diff options
Diffstat (limited to 'src/mesa/drivers/windows/gdi')
-rw-r--r-- | src/mesa/drivers/windows/gdi/wgl.c | 57 | ||||
-rw-r--r-- | src/mesa/drivers/windows/gdi/wmesa.c | 7 | ||||
-rw-r--r-- | src/mesa/drivers/windows/gdi/wmesadef.h | 4 |
3 files changed, 44 insertions, 24 deletions
diff --git a/src/mesa/drivers/windows/gdi/wgl.c b/src/mesa/drivers/windows/gdi/wgl.c index fb23d210db7..dad3dc11604 100644 --- a/src/mesa/drivers/windows/gdi/wgl.c +++ b/src/mesa/drivers/windows/gdi/wgl.c @@ -33,15 +33,30 @@ /* We're essentially building part of GDI here, so define this so that * we get the right export linkage. */ #ifdef __MINGW32__ -#include <GL/gl.h> + +#include <stdarg.h> +#include <windef.h> +#include <wincon.h> +#include <winbase.h> + +# if defined(BUILD_GL32) +# define WINGDIAPI __declspec(dllexport) +# else +# define __W32API_USE_DLLIMPORT__ +# endif + +#include <wingdi.h> +#include "GL/mesa_wgl.h" #include <stdlib.h> + #else + #define _GDI32_ -#endif #include <windows.h> -#include "glapi.h" +#endif +#include "glapi.h" #include "GL/wmesa.h" /* protos for wmesa* functions */ /* @@ -339,7 +354,7 @@ WINGDIAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc) } WINGDIAPI BOOL GLAPIENTRY wglSetPixelFormat(HDC hdc,int iPixelFormat, - const PIXELFORMATDESCRIPTOR *ppfd) + const PIXELFORMATDESCRIPTOR *ppfd) { (void) hdc; @@ -392,12 +407,12 @@ static BOOL wglUseFontBitmaps_FX(HDC fontDevice, DWORD firstChar, bitDevice = CreateCompatibleDC(fontDevice); - // Swap fore and back colors so the bitmap has the right polarity + /* Swap fore and back colors so the bitmap has the right polarity */ tempColor = GetBkColor(bitDevice); SetBkColor(bitDevice, GetTextColor(bitDevice)); SetTextColor(bitDevice, tempColor); - // Place chars based on base line + /* Place chars based on base line */ VERIFY(SetTextAlign(bitDevice, TA_BASELINE) != GDI_ERROR ? 1 : 0); for(i = 0; i < (int)numChars; i++) { @@ -410,36 +425,36 @@ static BOOL wglUseFontBitmaps_FX(HDC fontDevice, DWORD firstChar, curChar = (char)(i + firstChar); - // Find how high/wide this character is + /* Find how high/wide this character is */ VERIFY(GetTextExtentPoint32(bitDevice, &curChar, 1, &size)); - // Create the output bitmap + /* Create the output bitmap */ charWidth = size.cx; charHeight = size.cy; - // Round up to the next multiple of 32 bits + /* Round up to the next multiple of 32 bits */ bmapWidth = ((charWidth + 31) / 32) * 32; bmapHeight = charHeight; bitObject = CreateCompatibleBitmap(bitDevice, bmapWidth, bmapHeight); - //VERIFY(bitObject); + /* VERIFY(bitObject); */ - // Assign the output bitmap to the device + /* Assign the output bitmap to the device */ origBmap = SelectObject(bitDevice, bitObject); (void) VERIFY(origBmap); VERIFY( PatBlt( bitDevice, 0, 0, bmapWidth, bmapHeight,BLACKNESS ) ); - // Use our source font on the device + /* Use our source font on the device */ VERIFY(SelectObject(bitDevice, GetCurrentObject(fontDevice,OBJ_FONT))); - // Draw the character + /* Draw the character */ VERIFY(TextOut(bitDevice, 0, metric.tmAscent, &curChar, 1)); - // Unselect our bmap object + /* Unselect our bmap object */ VERIFY(SelectObject(bitDevice, origBmap)); - // Convert the display dependant representation to a 1 bit deep DIB + /* Convert the display dependant representation to a 1 bit deep DIB */ numBytes = (bmapWidth * bmapHeight) / 8; bmap = malloc(numBytes); dibInfo->bmiHeader.biWidth = bmapWidth; @@ -447,24 +462,24 @@ static BOOL wglUseFontBitmaps_FX(HDC fontDevice, DWORD firstChar, res = GetDIBits(bitDevice, bitObject, 0, bmapHeight, bmap, dibInfo, DIB_RGB_COLORS); - //VERIFY(res); + /* VERIFY(res); */ - // Create the GL object + /* Create the GL object */ glNewList(i + listBase, GL_COMPILE); glBitmap(bmapWidth, bmapHeight, 0.0, (GLfloat)metric.tmDescent, (GLfloat)charWidth, 0.0, bmap); glEndList(); - // CheckGL(); + /* CheckGL(); */ - // Destroy the bmap object + /* Destroy the bmap object */ DeleteObject(bitObject); - // Deallocate the bitmap data + /* Deallocate the bitmap data */ free(bmap); } - // Destroy the DC + /* Destroy the DC */ VERIFY(DeleteDC(bitDevice)); free(dibInfo); diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c index 2eec188912e..5b67439f0f2 100644 --- a/src/mesa/drivers/windows/gdi/wmesa.c +++ b/src/mesa/drivers/windows/gdi/wmesa.c @@ -6,6 +6,7 @@ #include "wmesadef.h" #include "colors.h" #include <GL/wmesa.h> +#include <winuser.h> #include "context.h" #include "extensions.h" #include "framebuffer.h" @@ -114,7 +115,7 @@ static void wmSetPixelFormat(WMesaFramebuffer pwfb, HDC hDC) { pwfb->cColorBits = GetDeviceCaps(hDC, BITSPIXEL); - // Only 16 and 32 bit targets are supported now + /* Only 16 and 32 bit targets are supported now */ assert(pwfb->cColorBits == 0 || pwfb->cColorBits == 16 || pwfb->cColorBits == 32); @@ -1171,7 +1172,7 @@ WMesaContext WMesaCreateContext(HDC hDC, /* I do not understand this contributed code */ /* Support memory and device contexts */ if(WindowFromDC(hDC) != NULL) { - c->hDC = GetDC(WindowFromDC(hDC)); // huh ???? + c->hDC = GetDC(WindowFromDC(hDC)); /* huh ???? */ } else { c->hDC = hDC; @@ -1404,6 +1405,7 @@ void WMesaSwapBuffers( HDC hdc ) * table entries. Hopefully, I'll find a better solution. The * dispatch table generation scripts ought to be making these dummy * stubs as well. */ +#if !defined(__MINGW32__) || !defined(GL_NO_STDCALL) void gl_dispatch_stub_543(void){} void gl_dispatch_stub_544(void){} void gl_dispatch_stub_545(void){} @@ -1471,3 +1473,4 @@ void gl_dispatch_stub_769(void){} void gl_dispatch_stub_770(void){} void gl_dispatch_stub_771(void){} +#endif diff --git a/src/mesa/drivers/windows/gdi/wmesadef.h b/src/mesa/drivers/windows/gdi/wmesadef.h index 97b063a8bab..83a42e60824 100644 --- a/src/mesa/drivers/windows/gdi/wmesadef.h +++ b/src/mesa/drivers/windows/gdi/wmesadef.h @@ -1,6 +1,8 @@ #ifndef WMESADEF_H #define WMESADEF_H - +#ifdef __MINGW32__ +#include <windows.h> +#endif #include "context.h" |