diff options
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/i965/gen6_gs_visitor.cpp | 181 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/gen6_gs_visitor.h | 8 |
2 files changed, 83 insertions, 106 deletions
diff --git a/src/mesa/drivers/dri/i965/gen6_gs_visitor.cpp b/src/mesa/drivers/dri/i965/gen6_gs_visitor.cpp index ccc197d02f7..704a02f9c3b 100644 --- a/src/mesa/drivers/dri/i965/gen6_gs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/gen6_gs_visitor.cpp @@ -98,30 +98,6 @@ gen6_gs_visitor::emit_prolog() emit(MOV(dst_reg(this->prim_count), 0u)); if (c->prog_data.gen6_xfb_enabled) { - const struct gl_transform_feedback_info *linked_xfb_info = - &this->shader_prog->LinkedTransformFeedback; - - /* Gen6 geometry shaders are required to ask for Streamed Vertex Buffer - * Indices values via FF_SYNC message, when Transform Feedback is - * enabled. - * - * To achieve this we buffer the Transform feedback outputs for each - * emitted vertex in xfb_output during operation. Then, when we have - * processed the last vertex (that is, at thread end time), we know all - * the required data for the FF_SYNC message header in order to receive - * the SVBI in the writeback. - * - * For each emitted vertex, xfb_output will hold - * num_transform_feedback_bindings data items plus one, which will - * indicate the end of the primitive. Next vertex's data comes right - * after. - */ - this->xfb_output = src_reg(this, - glsl_type::uint_type, - linked_xfb_info->NumOutputs * - c->gp->program.VerticesOut); - this->xfb_output_offset = src_reg(this, glsl_type::uint_type); - emit(MOV(dst_reg(this->xfb_output_offset), src_reg(0u))); /* Create a virtual register to hold destination indices in SOL */ this->destination_indices = src_reg(this, glsl_type::uvec4_type); /* Create a virtual register to hold number of written primitives */ @@ -132,6 +108,8 @@ gen6_gs_visitor::emit_prolog() this->max_svbi = src_reg(this, glsl_type::uvec4_type); emit(MOV(dst_reg(this->max_svbi), src_reg(retype(brw_vec1_grf(1, 4), BRW_REGISTER_TYPE_UD)))); + + xfb_setup(); } /* PrimitveID is delivered in r0.1 of the thread payload. If the program @@ -171,9 +149,6 @@ gen6_gs_visitor::visit(ir_emit_vertex *) BRW_CONDITIONAL_L)); emit(IF(BRW_PREDICATE_NORMAL)); { - if (c->prog_data.gen6_xfb_enabled) - xfb_buffer_output(); - /* Buffer all output slots for this vertex in vertex_output */ for (int slot = 0; slot < prog_data->vue_map.num_slots; ++slot) { int varying = prog_data->vue_map.slot_to_varying[slot]; @@ -556,7 +531,7 @@ gen6_gs_visitor::setup_payload() } void -gen6_gs_visitor::xfb_buffer_output() +gen6_gs_visitor::xfb_setup() { static const unsigned swizzle_for_offset[4] = { BRW_SWIZZLE4(0, 1, 2, 3), @@ -568,48 +543,27 @@ gen6_gs_visitor::xfb_buffer_output() struct brw_gs_prog_data *prog_data = (struct brw_gs_prog_data *) &c->prog_data; - if (!prog_data->num_transform_feedback_bindings) { - const struct gl_transform_feedback_info *linked_xfb_info = - &this->shader_prog->LinkedTransformFeedback; - int i; - - /* Make sure that the VUE slots won't overflow the unsigned chars in - * prog_data->transform_feedback_bindings[]. - */ - STATIC_ASSERT(BRW_VARYING_SLOT_COUNT <= 256); - - /* Make sure that we don't need more binding table entries than we've - * set aside for use in transform feedback. (We shouldn't, since we - * set aside enough binding table entries to have one per component). - */ - assert(linked_xfb_info->NumOutputs <= BRW_MAX_SOL_BINDINGS); - - prog_data->num_transform_feedback_bindings = linked_xfb_info->NumOutputs; - for (i = 0; i < prog_data->num_transform_feedback_bindings; i++) { - prog_data->transform_feedback_bindings[i] = - linked_xfb_info->Outputs[i].OutputRegister; - prog_data->transform_feedback_swizzles[i] = - swizzle_for_offset[linked_xfb_info->Outputs[i].ComponentOffset]; - } - } - - /* Buffer all TF outputs for this vertex in xfb_output */ - for (int binding = 0; binding < prog_data->num_transform_feedback_bindings; - binding++) { - unsigned varying = - prog_data->transform_feedback_bindings[binding]; - dst_reg dst(this->xfb_output); - dst.reladdr = ralloc(mem_ctx, src_reg); - memcpy(dst.reladdr, &this->xfb_output_offset, sizeof(src_reg)); - dst.type = output_reg[varying].type; + const struct gl_transform_feedback_info *linked_xfb_info = + &this->shader_prog->LinkedTransformFeedback; + int i; - this->current_annotation = output_reg_annotation[varying]; - src_reg out_reg = src_reg(output_reg[varying]); - out_reg.swizzle = varying == VARYING_SLOT_PSIZ - ? BRW_SWIZZLE_WWWW : prog_data->transform_feedback_swizzles[binding]; - emit(MOV(dst, out_reg)); + /* Make sure that the VUE slots won't overflow the unsigned chars in + * prog_data->transform_feedback_bindings[]. + */ + STATIC_ASSERT(BRW_VARYING_SLOT_COUNT <= 256); - emit(ADD(dst_reg(this->xfb_output_offset), this->xfb_output_offset, 1u)); + /* Make sure that we don't need more binding table entries than we've + * set aside for use in transform feedback. (We shouldn't, since we + * set aside enough binding table entries to have one per component). + */ + assert(linked_xfb_info->NumOutputs <= BRW_MAX_SOL_BINDINGS); + + prog_data->num_transform_feedback_bindings = linked_xfb_info->NumOutputs; + for (i = 0; i < prog_data->num_transform_feedback_bindings; i++) { + prog_data->transform_feedback_bindings[i] = + linked_xfb_info->Outputs[i].OutputRegister; + prog_data->transform_feedback_swizzles[i] = + swizzle_for_offset[linked_xfb_info->Outputs[i].ComponentOffset]; } } @@ -649,7 +603,7 @@ gen6_gs_visitor::xfb_write() this->current_annotation = "gen6 thread end: svb writes init"; - emit(MOV(dst_reg(this->xfb_output_offset), 0u)); + emit(MOV(dst_reg(this->vertex_output_offset), 0u)); emit(MOV(dst_reg(this->sol_prim_written), 0u)); /* Check that at least one primitive can be written @@ -682,24 +636,21 @@ gen6_gs_visitor::xfb_write() } emit(BRW_OPCODE_ENDIF); - this->current_vertex = 0; - /* Make sure we do not emit more transform feedback data than the amount - * we have buffered. - */ + /* Write transform feedback data for all processed vertices. */ for (int i = 0; i < c->gp->program.VerticesOut; i++) { emit(MOV(dst_reg(sol_temp), i)); emit(CMP(dst_null_d(), sol_temp, this->vertex_count, BRW_CONDITIONAL_L)); emit(IF(BRW_PREDICATE_NORMAL)); { - xfb_program(num_verts); + xfb_program(i, num_verts); } emit(BRW_OPCODE_ENDIF); } } void -gen6_gs_visitor::xfb_program(unsigned num_verts) +gen6_gs_visitor::xfb_program(unsigned vertex, unsigned num_verts) { struct brw_gs_prog_data *prog_data = (struct brw_gs_prog_data *) &c->prog_data; @@ -707,16 +658,15 @@ gen6_gs_visitor::xfb_program(unsigned num_verts) unsigned num_bindings = prog_data->num_transform_feedback_bindings; src_reg sol_temp(this, glsl_type::uvec4_type); - /* Check if we can write one primitive more */ + /* Check for buffer overflow: we need room to write the complete primitive + * (all vertices). Otherwise, avoid writing any vertices for it + */ emit(ADD(dst_reg(sol_temp), this->sol_prim_written, 1u)); emit(MUL(dst_reg(sol_temp), sol_temp, brw_imm_ud(num_verts))); emit(ADD(dst_reg(sol_temp), sol_temp, this->svbi)); emit(CMP(dst_null_d(), sol_temp, this->max_svbi, BRW_CONDITIONAL_LE)); emit(IF(BRW_PREDICATE_NORMAL)); { - if (this->current_vertex >= num_verts) - this->current_vertex = 0; - /* Avoid overwriting MRF 1 as it is used as URB write message header */ dst_reg mrf_reg(MRF, 2); @@ -725,14 +675,14 @@ gen6_gs_visitor::xfb_program(unsigned num_verts) * appropriate binding table entry. */ for (binding = 0; binding < num_bindings; ++binding) { + unsigned char varying = + prog_data->transform_feedback_bindings[binding]; + /* Set up the correct destination index for this vertex */ vec4_instruction *inst = emit(GS_OPCODE_SVB_SET_DST_INDEX, mrf_reg, this->destination_indices); - inst->sol_vertex = this->current_vertex; - - unsigned char varying = - prog_data->transform_feedback_bindings[binding]; + inst->sol_vertex = vertex % num_verts; /* From the Sandybridge PRM, Volume 2, Part 1, Section 4.5.1: * @@ -741,32 +691,36 @@ gen6_gs_visitor::xfb_program(unsigned num_verts) * write as a committed write." */ bool final_write = binding == (unsigned) num_bindings - 1 && - this->current_vertex == num_verts - 1; + inst->sol_vertex == num_verts - 1; /* Compute offset of this varying for the current vertex - * in xfb_output + * in vertex_output */ - src_reg data(this->xfb_output); - data.reladdr = ralloc(mem_ctx, src_reg); - memcpy(data.reladdr, &this->xfb_output_offset, sizeof(src_reg)); - src_reg out_reg; this->current_annotation = output_reg_annotation[varying]; - - /* Copy this varying to the appropriate message register */ - out_reg = src_reg(this, glsl_type::uvec4_type); - out_reg.type = output_reg[varying].type; - + src_reg data(this->vertex_output); + data.reladdr = ralloc(mem_ctx, src_reg); + int offset = get_vertex_output_offset_for_varying(vertex, varying); + emit(MOV(dst_reg(this->vertex_output_offset), offset)); + memcpy(data.reladdr, &this->vertex_output_offset, sizeof(src_reg)); data.type = output_reg[varying].type; - emit(MOV(dst_reg(out_reg), data)); - /* Write data and send SVB Write */ - inst = emit(GS_OPCODE_SVB_WRITE, mrf_reg, out_reg, sol_temp); + /* PSIZ, LAYER and VIEWPORT are packed in different channels of the + * same slot, so make sure we write the appropriate channel + */ + if (varying == VARYING_SLOT_PSIZ) + data.swizzle = BRW_SWIZZLE_WWWW; + else if (varying == VARYING_SLOT_LAYER) + data.swizzle = BRW_SWIZZLE_YYYY; + else if (varying == VARYING_SLOT_VIEWPORT) + data.swizzle = BRW_SWIZZLE_ZZZZ; + else + data.swizzle = prog_data->transform_feedback_swizzles[binding]; + + /* Write data */ + inst = emit(GS_OPCODE_SVB_WRITE, mrf_reg, data, sol_temp); inst->sol_binding = binding; inst->sol_final_write = final_write; - emit(ADD(dst_reg(this->xfb_output_offset), - this->xfb_output_offset, 1u)); - if (final_write) { /* This is the last vertex of the primitive, then increment * SO num primitive counter and destination indices. @@ -779,10 +733,35 @@ gen6_gs_visitor::xfb_program(unsigned num_verts) } } - this->current_vertex++; this->current_annotation = NULL; } emit(BRW_OPCODE_ENDIF); } +int +gen6_gs_visitor::get_vertex_output_offset_for_varying(int vertex, int varying) +{ + /* Find the output slot assigned to this varying. + * + * VARYING_SLOT_LAYER and VARYING_SLOT_VIEWPORT are packed in the same slot + * as VARYING_SLOT_PSIZ. + */ + if (varying == VARYING_SLOT_LAYER || varying == VARYING_SLOT_VIEWPORT) + varying = VARYING_SLOT_PSIZ; + int slot = prog_data->vue_map.varying_to_slot[varying]; + + if (slot < 0) { + /* This varying does not exist in the VUE so we are not writing to it + * and its value is undefined. We still want to return a valid offset + * into vertex_output though, to prevent any out-of-bound accesses into + * the vertex_output array. Since the value for this varying is undefined + * we don't really care for the value we assign to it, so any offset + * within the limits of vertex_output will do. + */ + slot = 0; + } + + return vertex * (prog_data->vue_map.num_slots + 1) + slot; +} + } /* namespace brw */ diff --git a/src/mesa/drivers/dri/i965/gen6_gs_visitor.h b/src/mesa/drivers/dri/i965/gen6_gs_visitor.h index ec7b5457b4f..d29afdb3f11 100644 --- a/src/mesa/drivers/dri/i965/gen6_gs_visitor.h +++ b/src/mesa/drivers/dri/i965/gen6_gs_visitor.h @@ -56,8 +56,9 @@ protected: private: void xfb_write(); - void xfb_buffer_output(); - void xfb_program(unsigned num_verts); + void xfb_program(unsigned vertex, unsigned num_verts); + void xfb_setup(); + int get_vertex_output_offset_for_varying(int vertex, int varying); src_reg vertex_output; src_reg vertex_output_offset; @@ -67,13 +68,10 @@ private: src_reg primitive_id; /* Transform Feedback members */ - src_reg xfb_output; - src_reg xfb_output_offset; src_reg sol_prim_written; src_reg svbi; src_reg max_svbi; src_reg destination_indices; - unsigned current_vertex; }; } /* namespace brw */ |