diff options
Diffstat (limited to 'src/mesa/drivers/windows/wmesa.c')
-rw-r--r-- | src/mesa/drivers/windows/wmesa.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/drivers/windows/wmesa.c b/src/mesa/drivers/windows/wmesa.c index 6b2b02bc357..aa0f58c5fcf 100644 --- a/src/mesa/drivers/windows/wmesa.c +++ b/src/mesa/drivers/windows/wmesa.c @@ -1,4 +1,4 @@ -/* $Id: wmesa.c,v 1.9 2000/09/28 22:44:32 brianp Exp $ */ +/* $Id: wmesa.c,v 1.10 2000/11/05 18:41:00 keithw Exp $ */ /* * Windows (Win32) device driver for Mesa 3.4 @@ -650,8 +650,8 @@ static void fast_rgb_points( GLcontext* ctx, GLuint first, GLuint last ) extern points_func choose_points_function( GLcontext* ctx ) { STARTPROFILE - if (ctx->Point.Size==1.0 && !ctx->Point.SmoothFlag && ctx->RasterMask==0 - && !ctx->Texture.ReallyEnabled && ctx->Visual->RGBAflag) { + if (ctx->Point.Size==1.0 && !ctx->Point.SmoothFlag && ctx->_RasterMask==0 + && !ctx->Texture._ReallyEnabled && ctx->Visual->RGBAflag) { ENDPROFILE(choose_points_function) return fast_rgb_points; } @@ -708,8 +708,8 @@ static line_func choose_line_function( GLcontext* ctx ) { STARTPROFILE if (ctx->Line.Width==1.0 && !ctx->Line.SmoothFlag && !ctx->Line.StippleFlag - && ctx->Light.ShadeModel==GL_FLAT && ctx->RasterMask==0 - && !ctx->Texture.ReallyEnabled && Current->rgb_flag) { + && ctx->Light.ShadeModel==GL_FLAT && ctx->_RasterMask==0 + && !ctx->Texture._ReallyEnabled && Current->rgb_flag) { ENDPROFILE(choose_line_function) return fast_flat_rgb_line; } @@ -2851,11 +2851,11 @@ static triangle_func choose_triangle_function( GLcontext *ctx ) int depth = wmesa->cColorBits; if (ctx->Polygon.SmoothFlag) return NULL; - if (ctx->Texture.ReallyEnabled) return NULL; + if (ctx->Texture._ReallyEnabled) return NULL; if (!wmesa->db_flag) return NULL; /*if (wmesa->xm_buffer->buffer==XIMAGE)*/ { if ( ctx->Light.ShadeModel==GL_SMOOTH - && ctx->RasterMask==DEPTH_BIT + && ctx->_RasterMask==DEPTH_BIT && ctx->Depth.Func==GL_LESS && ctx->Depth.Mask==GL_TRUE && ctx->Polygon.StippleFlag==GL_FALSE) { @@ -2875,7 +2875,7 @@ static triangle_func choose_triangle_function( GLcontext *ctx ) } } if ( ctx->Light.ShadeModel==GL_FLAT - && ctx->RasterMask==DEPTH_BIT + && ctx->_RasterMask==DEPTH_BIT && ctx->Depth.Func==GL_LESS && ctx->Depth.Mask==GL_TRUE && ctx->Polygon.StippleFlag==GL_FALSE) { @@ -2894,7 +2894,7 @@ static triangle_func choose_triangle_function( GLcontext *ctx ) return NULL; } } - if ( ctx->RasterMask==0 /* no depth test */ + if ( ctx->_RasterMask==0 /* no depth test */ && ctx->Light.ShadeModel==GL_SMOOTH && ctx->Polygon.StippleFlag==GL_FALSE) { switch (wmesa->pixelformat) { @@ -2913,7 +2913,7 @@ static triangle_func choose_triangle_function( GLcontext *ctx ) } } - if ( ctx->RasterMask==0 /* no depth test */ + if ( ctx->_RasterMask==0 /* no depth test */ && ctx->Light.ShadeModel==GL_FLAT && ctx->Polygon.StippleFlag==GL_FALSE) { switch (wmesa->pixelformat) { |