diff options
Diffstat (limited to 'src/mesa/drivers/x11/xm_tri.c')
-rw-r--r-- | src/mesa/drivers/x11/xm_tri.c | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/src/mesa/drivers/x11/xm_tri.c b/src/mesa/drivers/x11/xm_tri.c index 68f457c409d..d34cac53fe8 100644 --- a/src/mesa/drivers/x11/xm_tri.c +++ b/src/mesa/drivers/x11/xm_tri.c @@ -1,4 +1,4 @@ -/* $Id: xm_tri.c,v 1.30 2002/11/13 16:51:02 brianp Exp $ */ +/* $Id: xm_tri.c,v 1.31 2003/02/17 16:36:01 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1333,7 +1333,7 @@ static swrast_tri_func get_triangle_func( GLcontext *ctx ) && ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS && ctx->Polygon.StippleFlag==GL_FALSE) { switch (xmesa->pixelformat) { - case PF_TRUECOLOR: + case PF_Truecolor: USE(smooth_TRUECOLOR_z_triangle); case PF_8A8B8G8R: USE(smooth_8A8B8G8R_z_triangle); @@ -1341,21 +1341,21 @@ static swrast_tri_func get_triangle_func( GLcontext *ctx ) USE(smooth_8R8G8B_z_triangle); case PF_8R8G8B24: USE(smooth_8R8G8B24_z_triangle); - case PF_TRUEDITHER: + case PF_Dither_True: USE(smooth_TRUEDITHER_z_triangle); case PF_5R6G5B: USE(smooth_5R6G5B_z_triangle); - case PF_DITHER_5R6G5B: + case PF_Dither_5R6G5B: USE(smooth_DITHER_5R6G5B_z_triangle); case PF_HPCR: USE(smooth_HPCR_z_triangle); - case PF_DITHER: + case PF_Dither: if (depth == 8) USE(smooth_DITHER8_z_triangle); else USE(smooth_DITHER_z_triangle); break; - case PF_LOOKUP: + case PF_Lookup: if (depth == 8) USE(smooth_LOOKUP8_z_triangle); else @@ -1371,7 +1371,7 @@ static swrast_tri_func get_triangle_func( GLcontext *ctx ) && ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS && ctx->Polygon.StippleFlag==GL_FALSE) { switch (xmesa->pixelformat) { - case PF_TRUECOLOR: + case PF_Truecolor: USE(flat_TRUECOLOR_z_triangle); case PF_8A8B8G8R: USE(flat_8A8B8G8R_z_triangle); @@ -1379,21 +1379,21 @@ static swrast_tri_func get_triangle_func( GLcontext *ctx ) USE(flat_8R8G8B_z_triangle); case PF_8R8G8B24: USE(flat_8R8G8B24_z_triangle); - case PF_TRUEDITHER: + case PF_Dither_True: USE(flat_TRUEDITHER_z_triangle); case PF_5R6G5B: USE(flat_5R6G5B_z_triangle); - case PF_DITHER_5R6G5B: + case PF_Dither_5R6G5B: USE(flat_DITHER_5R6G5B_z_triangle); case PF_HPCR: USE(flat_HPCR_z_triangle); - case PF_DITHER: + case PF_Dither: if (depth == 8) USE(flat_DITHER8_z_triangle); else USE(flat_DITHER_z_triangle); break; - case PF_LOOKUP: + case PF_Lookup: if (depth == 8) USE(flat_LOOKUP8_z_triangle); else @@ -1406,7 +1406,7 @@ static swrast_tri_func get_triangle_func( GLcontext *ctx ) && ctx->Light.ShadeModel==GL_SMOOTH && ctx->Polygon.StippleFlag==GL_FALSE) { switch (xmesa->pixelformat) { - case PF_TRUECOLOR: + case PF_Truecolor: USE(smooth_TRUECOLOR_triangle); case PF_8A8B8G8R: USE(smooth_8A8B8G8R_triangle); @@ -1414,21 +1414,21 @@ static swrast_tri_func get_triangle_func( GLcontext *ctx ) USE(smooth_8R8G8B_triangle); case PF_8R8G8B24: USE(smooth_8R8G8B24_triangle); - case PF_TRUEDITHER: + case PF_Dither_True: USE(smooth_TRUEDITHER_triangle); case PF_5R6G5B: USE(smooth_5R6G5B_triangle); - case PF_DITHER_5R6G5B: + case PF_Dither_5R6G5B: USE(smooth_DITHER_5R6G5B_triangle); case PF_HPCR: USE(smooth_HPCR_triangle); - case PF_DITHER: + case PF_Dither: if (depth == 8) USE(smooth_DITHER8_triangle); else USE(smooth_DITHER_triangle); break; - case PF_LOOKUP: + case PF_Lookup: if (depth == 8) USE(smooth_LOOKUP8_triangle); else @@ -1442,9 +1442,9 @@ static swrast_tri_func get_triangle_func( GLcontext *ctx ) && ctx->Light.ShadeModel==GL_FLAT && ctx->Polygon.StippleFlag==GL_FALSE) { switch (xmesa->pixelformat) { - case PF_TRUECOLOR: + case PF_Truecolor: USE(flat_TRUECOLOR_triangle); - case PF_TRUEDITHER: + case PF_Dither_True: USE(flat_TRUEDITHER_triangle); case PF_8A8B8G8R: USE(flat_8A8B8G8R_triangle); @@ -1454,17 +1454,17 @@ static swrast_tri_func get_triangle_func( GLcontext *ctx ) USE(flat_8R8G8B24_triangle); case PF_5R6G5B: USE(flat_5R6G5B_triangle); - case PF_DITHER_5R6G5B: + case PF_Dither_5R6G5B: USE(flat_DITHER_5R6G5B_triangle); case PF_HPCR: USE(flat_HPCR_triangle); - case PF_DITHER: + case PF_Dither: if (depth == 8) USE(flat_DITHER8_triangle); else USE(flat_DITHER_triangle); break; - case PF_LOOKUP: + case PF_Lookup: if (depth == 8) USE(flat_LOOKUP8_triangle); else |