diff options
Diffstat (limited to 'src/mesa/drivers/windows/wmesaBackup.c')
-rw-r--r-- | src/mesa/drivers/windows/wmesaBackup.c | 27 |
1 files changed, 18 insertions, 9 deletions
diff --git a/src/mesa/drivers/windows/wmesaBackup.c b/src/mesa/drivers/windows/wmesaBackup.c index 57269fbadb0..baa57a4ee4f 100644 --- a/src/mesa/drivers/windows/wmesaBackup.c +++ b/src/mesa/drivers/windows/wmesaBackup.c @@ -1,4 +1,4 @@ -/* $Id: wmesaBackup.c,v 1.1 1999/08/19 00:55:42 jtg Exp $ */ +/* $Id: wmesaBackup.c,v 1.2 2000/11/05 18:41:00 keithw Exp $ */ /* * File name : wmesa.c @@ -22,8 +22,17 @@ /* * $Log: wmesaBackup.c,v $ - * Revision 1.1 1999/08/19 00:55:42 jtg - * Initial revision + * Revision 1.2 2000/11/05 18:41:00 keithw + * - Changes for new software rasterizer modules + * - Remove support for choosing software fallbacks from core code + * - Remove partial fallback code from vbrender.c -- drivers are now + * expected to be able to find a triangle/quad function for every state, + * even if they have to use _swsetup_Triangle or _swsetup_Quad. + * - Marked derived variables in the GLcontext struct with a leading + * underscore '_'. + * + * Revision 1.1.1.1 1999/08/19 00:55:42 jtg + * Imported sources * * Revision 1.1 1999/01/03 03:08:57 brianp * Initial revision @@ -685,7 +694,7 @@ static void fast_rgb_points( GLcontext* ctx, GLuint first, GLuint last ) extern points_func choose_points_function( GLcontext* ctx ) { STARTPROFILE - if (ctx->Point.Size==1.0 && !ctx->Point.SmoothFlag && ctx->RasterMask==0 + if (ctx->Point.Size==1.0 && !ctx->Point.SmoothFlag && ctx->_RasterMask==0 && !ctx->Texture.Enabled && ctx->Visual->RGBAflag) { ENDPROFILE(choose_points_function) return fast_rgb_points; @@ -743,7 +752,7 @@ static line_func choose_line_function( GLcontext* ctx ) { STARTPROFILE if (ctx->Line.Width==1.0 && !ctx->Line.SmoothFlag && !ctx->Line.StippleFlag - && ctx->Light.ShadeModel==GL_FLAT && ctx->RasterMask==0 + && ctx->Light.ShadeModel==GL_FLAT && ctx->_RasterMask==0 && !ctx->Texture.Enabled && Current->rgb_flag) { ENDPROFILE(choose_line_function) return fast_flat_rgb_line; @@ -2777,7 +2786,7 @@ static triangle_func choose_triangle_function( GLcontext *ctx ) if (!wmesa->db_flag) return NULL; /*if (wmesa->xm_buffer->buffer==XIMAGE)*/ { if ( ctx->Light.ShadeModel==GL_SMOOTH - && ctx->RasterMask==DEPTH_BIT + && ctx->_RasterMask==DEPTH_BIT && ctx->Depth.Func==GL_LESS && ctx->Depth.Mask==GL_TRUE && ctx->Polygon.StippleFlag==GL_FALSE) { @@ -2797,7 +2806,7 @@ static triangle_func choose_triangle_function( GLcontext *ctx ) } } if ( ctx->Light.ShadeModel==GL_FLAT - && ctx->RasterMask==DEPTH_BIT + && ctx->_RasterMask==DEPTH_BIT && ctx->Depth.Func==GL_LESS && ctx->Depth.Mask==GL_TRUE && ctx->Polygon.StippleFlag==GL_FALSE) { @@ -2816,7 +2825,7 @@ static triangle_func choose_triangle_function( GLcontext *ctx ) return NULL; } } - if ( ctx->RasterMask==0 /* no depth test */ + if ( ctx->_RasterMask==0 /* no depth test */ && ctx->Light.ShadeModel==GL_SMOOTH && ctx->Polygon.StippleFlag==GL_FALSE) { switch (wmesa->pixelformat) { @@ -2835,7 +2844,7 @@ static triangle_func choose_triangle_function( GLcontext *ctx ) } } - if ( ctx->RasterMask==0 /* no depth test */ + if ( ctx->_RasterMask==0 /* no depth test */ && ctx->Light.ShadeModel==GL_FLAT && ctx->Polygon.StippleFlag==GL_FALSE) { switch (wmesa->pixelformat) { |