diff options
Diffstat (limited to 'src/mesa/drivers/x11/fakeglx.c')
-rw-r--r-- | src/mesa/drivers/x11/fakeglx.c | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/src/mesa/drivers/x11/fakeglx.c b/src/mesa/drivers/x11/fakeglx.c index c0d31f47c0b..cd499403058 100644 --- a/src/mesa/drivers/x11/fakeglx.c +++ b/src/mesa/drivers/x11/fakeglx.c @@ -1,4 +1,4 @@ -/* $Id: fakeglx.c,v 1.44 2001/01/08 04:55:22 keithw Exp $ */ +/* $Id: fakeglx.c,v 1.45 2001/01/23 23:39:37 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -269,16 +269,16 @@ save_glx_visual( Display *dpy, XVisualInfo *vinfo, if (v->display == dpy && v->level == level && v->ximage_flag == ximageFlag - && v->gl_visual->RGBAflag == rgbFlag - && v->gl_visual->DBflag == dbFlag - && v->gl_visual->StereoFlag == stereoFlag - && (v->gl_visual->AlphaBits > 0) == alphaFlag - && (v->gl_visual->DepthBits >= depth_size || depth_size == 0) - && (v->gl_visual->StencilBits >= stencil_size || stencil_size == 0) - && (v->gl_visual->AccumRedBits >= accumRedSize || accumRedSize == 0) - && (v->gl_visual->AccumGreenBits >= accumGreenSize || accumGreenSize == 0) - && (v->gl_visual->AccumBlueBits >= accumBlueSize || accumBlueSize == 0) - && (v->gl_visual->AccumAlphaBits >= accumAlphaSize || accumAlphaSize == 0)) { + && v->gl_visual->rgbMode == rgbFlag + && v->gl_visual->doubleBufferMode == dbFlag + && v->gl_visual->stereoMode == stereoFlag + && (v->gl_visual->alphaBits > 0) == alphaFlag + && (v->gl_visual->depthBits >= depth_size || depth_size == 0) + && (v->gl_visual->stencilBits >= stencil_size || stencil_size == 0) + && (v->gl_visual->accumRedBits >= accumRedSize || accumRedSize == 0) + && (v->gl_visual->accumGreenBits >= accumGreenSize || accumGreenSize == 0) + && (v->gl_visual->accumBlueBits >= accumBlueSize || accumBlueSize == 0) + && (v->gl_visual->accumAlphaBits >= accumAlphaSize || accumAlphaSize == 0)) { /* now either compare XVisualInfo pointers or visual IDs */ if ((!comparePointers && v->visinfo->visualid == vinfo->visualid) || (comparePointers && v->vishandle == vinfo)) { @@ -1400,7 +1400,7 @@ Fake_glXGetConfig( Display *dpy, XVisualInfo *visinfo, *value = glxvis->level; return 0; case GLX_RGBA: - if (glxvis->gl_visual->RGBAflag) { + if (glxvis->gl_visual->rgbMode) { *value = True; } else { @@ -1408,43 +1408,43 @@ Fake_glXGetConfig( Display *dpy, XVisualInfo *visinfo, } return 0; case GLX_DOUBLEBUFFER: - *value = (int) glxvis->gl_visual->DBflag; + *value = (int) glxvis->gl_visual->doubleBufferMode; return 0; case GLX_STEREO: - *value = (int) glxvis->gl_visual->StereoFlag; + *value = (int) glxvis->gl_visual->stereoMode; return 0; case GLX_AUX_BUFFERS: *value = (int) False; return 0; case GLX_RED_SIZE: - *value = glxvis->gl_visual->RedBits; + *value = glxvis->gl_visual->redBits; return 0; case GLX_GREEN_SIZE: - *value = glxvis->gl_visual->GreenBits; + *value = glxvis->gl_visual->greenBits; return 0; case GLX_BLUE_SIZE: - *value = glxvis->gl_visual->BlueBits; + *value = glxvis->gl_visual->blueBits; return 0; case GLX_ALPHA_SIZE: - *value = glxvis->gl_visual->AlphaBits; + *value = glxvis->gl_visual->alphaBits; return 0; case GLX_DEPTH_SIZE: - *value = glxvis->gl_visual->DepthBits; + *value = glxvis->gl_visual->depthBits; return 0; case GLX_STENCIL_SIZE: - *value = glxvis->gl_visual->StencilBits; + *value = glxvis->gl_visual->stencilBits; return 0; case GLX_ACCUM_RED_SIZE: - *value = glxvis->gl_visual->AccumRedBits; + *value = glxvis->gl_visual->accumRedBits; return 0; case GLX_ACCUM_GREEN_SIZE: - *value = glxvis->gl_visual->AccumGreenBits; + *value = glxvis->gl_visual->accumGreenBits; return 0; case GLX_ACCUM_BLUE_SIZE: - *value = glxvis->gl_visual->AccumBlueBits; + *value = glxvis->gl_visual->accumBlueBits; return 0; case GLX_ACCUM_ALPHA_SIZE: - *value = glxvis->gl_visual->AccumAlphaBits; + *value = glxvis->gl_visual->accumAlphaBits; return 0; /* @@ -1467,7 +1467,7 @@ Fake_glXGetConfig( Display *dpy, XVisualInfo *visinfo, } else if (glxvis->level>0) { /* overlay */ - if (glxvis->gl_visual->RGBAflag) { + if (glxvis->gl_visual->rgbMode) { *value = GLX_TRANSPARENT_RGB_EXT; } else { |