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-rw-r--r--src/mesa/drivers/svga/svgamesa.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/drivers/svga/svgamesa.c b/src/mesa/drivers/svga/svgamesa.c
index 2c6895abece..51c6bdc2d9f 100644
--- a/src/mesa/drivers/svga/svgamesa.c
+++ b/src/mesa/drivers/svga/svgamesa.c
@@ -1,4 +1,4 @@
-/* $Id: svgamesa.c,v 1.11 2000/12/26 05:09:30 keithw Exp $ */
+/* $Id: svgamesa.c,v 1.12 2001/01/23 23:39:36 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -422,10 +422,10 @@ SVGAMesaContext SVGAMesaCreateContext( GLboolean doubleBuffer )
_mesa_enable_sw_extensions(ctx->gl_ctx);
ctx->gl_buffer = _mesa_create_framebuffer( ctx->gl_vis,
- ctx->gl_vis->DepthBits > 0,
- ctx->gl_vis->StencilBits > 0,
- ctx->gl_vis->AccumRedBits > 0,
- ctx->gl_vis->AlphaBits > 0 );
+ ctx->gl_vis->depthBits > 0,
+ ctx->gl_vis->stencilBits > 0,
+ ctx->gl_vis->accumRedBits > 0,
+ ctx->gl_vis->alphaBits > 0 );
ctx->width = ctx->height = 0; /* temporary until first "make-current" */
#endif
@@ -491,7 +491,7 @@ void SVGAMesaSwapBuffers( void )
#ifndef DEV
_mesa_swapbuffers( SVGAMesa->gl_ctx );
- if (SVGAMesa->gl_vis->DBflag)
+ if (SVGAMesa->gl_vis->doubleBufferMode)
#endif /* DEV */
{
#ifdef SVGA_DEBUG