diff options
Diffstat (limited to 'src/mesa/drivers/x11/xm_api.c')
-rw-r--r-- | src/mesa/drivers/x11/xm_api.c | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c index e85710e61ca..9ef37b54ddf 100644 --- a/src/mesa/drivers/x11/xm_api.c +++ b/src/mesa/drivers/x11/xm_api.c @@ -1,4 +1,4 @@ -/* $Id: xm_api.c,v 1.15 2001/01/08 04:55:22 keithw Exp $ */ +/* $Id: xm_api.c,v 1.16 2001/01/23 23:39:37 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -822,8 +822,8 @@ static GLboolean setup_grayscale( int client, XMesaVisual v, prevBuffer = find_xmesa_buffer(v->display, cmap, buffer); if (prevBuffer && - (buffer->xm_visual->gl_visual->RGBAflag == - prevBuffer->xm_visual->gl_visual->RGBAflag)) { + (buffer->xm_visual->gl_visual->rgbMode == + prevBuffer->xm_visual->gl_visual->rgbMode)) { /* Copy colormap stuff from previous XMesaBuffer which uses same * X colormap. Do this to avoid time spent in noFaultXAllocColor. */ @@ -910,8 +910,8 @@ static GLboolean setup_dithered_color( int client, XMesaVisual v, prevBuffer = find_xmesa_buffer(v->display, cmap, buffer); if (prevBuffer && - (buffer->xm_visual->gl_visual->RGBAflag == - prevBuffer->xm_visual->gl_visual->RGBAflag)) { + (buffer->xm_visual->gl_visual->rgbMode == + prevBuffer->xm_visual->gl_visual->rgbMode)) { /* Copy colormap stuff from previous, matching XMesaBuffer. * Do this to avoid time spent in noFaultXAllocColor. */ @@ -1277,7 +1277,7 @@ static GLboolean initialize_visual_and_buffer( int client, assert( v->gl_visual ); /* Setup for single/double buffering */ - if (v->gl_visual->DBflag) { + if (v->gl_visual->doubleBufferMode) { /* Double buffered */ #ifndef XFree86Server b->shm = check_for_xshm( v->display ); @@ -1793,7 +1793,7 @@ XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v, XMesaWindow w, #endif /* determine back buffer implementation */ - if (v->gl_visual->DBflag) { + if (v->gl_visual->doubleBufferMode) { if (v->ximage_flag) { b->db_state = BACK_XIMAGE; } @@ -1806,16 +1806,16 @@ XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v, XMesaWindow w, } b->gl_buffer = _mesa_create_framebuffer( v->gl_visual, - v->gl_visual->DepthBits > 0, - v->gl_visual->StencilBits > 0, - v->gl_visual->AccumRedBits > 0, - v->gl_visual->AlphaBits > 0 ); + v->gl_visual->depthBits > 0, + v->gl_visual->stencilBits > 0, + v->gl_visual->accumRedBits > 0, + v->gl_visual->alphaBits > 0 ); if (!b->gl_buffer) { free_xmesa_buffer(client, b); return NULL; } - if (!initialize_visual_and_buffer( client, v, b, v->gl_visual->RGBAflag, + if (!initialize_visual_and_buffer( client, v, b, v->gl_visual->rgbMode, (XMesaDrawable)w, b->cmap )) { _mesa_destroy_framebuffer( b->gl_buffer ); free_xmesa_buffer(client, b); @@ -1829,22 +1829,22 @@ XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v, XMesaWindow w, int attribs[100]; int numAttribs = 0; int hw; - if (v->gl_visual->DepthBits > 0) { + if (v->gl_visual->depthBits > 0) { attribs[numAttribs++] = FXMESA_DEPTH_SIZE; attribs[numAttribs++] = 1; } - if (v->gl_visual->DBflag) { + if (v->gl_visual->doubleBufferMode) { attribs[numAttribs++] = FXMESA_DOUBLEBUFFER; } - if (v->gl_visual->AccumRedBits > 0) { + if (v->gl_visual->accumRedBits > 0) { attribs[numAttribs++] = FXMESA_ACCUM_SIZE; - attribs[numAttribs++] = v->gl_visual->AccumRedBits; + attribs[numAttribs++] = v->gl_visual->accumRedBits; } - if (v->gl_visual->StencilBits > 0) { + if (v->gl_visual->stencilBits > 0) { attribs[numAttribs++] = FXMESA_STENCIL_SIZE; - attribs[numAttribs++] = v->gl_visual->StencilBits; + attribs[numAttribs++] = v->gl_visual->stencilBits; } - if (v->gl_visual->AlphaBits > 0) { + if (v->gl_visual->alphaBits > 0) { attribs[numAttribs++] = FXMESA_ALPHA_SIZE; attribs[numAttribs++] = 1; } @@ -1935,7 +1935,7 @@ XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v, b->cmap = cmap; /* determine back buffer implementation */ - if (v->gl_visual->DBflag) { + if (v->gl_visual->doubleBufferMode) { if (v->ximage_flag) { b->db_state = BACK_XIMAGE; } @@ -1948,18 +1948,18 @@ XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v, } b->gl_buffer = _mesa_create_framebuffer( v->gl_visual, - v->gl_visual->DepthBits > 0, - v->gl_visual->StencilBits > 0, - v->gl_visual->AccumRedBits + - v->gl_visual->AccumGreenBits + - v->gl_visual->AccumBlueBits > 0, - v->gl_visual->AlphaBits > 0 ); + v->gl_visual->depthBits > 0, + v->gl_visual->stencilBits > 0, + v->gl_visual->accumRedBits + + v->gl_visual->accumGreenBits + + v->gl_visual->accumBlueBits > 0, + v->gl_visual->alphaBits > 0 ); if (!b->gl_buffer) { free_xmesa_buffer(client, b); return NULL; } - if (!initialize_visual_and_buffer(client, v, b, v->gl_visual->RGBAflag, + if (!initialize_visual_and_buffer(client, v, b, v->gl_visual->rgbMode, (XMesaDrawable)p, cmap)) { _mesa_destroy_framebuffer( b->gl_buffer ); free_xmesa_buffer(client, b); @@ -2087,7 +2087,7 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, c->gl_ctx->Scissor.Height = drawBuffer->height; } - if (c->xm_visual->gl_visual->RGBAflag) { + if (c->xm_visual->gl_visual->rgbMode) { /* * Must recompute and set these pixel values because colormap * can be different for different windows. |