diff options
Diffstat (limited to 'src/mesa/drivers/windows/gdi/wmesa.c')
-rw-r--r-- | src/mesa/drivers/windows/gdi/wmesa.c | 31 |
1 files changed, 9 insertions, 22 deletions
diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c index 2fdcb387be7..22b0c46b4f7 100644 --- a/src/mesa/drivers/windows/gdi/wmesa.c +++ b/src/mesa/drivers/windows/gdi/wmesa.c @@ -248,16 +248,6 @@ static void wmesa_flush(GLcontext *ctx) */ /* - * Set the color index used to clear the color buffer. - */ -static void clear_index(GLcontext *ctx, GLuint index) -{ - WMesaContext pwc = wmesa_context(ctx); - /* Note that indexed mode is not supported yet */ - pwc->clearColorRef = RGB(0,0,0); -} - -/* * Set the color used to clear the color buffer. */ static void clear_color(GLcontext *ctx, const GLfloat color[4]) @@ -482,7 +472,7 @@ static void write_rgba_span_front(const GLcontext *ctx, }; } BGRA; BGRA *bgra, c; - int i; + GLuint i; if (n < 16) { // the value 16 is just guessed y=FLIP(y); @@ -827,9 +817,9 @@ static void read_rgba_span_32(const GLcontext *ctx, lpdw = ((LPDWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x; for (i=0; i<n; i++) { pixel = lpdw[i]; - rgba[i][RCOMP] = (pixel & 0x00ff0000) >> 16; - rgba[i][GCOMP] = (pixel & 0x0000ff00) >> 8; - rgba[i][BCOMP] = (pixel & 0x000000ff); + rgba[i][RCOMP] = (GLubyte)((pixel & 0x00ff0000) >> 16); + rgba[i][GCOMP] = (GLubyte)((pixel & 0x0000ff00) >> 8); + rgba[i][BCOMP] = (GLubyte)(pixel & 0x000000ff); rgba[i][ACOMP] = 255; } } @@ -851,9 +841,9 @@ static void read_rgba_pixels_32(const GLcontext *ctx, GLint y2 = FLIP(y[i]); lpdw = ((LPDWORD)(pwfb->pbPixels + pwfb->ScanWidth * y2)) + x[i]; pixel = *lpdw; - rgba[i][RCOMP] = (pixel & 0x00ff0000) >> 16; - rgba[i][GCOMP] = (pixel & 0x0000ff00) >> 8; - rgba[i][BCOMP] = (pixel & 0x000000ff); + rgba[i][RCOMP] = (GLubyte)((pixel & 0x00ff0000) >> 16); + rgba[i][GCOMP] = (GLubyte)((pixel & 0x0000ff00) >> 8); + rgba[i][BCOMP] = (GLubyte)(pixel & 0x000000ff); rgba[i][ACOMP] = 255; } } @@ -1271,7 +1261,7 @@ wmesa_renderbuffer_storage(GLcontext *ctx, * on if we're drawing to the front or back color buffer. */ void wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat, - BYTE cColorBits, int double_buffer) + int cColorBits, int double_buffer) { if (double_buffer) { /* back buffer */ @@ -1461,12 +1451,10 @@ WMesaContext WMesaCreateContext(HDC hDC, break; } /* Create visual based on flags */ - visual = _mesa_create_visual(rgb_flag, - db_flag, /* db_flag */ + visual = _mesa_create_visual(db_flag, /* db_flag */ GL_FALSE, /* stereo */ red_bits, green_bits, blue_bits, /* color RGB */ alpha_flag ? alpha_bits : 0, /* color A */ - 0, /* index bits */ DEFAULT_SOFTWARE_DEPTH_BITS, /* depth_bits */ 8, /* stencil_bits */ 16,16,16, /* accum RGB */ @@ -1485,7 +1473,6 @@ WMesaContext WMesaCreateContext(HDC hDC, functions.GetBufferSize = wmesa_get_buffer_size; functions.Flush = wmesa_flush; functions.Clear = clear; - functions.ClearIndex = clear_index; functions.ClearColor = clear_color; functions.ResizeBuffers = wmesa_resize_buffers; functions.Viewport = wmesa_viewport; |