
case PCI_CHIP_I965_G:
case PCI_CHIP_I965_G_1:
- chipset = "Intel(R) 965G"; break;
+ chipset = "Intel(R) 965G";
break;
case PCI_CHIP_I946_GZ:
- chipset = "Intel(R) 946GZ"; break;
+ chipset = "Intel(R) 946GZ";
break;
case PCI_CHIP_I965_GM:
- chipset = "Intel(R) 965GM"; break;
+ chipset = "Intel(R) 965GM";
+ break;
+ case PCI_CHIP_I965_GME:
+ chipset = "Intel(R) 965GME/GLE";
break;
default:
- chipset = "Unknown Intel Chipset"; break;
+ chipset = "Unknown Intel Chipset";
}
(void) driGetRendererString( buffer, chipset, DRIVER_VERSION, 0 );
diff --git a/src/mesa/drivers/dri/i965/intel_context.h b/src/mesa/drivers/dri/i965/intel_context.h
index 808512f7fd5..406f8483dce 100644
--- a/src/mesa/drivers/dri/i965/intel_context.h
+++ b/src/mesa/drivers/dri/i965/intel_context.h
@@ -385,6 +385,7 @@ extern int INTEL_DEBUG;
#define PCI_CHIP_I965_G_1 0x2982
#define PCI_CHIP_I946_GZ 0x2972
#define PCI_CHIP_I965_GM 0x2A02
+#define PCI_CHIP_I965_GME 0x2A12
/* ================================================================
@@ -399,7 +400,6 @@ extern GLboolean intelInitContext( struct intel_context *intel,
extern void intelGetLock(struct intel_context *intel, GLuint flags);
-extern void intelInitState( GLcontext *ctx );
extern void intelFinish( GLcontext *ctx );
extern void intelFlush( GLcontext *ctx );
diff --git a/src/mesa/drivers/dri/i965/intel_pixel_bitmap.c b/src/mesa/drivers/dri/i965/intel_pixel_bitmap.c
index 5841afaa3ef..421fcc5e511 100644
--- a/src/mesa/drivers/dri/i965/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/i965/intel_pixel_bitmap.c
@@ -260,7 +260,9 @@ do_blit_bitmap( GLcontext *ctx,
int h = MIN2(DY, box_h - py);
int w = MIN2(DX, box_w - px);
GLuint sz = align(align(w,8) * h, 64)/8;
-
+ GLenum logic_op = ctx->Color.ColorLogicOpEnabled ?
+ ctx->Color.LogicOp : GL_COPY;
+
assert(sz <= sizeof(stipple));
memset(stipple, 0, sz);
@@ -288,7 +290,8 @@ do_blit_bitmap( GLcontext *ctx,
dst->tiled,
rect.x1 + px,
rect.y2 - (py + h),
- w, h);
+ w, h,
+ logic_op);
}
}
}
diff --git a/src/mesa/drivers/dri/i965/intel_state.c b/src/mesa/drivers/dri/i965/intel_state.c
index ec6e0465d4a..2e442db6198 100644
--- a/src/mesa/drivers/dri/i965/intel_state.c
+++ b/src/mesa/drivers/dri/i965/intel_state.c
@@ -197,99 +197,3 @@ void intelInitStateFuncs( struct dd_function_table *functions )
functions->RenderMode = intelRenderMode;
functions->ClearColor = intelClearColor;
}
-
-
-
-
-void intelInitState( GLcontext *ctx )
-{
- /* Mesa should do this for us:
- */
- ctx->Driver.AlphaFunc( ctx,
- ctx->Color.AlphaFunc,
- ctx->Color.AlphaRef);
-
- ctx->Driver.BlendColor( ctx,
- ctx->Color.BlendColor );
-
- ctx->Driver.BlendEquationSeparate( ctx,
- ctx->Color.BlendEquationRGB,
- ctx->Color.BlendEquationA);
-
- ctx->Driver.BlendFuncSeparate( ctx,
- ctx->Color.BlendSrcRGB,
- ctx->Color.BlendDstRGB,
- ctx->Color.BlendSrcA,
- ctx->Color.BlendDstA);
-
- ctx->Driver.ColorMask( ctx,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP]);
-
- ctx->Driver.CullFace( ctx, ctx->Polygon.CullFaceMode );
- ctx->Driver.DepthFunc( ctx, ctx->Depth.Func );
- ctx->Driver.DepthMask( ctx, ctx->Depth.Mask );
-
- ctx->Driver.Enable( ctx, GL_ALPHA_TEST, ctx->Color.AlphaEnabled );
- ctx->Driver.Enable( ctx, GL_BLEND, ctx->Color.BlendEnabled );
- ctx->Driver.Enable( ctx, GL_COLOR_LOGIC_OP, ctx->Color.ColorLogicOpEnabled );
- ctx->Driver.Enable( ctx, GL_COLOR_SUM, ctx->Fog.ColorSumEnabled );
- ctx->Driver.Enable( ctx, GL_CULL_FACE, ctx->Polygon.CullFlag );
- ctx->Driver.Enable( ctx, GL_DEPTH_TEST, ctx->Depth.Test );
- ctx->Driver.Enable( ctx, GL_DITHER, ctx->Color.DitherFlag );
- ctx->Driver.Enable( ctx, GL_FOG, ctx->Fog.Enabled );
- ctx->Driver.Enable( ctx, GL_LIGHTING, ctx->Light.Enabled );
- ctx->Driver.Enable( ctx, GL_LINE_SMOOTH, ctx->Line.SmoothFlag );
- ctx->Driver.Enable( ctx, GL_POLYGON_STIPPLE, ctx->Polygon.StippleFlag );
- ctx->Driver.Enable( ctx, GL_SCISSOR_TEST, ctx->Scissor.Enabled );
- ctx->Driver.Enable( ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled );
- ctx->Driver.Enable( ctx, GL_TEXTURE_1D, GL_FALSE );
- ctx->Driver.Enable( ctx, GL_TEXTURE_2D, GL_FALSE );
- ctx->Driver.Enable( ctx, GL_TEXTURE_RECTANGLE_NV, GL_FALSE );
- ctx->Driver.Enable( ctx, GL_TEXTURE_3D, GL_FALSE );
- ctx->Driver.Enable( ctx, GL_TEXTURE_CUBE_MAP, GL_FALSE );
-
- ctx->Driver.Fogfv( ctx, GL_FOG_COLOR, ctx->Fog.Color );
- ctx->Driver.Fogfv( ctx, GL_FOG_MODE, 0 );
- ctx->Driver.Fogfv( ctx, GL_FOG_DENSITY, &ctx->Fog.Density );
- ctx->Driver.Fogfv( ctx, GL_FOG_START, &ctx->Fog.Start );
- ctx->Driver.Fogfv( ctx, GL_FOG_END, &ctx->Fog.End );
-
- ctx->Driver.FrontFace( ctx, ctx->Polygon.FrontFace );
-
- {
- GLfloat f = (GLfloat)ctx->Light.Model.ColorControl;
- ctx->Driver.LightModelfv( ctx, GL_LIGHT_MODEL_COLOR_CONTROL, &f );
- }
-
- ctx->Driver.LineWidth( ctx, ctx->Line.Width );
- ctx->Driver.LogicOpcode( ctx, ctx->Color.LogicOp );
- ctx->Driver.PointSize( ctx, ctx->Point.Size );
- ctx->Driver.PolygonStipple( ctx, (const GLubyte *)ctx->PolygonStipple );
- ctx->Driver.Scissor( ctx, ctx->Scissor.X, ctx->Scissor.Y,
- ctx->Scissor.Width, ctx->Scissor.Height );
- ctx->Driver.ShadeModel( ctx, ctx->Light.ShadeModel );
- ctx->Driver.StencilFuncSeparate( ctx, GL_FRONT,
- ctx->Stencil.Function[0],
- ctx->Stencil.Ref[0],
- ctx->Stencil.ValueMask[0] );
- ctx->Driver.StencilFuncSeparate( ctx, GL_BACK,
- ctx->Stencil.Function[1],
- ctx->Stencil.Ref[1],
- ctx->Stencil.ValueMask[1] );
- ctx->Driver.StencilMaskSeparate( ctx, GL_FRONT, ctx->Stencil.WriteMask[0] );
- ctx->Driver.StencilMaskSeparate( ctx, GL_BACK, ctx->Stencil.WriteMask[1] );
- ctx->Driver.StencilOpSeparate( ctx, GL_FRONT,
- ctx->Stencil.FailFunc[0],
- ctx->Stencil.ZFailFunc[0],
- ctx->Stencil.ZPassFunc[0]);
- ctx->Driver.StencilOpSeparate( ctx, GL_BACK,
- ctx->Stencil.FailFunc[1],
- ctx->Stencil.ZFailFunc[1],
- ctx->Stencil.ZPassFunc[1]);
-
-
- ctx->Driver.DrawBuffer( ctx, ctx->Color.DrawBuffer[0] );
-}
diff --git a/src/mesa/drivers/dri/i965/intel_tex_validate.c b/src/mesa/drivers/dri/i965/intel_tex_validate.c
index cb23b9dd879..44ee94614d5 100644
--- a/src/mesa/drivers/dri/i965/intel_tex_validate.c
+++ b/src/mesa/drivers/dri/i965/intel_tex_validate.c
@@ -138,7 +138,7 @@ GLuint intel_finalize_mipmap_tree( struct intel_context *intel,
/* We know/require this is true by now:
*/
- assert(intelObj->base.Complete);
+ assert(intelObj->base._Complete);
/* What levels must the tree include at a minimum?
*/
diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.c b/src/mesa/drivers/dri/intel/intel_tex_layout.c
index f3564802171..fcb5cc39068 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_layout.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_layout.c
@@ -74,7 +74,7 @@ void i945_miptree_layout_2d( struct intel_mipmap_tree *mt )
GLuint img_height;
intel_miptree_set_level_info(mt, level, 1, x, y, width,
- mt->compressed ? height/4 : height, 1);
+ height, 1);
if (mt->compressed)
img_height = MAX2(1, height/4);
diff --git a/src/mesa/drivers/dri/mach64/mach64_native_vb.c b/src/mesa/drivers/dri/mach64/mach64_native_vb.c
index 81bcf802c71..75cf0e2ed2d 100644
--- a/src/mesa/drivers/dri/mach64/mach64_native_vb.c
+++ b/src/mesa/drivers/dri/mach64/mach64_native_vb.c
@@ -44,7 +44,7 @@ void TAG(translate_vertex)(GLcontext *ctx,
UNVIEWPORT_VARS;
CARD32 *p = (CARD32 *)src + 10 - mmesa->vertex_size;
- dst->win[3] = 1.0;
+ dst->attrib[FRAG_ATTRIB_WPOS][3] = 1.0;
switch ( format ) {
case TEX1_VERTEX_FORMAT:
@@ -75,17 +75,17 @@ void TAG(translate_vertex)(GLcontext *ctx,
dst->attrib[FRAG_ATTRIB_TEX0][1] = LE32_IN_FLOAT( p++ );
#endif
dst->attrib[FRAG_ATTRIB_TEX0][3] = 1.0;
- dst->win[3] = LE32_IN_FLOAT( p++ );
+ dst->attrib[FRAG_ATTRIB_WPOS][3] = LE32_IN_FLOAT( p++ );
case NOTEX_VERTEX_FORMAT:
- dst->specular[2] = ((GLubyte *)p)[0];
- dst->specular[1] = ((GLubyte *)p)[1];
- dst->specular[0] = ((GLubyte *)p)[2];
- dst->attrib[FRAG_ATTRIB_FOGC][0] = ((GLubyte *)p)[3];
+ dst->attrib[FRAG_ATTRIB_COL1][2] = UBYTE_TO_FLOAT(((GLubyte *)p)[0]);
+ dst->attrib[FRAG_ATTRIB_COL1][1] = UBYTE_TO_FLOAT(((GLubyte *)p)[1]);
+ dst->attrib[FRAG_ATTRIB_COL1][0] = UBYTE_TO_FLOAT(((GLubyte *)p)[2]);
+ dst->attrib[FRAG_ATTRIB_FOGC][0] = ((GLubyte *)p)[3]; /*XXX int->float?*/
p++;
case TINY_VERTEX_FORMAT:
- dst->win[2] = UNVIEWPORT_Z( LE32_IN( p++ ) );
+ dst->attrib[FRAG_ATTRIB_WPOS][2] = UNVIEWPORT_Z( LE32_IN( p++ ) );
dst->color[2] = ((GLubyte *)p)[0];
dst->color[1] = ((GLubyte *)p)[1];
@@ -96,8 +96,8 @@ void TAG(translate_vertex)(GLcontext *ctx,
{
GLuint xy = LE32_IN( p );
- dst->win[0] = UNVIEWPORT_X( (GLfloat)(GLshort)( xy >> 16 ) );
- dst->win[1] = UNVIEWPORT_Y( (GLfloat)(GLshort)( xy & 0xffff ) );
+ dst->attrib[FRAG_ATTRIB_WPOS][0] = UNVIEWPORT_X( (GLfloat)(GLshort)( xy >> 16 ) );
+ dst->attrib[FRAG_ATTRIB_WPOS][1] = UNVIEWPORT_Y( (GLfloat)(GLshort)( xy & 0xffff ) );
}
}
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c
index 684ed7b017d..fc14060c049 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c
@@ -41,7 +41,7 @@ nouveau_bo_download_from_screen(GLcontext *ctx, GLuint offset, GLuint size,
DEBUG("..sys_mem\n");
in_mem = nouveau_mem_alloc(ctx, NOUVEAU_MEM_AGP, size, 0);
if (in_mem) {
- DEBUG("....via AGP\n");
+ DEBUG("....via GART\n");
/* otherwise, try blitting to faster memory and
* copying from there
*/
@@ -86,7 +86,7 @@ nouveau_bo_upload_to_screen(GLcontext *ctx, GLuint offset, GLuint size,
NOUVEAU_MEM_MAPPED,
size, 0);
if (out_mem) {
- DEBUG("....via AGP\n");
+ DEBUG("....via GART\n");
_mesa_memcpy(out_mem->map,
nbo->cpu_mem_sys + offset, size);
nouveau_memformat_flat_emit(ctx, nbo->gpu_mem, out_mem,
@@ -511,7 +511,7 @@ nouveauBufferData(GLcontext *ctx, GLenum target, GLsizeiptrARB size,
gpu_flags = 0;
break;
default:
- gpu_flags = NOUVEAU_BO_VRAM_OK | NOUVEAU_BO_AGP_OK;
+ gpu_flags = NOUVEAU_BO_VRAM_OK | NOUVEAU_BO_GART_OK;
break;
}
nouveau_bo_init_storage(ctx, gpu_flags, size, data, usage, obj);
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h
index 932450fd877..3439a35e7c8 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h
@@ -5,7 +5,7 @@
#include "nouveau_buffers.h"
#define NOUVEAU_BO_VRAM_OK (NOUVEAU_MEM_FB | NOUVEAU_MEM_FB_ACCEPTABLE)
-#define NOUVEAU_BO_AGP_OK (NOUVEAU_MEM_AGP | NOUVEAU_MEM_AGP_ACCEPTABLE)
+#define NOUVEAU_BO_GART_OK (NOUVEAU_MEM_AGP | NOUVEAU_MEM_AGP_ACCEPTABLE)
typedef struct nouveau_bufferobj_region_t {
uint32_t start;
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_buffers.c b/src/mesa/drivers/dri/nouveau/nouveau_buffers.c
index b54f68f4023..857cd30584c 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_buffers.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_buffers.c
@@ -32,8 +32,8 @@ nouveau_memformat_flat_emit(GLcontext *ctx,
return GL_FALSE;
}
- src_handle = (src->type & NOUVEAU_MEM_FB) ? NvDmaFB : NvDmaAGP;
- dst_handle = (dst->type & NOUVEAU_MEM_FB) ? NvDmaFB : NvDmaAGP;
+ src_handle = (src->type & NOUVEAU_MEM_FB) ? NvDmaFB : NvDmaTT;
+ dst_handle = (dst->type & NOUVEAU_MEM_FB) ? NvDmaFB : NvDmaTT;
src_offset += nouveau_mem_gpu_offset_get(ctx, src);
dst_offset += nouveau_mem_gpu_offset_get(ctx, dst);
@@ -138,7 +138,7 @@ nouveau_mem_gpu_offset_get(GLcontext *ctx, nouveau_mem *mem)
if (mem->type & NOUVEAU_MEM_FB)
return (uint32_t)mem->offset - nmesa->vram_phys;
else if (mem->type & NOUVEAU_MEM_AGP)
- return (uint32_t)mem->offset - nmesa->agp_phys;
+ return (uint32_t)mem->offset - nmesa->gart_phys;
else
return 0xDEADF00D;
}
@@ -299,6 +299,8 @@ nouveau_cliprects_drawable_set(nouveauContextPtr nmesa,
nmesa->pClipRects = dPriv->pClipRects;
nmesa->drawX = dPriv->x;
nmesa->drawY = dPriv->y;
+ nmesa->drawW = dPriv->w;
+ nmesa->drawH = dPriv->h;
}
static void
@@ -313,6 +315,8 @@ nouveau_cliprects_renderbuffer_set(nouveauContextPtr nmesa,
nmesa->osClipRect.y2 = nrb->mesa.Height;
nmesa->drawX = 0;
nmesa->drawY = 0;
+ nmesa->drawW = nrb->mesa.Width;
+ nmesa->drawH = nrb->mesa.Height;
}
void
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c b/src/mesa/drivers/dri/nouveau/nouveau_context.c
index 8e11eb61342..d96b00242cd 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_context.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c
@@ -145,10 +145,10 @@ GLboolean nouveauCreateContext( const __GLcontextModes *glVisual,
&nmesa->vram_size))
return GL_FALSE;
if (!nouveauDRMGetParam(nmesa, NOUVEAU_GETPARAM_AGP_PHYSICAL,
- &nmesa->agp_phys))
+ &nmesa->gart_phys))
return GL_FALSE;
if (!nouveauDRMGetParam(nmesa, NOUVEAU_GETPARAM_AGP_SIZE,
- &nmesa->agp_size))
+ &nmesa->gart_size))
return GL_FALSE;
if (!nouveauFifoInit(nmesa))
return GL_FALSE;
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.h b/src/mesa/drivers/dri/nouveau/nouveau_context.h
index 87e4479da34..10d2ed6e172 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_context.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_context.h
@@ -99,19 +99,22 @@ typedef struct nouveau_context {
/* The read-only regs */
volatile unsigned char* mmio;
+ /* The per-channel notifier block */
+ volatile void *notifier_block;
+
/* Physical addresses of AGP/VRAM apertures */
uint64_t vram_phys;
uint64_t vram_size;
- uint64_t agp_phys;
- uint64_t agp_size;
+ uint64_t gart_phys;
+ uint64_t gart_size;
/* Channel synchronisation */
- nouveau_notifier *syncNotifier;
+ drm_nouveau_notifier_alloc_t *syncNotifier;
/* ARB_occlusion_query / EXT_timer_query */
GLuint query_object_max;
GLboolean * query_alloc;
- nouveau_notifier *queryNotifier;
+ drm_nouveau_notifier_alloc_t *queryNotifier;
/* Additional hw-specific functions */
nouveau_hw_func hw_func;
@@ -150,7 +153,7 @@ typedef struct nouveau_context {
GLuint numClipRects;
drm_clip_rect_t *pClipRects;
drm_clip_rect_t osClipRect;
- GLuint drawX, drawY;
+ GLuint drawX, drawY, drawW, drawH;
/* The rendering context information */
GLenum current_primitive; /* the current primitive enum */
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fifo.c b/src/mesa/drivers/dri/nouveau/nouveau_fifo.c
index bd2b2eddd08..e9320918f9f 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_fifo.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_fifo.c
@@ -99,13 +99,14 @@ void nouveauWaitForIdle(nouveauContextPtr nmesa)
GLboolean nouveauFifoInit(nouveauContextPtr nmesa)
{
drm_nouveau_fifo_alloc_t fifo_init;
- int i;
+ int i, ret;
#ifdef NOUVEAU_RING_DEBUG
return GL_TRUE;
#endif
- int ret;
+ fifo_init.fb_ctxdma_handle = NvDmaFB;
+ fifo_init.tt_ctxdma_handle = NvDmaTT;
ret=drmCommandWriteRead(nmesa->driFd, DRM_NOUVEAU_FIFO_ALLOC, &fifo_init, sizeof(fifo_init));
if (ret) {
FATAL("Fifo initialization ioctl failed (returned %d)\n",ret);
@@ -117,12 +118,21 @@ GLboolean nouveauFifoInit(nouveauContextPtr nmesa)
FATAL("Unable to map the fifo (returned %d)\n",ret);
return GL_FALSE;
}
+
ret = drmMap(nmesa->driFd, fifo_init.ctrl, fifo_init.ctrl_size, &nmesa->fifo.mmio);
if (ret) {
FATAL("Unable to map the control regs (returned %d)\n",ret);
return GL_FALSE;
}
+ ret = drmMap(nmesa->driFd, fifo_init.notifier,
+ fifo_init.notifier_size,
+ &nmesa->notifier_block);
+ if (ret) {
+ FATAL("Unable to map the notifier block (returned %d)\n",ret);
+ return GL_FALSE;
+ }
+
/* Setup our initial FIFO tracking params */
nmesa->fifo.channel = fifo_init.channel;
nmesa->fifo.put_base = fifo_init.put_base;
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_object.c b/src/mesa/drivers/dri/nouveau/nouveau_object.c
index b71acff4301..69f8dbf7946 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_object.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_object.c
@@ -7,61 +7,18 @@
GLboolean nouveauCreateContextObject(nouveauContextPtr nmesa,
uint32_t handle, int class)
{
- drm_nouveau_object_init_t cto;
+ drm_nouveau_grobj_alloc_t cto;
int ret;
cto.channel = nmesa->fifo.channel;
cto.handle = handle;
cto.class = class;
- ret = drmCommandWrite(nmesa->driFd, DRM_NOUVEAU_OBJECT_INIT, &cto, sizeof(cto));
+ ret = drmCommandWrite(nmesa->driFd, DRM_NOUVEAU_GROBJ_ALLOC,
+ &cto, sizeof(cto));
return ret == 0;
}
-GLboolean nouveauCreateDmaObject(nouveauContextPtr nmesa,
- uint32_t handle,
- int class,
- uint32_t offset,
- uint32_t size,
- int target,
- int access)
-{
- drm_nouveau_dma_object_init_t dma;
- int ret;
-
- dma.channel = nmesa->fifo.channel;
- dma.class = class;
- dma.handle = handle;
- dma.target = target;
- dma.access = access;
- dma.offset = offset;
- dma.size = size;
- ret = drmCommandWriteRead(nmesa->driFd, DRM_NOUVEAU_DMA_OBJECT_INIT,
- &dma, sizeof(dma));
- return ret == 0;
-}
-
-GLboolean nouveauCreateDmaObjectFromMem(nouveauContextPtr nmesa,
- uint32_t handle, int class,
- nouveau_mem *mem,
- int access)
-{
- uint32_t offset = mem->offset;
- int target = mem->type & (NOUVEAU_MEM_FB | NOUVEAU_MEM_AGP);
-
- if (!target)
- return GL_FALSE;
-
- if (target & NOUVEAU_MEM_FB)
- offset -= nmesa->vram_phys;
- else if (target & NOUVEAU_MEM_AGP)
- offset -= nmesa->agp_phys;
-
- return nouveauCreateDmaObject(nmesa, handle, class,
- offset, mem->size,
- target, access);
-}
-
void nouveauObjectOnSubchannel(nouveauContextPtr nmesa, int subchannel, int handle)
{
BEGIN_RING_SIZE(subchannel, 0, 1);
@@ -74,16 +31,6 @@ void nouveauObjectInit(nouveauContextPtr nmesa)
return;
#endif
-/* We need to know vram size.. and AGP size (and even if the card is AGP..) */
- nouveauCreateDmaObject( nmesa, NvDmaFB, NV_DMA_IN_MEMORY,
- 0, nmesa->vram_size,
- NOUVEAU_MEM_FB,
- NOUVEAU_MEM_ACCESS_RW);
- nouveauCreateDmaObject( nmesa, NvDmaAGP, NV_DMA_IN_MEMORY,
- 0, nmesa->agp_size,
- NOUVEAU_MEM_AGP,
- NOUVEAU_MEM_ACCESS_RW);
-
nouveauCreateContextObject(nmesa, Nv3D, nmesa->screen->card->class_3d);
if (nmesa->screen->card->type>=NV_10) {
nouveauCreateContextObject(nmesa, NvCtxSurf2D, NV10_CONTEXT_SURFACES_2D);
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_object.h b/src/mesa/drivers/dri/nouveau/nouveau_object.h
index 0be9b4309c6..8c72d014daa 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_object.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_object.h
@@ -14,7 +14,7 @@ enum DMAObjects {
NvMemFormat = 0x80000022,
NvCtxSurf3D = 0x80000023,
NvDmaFB = 0xD0FB0001,
- NvDmaAGP = 0xD0AA0001,
+ NvDmaTT = 0xD0AA0001,
NvSyncNotify = 0xD0000001,
NvQueryNotify = 0xD0000002
};
@@ -31,17 +31,5 @@ extern void nouveauObjectOnSubchannel(nouveauContextPtr nmesa, int subchannel, i
extern GLboolean nouveauCreateContextObject(nouveauContextPtr nmesa,
uint32_t handle, int class);
-extern GLboolean nouveauCreateDmaObject(nouveauContextPtr nmesa,
- uint32_t handle,
- int class,
- uint32_t offset,
- uint32_t size,
- int target,
- int access);
-extern GLboolean nouveauCreateDmaObjectFromMem(nouveauContextPtr nmesa,
- uint32_t handle,
- int class,
- nouveau_mem *mem,
- int access);
#endif
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_query.c b/src/mesa/drivers/dri/nouveau/nouveau_query.c
index de3f5b0378b..01541400690 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_query.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_query.c
@@ -68,7 +68,7 @@ nouveauBeginQuery(GLcontext *ctx, GLenum target, struct gl_query_object *q)
nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
nouveau_query_object *nq = (nouveau_query_object *)q;
- nouveau_notifier_reset(nmesa->queryNotifier, nq->notifier_id);
+ nouveau_notifier_reset(ctx, nmesa->queryNotifier, nq->notifier_id);
switch (nmesa->screen->card->type) {
case NV_20:
@@ -105,12 +105,13 @@ nouveauUpdateQuery(GLcontext *ctx, GLenum target, struct gl_query_object *q)
nouveau_query_object *nq = (nouveau_query_object *)q;
int status;
- status = nouveau_notifier_status(nmesa->queryNotifier,
+ status = nouveau_notifier_status(ctx, nmesa->queryNotifier,
nq->notifier_id);
q->Ready = (status == NV_NOTIFY_STATE_STATUS_COMPLETED);
if (q->Ready)
- q->Result = nouveau_notifier_return_val(nmesa->queryNotifier,
+ q->Result = nouveau_notifier_return_val(ctx,
+ nmesa->queryNotifier,
nq->notifier_id);
}
@@ -120,7 +121,7 @@ nouveauWaitQueryResult(GLcontext *ctx, GLenum target, struct gl_query_object *q)
nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
nouveau_query_object *nq = (nouveau_query_object *)q;
- nouveau_notifier_wait_status(nmesa->queryNotifier, nq->notifier_id,
+ nouveau_notifier_wait_status(ctx, nmesa->queryNotifier, nq->notifier_id,
NV_NOTIFY_STATE_STATUS_COMPLETED, 0);
nouveauUpdateQuery(ctx, target, q);
}
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_screen.c b/src/mesa/drivers/dri/nouveau/nouveau_screen.c
index 7a4b9f1cd00..bc7f39b042a 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_screen.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_screen.c
@@ -328,7 +328,7 @@ void * __driCreateNewScreen_20050727( __DRInativeDisplay *dpy, int scrn, __DRIsc
static const __DRIversion ddx_expected = { 1, 2, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
static const __DRIversion drm_expected = { 0, 0, NOUVEAU_DRM_HEADER_PATCHLEVEL };
-#if NOUVEAU_DRM_HEADER_PATCHLEVEL != 6
+#if NOUVEAU_DRM_HEADER_PATCHLEVEL != 7
#error nouveau_drm.h version doesn't match expected version
#endif
dri_interface = interface;
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_span.c b/src/mesa/drivers/dri/nouveau/nouveau_span.c
index 74dec66afcf..6e3f9fadf4e 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_span.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_span.c
@@ -37,6 +37,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define HAVE_HW_STENCIL_SPANS 0
#define HAVE_HW_STENCIL_PIXELS 0
+static char *fake_span[1280*1024*4];
+
#define HW_CLIPLOOP() \
do { \
int _nc = nmesa->numClipRects; \
@@ -52,6 +54,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
GLuint height = nrb->mesa.Height; \
GLubyte *map = (GLubyte *)(nrb->map ? nrb->map : nrb->mem->map) + \
(nmesa->drawY * nrb->pitch) + (nmesa->drawX * nrb->cpp); \
+ map = fake_span; \
GLuint p; \
(void) p;
@@ -120,6 +123,6 @@ nouveauSpanSetFunctions(nouveau_renderbuffer *nrb, const GLvisual *vis)
{
if (nrb->mesa._ActualFormat == GL_RGBA8)
nouveauInitPointers_ARGB8888(&nrb->mesa);
- else if (nrb->mesa._ActualFormat == GL_RGB5)
+ else // if (nrb->mesa._ActualFormat == GL_RGB5)
nouveauInitPointers_RGB565(&nrb->mesa);
}
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_state.c b/src/mesa/drivers/dri/nouveau/nouveau_state.c
index e9fd188d73e..7cb805902a7 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_state.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_state.c
@@ -60,14 +60,14 @@ static void nouveauCalcViewport(GLcontext *ctx)
nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
const GLfloat *v = ctx->Viewport._WindowMap.m;
GLfloat *m = nmesa->viewport.m;
- GLfloat xoffset = nmesa->drawX, yoffset = nmesa->drawY;
+ GLfloat xoffset = nmesa->drawX, yoffset = nmesa->drawY + nmesa->drawH;
nmesa->depth_scale = 1.0 / ctx->DrawBuffer->_DepthMaxF;
m[MAT_SX] = v[MAT_SX];
m[MAT_TX] = v[MAT_TX] + xoffset + SUBPIXEL_X;
m[MAT_SY] = - v[MAT_SY];
- m[MAT_TY] = v[MAT_TY] + yoffset + SUBPIXEL_Y;
+ m[MAT_TY] = (-v[MAT_TY]) + yoffset + SUBPIXEL_Y;
m[MAT_SZ] = v[MAT_SZ] * nmesa->depth_scale;
m[MAT_TZ] = v[MAT_TZ] * nmesa->depth_scale;
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_sync.c b/src/mesa/drivers/dri/nouveau/nouveau_sync.c
index 30e66962699..1d1eeede18b 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_sync.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_sync.c
@@ -35,53 +35,51 @@
#include "nouveau_msg.h"
#include "nouveau_sync.h"
-nouveau_notifier *
+#define NOTIFIER(__v) \
+ nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); \
+ volatile uint32_t *__v = (void*)nmesa->notifier_block + notifier->offset
+
+drm_nouveau_notifier_alloc_t *
nouveau_notifier_new(GLcontext *ctx, GLuint handle, GLuint count)
{
nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
- nouveau_notifier *notifier;
+ drm_nouveau_notifier_alloc_t *notifier;
+ int ret;
#ifdef NOUVEAU_RING_DEBUG
return NULL;
#endif
- notifier = CALLOC_STRUCT(nouveau_notifier_t);
+ notifier = CALLOC_STRUCT(drm_nouveau_notifier_alloc);
if (!notifier)
return NULL;
- notifier->mem = nouveau_mem_alloc(ctx,
- NOUVEAU_MEM_FB | NOUVEAU_MEM_MAPPED,
- count * NV_NOTIFIER_SIZE,
- 0);
- if (!notifier->mem) {
- FREE(notifier);
- return NULL;
- }
-
- if (!nouveauCreateDmaObjectFromMem(nmesa, handle, NV_DMA_IN_MEMORY,
- notifier->mem,
- NOUVEAU_MEM_ACCESS_RW)) {
- nouveau_mem_free(ctx, notifier->mem);
+ notifier->channel = nmesa->fifo.channel;
+ notifier->handle = handle;
+ notifier->count = count;
+ ret = drmCommandWriteRead(nmesa->driFd, DRM_NOUVEAU_NOTIFIER_ALLOC,
+ notifier, sizeof(*notifier));
+ if (ret) {
+ MESSAGE("Failed to create notifier 0x%08x: %d\n", handle, ret);
FREE(notifier);
return NULL;
}
- notifier->handle = handle;
return notifier;
}
void
-nouveau_notifier_destroy(GLcontext *ctx, nouveau_notifier *notifier)
+nouveau_notifier_destroy(GLcontext *ctx, drm_nouveau_notifier_alloc_t *notifier)
{
- /*XXX: free DMA object.. */
- nouveau_mem_free(ctx, notifier->mem);
+ /*XXX: free notifier object.. */
FREE(notifier);
}
void
-nouveau_notifier_reset(nouveau_notifier *notifier, GLuint id)
+nouveau_notifier_reset(GLcontext *ctx, drm_nouveau_notifier_alloc_t *notifier,
+ GLuint id)
{
- volatile GLuint *n = notifier->mem->map + (id * NV_NOTIFIER_SIZE);
+ NOTIFIER(n);
#ifdef NOUVEAU_RING_DEBUG
return;
@@ -95,26 +93,29 @@ nouveau_notifier_reset(nouveau_notifier *notifier, GLuint id)
}
GLuint
-nouveau_notifier_status(nouveau_notifier *notifier, GLuint id)
+nouveau_notifier_status(GLcontext *ctx, drm_nouveau_notifier_alloc_t *notifier,
+ GLuint id)
{
- volatile GLuint *n = notifier->mem->map + (id * NV_NOTIFIER_SIZE);
+ NOTIFIER(n);
return n[NV_NOTIFY_STATE/4] >> NV_NOTIFY_STATE_STATUS_SHIFT;
}
GLuint
-nouveau_notifier_return_val(nouveau_notifier *notifier, GLuint id)
+nouveau_notifier_return_val(GLcontext *ctx,
+ drm_nouveau_notifier_alloc_t *notifier, GLuint id)
{
- volatile GLuint *n = notifier->mem->map + (id * NV_NOTIFIER_SIZE);
+ NOTIFIER(n);
return n[NV_NOTIFY_RETURN_VALUE/4];
}
GLboolean
-nouveau_notifier_wait_status(nouveau_notifier *notifier, GLuint id,
+nouveau_notifier_wait_status(GLcontext *ctx,
+ drm_nouveau_notifier_alloc_t *notifier, GLuint id,
GLuint status, GLuint timeout)
{
- volatile GLuint *n = notifier->mem->map + (id * NV_NOTIFIER_SIZE);
+ NOTIFIER(n);
unsigned int time = 0;
#ifdef NOUVEAU_RING_DEBUG
@@ -144,13 +145,13 @@ nouveau_notifier_wait_status(nouveau_notifier *notifier, GLuint id,
}
void
-nouveau_notifier_wait_nop(GLcontext *ctx, nouveau_notifier *notifier,
- GLuint subc)
+nouveau_notifier_wait_nop(GLcontext *ctx,
+ drm_nouveau_notifier_alloc_t *notifier, GLuint subc)
{
- nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
+ NOTIFIER(n);
GLboolean ret;
- nouveau_notifier_reset(notifier, 0);
+ nouveau_notifier_reset(ctx, notifier, 0);
BEGIN_RING_SIZE(subc, NV_NOTIFY, 1);
OUT_RING (NV_NOTIFY_STYLE_WRITE_ONLY);
@@ -158,7 +159,7 @@ nouveau_notifier_wait_nop(GLcontext *ctx, nouveau_notifier *notifier,
OUT_RING (0);
FIRE_RING();
- ret = nouveau_notifier_wait_status(notifier, 0,
+ ret = nouveau_notifier_wait_status(ctx, notifier, 0,
NV_NOTIFY_STATE_STATUS_COMPLETED,
0 /* no timeout */);
if (ret == GL_FALSE) MESSAGE("wait on notifier failed\n");
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_sync.h b/src/mesa/drivers/dri/nouveau/nouveau_sync.h
index 019d5f6629b..b56cc5fb544 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_sync.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_sync.h
@@ -47,21 +47,23 @@
#define NV_NOTIFY 0x00000104
#define NV_NOTIFY_STYLE_WRITE_ONLY 0
-typedef struct nouveau_notifier_t {
- GLuint handle;
- nouveau_mem *mem;
-} nouveau_notifier;
-
-extern nouveau_notifier *nouveau_notifier_new(GLcontext *, GLuint handle,
- GLuint count);
-extern void nouveau_notifier_destroy(GLcontext *, nouveau_notifier *);
-extern void nouveau_notifier_reset(nouveau_notifier *, GLuint id);
-extern GLuint nouveau_notifier_status(nouveau_notifier *, GLuint id);
-extern GLuint nouveau_notifier_return_val(nouveau_notifier *, GLuint id);
-extern GLboolean nouveau_notifier_wait_status(nouveau_notifier *r, GLuint id,
- GLuint status, GLuint timeout);
-extern void nouveau_notifier_wait_nop(GLcontext *ctx,
- nouveau_notifier *, GLuint subc);
+extern drm_nouveau_notifier_alloc_t *
+nouveau_notifier_new(GLcontext *, GLuint handle, GLuint count);
+extern void
+nouveau_notifier_destroy(GLcontext *, drm_nouveau_notifier_alloc_t *);
+extern void
+nouveau_notifier_reset(GLcontext *, drm_nouveau_notifier_alloc_t *, GLuint id);
+extern GLuint
+nouveau_notifier_status(GLcontext *, drm_nouveau_notifier_alloc_t *, GLuint id);
+extern GLuint
+nouveau_notifier_return_val(GLcontext *, drm_nouveau_notifier_alloc_t *,
+ GLuint id);
+extern GLboolean
+nouveau_notifier_wait_status(GLcontext *, drm_nouveau_notifier_alloc_t *,
+ GLuint id, GLuint status, GLuint timeout);
+extern void
+nouveau_notifier_wait_nop(GLcontext *ctx, drm_nouveau_notifier_alloc_t *,
+ GLuint subc);
extern GLboolean nouveauSyncInitFuncs(GLcontext *ctx);
#endif
diff --git a/src/mesa/drivers/dri/nouveau/nv10_swtcl.c b/src/mesa/drivers/dri/nouveau/nv10_swtcl.c
index 3bc84d862d3..4576c1ede4d 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_swtcl.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_swtcl.c
@@ -392,15 +392,6 @@ static inline void nv10OutputVertexFormat(struct nouveau_context* nmesa)
int i;
int slots=0;
int total_size=0;
- /* t_vertex_generic dereferences a NULL pointer if we
- * pass NULL as the vp transform...
- */
- const GLfloat ident_vp[16] = {
- 1.0, 0.0, 0.0, 0.0,
- 0.0, 1.0, 0.0, 0.0,
- 0.0, 0.0, 1.0, 0.0,
- 0.0, 0.0, 0.0, 1.0
- };
nmesa->vertex_attr_count = 0;
RENDERINPUTS_COPY(index, nmesa->render_inputs_bitset);
@@ -431,28 +422,20 @@ static inline void nv10OutputVertexFormat(struct nouveau_context* nmesa)
if (RENDERINPUTS_TEST(index, i))
{
slots=i+1;
- if (i==_TNL_ATTRIB_POS)
- {
- /* special-case POS */
- EMIT_ATTR(_TNL_ATTRIB_POS,EMIT_3F_VIEWPORT);
- }
- else
+ switch(attr_size[i])
{
- switch(attr_size[i])
- {
- case 1:
- EMIT_ATTR(i,EMIT_1F);
- break;
- case 2:
- EMIT_ATTR(i,EMIT_2F);
- break;
- case 3:
- EMIT_ATTR(i,EMIT_3F);
- break;
- case 4:
- EMIT_ATTR(i,EMIT_4F);
- break;
- }
+ case 1:
+ EMIT_ATTR(i,EMIT_1F);
+ break;
+ case 2:
+ EMIT_ATTR(i,EMIT_2F);
+ break;
+ case 3:
+ EMIT_ATTR(i,EMIT_3F);
+ break;
+ case 4:
+ EMIT_ATTR(i,EMIT_4F);
+ break;
}
if (i==_TNL_ATTRIB_COLOR0)
nmesa->color_offset=total_size;
@@ -465,7 +448,7 @@ static inline void nv10OutputVertexFormat(struct nouveau_context* nmesa)
nmesa->vertex_size=_tnl_install_attrs( ctx,
nmesa->vertex_attrs,
nmesa->vertex_attr_count,
- ident_vp, 0 );
+ NULL, 0 );
assert(nmesa->vertex_size==total_size*4);
/*
diff --git a/src/mesa/drivers/dri/nouveau/nv30_state.c b/src/mesa/drivers/dri/nouveau/nv30_state.c
index ad21fa27302..9b010954b33 100644
--- a/src/mesa/drivers/dri/nouveau/nv30_state.c
+++ b/src/mesa/drivers/dri/nouveau/nv30_state.c
@@ -639,25 +639,45 @@ void (*ReadBuffer)( GLcontext *ctx, GLenum buffer );
/** Set rasterization mode */
void (*RenderMode)(GLcontext *ctx, GLenum mode );
+/* Translate GL coords to window coords, clamping w/h to the
+ * dimensions of the window.
+ */
+static void nv30WindowCoords(nouveauContextPtr nmesa,
+ GLuint x, GLuint y, GLuint w, GLuint h,
+ GLuint *wX, GLuint *wY, GLuint *wW, GLuint *wH)
+{
+ if ((x+w) > nmesa->drawW)
+ w = nmesa->drawW - x;
+ (*wX) = x + nmesa->drawX;
+ (*wW) = w;
+
+ if ((y+h) > nmesa->drawH)
+ h = nmesa->drawH - y;
+ (*wY) = (nmesa->drawH - y) - h + nmesa->drawY;
+ (*wH) = h;
+}
+
/** Define the scissor box */
static void nv30Scissor(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
{
nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
+ GLuint wX, wY, wW, wH;
/* There's no scissor enable bit, so adjust the scissor to cover the
* maximum draw buffer bounds
*/
if (!ctx->Scissor.Enabled) {
- x = y = 0;
- w = h = 4095;
+ wX = nmesa->drawX;
+ wY = nmesa->drawY;
+ wW = nmesa->drawW;
+ wH = nmesa->drawH;
} else {
- x += nmesa->drawX;
- y += nmesa->drawY;
+ nv30WindowCoords(nmesa, x, y, w, h, &wX, &wY, &wW, &wH);
}
BEGIN_RING_CACHE(NvSub3D, NV30_TCL_PRIMITIVE_3D_SCISSOR_WIDTH_XPOS, 2);
- OUT_RING_CACHE(((w) << 16) | x);
- OUT_RING_CACHE(((h) << 16) | y);
+ OUT_RING_CACHE ((wW << 16) | wX);
+ OUT_RING_CACHE ((wH << 16) | wY);
}
/** Select flat or smooth shading */
@@ -751,19 +771,21 @@ static void nv30WindowMoved(nouveauContextPtr nmesa)
{
GLcontext *ctx = nmesa->glCtx;
GLfloat *v = nmesa->viewport.m;
- GLuint w = ctx->Viewport.Width;
- GLuint h = ctx->Viewport.Height;
- GLuint x = ctx->Viewport.X + nmesa->drawX;
- GLuint y = ctx->Viewport.Y + nmesa->drawY;
+ GLuint wX, wY, wW, wH;
+ nv30WindowCoords(nmesa, ctx->Viewport.X, ctx->Viewport.Y,
+ ctx->Viewport.Width, ctx->Viewport.Height,
+ &wX, &wY, &wW, &wH);
BEGIN_RING_CACHE(NvSub3D, NV30_TCL_PRIMITIVE_3D_VIEWPORT_DIMS_0, 2);
- OUT_RING_CACHE((w << 16) | x);
- OUT_RING_CACHE((h << 16) | y);
+ OUT_RING_CACHE ((wW << 16) | wX);
+ OUT_RING_CACHE ((wH << 16) | wY);
+
/* something to do with clears, possibly doesn't belong here */
BEGIN_RING_CACHE(NvSub3D,
NV30_TCL_PRIMITIVE_3D_VIEWPORT_COLOR_BUFFER_OFS0, 2);
- OUT_RING_CACHE(((w+x) << 16) | x);
- OUT_RING_CACHE(((h+y) << 16) | y);
+ OUT_RING_CACHE(((nmesa->drawX + nmesa->drawW) << 16) | nmesa->drawX);
+ OUT_RING_CACHE(((nmesa->drawY + nmesa->drawH) << 16) | nmesa->drawY);
+
/* viewport transform */
BEGIN_RING_CACHE(NvSub3D, NV30_TCL_PRIMITIVE_3D_VIEWPORT_XFRM_OX, 8);
OUT_RING_CACHEf (v[MAT_TX]);
@@ -786,7 +808,7 @@ static GLboolean nv30InitCard(nouveauContextPtr nmesa)
BEGIN_RING_SIZE(NvSub3D, NV30_TCL_PRIMITIVE_3D_SET_OBJECT1, 3);
OUT_RING(NvDmaFB);
- OUT_RING(NvDmaAGP);
+ OUT_RING(NvDmaTT);
OUT_RING(NvDmaFB);
BEGIN_RING_SIZE(NvSub3D, NV30_TCL_PRIMITIVE_3D_SET_OBJECT8, 1);
OUT_RING(NvDmaFB);
diff --git a/src/mesa/drivers/dri/r200/r200_cmdbuf.c b/src/mesa/drivers/dri/r200/r200_cmdbuf.c
index 2920ceafd30..c1d51e87001 100644
--- a/src/mesa/drivers/dri/r200/r200_cmdbuf.c
+++ b/src/mesa/drivers/dri/r200/r200_cmdbuf.c
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_cmdbuf.c,v 1.1 2002/10/30 12:51:51 alanh Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c
index 786a298cc3b..5a178442bdb 100644
--- a/src/mesa/drivers/dri/r200/r200_context.c
+++ b/src/mesa/drivers/dri/r200/r200_context.c
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_context.c,v 1.3 2003/05/06 23:52:08 daenzer Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h
index e840a502c0b..bec09e8ef6a 100644
--- a/src/mesa/drivers/dri/r200/r200_context.h
+++ b/src/mesa/drivers/dri/r200/r200_context.h
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_context.h,v 1.2 2002/12/16 16:18:54 dawes Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c
index 463bd64415b..2366bde5250 100644
--- a/src/mesa/drivers/dri/r200/r200_ioctl.c
+++ b/src/mesa/drivers/dri/r200/r200_ioctl.c
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_ioctl.c,v 1.4 2002/12/17 00:32:56 dawes Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.h b/src/mesa/drivers/dri/r200/r200_ioctl.h
index f53752739d2..5ed1555f6a3 100644
--- a/src/mesa/drivers/dri/r200/r200_ioctl.h
+++ b/src/mesa/drivers/dri/r200/r200_ioctl.h
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_ioctl.h,v 1.1 2002/10/30 12:51:52 alanh Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r200/r200_lock.c b/src/mesa/drivers/dri/r200/r200_lock.c
index b050dd7802b..f89b526a312 100644
--- a/src/mesa/drivers/dri/r200/r200_lock.c
+++ b/src/mesa/drivers/dri/r200/r200_lock.c
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_lock.c,v 1.1 2002/10/30 12:51:52 alanh Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r200/r200_lock.h b/src/mesa/drivers/dri/r200/r200_lock.h
index e4c3a7e9352..4ff98907fbf 100644
--- a/src/mesa/drivers/dri/r200/r200_lock.h
+++ b/src/mesa/drivers/dri/r200/r200_lock.h
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_lock.h,v 1.1 2002/10/30 12:51:52 alanh Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r200/r200_maos.h b/src/mesa/drivers/dri/r200/r200_maos.h
index 4998f67445c..d3ed06d4021 100644
--- a/src/mesa/drivers/dri/r200/r200_maos.h
+++ b/src/mesa/drivers/dri/r200/r200_maos.h
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_maos.h,v 1.1 2002/10/30 12:51:52 alanh Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r200/r200_maos_arrays.c b/src/mesa/drivers/dri/r200/r200_maos_arrays.c
index 3162b508c23..7bc05e2f0bd 100644
--- a/src/mesa/drivers/dri/r200/r200_maos_arrays.c
+++ b/src/mesa/drivers/dri/r200/r200_maos_arrays.c
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_maos_arrays.c,v 1.3 2003/02/23 23:59:01 dawes Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r200/r200_pixel.c b/src/mesa/drivers/dri/r200/r200_pixel.c
index 7b060f9cf0d..2f5aab0744b 100644
--- a/src/mesa/drivers/dri/r200/r200_pixel.c
+++ b/src/mesa/drivers/dri/r200/r200_pixel.c
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_pixel.c,v 1.2 2002/12/16 16:18:54 dawes Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r200/r200_pixel.h b/src/mesa/drivers/dri/r200/r200_pixel.h
index 8f3923b6b16..e62aa05d749 100644
--- a/src/mesa/drivers/dri/r200/r200_pixel.h
+++ b/src/mesa/drivers/dri/r200/r200_pixel.h
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_pixel.h,v 1.1 2002/10/30 12:51:52 alanh Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r200/r200_reg.h b/src/mesa/drivers/dri/r200/r200_reg.h
index a88ea4cec26..5ce287f7a5f 100644
--- a/src/mesa/drivers/dri/r200/r200_reg.h
+++ b/src/mesa/drivers/dri/r200/r200_reg.h
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_reg.h,v 1.2 2002/12/16 16:18:54 dawes Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r200/r200_sanity.c b/src/mesa/drivers/dri/r200/r200_sanity.c
index 3f2a8665309..00d2f65c998 100644
--- a/src/mesa/drivers/dri/r200/r200_sanity.c
+++ b/src/mesa/drivers/dri/r200/r200_sanity.c
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_sanity.c,v 1.1 2002/10/30 12:51:52 alanh Exp $ */
/**************************************************************************
Copyright 2002 ATI Technologies Inc., Ontario, Canada, and
diff --git a/src/mesa/drivers/dri/r200/r200_span.c b/src/mesa/drivers/dri/r200/r200_span.c
index 6e99dfe159b..fe427bdcdec 100644
--- a/src/mesa/drivers/dri/r200/r200_span.c
+++ b/src/mesa/drivers/dri/r200/r200_span.c
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_span.c,v 1.1 2002/10/30 12:51:52 alanh Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r200/r200_span.h b/src/mesa/drivers/dri/r200/r200_span.h
index 5e7d3e4282c..bae56443092 100644
--- a/src/mesa/drivers/dri/r200/r200_span.h
+++ b/src/mesa/drivers/dri/r200/r200_span.h
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_span.h,v 1.1 2002/10/30 12:51:52 alanh Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index 16726d7d55a..2115799b9b6 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -1,4 +1,3 @@
-/* $XFree86$ */
/**************************************************************************
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r200/r200_state.h b/src/mesa/drivers/dri/r200/r200_state.h
index f34090b619b..a917163a00a 100644
--- a/src/mesa/drivers/dri/r200/r200_state.h
+++ b/src/mesa/drivers/dri/r200/r200_state.h
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_state.h,v 1.2 2002/11/05 17:46:08 tsi Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c
index b40d0bdcb7c..0c36cefc161 100644
--- a/src/mesa/drivers/dri/r200/r200_state_init.c
+++ b/src/mesa/drivers/dri/r200/r200_state_init.c
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_state_init.c,v 1.4 2003/02/22 06:21:11 dawes Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c
index 25d229d8ed6..a1ea0198bee 100644
--- a/src/mesa/drivers/dri/r200/r200_swtcl.c
+++ b/src/mesa/drivers/dri/r200/r200_swtcl.c
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_swtcl.c,v 1.5 2003/05/06 23:52:08 daenzer Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.h b/src/mesa/drivers/dri/r200/r200_swtcl.h
index ccf817988c5..7458c549288 100644
--- a/src/mesa/drivers/dri/r200/r200_swtcl.h
+++ b/src/mesa/drivers/dri/r200/r200_swtcl.h
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_swtcl.h,v 1.3 2003/05/06 23:52:08 daenzer Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r200/r200_tcl.c b/src/mesa/drivers/dri/r200/r200_tcl.c
index e0c32b26d92..2ad35d43906 100644
--- a/src/mesa/drivers/dri/r200/r200_tcl.c
+++ b/src/mesa/drivers/dri/r200/r200_tcl.c
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_tcl.c,v 1.2 2002/12/16 16:18:55 dawes Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r200/r200_tcl.h b/src/mesa/drivers/dri/r200/r200_tcl.h
index ac5bc119468..f191ddc7eb9 100644
--- a/src/mesa/drivers/dri/r200/r200_tcl.h
+++ b/src/mesa/drivers/dri/r200/r200_tcl.h
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_tcl.h,v 1.2 2002/12/16 16:18:55 dawes Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c
index 6c6450c681f..e7a37dd4c99 100644
--- a/src/mesa/drivers/dri/r200/r200_tex.c
+++ b/src/mesa/drivers/dri/r200/r200_tex.c
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_tex.c,v 1.2 2002/11/05 17:46:08 tsi Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
@@ -182,7 +181,7 @@ static void r200SetTexMaxAnisotropy( r200TexObjPtr t, GLfloat max )
{
t->pp_txfilter &= ~R200_MAX_ANISO_MASK;
- if ( max == 1.0 ) {
+ if ( max <= 1.0 ) {
t->pp_txfilter |= R200_MAX_ANISO_1_TO_1;
} else if ( max <= 2.0 ) {
t->pp_txfilter |= R200_MAX_ANISO_2_TO_1;
@@ -483,7 +482,7 @@ r200ValidateClientStorage( GLcontext *ctx, GLenum target,
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- if (0)
+ if ( R200_DEBUG & DEBUG_TEXTURE )
fprintf(stderr, "intformat %s format %s type %s\n",
_mesa_lookup_enum_by_nr( internalFormat ),
_mesa_lookup_enum_by_nr( format ),
@@ -549,7 +548,7 @@ r200ValidateClientStorage( GLcontext *ctx, GLenum target,
format, type);
- if (0)
+ if ( R200_DEBUG & DEBUG_TEXTURE )
fprintf(stderr, "%s: srcRowStride %d/%x\n",
__FUNCTION__, srcRowStride, srcRowStride);
diff --git a/src/mesa/drivers/dri/r200/r200_tex.h b/src/mesa/drivers/dri/r200/r200_tex.h
index 4438cc02a82..e6c0e00eb07 100644
--- a/src/mesa/drivers/dri/r200/r200_tex.h
+++ b/src/mesa/drivers/dri/r200/r200_tex.h
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_tex.h,v 1.1 2002/10/30 12:51:53 alanh Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r200/r200_texmem.c b/src/mesa/drivers/dri/r200/r200_texmem.c
index 28988c97556..d926313d576 100644
--- a/src/mesa/drivers/dri/r200/r200_texmem.c
+++ b/src/mesa/drivers/dri/r200/r200_texmem.c
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_texmem.c,v 1.5 2002/12/17 00:32:56 dawes Exp $ */
/**************************************************************************
Copyright (C) Tungsten Graphics 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c
index 875d3bab73f..ae02ec4b638 100644
--- a/src/mesa/drivers/dri/r200/r200_texstate.c
+++ b/src/mesa/drivers/dri/r200/r200_texstate.c
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_texstate.c,v 1.3 2003/02/15 22:18:47 dawes Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile
index c1d223c7600..44248964fdb 100644
--- a/src/mesa/drivers/dri/r300/Makefile
+++ b/src/mesa/drivers/dri/r300/Makefile
@@ -41,6 +41,7 @@ DRIVER_SOURCES = \
r300_fragprog.c \
r300_shader.c \
r300_emit.c \
+ r300_swtcl.c \
$(EGL_SOURCES)
C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES)
diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
index d13649ddc0d..9eca41fa38c 100644
--- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c
+++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
@@ -133,13 +133,15 @@ static void r300PrintStateAtom(r300ContextPtr r300, struct r300_state_atom *stat
int i;
int dwords = (*state->check) (r300, state);
- fprintf(stderr, " emit %s/%d/%d\n", state->name, dwords,
+ fprintf(stderr, " emit %s %d/%d\n", state->name, dwords,
state->cmd_size);
- if (RADEON_DEBUG & DEBUG_VERBOSE)
- for (i = 0; i < dwords; i++)
- fprintf(stderr, " %s[%d]: %08X\n",
+ if (RADEON_DEBUG & DEBUG_VERBOSE) {
+ for (i = 0; i < dwords; i++) {
+ fprintf(stderr, " %s[%d]: %08x\n",
state->name, i, state->cmd[i]);
+ }
+ }
}
/**
@@ -148,28 +150,14 @@ static void r300PrintStateAtom(r300ContextPtr r300, struct r300_state_atom *stat
* The caller must have ensured that there is enough space in the command
* buffer.
*/
-static __inline__ void r300EmitAtoms(r300ContextPtr r300, GLboolean dirty)
+static inline void r300EmitAtoms(r300ContextPtr r300, GLboolean dirty)
{
struct r300_state_atom *atom;
uint32_t *dest;
+ int dwords;
dest = r300->cmdbuf.cmd_buf + r300->cmdbuf.count_used;
- if (DEBUG_CMDBUF && RADEON_DEBUG & DEBUG_STATE) {
- foreach(atom, &r300->hw.atomlist) {
- if ((atom->dirty || r300->hw.all_dirty) == dirty) {
- int dwords = (*atom->check) (r300, atom);
-
- if (dwords)
- r300PrintStateAtom(r300, atom);
- else
- fprintf(stderr,
- " skip state %s\n",
- atom->name);
- }
- }
- }
-
/* Emit WAIT */
*dest = cmdwait(R300_WAIT_3D | R300_WAIT_3D_CLEAN);
dest++;
@@ -193,13 +181,20 @@ static __inline__ void r300EmitAtoms(r300ContextPtr r300, GLboolean dirty)
foreach(atom, &r300->hw.atomlist) {
if ((atom->dirty || r300->hw.all_dirty) == dirty) {
- int dwords = (*atom->check) (r300, atom);
-
+ dwords = (*atom->check) (r300, atom);
if (dwords) {
+ if (DEBUG_CMDBUF && RADEON_DEBUG & DEBUG_STATE) {
+ r300PrintStateAtom(r300, atom);
+ }
memcpy(dest, atom->cmd, dwords * 4);
dest += dwords;
r300->cmdbuf.count_used += dwords;
atom->dirty = GL_FALSE;
+ } else {
+ if (DEBUG_CMDBUF && RADEON_DEBUG & DEBUG_STATE) {
+ fprintf(stderr, " skip state %s\n",
+ atom->name);
+ }
}
}
}
@@ -245,22 +240,28 @@ void r300EmitState(r300ContextPtr r300)
r300->hw.all_dirty = GL_FALSE;
}
-#define CHECK( NM, COUNT ) \
-static int check_##NM( r300ContextPtr r300, \
- struct r300_state_atom* atom ) \
-{ \
- (void) atom; (void) r300; \
- return (COUNT); \
-}
-
#define packet0_count(ptr) (((drm_r300_cmd_header_t*)(ptr))->packet0.count)
#define vpu_count(ptr) (((drm_r300_cmd_header_t*)(ptr))->vpu.count)
-CHECK(always, atom->cmd_size)
- CHECK(variable, packet0_count(atom->cmd) ? (1 + packet0_count(atom->cmd)) : 0)
- CHECK(vpu, vpu_count(atom->cmd) ? (1 + vpu_count(atom->cmd) * 4) : 0)
-#undef packet0_count
-#undef vpu_count
+static int check_always(r300ContextPtr r300, struct r300_state_atom *atom)
+{
+ return atom->cmd_size;
+}
+
+static int check_variable(r300ContextPtr r300, struct r300_state_atom *atom)
+{
+ int cnt;
+ cnt = packet0_count(atom->cmd);
+ return cnt ? cnt + 1 : 0;
+}
+
+static int check_vpu(r300ContextPtr r300, struct r300_state_atom *atom)
+{
+ int cnt;
+ cnt = vpu_count(atom->cmd);
+ return cnt ? (cnt * 4) + 1 : 0;
+}
+
#define ALLOC_STATE( ATOM, CHK, SZ, IDX ) \
do { \
r300->hw.ATOM.cmd_size = (SZ); \
@@ -318,10 +319,14 @@ void r300InitCmdBuf(r300ContextPtr r300)
r300->hw.unk21DC.cmd[0] = cmdpacket0(0x21DC, 1);
ALLOC_STATE(unk221C, always, 2, 0);
r300->hw.unk221C.cmd[0] = cmdpacket0(R300_VAP_UNKNOWN_221C, 1);
- ALLOC_STATE(unk2220, always, 5, 0);
- r300->hw.unk2220.cmd[0] = cmdpacket0(0x2220, 4);
- ALLOC_STATE(unk2288, always, 2, 0);
- r300->hw.unk2288.cmd[0] = cmdpacket0(R300_VAP_UNKNOWN_2288, 1);
+ ALLOC_STATE(vap_clip, always, 5, 0);
+ r300->hw.vap_clip.cmd[0] = cmdpacket0(R300_VAP_CLIP_X_0, 4);
+
+ if (has_tcl) {
+ ALLOC_STATE(unk2288, always, 2, 0);
+ r300->hw.unk2288.cmd[0] = cmdpacket0(R300_VAP_UNKNOWN_2288, 1);
+ }
+
ALLOC_STATE(vof, always, R300_VOF_CMDSIZE, 0);
r300->hw.vof.cmd[R300_VOF_CMD_0] =
cmdpacket0(R300_VAP_OUTPUT_VTX_FMT_0, 2);
diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.h b/src/mesa/drivers/dri/r300/r300_cmdbuf.h
index bfb2eda26fe..acb6e38c6df 100644
--- a/src/mesa/drivers/dri/r300/r300_cmdbuf.h
+++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.h
@@ -52,7 +52,7 @@ extern void r300DestroyCmdBuf(r300ContextPtr r300);
*
* \param dwords The number of dwords we need to be free on the command buffer
*/
-static __inline__ void r300EnsureCmdBufSpace(r300ContextPtr r300,
+static inline void r300EnsureCmdBufSpace(r300ContextPtr r300,
int dwords, const char *caller)
{
assert(dwords < r300->cmdbuf.size);
@@ -68,7 +68,7 @@ static __inline__ void r300EnsureCmdBufSpace(r300ContextPtr r300,
* causes state reemission after a flush. This is necessary to ensure
* correct hardware state after an unlock.
*/
-static __inline__ uint32_t *r300RawAllocCmdBuf(r300ContextPtr r300,
+static inline uint32_t *r300RawAllocCmdBuf(r300ContextPtr r300,
int dwords, const char *caller)
{
uint32_t *ptr;
@@ -80,7 +80,7 @@ static __inline__ uint32_t *r300RawAllocCmdBuf(r300ContextPtr r300,
return ptr;
}
-static __inline__ uint32_t *r300AllocCmdBuf(r300ContextPtr r300,
+static inline uint32_t *r300AllocCmdBuf(r300ContextPtr r300,
int dwords, const char *caller)
{
uint32_t *ptr;
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c
index 9ea14ab4c78..14e0f052fd5 100644
--- a/src/mesa/drivers/dri/r300/r300_context.c
+++ b/src/mesa/drivers/dri/r300/r300_context.c
@@ -63,6 +63,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_ioctl.h"
#include "r300_tex.h"
#include "r300_emit.h"
+#include "r300_swtcl.h"
#ifdef USER_BUFFERS
#include "r300_mem.h"
@@ -317,15 +318,17 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
_tnl_allow_vertex_fog(ctx, GL_TRUE);
/* currently bogus data */
- ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4;
- ctx->Const.VertexProgram.MaxNativeInstructions =
- VSF_MAX_FRAGMENT_LENGTH / 4;
- ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */
- ctx->Const.VertexProgram.MaxTemps = 32;
- ctx->Const.VertexProgram.MaxNativeTemps =
- /*VSF_MAX_FRAGMENT_TEMPS */ 32;
- ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */
- ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
+ if (screen->chip_flags & RADEON_CHIPSET_TCL) {
+ ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4;
+ ctx->Const.VertexProgram.MaxNativeInstructions =
+ VSF_MAX_FRAGMENT_LENGTH / 4;
+ ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */
+ ctx->Const.VertexProgram.MaxTemps = 32;
+ ctx->Const.VertexProgram.MaxNativeTemps =
+ /*VSF_MAX_FRAGMENT_TEMPS */ 32;
+ ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */
+ ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
+ }
ctx->Const.FragmentProgram.MaxNativeTemps = PFS_NUM_TEMP_REGS;
ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */
@@ -363,6 +366,8 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
radeonInitSpanFuncs(ctx);
r300InitCmdBuf(r300);
r300InitState(r300);
+ if (!(screen->chip_flags & RADEON_CHIPSET_TCL))
+ r300InitSwtcl(ctx);
TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline;
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index 13b943f75fc..6615bc79fb3 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -49,8 +49,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define USER_BUFFERS
-//#define OPTIMIZE_ELTS
-
struct r300_context;
typedef struct r300_context r300ContextRec;
typedef struct r300_context *r300ContextPtr;
@@ -80,7 +78,7 @@ typedef struct r300_context *r300ContextPtr;
/**
* This function takes a float and packs it into a uint32_t
*/
-static __inline__ uint32_t r300PackFloat32(float fl)
+static inline uint32_t r300PackFloat32(float fl)
{
union {
float fl;
@@ -97,7 +95,7 @@ static __inline__ uint32_t r300PackFloat32(float fl)
* But it works for most things. I'll fix it later if someone
* else with a better clue doesn't
*/
-static __inline__ uint32_t r300PackFloat24(float f)
+static inline uint32_t r300PackFloat24(float f)
{
float mantissa;
int exponent;
@@ -149,7 +147,6 @@ struct r300_dma_region {
int aos_offset; /* address in GART memory */
int aos_stride; /* distance between elements, in dwords */
int aos_size; /* number of components (1-4) */
- int aos_reg; /* VAP register assignment */
};
struct r300_dma {
@@ -191,6 +188,8 @@ struct r300_tex_obj {
drm_radeon_tex_image_t image[6][RADEON_MAX_TEXTURE_LEVELS];
/* Six, for the cube faces */
+ GLboolean image_override; /* Image overridden by GLX_EXT_tfp */
+
GLuint pitch; /* this isn't sent to hardware just used in calculations */
/* hardware register values */
/* Note that R200 has 8 registers per texture and R300 only 7 */
@@ -453,7 +452,7 @@ struct r300_hw_state {
struct r300_state_atom vic; /* vap input control (2180) */
struct r300_state_atom unk21DC; /* (21DC) */
struct r300_state_atom unk221C; /* (221C) */
- struct r300_state_atom unk2220; /* (2220) */
+ struct r300_state_atom vap_clip;
struct r300_state_atom unk2288; /* (2288) */
struct r300_state_atom pvs; /* pvs_cntl (22D0) */
struct r300_state_atom gb_enable; /* (4008) */
@@ -584,23 +583,15 @@ struct r300_vertex_shader_fragment {
struct r300_vertex_shader_state {
struct r300_vertex_shader_fragment program;
-
- struct r300_vertex_shader_fragment unknown1;
- struct r300_vertex_shader_fragment unknown2;
-
- int program_start;
- int unknown_ptr1; /* pointer within program space */
- int program_end;
-
- int param_offset;
- int param_count;
-
- int unknown_ptr2; /* pointer within program space */
- int unknown_ptr3; /* pointer within program space */
};
extern int hw_tcl_on;
+#define COLOR_IS_RGBA
+#define TAG(x) r300##x
+#include "tnl_dd/t_dd_vertex.h"
+#undef TAG
+
//#define CURRENT_VERTEX_SHADER(ctx) (ctx->VertexProgram._Current)
#define CURRENT_VERTEX_SHADER(ctx) (R300_CONTEXT(ctx)->selected_vp)
@@ -781,37 +772,10 @@ struct r300_fragment_program {
#define R300_MAX_AOS_ARRAYS 16
-#define AOS_FORMAT_USHORT 0
-#define AOS_FORMAT_FLOAT 1
-#define AOS_FORMAT_UBYTE 2
-#define AOS_FORMAT_FLOAT_COLOR 3
-
#define REG_COORDS 0
#define REG_COLOR0 1
#define REG_TEX0 2
-struct dt {
- GLint size;
- GLenum type;
- GLsizei stride;
- void *data;
-};
-
-struct radeon_vertex_buffer {
- int Count;
- void *Elts;
- int elt_size;
- int elt_min, elt_max; /* debug */
-
- struct dt AttribPtr[VERT_ATTRIB_MAX];
-
- const struct _mesa_prim *Primitive;
- GLuint PrimitiveCount;
- GLint LockFirst;
- GLsizei LockCount;
- int lock_uptodate;
-};
-
struct r300_state {
struct r300_depthbuffer_state depth;
struct r300_texture_state texture;
@@ -820,18 +784,14 @@ struct r300_state {
struct r300_pfs_compile_state pfs_compile;
struct r300_dma_region aos[R300_MAX_AOS_ARRAYS];
int aos_count;
- struct radeon_vertex_buffer VB;
GLuint *Elts;
struct r300_dma_region elt_dma;
- DECLARE_RENDERINPUTS(render_inputs_bitset); /* actual render inputs that R300 was configured for.
+ struct r300_dma_region swtcl_dma;
+ DECLARE_RENDERINPUTS(render_inputs_bitset); /* actual render inputs that R300 was configured for.
They are the same as tnl->render_inputs for fixed pipeline */
- struct {
- int transform_offset; /* Transform matrix offset, -1 if none */
- } vap_param; /* vertex processor parameter allocation - tells where to write parameters */
-
struct r300_stencilbuffer_state stencil;
};
@@ -840,6 +800,62 @@ struct r300_state {
#define R300_FALLBACK_TCL 1
#define R300_FALLBACK_RAST 2
+/* r300_swtcl.c
+ */
+struct r300_swtcl_info {
+ GLuint RenderIndex;
+
+ /**
+ * Size of a hardware vertex. This is calculated when \c ::vertex_attrs is
+ * installed in the Mesa state vector.
+ */
+ GLuint vertex_size;
+
+ /**
+ * Attributes instructing the Mesa TCL pipeline where / how to put vertex
+ * data in the hardware buffer.
+ */
+ struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
+
+ /**
+ * Number of elements of \c ::vertex_attrs that are actually used.
+ */
+ GLuint vertex_attr_count;
+
+ /**
+ * Cached pointer to the buffer where Mesa will store vertex data.
+ */
+ GLubyte *verts;
+
+ /* Fallback rasterization functions
+ */
+ // r200_point_func draw_point;
+ // r200_line_func draw_line;
+ // r200_tri_func draw_tri;
+
+ GLuint hw_primitive;
+ GLenum render_primitive;
+ GLuint numverts;
+
+ /**
+ * Offset of the 4UB color data within a hardware (swtcl) vertex.
+ */
+ GLuint coloroffset;
+
+ /**
+ * Offset of the 3UB specular color data within a hardware (swtcl) vertex.
+ */
+ GLuint specoffset;
+
+ /**
+ * Should Mesa project vertex data or will the hardware do it?
+ */
+ GLboolean needproj;
+
+ struct r300_dma_region indexed_verts;
+};
+
+
/**
* \brief R300 context structure.
*/
@@ -878,6 +894,9 @@ struct r300_context {
GLvector4f *temp_attrib[_TNL_ATTRIB_MAX];
GLboolean disable_lowimpact_fallback;
+
+ DECLARE_RENDERINPUTS(tnl_index_bitset); /* index of bits for last tnl_install_attrs */
+ struct r300_swtcl_info swtcl;
};
struct r300_buffer_object {
diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c
index 2c26069f9b3..229439dfa87 100644
--- a/src/mesa/drivers/dri/r300/r300_emit.c
+++ b/src/mesa/drivers/dri/r300/r300_emit.c
@@ -86,16 +86,15 @@ do { \
} while (0)
#endif
-static void r300EmitVec4(GLcontext * ctx,
- struct r300_dma_region *rvb,
+static void r300EmitVec4(GLcontext * ctx, struct r300_dma_region *rvb,
GLvoid * data, int stride, int count)
{
int i;
int *out = (int *)(rvb->address + rvb->start);
if (RADEON_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d\n",
- __FUNCTION__, count, stride);
+ fprintf(stderr, "%s count %d stride %d out %p data %p\n",
+ __FUNCTION__, count, stride, (void *)out, (void *)data);
if (stride == 4)
COPY_DWORDS(out, data, count);
@@ -107,16 +106,15 @@ static void r300EmitVec4(GLcontext * ctx,
}
}
-static void r300EmitVec8(GLcontext * ctx,
- struct r300_dma_region *rvb,
+static void r300EmitVec8(GLcontext * ctx, struct r300_dma_region *rvb,
GLvoid * data, int stride, int count)
{
int i;
int *out = (int *)(rvb->address + rvb->start);
if (RADEON_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d\n",
- __FUNCTION__, count, stride);
+ fprintf(stderr, "%s count %d stride %d out %p data %p\n",
+ __FUNCTION__, count, stride, (void *)out, (void *)data);
if (stride == 8)
COPY_DWORDS(out, data, count * 2);
@@ -129,8 +127,7 @@ static void r300EmitVec8(GLcontext * ctx,
}
}
-static void r300EmitVec12(GLcontext * ctx,
- struct r300_dma_region *rvb,
+static void r300EmitVec12(GLcontext * ctx, struct r300_dma_region *rvb,
GLvoid * data, int stride, int count)
{
int i;
@@ -152,16 +149,15 @@ static void r300EmitVec12(GLcontext * ctx,
}
}
-static void r300EmitVec16(GLcontext * ctx,
- struct r300_dma_region *rvb,
+static void r300EmitVec16(GLcontext * ctx, struct r300_dma_region *rvb,
GLvoid * data, int stride, int count)
{
int i;
int *out = (int *)(rvb->address + rvb->start);
if (RADEON_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d\n",
- __FUNCTION__, count, stride);
+ fprintf(stderr, "%s count %d stride %d out %p data %p\n",
+ __FUNCTION__, count, stride, (void *)out, (void *)data);
if (stride == 16)
COPY_DWORDS(out, data, count * 4);
@@ -176,32 +172,22 @@ static void r300EmitVec16(GLcontext * ctx,
}
}
-static void r300EmitVec(GLcontext * ctx,
- struct r300_dma_region *rvb,
+static void r300EmitVec(GLcontext * ctx, struct r300_dma_region *rvb,
GLvoid * data, int size, int stride, int count)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- if (RADEON_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d size %d stride %d\n",
- __FUNCTION__, count, size, stride);
-
- /* Gets triggered when playing with future_hw_tcl_on ... */
- //assert(!rvb->buf);
-
if (stride == 0) {
r300AllocDmaRegion(rmesa, rvb, size * 4, 4);
count = 1;
rvb->aos_offset = GET_START(rvb);
rvb->aos_stride = 0;
} else {
- r300AllocDmaRegion(rmesa, rvb, size * count * 4, 4); /* alignment? */
+ r300AllocDmaRegion(rmesa, rvb, size * count * 4, 4);
rvb->aos_offset = GET_START(rvb);
rvb->aos_stride = size;
}
- /* Emit the data
- */
switch (size) {
case 1:
r300EmitVec4(ctx, rvb, data, stride, count);
@@ -217,95 +203,35 @@ static void r300EmitVec(GLcontext * ctx,
break;
default:
assert(0);
- _mesa_exit(-1);
- break;
- }
-
-}
-
-static GLuint t_type(struct dt *dt)
-{
- switch (dt->type) {
- case GL_UNSIGNED_BYTE:
- return AOS_FORMAT_UBYTE;
- case GL_SHORT:
- return AOS_FORMAT_USHORT;
- case GL_FLOAT:
- return AOS_FORMAT_FLOAT;
- default:
- assert(0);
- break;
- }
-
- return AOS_FORMAT_FLOAT;
-}
-
-static GLuint t_vir0_size(struct dt *dt)
-{
- switch (dt->type) {
- case GL_UNSIGNED_BYTE:
- return 4;
- case GL_SHORT:
- return 7;
- case GL_FLOAT:
- return dt->size - 1;
- default:
- assert(0);
break;
}
-
- return 0;
}
-static GLuint t_aos_size(struct dt *dt)
-{
- switch (dt->type) {
- case GL_UNSIGNED_BYTE:
- return 1;
- case GL_SHORT:
- return 2;
- case GL_FLOAT:
- return dt->size;
- default:
- assert(0);
- break;
- }
-
- return 0;
-}
-
-static GLuint t_vir0(uint32_t * dst, struct dt *dt, int *inputs,
- GLint * tab, GLuint nr)
+static GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr,
+ int *inputs, GLint * tab, GLuint nr)
{
GLuint i, dw;
+ /* type, inputs, stop bit, size */
for (i = 0; i + 1 < nr; i += 2) {
- dw = t_vir0_size(&dt[tab[i]]) | (inputs[tab[i]] << 8) |
- (t_type(&dt[tab[i]]) << 14);
- dw |=
- (t_vir0_size(&dt[tab[i + 1]]) |
- (inputs[tab[i + 1]] << 8) | (t_type(&dt[tab[i + 1]])
- << 14)) << 16;
-
+ dw = R300_INPUT_ROUTE_FLOAT | (inputs[tab[i]] << 8) | (attribptr[tab[i]]->size - 1);
+ dw |= (R300_INPUT_ROUTE_FLOAT | (inputs[tab[i + 1]] << 8) | (attribptr[tab[i + 1]]->size - 1)) << 16;
if (i + 2 == nr) {
- dw |= (1 << (13 + 16));
+ dw |= (R300_VAP_INPUT_ROUTE_END << 16);
}
dst[i >> 1] = dw;
}
if (nr & 1) {
- dw = t_vir0_size(&dt[tab[nr - 1]]) | (inputs[tab[nr - 1]]
- << 8) |
- (t_type(&dt[tab[nr - 1]]) << 14);
- dw |= 1 << 13;
-
+ dw = R300_INPUT_ROUTE_FLOAT | (inputs[tab[nr - 1]] << 8) | (attribptr[tab[nr - 1]]->size - 1);
+ dw |= R300_VAP_INPUT_ROUTE_END;
dst[nr >> 1] = dw;
}
return (nr + 1) >> 1;
}
-static GLuint t_swizzle(int swizzle[4])
+static GLuint r300VAPInputRoute1Swizzle(int swizzle[4])
{
return (swizzle[0] << R300_INPUT_ROUTE_X_SHIFT) |
(swizzle[1] << R300_INPUT_ROUTE_Y_SHIFT) |
@@ -313,32 +239,32 @@ static GLuint t_swizzle(int swizzle[4])
(swizzle[3] << R300_INPUT_ROUTE_W_SHIFT);
}
-static GLuint t_vir1(uint32_t * dst, int swizzle[][4], GLuint nr)
+GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr)
{
GLuint i;
for (i = 0; i + 1 < nr; i += 2) {
- dst[i >> 1] = t_swizzle(swizzle[i]) | R300_INPUT_ROUTE_ENABLE;
- dst[i >> 1] |=
- (t_swizzle(swizzle[i + 1]) | R300_INPUT_ROUTE_ENABLE)
- << 16;
+ dst[i >> 1] = r300VAPInputRoute1Swizzle(swizzle[i]) | R300_INPUT_ROUTE_ENABLE;
+ dst[i >> 1] |= (r300VAPInputRoute1Swizzle(swizzle[i + 1]) | R300_INPUT_ROUTE_ENABLE) << 16;
}
- if (nr & 1)
- dst[nr >> 1] =
- t_swizzle(swizzle[nr - 1]) | R300_INPUT_ROUTE_ENABLE;
+ if (nr & 1) {
+ dst[nr >> 1] = r300VAPInputRoute1Swizzle(swizzle[nr - 1]) | R300_INPUT_ROUTE_ENABLE;
+ }
return (nr + 1) >> 1;
}
-static GLuint t_emit_size(struct dt *dt)
+GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead)
{
- return dt->size;
+ /* No idea what this value means. I have seen other values written to
+ * this register... */
+ return 0x5555;
}
-static GLuint t_vic(GLcontext * ctx, GLuint InputsRead)
+GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead)
{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
GLuint i, vic_1 = 0;
if (InputsRead & (1 << VERT_ATTRIB_POS))
@@ -350,177 +276,187 @@ static GLuint t_vic(GLcontext * ctx, GLuint InputsRead)
if (InputsRead & (1 << VERT_ATTRIB_COLOR0))
vic_1 |= R300_INPUT_CNTL_COLOR;
- r300->state.texture.tc_count = 0;
+ rmesa->state.texture.tc_count = 0;
for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
if (InputsRead & (1 << (VERT_ATTRIB_TEX0 + i))) {
- r300->state.texture.tc_count++;
+ rmesa->state.texture.tc_count++;
vic_1 |= R300_INPUT_CNTL_TC0 << i;
}
return vic_1;
}
+GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten)
+{
+ GLuint ret = 0;
+
+ if (OutputsWritten & (1 << VERT_RESULT_HPOS))
+ ret |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
+
+ if (OutputsWritten & (1 << VERT_RESULT_COL0))
+ ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT;
+
+ if (OutputsWritten & (1 << VERT_RESULT_COL1))
+ ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT;
+
+#if 0
+ if (OutputsWritten & (1 << VERT_RESULT_BFC0))
+ ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT;
+
+ if (OutputsWritten & (1 << VERT_RESULT_BFC1))
+ ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT;
+
+ if (OutputsWritten & (1 << VERT_RESULT_FOGC)) ;
+#endif
+
+ if (OutputsWritten & (1 << VERT_RESULT_PSIZ))
+ ret |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
+
+ return ret;
+}
+
+GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten)
+{
+ GLuint i, ret = 0;
+
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ if (OutputsWritten & (1 << (VERT_RESULT_TEX0 + i))) {
+ ret |= (4 << (3 * i));
+ }
+ }
+
+ return ret;
+}
+
/* Emit vertex data to GART memory
* Route inputs to the vertex processor
* This function should never return R300_FALLBACK_TCL when using software tcl.
*/
-
int r300EmitArrays(GLcontext * ctx)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- r300ContextPtr r300 = rmesa;
- struct radeon_vertex_buffer *VB = &rmesa->state.VB;
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *vb = &tnl->vb;
GLuint nr;
- GLuint count = VB->Count;
+ GLuint count = vb->Count;
GLuint i;
GLuint InputsRead = 0, OutputsWritten = 0;
int *inputs = NULL;
int vir_inputs[VERT_ATTRIB_MAX];
GLint tab[VERT_ATTRIB_MAX];
int swizzle[VERT_ATTRIB_MAX][4];
+ struct r300_vertex_program *prog =
+ (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
if (hw_tcl_on) {
- struct r300_vertex_program *prog =
- (struct r300_vertex_program *)
- CURRENT_VERTEX_SHADER(ctx);
inputs = prog->inputs;
- InputsRead = CURRENT_VERTEX_SHADER(ctx)->key.InputsRead;
- OutputsWritten = CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten;
+ InputsRead = prog->key.InputsRead;
+ OutputsWritten = prog->key.OutputsWritten;
} else {
- DECLARE_RENDERINPUTS(inputs_bitset);
- inputs = r300->state.sw_tcl_inputs;
+ inputs = rmesa->state.sw_tcl_inputs;
- RENDERINPUTS_COPY(inputs_bitset,
- TNL_CONTEXT(ctx)->render_inputs_bitset);
+ DECLARE_RENDERINPUTS(render_inputs_bitset);
+ RENDERINPUTS_COPY(render_inputs_bitset, tnl->render_inputs_bitset);
- assert(RENDERINPUTS_TEST(inputs_bitset, _TNL_ATTRIB_POS));
- InputsRead |= 1 << VERT_ATTRIB_POS;
- OutputsWritten |= 1 << VERT_RESULT_HPOS;
+ vb->AttribPtr[VERT_ATTRIB_POS] = vb->ClipPtr;
- assert(RENDERINPUTS_TEST(inputs_bitset, _TNL_ATTRIB_NORMAL)
- == 0);
+ assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_POS));
+ assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_NORMAL) == 0);
+ //assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_COLOR0));
- assert(RENDERINPUTS_TEST(inputs_bitset, _TNL_ATTRIB_COLOR0));
- InputsRead |= 1 << VERT_ATTRIB_COLOR0;
- OutputsWritten |= 1 << VERT_RESULT_COL0;
+ if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_POS)) {
+ InputsRead |= 1 << VERT_ATTRIB_POS;
+ OutputsWritten |= 1 << VERT_RESULT_HPOS;
+ }
+
+ if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_COLOR0)) {
+ InputsRead |= 1 << VERT_ATTRIB_COLOR0;
+ OutputsWritten |= 1 << VERT_RESULT_COL0;
+ }
- if (RENDERINPUTS_TEST(inputs_bitset, _TNL_ATTRIB_COLOR1)) {
+ if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_COLOR1)) {
InputsRead |= 1 << VERT_ATTRIB_COLOR1;
OutputsWritten |= 1 << VERT_RESULT_COL1;
}
- for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
- if (RENDERINPUTS_TEST
- (inputs_bitset, _TNL_ATTRIB_TEX(i))) {
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_TEX(i))) {
InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i);
OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i);
}
+ }
- for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++)
- if (InputsRead & (1 << i))
+ for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
+ if (InputsRead & (1 << i)) {
inputs[i] = nr++;
- else
+ } else {
inputs[i] = -1;
-
- if (!
- (r300->radeon.radeonScreen->
- chip_flags & RADEON_CHIPSET_TCL)) {
- /* Fixed, apply to vir0 only */
- memcpy(vir_inputs, inputs,
- VERT_ATTRIB_MAX * sizeof(int));
- inputs = vir_inputs;
-
- if (InputsRead & VERT_ATTRIB_POS)
- inputs[VERT_ATTRIB_POS] = 0;
-
- if (InputsRead & (1 << VERT_ATTRIB_COLOR0))
- inputs[VERT_ATTRIB_COLOR0] = 2;
-
- if (InputsRead & (1 << VERT_ATTRIB_COLOR1))
- inputs[VERT_ATTRIB_COLOR1] = 3;
-
- for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++)
- if (InputsRead & (1 << i))
- inputs[i] = 6 + (i - VERT_ATTRIB_TEX0);
+ }
}
- RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset,
- inputs_bitset);
+ /* Fixed, apply to vir0 only */
+ memcpy(vir_inputs, inputs, VERT_ATTRIB_MAX * sizeof(int));
+ inputs = vir_inputs;
+ if (InputsRead & VERT_ATTRIB_POS)
+ inputs[VERT_ATTRIB_POS] = 0;
+ if (InputsRead & (1 << VERT_ATTRIB_COLOR0))
+ inputs[VERT_ATTRIB_COLOR0] = 2;
+ if (InputsRead & (1 << VERT_ATTRIB_COLOR1))
+ inputs[VERT_ATTRIB_COLOR1] = 3;
+ for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++)
+ if (InputsRead & (1 << i))
+ inputs[i] = 6 + (i - VERT_ATTRIB_TEX0);
+
+ RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, render_inputs_bitset);
}
+
assert(InputsRead);
assert(OutputsWritten);
- for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++)
- if (InputsRead & (1 << i))
+ for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
+ if (InputsRead & (1 << i)) {
tab[nr++] = i;
+ }
+ }
- if (nr > R300_MAX_AOS_ARRAYS)
+ if (nr > R300_MAX_AOS_ARRAYS) {
return R300_FALLBACK_TCL;
+ }
for (i = 0; i < nr; i++) {
- int ci;
- int comp_size, fix, found = 0;
+ int ci, fix, found = 0;
swizzle[i][0] = SWIZZLE_ZERO;
swizzle[i][1] = SWIZZLE_ZERO;
swizzle[i][2] = SWIZZLE_ZERO;
swizzle[i][3] = SWIZZLE_ONE;
- for (ci = 0; ci < VB->AttribPtr[tab[i]].size; ci++)
+ for (ci = 0; ci < vb->AttribPtr[tab[i]]->size; ci++) {
swizzle[i][ci] = ci;
-
-#if MESA_BIG_ENDIAN
-#define SWAP_INT(a, b) do { \
- int __temp; \
- __temp = a;\
- a = b; \
- b = __temp; \
-} while (0)
-
- if (VB->AttribPtr[tab[i]].type == GL_UNSIGNED_BYTE) {
- SWAP_INT(swizzle[i][0], swizzle[i][3]);
- SWAP_INT(swizzle[i][1], swizzle[i][2]);
}
-#endif /* MESA_BIG_ENDIAN */
- if (r300IsGartMemory(rmesa, VB->AttribPtr[tab[i]].data,
- /*(count-1)*stride */ 4)) {
- if (VB->AttribPtr[tab[i]].stride % 4)
+ if (r300IsGartMemory(rmesa, vb->AttribPtr[tab[i]]->data, 4)) {
+ if (vb->AttribPtr[tab[i]]->stride % 4) {
return R300_FALLBACK_TCL;
-
- rmesa->state.aos[i].address =
- VB->AttribPtr[tab[i]].data;
+ }
+ rmesa->state.aos[i].address = (void *)(vb->AttribPtr[tab[i]]->data);
rmesa->state.aos[i].start = 0;
- rmesa->state.aos[i].aos_offset =
- r300GartOffsetFromVirtual(rmesa,
- VB->
- AttribPtr[tab[i]].data);
- rmesa->state.aos[i].aos_stride =
- VB->AttribPtr[tab[i]].stride / 4;
-
- rmesa->state.aos[i].aos_size =
- t_emit_size(&VB->AttribPtr[tab[i]]);
+ rmesa->state.aos[i].aos_offset = r300GartOffsetFromVirtual(rmesa, vb->AttribPtr[tab[i]]->data);
+ rmesa->state.aos[i].aos_stride = vb->AttribPtr[tab[i]]->stride / 4;
+ rmesa->state.aos[i].aos_size = vb->AttribPtr[tab[i]]->size;
} else {
- /* TODO: r300EmitVec can only handle 4 byte vectors */
- if (VB->AttribPtr[tab[i]].type != GL_FLOAT)
- return R300_FALLBACK_TCL;
-
r300EmitVec(ctx, &rmesa->state.aos[i],
- VB->AttribPtr[tab[i]].data,
- t_emit_size(&VB->AttribPtr[tab[i]]),
- VB->AttribPtr[tab[i]].stride, count);
+ vb->AttribPtr[tab[i]]->data,
+ vb->AttribPtr[tab[i]]->size,
+ vb->AttribPtr[tab[i]]->stride, count);
}
- rmesa->state.aos[i].aos_size =
- t_aos_size(&VB->AttribPtr[tab[i]]);
-
- comp_size = _mesa_sizeof_type(VB->AttribPtr[tab[i]].type);
+ rmesa->state.aos[i].aos_size = vb->AttribPtr[tab[i]]->size;
- for (fix = 0; fix <= 4 - VB->AttribPtr[tab[i]].size; fix++) {
- if ((rmesa->state.aos[i].aos_offset -
- comp_size * fix) % 4)
+ for (fix = 0; fix <= 4 - vb->AttribPtr[tab[i]]->size; fix++) {
+ if ((rmesa->state.aos[i].aos_offset - _mesa_sizeof_type(GL_FLOAT) * fix) % 4) {
continue;
-
+ }
found = 1;
break;
}
@@ -529,70 +465,41 @@ int r300EmitArrays(GLcontext * ctx)
if (fix > 0) {
WARN_ONCE("Feeling lucky?\n");
}
-
- rmesa->state.aos[i].aos_offset -= comp_size * fix;
-
- for (ci = 0; ci < VB->AttribPtr[tab[i]].size; ci++)
+ rmesa->state.aos[i].aos_offset -= _mesa_sizeof_type(GL_FLOAT) * fix;
+ for (ci = 0; ci < vb->AttribPtr[tab[i]]->size; ci++) {
swizzle[i][ci] += fix;
+ }
} else {
WARN_ONCE
("Cannot handle offset %x with stride %d, comp %d\n",
rmesa->state.aos[i].aos_offset,
rmesa->state.aos[i].aos_stride,
- VB->AttribPtr[tab[i]].size);
+ vb->AttribPtr[tab[i]]->size);
return R300_FALLBACK_TCL;
}
}
- /* setup INPUT_ROUTE */
- R300_STATECHANGE(r300, vir[0]);
- ((drm_r300_cmd_header_t *) r300->hw.vir[0].cmd)->packet0.count =
- t_vir0(&r300->hw.vir[0].cmd[R300_VIR_CNTL_0], VB->AttribPtr,
- inputs, tab, nr);
-
- R300_STATECHANGE(r300, vir[1]);
- ((drm_r300_cmd_header_t *) r300->hw.vir[1].cmd)->packet0.count =
- t_vir1(&r300->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle, nr);
-
- /* Set up input_cntl */
- /* I don't think this is needed for vertex buffers, but it doesn't hurt anything */
- R300_STATECHANGE(r300, vic);
- r300->hw.vic.cmd[R300_VIC_CNTL_0] = 0x5555; /* Hard coded value, no idea what it means */
- r300->hw.vic.cmd[R300_VIC_CNTL_1] = t_vic(ctx, InputsRead);
-
- /* Stage 3: VAP output */
-
- R300_STATECHANGE(r300, vof);
-
- r300->hw.vof.cmd[R300_VOF_CNTL_0] = 0;
- r300->hw.vof.cmd[R300_VOF_CNTL_1] = 0;
-
- if (OutputsWritten & (1 << VERT_RESULT_HPOS))
- r300->hw.vof.cmd[R300_VOF_CNTL_0] |=
- R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
-
- if (OutputsWritten & (1 << VERT_RESULT_COL0))
- r300->hw.vof.cmd[R300_VOF_CNTL_0] |=
- R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT;
-
- if (OutputsWritten & (1 << VERT_RESULT_COL1))
- r300->hw.vof.cmd[R300_VOF_CNTL_0] |=
- R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT;
-
- /*if(OutputsWritten & (1 << VERT_RESULT_BFC0))
- r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT;
-
- if(OutputsWritten & (1 << VERT_RESULT_BFC1))
- r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT; */
- //if(OutputsWritten & (1 << VERT_RESULT_FOGC))
-
- if (OutputsWritten & (1 << VERT_RESULT_PSIZ))
- r300->hw.vof.cmd[R300_VOF_CNTL_0] |=
- R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
-
- for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
- if (OutputsWritten & (1 << (VERT_RESULT_TEX0 + i)))
- r300->hw.vof.cmd[R300_VOF_CNTL_1] |= (4 << (3 * i));
+ /* Setup INPUT_ROUTE. */
+ R300_STATECHANGE(rmesa, vir[0]);
+ ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count =
+ r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0],
+ vb->AttribPtr, inputs, tab, nr);
+ R300_STATECHANGE(rmesa, vir[1]);
+ ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count =
+ r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle,
+ nr);
+
+ /* Setup INPUT_CNTL. */
+ R300_STATECHANGE(rmesa, vic);
+ rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead);
+ rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead);
+
+ /* Setup OUTPUT_VTX_FMT. */
+ R300_STATECHANGE(rmesa, vof);
+ rmesa->hw.vof.cmd[R300_VOF_CNTL_0] =
+ r300VAPOutputCntl0(ctx, OutputsWritten);
+ rmesa->hw.vof.cmd[R300_VOF_CNTL_1] =
+ r300VAPOutputCntl1(ctx, OutputsWritten);
rmesa->state.aos_count = nr;
@@ -625,3 +532,19 @@ void r300ReleaseArrays(GLcontext * ctx)
r300ReleaseDmaRegion(rmesa, &rmesa->state.aos[i], __FUNCTION__);
}
}
+
+void r300EmitCacheFlush(r300ContextPtr rmesa)
+{
+ int cmd_reserved = 0;
+ int cmd_written = 0;
+
+ drm_radeon_cmd_header_t *cmd = NULL;
+
+ reg_start(R300_RB3D_DSTCACHE_CTLSTAT, 0);
+ e32(R300_RB3D_DSTCACHE_UNKNOWN_0A);
+
+ reg_start(R300_RB3D_ZCACHE_CTLSTAT, 0);
+ e32(R300_RB3D_ZCACHE_UNKNOWN_03);
+
+
+}
diff --git a/src/mesa/drivers/dri/r300/r300_emit.h b/src/mesa/drivers/dri/r300/r300_emit.h
index 7be098f743c..a6d69ec5ff8 100644
--- a/src/mesa/drivers/dri/r300/r300_emit.h
+++ b/src/mesa/drivers/dri/r300/r300_emit.h
@@ -44,22 +44,13 @@
#include "r300_cmdbuf.h"
#include "radeon_reg.h"
-/*
- * CP type-3 packets
- */
-#define RADEON_CP_PACKET3_UNK1B 0xC0001B00
-#define RADEON_CP_PACKET3_INDX_BUFFER 0xC0003300
-#define RADEON_CP_PACKET3_3D_DRAW_VBUF_2 0xC0003400
-#define RADEON_CP_PACKET3_3D_DRAW_IMMD_2 0xC0003500
-#define RADEON_CP_PACKET3_3D_DRAW_INDX_2 0xC0003600
-#define RADEON_CP_PACKET3_3D_LOAD_VBPNTR 0xC0002F00
-#define RADEON_CP_PACKET3_3D_CLEAR_ZMASK 0xC0003202
-#define RADEON_CP_PACKET3_3D_CLEAR_CMASK 0xC0003802
-#define RADEON_CP_PACKET3_3D_CLEAR_HIZ 0xC0003702
-
+/* TODO: move these defines (and the ones from DRM) into r300_reg.h and sync up
+ * with DRM */
#define CP_PACKET0(reg, n) (RADEON_CP_PACKET0 | ((n)<<16) | ((reg)>>2))
+#define CP_PACKET3( pkt, n ) \
+ (RADEON_CP_PACKET3 | (pkt) | ((n) << 16))
-static __inline__ uint32_t cmdpacket0(int reg, int count)
+static inline uint32_t cmdpacket0(int reg, int count)
{
drm_r300_cmd_header_t cmd;
@@ -71,7 +62,7 @@ static __inline__ uint32_t cmdpacket0(int reg, int count)
return cmd.u;
}
-static __inline__ uint32_t cmdvpu(int addr, int count)
+static inline uint32_t cmdvpu(int addr, int count)
{
drm_r300_cmd_header_t cmd;
@@ -83,7 +74,7 @@ static __inline__ uint32_t cmdvpu(int addr, int count)
return cmd.u;
}
-static __inline__ uint32_t cmdpacket3(int packet)
+static inline uint32_t cmdpacket3(int packet)
{
drm_r300_cmd_header_t cmd;
@@ -93,7 +84,7 @@ static __inline__ uint32_t cmdpacket3(int packet)
return cmd.u;
}
-static __inline__ uint32_t cmdcpdelay(unsigned short count)
+static inline uint32_t cmdcpdelay(unsigned short count)
{
drm_r300_cmd_header_t cmd;
@@ -103,7 +94,7 @@ static __inline__ uint32_t cmdcpdelay(unsigned short count)
return cmd.u;
}
-static __inline__ uint32_t cmdwait(unsigned char flags)
+static inline uint32_t cmdwait(unsigned char flags)
{
drm_r300_cmd_header_t cmd;
@@ -113,7 +104,7 @@ static __inline__ uint32_t cmdwait(unsigned char flags)
return cmd.u;
}
-static __inline__ uint32_t cmdpacify(void)
+static inline uint32_t cmdpacify(void)
{
drm_r300_cmd_header_t cmd;
@@ -234,5 +225,15 @@ void r300UseArrays(GLcontext * ctx);
#endif
extern void r300ReleaseArrays(GLcontext * ctx);
+extern int r300PrimitiveType(r300ContextPtr rmesa, int prim);
+extern int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim);
+
+extern void r300EmitCacheFlush(r300ContextPtr rmesa);
+
+extern GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr);
+extern GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead);
+extern GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead);
+extern GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten);
+extern GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten);
#endif
diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c
index 416ea7f231d..90f5027c9ad 100644
--- a/src/mesa/drivers/dri/r300/r300_ioctl.c
+++ b/src/mesa/drivers/dri/r300/r300_ioctl.c
@@ -172,11 +172,7 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags, int buffer)
cmd2[7].u = r300PackFloat32(ctx->Color.ClearColor[2]);
cmd2[8].u = r300PackFloat32(ctx->Color.ClearColor[3]);
- reg_start(R300_RB3D_DSTCACHE_CTLSTAT, 0);
- e32(R300_RB3D_DSTCACHE_UNKNOWN_0A);
-
- reg_start(R300_RB3D_ZCACHE_CTLSTAT, 0);
- e32(R300_RB3D_ZCACHE_UNKNOWN_03);
+ r300EmitCacheFlush(rmesa);
cp_wait(rmesa, R300_WAIT_3D | R300_WAIT_3D_CLEAN);
}
@@ -224,25 +220,23 @@ static void r300EmitClearState(GLcontext * ctx)
e32(R300_INPUT_CNTL_0_COLOR);
e32(R300_INPUT_CNTL_POS | R300_INPUT_CNTL_COLOR | R300_INPUT_CNTL_TC0);
- if (!has_tcl) {
- R300_STATECHANGE(r300, vte);
- /* comes from fglrx startup of clear */
- reg_start(R300_SE_VTE_CNTL, 1);
- e32(R300_VTX_W0_FMT | R300_VPORT_X_SCALE_ENA |
- R300_VPORT_X_OFFSET_ENA | R300_VPORT_Y_SCALE_ENA |
- R300_VPORT_Y_OFFSET_ENA | R300_VPORT_Z_SCALE_ENA |
- R300_VPORT_Z_OFFSET_ENA);
- e32(0x8);
-
- reg_start(0x21dc, 0);
- e32(0xaaaaaaaa);
- }
+ R300_STATECHANGE(r300, vte);
+ /* comes from fglrx startup of clear */
+ reg_start(R300_SE_VTE_CNTL, 1);
+ e32(R300_VTX_W0_FMT | R300_VPORT_X_SCALE_ENA |
+ R300_VPORT_X_OFFSET_ENA | R300_VPORT_Y_SCALE_ENA |
+ R300_VPORT_Y_OFFSET_ENA | R300_VPORT_Z_SCALE_ENA |
+ R300_VPORT_Z_OFFSET_ENA);
+ e32(0x8);
+
+ reg_start(0x21dc, 0);
+ e32(0xaaaaaaaa);
R300_STATECHANGE(r300, vof);
reg_start(R300_VAP_OUTPUT_VTX_FMT_0, 1);
e32(R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT |
R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT);
- e32(0x0); /* no textures */
+ e32(0x0); /* no textures */
R300_STATECHANGE(r300, txe);
reg_start(R300_TX_ENABLE, 0);
@@ -414,19 +408,22 @@ static void r300Clear(GLcontext * ctx, GLbitfield mask)
void r300Flush(GLcontext * ctx)
{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
if (RADEON_DEBUG & DEBUG_IOCTL)
fprintf(stderr, "%s\n", __FUNCTION__);
- if (r300->cmdbuf.count_used > r300->cmdbuf.count_reemit)
- r300FlushCmdBuf(r300, __FUNCTION__);
+ if (rmesa->dma.flush)
+ rmesa->dma.flush( rmesa );
+
+ if (rmesa->cmdbuf.count_used > rmesa->cmdbuf.count_reemit)
+ r300FlushCmdBuf(rmesa, __FUNCTION__);
}
#ifdef USER_BUFFERS
#include "r300_mem.h"
-static void r300RefillCurrentDmaRegion(r300ContextPtr rmesa, int size)
+void r300RefillCurrentDmaRegion(r300ContextPtr rmesa, int size)
{
struct r300_dma_buffer *dmabuf;
size = MAX2(size, RADEON_BUFFER_SIZE * 16);
@@ -438,9 +435,12 @@ static void r300RefillCurrentDmaRegion(r300ContextPtr rmesa, int size)
rmesa->dma.flush(rmesa);
}
- if (rmesa->dma.current.buf)
+ if (rmesa->dma.current.buf) {
+#ifdef USER_BUFFERS
+ r300_mem_use(rmesa, rmesa->dma.current.buf->id);
+#endif
r300ReleaseDmaRegion(rmesa, &rmesa->dma.current, __FUNCTION__);
-
+ }
if (rmesa->dma.nr_released_bufs > 4)
r300FlushCmdBuf(rmesa, __FUNCTION__);
diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.h b/src/mesa/drivers/dri/r300/r300_ioctl.h
index 7a19a2cf3f9..e1143fb6c34 100644
--- a/src/mesa/drivers/dri/r300/r300_ioctl.h
+++ b/src/mesa/drivers/dri/r300/r300_ioctl.h
@@ -56,4 +56,5 @@ extern void r300AllocDmaRegion(r300ContextPtr rmesa,
extern void r300InitIoctlFuncs(struct dd_function_table *functions);
+extern void r300RefillCurrentDmaRegion(r300ContextPtr rmesa, int size);
#endif /* __R300_IOCTL_H__ */
diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h
index 0a31f0b9785..e59919be493 100644
--- a/src/mesa/drivers/dri/r300/r300_reg.h
+++ b/src/mesa/drivers/dri/r300/r300_reg.h
@@ -116,6 +116,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16) /* GUESS */
#define R300_VAP_OUTPUT_VTX_FMT_1 0x2094
+ /* each of the following is 3 bits wide, specifies number
+ of components */
# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0
# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3
# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6
@@ -299,6 +301,18 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_221C_NORMAL 0x00000000
# define R300_221C_CLEAR 0x0001C000
+/* These seem to be per-pixel and per-vertex X and Y clipping planes. The first
+ * plane is per-pixel and the second plane is per-vertex.
+ *
+ * This was determined by experimentation alone but I believe it is correct.
+ *
+ * These registers are called X_QUAD0_1_FL to X_QUAD0_4_FL by glxtest.
+ */
+#define R300_VAP_CLIP_X_0 0x2220
+#define R300_VAP_CLIP_X_1 0x2224
+#define R300_VAP_CLIP_Y_0 0x2228
+#define R300_VAP_CLIP_Y_1 0x2230
+
/* gap */
/* Sometimes, END_OF_PKT and 0x2284=0 are the only commands sent between
@@ -322,13 +336,15 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
* The meaning of the two UNKNOWN fields is obviously not known. However,
* experiments so far have shown that both *must* point to an instruction
* inside the vertex program, otherwise the GPU locks up.
+ *
* fglrx usually sets CNTL_3_UNKNOWN to the end of the program and
- * CNTL_1_UNKNOWN points to instruction where last write to position takes
- * place.
+ * R300_PVS_CNTL_1_POS_END_SHIFT points to instruction where last write to
+ * position takes place.
+ *
* Most likely this is used to ignore rest of the program in cases
* where group of verts arent visible. For some reason this "section"
* is sometimes accepted other instruction that have no relationship with
- *position calculations.
+ * position calculations.
*/
#define R300_VAP_PVS_CNTL_1 0x22D0
# define R300_PVS_CNTL_1_PROGRAM_START_SHIFT 0
@@ -967,7 +983,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
* first node is stored in NODE_2, the second node is stored in NODE_3.
*
* Offsets are relative to the master offset from PFS_CNTL_2.
- * LAST_NODE is set for the last node, and only for the last node.
*/
#define R300_PFS_NODE_0 0x4610
#define R300_PFS_NODE_1 0x4614
@@ -981,7 +996,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_PFS_NODE_TEX_OFFSET_MASK (31 << 12)
# define R300_PFS_NODE_TEX_END_SHIFT 17
# define R300_PFS_NODE_TEX_END_MASK (31 << 17)
-/*# define R300_PFS_NODE_LAST_NODE (1 << 22) */
# define R300_PFS_NODE_OUTPUT_COLOR (1 << 22)
# define R300_PFS_NODE_OUTPUT_DEPTH (1 << 23)
@@ -1591,6 +1605,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_EB_UNK1_SHIFT 24
# define R300_EB_UNK1 (0x80<<24)
# define R300_EB_UNK2 0x0810
+#define R300_PACKET3_3D_DRAW_VBUF_2 0x00003400
#define R300_PACKET3_3D_DRAW_INDX_2 0x00003600
/* END: Packet 3 commands */
diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c
index cc13e9a5304..eee1e803a00 100644
--- a/src/mesa/drivers/dri/r300/r300_render.c
+++ b/src/mesa/drivers/dri/r300/r300_render.c
@@ -45,6 +45,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
* obviously this does work... Further investigation is needed.
*
* \author Nicolai Haehnle <[email protected]>
+ *
+ * \todo Add immediate implementation back? Perhaps this is useful if there are
+ * no bugs...
*/
#include "glheader.h"
@@ -76,7 +79,7 @@ extern int future_hw_tcl_on;
/**
* \brief Convert a OpenGL primitive type into a R300 primitive type.
*/
-static int r300PrimitiveType(r300ContextPtr rmesa, GLcontext * ctx, int prim)
+int r300PrimitiveType(r300ContextPtr rmesa, int prim)
{
switch (prim & PRIM_MODE_MASK) {
case GL_POINTS:
@@ -116,7 +119,7 @@ static int r300PrimitiveType(r300ContextPtr rmesa, GLcontext * ctx, int prim)
}
}
-static int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim)
+int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim)
{
int verts_off = 0;
@@ -168,16 +171,13 @@ static int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim)
return num_verts - verts_off;
}
-static void r300EmitElts(GLcontext * ctx, void *elts, unsigned long n_elts,
- int elt_size)
+static void r300EmitElts(GLcontext * ctx, void *elts, unsigned long n_elts)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
struct r300_dma_region *rvb = &rmesa->state.elt_dma;
void *out;
- assert(elt_size == 2 || elt_size == 4);
-
- if (r300IsGartMemory(rmesa, elts, n_elts * elt_size)) {
+ if (r300IsGartMemory(rmesa, elts, n_elts * 4)) {
rvb->address = rmesa->radeon.radeonScreen->gartTextures.map;
rvb->start = ((char *)elts) - rvb->address;
rvb->aos_offset =
@@ -189,66 +189,27 @@ static void r300EmitElts(GLcontext * ctx, void *elts, unsigned long n_elts,
_mesa_exit(-1);
}
- r300AllocDmaRegion(rmesa, rvb, n_elts * elt_size, elt_size);
+ r300AllocDmaRegion(rmesa, rvb, n_elts * 4, 4);
rvb->aos_offset = GET_START(rvb);
out = rvb->address + rvb->start;
- memcpy(out, elts, n_elts * elt_size);
+ memcpy(out, elts, n_elts * 4);
}
static void r300FireEB(r300ContextPtr rmesa, unsigned long addr,
- int vertex_count, int type, int elt_size)
+ int vertex_count, int type)
{
int cmd_reserved = 0;
int cmd_written = 0;
drm_radeon_cmd_header_t *cmd = NULL;
- unsigned long t_addr;
- unsigned long magic_1, magic_2;
-
- assert(elt_size == 2 || elt_size == 4);
-
- if (addr & (elt_size - 1)) {
- WARN_ONCE("Badly aligned buffer\n");
- return;
- }
- magic_1 = (addr % 32) / 4;
- t_addr = addr & ~0x1d;
- magic_2 = (vertex_count + 1 + (t_addr & 0x2)) / 2 + magic_1;
+ start_packet3(CP_PACKET3(R300_PACKET3_3D_DRAW_INDX_2, 0), 0);
+ e32(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (vertex_count << 16) | type | R300_VAP_VF_CNTL__INDEX_SIZE_32bit);
- start_packet3(RADEON_CP_PACKET3_3D_DRAW_INDX_2, 0);
- if (elt_size == 4) {
- e32(R300_VAP_VF_CNTL__PRIM_WALK_INDICES |
- (vertex_count << 16) | type |
- R300_VAP_VF_CNTL__INDEX_SIZE_32bit);
- } else {
- e32(R300_VAP_VF_CNTL__PRIM_WALK_INDICES |
- (vertex_count << 16) | type);
- }
-
- start_packet3(RADEON_CP_PACKET3_INDX_BUFFER, 2);
-#ifdef OPTIMIZE_ELTS
- if (elt_size == 4) {
- e32(R300_EB_UNK1 | (0 << 16) | R300_EB_UNK2);
- e32(addr);
- } else {
- e32(R300_EB_UNK1 | (magic_1 << 16) | R300_EB_UNK2);
- e32(t_addr);
- }
-#else
+ start_packet3(CP_PACKET3(R300_PACKET3_INDX_BUFFER, 2), 2);
e32(R300_EB_UNK1 | (0 << 16) | R300_EB_UNK2);
e32(addr);
-#endif
-
- if (elt_size == 4) {
- e32(vertex_count);
- } else {
-#ifdef OPTIMIZE_ELTS
- e32(magic_2);
-#else
- e32((vertex_count + 1) / 2);
-#endif
- }
+ e32(vertex_count);
}
static void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset)
@@ -263,26 +224,23 @@ static void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset)
fprintf(stderr, "%s: nr=%d, ofs=0x%08x\n", __FUNCTION__, nr,
offset);
- start_packet3(RADEON_CP_PACKET3_3D_LOAD_VBPNTR, sz - 1);
+ start_packet3(CP_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR, sz - 1), sz - 1);
e32(nr);
+
for (i = 0; i + 1 < nr; i += 2) {
- e32((rmesa->state.aos[i].aos_size << 0)
- | (rmesa->state.aos[i].aos_stride << 8)
- | (rmesa->state.aos[i + 1].aos_size << 16)
- | (rmesa->state.aos[i + 1].aos_stride << 24)
- );
- e32(rmesa->state.aos[i].aos_offset +
- offset * 4 * rmesa->state.aos[i].aos_stride);
- e32(rmesa->state.aos[i + 1].aos_offset +
- offset * 4 * rmesa->state.aos[i + 1].aos_stride);
+ e32((rmesa->state.aos[i].aos_size << 0) |
+ (rmesa->state.aos[i].aos_stride << 8) |
+ (rmesa->state.aos[i + 1].aos_size << 16) |
+ (rmesa->state.aos[i + 1].aos_stride << 24));
+
+ e32(rmesa->state.aos[i].aos_offset + offset * 4 * rmesa->state.aos[i].aos_stride);
+ e32(rmesa->state.aos[i + 1].aos_offset + offset * 4 * rmesa->state.aos[i + 1].aos_stride);
}
if (nr & 1) {
- e32((rmesa->state.aos[nr - 1].aos_size << 0)
- | (rmesa->state.aos[nr - 1].aos_stride << 8)
- );
- e32(rmesa->state.aos[nr - 1].aos_offset +
- offset * 4 * rmesa->state.aos[nr - 1].aos_stride);
+ e32((rmesa->state.aos[nr - 1].aos_size << 0) |
+ (rmesa->state.aos[nr - 1].aos_stride << 8));
+ e32(rmesa->state.aos[nr - 1].aos_offset + offset * 4 * rmesa->state.aos[nr - 1].aos_stride);
}
}
@@ -292,130 +250,67 @@ static void r300FireAOS(r300ContextPtr rmesa, int vertex_count, int type)
int cmd_written = 0;
drm_radeon_cmd_header_t *cmd = NULL;
- start_packet3(RADEON_CP_PACKET3_3D_DRAW_VBUF_2, 0);
- e32(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (vertex_count << 16)
- | type);
+ start_packet3(CP_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2, 0), 0);
+ e32(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (vertex_count << 16) | type);
}
static void r300RunRenderPrimitive(r300ContextPtr rmesa, GLcontext * ctx,
int start, int end, int prim)
{
int type, num_verts;
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *vb = &tnl->vb;
- type = r300PrimitiveType(rmesa, ctx, prim);
+ type = r300PrimitiveType(rmesa, prim);
num_verts = r300NumVerts(rmesa, end - start, prim);
if (type < 0 || num_verts <= 0)
return;
- if (rmesa->state.VB.Elts) {
+ if (vb->Elts) {
r300EmitAOS(rmesa, rmesa->state.aos_count, start);
if (num_verts > 65535) {
/* not implemented yet */
WARN_ONCE("Too many elts\n");
return;
}
- r300EmitElts(ctx, rmesa->state.VB.Elts, num_verts,
- rmesa->state.VB.elt_size);
- r300FireEB(rmesa, rmesa->state.elt_dma.aos_offset,
- num_verts, type, rmesa->state.VB.elt_size);
+ r300EmitElts(ctx, vb->Elts, num_verts);
+ r300FireEB(rmesa, rmesa->state.elt_dma.aos_offset, num_verts, type);
} else {
r300EmitAOS(rmesa, rmesa->state.aos_count, start);
r300FireAOS(rmesa, num_verts, type);
}
}
-#define CONV_VB(a, b) rvb->AttribPtr[(a)].size = vb->b->size, \
- rvb->AttribPtr[(a)].type = GL_FLOAT, \
- rvb->AttribPtr[(a)].stride = vb->b->stride, \
- rvb->AttribPtr[(a)].data = vb->b->data
-
-static void radeon_vb_to_rvb(r300ContextPtr rmesa,
- struct radeon_vertex_buffer *rvb,
- struct vertex_buffer *vb)
-{
- int i;
- GLcontext *ctx;
- ctx = rmesa->radeon.glCtx;
-
- memset(rvb, 0, sizeof(*rvb));
-
- rvb->Elts = vb->Elts;
- rvb->elt_size = 4;
- rvb->elt_min = 0;
- rvb->elt_max = vb->Count;
-
- rvb->Count = vb->Count;
-
- if (hw_tcl_on) {
- CONV_VB(VERT_ATTRIB_POS, ObjPtr);
- } else {
- assert(vb->ClipPtr);
- CONV_VB(VERT_ATTRIB_POS, ClipPtr);
- }
-
- CONV_VB(VERT_ATTRIB_NORMAL, NormalPtr);
- CONV_VB(VERT_ATTRIB_COLOR0, ColorPtr[0]);
- CONV_VB(VERT_ATTRIB_COLOR1, SecondaryColorPtr[0]);
- CONV_VB(VERT_ATTRIB_FOG, FogCoordPtr);
-
- for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
- CONV_VB(VERT_ATTRIB_TEX0 + i, TexCoordPtr[i]);
-
- for (i = 0; i < MAX_VERTEX_PROGRAM_ATTRIBS; i++)
- CONV_VB(VERT_ATTRIB_GENERIC0 + i,
- AttribPtr[VERT_ATTRIB_GENERIC0 + i]);
-
- rvb->Primitive = vb->Primitive;
- rvb->PrimitiveCount = vb->PrimitiveCount;
- rvb->LockFirst = rvb->LockCount = 0;
- rvb->lock_uptodate = GL_FALSE;
-}
-
static GLboolean r300RunRender(GLcontext * ctx,
struct tnl_pipeline_stage *stage)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- struct radeon_vertex_buffer *VB = &rmesa->state.VB;
int i;
- int cmd_reserved = 0;
- int cmd_written = 0;
- drm_radeon_cmd_header_t *cmd = NULL;
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *vb = &tnl->vb;
+
if (RADEON_DEBUG & DEBUG_PRIMS)
fprintf(stderr, "%s\n", __FUNCTION__);
- if (stage) {
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- radeon_vb_to_rvb(rmesa, VB, &tnl->vb);
- }
-
r300UpdateShaders(rmesa);
if (r300EmitArrays(ctx))
return GL_TRUE;
r300UpdateShaderStates(rmesa);
- reg_start(R300_RB3D_DSTCACHE_CTLSTAT, 0);
- e32(R300_RB3D_DSTCACHE_UNKNOWN_0A);
-
- reg_start(R300_RB3D_ZCACHE_CTLSTAT, 0);
- e32(R300_RB3D_ZCACHE_UNKNOWN_03);
-
+ r300EmitCacheFlush(rmesa);
r300EmitState(rmesa);
- for (i = 0; i < VB->PrimitiveCount; i++) {
- GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
- GLuint start = VB->Primitive[i].start;
- GLuint end = VB->Primitive[i].start + VB->Primitive[i].count;
+ for (i = 0; i < vb->PrimitiveCount; i++) {
+ GLuint prim = _tnl_translate_prim(&vb->Primitive[i]);
+ GLuint start = vb->Primitive[i].start;
+ GLuint end = vb->Primitive[i].start + vb->Primitive[i].count;
r300RunRenderPrimitive(rmesa, ctx, start, end, prim);
}
- reg_start(R300_RB3D_DSTCACHE_CTLSTAT, 0);
- e32(R300_RB3D_DSTCACHE_UNKNOWN_0A);
-
- reg_start(R300_RB3D_ZCACHE_CTLSTAT, 0);
- e32(R300_RB3D_ZCACHE_UNKNOWN_03);
+ r300EmitCacheFlush(rmesa);
#ifdef USER_BUFFERS
r300UseArrays(ctx);
@@ -463,8 +358,6 @@ static int r300Fallback(GLcontext * ctx)
FALLBACK_IF(ctx->Point.PointSprite);
if (!r300->disable_lowimpact_fallback) {
- FALLBACK_IF(ctx->Polygon.OffsetPoint);
- FALLBACK_IF(ctx->Polygon.OffsetLine);
FALLBACK_IF(ctx->Polygon.StippleFlag);
FALLBACK_IF(ctx->Multisample.Enabled);
FALLBACK_IF(ctx->Line.StippleFlag);
@@ -478,12 +371,17 @@ static int r300Fallback(GLcontext * ctx)
static GLboolean r300RunNonTCLRender(GLcontext * ctx,
struct tnl_pipeline_stage *stage)
{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+
if (RADEON_DEBUG & DEBUG_PRIMS)
fprintf(stderr, "%s\n", __FUNCTION__);
if (r300Fallback(ctx) >= R300_FALLBACK_RAST)
return GL_TRUE;
+ if (!(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
+ return GL_TRUE;
+
return r300RunRender(ctx, stage);
}
diff --git a/src/mesa/drivers/dri/r300/r300_shader.c b/src/mesa/drivers/dri/r300/r300_shader.c
index 59fe17ba10e..5f5ac7c4c71 100644
--- a/src/mesa/drivers/dri/r300/r300_shader.c
+++ b/src/mesa/drivers/dri/r300/r300_shader.c
@@ -54,6 +54,7 @@ r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
fp->translated = GL_FALSE;
break;
}
+
/* need this for tcl fallbacks */
_tnl_program_string(ctx, target, prog);
}
@@ -61,7 +62,7 @@ r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
static GLboolean
r300IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog)
{
- return 1;
+ return GL_TRUE;
}
void r300InitShaderFuncs(struct dd_function_table *functions)
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index e8d67f9aec1..b5cf21d644a 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -65,6 +65,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "drirenderbuffer.h"
+extern int future_hw_tcl_on;
+extern void _tnl_UpdateFixedFunctionProgram(GLcontext * ctx);
+
static void r300BlendColor(GLcontext * ctx, const GLfloat cf[4])
{
GLubyte color[4];
@@ -462,97 +465,6 @@ static void r300SetDepthState(GLcontext * ctx)
r300SetEarlyZState(ctx);
}
-/**
- * Handle glEnable()/glDisable().
- *
- * \note Mesa already filters redundant calls to glEnable/glDisable.
- */
-static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
-
- if (RADEON_DEBUG & DEBUG_STATE)
- fprintf(stderr, "%s( %s = %s )\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr(cap),
- state ? "GL_TRUE" : "GL_FALSE");
-
- switch (cap) {
- /* Fast track this one...
- */
- case GL_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_TEXTURE_3D:
- break;
-
- case GL_FOG:
- R300_STATECHANGE(r300, fogs);
- if (state) {
- r300->hw.fogs.cmd[R300_FOGS_STATE] |= R300_FOG_ENABLE;
-
- ctx->Driver.Fogfv(ctx, GL_FOG_MODE, NULL);
- ctx->Driver.Fogfv(ctx, GL_FOG_DENSITY,
- &ctx->Fog.Density);
- ctx->Driver.Fogfv(ctx, GL_FOG_START, &ctx->Fog.Start);
- ctx->Driver.Fogfv(ctx, GL_FOG_END, &ctx->Fog.End);
- ctx->Driver.Fogfv(ctx, GL_FOG_COLOR, ctx->Fog.Color);
- } else {
- r300->hw.fogs.cmd[R300_FOGS_STATE] &= ~R300_FOG_ENABLE;
- }
-
- break;
-
- case GL_ALPHA_TEST:
- r300SetAlphaState(ctx);
- break;
-
- case GL_BLEND:
- case GL_COLOR_LOGIC_OP:
- r300SetBlendState(ctx);
- break;
-
- case GL_DEPTH_TEST:
- r300SetDepthState(ctx);
- break;
-
- case GL_STENCIL_TEST:
- if (r300->state.stencil.hw_stencil) {
- R300_STATECHANGE(r300, zs);
- if (state) {
- r300->hw.zs.cmd[R300_ZS_CNTL_0] |=
- R300_RB3D_STENCIL_ENABLE;
- } else {
- r300->hw.zs.cmd[R300_ZS_CNTL_0] &=
- ~R300_RB3D_STENCIL_ENABLE;
- }
- } else {
-#if R200_MERGED
- FALLBACK(&r300->radeon, RADEON_FALLBACK_STENCIL, state);
-#endif
- }
- break;
-
- case GL_CULL_FACE:
- r300UpdateCulling(ctx);
- break;
-
- case GL_POLYGON_OFFSET_POINT:
- case GL_POLYGON_OFFSET_LINE:
- break;
-
- case GL_POLYGON_OFFSET_FILL:
- R300_STATECHANGE(r300, occlusion_cntl);
- if (state) {
- r300->hw.occlusion_cntl.cmd[1] |= (3 << 0);
- } else {
- r300->hw.occlusion_cntl.cmd[1] &= ~(3 << 0);
- }
- break;
- default:
- radeonEnable(ctx, cap, state);
- return;
- }
-}
-
static void r300UpdatePolygonMode(GLcontext * ctx)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
@@ -803,8 +715,8 @@ static void r300LineWidth(GLcontext * ctx, GLfloat widthf)
widthf = ctx->Line._Width;
R300_STATECHANGE(r300, lcntl);
- r300->hw.lcntl.cmd[1] = (int)(widthf * 6.0);
- r300->hw.lcntl.cmd[1] |= R300_LINE_CNT_VE;
+ r300->hw.lcntl.cmd[1] =
+ R300_LINE_CNT_HO | R300_LINE_CNT_VE | (int)(widthf * 6.0);
}
static void r300PolygonMode(GLcontext * ctx, GLenum face, GLenum mode)
@@ -1460,11 +1372,9 @@ static void r300SetupRSUnit(GLcontext * ctx)
int i;
if (hw_tcl_on)
- OutputsWritten.vp_outputs =
- CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten;
+ OutputsWritten.vp_outputs = CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten;
else
- RENDERINPUTS_COPY(OutputsWritten.index_bitset,
- r300->state.render_inputs_bitset);
+ RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->state.render_inputs_bitset);
if (ctx->FragmentProgram._Current)
InputsRead = ctx->FragmentProgram._Current->Base.InputsRead;
@@ -1496,9 +1406,7 @@ static void r300SetupRSUnit(GLcontext * ctx)
}
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- r300->hw.ri.cmd[R300_RI_INTERP_0 + i] = 0
- | R300_RS_INTERP_USED
- | (in_texcoords << R300_RS_INTERP_SRC_SHIFT)
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + i] = 0 | R300_RS_INTERP_USED | (in_texcoords << R300_RS_INTERP_SRC_SHIFT)
| interp_magic[i];
r300->hw.rr.cmd[R300_RR_ROUTE_0 + fp_reg] = 0;
@@ -1508,65 +1416,45 @@ static void r300SetupRSUnit(GLcontext * ctx)
| (fp_reg << R300_RS_ROUTE_DEST_SHIFT);
high_rr = fp_reg;
- if (!R300_OUTPUTS_WRITTEN_TEST
- (OutputsWritten, VERT_RESULT_TEX0 + i,
- _TNL_ATTRIB_TEX(i))) {
- /* Passing invalid data here can lock the GPU. */
- WARN_ONCE
- ("fragprog wants coords for tex%d, vp doesn't provide them!\n",
- i);
- //_mesa_print_program(&CURRENT_VERTEX_SHADER(ctx)->Base);
- //_mesa_exit(-1);
+ /* Passing invalid data here can lock the GPU. */
+ if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_TEX0 + i, _TNL_ATTRIB_TEX(i))) {
+ InputsRead &= ~(FRAG_BIT_TEX0 << i);
+ fp_reg++;
+ } else {
+ WARN_ONCE("fragprog wants coords for tex%d, vp doesn't provide them!\n", i);
}
- InputsRead &= ~(FRAG_BIT_TEX0 << i);
- fp_reg++;
}
/* Need to count all coords enabled at vof */
- if (R300_OUTPUTS_WRITTEN_TEST
- (OutputsWritten, VERT_RESULT_TEX0 + i, _TNL_ATTRIB_TEX(i)))
+ if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_TEX0 + i, _TNL_ATTRIB_TEX(i))) {
in_texcoords++;
+ }
}
if (InputsRead & FRAG_BIT_COL0) {
- if (!R300_OUTPUTS_WRITTEN_TEST
- (OutputsWritten, VERT_RESULT_COL0, _TNL_ATTRIB_COLOR0)) {
- WARN_ONCE
- ("fragprog wants col0, vp doesn't provide it\n");
- goto out; /* FIXME */
- //_mesa_print_program(&CURRENT_VERTEX_SHADER(ctx)->Base);
- //_mesa_exit(-1);
+ if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL0, _TNL_ATTRIB_COLOR0)) {
+ r300->hw.rr.cmd[R300_RR_ROUTE_0] |= 0 | R300_RS_ROUTE_0_COLOR | (fp_reg++ << R300_RS_ROUTE_0_COLOR_DEST_SHIFT);
+ InputsRead &= ~FRAG_BIT_COL0;
+ col_interp_nr++;
+ } else {
+ WARN_ONCE("fragprog wants col0, vp doesn't provide it\n");
}
-
- r300->hw.rr.cmd[R300_RR_ROUTE_0] |= 0
- | R300_RS_ROUTE_0_COLOR
- | (fp_reg++ << R300_RS_ROUTE_0_COLOR_DEST_SHIFT);
- InputsRead &= ~FRAG_BIT_COL0;
- col_interp_nr++;
}
- out:
if (InputsRead & FRAG_BIT_COL1) {
- if (!R300_OUTPUTS_WRITTEN_TEST
- (OutputsWritten, VERT_RESULT_COL1, _TNL_ATTRIB_COLOR1)) {
- WARN_ONCE
- ("fragprog wants col1, vp doesn't provide it\n");
- //_mesa_exit(-1);
+ if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL1, _TNL_ATTRIB_COLOR1)) {
+ r300->hw.rr.cmd[R300_RR_ROUTE_1] |= R300_RS_ROUTE_1_UNKNOWN11 | R300_RS_ROUTE_1_COLOR1 | (fp_reg++ << R300_RS_ROUTE_1_COLOR1_DEST_SHIFT);
+ InputsRead &= ~FRAG_BIT_COL1;
+ if (high_rr < 1)
+ high_rr = 1;
+ col_interp_nr++;
+ } else {
+ WARN_ONCE("fragprog wants col1, vp doesn't provide it\n");
}
-
- r300->hw.rr.cmd[R300_RR_ROUTE_1] |=
- R300_RS_ROUTE_1_UNKNOWN11 | R300_RS_ROUTE_1_COLOR1 |
- (fp_reg++ << R300_RS_ROUTE_1_COLOR1_DEST_SHIFT);
- InputsRead &= ~FRAG_BIT_COL1;
- if (high_rr < 1)
- high_rr = 1;
- col_interp_nr++;
}
/* Need at least one. This might still lock as the values are undefined... */
if (in_texcoords == 0 && col_interp_nr == 0) {
- r300->hw.rr.cmd[R300_RR_ROUTE_0] |= 0
- | R300_RS_ROUTE_0_COLOR
- | (fp_reg++ << R300_RS_ROUTE_0_COLOR_DEST_SHIFT);
+ r300->hw.rr.cmd[R300_RR_ROUTE_0] |= 0 | R300_RS_ROUTE_0_COLOR | (fp_reg++ << R300_RS_ROUTE_0_COLOR_DEST_SHIFT);
col_interp_nr++;
}
@@ -1575,17 +1463,13 @@ static void r300SetupRSUnit(GLcontext * ctx)
| R300_RS_CNTL_0_UNKNOWN_18;
assert(high_rr >= 0);
- r300->hw.rr.cmd[R300_RR_CMD_0] =
- cmdpacket0(R300_RS_ROUTE_0, high_rr + 1);
+ r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(R300_RS_ROUTE_0, high_rr + 1);
r300->hw.rc.cmd[2] = 0xC0 | high_rr;
if (InputsRead)
- WARN_ONCE("Don't know how to satisfy InputsRead=0x%08x\n",
- InputsRead);
+ WARN_ONCE("Don't know how to satisfy InputsRead=0x%08x\n", InputsRead);
}
-#define vpucount(ptr) (((drm_r300_cmd_header_t*)(ptr))->vpu.count)
-
#define bump_vpu_count(ptr, new_count) do{\
drm_r300_cmd_header_t* _p=((drm_r300_cmd_header_t*)(ptr));\
int _nc=(new_count)/4; \
@@ -1593,9 +1477,7 @@ static void r300SetupRSUnit(GLcontext * ctx)
if(_nc>_p->vpu.count)_p->vpu.count=_nc;\
}while(0)
-void static inline setup_vertex_shader_fragment(r300ContextPtr r300, int dest, struct
- r300_vertex_shader_fragment
- *vsf)
+static inline void r300SetupVertexProgramFragment(r300ContextPtr r300, int dest, struct r300_vertex_shader_fragment *vsf)
{
int i;
@@ -1603,8 +1485,7 @@ void static inline setup_vertex_shader_fragment(r300ContextPtr r300, int dest, s
return;
if (vsf->length & 0x3) {
- fprintf(stderr,
- "VERTEX_SHADER_FRAGMENT must have length divisible by 4\n");
+ fprintf(stderr, "VERTEX_SHADER_FRAGMENT must have length divisible by 4\n");
_mesa_exit(-1);
}
@@ -1612,147 +1493,100 @@ void static inline setup_vertex_shader_fragment(r300ContextPtr r300, int dest, s
case 0:
R300_STATECHANGE(r300, vpi);
for (i = 0; i < vsf->length; i++)
- r300->hw.vpi.cmd[R300_VPI_INSTR_0 + i +
- 4 * (dest & 0xff)] = (vsf->body.d[i]);
- bump_vpu_count(r300->hw.vpi.cmd,
- vsf->length + 4 * (dest & 0xff));
+ r300->hw.vpi.cmd[R300_VPI_INSTR_0 + i + 4 * (dest & 0xff)] = (vsf->body.d[i]);
+ bump_vpu_count(r300->hw.vpi.cmd, vsf->length + 4 * (dest & 0xff));
break;
case 2:
R300_STATECHANGE(r300, vpp);
for (i = 0; i < vsf->length; i++)
- r300->hw.vpp.cmd[R300_VPP_PARAM_0 + i +
- 4 * (dest & 0xff)] = (vsf->body.d[i]);
- bump_vpu_count(r300->hw.vpp.cmd,
- vsf->length + 4 * (dest & 0xff));
+ r300->hw.vpp.cmd[R300_VPP_PARAM_0 + i + 4 * (dest & 0xff)] = (vsf->body.d[i]);
+ bump_vpu_count(r300->hw.vpp.cmd, vsf->length + 4 * (dest & 0xff));
break;
case 4:
R300_STATECHANGE(r300, vps);
for (i = 0; i < vsf->length; i++)
- r300->hw.vps.cmd[1 + i + 4 * (dest & 0xff)] =
- (vsf->body.d[i]);
- bump_vpu_count(r300->hw.vps.cmd,
- vsf->length + 4 * (dest & 0xff));
+ r300->hw.vps.cmd[1 + i + 4 * (dest & 0xff)] = (vsf->body.d[i]);
+ bump_vpu_count(r300->hw.vps.cmd, vsf->length + 4 * (dest & 0xff));
break;
default:
- fprintf(stderr,
- "%s:%s don't know how to handle dest %04x\n",
- __FILE__, __FUNCTION__, dest);
+ fprintf(stderr, "%s:%s don't know how to handle dest %04x\n", __FILE__, __FUNCTION__, dest);
_mesa_exit(-1);
}
}
-/* just a skeleton for now.. */
-
-/* Generate a vertex shader that simply transforms vertex and texture coordinates,
- while leaving colors intact. Nothing fancy (like lights)
-
- If implementing lights make a copy first, so it is easy to switch between the two versions */
-static void r300GenerateSimpleVertexShader(r300ContextPtr r300)
+static void r300SetupDefaultVertexProgram(r300ContextPtr rmesa)
{
- int i;
+ struct r300_vertex_shader_state *prog = &(rmesa->state.vertex_shader);
GLuint o_reg = 0;
-
- /* Allocate parameters */
- r300->state.vap_param.transform_offset = 0x0; /* transform matrix */
- r300->state.vertex_shader.param_offset = 0x0;
- r300->state.vertex_shader.param_count = 0x4; /* 4 vector values - 4x4 matrix */
-
- r300->state.vertex_shader.program_start = 0x0;
- r300->state.vertex_shader.unknown_ptr1 = 0x4; /* magic value ? */
- r300->state.vertex_shader.program_end = 0x0;
-
- r300->state.vertex_shader.unknown_ptr2 = 0x0; /* magic value */
- r300->state.vertex_shader.unknown_ptr3 = 0x4; /* magic value */
-
- r300->state.vertex_shader.unknown1.length = 0;
- r300->state.vertex_shader.unknown2.length = 0;
-
-#define WRITE_OP(oper,source1,source2,source3) {\
- r300->state.vertex_shader.program.body.i[r300->state.vertex_shader.program_end].op=(oper); \
- r300->state.vertex_shader.program.body.i[r300->state.vertex_shader.program_end].src[0]=(source1); \
- r300->state.vertex_shader.program.body.i[r300->state.vertex_shader.program_end].src[1]=(source2); \
- r300->state.vertex_shader.program.body.i[r300->state.vertex_shader.program_end].src[2]=(source3); \
- r300->state.vertex_shader.program_end++; \
- }
-
- for (i = VERT_ATTRIB_POS; i < VERT_ATTRIB_MAX; i++)
- if (r300->state.sw_tcl_inputs[i] != -1) {
- WRITE_OP(EASY_VSF_OP(MUL, o_reg++, ALL, RESULT),
- VSF_REG(r300->state.sw_tcl_inputs[i]),
- VSF_ATTR_UNITY(r300->state.
- sw_tcl_inputs[i]),
- VSF_UNITY(r300->state.sw_tcl_inputs[i])
- )
-
+ int i;
+ int inst_count = 0;
+ int param_count = 0;
+ int program_end = 0;
+
+ for (i = VERT_ATTRIB_POS; i < VERT_ATTRIB_MAX; i++) {
+ if (rmesa->state.sw_tcl_inputs[i] != -1) {
+ prog->program.body.i[program_end].op = EASY_VSF_OP(MUL, o_reg++, ALL, RESULT);
+ prog->program.body.i[program_end].src[0] = VSF_REG(rmesa->state.sw_tcl_inputs[i]);
+ prog->program.body.i[program_end].src[1] = VSF_ATTR_UNITY(rmesa->state.sw_tcl_inputs[i]);
+ prog->program.body.i[program_end].src[2] = VSF_UNITY(rmesa->state.sw_tcl_inputs[i]);
+ program_end++;
}
+ }
- r300->state.vertex_shader.program_end--; /* r300 wants program length to be one more - no idea why */
- r300->state.vertex_shader.program.length =
- (r300->state.vertex_shader.program_end + 1) * 4;
+ prog->program.length = program_end * 4;
- r300->state.vertex_shader.unknown_ptr1 = r300->state.vertex_shader.program_end; /* magic value ? */
- r300->state.vertex_shader.unknown_ptr2 = r300->state.vertex_shader.program_end; /* magic value ? */
- r300->state.vertex_shader.unknown_ptr3 = r300->state.vertex_shader.program_end; /* magic value ? */
+ r300SetupVertexProgramFragment(rmesa, VSF_DEST_PROGRAM, &(prog->program));
+ inst_count = (prog->program.length / 4) - 1;
+ R300_STATECHANGE(rmesa, pvs);
+ rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] =
+ (0 << R300_PVS_CNTL_1_PROGRAM_START_SHIFT) |
+ (inst_count << R300_PVS_CNTL_1_POS_END_SHIFT) |
+ (inst_count << R300_PVS_CNTL_1_PROGRAM_END_SHIFT);
+ rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] =
+ (0 << R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT) |
+ (param_count << R300_PVS_CNTL_2_PARAM_COUNT_SHIFT);
+ rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] =
+ (inst_count << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT) |
+ (inst_count << R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT);
}
-static void r300SetupVertexProgram(r300ContextPtr rmesa)
+static void r300SetupRealVertexProgram(r300ContextPtr rmesa)
{
GLcontext *ctx = rmesa->radeon.glCtx;
- int inst_count;
- int param_count;
- struct r300_vertex_program *prog =
- (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
+ struct r300_vertex_program *prog = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
+ int inst_count = 0;
+ int param_count = 0;
- ((drm_r300_cmd_header_t *) rmesa->hw.vpp.cmd)->vpu.count = 0;
+ /* FIXME: r300SetupVertexProgramFragment */
R300_STATECHANGE(rmesa, vpp);
param_count =
- r300VertexProgUpdateParams(ctx, (struct r300_vertex_program_cont *)
- ctx->VertexProgram._Current /*prog */ ,
+ r300VertexProgUpdateParams(ctx,
+ (struct r300_vertex_program_cont *)
+ ctx->VertexProgram._Current,
(float *)&rmesa->hw.vpp.
cmd[R300_VPP_PARAM_0]);
bump_vpu_count(rmesa->hw.vpp.cmd, param_count);
param_count /= 4;
- /* Reset state, in case we don't use something */
- ((drm_r300_cmd_header_t *) rmesa->hw.vpi.cmd)->vpu.count = 0;
- ((drm_r300_cmd_header_t *) rmesa->hw.vps.cmd)->vpu.count = 0;
-
- setup_vertex_shader_fragment(rmesa, VSF_DEST_PROGRAM, &(prog->program));
-
-#if 0
- setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN1,
- &(rmesa->state.vertex_shader.unknown1));
- setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN2,
- &(rmesa->state.vertex_shader.unknown2));
-#endif
-
- inst_count = prog->program.length / 4 - 1;
+ r300SetupVertexProgramFragment(rmesa, VSF_DEST_PROGRAM, &(prog->program));
+ inst_count = (prog->program.length / 4) - 1;
R300_STATECHANGE(rmesa, pvs);
rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] =
- (0 << R300_PVS_CNTL_1_PROGRAM_START_SHIFT)
- | (inst_count /*pos_end */ << R300_PVS_CNTL_1_POS_END_SHIFT)
- | (inst_count << R300_PVS_CNTL_1_PROGRAM_END_SHIFT);
+ (0 << R300_PVS_CNTL_1_PROGRAM_START_SHIFT) |
+ (inst_count << R300_PVS_CNTL_1_POS_END_SHIFT) |
+ (inst_count << R300_PVS_CNTL_1_PROGRAM_END_SHIFT);
rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] =
- (0 << R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT)
- | (param_count << R300_PVS_CNTL_2_PARAM_COUNT_SHIFT);
+ (0 << R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT) |
+ (param_count << R300_PVS_CNTL_2_PARAM_COUNT_SHIFT);
rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] =
- (0 /*rmesa->state.vertex_shader.unknown_ptr2 */ <<
- R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT)
- | (inst_count /*rmesa->state.vertex_shader.unknown_ptr3 */ <<
- 0);
-
- /* This is done for vertex shader fragments, but also needs to be done for vap_pvs,
- so I leave it as a reminder */
-#if 0
- reg_start(R300_VAP_PVS_WAITIDLE, 0);
- e32(0x00000000);
-#endif
+ (inst_count << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT) |
+ (inst_count << R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT);
}
-static void r300SetupVertexShader(r300ContextPtr rmesa)
+static void r300SetupVertexProgram(r300ContextPtr rmesa)
{
GLcontext *ctx = rmesa->radeon.glCtx;
@@ -1765,50 +1599,108 @@ static void r300SetupVertexShader(r300ContextPtr rmesa)
0x400 area might have something to do with pixel shaders as it appears right after pfs programming.
0x406 is set to { 0.0, 0.0, 1.0, 0.0 } most of the time but should change with smooth points and in other rare cases. */
//setup_vertex_shader_fragment(rmesa, 0x406, &unk4);
- if (hw_tcl_on
- && ((struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx))->
- translated) {
- r300SetupVertexProgram(rmesa);
- return;
+ if (hw_tcl_on && ((struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx))->translated) {
+ r300SetupRealVertexProgram(rmesa);
+ } else {
+ /* FIXME: This needs to be replaced by vertex shader generation code. */
+ r300SetupDefaultVertexProgram(rmesa);
}
- /* This needs to be replaced by vertex shader generation code */
- r300GenerateSimpleVertexShader(rmesa);
-
- setup_vertex_shader_fragment(rmesa, VSF_DEST_PROGRAM,
- &(rmesa->state.vertex_shader.program));
+ /* FIXME: This is done for vertex shader fragments, but also needs to be
+ * done for vap_pvs, so I leave it as a reminder. */
#if 0
- setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN1,
- &(rmesa->state.vertex_shader.unknown1));
- setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN2,
- &(rmesa->state.vertex_shader.unknown2));
+ reg_start(R300_VAP_PVS_WAITIDLE, 0);
+ e32(0x00000000);
#endif
+}
- R300_STATECHANGE(rmesa, pvs);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] =
- (rmesa->state.vertex_shader.
- program_start << R300_PVS_CNTL_1_PROGRAM_START_SHIFT)
- | (rmesa->state.vertex_shader.
- unknown_ptr1 << R300_PVS_CNTL_1_POS_END_SHIFT)
- | (rmesa->state.vertex_shader.
- program_end << R300_PVS_CNTL_1_PROGRAM_END_SHIFT);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] =
- (rmesa->state.vertex_shader.
- param_offset << R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT)
- | (rmesa->state.vertex_shader.
- param_count << R300_PVS_CNTL_2_PARAM_COUNT_SHIFT);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] =
- (rmesa->state.vertex_shader.
- unknown_ptr2 << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT)
- | (rmesa->state.vertex_shader.unknown_ptr3 << 0);
+/**
+ * Enable/Disable states.
+ *
+ * \note Mesa already filters redundant calls to this function.
+ */
+static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
- /* This is done for vertex shader fragments, but also needs to be done for vap_pvs,
- so I leave it as a reminder */
-#if 0
- reg_start(R300_VAP_PVS_WAITIDLE, 0);
- e32(0x00000000);
+ if (RADEON_DEBUG & DEBUG_STATE)
+ fprintf(stderr, "%s( %s = %s )\n", __FUNCTION__,
+ _mesa_lookup_enum_by_nr(cap),
+ state ? "GL_TRUE" : "GL_FALSE");
+
+ switch (cap) {
+ /* Fast track this one...
+ */
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_3D:
+ break;
+
+ case GL_FOG:
+ R300_STATECHANGE(r300, fogs);
+ if (state) {
+ r300->hw.fogs.cmd[R300_FOGS_STATE] |= R300_FOG_ENABLE;
+
+ r300Fogfv(ctx, GL_FOG_MODE, NULL);
+ r300Fogfv(ctx, GL_FOG_DENSITY, &ctx->Fog.Density);
+ r300Fogfv(ctx, GL_FOG_START, &ctx->Fog.Start);
+ r300Fogfv(ctx, GL_FOG_END, &ctx->Fog.End);
+ r300Fogfv(ctx, GL_FOG_COLOR, ctx->Fog.Color);
+ } else {
+ r300->hw.fogs.cmd[R300_FOGS_STATE] &= ~R300_FOG_ENABLE;
+ }
+
+ break;
+
+ case GL_ALPHA_TEST:
+ r300SetAlphaState(ctx);
+ break;
+
+ case GL_BLEND:
+ case GL_COLOR_LOGIC_OP:
+ r300SetBlendState(ctx);
+ break;
+
+ case GL_DEPTH_TEST:
+ r300SetDepthState(ctx);
+ break;
+
+ case GL_STENCIL_TEST:
+ if (r300->state.stencil.hw_stencil) {
+ R300_STATECHANGE(r300, zs);
+ if (state) {
+ r300->hw.zs.cmd[R300_ZS_CNTL_0] |=
+ R300_RB3D_STENCIL_ENABLE;
+ } else {
+ r300->hw.zs.cmd[R300_ZS_CNTL_0] &=
+ ~R300_RB3D_STENCIL_ENABLE;
+ }
+ } else {
+#if R200_MERGED
+ FALLBACK(&r300->radeon, RADEON_FALLBACK_STENCIL, state);
#endif
+ }
+ break;
+
+ case GL_CULL_FACE:
+ r300UpdateCulling(ctx);
+ break;
+
+ case GL_POLYGON_OFFSET_POINT:
+ case GL_POLYGON_OFFSET_LINE:
+ case GL_POLYGON_OFFSET_FILL:
+ R300_STATECHANGE(r300, occlusion_cntl);
+ if (state) {
+ r300->hw.occlusion_cntl.cmd[1] |= (3 << 0);
+ } else {
+ r300->hw.occlusion_cntl.cmd[1] &= ~(3 << 0);
+ }
+ break;
+ default:
+ radeonEnable(ctx, cap, state);
+ return;
+ }
}
/**
@@ -1825,12 +1717,6 @@ static void r300ResetHwState(r300ContextPtr r300)
if (RADEON_DEBUG & DEBUG_STATE)
fprintf(stderr, "%s\n", __FUNCTION__);
- /* This is a place to initialize registers which
- have bitfields accessed by different functions
- and not all bits are used */
-
- /* go and compute register values from GL state */
-
r300UpdateWindow(ctx);
r300ColorMask(ctx,
@@ -1860,13 +1746,11 @@ static void r300ResetHwState(r300ContextPtr r300)
r300AlphaFunc(ctx, ctx->Color.AlphaFunc, ctx->Color.AlphaRef);
r300Enable(ctx, GL_ALPHA_TEST, ctx->Color.AlphaEnabled);
- /* Initialize magic registers
- TODO : learn what they really do, or get rid of
- those we don't have to touch */
if (!has_tcl)
r300->hw.vap_cntl.cmd[1] = 0x0014045a;
else
r300->hw.vap_cntl.cmd[1] = 0x0030045A; //0x0030065a /* Dangerous */
+
r300->hw.vte.cmd[1] = R300_VPORT_X_SCALE_ENA
| R300_VPORT_X_OFFSET_ENA
| R300_VPORT_Y_SCALE_ENA
@@ -1877,10 +1761,12 @@ static void r300ResetHwState(r300ContextPtr r300)
r300->hw.unk2134.cmd[1] = 0x00FFFFFF;
r300->hw.unk2134.cmd[2] = 0x00000000;
- if (_mesa_little_endian())
- r300->hw.vap_cntl_status.cmd[1] = R300_VC_NO_SWAP;
- else
- r300->hw.vap_cntl_status.cmd[1] = R300_VC_32BIT_SWAP;
+
+#ifdef MESA_LITTLE_ENDIAN
+ r300->hw.vap_cntl_status.cmd[1] = R300_VC_NO_SWAP;
+#else
+ r300->hw.vap_cntl_status.cmd[1] = R300_VC_32BIT_SWAP;
+#endif
/* disable VAP/TCL on non-TCL capable chips */
if (!has_tcl)
@@ -1890,16 +1776,22 @@ static void r300ResetHwState(r300ContextPtr r300)
r300->hw.unk221C.cmd[1] = R300_221C_NORMAL;
- r300->hw.unk2220.cmd[1] = r300PackFloat32(1.0);
- r300->hw.unk2220.cmd[2] = r300PackFloat32(1.0);
- r300->hw.unk2220.cmd[3] = r300PackFloat32(1.0);
- r300->hw.unk2220.cmd[4] = r300PackFloat32(1.0);
+ r300->hw.vap_clip.cmd[1] = r300PackFloat32(1.0); /* X */
+ r300->hw.vap_clip.cmd[2] = r300PackFloat32(1.0); /* X */
+ r300->hw.vap_clip.cmd[3] = r300PackFloat32(1.0); /* Y */
+ r300->hw.vap_clip.cmd[4] = r300PackFloat32(1.0); /* Y */
- /* what about other chips than r300 or rv350??? */
- if (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R300)
- r300->hw.unk2288.cmd[1] = R300_2288_R300;
- else
- r300->hw.unk2288.cmd[1] = R300_2288_RV350;
+ /* XXX: Other families? */
+ if (has_tcl) {
+ switch (r300->radeon.radeonScreen->chip_family) {
+ case CHIP_FAMILY_R300:
+ r300->hw.unk2288.cmd[1] = R300_2288_R300;
+ break;
+ default:
+ r300->hw.unk2288.cmd[1] = R300_2288_RV350;
+ break;
+ }
+ }
r300->hw.gb_enable.cmd[1] = R300_GB_POINT_STUFF_ENABLE
| R300_GB_LINE_STUFF_ENABLE
@@ -1907,26 +1799,35 @@ static void r300ResetHwState(r300ContextPtr r300)
r300->hw.gb_misc.cmd[R300_GB_MISC_MSPOS_0] = 0x66666666;
r300->hw.gb_misc.cmd[R300_GB_MISC_MSPOS_1] = 0x06666666;
- if ((r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R300) ||
- (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R350))
- r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] =
- R300_GB_TILE_ENABLE | R300_GB_TILE_PIPE_COUNT_R300 |
- R300_GB_TILE_SIZE_16;
- else if (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV410)
- r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] =
- R300_GB_TILE_ENABLE | R300_GB_TILE_PIPE_COUNT_RV410 |
- R300_GB_TILE_SIZE_16;
- else if (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R420)
- r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] =
- R300_GB_TILE_ENABLE | R300_GB_TILE_PIPE_COUNT_R420 |
- R300_GB_TILE_SIZE_16;
- else
- r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] =
- R300_GB_TILE_ENABLE | R300_GB_TILE_PIPE_COUNT_RV300 |
- R300_GB_TILE_SIZE_16;
- /* set to 0 when fog is disabled? */
+
+ /* XXX: Other families? */
+ r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] =
+ R300_GB_TILE_ENABLE | R300_GB_TILE_SIZE_16;
+ switch (r300->radeon.radeonScreen->chip_family) {
+ case CHIP_FAMILY_R300:
+ case CHIP_FAMILY_R350:
+ r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] |=
+ R300_GB_TILE_PIPE_COUNT_R300;
+ break;
+ case CHIP_FAMILY_RV410:
+ r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] |=
+ R300_GB_TILE_PIPE_COUNT_RV410;
+ break;
+ case CHIP_FAMILY_R420:
+ r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] |=
+ R300_GB_TILE_PIPE_COUNT_R420;
+ break;
+ default:
+ r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] |=
+ R300_GB_TILE_PIPE_COUNT_RV300;
+ break;
+ }
+
+ /* XXX: set to 0 when fog is disabled? */
r300->hw.gb_misc.cmd[R300_GB_MISC_SELECT] = R300_GB_FOG_SELECT_1_1_W;
- r300->hw.gb_misc.cmd[R300_GB_MISC_AA_CONFIG] = R300_AA_DISABLE; /* No antialiasing */
+
+ /* XXX: Enable anti-aliasing? */
+ r300->hw.gb_misc.cmd[R300_GB_MISC_AA_CONFIG] = R300_AA_DISABLE;
r300->hw.unk4200.cmd[1] = r300PackFloat32(0.0);
r300->hw.unk4200.cmd[2] = r300PackFloat32(0.0);
@@ -1935,13 +1836,13 @@ static void r300ResetHwState(r300ContextPtr r300)
r300->hw.unk4214.cmd[1] = 0x00050005;
- r300PointSize(ctx, 0.0);
+ r300PointSize(ctx, 1.0);
r300->hw.unk4230.cmd[1] = 0x18000006;
r300->hw.unk4230.cmd[2] = 0x00020006;
r300->hw.unk4230.cmd[3] = r300PackFloat32(1.0 / 192.0);
- r300LineWidth(ctx, 0.0);
+ r300LineWidth(ctx, 1.0);
r300->hw.unk4260.cmd[1] = 0;
r300->hw.unk4260.cmd[2] = r300PackFloat32(0.0);
@@ -1960,6 +1861,8 @@ static void r300ResetHwState(r300ContextPtr r300)
r300PolygonOffset(ctx, ctx->Polygon.OffsetFactor,
ctx->Polygon.OffsetUnits);
+ r300Enable(ctx, GL_POLYGON_OFFSET_POINT, ctx->Polygon.OffsetPoint);
+ r300Enable(ctx, GL_POLYGON_OFFSET_LINE, ctx->Polygon.OffsetLine);
r300Enable(ctx, GL_POLYGON_OFFSET_FILL, ctx->Polygon.OffsetFill);
r300->hw.unk42C0.cmd[1] = 0x4B7FFFFF;
@@ -1977,12 +1880,12 @@ static void r300ResetHwState(r300ContextPtr r300)
r300->hw.unk46A4.cmd[5] = 0x00000001;
r300Enable(ctx, GL_FOG, ctx->Fog.Enabled);
- ctx->Driver.Fogfv(ctx, GL_FOG_MODE, NULL);
- ctx->Driver.Fogfv(ctx, GL_FOG_DENSITY, &ctx->Fog.Density);
- ctx->Driver.Fogfv(ctx, GL_FOG_START, &ctx->Fog.Start);
- ctx->Driver.Fogfv(ctx, GL_FOG_END, &ctx->Fog.End);
- ctx->Driver.Fogfv(ctx, GL_FOG_COLOR, ctx->Fog.Color);
- ctx->Driver.Fogfv(ctx, GL_FOG_COORDINATE_SOURCE_EXT, NULL);
+ r300Fogfv(ctx, GL_FOG_MODE, NULL);
+ r300Fogfv(ctx, GL_FOG_DENSITY, &ctx->Fog.Density);
+ r300Fogfv(ctx, GL_FOG_START, &ctx->Fog.Start);
+ r300Fogfv(ctx, GL_FOG_END, &ctx->Fog.End);
+ r300Fogfv(ctx, GL_FOG_COLOR, ctx->Fog.Color);
+ r300Fogfv(ctx, GL_FOG_COORDINATE_SOURCE_EXT, NULL);
r300->hw.at.cmd[R300_AT_UNKNOWN] = 0;
r300->hw.unk4BD8.cmd[1] = 0;
@@ -2047,7 +1950,7 @@ static void r300ResetHwState(r300ContextPtr r300)
r300->hw.zb.cmd[R300_ZB_PITCH] = r300->radeon.radeonScreen->depthPitch;
if (r300->radeon.sarea->tiling_enabled) {
- /* Turn off when clearing buffers ? */
+ /* XXX: Turn off when clearing buffers ? */
r300->hw.zb.cmd[R300_ZB_PITCH] |= R300_DEPTH_TILE_ENABLE;
if (ctx->Visual.depthBits == 24)
@@ -2070,14 +1973,10 @@ static void r300ResetHwState(r300ContextPtr r300)
r300->hw.vps.cmd[R300_VPS_POINTSIZE] = r300PackFloat32(1.0);
r300->hw.vps.cmd[R300_VPS_ZERO_3] = 0;
}
-//END: TODO
+
r300->hw.all_dirty = GL_TRUE;
}
-
-extern void _tnl_UpdateFixedFunctionProgram(GLcontext * ctx);
-
-extern int future_hw_tcl_on;
void r300UpdateShaders(r300ContextPtr rmesa)
{
GLcontext *ctx;
@@ -2117,7 +2016,6 @@ void r300UpdateShaders(r300ContextPtr rmesa)
}
r300UpdateStateParameters(ctx, _NEW_PROGRAM);
}
-
}
static void r300SetupPixelShader(r300ContextPtr rmesa)
@@ -2136,62 +2034,61 @@ static void r300SetupPixelShader(r300ContextPtr rmesa)
__FUNCTION__);
return;
}
-#define OUTPUT_FIELD(st, reg, field) \
- R300_STATECHANGE(rmesa, st); \
- for(i=0;i<=fp->alu_end;i++) \
- rmesa->hw.st.cmd[R300_FPI_INSTR_0+i]=fp->alu.inst[i].field;\
- rmesa->hw.st.cmd[R300_FPI_CMD_0]=cmdpacket0(reg, fp->alu_end+1);
-
- OUTPUT_FIELD(fpi[0], R300_PFS_INSTR0_0, inst0);
- OUTPUT_FIELD(fpi[1], R300_PFS_INSTR1_0, inst1);
- OUTPUT_FIELD(fpi[2], R300_PFS_INSTR2_0, inst2);
- OUTPUT_FIELD(fpi[3], R300_PFS_INSTR3_0, inst3);
-#undef OUTPUT_FIELD
+
+ R300_STATECHANGE(rmesa, fpi[0]);
+ rmesa->hw.fpi[0].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR0_0, fp->alu_end + 1);
+ for (i = 0; i <= fp->alu_end; i++) {
+ rmesa->hw.fpi[0].cmd[R300_FPI_INSTR_0 + i] = fp->alu.inst[i].inst0;
+ }
+
+ R300_STATECHANGE(rmesa, fpi[1]);
+ rmesa->hw.fpi[1].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR1_0, fp->alu_end + 1);
+ for (i = 0; i <= fp->alu_end; i++) {
+ rmesa->hw.fpi[1].cmd[R300_FPI_INSTR_0 + i] = fp->alu.inst[i].inst1;
+ }
+
+ R300_STATECHANGE(rmesa, fpi[2]);
+ rmesa->hw.fpi[2].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR2_0, fp->alu_end + 1);
+ for (i = 0; i <= fp->alu_end; i++) {
+ rmesa->hw.fpi[2].cmd[R300_FPI_INSTR_0 + i] = fp->alu.inst[i].inst2;
+ }
+
+ R300_STATECHANGE(rmesa, fpi[3]);
+ rmesa->hw.fpi[3].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR3_0, fp->alu_end + 1);
+ for (i = 0; i <= fp->alu_end; i++) {
+ rmesa->hw.fpi[3].cmd[R300_FPI_INSTR_0 + i] = fp->alu.inst[i].inst3;
+ }
R300_STATECHANGE(rmesa, fp);
+ rmesa->hw.fp.cmd[R300_FP_CNTL0] = fp->cur_node | (fp->first_node_has_tex << 3);
+ rmesa->hw.fp.cmd[R300_FP_CNTL1] = fp->max_temp_idx;
+ rmesa->hw.fp.cmd[R300_FP_CNTL2] =
+ (fp->alu_offset << R300_PFS_CNTL_ALU_OFFSET_SHIFT) |
+ (fp->alu_end << R300_PFS_CNTL_ALU_END_SHIFT) |
+ (fp->tex_offset << R300_PFS_CNTL_TEX_OFFSET_SHIFT) |
+ (fp->tex_end << R300_PFS_CNTL_TEX_END_SHIFT);
/* I just want to say, the way these nodes are stored.. weird.. */
for (i = 0, k = (4 - (fp->cur_node + 1)); i < 4; i++, k++) {
if (i < (fp->cur_node + 1)) {
rmesa->hw.fp.cmd[R300_FP_NODE0 + k] =
- (fp->node[i].
- alu_offset << R300_PFS_NODE_ALU_OFFSET_SHIFT)
- | (fp->node[i].
- alu_end << R300_PFS_NODE_ALU_END_SHIFT)
- | (fp->node[i].
- tex_offset << R300_PFS_NODE_TEX_OFFSET_SHIFT)
- | (fp->node[i].
- tex_end << R300_PFS_NODE_TEX_END_SHIFT)
- | fp->node[i].flags; /* ( (k==3) ? R300_PFS_NODE_LAST_NODE : 0); */
+ (fp->node[i].alu_offset << R300_PFS_NODE_ALU_OFFSET_SHIFT) |
+ (fp->node[i].alu_end << R300_PFS_NODE_ALU_END_SHIFT) |
+ (fp->node[i].tex_offset << R300_PFS_NODE_TEX_OFFSET_SHIFT) |
+ (fp->node[i].tex_end << R300_PFS_NODE_TEX_END_SHIFT) |
+ fp->node[i].flags;
} else {
rmesa->hw.fp.cmd[R300_FP_NODE0 + (3 - i)] = 0;
}
}
- /* PFS_CNTL_0 */
- rmesa->hw.fp.cmd[R300_FP_CNTL0] =
- fp->cur_node | (fp->first_node_has_tex << 3);
- /* PFS_CNTL_1 */
- rmesa->hw.fp.cmd[R300_FP_CNTL1] = fp->max_temp_idx;
- /* PFS_CNTL_2 */
- rmesa->hw.fp.cmd[R300_FP_CNTL2] =
- (fp->alu_offset << R300_PFS_CNTL_ALU_OFFSET_SHIFT)
- | (fp->alu_end << R300_PFS_CNTL_ALU_END_SHIFT)
- | (fp->tex_offset << R300_PFS_CNTL_TEX_OFFSET_SHIFT)
- | (fp->tex_end << R300_PFS_CNTL_TEX_END_SHIFT);
-
R300_STATECHANGE(rmesa, fpp);
+ rmesa->hw.fpp.cmd[R300_FPP_CMD_0] = cmdpacket0(R300_PFS_PARAM_0_X, fp->const_nr * 4);
for (i = 0; i < fp->const_nr; i++) {
- rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 0] =
- r300PackFloat24(fp->constant[i][0]);
- rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 1] =
- r300PackFloat24(fp->constant[i][1]);
- rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 2] =
- r300PackFloat24(fp->constant[i][2]);
- rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 3] =
- r300PackFloat24(fp->constant[i][3]);
+ rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat24(fp->constant[i][0]);
+ rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat24(fp->constant[i][1]);
+ rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat24(fp->constant[i][2]);
+ rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 3] = r300PackFloat24(fp->constant[i][3]);
}
- rmesa->hw.fpp.cmd[R300_FPP_CMD_0] =
- cmdpacket0(R300_PFS_PARAM_0_X, fp->const_nr * 4);
}
void r300UpdateShaderStates(r300ContextPtr rmesa)
@@ -2205,7 +2102,7 @@ void r300UpdateShaderStates(r300ContextPtr rmesa)
r300SetupTextures(ctx);
if ((rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
- r300SetupVertexShader(rmesa);
+ r300SetupVertexProgram(rmesa);
r300SetupRSUnit(ctx);
}
diff --git a/src/mesa/drivers/dri/r300/r300_state.h b/src/mesa/drivers/dri/r300/r300_state.h
index 21a49b7f361..365f7ecd0c6 100644
--- a/src/mesa/drivers/dri/r300/r300_state.h
+++ b/src/mesa/drivers/dri/r300/r300_state.h
@@ -37,8 +37,15 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_context.h"
+#define R300_NEWPRIM( rmesa ) \
+ do { \
+ if ( rmesa->dma.flush ) \
+ rmesa->dma.flush( rmesa ); \
+ } while (0)
+
#define R300_STATECHANGE(r300, atom) \
do { \
+ R300_NEWPRIM(r300); \
r300->hw.atom.dirty = GL_TRUE; \
r300->hw.is_dirty = GL_TRUE; \
} while(0)
diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c
new file mode 100644
index 00000000000..c949f33bf33
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/r300_swtcl.c
@@ -0,0 +1,711 @@
+/**************************************************************************
+
+Copyright (C) 2007 Dave Airlie
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Dave Airlie <[email protected]>
+ */
+
+/* derived from r200 swtcl path */
+
+
+
+#include "glheader.h"
+#include "mtypes.h"
+#include "colormac.h"
+#include "enums.h"
+#include "image.h"
+#include "imports.h"
+#include "macros.h"
+
+#include "swrast/s_context.h"
+#include "swrast/s_fog.h"
+#include "swrast_setup/swrast_setup.h"
+#include "math/m_translate.h"
+#include "tnl/tnl.h"
+#include "tnl/t_context.h"
+#include "tnl/t_pipeline.h"
+
+#include "r300_context.h"
+#include "r300_swtcl.h"
+#include "r300_state.h"
+#include "r300_ioctl.h"
+#include "r300_emit.h"
+#include "r300_mem.h"
+
+static void flush_last_swtcl_prim( r300ContextPtr rmesa );
+
+
+void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, GLuint offset);
+void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vertex_nr);
+#define EMIT_ATTR( ATTR, STYLE ) \
+do { \
+ rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = (ATTR); \
+ rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = (STYLE); \
+ rmesa->swtcl.vertex_attr_count++; \
+} while (0)
+
+#define EMIT_PAD( N ) \
+do { \
+ rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = 0; \
+ rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = EMIT_PAD; \
+ rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].offset = (N); \
+ rmesa->swtcl.vertex_attr_count++; \
+} while (0)
+
+/* this differs from the VIR0 in emit.c - TODO merge them using another option */
+static GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr,
+ int *inputs, GLint * tab, GLuint nr)
+{
+ GLuint i, dw;
+
+ /* type, inputs, stop bit, size */
+ for (i = 0; i + 1 < nr; i += 2) {
+ dw = (inputs[tab[i]] << 8) | 0x3;
+ dw |= ((inputs[tab[i + 1]] << 8) | 0x3) << 16;
+ if (i + 2 == nr) {
+ dw |= (R300_VAP_INPUT_ROUTE_END << 16);
+ }
+ dst[i >> 1] = dw;
+ }
+
+ if (nr & 1) {
+ dw = (inputs[tab[nr - 1]] << 8) | 0x3;
+ dw |= R300_VAP_INPUT_ROUTE_END;
+ dst[nr >> 1] = dw;
+ }
+
+ return (nr + 1) >> 1;
+}
+
+static void r300SetVertexFormat( GLcontext *ctx )
+{
+ r300ContextPtr rmesa = R300_CONTEXT( ctx );
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *VB = &tnl->vb;
+ DECLARE_RENDERINPUTS(index_bitset);
+ GLuint InputsRead = 0, OutputsWritten = 0;
+ int vap_fmt_0 = 0;
+ int vap_vte_cntl = 0;
+ int offset = 0;
+ int vte = 0;
+ GLint inputs[VERT_ATTRIB_MAX];
+ GLint tab[VERT_ATTRIB_MAX];
+ int swizzle[VERT_ATTRIB_MAX][4];
+ GLuint i, nr;
+
+ DECLARE_RENDERINPUTS(render_inputs_bitset);
+ RENDERINPUTS_COPY(render_inputs_bitset, tnl->render_inputs_bitset);
+ RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset );
+ RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, render_inputs_bitset);
+
+ /* Important:
+ */
+ if ( VB->NdcPtr != NULL ) {
+ VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
+ }
+ else {
+ VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr;
+ }
+
+ assert( VB->AttribPtr[VERT_ATTRIB_POS] != NULL );
+ rmesa->swtcl.vertex_attr_count = 0;
+
+ /* EMIT_ATTR's must be in order as they tell t_vertex.c how to
+ * build up a hardware vertex.
+ */
+ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POS)) {
+ vap_vte_cntl |= R300_VTX_W0_FMT;
+ InputsRead |= 1 << VERT_ATTRIB_POS;
+ OutputsWritten |= 1 << VERT_RESULT_HPOS;
+ EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F );
+ } else
+ EMIT_PAD(4 * sizeof(float));
+
+ offset = 4;
+
+ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POINTSIZE )) {
+ EMIT_ATTR( _TNL_ATTRIB_POINTSIZE, EMIT_1F );
+ vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
+ offset += 1;
+ }
+
+ if (RENDERINPUTS_TEST(index_bitset, _TNL_ATTRIB_COLOR0)) {
+ rmesa->swtcl.coloroffset = offset;
+ InputsRead |= 1 << VERT_ATTRIB_COLOR0;
+ OutputsWritten |= 1 << VERT_RESULT_COL0;
+ EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4F );
+ }
+
+ offset += 4;
+
+ rmesa->swtcl.specoffset = 0;
+ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) {
+ rmesa->swtcl.specoffset = offset;
+ EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4F );
+ InputsRead |= 1 << VERT_ATTRIB_COLOR1;
+ OutputsWritten |= 1 << VERT_RESULT_COL1;
+ }
+
+ if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) {
+ int i;
+
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) {
+ InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i);
+ OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i);
+ EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_4F );
+ }
+ }
+ }
+
+ for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
+ if (InputsRead & (1 << i)) {
+ inputs[i] = nr++;
+ } else {
+ inputs[i] = -1;
+ }
+ }
+
+ /* Fixed, apply to vir0 only */
+ if (InputsRead & (1 << VERT_ATTRIB_POS))
+ inputs[VERT_ATTRIB_POS] = 0;
+ if (InputsRead & (1 << VERT_ATTRIB_COLOR0))
+ inputs[VERT_ATTRIB_COLOR0] = 2;
+ if (InputsRead & (1 << VERT_ATTRIB_COLOR1))
+ inputs[VERT_ATTRIB_COLOR1] = 3;
+ for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++)
+ if (InputsRead & (1 << i))
+ inputs[i] = 6 + (i - VERT_ATTRIB_TEX0);
+
+ for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
+ if (InputsRead & (1 << i)) {
+ tab[nr++] = i;
+ }
+ }
+
+ for (i = 0; i < nr; i++) {
+ int ci;
+
+ swizzle[i][0] = SWIZZLE_ZERO;
+ swizzle[i][1] = SWIZZLE_ZERO;
+ swizzle[i][2] = SWIZZLE_ZERO;
+ swizzle[i][3] = SWIZZLE_ONE;
+
+ for (ci = 0; ci < VB->AttribPtr[tab[i]]->size; ci++) {
+ swizzle[i][ci] = ci;
+ }
+ }
+
+ R300_NEWPRIM(rmesa);
+ R300_STATECHANGE(rmesa, vir[0]);
+ ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count =
+ r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0],
+ VB->AttribPtr, inputs, tab, nr);
+ R300_STATECHANGE(rmesa, vir[1]);
+ ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count =
+ r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle,
+ nr);
+
+ R300_STATECHANGE(rmesa, vic);
+ rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead);
+ rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead);
+
+ R300_STATECHANGE(rmesa, vof);
+ rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten);
+ rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = r300VAPOutputCntl1(ctx, OutputsWritten);
+
+ rmesa->swtcl.vertex_size =
+ _tnl_install_attrs( ctx,
+ rmesa->swtcl.vertex_attrs,
+ rmesa->swtcl.vertex_attr_count,
+ NULL, 0 );
+
+ rmesa->swtcl.vertex_size /= 4;
+
+ RENDERINPUTS_COPY( rmesa->tnl_index_bitset, index_bitset );
+
+ vte = rmesa->hw.vte.cmd[1];
+ R300_STATECHANGE(rmesa, vte);
+ rmesa->hw.vte.cmd[1] = vte;
+ rmesa->hw.vte.cmd[2] = rmesa->swtcl.vertex_size;
+}
+
+
+/* Flush vertices in the current dma region.
+ */
+static void flush_last_swtcl_prim( r300ContextPtr rmesa )
+{
+ if (RADEON_DEBUG & DEBUG_IOCTL)
+ fprintf(stderr, "%s\n", __FUNCTION__);
+
+ rmesa->dma.flush = NULL;
+
+ if (rmesa->dma.current.buf) {
+ struct r300_dma_region *current = &rmesa->dma.current;
+ GLuint current_offset = GET_START(current);
+
+ assert (current->start +
+ rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
+ current->ptr);
+
+ if (rmesa->dma.current.start != rmesa->dma.current.ptr) {
+
+ r300EnsureCmdBufSpace( rmesa, rmesa->hw.max_state_size + (12*sizeof(int)), __FUNCTION__);
+
+ r300EmitState(rmesa);
+
+ r300EmitVertexAOS( rmesa,
+ rmesa->swtcl.vertex_size,
+ current_offset);
+
+ r300EmitVbufPrim( rmesa,
+ rmesa->swtcl.hw_primitive,
+ rmesa->swtcl.numverts);
+
+ r300EmitCacheFlush(rmesa);
+ }
+
+ rmesa->swtcl.numverts = 0;
+ current->start = current->ptr;
+ }
+}
+
+/* Alloc space in the current dma region.
+ */
+static void *
+r300AllocDmaLowVerts( r300ContextPtr rmesa, int nverts, int vsize )
+{
+ GLuint bytes = vsize * nverts;
+
+ if ( rmesa->dma.current.ptr + bytes > rmesa->dma.current.end )
+ r300RefillCurrentDmaRegion( rmesa, bytes);
+
+ if (!rmesa->dma.flush) {
+ rmesa->radeon.glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
+ rmesa->dma.flush = flush_last_swtcl_prim;
+ }
+
+ ASSERT( vsize == rmesa->swtcl.vertex_size * 4 );
+ ASSERT( rmesa->dma.flush == flush_last_swtcl_prim );
+ ASSERT( rmesa->dma.current.start +
+ rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
+ rmesa->dma.current.ptr );
+
+ {
+ GLubyte *head = (GLubyte *) (rmesa->dma.current.address + rmesa->dma.current.ptr);
+ rmesa->dma.current.ptr += bytes;
+ rmesa->swtcl.numverts += nverts;
+ return head;
+ }
+}
+
+static GLuint reduced_prim[] = {
+ GL_POINTS,
+ GL_LINES,
+ GL_LINES,
+ GL_LINES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+};
+
+static void r300RasterPrimitive( GLcontext *ctx, GLuint prim );
+static void r300RenderPrimitive( GLcontext *ctx, GLenum prim );
+//static void r300ResetLineStipple( GLcontext *ctx );
+
+/***********************************************************************
+ * Emit primitives as inline vertices *
+ ***********************************************************************/
+
+
+#define HAVE_POINTS 1
+#define HAVE_LINES 1
+#define HAVE_LINE_STRIPS 1
+#define HAVE_TRIANGLES 1
+#define HAVE_TRI_STRIPS 1
+#define HAVE_TRI_STRIP_1 0
+#define HAVE_TRI_FANS 1
+#define HAVE_QUADS 0
+#define HAVE_QUAD_STRIPS 0
+#define HAVE_POLYGONS 1
+#define HAVE_ELTS 1
+
+#undef LOCAL_VARS
+#undef ALLOC_VERTS
+#define CTX_ARG r300ContextPtr rmesa
+#define GET_VERTEX_DWORDS() rmesa->swtcl.vertex_size
+#define ALLOC_VERTS( n, size ) r300AllocDmaLowVerts( rmesa, n, size * 4 )
+#define LOCAL_VARS \
+ r300ContextPtr rmesa = R300_CONTEXT(ctx); \
+ const char *r300verts = (char *)rmesa->swtcl.verts;
+#define VERT(x) (r300Vertex *)(r300verts + ((x) * vertsize * sizeof(int)))
+#define VERTEX r300Vertex
+#define DO_DEBUG_VERTS (1 && (RADEON_DEBUG & DEBUG_VERTS))
+#define PRINT_VERTEX(x)
+#undef TAG
+#define TAG(x) r300_##x
+#include "tnl_dd/t_dd_triemit.h"
+
+
+
+/***********************************************************************
+ * Macros for t_dd_tritmp.h to draw basic primitives *
+ ***********************************************************************/
+
+#define QUAD( a, b, c, d ) r300_quad( rmesa, a, b, c, d )
+#define TRI( a, b, c ) r300_triangle( rmesa, a, b, c )
+#define LINE( a, b ) r300_line( rmesa, a, b )
+#define POINT( a ) r300_point( rmesa, a )
+
+/***********************************************************************
+ * Build render functions from dd templates *
+ ***********************************************************************/
+
+#define R300_TWOSIDE_BIT 0x01
+#define R300_UNFILLED_BIT 0x02
+#define R300_MAX_TRIFUNC 0x04
+
+static struct {
+ tnl_points_func points;
+ tnl_line_func line;
+ tnl_triangle_func triangle;
+ tnl_quad_func quad;
+} rast_tab[R300_MAX_TRIFUNC];
+
+#define DO_FALLBACK 0
+#define DO_UNFILLED (IND & R300_UNFILLED_BIT)
+#define DO_TWOSIDE (IND & R300_TWOSIDE_BIT)
+#define DO_FLAT 0
+#define DO_OFFSET 0
+#define DO_TRI 1
+#define DO_QUAD 1
+#define DO_LINE 1
+#define DO_POINTS 1
+#define DO_FULL_QUAD 1
+
+#define HAVE_RGBA 1
+#define HAVE_SPEC 1
+#define HAVE_BACK_COLORS 0
+#define HAVE_HW_FLATSHADE 1
+#define TAB rast_tab
+
+#define DEPTH_SCALE 1.0
+#define UNFILLED_TRI unfilled_tri
+#define UNFILLED_QUAD unfilled_quad
+#define VERT_X(_v) _v->v.x
+#define VERT_Y(_v) _v->v.y
+#define VERT_Z(_v) _v->v.z
+#define AREA_IS_CCW( a ) (a < 0)
+#define GET_VERTEX(e) (rmesa->swtcl.verts + (e*rmesa->swtcl.vertex_size*sizeof(int)))
+
+/* Only used to pull back colors into vertices (ie, we know color is
+ * floating point).
+ */
+#define R300_COLOR( dst, src ) \
+do { \
+ UNCLAMPED_FLOAT_TO_UBYTE((dst)[0], (src)[2]); \
+ UNCLAMPED_FLOAT_TO_UBYTE((dst)[1], (src)[1]); \
+ UNCLAMPED_FLOAT_TO_UBYTE((dst)[2], (src)[0]); \
+ UNCLAMPED_FLOAT_TO_UBYTE((dst)[3], (src)[3]); \
+} while (0)
+
+#define VERT_SET_RGBA( v, c ) if (coloroffset) R300_COLOR( v->ub4[coloroffset], c )
+#define VERT_COPY_RGBA( v0, v1 ) if (coloroffset) v0->ui[coloroffset] = v1->ui[coloroffset]
+#define VERT_SAVE_RGBA( idx ) if (coloroffset) color[idx] = v[idx]->ui[coloroffset]
+#define VERT_RESTORE_RGBA( idx ) if (coloroffset) v[idx]->ui[coloroffset] = color[idx]
+
+#define R300_SPEC( dst, src ) \
+do { \
+ UNCLAMPED_FLOAT_TO_UBYTE((dst)[0], (src)[2]); \
+ UNCLAMPED_FLOAT_TO_UBYTE((dst)[1], (src)[1]); \
+ UNCLAMPED_FLOAT_TO_UBYTE((dst)[2], (src)[0]); \
+} while (0)
+
+#define VERT_SET_SPEC( v, c ) if (specoffset) R300_SPEC( v->ub4[specoffset], c )
+#define VERT_COPY_SPEC( v0, v1 ) if (specoffset) COPY_3V(v0->ub4[specoffset], v1->ub4[specoffset])
+#define VERT_SAVE_SPEC( idx ) if (specoffset) spec[idx] = v[idx]->ui[specoffset]
+#define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx]
+
+#undef LOCAL_VARS
+#undef TAG
+#undef INIT
+
+#define LOCAL_VARS(n) \
+ r300ContextPtr rmesa = R300_CONTEXT(ctx); \
+ GLuint color[n], spec[n]; \
+ GLuint coloroffset = rmesa->swtcl.coloroffset; \
+ GLuint specoffset = rmesa->swtcl.specoffset; \
+ (void) color; (void) spec; (void) coloroffset; (void) specoffset;
+
+/***********************************************************************
+ * Helpers for rendering unfilled primitives *
+ ***********************************************************************/
+
+#define RASTERIZE(x) r300RasterPrimitive( ctx, reduced_prim[x] )
+#define RENDER_PRIMITIVE rmesa->swtcl.render_primitive
+#undef TAG
+#define TAG(x) x
+#include "tnl_dd/t_dd_unfilled.h"
+#undef IND
+
+
+/***********************************************************************
+ * Generate GL render functions *
+ ***********************************************************************/
+
+
+#define IND (0)
+#define TAG(x) x
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (R300_TWOSIDE_BIT)
+#define TAG(x) x##_twoside
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (R300_UNFILLED_BIT)
+#define TAG(x) x##_unfilled
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (R300_TWOSIDE_BIT|R300_UNFILLED_BIT)
+#define TAG(x) x##_twoside_unfilled
+#include "tnl_dd/t_dd_tritmp.h"
+
+
+
+static void init_rast_tab( void )
+{
+ init();
+ init_twoside();
+ init_unfilled();
+ init_twoside_unfilled();
+}
+
+/**********************************************************************/
+/* Render unclipped begin/end objects */
+/**********************************************************************/
+
+#define RENDER_POINTS( start, count ) \
+ for ( ; start < count ; start++) \
+ r300_point( rmesa, VERT(start) )
+#define RENDER_LINE( v0, v1 ) \
+ r300_line( rmesa, VERT(v0), VERT(v1) )
+#define RENDER_TRI( v0, v1, v2 ) \
+ r300_triangle( rmesa, VERT(v0), VERT(v1), VERT(v2) )
+#define RENDER_QUAD( v0, v1, v2, v3 ) \
+ r300_quad( rmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) )
+#define INIT(x) do { \
+ r300RenderPrimitive( ctx, x ); \
+} while (0)
+#undef LOCAL_VARS
+#define LOCAL_VARS \
+ r300ContextPtr rmesa = R300_CONTEXT(ctx); \
+ const GLuint vertsize = rmesa->swtcl.vertex_size; \
+ const char *r300verts = (char *)rmesa->swtcl.verts; \
+ const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
+ const GLboolean stipple = ctx->Line.StippleFlag; \
+ (void) elt; (void) stipple;
+#define RESET_STIPPLE //if ( stipple ) r200ResetLineStipple( ctx );
+#define RESET_OCCLUSION
+#define PRESERVE_VB_DEFS
+#define ELT(x) (x)
+#define TAG(x) r300_##x##_verts
+#include "tnl/t_vb_rendertmp.h"
+#undef ELT
+#undef TAG
+#define TAG(x) r300_##x##_elts
+#define ELT(x) elt[x]
+#include "tnl/t_vb_rendertmp.h"
+
+
+
+
+/**********************************************************************/
+/* Choose render functions */
+/**********************************************************************/
+static void r300ChooseRenderState( GLcontext *ctx )
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ GLuint index = 0;
+ GLuint flags = ctx->_TriangleCaps;
+
+ if (flags & DD_TRI_LIGHT_TWOSIDE) index |= R300_TWOSIDE_BIT;
+ if (flags & DD_TRI_UNFILLED) index |= R300_UNFILLED_BIT;
+
+ if (index != rmesa->swtcl.RenderIndex) {
+ tnl->Driver.Render.Points = rast_tab[index].points;
+ tnl->Driver.Render.Line = rast_tab[index].line;
+ tnl->Driver.Render.ClippedLine = rast_tab[index].line;
+ tnl->Driver.Render.Triangle = rast_tab[index].triangle;
+ tnl->Driver.Render.Quad = rast_tab[index].quad;
+
+ if (index == 0) {
+ tnl->Driver.Render.PrimTabVerts = r300_render_tab_verts;
+ tnl->Driver.Render.PrimTabElts = r300_render_tab_elts;
+ tnl->Driver.Render.ClippedPolygon = r300_fast_clipped_poly;
+ } else {
+ tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
+ tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
+ tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
+ }
+
+ rmesa->swtcl.RenderIndex = index;
+ }
+}
+
+
+static void r300RenderStart(GLcontext *ctx)
+{
+ r300ContextPtr rmesa = R300_CONTEXT( ctx );
+ // fprintf(stderr, "%s\n", __FUNCTION__);
+
+ r300ChooseRenderState(ctx);
+ r300SetVertexFormat(ctx);
+
+ r300UpdateShaderStates(rmesa);
+
+ r300EmitCacheFlush(rmesa);
+
+ if (rmesa->dma.flush != 0 &&
+ rmesa->dma.flush != flush_last_swtcl_prim)
+ rmesa->dma.flush( rmesa );
+
+}
+
+static void r300RenderFinish(GLcontext *ctx)
+{
+}
+
+static void r300RasterPrimitive( GLcontext *ctx, GLuint hwprim )
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+
+ if (rmesa->swtcl.hw_primitive != hwprim) {
+ R300_NEWPRIM( rmesa );
+ rmesa->swtcl.hw_primitive = hwprim;
+ }
+}
+
+static void r300RenderPrimitive(GLcontext *ctx, GLenum prim)
+{
+
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ rmesa->swtcl.render_primitive = prim;
+
+ if ((prim == GL_TRIANGLES) && (ctx->_TriangleCaps & DD_TRI_UNFILLED))
+ return;
+
+ r300RasterPrimitive( ctx, reduced_prim[prim] );
+ // fprintf(stderr, "%s\n", __FUNCTION__);
+
+}
+
+static void r300ResetLineStipple(GLcontext *ctx)
+{
+
+
+}
+
+void r300InitSwtcl(GLcontext *ctx)
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ static int firsttime = 1;
+
+ if (firsttime) {
+ init_rast_tab();
+ firsttime = 0;
+ }
+
+ tnl->Driver.Render.Start = r300RenderStart;
+ tnl->Driver.Render.Finish = r300RenderFinish;
+ tnl->Driver.Render.PrimitiveNotify = r300RenderPrimitive;
+ tnl->Driver.Render.ResetLineStipple = r300ResetLineStipple;
+ tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
+ tnl->Driver.Render.CopyPV = _tnl_copy_pv;
+ tnl->Driver.Render.Interp = _tnl_interp;
+
+ /* FIXME: what are these numbers? */
+ _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
+ 48 * sizeof(GLfloat) );
+
+ rmesa->swtcl.verts = (GLubyte *)tnl->clipspace.vertex_buf;
+ rmesa->swtcl.RenderIndex = ~0;
+ rmesa->swtcl.render_primitive = GL_TRIANGLES;
+ rmesa->swtcl.hw_primitive = 0;
+
+ _tnl_invalidate_vertex_state( ctx, ~0 );
+ _tnl_invalidate_vertices( ctx, ~0 );
+ RENDERINPUTS_ZERO( rmesa->tnl_index_bitset );
+
+ _tnl_need_projected_coords( ctx, GL_FALSE );
+ r300ChooseRenderState(ctx);
+
+ _mesa_validate_all_lighting_tables( ctx );
+
+ tnl->Driver.NotifyMaterialChange =
+ _mesa_validate_all_lighting_tables;
+}
+
+void r300DestroySwtcl(GLcontext *ctx)
+{
+}
+
+void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, GLuint offset)
+{
+ int cmd_reserved = 0;
+ int cmd_written = 0;
+
+ drm_radeon_cmd_header_t *cmd = NULL;
+ if (RADEON_DEBUG & DEBUG_VERTS)
+ fprintf(stderr, "%s: vertex_size %d, offset 0x%x \n",
+ __FUNCTION__, vertex_size, offset);
+
+ start_packet3(CP_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR, 2), 2);
+ e32(1);
+ e32(vertex_size | (vertex_size << 8));
+ e32(offset);
+}
+
+void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vertex_nr)
+{
+
+ int cmd_reserved = 0;
+ int cmd_written = 0;
+ int type, num_verts;
+ drm_radeon_cmd_header_t *cmd = NULL;
+
+ type = r300PrimitiveType(rmesa, primitive);
+ num_verts = r300NumVerts(rmesa, vertex_nr, primitive);
+
+ start_packet3(CP_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2, 0), 0);
+ e32(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (num_verts << 16) | type);
+}
diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.h b/src/mesa/drivers/dri/r300/r300_swtcl.h
new file mode 100644
index 00000000000..2ea6ceded7b
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/r300_swtcl.h
@@ -0,0 +1,45 @@
+/*
+Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+
+The Weather Channel (TM) funded Tungsten Graphics to develop the
+initial release of the Radeon 8500 driver under the XFree86 license.
+This notice must be preserved.
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+/*
+ * Authors:
+ * Keith Whitwell <[email protected]> - original r200 code
+ * Dave Airlie <[email protected]>
+ */
+
+#ifndef __R300_SWTCL_H__
+#define __R300_SWTCL_H__
+
+#include "mtypes.h"
+#include "swrast/swrast.h"
+#include "r300_context.h"
+
+extern void r300InitSwtcl( GLcontext *ctx );
+extern void r300DestroySwtcl( GLcontext *ctx );
+
+#endif
diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c
index 2a21c611629..1805cecd0af 100644
--- a/src/mesa/drivers/dri/r300/r300_tex.c
+++ b/src/mesa/drivers/dri/r300/r300_tex.c
@@ -294,27 +294,20 @@ static const struct gl_texture_format *r300Choose8888TexFormat(GLenum srcFormat,
const GLubyte littleEndian = *((const GLubyte *)&ui);
if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
- (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE
- && !littleEndian) || (srcFormat == GL_ABGR_EXT
- && srcType == GL_UNSIGNED_INT_8_8_8_8_REV)
- || (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE
- && littleEndian)) {
+ (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
+ (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
+ (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian)) {
return &_mesa_texformat_rgba8888;
- } else
- if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV)
- || (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE
- && littleEndian) || (srcFormat == GL_ABGR_EXT
- && srcType == GL_UNSIGNED_INT_8_8_8_8)
- || (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE
- && !littleEndian)) {
+ } else if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
+ (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) ||
+ (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
+ (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian)) {
return &_mesa_texformat_rgba8888_rev;
- } else if (srcFormat == GL_BGRA &&
- ((srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
- srcType == GL_UNSIGNED_INT_8_8_8_8)) {
+ } else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
+ srcType == GL_UNSIGNED_INT_8_8_8_8)) {
return &_mesa_texformat_argb8888_rev;
- } else if (srcFormat == GL_BGRA &&
- ((srcType == GL_UNSIGNED_BYTE && littleEndian) ||
- srcType == GL_UNSIGNED_INT_8_8_8_8_REV)) {
+ } else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && littleEndian) ||
+ srcType == GL_UNSIGNED_INT_8_8_8_8_REV)) {
return &_mesa_texformat_argb8888;
} else
return _dri_texformat_argb8888;
@@ -563,34 +556,31 @@ r300ValidateClientStorage(GLcontext * ctx, GLenum target,
return 0;
}
- {
- GLint srcRowStride = _mesa_image_row_stride(packing, srcWidth,
- format, type);
+ GLint srcRowStride = _mesa_image_row_stride(packing, srcWidth,
+ format, type);
- if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: srcRowStride %d/%x\n",
- __FUNCTION__, srcRowStride, srcRowStride);
+ if (RADEON_DEBUG & DEBUG_TEXTURE)
+ fprintf(stderr, "%s: srcRowStride %d/%x\n",
+ __FUNCTION__, srcRowStride, srcRowStride);
- /* Could check this later in upload, pitch restrictions could be
- * relaxed, but would need to store the image pitch somewhere,
- * as packing details might change before image is uploaded:
- */
- if (!r300IsGartMemory(rmesa, pixels, srcHeight * srcRowStride)
- || (srcRowStride & 63))
- return 0;
+ /* Could check this later in upload, pitch restrictions could be
+ * relaxed, but would need to store the image pitch somewhere,
+ * as packing details might change before image is uploaded:
+ */
+ if (!r300IsGartMemory(rmesa, pixels, srcHeight * srcRowStride)
+ || (srcRowStride & 63))
+ return 0;
- /* Have validated that _mesa_transfer_teximage would be a straight
- * memcpy at this point. NOTE: future calls to TexSubImage will
- * overwrite the client data. This is explicitly mentioned in the
- * extension spec.
- */
- texImage->Data = (void *)pixels;
- texImage->IsClientData = GL_TRUE;
- texImage->RowStride =
- srcRowStride / texImage->TexFormat->TexelBytes;
+ /* Have validated that _mesa_transfer_teximage would be a straight
+ * memcpy at this point. NOTE: future calls to TexSubImage will
+ * overwrite the client data. This is explicitly mentioned in the
+ * extension spec.
+ */
+ texImage->Data = (void *)pixels;
+ texImage->IsClientData = GL_TRUE;
+ texImage->RowStride = srcRowStride / texImage->TexFormat->TexelBytes;
- return 1;
- }
+ return 1;
}
static void r300TexImage1D(GLcontext * ctx, GLenum target, GLint level,
diff --git a/src/mesa/drivers/dri/r300/r300_tex.h b/src/mesa/drivers/dri/r300/r300_tex.h
index 74fa08e97d9..f67a8e6ba65 100644
--- a/src/mesa/drivers/dri/r300/r300_tex.h
+++ b/src/mesa/drivers/dri/r300/r300_tex.h
@@ -35,6 +35,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef __r300_TEX_H__
#define __r300_TEX_H__
+extern void r300SetTexOffset(__DRIcontext *pDRICtx, GLint texname,
+ unsigned long long offset, GLint depth,
+ GLuint pitch);
+
extern void r300UpdateTextureState(GLcontext * ctx);
extern int r300UploadTexImages(r300ContextPtr rmesa, r300TexObjPtr t,
diff --git a/src/mesa/drivers/dri/r300/r300_texmem.c b/src/mesa/drivers/dri/r300/r300_texmem.c
index 60e7dc967b1..38f0da8b7c0 100644
--- a/src/mesa/drivers/dri/r300/r300_texmem.c
+++ b/src/mesa/drivers/dri/r300/r300_texmem.c
@@ -63,29 +63,16 @@ SOFTWARE.
*/
void r300DestroyTexObj(r300ContextPtr rmesa, r300TexObjPtr t)
{
+ int i;
+
if (RADEON_DEBUG & DEBUG_TEXTURE) {
fprintf(stderr, "%s( %p, %p )\n", __FUNCTION__,
(void *)t, (void *)t->base.tObj);
}
- if (rmesa != NULL) {
- unsigned i;
-
- for (i = 0; i < rmesa->radeon.glCtx->Const.MaxTextureUnits; i++) {
- if (t == rmesa->state.texture.unit[i].texobj) {
- rmesa->state.texture.unit[i].texobj = NULL;
- /* This code below is meant to shorten state
- pushed to the hardware by not programming
- unneeded units.
-
- This does not appear to be worthwhile on R300 */
-#if 0
- remove_from_list(&rmesa->hw.tex[i]);
- make_empty_list(&rmesa->hw.tex[i]);
- remove_from_list(&rmesa->hw.cube[i]);
- make_empty_list(&rmesa->hw.cube[i]);
-#endif
- }
+ for (i = 0; i < rmesa->radeon.glCtx->Const.MaxTextureUnits; i++) {
+ if (rmesa->state.texture.unit[i].texobj == t) {
+ rmesa->state.texture.unit[i].texobj = NULL;
}
}
}
@@ -508,6 +495,9 @@ int r300UploadTexImages(r300ContextPtr rmesa, r300TexObjPtr t, GLuint face)
{
const int numLevels = t->base.lastLevel - t->base.firstLevel + 1;
+ if (t->image_override)
+ return 0;
+
if (RADEON_DEBUG & (DEBUG_TEXTURE | DEBUG_IOCTL)) {
fprintf(stderr, "%s( %p, %p ) sz=%d lvls=%d-%d\n", __FUNCTION__,
(void *)rmesa->radeon.glCtx, (void *)t->base.tObj,
diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c
index 705502ebf2b..1d2909fd214 100644
--- a/src/mesa/drivers/dri/r300/r300_texstate.c
+++ b/src/mesa/drivers/dri/r300/r300_texstate.c
@@ -40,6 +40,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "context.h"
#include "macros.h"
#include "texformat.h"
+#include "teximage.h"
+#include "texobj.h"
#include "enums.h"
#include "r300_context.h"
@@ -52,7 +54,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define VALID_FORMAT(f) ( ((f) <= MESA_FORMAT_RGBA_DXT5 \
|| ((f) >= MESA_FORMAT_RGBA_FLOAT32 && \
(f) <= MESA_FORMAT_INTENSITY_FLOAT16)) \
- && tx_table_le[f].flag )
+ && tx_table[f].flag )
#define _ASSIGN(entry, format) \
[ MESA_FORMAT_ ## entry ] = { format, 0, 1}
@@ -66,58 +68,22 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
* identically. -- paulus
*/
-static const struct {
+static const struct tx_table {
GLuint format, filter, flag;
-} tx_table_be[] = {
- /* *INDENT-OFF* */
- _ASSIGN(RGBA8888, R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8)),
- _ASSIGN(RGBA8888_REV, R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8)),
- _ASSIGN(ARGB8888, R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8)),
- _ASSIGN(ARGB8888_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8)),
- _ASSIGN(RGB888, 0xffffffff),
- _ASSIGN(RGB565, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5)),
- _ASSIGN(RGB565_REV, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5)),
- _ASSIGN(ARGB4444, R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4)),
- _ASSIGN(ARGB4444_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4)),
- _ASSIGN(ARGB1555, R300_EASY_TX_FORMAT(X, Y, Z, W, W1Z5Y5X5)),
- _ASSIGN(ARGB1555_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W1Z5Y5X5)),
- _ASSIGN(AL88, R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8)),
- _ASSIGN(AL88_REV, R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8)),
- _ASSIGN(RGB332, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z3Y3X2)),
- _ASSIGN(A8, R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X8)),
- _ASSIGN(L8, R300_EASY_TX_FORMAT(X, X, X, ONE, X8)),
- _ASSIGN(I8, R300_EASY_TX_FORMAT(X, X, X, X, X8)),
- _ASSIGN(CI8, R300_EASY_TX_FORMAT(X, X, X, X, X8)),
- _ASSIGN(YCBCR, R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8)|R300_TX_FORMAT_YUV_MODE ),
- _ASSIGN(YCBCR_REV, R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8)|R300_TX_FORMAT_YUV_MODE),
- _ASSIGN(RGB_DXT1, R300_EASY_TX_FORMAT(X, Y, Z, ONE, DXT1)),
- _ASSIGN(RGBA_DXT1, R300_EASY_TX_FORMAT(X, Y, Z, W, DXT1)),
- _ASSIGN(RGBA_DXT3, R300_EASY_TX_FORMAT(X, Y, Z, W, DXT3)),
- _ASSIGN(RGBA_DXT5, R300_EASY_TX_FORMAT(Y, Z, W, X, DXT5)),
- _ASSIGN(RGBA_FLOAT32, R300_EASY_TX_FORMAT(Z, Y, X, W, FL_R32G32B32A32)),
- _ASSIGN(RGBA_FLOAT16, R300_EASY_TX_FORMAT(Z, Y, X, W, FL_R16G16B16A16)),
- _ASSIGN(RGB_FLOAT32, 0xffffffff),
- _ASSIGN(RGB_FLOAT16, 0xffffffff),
- _ASSIGN(ALPHA_FLOAT32, R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, FL_I32)),
- _ASSIGN(ALPHA_FLOAT16, R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, FL_I16)),
- _ASSIGN(LUMINANCE_FLOAT32, R300_EASY_TX_FORMAT(X, X, X, ONE, FL_I32)),
- _ASSIGN(LUMINANCE_FLOAT16, R300_EASY_TX_FORMAT(X, X, X, ONE, FL_I16)),
- _ASSIGN(LUMINANCE_ALPHA_FLOAT32, R300_EASY_TX_FORMAT(X, X, X, Y, FL_I32A32)),
- _ASSIGN(LUMINANCE_ALPHA_FLOAT16, R300_EASY_TX_FORMAT(X, X, X, Y, FL_I16A16)),
- _ASSIGN(INTENSITY_FLOAT32, R300_EASY_TX_FORMAT(X, X, X, X, FL_I32)),
- _ASSIGN(INTENSITY_FLOAT16, R300_EASY_TX_FORMAT(X, X, X, X, FL_I16)),
- /* *INDENT-ON* */
-};
-
-static const struct {
- GLuint format, filter, flag;
-} tx_table_le[] = {
+} tx_table[] = {
/* *INDENT-OFF* */
+#ifdef MESA_LITTLE_ENDIAN
_ASSIGN(RGBA8888, R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8)),
_ASSIGN(RGBA8888_REV, R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8)),
_ASSIGN(ARGB8888, R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8)),
_ASSIGN(ARGB8888_REV, R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8)),
- _ASSIGN(RGB888, 0xffffffff),
+#else
+ _ASSIGN(RGBA8888, R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8)),
+ _ASSIGN(RGBA8888_REV, R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8)),
+ _ASSIGN(ARGB8888, R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8)),
+ _ASSIGN(ARGB8888_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8)),
+#endif
+ _ASSIGN(RGB888, R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8)),
_ASSIGN(RGB565, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5)),
_ASSIGN(RGB565_REV, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5)),
_ASSIGN(ARGB4444, R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4)),
@@ -131,8 +97,8 @@ static const struct {
_ASSIGN(L8, R300_EASY_TX_FORMAT(X, X, X, ONE, X8)),
_ASSIGN(I8, R300_EASY_TX_FORMAT(X, X, X, X, X8)),
_ASSIGN(CI8, R300_EASY_TX_FORMAT(X, X, X, X, X8)),
- _ASSIGN(YCBCR, R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8)|R300_TX_FORMAT_YUV_MODE ),
- _ASSIGN(YCBCR_REV, R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8)|R300_TX_FORMAT_YUV_MODE),
+ _ASSIGN(YCBCR, R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8) | R300_TX_FORMAT_YUV_MODE),
+ _ASSIGN(YCBCR_REV, R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8) | R300_TX_FORMAT_YUV_MODE),
_ASSIGN(RGB_DXT1, R300_EASY_TX_FORMAT(X, Y, Z, ONE, DXT1)),
_ASSIGN(RGBA_DXT1, R300_EASY_TX_FORMAT(X, Y, Z, W, DXT1)),
_ASSIGN(RGBA_DXT3, R300_EASY_TX_FORMAT(X, Y, Z, W, DXT3)),
@@ -178,23 +144,11 @@ static void r300SetTexImages(r300ContextPtr rmesa,
/* Set the hardware texture format
*/
- if (VALID_FORMAT(baseImage->TexFormat->MesaFormat)) {
- if (_mesa_little_endian()) {
- t->format =
- tx_table_le[baseImage->TexFormat->MesaFormat].
- format;
- t->filter |=
- tx_table_le[baseImage->TexFormat->MesaFormat].
- filter;
- } else {
- t->format =
- tx_table_be[baseImage->TexFormat->MesaFormat].
- format;
- t->filter |=
- tx_table_be[baseImage->TexFormat->MesaFormat].
- filter;
- }
- } else {
+ if (!t->image_override
+ && VALID_FORMAT(baseImage->TexFormat->MesaFormat)) {
+ t->format = tx_table[baseImage->TexFormat->MesaFormat].format;
+ t->filter |= tx_table[baseImage->TexFormat->MesaFormat].filter;
+ } else if (!t->image_override) {
_mesa_problem(NULL, "unexpected texture format in %s",
__FUNCTION__);
return;
@@ -382,9 +336,10 @@ static void r300SetTexImages(r300ContextPtr rmesa,
t->pitch = ((tObj->Image[0][t->base.firstLevel]->Width *
texelBytes) + 63) & ~(63);
t->size |= R300_TX_SIZE_TXPITCH_EN;
- t->pitch_reg =
- (((tObj->Image[0][t->base.firstLevel]->Width) +
- align) & ~align) - 1;
+ if (!t->image_override)
+ t->pitch_reg =
+ (((tObj->Image[0][t->base.firstLevel]->Width) +
+ align) & ~align) - 1;
} else {
t->pitch =
((tObj->Image[0][t->base.firstLevel]->Width *
@@ -411,9 +366,10 @@ static GLboolean r300EnableTexture2D(GLcontext * ctx, int unit)
if (t->base.dirty_images[0]) {
R300_FIREVERTICES(rmesa);
+
r300SetTexImages(rmesa, tObj);
r300UploadTexImages(rmesa, (r300TexObjPtr) tObj->DriverData, 0);
- if (!t->base.memBlock)
+ if (!t->base.memBlock && !t->image_override)
return GL_FALSE;
}
@@ -492,9 +448,11 @@ static GLboolean r300EnableTextureRect(GLcontext * ctx, int unit)
if (t->base.dirty_images[0]) {
R300_FIREVERTICES(rmesa);
+
r300SetTexImages(rmesa, tObj);
r300UploadTexImages(rmesa, (r300TexObjPtr) tObj->DriverData, 0);
- if (!t->base.memBlock && !rmesa->prefer_gart_client_texturing)
+ if (!t->base.memBlock && !t->image_override &&
+ !rmesa->prefer_gart_client_texturing)
return GL_FALSE;
}
@@ -522,11 +480,11 @@ static GLboolean r300UpdateTexture(GLcontext * ctx, int unit)
*/
rmesa->state.texture.unit[unit].texobj->base.bound &=
- ~(1UL << unit);
+ ~(1 << unit);
}
rmesa->state.texture.unit[unit].texobj = t;
- t->base.bound |= (1UL << unit);
+ t->base.bound |= (1 << unit);
t->dirty_state |= 1 << unit;
driUpdateTextureLRU((driTextureObject *) t); /* XXX: should be locked! */
}
@@ -534,6 +492,51 @@ static GLboolean r300UpdateTexture(GLcontext * ctx, int unit)
return !t->border_fallback;
}
+void r300SetTexOffset(__DRIcontext * pDRICtx, GLint texname,
+ unsigned long long offset, GLint depth, GLuint pitch)
+{
+ r300ContextPtr rmesa =
+ (r300ContextPtr) ((__DRIcontextPrivate *) pDRICtx->private)->
+ driverPrivate;
+ struct gl_texture_object *tObj =
+ _mesa_lookup_texture(rmesa->radeon.glCtx, texname);
+ r300TexObjPtr t;
+
+ if (!tObj)
+ return;
+
+ t = (r300TexObjPtr) tObj->DriverData;
+
+ t->image_override = GL_TRUE;
+
+ if (!offset)
+ return;
+
+ t->offset = offset;
+ t->pitch_reg = pitch;
+
+ switch (depth) {
+ case 32:
+ t->format = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
+ t->filter |= tx_table[2].filter;
+ t->pitch_reg /= 4;
+ break;
+ case 24:
+ default:
+ t->format = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
+ t->filter |= tx_table[4].filter;
+ t->pitch_reg /= 4;
+ break;
+ case 16:
+ t->format = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5);
+ t->filter |= tx_table[5].filter;
+ t->pitch_reg /= 2;
+ break;
+ }
+
+ t->pitch_reg--;
+}
+
static GLboolean r300UpdateTextureUnit(GLcontext * ctx, int unit)
{
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c
index 1d90ade2ed1..16dddf6557d 100644
--- a/src/mesa/drivers/dri/r300/r300_vertprog.c
+++ b/src/mesa/drivers/dri/r300/r300_vertprog.c
@@ -222,7 +222,7 @@ static unsigned long t_src_class(enum register_file file)
}
}
-static __inline unsigned long t_swizzle(GLubyte swizzle)
+static inline unsigned long t_swizzle(GLubyte swizzle)
{
/* this is in fact a NOP as the Mesa SWIZZLE_* are all identical to VSF_IN_COMPONENT_* */
return swizzle;
diff --git a/src/mesa/drivers/dri/r300/radeon_lock.h b/src/mesa/drivers/dri/r300/radeon_lock.h
index c47adc9575b..a344837f475 100644
--- a/src/mesa/drivers/dri/r300/radeon_lock.h
+++ b/src/mesa/drivers/dri/r300/radeon_lock.h
@@ -42,9 +42,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef __RADEON_LOCK_H__
#define __RADEON_LOCK_H__
-#if 0
-#include "r200_ioctl.h"
-#endif
#include "radeon_context.h"
extern void radeonGetLock(radeonContextPtr rmesa, GLuint flags);
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c
index b476864d035..aa7fb633dd1 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.c
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.c
@@ -56,6 +56,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
#include "r300_context.h"
#include "r300_fragprog.h"
+#include "r300_tex.h"
#include "radeon_span.h"
#endif
@@ -952,6 +953,9 @@ static struct __DriverAPIRec radeonAPI = {
.WaitForSBC = NULL,
.SwapBuffersMSC = NULL,
.CopySubBuffer = radeonCopySubBuffer,
+#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
+ .setTexOffset = r300SetTexOffset,
+#endif
};
#else
static const struct __DriverAPIRec r200API = {
diff --git a/src/mesa/drivers/dri/s3v/s3v_tritmp.h b/src/mesa/drivers/dri/s3v/s3v_tritmp.h
index 696fc02250f..2321bd414ff 100644
--- a/src/mesa/drivers/dri/s3v/s3v_tritmp.h
+++ b/src/mesa/drivers/dri/s3v/s3v_tritmp.h
@@ -43,12 +43,12 @@
#define SORT_LINE_VERT() \
do { \
- if(v[0].win[1] <= v[1].win[1]) { \
+ if(v[0].attrib[FRAG_ATTRIB_WPOS][1] <= v[1].attrib[FRAG_ATTRIB_WPOS][1]) { \
\
idx[0] = 0; \
idx[1] = 1; \
\
- } else if (v[0].win[1] > v[1].win[1]) { \
+ } else if (v[0].attrib[FRAG_ATTRIB_WPOS][1] > v[1].attrib[FRAG_ATTRIB_WPOS][1]) { \
\
idx[0] = 1; \
idx[1] = 0; \
@@ -58,19 +58,19 @@ do { \
#define SET_LINE_VERT() \
do { \
- x[0] = (v[idx[0]].win[0] * 1024.0f * 1024.0f); /* 0x100000 */ \
- y[0] = fy[0] = dPriv->h - v[idx[0]].win[1]; \
- z[0] = (v[idx[0]].win[2]) * 1024.0f * 32.0f; /* 0x8000; */ \
+ x[0] = (v[idx[0]].attrib[FRAG_ATTRIB_WPOS][0] * 1024.0f * 1024.0f); /* 0x100000 */ \
+ y[0] = fy[0] = dPriv->h - v[idx[0]].attrib[FRAG_ATTRIB_WPOS][1]; \
+ z[0] = (v[idx[0]].attrib[FRAG_ATTRIB_WPOS][2]) * 1024.0f * 32.0f; /* 0x8000; */ \
\
- x[1] = (v[idx[1]].win[0] * 1024.0f * 1024.0f); /* 0x100000 */ \
- y[1] = dPriv->h - v[idx[1]].win[1]; \
- z[1] = (v[idx[1]].win[2]) * 1024.0f * 32.0f; /* 0x8000 */ \
+ x[1] = (v[idx[1]].attrib[FRAG_ATTRIB_WPOS][0] * 1024.0f * 1024.0f); /* 0x100000 */ \
+ y[1] = dPriv->h - v[idx[1]].attrib[FRAG_ATTRIB_WPOS][1]; \
+ z[1] = (v[idx[1]].attrib[FRAG_ATTRIB_WPOS][2]) * 1024.0f * 32.0f; /* 0x8000 */ \
} while(0)
#define SET_LINE_XY() \
do { \
- tmp = v[idx[0]].win[0]; \
- tmp2 = v[idx[1]].win[0]; \
+ tmp = v[idx[0]].attrib[FRAG_ATTRIB_WPOS][0]; \
+ tmp2 = v[idx[1]].attrib[FRAG_ATTRIB_WPOS][0]; \
\
dx01 = x[0] - x[1]; \
dy01 = y[0] - y[1]; \
@@ -265,7 +265,7 @@ do { \
#define SORT_VERT() \
do { \
for (i=0; i<3; i++) \
- fy[i] = v[i].win[1]; \
+ fy[i] = v[i].attrib[FRAG_ATTRIB_WPOS][1]; \
\
if (fy[1] > fy[0]) { /* (fy[1] > fy[0]) */ \
\
@@ -305,9 +305,9 @@ do { \
do { \
for (i=0; i<3; i++) \
{ \
- x[i] = ((v[idx[i]].win[0]) * /* 0x100000*/ 1024.0 * 1024.0); \
- y[i] = fy[i] = (dPriv->h - v[idx[i]].win[1]); \
- z[i] = ((v[idx[i]].win[2]) * /* 0x8000 */ 1024.0 * 32.0); \
+ x[i] = ((v[idx[i]].attrib[FRAG_ATTRIB_WPOS][0]) * /* 0x100000*/ 1024.0 * 1024.0); \
+ y[i] = fy[i] = (dPriv->h - v[idx[i]].attrib[FRAG_ATTRIB_WPOS][1]); \
+ z[i] = ((v[idx[i]].attrib[FRAG_ATTRIB_WPOS][2]) * /* 0x8000 */ 1024.0 * 32.0); \
} \
\
ydiff = fy[0] - (float)y[0]; \
@@ -420,9 +420,9 @@ do { \
v2 = (v[idx[2]].attrib[FRAG_ATTRIB_TEX0][1] \
* (GLfloat)(t->globj->Image[0][0]->Height) * 256.0); \
\
- w0 = (v[idx[0]].win[3]); \
- w1 = (v[idx[1]].win[3]); \
- w2 = (v[idx[2]].win[3]); \
+ w0 = (v[idx[0]].attrib[FRAG_ATTRIB_WPOS][3]); \
+ w1 = (v[idx[1]].attrib[FRAG_ATTRIB_WPOS][3]); \
+ w2 = (v[idx[2]].attrib[FRAG_ATTRIB_WPOS][3]); \
} while (0)
#define SET_BASEUV() \
@@ -732,8 +732,8 @@ DEBUG(("***\n"));
#if (IND & S3V_RAST_CULL_BIT)
cull = vmesa->backface_sign *
- ((v[1].win[0] - v[0].win[0]) * (v[0].win[1] - v[2].win[1]) +
- (v[1].win[1] - v[0].win[1]) * (v[2].win[0] - v[0].win[0]));
+ ((v[1].attrib[FRAG_ATTRIB_WPOS][0] - v[0].attrib[FRAG_ATTRIB_WPOS][0]) * (v[0].attrib[FRAG_ATTRIB_WPOS][1] - v[2].attrib[FRAG_ATTRIB_WPOS][1]) +
+ (v[1].attrib[FRAG_ATTRIB_WPOS][1] - v[0].attrib[FRAG_ATTRIB_WPOS][1]) * (v[2].attrib[FRAG_ATTRIB_WPOS][0] - v[0].attrib[FRAG_ATTRIB_WPOS][0]));
if (cull < vmesa->cull_zero /* -0.02f */) return;
#endif
@@ -842,8 +842,8 @@ static void TAG(s3v_quad)( s3vContextPtr vmesa,
#if (IND & S3V_RAST_CULL_BIT)
cull = vmesa->backface_sign *
- ((v[1].win[0] - v[0].win[0]) * (v[0].win[1] - v[2].win[1]) +
- (v[1].win[1] - v[0].win[1]) * (v[2].win[0] - v[0].win[0]));
+ ((v[1].attrib[FRAG_ATTRIB_WPOS][0] - v[0].attrib[FRAG_ATTRIB_WPOS][0]) * (v[0].attrib[FRAG_ATTRIB_WPOS][1] - v[2].attrib[FRAG_ATTRIB_WPOS][1]) +
+ (v[1].attrib[FRAG_ATTRIB_WPOS][1] - v[0].attrib[FRAG_ATTRIB_WPOS][1]) * (v[2].attrib[FRAG_ATTRIB_WPOS][0] - v[0].attrib[FRAG_ATTRIB_WPOS][0]));
if (cull < vmesa->cull_zero /* -0.02f */) goto second; /* return; */ /* (a) */
#endif
@@ -897,8 +897,8 @@ second:
#if (IND & S3V_RAST_CULL_BIT)
cull = vmesa->backface_sign *
- ((v[1].win[0] - v[0].win[0]) * (v[0].win[1] - v[2].win[1]) +
- (v[1].win[1] - v[0].win[1]) * (v[2].win[0] - v[0].win[0]));
+ ((v[1].attrib[FRAG_ATTRIB_WPOS][0] - v[0].attrib[FRAG_ATTRIB_WPOS][0]) * (v[0].attrib[FRAG_ATTRIB_WPOS][1] - v[2].attrib[FRAG_ATTRIB_WPOS][1]) +
+ (v[1].attrib[FRAG_ATTRIB_WPOS][1] - v[0].attrib[FRAG_ATTRIB_WPOS][1]) * (v[2].attrib[FRAG_ATTRIB_WPOS][0] - v[0].attrib[FRAG_ATTRIB_WPOS][0]));
if (cull < /* -0.02f */ vmesa->cull_zero) return;
#endif
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tris.c b/src/mesa/drivers/dri/tdfx/tdfx_tris.c
index 4ba2f40b9e8..96f9ae27fc1 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_tris.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_tris.c
@@ -142,10 +142,10 @@ tdfx_translate_vertex( GLcontext *ctx, const tdfxVertex *src, SWvertex *dst)
tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx);
if (fxMesa->vertexFormat == TDFX_LAYOUT_TINY) {
- dst->win[0] = src->x - fxMesa->x_offset;
- dst->win[1] = src->y - (fxMesa->screen_height - fxMesa->height - fxMesa->y_offset);
- dst->win[2] = src->z;
- dst->win[3] = 1.0;
+ dst->attrib[FRAG_ATTRIB_WPOS][0] = src->x - fxMesa->x_offset;
+ dst->attrib[FRAG_ATTRIB_WPOS][1] = src->y - (fxMesa->screen_height - fxMesa->height - fxMesa->y_offset);
+ dst->attrib[FRAG_ATTRIB_WPOS][2] = src->z;
+ dst->attrib[FRAG_ATTRIB_WPOS][3] = 1.0;
dst->color[0] = src->color[2];
dst->color[1] = src->color[1];
@@ -155,10 +155,10 @@ tdfx_translate_vertex( GLcontext *ctx, const tdfxVertex *src, SWvertex *dst)
else {
GLfloat w = 1.0 / src->rhw;
- dst->win[0] = src->x - fxMesa->x_offset;
- dst->win[1] = src->y - (fxMesa->screen_height - fxMesa->height - fxMesa->y_offset);
- dst->win[2] = src->z;
- dst->win[3] = src->rhw;
+ dst->attrib[FRAG_ATTRIB_WPOS][0] = src->x - fxMesa->x_offset;
+ dst->attrib[FRAG_ATTRIB_WPOS][1] = src->y - (fxMesa->screen_height - fxMesa->height - fxMesa->y_offset);
+ dst->attrib[FRAG_ATTRIB_WPOS][2] = src->z;
+ dst->attrib[FRAG_ATTRIB_WPOS][3] = src->rhw;
dst->color[0] = src->color[2];
dst->color[1] = src->color[1];
diff --git a/src/mesa/drivers/fbdev/glfbdev.c b/src/mesa/drivers/fbdev/glfbdev.c
index 6c6511b7e53..e95a424698c 100644
--- a/src/mesa/drivers/fbdev/glfbdev.c
+++ b/src/mesa/drivers/fbdev/glfbdev.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.1
+ * Version: 7.1
*
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -63,6 +63,9 @@
#include "drivers/common/driverfuncs.h"
+/**
+ * Pixel formats we support:
+ */
#define PF_B8G8R8 1
#define PF_B8G8R8A8 2
#define PF_B5G6R5 3
@@ -70,7 +73,7 @@
#define PF_CI8 5
-/*
+/**
* Derived from Mesa's GLvisual class.
*/
struct GLFBDevVisualRec {
@@ -80,7 +83,7 @@ struct GLFBDevVisualRec {
int pixelFormat;
};
-/*
+/**
* Derived from Mesa's GLframebuffer class.
*/
struct GLFBDevBufferRec {
@@ -92,7 +95,7 @@ struct GLFBDevBufferRec {
GLuint bytesPerPixel;
};
-/*
+/**
* Derived from Mesa's GLcontext class.
*/
struct GLFBDevContextRec {
@@ -103,7 +106,7 @@ struct GLFBDevContextRec {
GLFBDevBufferPtr curBuffer;
};
-/*
+/**
* Derived from Mesa's gl_renderbuffer class.
*/
struct GLFBDevRenderbufferRec {
@@ -114,11 +117,6 @@ struct GLFBDevRenderbufferRec {
};
-
-#define GLFBDEV_CONTEXT(CTX) ((GLFBDevContextPtr) (CTX))
-#define GLFBDEV_BUFFER(BUF) ((GLFBDevBufferPtr) (BUF))
-
-
/**********************************************************************/
/* Internal device driver functions */
/**********************************************************************/
@@ -151,7 +149,7 @@ update_state( GLcontext *ctx, GLuint new_state )
static void
get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height )
{
- const GLFBDevBufferPtr fbdevbuffer = GLFBDEV_BUFFER(buffer);
+ const GLFBDevBufferPtr fbdevbuffer = (GLFBDevBufferPtr) buffer;
*width = fbdevbuffer->var.xres;
*height = fbdevbuffer->var.yres;
}
@@ -389,8 +387,8 @@ glFBDevCreateVisual( const struct fb_fix_screeninfo *fixInfo,
/* ignored for now */
break;
case GLFBDEV_MULTISAMPLE:
- numSamples = attrib[1];
- attrib++;
+ numSamples = attrib[1];
+ attrib++;
break;
default:
/* unexpected token */
@@ -406,36 +404,36 @@ glFBDevCreateVisual( const struct fb_fix_screeninfo *fixInfo,
alphaBits = varInfo->transp.length;
if (fixInfo->visual == FB_VISUAL_TRUECOLOR ||
- fixInfo->visual == FB_VISUAL_DIRECTCOLOR) {
- if(varInfo->bits_per_pixel == 24
- && varInfo->red.offset == 16
- && varInfo->green.offset == 8
- && varInfo->blue.offset == 0)
- vis->pixelFormat = PF_B8G8R8;
-
- else if(varInfo->bits_per_pixel == 32
- && varInfo->red.offset == 16
- && varInfo->green.offset == 8
- && varInfo->blue.offset == 0)
- vis->pixelFormat = PF_B8G8R8A8;
-
- else if(varInfo->bits_per_pixel == 16
- && varInfo->red.offset == 11
- && varInfo->green.offset == 5
- && varInfo->blue.offset == 0)
- vis->pixelFormat = PF_B5G6R5;
-
- else if(varInfo->bits_per_pixel == 16
- && varInfo->red.offset == 10
- && varInfo->green.offset == 5
- && varInfo->blue.offset == 0)
- vis->pixelFormat = PF_B5G5R5;
-
- else {
- _mesa_problem(NULL, "Unsupported fbdev RGB visual/bitdepth!\n");
- _mesa_free(vis);
- return NULL;
- }
+ fixInfo->visual == FB_VISUAL_DIRECTCOLOR) {
+ if (varInfo->bits_per_pixel == 24
+ && varInfo->red.offset == 16
+ && varInfo->green.offset == 8
+ && varInfo->blue.offset == 0) {
+ vis->pixelFormat = PF_B8G8R8;
+ }
+ else if (varInfo->bits_per_pixel == 32
+ && varInfo->red.offset == 16
+ && varInfo->green.offset == 8
+ && varInfo->blue.offset == 0) {
+ vis->pixelFormat = PF_B8G8R8A8;
+ }
+ else if (varInfo->bits_per_pixel == 16
+ && varInfo->red.offset == 11
+ && varInfo->green.offset == 5
+ && varInfo->blue.offset == 0) {
+ vis->pixelFormat = PF_B5G6R5;
+ }
+ else if (varInfo->bits_per_pixel == 16
+ && varInfo->red.offset == 10
+ && varInfo->green.offset == 5
+ && varInfo->blue.offset == 0) {
+ vis->pixelFormat = PF_B5G5R5;
+ }
+ else {
+ _mesa_problem(NULL, "Unsupported fbdev RGB visual/bitdepth!\n");
+ _mesa_free(vis);
+ return NULL;
+ }
}
}
else {
@@ -578,7 +576,7 @@ new_glfbdev_renderbuffer(void *bufferStart, const GLFBDevVisualPtr visual)
rb->rowStride = visual->var.xres_virtual * visual->var.bits_per_pixel / 8;
rb->bottom = (GLubyte *) bufferStart
- + (visual->var.yres - 1) * rb->rowStride;
+ + (visual->var.yres - 1) * rb->rowStride;
rb->Base.Width = visual->var.xres;
rb->Base.Height = visual->var.yres;
@@ -635,7 +633,7 @@ glFBDevCreateBuffer( const struct fb_fix_screeninfo *fixInfo,
&frontrb->Base);
/* add back renderbuffer */
if (visual->glvisual.doubleBufferMode) {
- int malloced = !backBuffer;
+ const int malloced = !backBuffer;
if (malloced) {
/* malloc a back buffer */
backBuffer = _mesa_malloc(size);
@@ -647,8 +645,11 @@ glFBDevCreateBuffer( const struct fb_fix_screeninfo *fixInfo,
}
backrb = new_glfbdev_renderbuffer(backBuffer, visual);
- if(malloced)
- backrb->mallocedBuffer = GL_TRUE;
+ if (!backrb) {
+ /* out of mem */
+ return NULL;
+ }
+ backrb->mallocedBuffer = malloced;
_mesa_add_renderbuffer(&buf->glframebuffer, BUFFER_BACK_LEFT,
&backrb->Base);
@@ -682,16 +683,10 @@ glFBDevDestroyBuffer( GLFBDevBufferPtr buffer )
if (buffer == curDraw || buffer == curRead) {
glFBDevMakeCurrent( NULL, NULL, NULL);
}
-#if 0
- /* free the software depth, stencil, accum buffers */
- _mesa_free_framebuffer_data(&buffer->glframebuffer);
- _mesa_free(buffer);
-#else
{
struct gl_framebuffer *fb = &buffer->glframebuffer;
_mesa_unreference_framebuffer(&fb);
}
-#endif
}
}
diff --git a/src/mesa/drivers/windows/gdi/wgl.c b/src/mesa/drivers/windows/gdi/wgl.c
index 197de0743c7..fb23d210db7 100644
--- a/src/mesa/drivers/windows/gdi/wgl.c
+++ b/src/mesa/drivers/windows/gdi/wgl.c
@@ -32,8 +32,14 @@
/* We're essentially building part of GDI here, so define this so that
* we get the right export linkage. */
+#ifdef __MINGW32__
+#include <GL/gl.h>
+#include <stdlib.h>
+#else
#define _GDI32_
+#endif
#include <windows.h>
+
#include "glapi.h"
#include "GL/wmesa.h" /* protos for wmesa* functions */
@@ -333,7 +339,7 @@ WINGDIAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc)
}
WINGDIAPI BOOL GLAPIENTRY wglSetPixelFormat(HDC hdc,int iPixelFormat,
- PIXELFORMATDESCRIPTOR *ppfd)
+ const PIXELFORMATDESCRIPTOR *ppfd)
{
(void) hdc;
diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c
index c5cd2c615b7..2eec188912e 100644
--- a/src/mesa/drivers/windows/gdi/wmesa.c
+++ b/src/mesa/drivers/windows/gdi/wmesa.c
@@ -1404,70 +1404,70 @@ void WMesaSwapBuffers( HDC hdc )
* table entries. Hopefully, I'll find a better solution. The
* dispatch table generation scripts ought to be making these dummy
* stubs as well. */
-void gl_dispatch_stub_543(void){};
-void gl_dispatch_stub_544(void){};
-void gl_dispatch_stub_545(void){};
-void gl_dispatch_stub_546(void){};
-void gl_dispatch_stub_547(void){};
-void gl_dispatch_stub_548(void){};
-void gl_dispatch_stub_549(void){};
-void gl_dispatch_stub_550(void){};
-void gl_dispatch_stub_551(void){};
-void gl_dispatch_stub_552(void){};
-void gl_dispatch_stub_553(void){};
-void gl_dispatch_stub_554(void){};
-void gl_dispatch_stub_555(void){};
-void gl_dispatch_stub_556(void){};
-void gl_dispatch_stub_557(void){};
-void gl_dispatch_stub_558(void){};
-void gl_dispatch_stub_559(void){};
-void gl_dispatch_stub_560(void){};
-void gl_dispatch_stub_561(void){};
-void gl_dispatch_stub_565(void){};
-void gl_dispatch_stub_566(void){};
-void gl_dispatch_stub_577(void){};
-void gl_dispatch_stub_578(void){};
-void gl_dispatch_stub_603(void){};
-void gl_dispatch_stub_645(void){};
-void gl_dispatch_stub_646(void){};
-void gl_dispatch_stub_647(void){};
-void gl_dispatch_stub_648(void){};
-void gl_dispatch_stub_649(void){};
-void gl_dispatch_stub_650(void){};
-void gl_dispatch_stub_651(void){};
-void gl_dispatch_stub_652(void){};
-void gl_dispatch_stub_653(void){};
-void gl_dispatch_stub_734(void){};
-void gl_dispatch_stub_735(void){};
-void gl_dispatch_stub_736(void){};
-void gl_dispatch_stub_737(void){};
-void gl_dispatch_stub_738(void){};
-void gl_dispatch_stub_745(void){};
-void gl_dispatch_stub_746(void){};
-void gl_dispatch_stub_760(void){};
-void gl_dispatch_stub_761(void){};
-void gl_dispatch_stub_766(void){};
-void gl_dispatch_stub_767(void){};
-void gl_dispatch_stub_768(void){};
-
-void gl_dispatch_stub_562(void){};
-void gl_dispatch_stub_563(void){};
-void gl_dispatch_stub_564(void){};
-void gl_dispatch_stub_567(void){};
-void gl_dispatch_stub_568(void){};
-void gl_dispatch_stub_569(void){};
-void gl_dispatch_stub_580(void){};
-void gl_dispatch_stub_581(void){};
-void gl_dispatch_stub_606(void){};
-void gl_dispatch_stub_654(void){};
-void gl_dispatch_stub_655(void){};
-void gl_dispatch_stub_656(void){};
-void gl_dispatch_stub_739(void){};
-void gl_dispatch_stub_740(void){};
-void gl_dispatch_stub_741(void){};
-void gl_dispatch_stub_748(void){};
-void gl_dispatch_stub_749(void){};
-void gl_dispatch_stub_769(void){};
-void gl_dispatch_stub_770(void){};
-void gl_dispatch_stub_771(void){};
+void gl_dispatch_stub_543(void){}
+void gl_dispatch_stub_544(void){}
+void gl_dispatch_stub_545(void){}
+void gl_dispatch_stub_546(void){}
+void gl_dispatch_stub_547(void){}
+void gl_dispatch_stub_548(void){}
+void gl_dispatch_stub_549(void){}
+void gl_dispatch_stub_550(void){}
+void gl_dispatch_stub_551(void){}
+void gl_dispatch_stub_552(void){}
+void gl_dispatch_stub_553(void){}
+void gl_dispatch_stub_554(void){}
+void gl_dispatch_stub_555(void){}
+void gl_dispatch_stub_556(void){}
+void gl_dispatch_stub_557(void){}
+void gl_dispatch_stub_558(void){}
+void gl_dispatch_stub_559(void){}
+void gl_dispatch_stub_560(void){}
+void gl_dispatch_stub_561(void){}
+void gl_dispatch_stub_565(void){}
+void gl_dispatch_stub_566(void){}
+void gl_dispatch_stub_577(void){}
+void gl_dispatch_stub_578(void){}
+void gl_dispatch_stub_603(void){}
+void gl_dispatch_stub_645(void){}
+void gl_dispatch_stub_646(void){}
+void gl_dispatch_stub_647(void){}
+void gl_dispatch_stub_648(void){}
+void gl_dispatch_stub_649(void){}
+void gl_dispatch_stub_650(void){}
+void gl_dispatch_stub_651(void){}
+void gl_dispatch_stub_652(void){}
+void gl_dispatch_stub_653(void){}
+void gl_dispatch_stub_734(void){}
+void gl_dispatch_stub_735(void){}
+void gl_dispatch_stub_736(void){}
+void gl_dispatch_stub_737(void){}
+void gl_dispatch_stub_738(void){}
+void gl_dispatch_stub_745(void){}
+void gl_dispatch_stub_746(void){}
+void gl_dispatch_stub_760(void){}
+void gl_dispatch_stub_761(void){}
+void gl_dispatch_stub_766(void){}
+void gl_dispatch_stub_767(void){}
+void gl_dispatch_stub_768(void){}
+
+void gl_dispatch_stub_562(void){}
+void gl_dispatch_stub_563(void){}
+void gl_dispatch_stub_564(void){}
+void gl_dispatch_stub_567(void){}
+void gl_dispatch_stub_568(void){}
+void gl_dispatch_stub_569(void){}
+void gl_dispatch_stub_580(void){}
+void gl_dispatch_stub_581(void){}
+void gl_dispatch_stub_606(void){}
+void gl_dispatch_stub_654(void){}
+void gl_dispatch_stub_655(void){}
+void gl_dispatch_stub_656(void){}
+void gl_dispatch_stub_739(void){}
+void gl_dispatch_stub_740(void){}
+void gl_dispatch_stub_741(void){}
+void gl_dispatch_stub_748(void){}
+void gl_dispatch_stub_749(void){}
+void gl_dispatch_stub_769(void){}
+void gl_dispatch_stub_770(void){}
+void gl_dispatch_stub_771(void){}
diff --git a/src/mesa/drivers/x11/fakeglx.c b/src/mesa/drivers/x11/fakeglx.c
index 86a4deabc67..1587df66bcd 100644
--- a/src/mesa/drivers/x11/fakeglx.c
+++ b/src/mesa/drivers/x11/fakeglx.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.2
+ * Version: 7.1
*
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -78,6 +78,7 @@
"GLX_MESA_pixmap_colormap " \
"GLX_MESA_release_buffers " \
"GLX_ARB_get_proc_address " \
+ "GLX_EXT_texture_from_pixmap " \
"GLX_EXT_visual_info " \
"GLX_EXT_visual_rating " \
/*"GLX_SGI_video_sync "*/ \
@@ -1223,6 +1224,30 @@ choose_visual( Display *dpy, int screen, const int *list, GLboolean fbConfig )
/* ignore */
break;
+#ifdef GLX_EXT_texture_from_pixmap
+ case GLX_BIND_TO_TEXTURE_RGB_EXT:
+ parselist++; /*skip*/
+ break;
+ case GLX_BIND_TO_TEXTURE_RGBA_EXT:
+ parselist++; /*skip*/
+ break;
+ case GLX_BIND_TO_MIPMAP_TEXTURE_EXT:
+ parselist++; /*skip*/
+ break;
+ case GLX_BIND_TO_TEXTURE_TARGETS_EXT:
+ parselist++;
+ if (*parselist & ~(GLX_TEXTURE_1D_BIT_EXT |
+ GLX_TEXTURE_2D_BIT_EXT |
+ GLX_TEXTURE_RECTANGLE_BIT_EXT)) {
+ /* invalid bit */
+ return NULL;
+ }
+ break;
+ case GLX_Y_INVERTED_EXT:
+ parselist++; /*skip*/
+ break;
+#endif
+
case None:
/* end of list */
break;
@@ -1878,6 +1903,27 @@ get_config( XMesaVisual xmvis, int attrib, int *value, GLboolean fbconfig )
*value = xmvis->visinfo->visualid;
break;
+#ifdef GLX_EXT_texture_from_pixmap
+ case GLX_BIND_TO_TEXTURE_RGB_EXT:
+ *value = True; /*XXX*/
+ break;
+ case GLX_BIND_TO_TEXTURE_RGBA_EXT:
+ /* XXX review */
+ *value = xmvis->mesa_visual.alphaBits > 0 ? True : False;
+ break;
+ case GLX_BIND_TO_MIPMAP_TEXTURE_EXT:
+ *value = True; /*XXX*/
+ break;
+ case GLX_BIND_TO_TEXTURE_TARGETS_EXT:
+ *value = (GLX_TEXTURE_1D_BIT_EXT |
+ GLX_TEXTURE_2D_BIT_EXT |
+ GLX_TEXTURE_RECTANGLE_BIT_EXT); /*XXX*/
+ break;
+ case GLX_Y_INVERTED_EXT:
+ *value = True; /*XXX*/
+ break;
+#endif
+
default:
return GLX_BAD_ATTRIBUTE;
}
@@ -2145,16 +2191,102 @@ Fake_glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap,
{
XMesaVisual v = (XMesaVisual) config;
XMesaBuffer b;
-
- (void) dpy;
- (void) config;
- (void) pixmap;
- (void) attribList; /* Ignored in GLX 1.3 */
+ const int *attr;
+ int target = 0, format = 0, mipmap = 0;
+ int value;
if (!dpy || !config || !pixmap)
return 0;
- b = XMesaCreatePixmapBuffer( v, pixmap, 0 );
+ for (attr = attribList; *attr; attr++) {
+ switch (*attr) {
+ case GLX_TEXTURE_FORMAT_EXT:
+ attr++;
+ switch (*attr) {
+ case GLX_TEXTURE_FORMAT_NONE_EXT:
+ case GLX_TEXTURE_FORMAT_RGB_EXT:
+ case GLX_TEXTURE_FORMAT_RGBA_EXT:
+ format = *attr;
+ break;
+ default:
+ /* error */
+ return 0;
+ }
+ break;
+ case GLX_TEXTURE_TARGET_EXT:
+ attr++;
+ switch (*attr) {
+ case GLX_TEXTURE_1D_EXT:
+ case GLX_TEXTURE_2D_EXT:
+ case GLX_TEXTURE_RECTANGLE_EXT:
+ target = *attr;
+ break;
+ default:
+ /* error */
+ return 0;
+ }
+ break;
+ case GLX_MIPMAP_TEXTURE_EXT:
+ attr++;
+ if (*attr)
+ mipmap = 1;
+ break;
+ default:
+ /* error */
+ return 0;
+ }
+ }
+
+ if (format == GLX_TEXTURE_FORMAT_RGB_EXT) {
+ if (get_config(v, GLX_BIND_TO_TEXTURE_RGB_EXT,
+ &value, GL_TRUE) != Success
+ || !value) {
+ return 0; /* error! */
+ }
+ }
+ else if (format == GLX_TEXTURE_FORMAT_RGBA_EXT) {
+ if (get_config(v, GLX_BIND_TO_TEXTURE_RGBA_EXT,
+ &value, GL_TRUE) != Success
+ || !value) {
+ return 0; /* error! */
+ }
+ }
+ if (mipmap) {
+ if (get_config(v, GLX_BIND_TO_MIPMAP_TEXTURE_EXT,
+ &value, GL_TRUE) != Success
+ || !value) {
+ return 0; /* error! */
+ }
+ }
+ if (target == GLX_TEXTURE_1D_EXT) {
+ if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT,
+ &value, GL_TRUE) != Success
+ || (value & GLX_TEXTURE_1D_BIT_EXT) == 0) {
+ return 0; /* error! */
+ }
+ }
+ else if (target == GLX_TEXTURE_2D_EXT) {
+ if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT,
+ &value, GL_TRUE) != Success
+ || (value & GLX_TEXTURE_2D_BIT_EXT) == 0) {
+ return 0; /* error! */
+ }
+ }
+ if (target == GLX_TEXTURE_RECTANGLE_EXT) {
+ if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT,
+ &value, GL_TRUE) != Success
+ || (value & GLX_TEXTURE_RECTANGLE_BIT_EXT) == 0) {
+ return 0; /* error! */
+ }
+ }
+
+ if (format || target || mipmap) {
+ /* texture from pixmap */
+ b = XMesaCreatePixmapTextureBuffer(v, pixmap, 0, format, target, mipmap);
+ }
+ else {
+ b = XMesaCreatePixmapBuffer( v, pixmap, 0 );
+ }
if (!b) {
return 0;
}
@@ -2260,8 +2392,20 @@ Fake_glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute,
case GLX_FBCONFIG_ID:
*value = xmbuf->xm_visual->visinfo->visualid;
return;
+#ifdef GLX_EXT_texture_from_pixmap
+ case GLX_TEXTURE_FORMAT_EXT:
+ *value = xmbuf->TextureFormat;
+ break;
+ case GLX_TEXTURE_TARGET_EXT:
+ *value = xmbuf->TextureTarget;
+ break;
+ case GLX_MIPMAP_TEXTURE_EXT:
+ *value = xmbuf->TextureMipmap;
+ break;
+#endif
+
default:
- return; /* GLX_BAD_ATTRIBUTE? */
+ return; /* raise BadValue error */
}
}
@@ -2854,6 +2998,26 @@ Fake_glXGetAGPOffsetMESA( const GLvoid *pointer )
}
+/*** GLX_EXT_texture_from_pixmap ***/
+
+static void
+Fake_glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer,
+ const int *attrib_list)
+{
+ XMesaBuffer b = XMesaFindBuffer(dpy, drawable);
+ if (b)
+ XMesaBindTexImage(dpy, b, buffer, attrib_list);
+}
+
+static void
+Fake_glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer)
+{
+ XMesaBuffer b = XMesaFindBuffer(dpy, drawable);
+ if (b)
+ XMesaReleaseTexImage(dpy, b, buffer);
+}
+
+
/* silence warning */
extern struct _glxapi_table *_mesa_GetGLXDispatchTable(void);
@@ -3009,5 +3173,9 @@ _mesa_GetGLXDispatchTable(void)
/*** GLX_MESA_agp_offset ***/
glx.GetAGPOffsetMESA = Fake_glXGetAGPOffsetMESA;
+ /*** GLX_EXT_texture_from_pixmap ***/
+ glx.BindTexImageEXT = Fake_glXBindTexImageEXT;
+ glx.ReleaseTexImageEXT = Fake_glXReleaseTexImageEXT;
+
return &glx;
}
diff --git a/src/mesa/drivers/x11/glxapi.c b/src/mesa/drivers/x11/glxapi.c
index 973f3940451..309a0008d76 100644
--- a/src/mesa/drivers/x11/glxapi.c
+++ b/src/mesa/drivers/x11/glxapi.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 7.1
*
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -141,7 +141,7 @@ static void
SetCurrentContext(GLXContext c)
{
#if defined(GLX_USE_TLS)
- CurrentContext = context;
+ CurrentContext = c;
#elif defined(THREADS)
_glthread_SetTSD(&ContextTSD, c);
#else
@@ -1104,6 +1104,27 @@ glXGetMemoryOffsetMESA(Display *dpy, int scrn, const void *pointer)
}
+/*** GLX_EXT_texture_from_pixmap */
+
+void
+glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer,
+ const int *attrib_list)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (t)
+ t->BindTexImageEXT(dpy, drawable, buffer, attrib_list);
+}
+
+void
+glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (t)
+ t->ReleaseTexImageEXT(dpy, drawable, buffer);
+}
+
/**********************************************************************/
/* GLX API management functions */
@@ -1148,6 +1169,9 @@ _glxapi_get_extensions(void)
#ifdef GLX_SGIX_pbuffer
"GLX_SGIX_pbuffer",
#endif
+#ifdef GLX_EXT_texture_from_pixmap
+ "GLX_EXT_texture_from_pixmap",
+#endif
NULL
};
return extensions;
@@ -1333,6 +1357,10 @@ static struct name_address_pair GLX_functions[] = {
{ "glXFreeMemoryMESA", (__GLXextFuncPtr) glXFreeMemoryMESA },
{ "glXGetMemoryOffsetMESA", (__GLXextFuncPtr) glXGetMemoryOffsetMESA },
+ /*** GLX_EXT_texture_from_pixmap ***/
+ { "glXBindTexImageEXT", (__GLXextFuncPtr) glXBindTexImageEXT },
+ { "glXReleaseTexImageEXT", (__GLXextFuncPtr) glXReleaseTexImageEXT },
+
{ NULL, NULL } /* end of list */
};
diff --git a/src/mesa/drivers/x11/glxapi.h b/src/mesa/drivers/x11/glxapi.h
index 3187534c9a3..37de81e55ac 100644
--- a/src/mesa/drivers/x11/glxapi.h
+++ b/src/mesa/drivers/x11/glxapi.h
@@ -196,6 +196,11 @@ struct _glxapi_table {
/*** GLX_MESA_agp_offset ***/
GLuint (*GetAGPOffsetMESA)( const GLvoid *pointer );
+
+ /*** GLX_EXT_texture_from_pixmap ***/
+ void (*BindTexImageEXT)(Display *dpy, GLXDrawable drawable, int buffer,
+ const int *attrib_list);
+ void (*ReleaseTexImageEXT)(Display *dpy, GLXDrawable drawable, int buffer);
};
diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c
index 396a0923e9d..d1a635ee244 100644
--- a/src/mesa/drivers/x11/xm_api.c
+++ b/src/mesa/drivers/x11/xm_api.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.2
+ * Version: 7.1
*
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -72,6 +72,7 @@
#include "imports.h"
#include "macros.h"
#include "renderbuffer.h"
+#include "teximage.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "vbo/vbo.h"
@@ -295,8 +296,20 @@ static GLboolean window_exists( XMesaDisplay *dpy, Window win )
XSetErrorHandler(old_handler);
return WindowExistsFlag;
}
-#endif
+static Status
+get_drawable_size( XMesaDisplay *dpy, Drawable d, GLuint *width, GLuint *height )
+{
+ Window root;
+ Status stat;
+ int xpos, ypos;
+ unsigned int w, h, bw, depth;
+ stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
+ *width = w;
+ *height = h;
+ return stat;
+}
+#endif
/**
@@ -313,22 +326,14 @@ xmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b,
*width = MIN2(b->frontxrb->drawable->width, MAX_WIDTH);
*height = MIN2(b->frontxrb->drawable->height, MAX_HEIGHT);
#else
- Window root;
Status stat;
- int xpos, ypos;
- unsigned int w, h, bw, depth;
_glthread_LOCK_MUTEX(_xmesa_lock);
XSync(b->xm_visual->display, 0); /* added for Chromium */
- stat = XGetGeometry(dpy, b->frontxrb->pixmap, &root, &xpos, &ypos,
- &w, &h, &bw, &depth);
+ stat = get_drawable_size(dpy, b->frontxrb->pixmap, width, height);
_glthread_UNLOCK_MUTEX(_xmesa_lock);
- if (stat) {
- *width = w;
- *height = h;
- }
- else {
+ if (!stat) {
/* probably querying a window that's recently been destroyed */
_mesa_warning(NULL, "XGetGeometry failed!\n");
*width = *height = 1;
@@ -434,6 +439,11 @@ create_xmesa_buffer(XMesaDrawable d, BufferType type,
b->swAlpha,
vis->mesa_visual.numAuxBuffers > 0 );
+ /* GLX_EXT_texture_from_pixmap */
+ b->TextureTarget = 0;
+ b->TextureFormat = GLX_TEXTURE_FORMAT_NONE_EXT;
+ b->TextureMipmap = 0;
+
/* insert buffer into linked list */
b->Next = XMesaBufferList;
XMesaBufferList = b;
@@ -1680,6 +1690,67 @@ XMesaCreatePixmapBuffer(XMesaVisual v, XMesaPixmap p, XMesaColormap cmap)
}
+/**
+ * For GLX_EXT_texture_from_pixmap
+ */
+XMesaBuffer
+XMesaCreatePixmapTextureBuffer(XMesaVisual v, XMesaPixmap p,
+ XMesaColormap cmap,
+ int format, int target, int mipmap)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ XMesaBuffer b;
+ GLuint width, height;
+
+ assert(v);
+
+ b = create_xmesa_buffer((XMesaDrawable) p, PIXMAP, v, cmap);
+ if (!b)
+ return NULL;
+
+ /* get pixmap size, update framebuffer/renderbuffer dims */
+ xmesa_get_window_size(v->display, b, &width, &height);
+ _mesa_resize_framebuffer(NULL, &(b->mesa_buffer), width, height);
+
+ if (target == 0) {
+ /* examine dims */
+ if (ctx->Extensions.ARB_texture_non_power_of_two) {
+ target = GLX_TEXTURE_2D_EXT;
+ }
+ else if ( _mesa_bitcount(width) == 1
+ && _mesa_bitcount(height) == 1) {
+ /* power of two size */
+ if (height == 1) {
+ target = GLX_TEXTURE_1D_EXT;
+ }
+ else {
+ target = GLX_TEXTURE_2D_EXT;
+ }
+ }
+ else if (ctx->Extensions.NV_texture_rectangle) {
+ target = GLX_TEXTURE_RECTANGLE_EXT;
+ }
+ else {
+ /* non power of two textures not supported */
+ XMesaDestroyBuffer(b);
+ return 0;
+ }
+ }
+
+ b->TextureTarget = target;
+ b->TextureFormat = format;
+ b->TextureMipmap = mipmap;
+
+ if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
+ (XMesaDrawable) p, cmap)) {
+ xmesa_free_buffer(b);
+ return NULL;
+ }
+
+ return b;
+}
+
+
XMesaBuffer
XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap,
@@ -2263,3 +2334,154 @@ XMesaResizeBuffers( XMesaBuffer b )
xmesa_check_and_update_buffer_size(xmctx, b);
}
+
+static GLint
+xbuffer_to_renderbuffer(int buffer)
+{
+ assert(MAX_AUX_BUFFERS <= 4);
+
+ switch (buffer) {
+ case GLX_FRONT_LEFT_EXT:
+ return BUFFER_FRONT_LEFT;
+ case GLX_FRONT_RIGHT_EXT:
+ return BUFFER_FRONT_RIGHT;
+ case GLX_BACK_LEFT_EXT:
+ return BUFFER_BACK_LEFT;
+ case GLX_BACK_RIGHT_EXT:
+ return BUFFER_BACK_RIGHT;
+ case GLX_AUX0_EXT:
+ return BUFFER_AUX0;
+ case GLX_AUX1_EXT:
+ return BUFFER_AUX1;
+ case GLX_AUX2_EXT:
+ return BUFFER_AUX2;
+ case GLX_AUX3_EXT:
+ return BUFFER_AUX3;
+ case GLX_AUX4_EXT:
+ case GLX_AUX5_EXT:
+ case GLX_AUX6_EXT:
+ case GLX_AUX7_EXT:
+ case GLX_AUX8_EXT:
+ case GLX_AUX9_EXT:
+ default:
+ /* BadValue error */
+ return -1;
+ }
+}
+
+
+PUBLIC void
+XMesaBindTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer,
+ const int *attrib_list)
+{
+#if 0
+ GET_CURRENT_CONTEXT(ctx);
+ const GLuint unit = ctx->Texture.CurrentUnit;
+ struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
+ struct gl_texture_object *texObj;
+#endif
+ struct gl_renderbuffer *rb;
+ struct xmesa_renderbuffer *xrb;
+ GLint b;
+ XMesaImage *img = NULL;
+ GLboolean freeImg = GL_FALSE;
+
+ b = xbuffer_to_renderbuffer(buffer);
+ if (b < 0)
+ return;
+
+ if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_NONE_EXT)
+ return; /* BadMatch error */
+
+ rb = drawable->mesa_buffer.Attachment[b].Renderbuffer;
+ if (!rb) {
+ /* invalid buffer */
+ return;
+ }
+ xrb = xmesa_renderbuffer(rb);
+
+#if 0
+ switch (drawable->TextureTarget) {
+ case GLX_TEXTURE_1D_EXT:
+ texObj = texUnit->Current1D;
+ break;
+ case GLX_TEXTURE_2D_EXT:
+ texObj = texUnit->Current2D;
+ break;
+ case GLX_TEXTURE_RECTANGLE_EXT:
+ texObj = texUnit->CurrentRect;
+ break;
+ default:
+ return; /* BadMatch error */
+ }
+#endif
+
+ /*
+ * The following is a quick and simple way to implement
+ * BindTexImage. The better way is to write some new FetchTexel()
+ * functions which would extract texels from XImages. We'd still
+ * need to use GetImage when texturing from a Pixmap (front buffer)
+ * but texturing from a back buffer (XImage) would avoid an image
+ * copy.
+ */
+
+ /* get XImage */
+ if (xrb->pixmap) {
+ img = XMesaGetImage(dpy, xrb->pixmap, 0, 0, rb->Width, rb->Height, ~0L,
+ ZPixmap);
+ freeImg = GL_TRUE;
+ }
+ else if (xrb->ximage) {
+ img = xrb->ximage;
+ }
+
+ /* store the XImage as a new texture image */
+ if (img) {
+ GLenum format, type, intFormat;
+ if (img->bits_per_pixel == 32) {
+ format = GL_BGRA;
+ type = GL_UNSIGNED_BYTE;
+ intFormat = GL_RGBA;
+ }
+ else if (img->bits_per_pixel == 24) {
+ format = GL_BGR;
+ type = GL_UNSIGNED_BYTE;
+ intFormat = GL_RGB;
+ }
+ else if (img->bits_per_pixel == 16) {
+ format = GL_BGR;
+ type = GL_UNSIGNED_SHORT_5_6_5;
+ intFormat = GL_RGB;
+ }
+ else {
+ _mesa_problem(NULL, "Unexpected XImage format in XMesaBindTexImage");
+ return;
+ }
+ if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_RGBA_EXT) {
+ intFormat = GL_RGBA;
+ }
+ else if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_RGB_EXT) {
+ intFormat = GL_RGB;
+ }
+
+ _mesa_TexImage2D(GL_TEXTURE_2D, 0, intFormat, rb->Width, rb->Height, 0,
+ format, type, img->data);
+
+ if (freeImg) {
+ XMesaDestroyImage(img);
+ }
+ }
+}
+
+
+
+PUBLIC void
+XMesaReleaseTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer)
+{
+ const GLint b = xbuffer_to_renderbuffer(buffer);
+ if (b < 0)
+ return;
+
+ /* no-op for now */
+}
+
diff --git a/src/mesa/drivers/x11/xm_image.h b/src/mesa/drivers/x11/xm_image.h
index 240ccee1af5..2a5e0f37779 100644
--- a/src/mesa/drivers/x11/xm_image.h
+++ b/src/mesa/drivers/x11/xm_image.h
@@ -36,13 +36,6 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define XMESA_USE_PUTPIXEL_MACRO
-struct _XMesaImageRec {
- int width, height;
- char *data;
- int bytes_per_line; /* Padded to 32 bits */
- int bits_per_pixel;
-};
-
extern XMesaImage *XMesaCreateImage(int bitsPerPixel, int width, int height,
char *data);
extern void XMesaDestroyImage(XMesaImage *image);
diff --git a/src/mesa/drivers/x11/xm_line.c b/src/mesa/drivers/x11/xm_line.c
index 8537256d2e2..deeae5019c4 100644
--- a/src/mesa/drivers/x11/xm_line.c
+++ b/src/mesa/drivers/x11/xm_line.c
@@ -556,10 +556,10 @@ xor_line(GLcontext *ctx, const SWvertex *vert0, const SWvertex *vert1)
vert1->color[0], vert1->color[1],
vert1->color[2], vert1->color[3],
xmesa->pixelformat);
- int x0 = (int) vert0->win[0];
- int y0 = YFLIP(xrb, (GLint) vert0->win[1]);
- int x1 = (int) vert1->win[0];
- int y1 = YFLIP(xrb, (GLint) vert1->win[1]);
+ int x0 = (GLint) vert0->attrib[FRAG_ATTRIB_WPOS][0];
+ int y0 = YFLIP(xrb, (GLint) vert0->attrib[FRAG_ATTRIB_WPOS][1]);
+ int x1 = (GLint) vert1->attrib[FRAG_ATTRIB_WPOS][0];
+ int y1 = YFLIP(xrb, (GLint) vert1->attrib[FRAG_ATTRIB_WPOS][1]);
XMesaSetForeground(dpy, gc, pixel);
XMesaSetFunction(dpy, gc, GXxor);
XSetLineAttributes(dpy, gc, (int) ctx->Line.Width,
diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h
index c0eed4c2a32..8648b199399 100644
--- a/src/mesa/drivers/x11/xmesaP.h
+++ b/src/mesa/drivers/x11/xmesaP.h
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 7.1
*
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -269,6 +269,11 @@ struct xmesa_buffer {
fxMesaContext FXctx;
#endif
+ /* GLX_EXT_texture_from_pixmap */
+ GLint TextureTarget; /** GLX_TEXTURE_1D_EXT, for example */
+ GLint TextureFormat; /** GLX_TEXTURE_FORMAT_RGB_EXT, for example */
+ GLint TextureMipmap; /** 0 or 1 */
+
struct xmesa_buffer *Next; /* Linked list pointer: */
};