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-rw-r--r--src/mesa/drivers/svga/svgamesa.c73
1 files changed, 37 insertions, 36 deletions
diff --git a/src/mesa/drivers/svga/svgamesa.c b/src/mesa/drivers/svga/svgamesa.c
index 4ce7343c523..a808241998e 100644
--- a/src/mesa/drivers/svga/svgamesa.c
+++ b/src/mesa/drivers/svga/svgamesa.c
@@ -1,4 +1,4 @@
-/* $Id: svgamesa.c,v 1.14 2001/03/03 20:33:29 brianp Exp $ */
+/* $Id: svgamesa.c,v 1.15 2001/03/19 02:25:36 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -277,6 +277,8 @@ static void set_read_buffer( GLcontext *ctx, GLframebuffer *colorBuffer,
static void svgamesa_update_state( GLcontext *ctx, GLuint new_state )
{
+ struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference( ctx );
+
/* Initialize all the pointers in the DD struct. Do this whenever */
/* a new context is made current or we change buffers via set_buffer! */
@@ -284,7 +286,6 @@ static void svgamesa_update_state( GLcontext *ctx, GLuint new_state )
ctx->Driver.GetBufferSize = get_buffer_size;
ctx->Driver.SetDrawBuffer = set_draw_buffer;
- ctx->Driver.SetReadBuffer = set_read_buffer;
/* Software rasterizer pixel paths:
*/
@@ -294,21 +295,21 @@ static void svgamesa_update_state( GLcontext *ctx, GLuint new_state )
ctx->Driver.DrawPixels = _swrast_DrawPixels;
ctx->Driver.ReadPixels = _swrast_ReadPixels;
- ctx->Driver.PointsFunc = NULL;
- ctx->Driver.LineFunc = NULL;
- ctx->Driver.TriangleFunc = NULL;
+ /* Fill in the swrast driver interface:
+ */
+ swdd->SetReadBuffer = set_read_buffer;
switch (SVGABuffer.Depth) {
case 8: ctx->Driver.ClearIndex = __clear_index8;
ctx->Driver.Clear = __clear8;
- ctx->Driver.ReadCI32Span = __read_ci32_span8;
- ctx->Driver.ReadCI32Pixels = __read_ci32_pixels8;
- ctx->Driver.WriteCI8Span = __write_ci8_span8;
- ctx->Driver.WriteCI32Span = __write_ci32_span8;
- ctx->Driver.WriteCI32Pixels = __write_ci32_pixels8;
- ctx->Driver.WriteMonoCISpan = __write_mono_ci_span8;
- ctx->Driver.WriteMonoCIPixels = __write_mono_ci_pixels8;
+ swdd->ReadCI32Span = __read_ci32_span8;
+ swdd->ReadCI32Pixels = __read_ci32_pixels8;
+ swdd->WriteCI8Span = __write_ci8_span8;
+ swdd->WriteCI32Span = __write_ci32_span8;
+ swdd->WriteCI32Pixels = __write_ci32_pixels8;
+ swdd->WriteMonoCISpan = __write_mono_ci_span8;
+ swdd->WriteMonoCIPixels = __write_mono_ci_pixels8;
#ifdef SVGA_DEBUG
SVGAlog("SVGAUpdateState: 8 bit mode.");
#endif
@@ -317,12 +318,12 @@ static void svgamesa_update_state( GLcontext *ctx, GLuint new_state )
case 15: ctx->Driver.ClearColor = __clear_color15;
ctx->Driver.Clear = __clear15;
- ctx->Driver.ReadRGBASpan = __read_rgba_span15;
- ctx->Driver.ReadRGBAPixels = __read_rgba_pixels15;
- ctx->Driver.WriteRGBASpan = __write_rgba_span15;
- ctx->Driver.WriteRGBAPixels = __write_rgba_pixels15;
- ctx->Driver.WriteMonoRGBASpan = __write_mono_rgba_span15;
- ctx->Driver.WriteMonoRGBAPixels = __write_mono_rgba_pixels15;
+ swdd->ReadRGBASpan = __read_rgba_span15;
+ swdd->ReadRGBAPixels = __read_rgba_pixels15;
+ swdd->WriteRGBASpan = __write_rgba_span15;
+ swdd->WriteRGBAPixels = __write_rgba_pixels15;
+ swdd->WriteMonoRGBASpan = __write_mono_rgba_span15;
+ swdd->WriteMonoRGBAPixels = __write_mono_rgba_pixels15;
#ifdef SVGA_DEBUG
SVGAlog("SVGAUpdateState: 15 bit mode.");
#endif
@@ -330,12 +331,12 @@ static void svgamesa_update_state( GLcontext *ctx, GLuint new_state )
case 16: ctx->Driver.ClearColor = __clear_color16;
ctx->Driver.Clear = __clear16;
- ctx->Driver.ReadRGBASpan = __read_rgba_span16;
- ctx->Driver.ReadRGBAPixels = __read_rgba_pixels16;
- ctx->Driver.WriteRGBASpan = __write_rgba_span16;
- ctx->Driver.WriteRGBAPixels = __write_rgba_pixels16;
- ctx->Driver.WriteMonoRGBASpan = __write_mono_rgba_span16;
- ctx->Driver.WriteMonoRGBAPixels = __write_mono_rgba_pixels16;
+ swdd->ReadRGBASpan = __read_rgba_span16;
+ swdd->ReadRGBAPixels = __read_rgba_pixels16;
+ swdd->WriteRGBASpan = __write_rgba_span16;
+ swdd->WriteRGBAPixels = __write_rgba_pixels16;
+ swdd->WriteMonoRGBASpan = __write_mono_rgba_span16;
+ swdd->WriteMonoRGBAPixels = __write_mono_rgba_pixels16;
break;
#ifdef SVGA_DEBUG
SVGAlog("SVGAUpdateState: 16 bit mode.");
@@ -343,12 +344,12 @@ static void svgamesa_update_state( GLcontext *ctx, GLuint new_state )
case 24: ctx->Driver.ClearColor = __clear_color24;
ctx->Driver.Clear = __clear24;
- ctx->Driver.ReadRGBASpan = __read_rgba_span24;
- ctx->Driver.ReadRGBAPixels = __read_rgba_pixels24;
- ctx->Driver.WriteRGBASpan = __write_rgba_span24;
- ctx->Driver.WriteRGBAPixels = __write_rgba_pixels24;
- ctx->Driver.WriteMonoRGBASpan = __write_mono_rgba_span24;
- ctx->Driver.WriteMonoRGBAPixels = __write_mono_rgba_pixels24;
+ swdd->ReadRGBASpan = __read_rgba_span24;
+ swdd->ReadRGBAPixels = __read_rgba_pixels24;
+ swdd->WriteRGBASpan = __write_rgba_span24;
+ swdd->WriteRGBAPixels = __write_rgba_pixels24;
+ swdd->WriteMonoRGBASpan = __write_mono_rgba_span24;
+ swdd->WriteMonoRGBAPixels = __write_mono_rgba_pixels24;
break;
#ifdef SVGA_DEBUG
SVGAlog("SVGAUpdateState: 32 bit mode.");
@@ -356,12 +357,12 @@ static void svgamesa_update_state( GLcontext *ctx, GLuint new_state )
case 32: ctx->Driver.ClearColor = __clear_color32;
ctx->Driver.Clear = __clear32;
- ctx->Driver.ReadRGBASpan = __read_rgba_span32;
- ctx->Driver.ReadRGBAPixels = __read_rgba_pixels32;
- ctx->Driver.WriteRGBASpan = __write_rgba_span32;
- ctx->Driver.WriteRGBAPixels = __write_rgba_pixels32;
- ctx->Driver.WriteMonoRGBASpan = __write_mono_rgba_span32;
- ctx->Driver.WriteMonoRGBAPixels = __write_mono_rgba_pixels32;
+ swdd->ReadRGBASpan = __read_rgba_span32;
+ swdd->ReadRGBAPixels = __read_rgba_pixels32;
+ swdd->WriteRGBASpan = __write_rgba_span32;
+ swdd->WriteRGBAPixels = __write_rgba_pixels32;
+ swdd->WriteMonoRGBASpan = __write_mono_rgba_span32;
+ swdd->WriteMonoRGBAPixels = __write_mono_rgba_pixels32;
}
}