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-rw-r--r--src/mesa/drivers/windows/gldirect/dglglobals.c149
1 files changed, 0 insertions, 149 deletions
diff --git a/src/mesa/drivers/windows/gldirect/dglglobals.c b/src/mesa/drivers/windows/gldirect/dglglobals.c
deleted file mode 100644
index c633e3bcfab..00000000000
--- a/src/mesa/drivers/windows/gldirect/dglglobals.c
+++ /dev/null
@@ -1,149 +0,0 @@
-/****************************************************************************
-*
-* Mesa 3-D graphics library
-* Direct3D Driver Interface
-*
-* ========================================================================
-*
-* Copyright (C) 1991-2004 SciTech Software, Inc. All rights reserved.
-*
-* Permission is hereby granted, free of charge, to any person obtaining a
-* copy of this software and associated documentation files (the "Software"),
-* to deal in the Software without restriction, including without limitation
-* the rights to use, copy, modify, merge, publish, distribute, sublicense,
-* and/or sell copies of the Software, and to permit persons to whom the
-* Software is furnished to do so, subject to the following conditions:
-*
-* The above copyright notice and this permission notice shall be included
-* in all copies or substantial portions of the Software.
-*
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
-* SCITECH SOFTWARE INC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
-* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
-* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-* SOFTWARE.
-*
-* ======================================================================
-*
-* Language: ANSI C
-* Environment: Windows 9x (Win32)
-*
-* Description: Global variables.
-*
-****************************************************************************/
-
-#include "dglglobals.h"
-
-// =======================================================================
-// Global Variables
-// =======================================================================
-
-char szCopyright[] = "Copyright (c) 1998 SciTech Software, Inc.";
-char szDllName[] = "Scitech GLDirect";
-char szErrorTitle[] = "GLDirect Error";
-
-DGL_globals glb;
-
-// Shared result variable
-HRESULT hResult;
-
-// ***********************************************************************
-
-// Patch function for missing function in Mesa
-int finite(
- double x)
-{
- return _finite(x);
-};
-
-// ***********************************************************************
-
-void dglInitGlobals()
-{
- // Zero all fields just in case
- memset(&glb, 0, sizeof(glb));
-
- // Set the global defaults
- glb.bPrimary = FALSE; // Not the primary device
- glb.bHardware = FALSE; // Not a hardware device
-// glb.bFullscreen = FALSE; // Not running fullscreen
- glb.bSquareTextures = FALSE; // Device does not need sq
- glb.bPAL8 = FALSE; // Device cannot do 8bit
- glb.dwMemoryType = DDSCAPS_SYSTEMMEMORY;
- glb.dwRendering = DGL_RENDER_D3D;
-
- glb.bWaitForRetrace = TRUE; // Sync to vertical retrace
- glb.bFullscreenBlit = FALSE;
-
- glb.nPixelFormatCount = 0;
- glb.lpPF = NULL; // Pixel format list
-#ifndef _USE_GLD3_WGL
- glb.nZBufferPFCount = 0;
- glb.lpZBufferPF = NULL;
- glb.nDisplayModeCount = 0;
- glb.lpDisplayModes = NULL;
- glb.nTextureFormatCount = 0;
- glb.lpTextureFormat = NULL;
-#endif // _USE_GLD3_WGL
-
- glb.wMaxSimultaneousTextures = 1;
-
- // Enable support for multitexture, if available.
- glb.bMultitexture = TRUE;
-
- // Enable support for mipmapping
- glb.bUseMipmaps = TRUE;
-
- // Alpha emulation via chroma key
- glb.bEmulateAlphaTest = FALSE;
-
- // Use Mesa pipeline always (for compatibility)
- glb.bForceMesaPipeline = FALSE;
-
- // Init support for multiple GLRCs
- glb.bDirectDraw = FALSE;
- glb.bDirectDrawPrimary = FALSE;
- glb.bDirect3D = FALSE;
- glb.bDirect3DDevice = FALSE;
- glb.bDirectDrawStereo = FALSE;
- glb.iDirectDrawStereo = 0;
- glb.hWndActive = NULL;
- // Init DirectX COM interfaces for multiple GLRCs
-// glb.lpDD4 = NULL;
-// glb.lpPrimary4 = NULL;
-// glb.lpBack4 = NULL;
-// glb.lpDepth4 = NULL;
-// glb.lpGlobalPalette = NULL;
-
- // Init special support options
- glb.bMessageBoxWarnings = TRUE;
- glb.bDirectDrawPersistant = FALSE;
- glb.bPersistantBuffers = FALSE;
-
- // Do not assume single-precision-only FPU (for compatibility)
- glb.bFastFPU = FALSE;
-
- // Allow hot-key support
- glb.bHotKeySupport = TRUE;
-
- // Default to single-threaded support (for simplicity)
- glb.bMultiThreaded = FALSE;
-
- // Use application-specific customizations (for end-user convenience)
- glb.bAppCustomizations = TRUE;
-
-#ifdef _USE_GLD3_WGL
- // Registry/ini-file settings for GLDirect 3.x
- glb.dwAdapter = 0; // Primary DX8 adapter
- glb.dwTnL = 1; // MesaSW TnL
- glb.dwMultisample = 0; // Multisample Off
- glb.dwDriver = 2; // Direct3D HW
-
- // Signal a pixelformat list rebuild
- glb.bPixelformatsDirty = TRUE;
-#endif
-}
-
-// ***********************************************************************