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Diffstat (limited to 'src/mesa/drivers/svga/svgamesa32.c')
-rw-r--r--src/mesa/drivers/svga/svgamesa32.c14
1 files changed, 13 insertions, 1 deletions
diff --git a/src/mesa/drivers/svga/svgamesa32.c b/src/mesa/drivers/svga/svgamesa32.c
index 204d582cf3d..a67188f65c6 100644
--- a/src/mesa/drivers/svga/svgamesa32.c
+++ b/src/mesa/drivers/svga/svgamesa32.c
@@ -1,4 +1,4 @@
-/* $Id: svgamesa32.c,v 1.2 2000/01/22 20:08:36 brianp Exp $ */
+/* $Id: svgamesa32.c,v 1.3 2000/01/23 17:49:54 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -27,11 +27,13 @@
* Additional authors: Slawomir Szczyrba <[email protected]> (Mesa 3.2)
*/
+#ifdef SVGA
#include "svgapix.h"
GLint * intBuffer;
+#if 0
inline int RGB2BGR32(int c)
{
asm("rorw $8, %0\n"
@@ -41,6 +43,13 @@ inline int RGB2BGR32(int c)
: "=q"(c):"0"(c));
return c;
}
+#else
+int RGB2BGR32(int c)
+{
+ /* XXX this isn't right */
+ return c;
+}
+#endif
int __svga_drawpixel32(int x, int y, unsigned long c)
{
@@ -174,3 +183,6 @@ void __read_rgba_pixels32( const GLcontext *ctx,
*((GLint*)rgba[i]) = RGB2BGR32(__svga_getpixel32( x[i], y[i] ));
}
}
+
+#endif
+