diff options
Diffstat (limited to 'src/mesa/drivers/x11/xm_line.c')
-rw-r--r-- | src/mesa/drivers/x11/xm_line.c | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/src/mesa/drivers/x11/xm_line.c b/src/mesa/drivers/x11/xm_line.c index c3105425159..8537256d2e2 100644 --- a/src/mesa/drivers/x11/xm_line.c +++ b/src/mesa/drivers/x11/xm_line.c @@ -147,7 +147,7 @@ void xmesa_choose_point( GLcontext *ctx ) #define SETUP_CODE \ GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ - GLuint pixel = PACK_8B8G8R( color[0], color[1], color[2] ); + GLuint pixel = PACK_8A8B8G8R(color[0], color[1], color[2], color[3]); #define PIXEL_TYPE GLuint #define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) @@ -164,7 +164,7 @@ void xmesa_choose_point( GLcontext *ctx ) #define SETUP_CODE \ GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ - GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] ); + GLuint pixel = PACK_8A8R8G8B(color[0], color[1], color[2], color[3]); #define PIXEL_TYPE GLuint #define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) @@ -331,7 +331,7 @@ void xmesa_choose_point( GLcontext *ctx ) #define SETUP_CODE \ GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ - GLuint pixel = PACK_8B8G8R( color[0], color[1], color[2] ); + GLuint pixel = PACK_8A8B8G8R(color[0], color[1], color[2], color[3]); #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define PIXEL_TYPE GLuint @@ -354,7 +354,7 @@ void xmesa_choose_point( GLcontext *ctx ) #define SETUP_CODE \ GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ - GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] ); + GLuint pixel = PACK_8A8R8G8B(color[0], color[1], color[2], color[3]); #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define PIXEL_TYPE GLuint @@ -581,13 +581,11 @@ static swrast_line_func get_line_func(GLcontext *ctx) { #if CHAN_BITS == 8 - XMesaContext xmesa = XMESA_CONTEXT(ctx); SWcontext *swrast = SWRAST_CONTEXT(ctx); - int depth = GET_VISUAL_DEPTH(xmesa->xm_visual); - struct xmesa_renderbuffer *xrb; - - if (CHAN_BITS != 8) - return NULL; + XMesaContext xmesa = XMESA_CONTEXT(ctx); + XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); + const int depth = GET_VISUAL_DEPTH(xmesa->xm_visual); + const struct xmesa_renderbuffer *xrb; if ((ctx->DrawBuffer->_ColorDrawBufferMask[0] & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)) == 0) @@ -598,6 +596,7 @@ get_line_func(GLcontext *ctx) if (ctx->Light.ShadeModel != GL_FLAT) return (swrast_line_func) NULL; if (ctx->Line.StippleFlag) return (swrast_line_func) NULL; if (swrast->_RasterMask & MULTI_DRAW_BIT) return (swrast_line_func) NULL; + if (xmbuf->swAlpha) return (swrast_line_func) NULL; xrb = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0][0]->Wrapped); |