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-rw-r--r--src/mesa/drivers/glide/fxapi.c783
-rw-r--r--src/mesa/drivers/glide/fxdd.c686
-rw-r--r--src/mesa/drivers/glide/fxddspan.c107
-rw-r--r--src/mesa/drivers/glide/fxddtex.c525
-rw-r--r--src/mesa/drivers/glide/fxdrv.h84
-rw-r--r--src/mesa/drivers/glide/fxg.c2135
-rw-r--r--src/mesa/drivers/glide/fxg.h352
-rw-r--r--src/mesa/drivers/glide/fxglidew.c99
-rw-r--r--src/mesa/drivers/glide/fxglidew.h197
-rw-r--r--src/mesa/drivers/glide/fxopengl.def869
-rw-r--r--src/mesa/drivers/glide/fxsetup.c443
-rw-r--r--src/mesa/drivers/glide/fxtexman.c125
-rw-r--r--src/mesa/drivers/glide/fxtris.c534
-rw-r--r--src/mesa/drivers/glide/fxvb.c38
-rw-r--r--src/mesa/drivers/glide/fxvbtmp.h34
-rw-r--r--src/mesa/drivers/glide/fxwgl.c473
16 files changed, 5475 insertions, 2009 deletions
diff --git a/src/mesa/drivers/glide/fxapi.c b/src/mesa/drivers/glide/fxapi.c
index 451c3a8ce2a..89b4a38a620 100644
--- a/src/mesa/drivers/glide/fxapi.c
+++ b/src/mesa/drivers/glide/fxapi.c
@@ -1,4 +1,4 @@
-/* $Id: fxapi.c,v 1.37 2003/08/19 15:52:53 brianp Exp $ */
+/* $Id: fxapi.c,v 1.38 2003/10/02 17:36:44 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -44,6 +44,22 @@
#if defined(FX)
#include "fxdrv.h"
+#ifndef TDFX_DEBUG
+int TDFX_DEBUG = (0
+/* | VERBOSE_VARRAY */
+/* | VERBOSE_TEXTURE */
+/* | VERBOSE_IMMEDIATE */
+/* | VERBOSE_PIPELINE */
+/* | VERBOSE_DRIVER */
+/* | VERBOSE_STATE */
+/* | VERBOSE_API */
+/* | VERBOSE_DISPLAY_LIST */
+/* | VERBOSE_LIGHTING */
+/* | VERBOSE_PRIMS */
+/* | VERBOSE_VERTS */
+ );
+#endif
+
static fxMesaContext fxMesaCurrentCtx = NULL;
/*
@@ -54,8 +70,8 @@ static int glbGlideInitialized = 0;
static int glb3DfxPresent = 0;
static int glbTotNumCtx = 0;
-GrHwConfiguration glbHWConfig;
-int glbCurrentBoard = 0;
+static GrHwConfiguration glbHWConfig;
+static int glbCurrentBoard = 0;
#if defined(__WIN32__)
@@ -78,7 +94,7 @@ cleangraphics(void)
static void
cleangraphics_handler(int s)
{
- fprintf(stderr, "fxmesa: Received a not handled signal %d\n", s);
+ fprintf(stderr, "fxmesa: ERROR: received a not handled signal %d\n", s);
cleangraphics();
/* abort(); */
@@ -91,8 +107,7 @@ cleangraphics_handler(int s)
* Select the Voodoo board to use when creating
* a new context.
*/
-GLboolean GLAPIENTRY
-fxMesaSelectCurrentBoard(int n)
+GLboolean GLAPIENTRY fxMesaSelectCurrentBoard (int n)
{
fxQueryHardware();
@@ -142,13 +157,14 @@ gl3DfxSetPaletteEXT(GLuint * pal)
{
fxMesaContext fxMesa = fxMesaCurrentCtx;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
int i;
- fprintf(stderr, "fxmesa: gl3DfxSetPaletteEXT()\n");
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
- for (i = 0; i < 256; i++)
- fprintf(stderr, "%x\n", pal[i]);
+ for (i = 0; i < 256; i++) {
+ fprintf(stderr, "\t%x\n", pal[i]);
+ }
}
if (fxMesa) {
@@ -159,53 +175,34 @@ gl3DfxSetPaletteEXT(GLuint * pal)
}
-static GrScreenResolution_t
-fxBestResolution(int width, int height, int aux)
+static GrScreenResolution_t fxBestResolution (int width, int height)
{
- static int resolutions[][5] = {
- {320, 200, GR_RESOLUTION_320x200, 2, 2},
- {320, 240, GR_RESOLUTION_320x240, 2, 2},
- {512, 384, GR_RESOLUTION_512x384, 2, 2},
- {640, 400, GR_RESOLUTION_640x400, 2, 2},
- {640, 480, GR_RESOLUTION_640x480, 2, 2},
- {800, 600, GR_RESOLUTION_800x600, 4, 2},
- {960, 720, GR_RESOLUTION_960x720, 6, 4}
-#ifdef GR_RESOLUTION_1024x768
- , {1024, 768, GR_RESOLUTION_1024x768, 8, 4}
-#endif
-#ifdef GR_RESOLUTION_1280x1024
- , {1280, 1024, GR_RESOLUTION_1280x1024, 8, 8}
-#endif
-#ifdef GR_RESOLUTION_1600x1200
- , {1600, 1200, GR_RESOLUTION_1600x1200, 16, 8}
-#endif
- };
- int NUM_RESOLUTIONS = sizeof(resolutions) / (sizeof(int) * 5);
- int i, fbmem;
- GrScreenResolution_t lastvalidres = resolutions[4][2];
-
- fxQueryHardware();
-
- fbmem = glbHWConfig.SSTs[glbCurrentBoard].VoodooConfig.fbRam
- * glbHWConfig.SSTs[glbCurrentBoard].VoodooConfig.numChips;
-
- /* A work around for BZFlag */
-
- if ((width == 1) && (height == 1)) {
- width = 640;
- height = 480;
- }
-
- for (i = 0; i < NUM_RESOLUTIONS; i++) {
- if (resolutions[i][4 - aux] <= fbmem) {
- if ((width <= resolutions[i][0]) && (height <= resolutions[i][1])) {
- return resolutions[i][2];
- }
- lastvalidres = resolutions[i][2];
- }
- }
+ static int resolutions[][5] = {
+ { 320, 200, GR_RESOLUTION_320x200 },
+ { 320, 240, GR_RESOLUTION_320x240 },
+ { 512, 384, GR_RESOLUTION_512x384 },
+ { 640, 400, GR_RESOLUTION_640x400 },
+ { 640, 480, GR_RESOLUTION_640x480 },
+ { 800, 600, GR_RESOLUTION_800x600 },
+ {1024, 768, GR_RESOLUTION_1024x768 },
+ {1280, 1024, GR_RESOLUTION_1280x1024},
+ {1600, 1200, GR_RESOLUTION_1600x1200},
+ };
+
+ int i, NUM_RESOLUTIONS = sizeof(resolutions) / sizeof(resolutions[0]);
+ int lastvalidres = 4; /* set default to GR_RESOLUTION_640x480 */
+ int min = 2048 * 2048; /* max is GR_RESOLUTION_2048x2048 */
+
+ for (i = 0; i < NUM_RESOLUTIONS; i++) {
+ if ((width <= resolutions[i][0]) && (height <= resolutions[i][1])) {
+ if (min > (resolutions[i][0] * resolutions[i][1])) {
+ min = resolutions[i][0] * resolutions[i][1];
+ lastvalidres = i;
+ }
+ }
+ }
- return lastvalidres;
+ return resolutions[lastvalidres][2];
}
@@ -213,63 +210,16 @@ fxMesaContext GLAPIENTRY
fxMesaCreateBestContext(GLuint win, GLint width, GLint height,
const GLint attribList[])
{
- GrScreenRefresh_t refresh;
- int i;
- int res, aux;
- refresh = GR_REFRESH_75Hz;
-
- if (getenv("SST_SCREENREFRESH")) {
- if (!strcmp(getenv("SST_SCREENREFRESH"), "60"))
- refresh = GR_REFRESH_60Hz;
- if (!strcmp(getenv("SST_SCREENREFRESH"), "70"))
- refresh = GR_REFRESH_70Hz;
- if (!strcmp(getenv("SST_SCREENREFRESH"), "72"))
- refresh = GR_REFRESH_72Hz;
- if (!strcmp(getenv("SST_SCREENREFRESH"), "75"))
- refresh = GR_REFRESH_75Hz;
- if (!strcmp(getenv("SST_SCREENREFRESH"), "80"))
- refresh = GR_REFRESH_80Hz;
- if (!strcmp(getenv("SST_SCREENREFRESH"), "85"))
- refresh = GR_REFRESH_85Hz;
- if (!strcmp(getenv("SST_SCREENREFRESH"), "90"))
- refresh = GR_REFRESH_90Hz;
- if (!strcmp(getenv("SST_SCREENREFRESH"), "100"))
- refresh = GR_REFRESH_100Hz;
- if (!strcmp(getenv("SST_SCREENREFRESH"), "120"))
- refresh = GR_REFRESH_120Hz;
- }
-
- aux = 0;
- for (i = 0; attribList[i] != FXMESA_NONE; i++)
- if ((attribList[i] == FXMESA_ALPHA_SIZE) ||
- (attribList[i] == FXMESA_DEPTH_SIZE)) {
- if (attribList[++i] > 0) {
- aux = 1;
- break;
- }
- }
+ int res = fxBestResolution(width, height);
- res = fxBestResolution(width, height, aux);
+ if (res == -1) {
+ return NULL;
+ }
- return fxMesaCreateContext(win, res, refresh, attribList);
+ return fxMesaCreateContext(win, res, GR_REFRESH_60Hz/*ZZZ: GR_REFRESH_75Hz*/, attribList);
}
-#if 0
-void
-fxsignals()
-{
- signal(SIGINT, SIG_IGN);
- signal(SIGHUP, SIG_IGN);
- signal(SIGPIPE, SIG_IGN);
- signal(SIGFPE, SIG_IGN);
- signal(SIGBUS, SIG_IGN);
- signal(SIGILL, SIG_IGN);
- signal(SIGSEGV, SIG_IGN);
- signal(SIGTERM, SIG_IGN);
-}
-#endif
-
/*
* Create a new FX/Mesa context and return a handle to it.
*/
@@ -278,149 +228,269 @@ fxMesaCreateContext(GLuint win,
GrScreenResolution_t res,
GrScreenRefresh_t ref, const GLint attribList[])
{
- fxMesaContext fxMesa = NULL;
- int i, type;
- int aux;
- GLboolean doubleBuffer = GL_FALSE;
- GLboolean alphaBuffer = GL_FALSE;
- GLboolean verbose = GL_FALSE;
- GLint depthSize = 0;
- GLint stencilSize = 0;
- GLint accumSize = 0;
- GLcontext *shareCtx = NULL;
- GLcontext *ctx = 0;
- /*FX_GrContext_t glideContext = 0; */
- char *errorstr;
- GLboolean useBGR;
- GLuint pixFmt, colDepth = 16;
- GLint redBits, greenBits, blueBits, alphaBits;
-
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxMesaCreateContext() Start\n");
- }
+ fxMesaContext fxMesa = NULL;
+ GLcontext *ctx = NULL, *shareCtx = NULL;
+
+ int i;
+ const char *str;
+ int numChips, sliaa, fsaa;
+ struct SstCard_St *voodoo;
+ struct tdfx_glide *Glide;
+
+ GLboolean aux;
+ GLboolean doubleBuffer;
+ GLuint colDepth;
+ GLuint depthSize, alphaSize, stencilSize, accumSize;
+ GLuint redBits, greenBits, blueBits, alphaBits;
+ GrPixelFormat_t pixFmt;
+
+ GLboolean useBGR;
+ GLboolean verbose = GL_FALSE;
+
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
+ }
- if (getenv("MESA_FX_INFO"))
- verbose = GL_TRUE;
-
- aux = 0;
- i = 0;
- while (attribList[i] != FXMESA_NONE) {
- switch (attribList[i]) {
- case FXMESA_COLORDEPTH:
- colDepth = attribList[++i];
- break;
- case FXMESA_DOUBLEBUFFER:
- doubleBuffer = GL_TRUE;
- break;
- case FXMESA_ALPHA_SIZE:
- i++;
- alphaBuffer = attribList[i] > 0;
- if (alphaBuffer) {
- aux = 1;
- }
- break;
- case FXMESA_DEPTH_SIZE:
- i++;
- depthSize = attribList[i];
- if (depthSize) {
- aux = 1;
- }
- break;
- case FXMESA_STENCIL_SIZE:
- i++;
- stencilSize = attribList[i];
- break;
- case FXMESA_ACCUM_SIZE:
- i++;
- accumSize = attribList[i];
- break;
- /* XXX ugly hack here for sharing display lists */
-#define FXMESA_SHARE_CONTEXT 990099 /* keep in sync with xmesa1.c! */
- case FXMESA_SHARE_CONTEXT:
- i++;
- {
- const void *vPtr = &attribList[i];
- GLcontext **ctx = (GLcontext **) vPtr;
- shareCtx = *ctx;
- }
- break;
- default:
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: bad FXMESA_* switch\n");
- }
- return NULL;
- }
- i++;
- }
+ if (getenv("MESA_FX_INFO")) {
+ verbose = GL_TRUE;
+ }
- if (depthSize) {
- depthSize = (colDepth == 32) ? 24 : 16;
- }
+ /* Okay, first process the user flags */
+ aux = GL_FALSE;
+ doubleBuffer = GL_FALSE;
+ colDepth = 16;
+ depthSize = alphaSize = stencilSize = accumSize = 0;
+
+ i = 0;
+ while (attribList[i] != FXMESA_NONE) {
+ switch (attribList[i]) {
+ case FXMESA_COLORDEPTH:
+ colDepth = attribList[++i];
+ break;
+ case FXMESA_DOUBLEBUFFER:
+ doubleBuffer = GL_TRUE;
+ break;
+ case FXMESA_ALPHA_SIZE:
+ if ((alphaSize = attribList[++i])) {
+ aux = GL_TRUE;
+ }
+ break;
+ case FXMESA_DEPTH_SIZE:
+ if ((depthSize = attribList[++i])) {
+ aux = GL_TRUE;
+ }
+ break;
+ case FXMESA_STENCIL_SIZE:
+ stencilSize = attribList[++i];
+ break;
+ case FXMESA_ACCUM_SIZE:
+ accumSize = attribList[++i];
+ break;
+ /* XXX ugly hack here for sharing display lists */
+ case FXMESA_SHARE_CONTEXT:
+ {
+ const void *vPtr = &attribList[++i];
+ GLcontext **ctx = (GLcontext **)vPtr;
+ shareCtx = *ctx;
+ }
+ break;
+ default:
+ fprintf(stderr, "%s: ERROR: wrong parameter (%d) passed\n", __FUNCTION__, attribList[i]);
+ return NULL;
+ }
+ i++;
+ }
- /* A workaround for Linux GLQuake */
- if (depthSize && alphaBuffer)
- alphaBuffer = 0;
+ if (!fxQueryHardware()) {
+ fprintf(stderr, "%s: ERROR: no Voodoo hardware!\n", __FUNCTION__);
+ return NULL;
+ }
- if ((type = fxQueryHardware()) < 0) {
- fprintf(stderr, "fxmesa: ERROR no Voodoo hardware!\n");
- return NULL;
- }
+ grSstSelect(glbCurrentBoard);
+ /*grEnable(GR_OPENGL_MODE_EXT);*/ /* ZZZ: trick to make GL happy.
+ Glide3 will unmap memory for card when grSstWinClose is called.
+ This also forces the SLI band height to be 32 (above 1024x768) or 16
+ and disables the splash screen due to y-origin swapping.
+ Note: We only want the former. */
+ voodoo = &glbHWConfig.SSTs[glbCurrentBoard];
+ numChips = voodoo->numChips;
+
+ fxMesa = (fxMesaContext)CALLOC_STRUCT(tfxMesaContext);
+ if (!fxMesa) {
+ str = "private context";
+ goto errorhandler;
+ }
- grSstSelect(glbCurrentBoard);
+ fxMesa->type = voodoo->type;
+ fxMesa->HavePixExt = voodoo->HavePixExt;
+ fxMesa->HaveTexFmt = voodoo->HaveTexFmt;
+ fxMesa->HaveCmbExt = voodoo->HaveCmbExt;
+ fxMesa->HaveMirExt = voodoo->HaveMirExt;
+ fxMesa->HaveTexus2 = voodoo->HaveTexus2;
+ fxMesa->Glide = glbHWConfig.Glide;
+ Glide = &fxMesa->Glide;
+ sprintf(fxMesa->rendererString, "Mesa %s v0.51 %s %dMB FB, %dMB TM, %d TMU, %s",
+ grGetString(GR_RENDERER),
+ grGetString(GR_HARDWARE),
+ voodoo->fbRam,
+ (voodoo->tmuConfig[GR_TMU0].tmuRam + ((voodoo->nTexelfx > 1) ? voodoo->tmuConfig[GR_TMU1].tmuRam : 0)),
+ voodoo->nTexelfx,
+ (numChips > 1) ? "SLI" : "NOSLI");
+
+ switch (fxMesa->colDepth = colDepth) {
+ case 15:
+ redBits = 5;
+ greenBits = 5;
+ blueBits = 5;
+ alphaBits = 1;
+ pixFmt = GR_PIXFMT_ARGB_1555;
+ break;
+ case 16:
+ redBits = 5;
+ greenBits = 6;
+ blueBits = 5;
+ alphaBits = depthSize ? 0 : 8;
+ pixFmt = GR_PIXFMT_RGB_565;
+ break;
+ case 32:
+ redBits = 8;
+ greenBits = 8;
+ blueBits = 8;
+ alphaBits = 8;
+ pixFmt = GR_PIXFMT_ARGB_8888;
+ break;
+ default:
+ str = "pixelFormat";
+ goto errorhandler;
+ }
- fxMesa = (fxMesaContext) calloc(1, sizeof(struct tfxMesaContext));
- if (!fxMesa) {
- errorstr = "malloc";
- goto errorhandler;
- }
+ /* Tips:
+ * 1. we don't bother setting/checking AUX for stencil, because we'll decide
+ * later whether we have HW stencil, based on depth buffer (thus AUX is
+ * properly set)
+ * 2. when both DEPTH and ALPHA are enabled, depth should win. However, it is
+ * not clear whether 15bpp and 32bpp require AUX alpha buffer. Furthermore,
+ * alpha buffering is required only if destination alpha is used in alpha
+ * blending; alpha blending modes that do not use destination alpha can be
+ * used w/o alpha buffer.
+ * 3. `alphaBits' is what we can provide
+ * `alphaSize' is what app requests
+ * if we cannot provide enough bits for alpha buffer, we should fallback to
+ * SW alpha. However, setting `alphaBits' to `alphaSize' might confuse some
+ * of the span functions...
+ */
+
+ fxMesa->haveHwAlpha = GL_FALSE;
+ if (alphaSize && (alphaSize <= alphaBits)) {
+ alphaSize = alphaBits;
+ fxMesa->haveHwAlpha = GL_TRUE;
+ }
- fxMesa->haveTwoTMUs = (glbHWConfig.SSTs[glbCurrentBoard].VoodooConfig.nTexelfx > 1);
- fxMesa->haveDoubleBuffer = doubleBuffer;
- fxMesa->haveAlphaBuffer = alphaBuffer;
- fxMesa->haveGlobalPaletteTexture = GL_FALSE;
- fxMesa->haveZBuffer = depthSize ? 1 : 0;
- fxMesa->verbose = verbose;
- fxMesa->board = glbCurrentBoard;
- fxMesa->maxTextureSize = glbHWConfig.SSTs[glbCurrentBoard].VoodooConfig.maxTextureSize; /* [koolsmoky] */
-
-
- switch (fxMesa->colDepth = colDepth) {
- case 15:
- redBits = 5;
- greenBits = 5;
- blueBits = 5;
- alphaBits = 1;
- pixFmt = GR_PIXFMT_ARGB_1555;
- break;
- case 16:
- redBits = 5;
- greenBits = 6;
- blueBits = 5;
- alphaBits = 0;
- pixFmt = GR_PIXFMT_RGB_565;
- break;
- case 32:
- redBits = 8;
- greenBits = 8;
- blueBits = 8;
- alphaBits = 8;
- pixFmt = GR_PIXFMT_ARGB_8888;
- break;
- default:
- errorstr = "pixelFormat";
- goto errorhandler;
- }
+ fxMesa->haveHwStencil = (fxMesa->HavePixExt && stencilSize && depthSize == 24);
+ fxMesa->haveZBuffer = depthSize > 0;
+ fxMesa->haveDoubleBuffer = doubleBuffer;
+ fxMesa->haveGlobalPaletteTexture = GL_FALSE;
+ fxMesa->verbose = verbose;
+ fxMesa->board = glbCurrentBoard;
- fxMesa->glideContext = FX_grSstWinOpen(&glbHWConfig.SSTs[glbCurrentBoard],
- (FxU32)win, res, ref,
- GR_COLORFORMAT_ABGR,
- pixFmt,
- GR_ORIGIN_LOWER_LEFT, 2, aux);
- if (!fxMesa->glideContext) {
- errorstr = "grSstWinOpen";
- goto errorhandler;
- }
+ fxMesa->haveTwoTMUs = (voodoo->nTexelfx > 1);
+
+ if ((str = Glide->grGetRegistryOrEnvironmentStringExt("FX_GLIDE_NUM_TMU"))) {
+ if (atoi(str) <= 1) {
+ fxMesa->haveTwoTMUs = GL_FALSE;
+ }
+ }
+
+ if ((str = Glide->grGetRegistryOrEnvironmentStringExt("FX_GLIDE_SWAPPENDINGCOUNT"))) {
+ fxMesa->maxPendingSwapBuffers = atoi(str);
+ if (fxMesa->maxPendingSwapBuffers > 3) {
+ fxMesa->maxPendingSwapBuffers = 3;
+ } else if (fxMesa->maxPendingSwapBuffers < 0) {
+ fxMesa->maxPendingSwapBuffers = 0;
+ }
+ } else {
+ fxMesa->maxPendingSwapBuffers = 2;
+ }
+
+ if ((str = Glide->grGetRegistryOrEnvironmentStringExt("FX_GLIDE_SWAPINTERVAL"))) {
+ fxMesa->swapInterval = atoi(str);
+ } else {
+ fxMesa->swapInterval = 0;
+ }
+
+ if ((str = Glide->grGetRegistryOrEnvironmentStringExt("SSTH3_SLI_AA_CONFIGURATION"))) {
+ sliaa = atoi(str);
+ } else {
+ sliaa = 0;
+ }
+ switch (colDepth) {
+ case 15:
+ if ((numChips == 4) && (sliaa == 8)) {
+ pixFmt = GR_PIXFMT_AA_8_ARGB_1555;
+ fsaa = 8;
+ } else if (((numChips == 4) && (sliaa == 7)) || ((numChips == 2) && (sliaa == 4))) {
+ pixFmt = GR_PIXFMT_AA_4_ARGB_1555;
+ fsaa = 4;
+ } else if (((numChips == 4) && (sliaa == 6)) || ((numChips == 2) && (sliaa == 3)) || ((numChips == 1) && (sliaa == 1))) {
+ pixFmt = GR_PIXFMT_AA_2_ARGB_1555;
+ fsaa = 2;
+ } else {
+ fsaa = 0;
+ }
+ break;
+ case 16:
+ if ((numChips == 4) && (sliaa == 8)) {
+ pixFmt = GR_PIXFMT_AA_8_RGB_565;
+ fsaa = 8;
+ } else if (((numChips == 4) && (sliaa == 7)) || ((numChips == 2) && (sliaa == 4))) {
+ pixFmt = GR_PIXFMT_AA_4_RGB_565;
+ fsaa = 4;
+ } else if (((numChips == 4) && (sliaa == 6)) || ((numChips == 2) && (sliaa == 3)) || ((numChips == 1) && (sliaa == 1))) {
+ pixFmt = GR_PIXFMT_AA_2_RGB_565;
+ fsaa = 2;
+ } else {
+ fsaa = 0;
+ }
+ break;
+ case 32:
+ if ((numChips == 4) && (sliaa == 8)) {
+ pixFmt = GR_PIXFMT_AA_8_ARGB_8888;
+ fsaa = 8;
+ } else if (((numChips == 4) && (sliaa == 7)) || ((numChips == 2) && (sliaa == 4))) {
+ pixFmt = GR_PIXFMT_AA_4_ARGB_8888;
+ fsaa = 4;
+ } else if (((numChips == 4) && (sliaa == 6)) || ((numChips == 2) && (sliaa == 3)) || ((numChips == 1) && (sliaa == 1))) {
+ pixFmt = GR_PIXFMT_AA_2_ARGB_8888;
+ fsaa = 2;
+ } else {
+ fsaa = 0;
+ }
+ break;
+ default: /* NOTREACHED */
+ str = "pixelFormat";
+ goto errorhandler;
+ }
+ fxMesa->fsaa = fsaa;
+
+ BEGIN_BOARD_LOCK();
+ if (fxMesa->HavePixExt) {
+ fxMesa->glideContext = Glide->grSstWinOpenExt((FxU32)win, res, ref,
+ GR_COLORFORMAT_ABGR, GR_ORIGIN_LOWER_LEFT,
+ pixFmt,
+ 2, aux);
+ } else if (pixFmt == GR_PIXFMT_RGB_565) {
+ fxMesa->glideContext = grSstWinOpen((FxU32)win, res, ref,
+ GR_COLORFORMAT_ABGR, GR_ORIGIN_LOWER_LEFT,
+ 2, aux);
+ } else {
+ fxMesa->glideContext = 0;
+ }
+ END_BOARD_LOCK();
+ if (!fxMesa->glideContext) {
+ str = "grSstWinOpen";
+ goto errorhandler;
+ }
/*
* Pixel tables are used during pixel read-back
@@ -429,7 +499,7 @@ fxMesaCreateContext(GLuint win,
* As a consequence, 32bit read-back is not swizzled!
* Also determine if we need vertex snapping.
*/
- switch (glbHWConfig.SSTs[glbCurrentBoard].type) {
+ switch (voodoo->type) {
case GR_SSTTYPE_VOODOO:
case GR_SSTTYPE_Banshee:
useBGR = GL_TRUE;
@@ -448,12 +518,6 @@ fxMesaCreateContext(GLuint win,
break;
}
- if (verbose) {
- fprintf(stderr, "Voodoo pixel order = %s, vertex snapping = %d\n",
- useBGR ? "BGR" : "RGB",
- fxMesa->snapVertices);
- }
-
fxInitPixelTables(fxMesa, useBGR);
fxMesa->width = FX_grSstScreenWidth();
@@ -467,22 +531,40 @@ fxMesaCreateContext(GLuint win,
fxMesa->screen_width = fxMesa->width;
fxMesa->screen_height = fxMesa->height;
- fxMesa->new_state = ~0;
-
- if (verbose)
- fprintf(stderr, "Voodoo screen: %dx%dx%d\n",
- (int)FX_grSstScreenWidth(), (int)FX_grSstScreenHeight(), colDepth);
-
- fxMesa->glVis = _mesa_create_visual(GL_TRUE, /* RGB mode */
- doubleBuffer, GL_FALSE, /* stereo */
- redBits, greenBits, blueBits, alphaBits, /* RGBA bits */
- 0, /* index bits */
+ if (verbose) {
+ char buf[80];
+
+ strcpy(buf, grGetString(GR_VERSION));
+ fprintf(stderr, "Voodoo Using Glide %s\n", buf);
+ fprintf(stderr, "Voodoo Number of boards: %d\n", glbHWConfig.num_sst);
+ fprintf(stderr, "Voodoo Number of TMUs: %d\n", voodoo->nTexelfx);
+ fprintf(stderr, "Voodoo fbRam: %d\n", voodoo->fbRam);
+ fprintf(stderr, "Voodoo fbiRev: %d\n", voodoo->fbiRev);
+ fprintf(stderr, "Voodoo chips detected: %d\n", voodoo->numChips);
+ fprintf(stderr, "Voodoo pixel order = %s, vertex snapping = %d\n",
+ useBGR ? "BGR" : "RGB",
+ fxMesa->snapVertices);
+ fprintf(stderr, "Voodoo screen: %dx%d.%d\n",
+ fxMesa->screen_width, fxMesa->screen_height, colDepth);
+ }
+
+ fxMesa->glVis = _mesa_create_visual(GL_TRUE, /* RGB mode */
+ doubleBuffer,
+ GL_FALSE, /* stereo */
+ redBits, /* RGBA.R bits */
+ greenBits, /* RGBA.G bits */
+ blueBits, /* RGBA.B bits */
+ alphaSize, /* RGBA.A bits */
+ 0, /* index bits */
depthSize, /* depth_size */
stencilSize, /* stencil_size */
- accumSize, accumSize, accumSize,
- accumSize, 1);
+ accumSize,
+ accumSize,
+ accumSize,
+ alphaSize ? accumSize : 0,
+ 1);
if (!fxMesa->glVis) {
- errorstr = "_mesa_create_visual";
+ str = "_mesa_create_visual";
goto errorhandler;
}
@@ -490,24 +572,24 @@ fxMesaCreateContext(GLuint win,
shareCtx,
(void *) fxMesa, GL_TRUE);
if (!ctx) {
- errorstr = "_mesa_create_context";
+ str = "_mesa_create_context";
goto errorhandler;
}
if (!fxDDInitFxMesaContext(fxMesa)) {
- errorstr = "fxDDInitFxMesaContext failed";
+ str = "fxDDInitFxMesaContext";
goto errorhandler;
}
- fxMesa->glBuffer = _mesa_create_framebuffer(fxMesa->glVis, GL_FALSE, /* no software depth */
- fxMesa->glVis->stencilBits > 0,
- fxMesa->glVis->accumRedBits >
- 0,
- fxMesa->glVis->alphaBits > 0);
+ fxMesa->glBuffer = _mesa_create_framebuffer(fxMesa->glVis,
+ GL_FALSE, /* no software depth */
+ stencilSize && !fxMesa->haveHwStencil,
+ fxMesa->glVis->accumRedBits > 0,
+ alphaSize && !fxMesa->haveHwAlpha);
if (!fxMesa->glBuffer) {
- errorstr = "_mesa_create_framebuffer";
+ str = "_mesa_create_framebuffer";
goto errorhandler;
}
@@ -528,35 +610,35 @@ fxMesaCreateContext(GLuint win,
}
#endif
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxMesaCreateContext() End\n");
- }
-
return fxMesa;
- errorhandler:
- if (fxMesa) {
- if (fxMesa->glideContext)
- grSstWinClose(fxMesa->glideContext);
- fxMesa->glideContext = 0;
-
- if (fxMesa->state)
- free(fxMesa->state);
- if (fxMesa->fogTable)
- free(fxMesa->fogTable);
- if (fxMesa->glBuffer)
- _mesa_destroy_framebuffer(fxMesa->glBuffer);
- if (fxMesa->glVis)
- _mesa_destroy_visual(fxMesa->glVis);
- if (fxMesa->glCtx)
- _mesa_destroy_context(fxMesa->glCtx);
- free(fxMesa);
- }
+errorhandler:
+ if (fxMesa) {
+ if (fxMesa->glideContext) {
+ grSstWinClose(fxMesa->glideContext);
+ fxMesa->glideContext = 0;
+ }
+
+ if (fxMesa->state) {
+ FREE(fxMesa->state);
+ }
+ if (fxMesa->fogTable) {
+ FREE(fxMesa->fogTable);
+ }
+ if (fxMesa->glBuffer) {
+ _mesa_destroy_framebuffer(fxMesa->glBuffer);
+ }
+ if (fxMesa->glVis) {
+ _mesa_destroy_visual(fxMesa->glVis);
+ }
+ if (fxMesa->glCtx) {
+ _mesa_destroy_context(fxMesa->glCtx);
+ }
+ FREE(fxMesa);
+ }
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: ERROR (%s)\n", errorstr);
- }
- return NULL;
+ fprintf(stderr, "%s: ERROR: %s\n", __FUNCTION__, str);
+ return NULL;
}
@@ -577,8 +659,8 @@ fxMesaUpdateScreenSize(fxMesaContext fxMesa)
void GLAPIENTRY
fxMesaDestroyContext(fxMesaContext fxMesa)
{
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxMesaDestroyContext()\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
}
if (!fxMesa)
@@ -621,10 +703,10 @@ fxMesaDestroyContext(fxMesaContext fxMesa)
_mesa_destroy_context(fxMesa->glCtx);
_mesa_destroy_framebuffer(fxMesa->glBuffer);
- fxCloseHardware();
grSstWinClose(fxMesa->glideContext);
+ fxCloseHardware();
- free(fxMesa);
+ FREE(fxMesa);
if (fxMesa == fxMesaCurrentCtx)
fxMesaCurrentCtx = NULL;
@@ -637,16 +719,12 @@ fxMesaDestroyContext(fxMesaContext fxMesa)
void GLAPIENTRY
fxMesaMakeCurrent(fxMesaContext fxMesa)
{
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxMesaMakeCurrent(...) Start\n");
- }
-
if (!fxMesa) {
_mesa_make_current(NULL, NULL);
fxMesaCurrentCtx = NULL;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxMesaMakeCurrent(NULL) End\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(NULL)\n", __FUNCTION__);
}
return;
@@ -655,14 +733,17 @@ fxMesaMakeCurrent(fxMesaContext fxMesa)
/* if this context is already the current one, we can return early */
if (fxMesaCurrentCtx == fxMesa
&& fxMesaCurrentCtx->glCtx == _mesa_get_current_context()) {
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr,
- "fxmesa: fxMesaMakeCurrent(fxMesaCurrentCtx==fxMesa) End\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(fxMesaCurrentCtx==fxMesa)\n", __FUNCTION__);
}
return;
}
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
+ }
+
if (fxMesaCurrentCtx)
grGlideGetState((GrState *) fxMesaCurrentCtx->state);
@@ -678,43 +759,17 @@ fxMesaMakeCurrent(fxMesaContext fxMesa)
/* The first time we call MakeCurrent we set the initial viewport size */
if (fxMesa->glCtx->Viewport.Width == 0)
_mesa_set_viewport(fxMesa->glCtx, 0, 0, fxMesa->width, fxMesa->height);
-
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxMesaMakeCurrent(...) End\n");
- }
}
-#if 0
-static void
-QueryCounters(void)
-{
- static GLuint prevPassed = 0;
- static GLuint prevFailed = 0;
- GLuint failed, passed;
- GrSstPerfStats_t st;
-
- FX_grSstPerfStats(&st);
- failed = st.zFuncFail - st.aFuncFail - st.chromaFail;
- passed = st.pixelsIn - failed;
- printf("failed: %d passed: %d\n", failed - prevFailed,
- passed - prevPassed);
-
- prevPassed = passed;
- prevFailed = failed;
-}
-#endif
-
-
/*
* Swap front/back buffers for current context if double buffered.
*/
void GLAPIENTRY
fxMesaSwapBuffers(void)
{
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr,
- "fxmesa: ------------------------------- fxMesaSwapBuffers() -------------------------------\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s()\n", __FUNCTION__);
}
if (fxMesaCurrentCtx) {
@@ -745,53 +800,29 @@ fxMesaSwapBuffers(void)
/*
* Query 3Dfx hardware presence/kind
*/
-int GLAPIENTRY
-fxQueryHardware(void)
+GLboolean GLAPIENTRY fxQueryHardware (void)
{
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxQueryHardware() Start\n");
- }
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s()\n", __FUNCTION__);
+ }
- if (!glbGlideInitialized) {
- grGlideInit();
- if (FX_grSstQueryHardware(&glbHWConfig)) {
- grSstSelect(glbCurrentBoard);
- glb3DfxPresent = 1;
-
- if (getenv("MESA_FX_INFO")) {
- char buf[80];
- GrVoodooConfig_t *voodoo = &glbHWConfig.SSTs[glbCurrentBoard].VoodooConfig;
-
- strcpy(buf, grGetString(GR_VERSION));
- fprintf(stderr, "Voodoo Using Glide %s\n", buf);
- fprintf(stderr, "Voodoo Number of boards: %d\n", glbHWConfig.num_sst);
- fprintf(stderr, "Voodoo Number of TMUs: %d\n", voodoo->nTexelfx);
- fprintf(stderr, "Voodoo fbRam: %d\n", voodoo->fbRam);
- fprintf(stderr, "Voodoo fbiRev: %d\n", voodoo->fbiRev);
- fprintf(stderr, "Voodoo chips detected: %d\n", voodoo->numChips);
- }
- }
- else {
- glb3DfxPresent = 0;
- }
+ if (!glbGlideInitialized) {
+ grGlideInit();
+ glb3DfxPresent = FX_grSstQueryHardware(&glbHWConfig);
- glbGlideInitialized = 1;
+ glbGlideInitialized = 1;
#if defined(__WIN32__)
- _onexit((_onexit_t) cleangraphics);
+ _onexit((_onexit_t) cleangraphics);
#elif defined(__linux__)
- /* Only register handler if environment variable is not defined. */
- if (!getenv("MESA_FX_NO_SIGNALS")) {
- atexit(cleangraphics);
- }
+ /* Only register handler if environment variable is not defined. */
+ if (!getenv("MESA_FX_NO_SIGNALS")) {
+ atexit(cleangraphics);
+ }
#endif
- }
-
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxQueryHardware() End (voodooo)\n");
- }
+ }
- return glbHWConfig.SSTs[glbCurrentBoard].type;
+ return glb3DfxPresent;
}
@@ -802,7 +833,7 @@ void GLAPIENTRY
fxCloseHardware(void)
{
if (glbGlideInitialized) {
- if (getenv("MESA_FX_INFO")) {
+ if (fxMesaCurrentCtx && fxMesaCurrentCtx->verbose) {
GrSstPerfStats_t st;
FX_grSstPerfStats(&st);
diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c
index 3b58eb0535d..09844a6e2a8 100644
--- a/src/mesa/drivers/glide/fxdd.c
+++ b/src/mesa/drivers/glide/fxdd.c
@@ -2,7 +2,7 @@
* fxDDReadPixels888 does not convert 8A8R8G8B into 5R5G5B
*/
-/* $Id: fxdd.c,v 1.99 2003/08/19 15:52:53 brianp Exp $ */
+/* $Id: fxdd.c,v 1.100 2003/10/02 17:36:44 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -63,8 +63,6 @@
-float gl_ubyte_to_float_255_color_tab[256];
-
/* These lookup table are used to extract RGB values in [0,255] from
* 16-bit pixel values.
*/
@@ -72,6 +70,12 @@ GLubyte FX_PixelToR[0x10000];
GLubyte FX_PixelToG[0x10000];
GLubyte FX_PixelToB[0x10000];
+/* lookup table for scaling 4 bit colors up to 8 bits */
+GLuint FX_rgb_scale_4[16] = {
+ 0, 17, 34, 51, 68, 85, 102, 119,
+ 136, 153, 170, 187, 204, 221, 238, 255
+};
+
/* lookup table for scaling 5 bit colors up to 8 bits */
GLuint FX_rgb_scale_5[32] = {
0, 8, 16, 25, 33, 41, 49, 58,
@@ -80,6 +84,18 @@ GLuint FX_rgb_scale_5[32] = {
197, 206, 214, 222, 230, 239, 247, 255
};
+/* lookup table for scaling 6 bit colors up to 8 bits */
+GLuint FX_rgb_scale_6[64] = {
+ 0, 4, 8, 12, 16, 20, 24, 28,
+ 32, 36, 40, 45, 49, 53, 57, 61,
+ 65, 69, 73, 77, 81, 85, 89, 93,
+ 97, 101, 105, 109, 113, 117, 121, 125,
+ 130, 134, 138, 142, 146, 150, 154, 158,
+ 162, 166, 170, 174, 178, 182, 186, 190,
+ 194, 198, 202, 206, 210, 215, 219, 223,
+ 227, 231, 235, 239, 243, 247, 251, 255
+};
+
/*
* Initialize the FX_PixelTo{RGB} arrays.
@@ -120,22 +136,18 @@ fxInitPixelTables(fxMesaContext fxMesa, GLboolean bgrOrder)
/* Return buffer size information */
static void
-fxDDBufferSize(GLframebuffer *buffer, GLuint * width, GLuint * height)
+fxDDBufferSize(GLframebuffer *buffer, GLuint *width, GLuint *height)
{
GET_CURRENT_CONTEXT(ctx);
- if (ctx && ctx->DriverCtx) {
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ if (ctx && FX_CONTEXT(ctx)) {
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDBufferSize(...) Start\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
}
*width = fxMesa->width;
*height = fxMesa->height;
-
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDBufferSize(...) End\n");
- }
}
}
@@ -144,11 +156,11 @@ fxDDBufferSize(GLframebuffer *buffer, GLuint * width, GLuint * height)
static void
fxDDClearColor(GLcontext * ctx, const GLfloat color[4])
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GLubyte col[4];
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDClearColor(%f,%f,%f,%f)\n",
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(%f, %f, %f, %f)\n", __FUNCTION__,
color[0], color[1], color[2], color[3]);
}
@@ -163,122 +175,264 @@ fxDDClearColor(GLcontext * ctx, const GLfloat color[4])
/* Clear the color and/or depth buffers */
-static void
-fxDDClear(GLcontext * ctx, GLbitfield mask, GLboolean all,
- GLint x, GLint y, GLint width, GLint height)
+static void fxDDClear( GLcontext *ctx,
+ GLbitfield mask, GLboolean all,
+ GLint x, GLint y, GLint width, GLint height )
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
- const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask);
- /* [dBorca] should use an adequate scaler for 16 vs 32bit (GR_ZDEPTH_MIN_MAX) */
- const FxU32 clearD = (FxU32) (ctx->Depth.Clear * 0x00ffffff);
- GLbitfield softwareMask = mask & (DD_STENCIL_BIT | DD_ACCUM_BIT);
-
- /* we can't clear stencil or accum buffers */
- mask &= ~(DD_STENCIL_BIT | DD_ACCUM_BIT);
-
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDClear(%d,%d,%d,%d)\n", (int) x, (int) y,
- (int) width, (int) height);
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ GLbitfield softwareMask = mask & (DD_ACCUM_BIT);
+ const GLuint stencil_size = fxMesa->haveHwStencil ? ctx->Visual.stencilBits : 0;
+ const FxU32 clearD = (FxU32) (((1 << ctx->Visual.depthBits) - 1) * ctx->Depth.Clear);
+ const FxU8 clearS = (FxU8) (ctx->Stencil.Clear & 0xff);
+
+ if ( TDFX_DEBUG & MESA_VERBOSE ) {
+ fprintf( stderr, "%s( %d, %d, %d, %d )\n",
+ __FUNCTION__, (int) x, (int) y, (int) width, (int) height );
}
- if (colorMask != 0xffffffff) {
- /* do masked color buffer clears in software */
- softwareMask |= (mask & (DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT));
- mask &= ~(DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT);
+/*jejeje*/
+ /* Need this check to respond to glScissor and clipping updates */
+ if (fxMesa->new_state & FX_NEW_SCISSOR) {
+ extern void fxSetupScissor(GLcontext * ctx);
+ fxSetupScissor(ctx);
}
- /*
- * This could probably be done fancier but doing each possible case
- * explicitly is less error prone.
- */
- switch (mask) {
- case DD_BACK_LEFT_BIT | DD_DEPTH_BIT:
- /* back buffer & depth */
- grDepthMask(FXTRUE);
- grRenderBuffer(GR_BUFFER_BACKBUFFER);
- FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD);
- if (!ctx->Depth.Mask) {
- grDepthMask(FXFALSE);
+ /* we can't clear accum buffers */
+ mask &= ~(DD_ACCUM_BIT);
+
+ if (mask & DD_STENCIL_BIT) {
+ if (!fxMesa->haveHwStencil || fxMesa->unitsState.stencilWriteMask != 0xff) {
+ /* Napalm seems to have trouble with stencil write masks != 0xff */
+ /* do stencil clear in software */
+ mask &= ~(DD_STENCIL_BIT);
+ softwareMask |= DD_STENCIL_BIT;
}
- break;
- case DD_FRONT_LEFT_BIT | DD_DEPTH_BIT:
- /* XXX it appears that the depth buffer isn't cleared when
- * glRenderBuffer(GR_BUFFER_FRONTBUFFER) is set.
- * This is a work-around/
+ }
+
+ if (ctx->Visual.greenBits != 8 && ctx->Visual.greenBits != 5) {
+ /* can only do color masking if running in 24/32bpp on Napalm */
+ if (ctx->Color.ColorMask[RCOMP] != ctx->Color.ColorMask[GCOMP] ||
+ ctx->Color.ColorMask[GCOMP] != ctx->Color.ColorMask[BCOMP]) {
+ softwareMask |= (mask & (DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT));
+ mask &= ~(DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT);
+ }
+ }
+
+ if (fxMesa->haveHwStencil) {
+ /*
+ * If we want to clear stencil, it must be enabled
+ * in the HW, even if the stencil test is not enabled
+ * in the OGL state.
*/
- /* clear depth */
- grDepthMask(FXTRUE);
- grRenderBuffer(GR_BUFFER_BACKBUFFER);
- grColorMask(FXFALSE, FXFALSE);
- FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD);
- /* clear front */
- grColorMask(FXTRUE, ctx->Color.ColorMask[ACOMP] && fxMesa->haveAlphaBuffer);
- grRenderBuffer(GR_BUFFER_FRONTBUFFER);
- FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD);
- break;
- case DD_BACK_LEFT_BIT:
- /* back buffer only */
- grDepthMask(FXFALSE);
- grRenderBuffer(GR_BUFFER_BACKBUFFER);
- FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD);
- if (ctx->Depth.Mask) {
- grDepthMask(FXTRUE);
+ BEGIN_BOARD_LOCK();
+ if (mask & DD_STENCIL_BIT) {
+ fxMesa->Glide.grStencilMaskExt(0xff /*fxMesa->unitsState.stencilWriteMask*/);
+ /* set stencil ref value = desired clear value */
+ fxMesa->Glide.grStencilFuncExt(GR_CMP_ALWAYS, clearS, 0xff);
+ fxMesa->Glide.grStencilOpExt(GR_STENCILOP_REPLACE,
+ GR_STENCILOP_REPLACE, GR_STENCILOP_REPLACE);
+ grEnable(GR_STENCIL_MODE_EXT);
}
- break;
- case DD_FRONT_LEFT_BIT:
- /* front buffer only */
- grDepthMask(FXFALSE);
- grRenderBuffer(GR_BUFFER_FRONTBUFFER);
- FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD);
- if (ctx->Depth.Mask) {
- grDepthMask(FXTRUE);
+ else {
+ grDisable(GR_STENCIL_MODE_EXT);
}
- break;
- case DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT:
- /* front and back */
- grDepthMask(FXFALSE);
- grRenderBuffer(GR_BUFFER_BACKBUFFER);
- FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD);
- grRenderBuffer(GR_BUFFER_FRONTBUFFER);
- FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD);
- if (ctx->Depth.Mask) {
+ END_BOARD_LOCK();
+ }
+
+ /*
+ * This may be ugly, but it's needed in order to work around a number
+ * of Glide bugs.
+ */
+ BEGIN_CLIP_LOOP();
+ {
+ /*
+ * This could probably be done fancier but doing each possible case
+ * explicitly is less error prone.
+ */
+ switch (mask & ~DD_STENCIL_BIT) {
+ case DD_BACK_LEFT_BIT | DD_DEPTH_BIT:
+ /* back buffer & depth */
+ fxColorMask(fxMesa, GL_TRUE); /* work around Voodoo3 bug */
grDepthMask(FXTRUE);
- }
- break;
- case DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT | DD_DEPTH_BIT:
- /* clear front */
- grDepthMask(FXFALSE);
- grRenderBuffer(GR_BUFFER_FRONTBUFFER);
- FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD);
- /* clear back and depth */
- grDepthMask(FXTRUE);
- grRenderBuffer(GR_BUFFER_BACKBUFFER);
- FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD);
- if (!ctx->Depth.Mask) {
+ grRenderBuffer(GR_BUFFER_BACKBUFFER);
+ if (stencil_size > 0) {
+ fxMesa->Glide.grBufferClearExt(fxMesa->clearC,
+ fxMesa->clearA,
+ clearD, clearS);
+ }
+ else
+ grBufferClear(fxMesa->clearC,
+ fxMesa->clearA,
+ clearD);
+ if (!ctx->Depth.Mask || !ctx->Depth.Test) {
+ grDepthMask(FXFALSE);
+ }
+ break;
+ case DD_FRONT_LEFT_BIT | DD_DEPTH_BIT:
+ /* XXX it appears that the depth buffer isn't cleared when
+ * glRenderBuffer(GR_BUFFER_FRONTBUFFER) is set.
+ * This is a work-around/
+ */
+ /* clear depth */
+ grDepthMask(FXTRUE);
+ grRenderBuffer(GR_BUFFER_BACKBUFFER);
+ fxColorMask(fxMesa, GL_FALSE);
+ if (stencil_size > 0)
+ fxMesa->Glide.grBufferClearExt(fxMesa->clearC,
+ fxMesa->clearA,
+ clearD, clearS);
+ else
+ grBufferClear(fxMesa->clearC,
+ fxMesa->clearA,
+ clearD);
+ /* clear front */
+ fxColorMask(fxMesa, GL_TRUE);
+ grRenderBuffer(GR_BUFFER_FRONTBUFFER);
+ if (stencil_size > 0)
+ fxMesa->Glide.grBufferClearExt(fxMesa->clearC,
+ fxMesa->clearA,
+ clearD, clearS);
+ else
+ grBufferClear(fxMesa->clearC,
+ fxMesa->clearA,
+ clearD);
+ if (!ctx->Depth.Mask || !ctx->Depth.Test) {
+ grDepthMask(FXFALSE);
+ }
+ break;
+ case DD_BACK_LEFT_BIT:
+ /* back buffer only */
grDepthMask(FXFALSE);
- }
- break;
- case DD_DEPTH_BIT:
- /* just the depth buffer */
- grRenderBuffer(GR_BUFFER_BACKBUFFER);
- grColorMask(FXFALSE, FXFALSE);
- grDepthMask(FXTRUE);
- FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD);
- grColorMask(FXTRUE, ctx->Color.ColorMask[ACOMP] && fxMesa->haveAlphaBuffer);
- if (ctx->Color._DrawDestMask & FRONT_LEFT_BIT)
+ grRenderBuffer(GR_BUFFER_BACKBUFFER);
+ if (stencil_size > 0)
+ fxMesa->Glide.grBufferClearExt(fxMesa->clearC,
+ fxMesa->clearA,
+ clearD, clearS);
+ else
+ grBufferClear(fxMesa->clearC,
+ fxMesa->clearA,
+ clearD);
+ if (ctx->Depth.Mask && ctx->Depth.Test) {
+ grDepthMask(FXTRUE);
+ }
+ break;
+ case DD_FRONT_LEFT_BIT:
+ /* front buffer only */
+ grDepthMask(FXFALSE);
+ grRenderBuffer(GR_BUFFER_FRONTBUFFER);
+ if (stencil_size > 0)
+ fxMesa->Glide.grBufferClearExt(fxMesa->clearC,
+ fxMesa->clearA,
+ clearD, clearS);
+ else
+ grBufferClear(fxMesa->clearC,
+ fxMesa->clearA,
+ clearD);
+ if (ctx->Depth.Mask && ctx->Depth.Test) {
+ grDepthMask(FXTRUE);
+ }
+ break;
+ case DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT:
+ /* front and back */
+ grDepthMask(FXFALSE);
+ grRenderBuffer(GR_BUFFER_BACKBUFFER);
+ if (stencil_size > 0)
+ fxMesa->Glide.grBufferClearExt(fxMesa->clearC,
+ fxMesa->clearA,
+ clearD, clearS);
+ else
+ grBufferClear(fxMesa->clearC,
+ fxMesa->clearA,
+ clearD);
grRenderBuffer(GR_BUFFER_FRONTBUFFER);
- if (!ctx->Depth.Test || !ctx->Depth.Mask)
+ if (stencil_size > 0)
+ fxMesa->Glide.grBufferClearExt(fxMesa->clearC,
+ fxMesa->clearA,
+ clearD, clearS);
+ else
+ grBufferClear(fxMesa->clearC,
+ fxMesa->clearA,
+ clearD);
+ if (ctx->Depth.Mask && ctx->Depth.Test) {
+ grDepthMask(FXTRUE);
+ }
+ break;
+ case DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT | DD_DEPTH_BIT:
+ /* clear front */
grDepthMask(FXFALSE);
- break;
- default:
- /* error */
- ;
+ grRenderBuffer(GR_BUFFER_FRONTBUFFER);
+ if (stencil_size > 0)
+ fxMesa->Glide.grBufferClearExt(fxMesa->clearC,
+ fxMesa->clearA,
+ clearD, clearS);
+ else
+ grBufferClear(fxMesa->clearC,
+ fxMesa->clearA,
+ clearD);
+ /* clear back and depth */
+ grDepthMask(FXTRUE);
+ grRenderBuffer(GR_BUFFER_BACKBUFFER);
+ if (stencil_size > 0)
+ fxMesa->Glide.grBufferClearExt(fxMesa->clearC,
+ fxMesa->clearA,
+ clearD, clearS);
+ else
+ grBufferClear(fxMesa->clearC,
+ fxMesa->clearA,
+ clearD);
+ if (!ctx->Depth.Mask || !ctx->Depth.Mask) {
+ grDepthMask(FXFALSE);
+ }
+ break;
+ case DD_DEPTH_BIT:
+ /* just the depth buffer */
+ grRenderBuffer(GR_BUFFER_BACKBUFFER);
+ fxColorMask(fxMesa, GL_FALSE);
+ grDepthMask(FXTRUE);
+ if (stencil_size > 0)
+ fxMesa->Glide.grBufferClearExt(fxMesa->clearC,
+ fxMesa->clearA,
+ clearD, clearS);
+ else
+ grBufferClear(fxMesa->clearC,
+ fxMesa->clearA,
+ clearD);
+ fxColorMask(fxMesa, GL_TRUE);
+ if (ctx->Color._DrawDestMask & FRONT_LEFT_BIT)
+ grRenderBuffer(GR_BUFFER_FRONTBUFFER);
+ if (!ctx->Depth.Test || !ctx->Depth.Mask)
+ grDepthMask(FXFALSE);
+ break;
+ default:
+ /* clear no color buffers or depth buffer but might clear stencil */
+ if (stencil_size > 0 && (mask & DD_STENCIL_BIT)) {
+ /* XXX need this RenderBuffer call to work around Glide bug */
+ grRenderBuffer(GR_BUFFER_BACKBUFFER);
+ grDepthMask(FXFALSE);
+ fxColorMask(fxMesa, GL_FALSE);
+ fxMesa->Glide.grBufferClearExt(fxMesa->clearC,
+ fxMesa->clearA,
+ clearD, clearS);
+ if (ctx->Depth.Mask && ctx->Depth.Test) {
+ grDepthMask(FXTRUE);
+ }
+ fxColorMask(fxMesa, GL_TRUE);
+ if (ctx->Color._DrawDestMask & FRONT_LEFT_BIT)
+ grRenderBuffer(GR_BUFFER_FRONTBUFFER);
+ }
+ }
+ }
+ END_CLIP_LOOP();
+
+ if (fxMesa->haveHwStencil && (mask & DD_STENCIL_BIT)) {
+ /* We changed the stencil state above. Signal that we need to
+ * upload it again.
+ */
+ fxMesa->new_state |= FX_NEW_STENCIL;
}
- /* Clear any remaining buffers:
- */
if (softwareMask)
- _swrast_Clear(ctx, softwareMask, all, x, y, width, height);
+ _swrast_Clear( ctx, softwareMask, all, x, y, width, height );
}
@@ -287,10 +441,10 @@ fxDDClear(GLcontext * ctx, GLbitfield mask, GLboolean all,
static void
fxDDSetDrawBuffer(GLcontext * ctx, GLenum mode)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDSetBuffer(%x)\n", (int) mode);
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(%x)\n", __FUNCTION__, (int)mode);
}
if (mode == GL_FRONT_LEFT) {
@@ -302,7 +456,7 @@ fxDDSetDrawBuffer(GLcontext * ctx, GLenum mode)
grRenderBuffer(fxMesa->currentFB);
}
else if (mode == GL_NONE) {
- grColorMask(FXFALSE, FXFALSE);
+ fxColorMask(fxMesa, GL_FALSE);
}
else {
/* we'll need a software fallback */
@@ -323,7 +477,7 @@ fxDDDrawBitmap(GLcontext * ctx, GLint px, GLint py,
const struct gl_pixelstore_attrib *unpack,
const GLubyte * bitmap)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GrLfbInfo_t info;
FxU16 color;
const struct gl_pixelstore_attrib *finalUnpack;
@@ -409,9 +563,7 @@ fxDDDrawBitmap(GLcontext * ctx, GLint px, GLint py,
fxMesa->currentFB,
GR_LFBWRITEMODE_565,
GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) {
-#ifndef FX_SILENT
- fprintf(stderr, "fx Driver: error locking the linear frame buffer\n");
-#endif
+ fprintf(stderr, "%s: ERROR: locking the linear frame buffer\n", __FUNCTION__);
return;
}
@@ -493,7 +645,7 @@ fxDDReadPixels(GLcontext * ctx, GLint x, GLint y,
return;
}
else {
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GrLfbInfo_t info;
BEGIN_BOARD_LOCK();
@@ -608,7 +760,7 @@ static void fxDDReadPixels555 (GLcontext * ctx,
return;
}
else {
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GrLfbInfo_t info;
BEGIN_BOARD_LOCK();
@@ -719,7 +871,7 @@ static void fxDDReadPixels888 (GLcontext * ctx,
return;
}
else {
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GrLfbInfo_t info;
BEGIN_BOARD_LOCK();
@@ -798,20 +950,11 @@ fxDDFinish(GLcontext * ctx)
static const GLubyte *
fxDDGetString(GLcontext * ctx, GLenum name)
{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+
switch (name) {
case GL_RENDERER:
- {
- static char buf[80];
- GrVoodooConfig_t *vc = &glbHWConfig.SSTs[glbCurrentBoard].VoodooConfig;
- sprintf(buf, "Mesa %s v0.31 %s %dMB FB, %dMB TM, %d TMU, %s",
- grGetString(GR_RENDERER),
- grGetString(GR_HARDWARE),
- vc->fbRam,
- (vc->tmuConfig[GR_TMU0].tmuRam + ((vc->nTexelfx > 1) ? vc->tmuConfig[GR_TMU1].tmuRam : 0)),
- (vc->nTexelfx * vc->numChips),
- (vc->numChips > 1) ? "SLI" : "NOSLI");
- return (GLubyte *)buf;
- }
+ return (GLubyte *)fxMesa->rendererString;
default:
return NULL;
}
@@ -821,10 +964,10 @@ static const struct gl_pipeline_stage *fx_pipeline[] = {
&_tnl_vertex_transform_stage, /* TODO: Add the fastpath here */
&_tnl_normal_transform_stage,
&_tnl_lighting_stage,
- &_tnl_fog_coordinate_stage, /* TODO: Omit fog stage */
+ /*&_tnl_fog_coordinate_stage,*/ /* TODO: Omit fog stage ZZZ ZZZ ZZZ */
&_tnl_texgen_stage,
&_tnl_texture_transform_stage,
- &_tnl_point_attenuation_stage,
+ /*&_tnl_point_attenuation_stage,*/ /* TODO: For AA primitives ZZZ ZZZ ZZZ */
&_tnl_render_stage,
0,
};
@@ -836,31 +979,10 @@ int
fxDDInitFxMesaContext(fxMesaContext fxMesa)
{
int i;
-
- for (i = 0; i < 256; i++) {
- gl_ubyte_to_float_255_color_tab[i] = (float) i;
- }
+ GLcontext *ctx = fxMesa->glCtx;
FX_setupGrVertexLayout();
- if (getenv("FX_EMULATE_SINGLE_TMU"))
- fxMesa->haveTwoTMUs = GL_FALSE;
-
- if (getenv("FX_GLIDE_SWAPINTERVAL"))
- fxMesa->swapInterval = atoi(getenv("FX_GLIDE_SWAPINTERVAL"));
- else
- fxMesa->swapInterval = 1;
-
- if (getenv("MESA_FX_SWAP_PENDING"))
- fxMesa->maxPendingSwapBuffers = atoi(getenv("MESA_FX_SWAP_PENDING"));
- else
- fxMesa->maxPendingSwapBuffers = 2;
-
- if (getenv("MESA_FX_INFO"))
- fxMesa->verbose = GL_TRUE;
- else
- fxMesa->verbose = GL_FALSE;
-
fxMesa->color = 0xffffffff;
fxMesa->clearC = 0;
fxMesa->clearA = 0;
@@ -877,7 +999,7 @@ fxDDInitFxMesaContext(fxMesaContext fxMesa)
/* FX units setup */
fxMesa->unitsState.alphaTestEnabled = GL_FALSE;
- fxMesa->unitsState.alphaTestFunc = GR_CMP_ALWAYS;
+ fxMesa->unitsState.alphaTestFunc = GL_ALWAYS;
fxMesa->unitsState.alphaTestRefValue = 0.0;
fxMesa->unitsState.blendEnabled = GL_FALSE;
@@ -888,9 +1010,12 @@ fxDDInitFxMesaContext(fxMesaContext fxMesa)
fxMesa->unitsState.depthTestEnabled = GL_FALSE;
fxMesa->unitsState.depthMask = GL_TRUE;
- fxMesa->unitsState.depthTestFunc = GR_CMP_LESS;
+ fxMesa->unitsState.depthTestFunc = GL_LESS;
+ fxMesa->unitsState.depthBias = 0;
- grColorMask(FXTRUE, fxMesa->haveAlphaBuffer ? FXTRUE : FXFALSE);
+ fxMesa->unitsState.stencilWriteMask = 0xff;
+
+ fxColorMask(fxMesa, GL_TRUE);
if (fxMesa->haveDoubleBuffer) {
fxMesa->currentFB = GR_BUFFER_BACKBUFFER;
grRenderBuffer(GR_BUFFER_BACKBUFFER);
@@ -900,15 +1025,15 @@ fxDDInitFxMesaContext(fxMesaContext fxMesa)
grRenderBuffer(GR_BUFFER_FRONTBUFFER);
}
- fxMesa->state = malloc(FX_grGetInteger(GR_GLIDE_STATE_SIZE));
- fxMesa->fogTable = (GrFog_t *) malloc(FX_grGetInteger(GR_FOG_TABLE_ENTRIES) *
+ fxMesa->state = MALLOC(FX_grGetInteger(GR_GLIDE_STATE_SIZE));
+ fxMesa->fogTable = (GrFog_t *) MALLOC(FX_grGetInteger(GR_FOG_TABLE_ENTRIES) *
sizeof(GrFog_t));
if (!fxMesa->state || !fxMesa->fogTable) {
if (fxMesa->state)
- free(fxMesa->state);
+ FREE(fxMesa->state);
if (fxMesa->fogTable)
- free(fxMesa->fogTable);
+ FREE(fxMesa->fogTable);
return 0;
}
@@ -920,42 +1045,50 @@ fxDDInitFxMesaContext(fxMesaContext fxMesa)
fxMesa->textureAlign = FX_grGetInteger(GR_TEXTURE_ALIGN);
/* [koolsmoky] */
{
- int textureSize = ((fxMesa->maxTextureSize > 2048) ? 2048 : fxMesa->maxTextureSize);
- fxMesa->glCtx->Const.MaxTextureLevels = 0;
+ int textureLevels = 0;
+ int textureSize = FX_grGetInteger(GR_MAX_TEXTURE_SIZE);
do {
- fxMesa->glCtx->Const.MaxTextureLevels++;
+ textureLevels++;
} while ((textureSize >>= 0x1) & 0x7ff);
+ ctx->Const.MaxTextureLevels = textureLevels;
}
- fxMesa->glCtx->Const.MaxTextureUnits = fxMesa->haveTwoTMUs ? 2 : 1;
+ ctx->Const.MaxTextureCoordUnits = fxMesa->haveTwoTMUs ? 2 : 1;
+ ctx->Const.MaxTextureImageUnits = fxMesa->haveTwoTMUs ? 2 : 1;
+ ctx->Const.MaxTextureUnits = MAX2(ctx->Const.MaxTextureImageUnits, ctx->Const.MaxTextureCoordUnits);
+
fxMesa->new_state = _NEW_ALL;
+ if (!fxMesa->haveHwStencil) {
+ /* don't touch stencil if there is none */
+ fxMesa->new_state &= ~FX_NEW_STENCIL;
+ }
/* Initialize the software rasterizer and helper modules.
*/
- _swrast_CreateContext(fxMesa->glCtx);
- _ac_CreateContext(fxMesa->glCtx);
- _tnl_CreateContext(fxMesa->glCtx);
- _swsetup_CreateContext(fxMesa->glCtx);
+ _swrast_CreateContext(ctx);
+ _ac_CreateContext(ctx);
+ _tnl_CreateContext(ctx);
+ _swsetup_CreateContext(ctx);
/* Install customized pipeline */
- _tnl_destroy_pipeline(fxMesa->glCtx);
- _tnl_install_pipeline(fxMesa->glCtx, fx_pipeline);
+ _tnl_destroy_pipeline(ctx);
+ _tnl_install_pipeline(ctx, fx_pipeline);
- fxAllocVB(fxMesa->glCtx);
+ fxAllocVB(ctx);
- fxSetupDDPointers(fxMesa->glCtx);
- fxDDInitTriFuncs(fxMesa->glCtx);
+ fxSetupDDPointers(ctx);
+ fxDDInitTriFuncs(ctx);
/* Tell the software rasterizer to use pixel fog always.
*/
- _swrast_allow_vertex_fog(fxMesa->glCtx, GL_FALSE);
- _swrast_allow_pixel_fog(fxMesa->glCtx, GL_TRUE);
+ _swrast_allow_vertex_fog(ctx, GL_FALSE);
+ _swrast_allow_pixel_fog(ctx, GL_TRUE);
/* Tell tnl not to calculate or use vertex fog factors. (Needed to
* tell render stage not to clip fog coords).
*/
-/* _tnl_calculate_vertex_fog( fxMesa->glCtx, GL_FALSE ); */
+/* _tnl_calculate_vertex_fog( ctx, GL_FALSE ); */
- fxDDInitExtensions(fxMesa->glCtx);
+ fxDDInitExtensions(ctx);
grGlideGetState((GrState *) fxMesa->state);
@@ -973,9 +1106,9 @@ fxDDDestroyFxMesaContext(fxMesaContext fxMesa)
_swrast_DestroyContext(fxMesa->glCtx);
if (fxMesa->state)
- free(fxMesa->state);
+ FREE(fxMesa->state);
if (fxMesa->fogTable)
- free(fxMesa->fogTable);
+ FREE(fxMesa->fogTable);
fxTMClose(fxMesa);
fxFreeVB(fxMesa->glCtx);
}
@@ -986,7 +1119,7 @@ fxDDDestroyFxMesaContext(fxMesaContext fxMesa)
void
fxDDInitExtensions(GLcontext * ctx)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
/*_mesa_add_extension(ctx, GL_TRUE, "3DFX_set_global_palette", 0);*/
_mesa_enable_extension(ctx, "GL_EXT_point_parameters");
@@ -994,11 +1127,32 @@ fxDDInitExtensions(GLcontext * ctx)
_mesa_enable_extension(ctx, "GL_EXT_texture_lod_bias");
_mesa_enable_extension(ctx, "GL_EXT_shared_texture_palette");
- if (fxMesa->haveTwoTMUs)
+ if (fxMesa->haveTwoTMUs) {
_mesa_enable_extension(ctx, "GL_EXT_texture_env_add");
-
- if (fxMesa->haveTwoTMUs)
_mesa_enable_extension(ctx, "GL_ARB_multitexture");
+ }
+
+ if (fxMesa->haveHwStencil) {
+ _mesa_enable_extension( ctx, "GL_EXT_stencil_wrap" );
+ }
+
+#if 0 /* not ready yet */
+ /* banshee/avenger should enable this for NCC */
+ _mesa_enable_extension( ctx, "GL_ARB_texture_compression" );
+#endif
+ if (0/*IS_NAPALM*/) {
+ /* tex_compress: not ready yet */
+ _mesa_enable_extension( ctx, "GL_3DFX_texture_compression_FXT1" );
+ _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
+ /*_mesa_enable_extension( ctx, "GL_S3_s3tc" );*/
+
+ /* env_combine: not ready yet */
+ /*_mesa_enable_extension( ctx, "GL_EXT_texture_env_combine" );*/
+ }
+
+ if (fxMesa->HaveMirExt) {
+ _mesa_enable_extension(ctx, "GL_ARB_texture_mirrored_repeat");
+ }
}
@@ -1010,38 +1164,52 @@ fxDDInitExtensions(GLcontext * ctx)
*
* Performs similar work to fxDDChooseRenderState() - should be merged.
*/
-GLboolean
+GLuint
fx_check_IsInHardware(GLcontext * ctx)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
- if (ctx->RenderMode != GL_RENDER)
- return GL_FALSE;
+ if (ctx->RenderMode != GL_RENDER) {
+ return FX_FALLBACK_RENDER_MODE;
+ }
- if (ctx->Stencil.Enabled ||
- (ctx->Color._DrawDestMask != FRONT_LEFT_BIT &&
- ctx->Color._DrawDestMask != BACK_LEFT_BIT) ||
- ((ctx->Color.BlendEnabled)
- && (ctx->Color.BlendEquation != GL_FUNC_ADD_EXT))
- || ((ctx->Color.ColorLogicOpEnabled)
- && (ctx->Color.LogicOp != GL_COPY))
- || (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)
+ if (ctx->Stencil.Enabled && !fxMesa->haveHwStencil) {
+ return FX_FALLBACK_STENCIL;
+ }
+
+ if (ctx->Color._DrawDestMask != FRONT_LEFT_BIT && ctx->Color._DrawDestMask != BACK_LEFT_BIT) {
+ return FX_FALLBACK_DRAW_BUFFER;
+ }
+
+ if (ctx->Color.BlendEnabled && (ctx->Color.BlendEquation != GL_FUNC_ADD_EXT)) {
+ return FX_FALLBACK_BLEND;
+ }
+
+ if (ctx->Color.ColorLogicOpEnabled && (ctx->Color.LogicOp != GL_COPY)) {
+ return FX_FALLBACK_LOGICOP;
+ }
+
+ if (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) {
+ return FX_FALLBACK_SPECULAR;
+ }
+
+ if ((ctx->Color.ColorMask[RCOMP] != ctx->Color.ColorMask[GCOMP])
||
- (!((ctx->
- Color.ColorMask[RCOMP] == ctx->Color.ColorMask[GCOMP])
- && (ctx->Color.ColorMask[GCOMP] == ctx->Color.ColorMask[BCOMP])
- && (ctx->Color.ColorMask[ACOMP] == ctx->Color.ColorMask[ACOMP])))
+ (ctx->Color.ColorMask[GCOMP] != ctx->Color.ColorMask[BCOMP])
+ ||
+ (ctx->Color.ColorMask[BCOMP] != ctx->Color.ColorMask[ACOMP])
) {
- return GL_FALSE;
+ return FX_FALLBACK_COLORMASK;
}
+
/* Unsupported texture/multitexture cases */
if (fxMesa->haveTwoTMUs) {
/* we can only do 2D textures */
if (ctx->Texture.Unit[0]._ReallyEnabled & ~TEXTURE_2D_BIT)
- return GL_FALSE;
+ return FX_FALLBACK_TEXTURE_1D_3D;
if (ctx->Texture.Unit[1]._ReallyEnabled & ~TEXTURE_2D_BIT)
- return GL_FALSE;
+ return FX_FALLBACK_TEXTURE_1D_3D;
if (ctx->Texture.Unit[0]._ReallyEnabled & TEXTURE_2D_BIT) {
if (ctx->Texture.Unit[0].EnvMode == GL_BLEND &&
@@ -1050,21 +1218,21 @@ fx_check_IsInHardware(GLcontext * ctx)
ctx->Texture.Unit[0].EnvColor[1] != 0 ||
ctx->Texture.Unit[0].EnvColor[2] != 0 ||
ctx->Texture.Unit[0].EnvColor[3] != 1)) {
- return GL_FALSE;
+ return FX_FALLBACK_TEXTURE_ENV;
}
if (ctx->Texture.Unit[0]._Current->Image[0]->Border > 0)
- return GL_FALSE;
+ return FX_FALLBACK_TEXTURE_BORDER;
}
if (ctx->Texture.Unit[1]._ReallyEnabled & TEXTURE_2D_BIT) {
if (ctx->Texture.Unit[1].EnvMode == GL_BLEND)
- return GL_FALSE;
+ return FX_FALLBACK_TEXTURE_ENV;
if (ctx->Texture.Unit[1]._Current->Image[0]->Border > 0)
- return GL_FALSE;
+ return FX_FALLBACK_TEXTURE_BORDER;
}
- if (MESA_VERBOSE & (VERBOSE_DRIVER | VERBOSE_TEXTURE))
- fprintf(stderr, "fxMesa: fxIsInHardware, envmode is %s/%s\n",
+ if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE))
+ fprintf(stderr, "%s: envmode is %s/%s\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(ctx->Texture.Unit[0].EnvMode),
_mesa_lookup_enum_by_nr(ctx->Texture.Unit[1].EnvMode));
@@ -1078,96 +1246,51 @@ fx_check_IsInHardware(GLcontext * ctx)
* back to software.
*/
if (!fxMesa->haveTwoTMUs && ctx->Color.BlendEnabled) {
- return GL_FALSE;
+ return FX_FALLBACK_TEXTURE_MULTI;
}
if ((ctx->Texture.Unit[0].EnvMode != ctx->Texture.Unit[1].EnvMode) &&
(ctx->Texture.Unit[0].EnvMode != GL_MODULATE) &&
(ctx->Texture.Unit[0].EnvMode != GL_REPLACE)) { /* q2, seems ok... */
- if (MESA_VERBOSE & VERBOSE_DRIVER)
- fprintf(stderr, "fxMesa: unsupported multitex env mode\n");
- return GL_FALSE;
+ if (TDFX_DEBUG & VERBOSE_DRIVER)
+ fprintf(stderr, "%s: unsupported multitex env mode\n", __FUNCTION__);
+ return FX_FALLBACK_TEXTURE_MULTI;
}
}
}
else {
/* we have just one texture unit */
if (ctx->Texture._EnabledUnits > 0x1) {
- return GL_FALSE;
+ return FX_FALLBACK_TEXTURE_MULTI;
}
if ((ctx->Texture.Unit[0]._ReallyEnabled & TEXTURE_2D_BIT) &&
(ctx->Texture.Unit[0].EnvMode == GL_BLEND)) {
- return GL_FALSE;
+ return FX_FALLBACK_TEXTURE_ENV;
}
}
- return GL_TRUE;
+ return 0;
}
static void
-update_texture_scales(GLcontext * ctx)
-{
- fxMesaContext fxMesa = FX_CONTEXT(ctx);
- struct gl_texture_unit *t0 = &ctx->Texture.Unit[fxMesa->tmu_source[0]];
- struct gl_texture_unit *t1 = &ctx->Texture.Unit[fxMesa->tmu_source[1]];
-
- if (t0 && t0->_Current && FX_TEXTURE_DATA(t0)) {
- fxMesa->s0scale = FX_TEXTURE_DATA(t0)->sScale;
- fxMesa->t0scale = FX_TEXTURE_DATA(t0)->tScale;
- fxMesa->inv_s0scale = 1.0 / fxMesa->s0scale;
- fxMesa->inv_t0scale = 1.0 / fxMesa->t0scale;
- }
-
- if (t1 && t1->_Current && FX_TEXTURE_DATA(t1)) {
- fxMesa->s1scale = FX_TEXTURE_DATA(t1)->sScale;
- fxMesa->t1scale = FX_TEXTURE_DATA(t1)->tScale;
- fxMesa->inv_s1scale = 1.0 / fxMesa->s1scale;
- fxMesa->inv_t1scale = 1.0 / fxMesa->t1scale;
- }
-}
-
-static void
fxDDUpdateDDPointers(GLcontext * ctx, GLuint new_state)
{
/* TNLcontext *tnl = TNL_CONTEXT(ctx);*/
fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "fxDDUpdateDDPointers(%08x)\n", new_state);
+ }
+
_swrast_InvalidateState(ctx, new_state);
_ac_InvalidateState(ctx, new_state);
_tnl_InvalidateState(ctx, new_state);
_swsetup_InvalidateState(ctx, new_state);
- /* Recalculate fog table on projection matrix changes. This used to
- * be triggered by the NearFar callback.
- */
- if (new_state & _NEW_PROJECTION)
- fxMesa->new_state |= FX_NEW_FOG;
-
- if (new_state & (_FX_NEW_IS_IN_HARDWARE |
- _FX_NEW_RENDERSTATE |
- _FX_NEW_SETUP_FUNCTION |
- _NEW_TEXTURE)) {
-
- if (new_state & _FX_NEW_IS_IN_HARDWARE)
- fxCheckIsInHardware(ctx);
-
- if (fxMesa->new_state)
- fxSetupFXUnits(ctx);
-
- if (fxMesa->is_in_hardware) {
- if (new_state & _FX_NEW_RENDERSTATE)
- fxDDChooseRenderState(ctx);
-
- if (new_state & _FX_NEW_SETUP_FUNCTION)
- fxChooseVertexState(ctx);
- }
-
- if (new_state & _NEW_TEXTURE)
- update_texture_scales(ctx);
- }
+ fxMesa->new_gl_state |= new_state;
}
@@ -1176,10 +1299,11 @@ fxDDUpdateDDPointers(GLcontext * ctx, GLuint new_state)
void
fxSetupDDPointers(GLcontext * ctx)
{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxSetupDDPointers()\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s()\n", __FUNCTION__);
}
ctx->Driver.UpdateState = fxDDUpdateDDPointers;
@@ -1193,8 +1317,6 @@ fxSetupDDPointers(GLcontext * ctx)
ctx->Driver.Bitmap = fxDDDrawBitmap;
ctx->Driver.CopyPixels = _swrast_CopyPixels;
ctx->Driver.DrawPixels = _swrast_DrawPixels;
- {
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
switch (fxMesa->colDepth) {
case 15:
ctx->Driver.ReadPixels = fxDDReadPixels555;
@@ -1206,7 +1328,6 @@ fxSetupDDPointers(GLcontext * ctx)
ctx->Driver.ReadPixels = fxDDReadPixels888;
break;
}
- }
ctx->Driver.ResizeBuffers = _swrast_alloc_buffers;
ctx->Driver.Finish = fxDDFinish;
ctx->Driver.Flush = NULL;
@@ -1249,8 +1370,11 @@ fxSetupDDPointers(GLcontext * ctx)
ctx->Driver.CullFace = fxDDCullFace;
ctx->Driver.ShadeModel = fxDDShadeModel;
ctx->Driver.Enable = fxDDEnable;
-
- tnl->Driver.RunPipeline = _tnl_run_pipeline;
+ if (fxMesa->haveHwStencil) {
+ ctx->Driver.StencilFunc = fxDDStencilFunc;
+ ctx->Driver.StencilMask = fxDDStencilMask;
+ ctx->Driver.StencilOp = fxDDStencilOp;
+ }
fxSetupDDSpanPointers(ctx);
fxDDUpdateDDPointers(ctx, ~0);
diff --git a/src/mesa/drivers/glide/fxddspan.c b/src/mesa/drivers/glide/fxddspan.c
index 6e847acce4e..460126e86b1 100644
--- a/src/mesa/drivers/glide/fxddspan.c
+++ b/src/mesa/drivers/glide/fxddspan.c
@@ -5,7 +5,7 @@
* Optimize and check endianess for `read_R8G8B8_pixels'
*/
-/* $Id: fxddspan.c,v 1.24 2003/08/19 15:52:53 brianp Exp $ */
+/* $Id: fxddspan.c,v 1.25 2003/10/02 17:36:44 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -98,12 +98,12 @@ fxDDWriteRGBASpan(const GLcontext * ctx,
GLuint n, GLint x, GLint y,
const GLubyte rgba[][4], const GLubyte mask[])
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GLuint i;
GLint bottom = fxMesa->height - 1;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDWriteRGBASpan(...)\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
}
if (mask) {
@@ -140,13 +140,13 @@ fxDDWriteRGBSpan(const GLcontext * ctx,
GLuint n, GLint x, GLint y,
const GLubyte rgb[][3], const GLubyte mask[])
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GLuint i;
GLint bottom = fxMesa->height - 1;
GLubyte rgba[MAX_WIDTH][4];
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDWriteRGBSpan()\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
}
if (mask) {
@@ -195,14 +195,14 @@ fxDDWriteMonoRGBASpan(const GLcontext * ctx,
GLuint n, GLint x, GLint y,
const GLchan color[4], const GLubyte mask[])
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GLuint i;
GLint bottom = fxMesa->height - 1;
GLuint data[MAX_WIDTH];
GrColor_t gColor = FXCOLOR4(color);
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDWriteMonoRGBASpan(...)\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
}
if (mask) {
@@ -244,14 +244,13 @@ static void
fxDDReadRGBASpan(const GLcontext * ctx,
GLuint n, GLint x, GLint y, GLubyte rgba[][4])
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GLushort data[MAX_WIDTH];
GLuint i;
GLint bottom = fxMesa->height - 1;
- printf("read span %d, %d, %d\n", x, y, n);
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDReadRGBASpan(...)\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
}
assert(n < MAX_WIDTH);
@@ -277,7 +276,7 @@ static void
read_R5G6B5_span(const GLcontext * ctx,
GLuint n, GLint x, GLint y, GLubyte rgba[][4])
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GrLfbInfo_t info;
BEGIN_BOARD_LOCK();
if (grLfbLock(GR_LFB_READ_ONLY,
@@ -327,7 +326,7 @@ static void read_R5G5B5_span (const GLcontext * ctx,
GLint x, GLint y,
GLubyte rgba[][4])
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GrLfbInfo_t info;
BEGIN_BOARD_LOCK();
if (grLfbLock(GR_LFB_READ_ONLY,
@@ -375,7 +374,7 @@ static void read_R8G8B8_span (const GLcontext * ctx,
GLint x, GLint y,
GLubyte rgba[][4])
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
BEGIN_BOARD_LOCK();
grLfbReadRegion(fxMesa->currentFB, x, fxMesa->height - 1 - y, n, 1, n * 4, rgba);
END_BOARD_LOCK();
@@ -391,12 +390,12 @@ fxDDWriteRGBAPixels(const GLcontext * ctx,
GLuint n, const GLint x[], const GLint y[],
CONST GLubyte rgba[][4], const GLubyte mask[])
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GLuint i;
GLint bottom = fxMesa->height - 1;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDWriteRGBAPixels(...)\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
}
for (i = 0; i < n; i++)
@@ -410,13 +409,13 @@ fxDDWriteMonoRGBAPixels(const GLcontext * ctx,
GLuint n, const GLint x[], const GLint y[],
const GLchan color[4], const GLubyte mask[])
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GLuint i;
GLint bottom = fxMesa->height - 1;
GrColor_t gColor = FXCOLOR4(color);
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDWriteMonoRGBAPixels(...)\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
}
for (i = 0; i < n; i++)
@@ -431,7 +430,7 @@ read_R5G6B5_pixels(const GLcontext * ctx,
GLuint n, const GLint x[], const GLint y[],
GLubyte rgba[][4], const GLubyte mask[])
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GrLfbInfo_t info;
BEGIN_BOARD_LOCK();
if (grLfbLock(GR_LFB_READ_ONLY,
@@ -464,7 +463,7 @@ static void read_R5G5B5_pixels (const GLcontext * ctx,
GLubyte rgba[][4],
const GLubyte mask[])
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GrLfbInfo_t info;
BEGIN_BOARD_LOCK();
if (grLfbLock(GR_LFB_READ_ONLY,
@@ -496,7 +495,7 @@ read_R8G8B8_pixels(const GLcontext * ctx,
GLuint n, const GLint x[], const GLint y[],
GLubyte rgba[][4], const GLubyte mask[])
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GrLfbInfo_t info;
BEGIN_BOARD_LOCK();
if (grLfbLock(GR_LFB_READ_ONLY,
@@ -530,11 +529,11 @@ fxDDWriteDepthSpan(GLcontext * ctx,
GLuint n, GLint x, GLint y, const GLdepth depth[],
const GLubyte mask[])
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GLint bottom = fxMesa->height - 1;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDWriteDepthSpan(...)\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
}
@@ -565,12 +564,12 @@ fxDDWriteDepth32Span(GLcontext * ctx,
GLuint n, GLint x, GLint y, const GLdepth depth[],
const GLubyte mask[])
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GLint bottom = fxMesa->height - 1;
GLint i;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDWriteDepth32Span(...)\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
}
@@ -598,13 +597,13 @@ void
fxDDReadDepthSpan(GLcontext * ctx,
GLuint n, GLint x, GLint y, GLdepth depth[])
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GLint bottom = fxMesa->height - 1;
GLushort depth16[MAX_WIDTH];
GLuint i;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDReadDepthSpan(...)\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
}
grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth16);
@@ -618,11 +617,11 @@ void
fxDDReadDepth32Span(GLcontext * ctx,
GLuint n, GLint x, GLint y, GLdepth depth[])
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GLint bottom = fxMesa->height - 1;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDReadDepth32Span(...)\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
}
grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth);
@@ -635,12 +634,12 @@ fxDDWriteDepthPixels(GLcontext * ctx,
GLuint n, const GLint x[], const GLint y[],
const GLdepth depth[], const GLubyte mask[])
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GLint bottom = fxMesa->height - 1;
GLuint i;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDWriteDepthPixels(...)\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
}
for (i = 0; i < n; i++) {
@@ -660,12 +659,12 @@ fxDDWriteDepth32Pixels(GLcontext * ctx,
GLuint n, const GLint x[], const GLint y[],
const GLdepth depth[], const GLubyte mask[])
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GLint bottom = fxMesa->height - 1;
GLuint i;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDWriteDepth32Pixels(...)\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
}
for (i = 0; i < n; i++) {
@@ -684,12 +683,12 @@ void
fxDDReadDepthPixels(GLcontext * ctx, GLuint n,
const GLint x[], const GLint y[], GLdepth depth[])
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GLint bottom = fxMesa->height - 1;
GLuint i;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDReadDepthPixels(...)\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
}
for (i = 0; i < n; i++) {
@@ -706,12 +705,12 @@ void
fxDDReadDepth32Pixels(GLcontext * ctx, GLuint n,
const GLint x[], const GLint y[], GLdepth depth[])
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GLint bottom = fxMesa->height - 1;
GLuint i;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDReadDepth32Pixels(...)\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
}
for (i = 0; i < n; i++) {
@@ -728,11 +727,11 @@ fxDDReadDepth32Pixels(GLcontext * ctx, GLuint n,
static void
fxDDSetBuffer(GLcontext * ctx, GLframebuffer * buffer, GLuint bufferBit)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
(void) buffer;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDSetBuffer(%x)\n", (int) bufferBit);
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(%x)\n", __FUNCTION__, (int)bufferBit);
}
if (bufferBit == FRONT_LEFT_BIT) {
@@ -765,7 +764,7 @@ fxSetupDDSpanPointers(GLcontext * ctx)
/* swdd->ReadRGBASpan =fxDDReadRGBASpan; */
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
switch (fxMesa->colDepth) {
case 15:
swdd->ReadRGBASpan = read_R5G5B5_span;
diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c
index a2c3aec8a51..38a268922ae 100644
--- a/src/mesa/drivers/glide/fxddtex.c
+++ b/src/mesa/drivers/glide/fxddtex.c
@@ -1,4 +1,4 @@
-/* $Id: fxddtex.c,v 1.47 2003/08/19 15:52:53 brianp Exp $ */
+/* $Id: fxddtex.c,v 1.48 2003/10/02 17:36:44 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -76,8 +76,6 @@ fxPrintTextureData(tfxTexInfo * ti)
fprintf(stderr, "\tClamps: s %d t %d\n", (int) ti->sClamp,
(int) ti->tClamp);
fprintf(stderr, "\tScales: s %f t %f\n", ti->sScale, ti->tScale);
- fprintf(stderr, "\tInt Scales: s %d t %d\n",
- ti->int_sScale / 0x800000, ti->int_tScale / 0x800000);
fprintf(stderr, "\t%s\n",
(ti->fixedPalette) ? "Fixed palette" : "Non fixed palette");
fprintf(stderr, "\t%s\n", (ti->validated) ? "Validated" : "Not validated");
@@ -91,7 +89,7 @@ fxPrintTextureData(tfxTexInfo * ti)
static void
fxTexInvalidate(GLcontext * ctx, struct gl_texture_object *tObj)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
tfxTexInfo *ti;
ti = fxTMGetTexInfo(tObj);
@@ -108,7 +106,7 @@ fxAllocTexObjData(fxMesaContext fxMesa)
tfxTexInfo *ti;
if (!(ti = CALLOC(sizeof(tfxTexInfo)))) {
- fprintf(stderr, "fx Driver: out of memory !\n");
+ fprintf(stderr, "%s: ERROR: out of memory !\n", __FUNCTION__);
fxCloseHardware();
exit(-1);
}
@@ -136,11 +134,11 @@ fxAllocTexObjData(fxMesaContext fxMesa)
void
fxDDTexBind(GLcontext * ctx, GLenum target, struct gl_texture_object *tObj)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
tfxTexInfo *ti;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDTexBind(%d,%x)\n", tObj->Name,
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(%d, %x)\n", __FUNCTION__, tObj->Name,
(GLuint) tObj->DriverData);
}
@@ -163,13 +161,13 @@ void
fxDDTexEnv(GLcontext * ctx, GLenum target, GLenum pname,
const GLfloat * param)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
if (param)
- fprintf(stderr, "fxmesa: texenv(%x,%x)\n", pname, (GLint) (*param));
+ fprintf(stderr, "%s(%x, %x)\n", __FUNCTION__, pname, (GLint) (*param));
else
- fprintf(stderr, "fxmesa: texenv(%x)\n", pname);
+ fprintf(stderr, "%s(%x)\n", __FUNCTION__, pname);
}
/* apply any lod biasing right now */
@@ -189,13 +187,13 @@ void
fxDDTexParam(GLcontext * ctx, GLenum target, struct gl_texture_object *tObj,
GLenum pname, const GLfloat * params)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GLenum param = (GLenum) (GLint) params[0];
tfxTexInfo *ti;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDTexParam(%d,%x,%x,%x)\n", tObj->Name,
- (GLuint) tObj->DriverData, pname, param);
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(%d, %x, %x, %x)\n", __FUNCTION__,
+ tObj->Name, (GLuint) tObj->DriverData, pname, param);
}
if (target != GL_TEXTURE_2D)
@@ -220,16 +218,6 @@ fxDDTexParam(GLcontext * ctx, GLenum target, struct gl_texture_object *tObj,
ti->minFilt = GR_TEXTUREFILTER_BILINEAR;
ti->LODblend = FXFALSE;
break;
- case GL_NEAREST_MIPMAP_NEAREST:
- ti->mmMode = GR_MIPMAP_NEAREST;
- ti->minFilt = GR_TEXTUREFILTER_POINT_SAMPLED;
- ti->LODblend = FXFALSE;
- break;
- case GL_LINEAR_MIPMAP_NEAREST:
- ti->mmMode = GR_MIPMAP_NEAREST;
- ti->minFilt = GR_TEXTUREFILTER_BILINEAR;
- ti->LODblend = FXFALSE;
- break;
case GL_NEAREST_MIPMAP_LINEAR:
if (fxMesa->haveTwoTMUs) {
ti->mmMode = GR_MIPMAP_NEAREST;
@@ -240,8 +228,16 @@ fxDDTexParam(GLcontext * ctx, GLenum target, struct gl_texture_object *tObj,
ti->LODblend = FXFALSE;
}
ti->minFilt = GR_TEXTUREFILTER_POINT_SAMPLED;
+ break; /* ZZZ: we may have to fall through here for V3 */
+ case GL_NEAREST_MIPMAP_NEAREST:
+ ti->mmMode = GR_MIPMAP_NEAREST;
+ ti->minFilt = GR_TEXTUREFILTER_POINT_SAMPLED;
+ ti->LODblend = FXFALSE;
break;
case GL_LINEAR_MIPMAP_LINEAR:
+ /* ZZZ: HACK ALERT! trilinear is bugged! mipmap blending produce
+ incorrect filtered colors for the smallest mipmap levels. */
+#if 0
if (fxMesa->haveTwoTMUs) {
ti->mmMode = GR_MIPMAP_NEAREST;
ti->LODblend = FXTRUE;
@@ -251,6 +247,12 @@ fxDDTexParam(GLcontext * ctx, GLenum target, struct gl_texture_object *tObj,
ti->LODblend = FXFALSE;
}
ti->minFilt = GR_TEXTUREFILTER_BILINEAR;
+ break; /* ZZZ: we may have to fall through here for V3 */
+#endif
+ case GL_LINEAR_MIPMAP_NEAREST:
+ ti->mmMode = GR_MIPMAP_NEAREST;
+ ti->minFilt = GR_TEXTUREFILTER_BILINEAR;
+ ti->LODblend = FXFALSE;
break;
default:
break;
@@ -274,6 +276,9 @@ fxDDTexParam(GLcontext * ctx, GLenum target, struct gl_texture_object *tObj,
case GL_TEXTURE_WRAP_S:
switch (param) {
+ case GL_MIRRORED_REPEAT:
+ ti->sClamp = GR_TEXTURECLAMP_MIRROR_EXT;
+ break;
case GL_CLAMP:
ti->sClamp = GR_TEXTURECLAMP_CLAMP;
break;
@@ -288,6 +293,9 @@ fxDDTexParam(GLcontext * ctx, GLenum target, struct gl_texture_object *tObj,
case GL_TEXTURE_WRAP_T:
switch (param) {
+ case GL_MIRRORED_REPEAT:
+ ti->tClamp = GR_TEXTURECLAMP_MIRROR_EXT;
+ break;
case GL_CLAMP:
ti->tClamp = GR_TEXTURECLAMP_CLAMP;
break;
@@ -328,8 +336,8 @@ fxDDTexDel(GLcontext * ctx, struct gl_texture_object *tObj)
fxMesaContext fxMesa = FX_CONTEXT(ctx);
tfxTexInfo *ti = fxTMGetTexInfo(tObj);
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDTexDel(%d,%p)\n", tObj->Name, (void *) ti);
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(%d, %p)\n", __FUNCTION__, tObj->Name, (void *) ti);
}
if (!ti)
@@ -419,8 +427,8 @@ fxDDTexPalette(GLcontext * ctx, struct gl_texture_object *tObj)
if (tObj) {
/* per-texture palette */
tfxTexInfo *ti;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDTexPalette(%d,%x)\n",
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(%d, %x)\n", __FUNCTION__,
tObj->Name, (GLuint) tObj->DriverData);
}
if (!tObj->DriverData)
@@ -431,8 +439,8 @@ fxDDTexPalette(GLcontext * ctx, struct gl_texture_object *tObj)
}
else {
/* global texture palette */
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDTexPalette(global)\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(global)\n", __FUNCTION__);
}
convertPalette(fxMesa->glbPalette.data, &ctx->Texture.Palette);
fxMesa->new_state |= FX_NEW_TEXTURING;
@@ -445,8 +453,8 @@ fxDDTexUseGlbPalette(GLcontext * ctx, GLboolean state)
{
fxMesaContext fxMesa = FX_CONTEXT(ctx);
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDTexUseGlbPalette(%d)\n", state);
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(%d)\n", __FUNCTION__, state);
}
if (state) {
@@ -492,261 +500,107 @@ logbase2(int n)
}
}
-/* Need different versions for different cpus.
- */
-#define INT_TRICK(l2) (0x800000 * l2)
-
int
fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar,
float *sscale, float *tscale,
- int *i_sscale, int *i_tscale, int *wscale, int *hscale)
+ int *wscale, int *hscale)
{
/* [koolsmoky] */
- static GrLOD_t lod[12] = { GR_LOD_2048, GR_LOD_1024, GR_LOD_512, GR_LOD_256, GR_LOD_128, GR_LOD_64, GR_LOD_32,
- GR_LOD_16, GR_LOD_8, GR_LOD_4, GR_LOD_2, GR_LOD_1
+ static GrLOD_t lod[12] = {
+ GR_LOD_LOG2_1,
+ GR_LOD_LOG2_2,
+ GR_LOD_LOG2_4,
+ GR_LOD_LOG2_8,
+ GR_LOD_LOG2_16,
+ GR_LOD_LOG2_32,
+ GR_LOD_LOG2_64,
+ GR_LOD_LOG2_128,
+ GR_LOD_LOG2_256,
+ GR_LOD_LOG2_512,
+ GR_LOD_LOG2_1024,
+ GR_LOD_LOG2_2048
};
int logw, logh, ws, hs;
GrLOD_t l;
GrAspectRatio_t aspectratio;
float s, t;
- int is, it;
logw = logbase2(w);
logh = logbase2(h);
switch (logw - logh) {
case 0:
- aspectratio = GR_ASPECT_1x1;
- l = lod[11 - logw];
+ aspectratio = GR_ASPECT_LOG2_1x1;
+ l = lod[logw];
s = t = 256.0f;
- is = it = INT_TRICK(8);
ws = hs = 1;
break;
case 1:
- aspectratio = GR_ASPECT_2x1;
- l = lod[11 - logw];
+ aspectratio = GR_ASPECT_LOG2_2x1;
+ l = lod[logw];
s = 256.0f;
t = 128.0f;
- is = INT_TRICK(8);
- it = INT_TRICK(7);
ws = 1;
hs = 1;
break;
case 2:
- aspectratio = GR_ASPECT_4x1;
- l = lod[11 - logw];
+ aspectratio = GR_ASPECT_LOG2_4x1;
+ l = lod[logw];
s = 256.0f;
t = 64.0f;
- is = INT_TRICK(8);
- it = INT_TRICK(6);
ws = 1;
hs = 1;
break;
case 3:
- aspectratio = GR_ASPECT_8x1;
- l = lod[11 - logw];
+ aspectratio = GR_ASPECT_LOG2_8x1;
+ l = lod[logw];
s = 256.0f;
t = 32.0f;
- is = INT_TRICK(8);
- it = INT_TRICK(5);
ws = 1;
hs = 1;
break;
- case 4:
- aspectratio = GR_ASPECT_8x1;
- l = lod[11 - logw];
- s = 256.0f;
- t = 32.0f;
- is = INT_TRICK(8);
- it = INT_TRICK(5);
- ws = 1;
- hs = 2;
- break;
- case 5:
- aspectratio = GR_ASPECT_8x1;
- l = lod[11 - logw];
- s = 256.0f;
- t = 32.0f;
- is = INT_TRICK(8);
- it = INT_TRICK(5);
- ws = 1;
- hs = 4;
- break;
- case 6:
- aspectratio = GR_ASPECT_8x1;
- l = lod[11 - logw];
- s = 256.0f;
- t = 32.0f;
- is = INT_TRICK(8);
- it = INT_TRICK(5);
- ws = 1;
- hs = 8;
- break;
- case 7:
- aspectratio = GR_ASPECT_8x1;
- l = lod[11 - logw];
- s = 256.0f;
- t = 32.0f;
- is = INT_TRICK(8);
- it = INT_TRICK(5);
- ws = 1;
- hs = 16;
- break;
- case 8:
- aspectratio = GR_ASPECT_8x1;
- l = lod[11 - logw];
- s = 256.0f;
- t = 32.0f;
- is = INT_TRICK(8);
- it = INT_TRICK(5);
- ws = 1;
- hs = 32;
- break;
- case 9:
- aspectratio = GR_ASPECT_8x1;
- l = lod[11 - logw];
- s = 256.0f;
- t = 32.0f;
- is = INT_TRICK(8);
- it = INT_TRICK(5);
- ws = 1;
- hs = 64;
- break;
- case 10:
- aspectratio = GR_ASPECT_8x1;
- l = lod[11 - logw];
- s = 256.0f;
- t = 32.0f;
- is = INT_TRICK(8);
- it = INT_TRICK(5);
- ws = 1;
- hs = 128;
- break;
- case 11:
- aspectratio = GR_ASPECT_8x1;
- l = lod[11 - logw];
- s = 256.0f;
- t = 32.0f;
- is = INT_TRICK(8);
- it = INT_TRICK(5);
- ws = 1;
- hs = 256;
- break;
case -1:
- aspectratio = GR_ASPECT_1x2;
- l = lod[11 - logh];
+ aspectratio = GR_ASPECT_LOG2_1x2;
+ l = lod[logh];
s = 128.0f;
t = 256.0f;
- is = INT_TRICK(7);
- it = INT_TRICK(8);
ws = 1;
hs = 1;
break;
case -2:
- aspectratio = GR_ASPECT_1x4;
- l = lod[11 - logh];
+ aspectratio = GR_ASPECT_LOG2_1x4;
+ l = lod[logh];
s = 64.0f;
t = 256.0f;
- is = INT_TRICK(6);
- it = INT_TRICK(8);
ws = 1;
hs = 1;
break;
case -3:
- aspectratio = GR_ASPECT_1x8;
- l = lod[11 - logh];
+ aspectratio = GR_ASPECT_LOG2_1x8;
+ l = lod[logh];
s = 32.0f;
t = 256.0f;
- is = INT_TRICK(5);
- it = INT_TRICK(8);
ws = 1;
hs = 1;
break;
- case -4:
- aspectratio = GR_ASPECT_1x8;
- l = lod[11 - logh];
- s = 32.0f;
- t = 256.0f;
- is = INT_TRICK(5);
- it = INT_TRICK(8);
- ws = 2;
- hs = 1;
- break;
- case -5:
- aspectratio = GR_ASPECT_1x8;
- l = lod[11 - logh];
- s = 32.0f;
- t = 256.0f;
- is = INT_TRICK(5);
- it = INT_TRICK(8);
- ws = 4;
- hs = 1;
- break;
- case -6:
- aspectratio = GR_ASPECT_1x8;
- l = lod[11 - logh];
- s = 32.0f;
- t = 256.0f;
- is = INT_TRICK(5);
- it = INT_TRICK(8);
- ws = 8;
- hs = 1;
- break;
- case -7:
- aspectratio = GR_ASPECT_1x8;
- l = lod[11 - logh];
- s = 32.0f;
- t = 256.0f;
- is = INT_TRICK(5);
- it = INT_TRICK(8);
- ws = 16;
- hs = 1;
- break;
- case -8:
- aspectratio = GR_ASPECT_1x8;
- l = lod[11 - logh];
- s = 32.0f;
- t = 256.0f;
- is = INT_TRICK(5);
- it = INT_TRICK(8);
- ws = 32;
- hs = 1;
- break;
- case -9:
- aspectratio = GR_ASPECT_1x8;
- l = lod[11 - logh];
- s = 32.0f;
- t = 256.0f;
- is = INT_TRICK(5);
- it = INT_TRICK(8);
- ws = 64;
- hs = 1;
- break;
- case -10:
- aspectratio = GR_ASPECT_1x8;
- l = lod[11 - logh];
- s = 32.0f;
- t = 256.0f;
- is = INT_TRICK(5);
- it = INT_TRICK(8);
- ws = 128;
- hs = 1;
- break;
- case -11:
- aspectratio = GR_ASPECT_1x8;
- l = lod[11 - logh];
- s = 32.0f;
- t = 256.0f;
- is = INT_TRICK(5);
- it = INT_TRICK(8);
- ws = 256;
- hs = 1;
- break;
default:
- return 0;
- break;
+ if ((logw - logh) > 3) {
+ aspectratio = GR_ASPECT_LOG2_8x1;
+ l = lod[logw];
+ s = 256.0f;
+ t = 32.0f;
+ ws = 1;
+ hs = 1 << (logw - logh - 3);
+ } else /*if ((logw - logh) < -3)*/ {
+ aspectratio = GR_ASPECT_LOG2_1x8;
+ l = lod[logh];
+ s = 32.0f;
+ t = 256.0f;
+ ws = 1 << (logh - logw - 3);
+ hs = 1;
+ }
}
if (lodlevel)
@@ -767,12 +621,6 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar,
if (hscale)
(*hscale) = hs;
- if (i_sscale)
- *i_sscale = is;
-
- if (i_tscale)
- *i_tscale = it;
-
return 1;
}
@@ -785,6 +633,7 @@ void
fxTexGetFormat(GLcontext *ctx, GLenum glformat, GrTextureFormat_t * tfmt, GLint * ifmt) /* [koolsmoky] */
{
fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ GLboolean allow32bpt = fxMesa->HaveTexFmt;
switch (glformat) {
case 1:
@@ -845,19 +694,10 @@ fxTexGetFormat(GLcontext *ctx, GLenum glformat, GrTextureFormat_t * tfmt, GLint
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
-#if 0 /* [koolsmoky] getting ready for 32bpp textures */
- if (fxMesa->colDepth == 32) {
- if (tfmt) (*tfmt) = GR_TEXFMT_ARGB_8888;
- } else {
- if (tfmt) (*tfmt) = GR_TEXFMT_RGB_565;
- }
- if (ifmt) (*ifmt) = GL_RGB;
-#else
if (tfmt)
- (*tfmt) = GR_TEXFMT_RGB_565;
+ (*tfmt) = allow32bpt ? GR_TEXFMT_ARGB_8888 : GR_TEXFMT_RGB_565;
if (ifmt)
(*ifmt) = GL_RGB;
-#endif
break;
case GL_RGBA2:
case GL_RGBA4:
@@ -872,20 +712,11 @@ fxTexGetFormat(GLcontext *ctx, GLenum glformat, GrTextureFormat_t * tfmt, GLint
case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
-#if 0 /* [koolsmoky] getting ready for 32bpp textures */
- if (fxMesa->colDepth == 32) {
- if (tfmt) (*tfmt) = GR_TEXFMT_ARGB_8888;
- } else {
- if (tfmt) (*tfmt) = GR_TEXFMT_ARGB_4444;
- }
- if (ifmt) (*ifmt) = GL_RGBA;
-#else
if (tfmt)
- (*tfmt) = GR_TEXFMT_ARGB_4444;
+ (*tfmt) = allow32bpt ? GR_TEXFMT_ARGB_8888 : GR_TEXFMT_ARGB_4444;
if (ifmt)
(*ifmt) = GL_RGBA;
-#endif
- break;
+ break;
case GL_RGB5_A1:
if (tfmt)
(*tfmt) = GR_TEXFMT_ARGB_1555;
@@ -905,9 +736,8 @@ fxTexGetFormat(GLcontext *ctx, GLenum glformat, GrTextureFormat_t * tfmt, GLint
(*ifmt) = GL_RGBA; /* XXX why is this RGBA? */
break;
default:
- fprintf(stderr,
- "fx Driver: unsupported internalFormat (0x%x) in fxTexGetFormat()\n",
- glformat);
+ fprintf(stderr, "%s: ERROR: unsupported internalFormat (0x%x)\n",
+ __FUNCTION__, glformat);
fxCloseHardware();
exit(-1);
break;
@@ -921,9 +751,8 @@ fxIsTexSupported(GLenum target, GLint internalFormat,
if (target != GL_TEXTURE_2D)
return GL_FALSE;
- if (!fxTexGetInfo
- (image->Width, image->Height, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
- NULL)) return GL_FALSE;
+ if (!fxTexGetInfo(image->Width, image->Height, NULL, NULL, NULL, NULL, NULL, NULL))
+ return GL_FALSE;
if (image->Border > 0)
return GL_FALSE;
@@ -1051,9 +880,9 @@ fetch_r5g6b5(const struct gl_texture_image *texImage,
j = j * mml->hScale;
texel = ((GLushort *) texImage->Data) + j * mml->width + i;
- rgba[RCOMP] = (((*texel) >> 11) & 0x1f) * 255 / 31;
- rgba[GCOMP] = (((*texel) >> 5) & 0x3f) * 255 / 63;
- rgba[BCOMP] = (((*texel) >> 0) & 0x1f) * 255 / 31;
+ rgba[RCOMP] = FX_rgb_scale_5[(*texel >> 11) & 0x1F];
+ rgba[GCOMP] = FX_rgb_scale_6[(*texel >> 5) & 0x3F];
+ rgba[BCOMP] = FX_rgb_scale_5[ *texel & 0x1F];
rgba[ACOMP] = 255;
}
@@ -1070,10 +899,10 @@ fetch_r4g4b4a4(const struct gl_texture_image *texImage,
j = j * mml->hScale;
texel = ((GLushort *) texImage->Data) + j * mml->width + i;
- rgba[RCOMP] = (((*texel) >> 12) & 0xf) * 255 / 15;
- rgba[GCOMP] = (((*texel) >> 8) & 0xf) * 255 / 15;
- rgba[BCOMP] = (((*texel) >> 4) & 0xf) * 255 / 15;
- rgba[ACOMP] = (((*texel) >> 0) & 0xf) * 255 / 15;
+ rgba[RCOMP] = FX_rgb_scale_4[(*texel >> 12) & 0xF];
+ rgba[GCOMP] = FX_rgb_scale_4[(*texel >> 8) & 0xF];
+ rgba[BCOMP] = FX_rgb_scale_4[(*texel >> 4) & 0xF];
+ rgba[ACOMP] = FX_rgb_scale_4[ *texel & 0xF];
}
@@ -1089,14 +918,13 @@ fetch_r5g5b5a1(const struct gl_texture_image *texImage,
j = j * mml->hScale;
texel = ((GLushort *) texImage->Data) + j * mml->width + i;
- rgba[RCOMP] = (((*texel) >> 11) & 0x1f) * 255 / 31;
- rgba[GCOMP] = (((*texel) >> 6) & 0x1f) * 255 / 31;
- rgba[BCOMP] = (((*texel) >> 1) & 0x1f) * 255 / 31;
- rgba[ACOMP] = (((*texel) >> 0) & 0x01) * 255;
+ rgba[RCOMP] = FX_rgb_scale_5[(*texel >> 11) & 0x1F];
+ rgba[GCOMP] = FX_rgb_scale_5[(*texel >> 6) & 0x1F];
+ rgba[BCOMP] = FX_rgb_scale_5[(*texel >> 1) & 0x1F];
+ rgba[ACOMP] = ((*texel) & 0x01) * 255;
}
-#if 0 /* [koolsmoky] getting ready for 32bpp textures */
static void
fetch_a8r8g8b8(const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLvoid * texelOut)
@@ -1110,11 +938,10 @@ fetch_a8r8g8b8(const struct gl_texture_image *texImage,
texel = ((GLuint *) texImage->Data) + j * mml->width + i;
rgba[RCOMP] = (((*texel) >> 16) & 0xff);
- rgba[GCOMP] = (((*texel) >> 8) & 0xff);
- rgba[BCOMP] = (((*texel)) & 0xff);
+ rgba[GCOMP] = (((*texel) >> 8) & 0xff);
+ rgba[BCOMP] = (((*texel) ) & 0xff);
rgba[ACOMP] = (((*texel) >> 24) & 0xff);
}
-#endif
static void
@@ -1124,12 +951,12 @@ PrintTexture(int w, int h, int c, const GLubyte * data)
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
if (c == 2)
- printf("%02x %02x ", data[0], data[1]);
+ fprintf(stderr, "%02x %02x ", data[0], data[1]);
else if (c == 3)
- printf("%02x %02x %02x ", data[0], data[1], data[2]);
+ fprintf(stderr, "%02x %02x %02x ", data[0], data[1], data[2]);
data += c;
}
- printf("\n");
+ fprintf(stderr, "\n");
}
}
@@ -1139,6 +966,11 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
GLenum srcFormat, GLenum srcType )
{
fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ GLboolean allow32bpt = fxMesa->HaveTexFmt;
+
+ if (TDFX_DEBUG & VERBOSE_TEXTURE) {
+ fprintf(stderr, "fxDDChooseTextureFormat(...)\n");
+ }
switch (internalFormat) {
case GL_INTENSITY:
@@ -1146,6 +978,7 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_INTENSITY8:
case GL_INTENSITY12:
case GL_INTENSITY16:
+ case GL_COMPRESSED_INTENSITY:
return &_mesa_texformat_i8;
case 1:
case GL_LUMINANCE:
@@ -1153,12 +986,14 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_LUMINANCE8:
case GL_LUMINANCE12:
case GL_LUMINANCE16:
+ case GL_COMPRESSED_LUMINANCE:
return &_mesa_texformat_l8;
case GL_ALPHA:
case GL_ALPHA4:
case GL_ALPHA8:
case GL_ALPHA12:
case GL_ALPHA16:
+ case GL_COMPRESSED_ALPHA:
return &_mesa_texformat_a8;
case GL_COLOR_INDEX:
case GL_COLOR_INDEX1_EXT:
@@ -1176,6 +1011,7 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_LUMINANCE12_ALPHA4:
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
+ case GL_COMPRESSED_LUMINANCE_ALPHA:
return &_mesa_texformat_al88;
case GL_R3_G3_B2:
case GL_RGB4:
@@ -1183,33 +1019,57 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
return &_mesa_texformat_rgb565;
case 3:
case GL_RGB:
+ case GL_COMPRESSED_RGB:
+ if ( srcFormat == GL_RGB && srcType == GL_UNSIGNED_SHORT_5_6_5 ) {
+ return &_mesa_texformat_rgb565;
+ }
+ /* intentional fall through */
case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
-#if 0 /* [koolsmoky] getting ready for 32bpp textures */
- return (fxMesa->colDepth == 32) ? &_mesa_texformat_argb8888
- : &_mesa_texformat_rgb565;
-#else
- return &_mesa_texformat_rgb565;
-#endif
+ return (allow32bpt) ? &_mesa_texformat_argb8888
+ : &_mesa_texformat_rgb565;
case GL_RGBA2:
case GL_RGBA4:
return &_mesa_texformat_argb4444;
case 4:
case GL_RGBA:
+ case GL_COMPRESSED_RGBA:
+ if ( srcFormat == GL_BGRA ) {
+ if ( srcType == GL_UNSIGNED_INT_8_8_8_8_REV ) {
+ return &_mesa_texformat_argb8888;
+ }
+ else if ( srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ) {
+ return &_mesa_texformat_argb4444;
+ }
+ else if ( srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ) {
+ return &_mesa_texformat_argb1555;
+ }
+ }
+ /* intentional fall through */
case GL_RGBA8:
case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
-#if 0 /* [koolsmoky] getting ready for 32bpp textures */
- return (fxMesa->colDepth == 32) ? &_mesa_texformat_argb8888
- : &_mesa_texformat_argb4444;
-#else
- return &_mesa_texformat_argb4444;
-#endif
+ return (allow32bpt) ? &_mesa_texformat_argb8888
+ : &_mesa_texformat_argb4444;
case GL_RGB5_A1:
return &_mesa_texformat_argb1555;
+#if 0
+ /* GL_EXT_texture_compression_s3tc */
+ case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+ return &_mesa_texformat_rgb_dxt1;
+ case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+ return &_mesa_texformat_rgba_dxt1;
+ case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+ return &_mesa_texformat_rgba_dxt3;
+ case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+ return &_mesa_texformat_rgba_dxt5;
+ /*case GL_COMPRESSED_RGB_FXT1_3DFX:
+ case GL_COMPRESSED_RGBA_FXT1_3DFX:
+ return blah;*/
+#endif
default:
_mesa_problem(NULL, "unexpected format in fxDDChooseTextureFormat");
return NULL;
@@ -1237,10 +1097,23 @@ fxGlideFormat(GLint mesaFormat)
return GR_TEXFMT_ARGB_4444;
case MESA_FORMAT_ARGB1555:
return GR_TEXFMT_ARGB_1555;
-#if 0 /* [koolsmoky] getting ready for 32bpp textures */
+#if 1 /* [koolsmoky] getting ready for 32bpp textures */
case MESA_FORMAT_ARGB8888:
return GR_TEXFMT_ARGB_8888;
#endif
+#if 0
+ case MESA_FORMAT_RGB_DXT1:
+ case MESA_FORMAT_RGBA_DXT1:
+ return GR_TEXFMT_ARGB_CMP_DXT1;
+ case MESA_FORMAT_RGBA_DXT3:
+ return GR_TEXFMT_ARGB_CMP_DXT3;
+ case MESA_FORMAT_RGBA_DXT5:
+ return GR_TEXFMT_ARGB_CMP_DXT5;
+ /*case MESA_FORMAT_ARGB_CMP_FXT1:
+ return GR_TEXFMT_ARGB_CMP_FXT1;
+ case MESA_FORMAT_RGB_CMP_FXT1:
+ return GL_COMPRESSED_RGBA_FXT1_3DFX;*/
+#endif
default:
_mesa_problem(NULL, "Unexpected format in fxGlideFormat");
return 0;
@@ -1268,12 +1141,19 @@ fxFetchFunction(GLint mesaFormat)
return fetch_r4g4b4a4;
case MESA_FORMAT_ARGB1555:
return fetch_r5g5b5a1;
-#if 0 /* [koolsmoky] getting ready for 32bpp textures */
+#if 1 /* [koolsmoky] getting ready for 32bpp textures */
case MESA_FORMAT_ARGB8888:
return fetch_a8r8g8b8;
#endif
+#if 0
+ case MESA_FORMAT_RGB_DXT1:
+ case MESA_FORMAT_RGBA_DXT1:
+ case MESA_FORMAT_RGBA_DXT3:
+ case MESA_FORMAT_RGBA_DXT5:
+ return fetch_r4g4b4a4;
+#endif
default:
- _mesa_problem(NULL, "Unexpected format in fxGlideFormat");
+ _mesa_problem(NULL, "Unexpected format in fxFetchFunction");
return NULL;
}
}
@@ -1286,11 +1166,17 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
tfxTexInfo *ti;
tfxMipMapLevel *mml;
GLint texelBytes;
+ if (TDFX_DEBUG & VERBOSE_TEXTURE) {
+ fprintf(stderr, "fxDDTexImage2D: id=%d int 0x%x format 0x%x type 0x%x %dx%d\n",
+ texObj->Name, texImage->IntFormat, format, type,
+ texImage->Width, texImage->Height);
+ }
+
if (!fxIsTexSupported(target, internalFormat, texImage)) {
_mesa_problem(NULL, "fx Driver: unsupported texture in fxDDTexImg()\n");
return;
@@ -1306,7 +1192,7 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level,
ti = fxTMGetTexInfo(texObj);
if (!texImage->DriverData) {
- texImage->DriverData = MALLOC(sizeof(tfxMipMapLevel));
+ texImage->DriverData = CALLOC(sizeof(tfxMipMapLevel));
if (!texImage->DriverData) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
return;
@@ -1315,7 +1201,7 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level,
mml = FX_MIPMAP_DATA(texImage);
fxTexGetInfo(width, height, NULL, NULL, NULL, NULL,
- NULL, NULL, &mml->wScale, &mml->hScale);
+ &mml->wScale, &mml->hScale);
mml->width = width * mml->wScale;
mml->height = height * mml->hScale;
@@ -1327,7 +1213,7 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level,
internalFormat, format, type);
assert(texImage->TexFormat);
texelBytes = texImage->TexFormat->TexelBytes;
- assert(texelBytes == 1 || texelBytes == 2);
+ /*if (!fxMesa->HaveTexFmt) assert(texelBytes == 1 || texelBytes == 2);*/
if (mml->wScale != 1 || mml->hScale != 1) {
/* rescale image to overcome 1:8 aspect limitation */
@@ -1346,7 +1232,7 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level,
0, /* dstImageStride */
format, type, pixels, packing);
assert(!texImage->Data);
- texImage->Data = MALLOC(mml->width * mml->height * texelBytes);
+ texImage->Data = MESA_PBUFFER_ALLOC(mml->width * mml->height * texelBytes);
if (!texImage->Data) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
FREE(tempImage);
@@ -1362,7 +1248,7 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level,
else {
/* no rescaling needed */
assert(!texImage->Data);
- texImage->Data = MALLOC(mml->width * mml->height * texelBytes);
+ texImage->Data = MESA_PBUFFER_ALLOC(mml->width * mml->height * texelBytes);
if (!texImage->Data) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
return;
@@ -1377,16 +1263,18 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level,
}
mml->glideFormat = fxGlideFormat(texImage->TexFormat->MesaFormat);
+ ti->info.format = mml->glideFormat;
texImage->FetchTexel = fxFetchFunction(texImage->TexFormat->MesaFormat);
- fxTexInvalidate(ctx, texObj);
-
- if (ti->validated && ti->isInTM) {
- /*printf("reloadmipmaplevels\n"); */
+ /* [dBorca]
+ * Hack alert: unsure...
+ */
+ if (!(fxMesa->new_state & FX_NEW_TEXTURING) && ti->validated && ti->isInTM) {
+ /*fprintf(stderr, "reloadmipmaplevels\n"); */
fxTMReloadMipMapLevel(fxMesa, texObj, level);
}
else {
- /*printf("invalidate2\n"); */
+ /*fprintf(stderr, "invalidate2\n"); */
fxTexInvalidate(ctx, texObj);
}
}
@@ -1401,11 +1289,15 @@ fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
tfxTexInfo *ti;
tfxMipMapLevel *mml;
GLint texelBytes;
+ if (TDFX_DEBUG & VERBOSE_TEXTURE) {
+ fprintf(stderr, "fxDDTexSubImage2D: id=%d\n", texObj->Name);
+ }
+
if (!texObj->DriverData) {
_mesa_problem(ctx, "problem in fxDDTexSubImage2D");
return;
@@ -1425,7 +1317,7 @@ fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
/* need to rescale subimage to match mipmap level's rescale factors */
const GLint newWidth = width * mml->wScale;
const GLint newHeight = height * mml->hScale;
- GLvoid *scaledImage, *tempImage;
+ GLvoid *tempImage;
GLubyte *destAddr;
tempImage = MALLOC(width * height * texelBytes);
if (!tempImage) {
@@ -1443,13 +1335,6 @@ fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
format, type, pixels, packing);
/* now rescale */
- scaledImage = MALLOC(newWidth * newHeight * texelBytes);
- if (!scaledImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage2D");
- FREE(tempImage);
- return;
- }
-
/* compute address of dest subimage within the overal tex image */
destAddr = (GLubyte *) texImage->Data
+ (yoffset * mml->hScale * mml->width
@@ -1462,7 +1347,6 @@ fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
tempImage, destAddr);
FREE(tempImage);
- FREE(scaledImage);
}
else {
/* no rescaling needed */
@@ -1476,7 +1360,10 @@ fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
format, type, pixels, packing);
}
- if (ti->validated && ti->isInTM)
+ /* [dBorca]
+ * Hack alert: unsure...
+ */
+ if (!(fxMesa->new_state & FX_NEW_TEXTURING) && ti->validated && ti->isInTM)
fxTMReloadMipMapLevel(fxMesa, texObj, level);
else
fxTexInvalidate(ctx, texObj);
diff --git a/src/mesa/drivers/glide/fxdrv.h b/src/mesa/drivers/glide/fxdrv.h
index 271cd85dfea..b404d52fa62 100644
--- a/src/mesa/drivers/glide/fxdrv.h
+++ b/src/mesa/drivers/glide/fxdrv.h
@@ -1,4 +1,4 @@
-/* $Id: fxdrv.h,v 1.58 2003/08/19 15:52:53 brianp Exp $ */
+/* $Id: fxdrv.h,v 1.59 2003/10/02 17:36:44 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -69,25 +69,12 @@
#define ZCOORD GR_VERTEX_OOZ_OFFSET
#define OOWCOORD GR_VERTEX_OOW_OFFSET
-#define RCOORD GR_VERTEX_R_OFFSET
-#define GCOORD GR_VERTEX_G_OFFSET
-#define BCOORD GR_VERTEX_B_OFFSET
-#define ACOORD GR_VERTEX_A_OFFSET
-
#define S0COORD GR_VERTEX_SOW_TMU0_OFFSET
#define T0COORD GR_VERTEX_TOW_TMU0_OFFSET
#define S1COORD GR_VERTEX_SOW_TMU1_OFFSET
#define T1COORD GR_VERTEX_TOW_TMU1_OFFSET
-extern float gl_ubyte_to_float_255_color_tab[256];
-#define UBYTE_COLOR_TO_FLOAT_255_COLOR(c) gl_ubyte_to_float_255_color_tab[c]
-#define UBYTE_COLOR_TO_FLOAT_255_COLOR2(f,c) \
- (*(int *)&(f)) = ((int *)gl_ubyte_to_float_255_color_tab)[c]
-
-
-
-
#ifdef __i386__
#define FXCOLOR4( c ) (* (int *)c)
@@ -208,10 +195,6 @@ typedef struct tfxTexInfo_t
GrMipMapMode_t mmMode;
GLfloat sScale, tScale;
- GLint int_sScale, int_tScale; /* x86 floating point trick for
- * multiplication by powers of 2.
- * Used in fxfasttmp.h
- */
GuTexPalette palette;
@@ -252,6 +235,19 @@ typedef struct
GLboolean depthTestEnabled;
GLboolean depthMask;
GrCmpFnc_t depthTestFunc;
+ FxI32 depthBias;
+
+ /* Stencil */
+
+ GLboolean stencilEnabled;
+ GrCmpFnc_t stencilFunction; /* Stencil function */
+ GrStencil_t stencilRefValue; /* Stencil reference value */
+ GrStencil_t stencilValueMask; /* Value mask */
+ GrStencil_t stencilWriteMask; /* Write mask */
+ GrCmpFnc_t stencilFailFunc; /* Stencil fail function */
+ GrCmpFnc_t stencilZFailFunc; /* Stencil pass, depth fail function */
+ GrCmpFnc_t stencilZPassFunc; /* Stencil pass, depth pass function */
+ GrStencil_t stencilClear; /* Buffer clear value */
}
tfxUnitsState;
@@ -268,6 +264,7 @@ tfxUnitsState;
#define FX_NEW_SCISSOR 0x20
#define FX_NEW_COLOR_MASK 0x40
#define FX_NEW_CULL 0x80
+#define FX_NEW_STENCIL 0x100
#define FX_CONTEXT(ctx) ((fxMesaContext)((ctx)->DriverCtx))
@@ -327,8 +324,10 @@ extern GLubyte FX_PixelToR[0x10000];
extern GLubyte FX_PixelToG[0x10000];
extern GLubyte FX_PixelToB[0x10000];
-/* lookup table for scaling 5 bit colors up to 8 bits */
-GLuint FX_rgb_scale_5[32];
+/* lookup table for scaling y bit colors up to 8 bits */
+extern GLuint FX_rgb_scale_4[16];
+extern GLuint FX_rgb_scale_5[32];
+extern GLuint FX_rgb_scale_6[64];
typedef void (*fx_tri_func) (fxMesaContext, GrVertex *, GrVertex *, GrVertex *);
typedef void (*fx_line_func) (fxMesaContext, GrVertex *, GrVertex *);
@@ -359,6 +358,7 @@ struct tfxMesaContext
GLuint new_state;
+ GLuint new_gl_state;
/* Texture Memory Manager Data
*/
@@ -387,7 +387,7 @@ struct tfxMesaContext
/* Rasterization:
*/
GLuint render_index;
- GLuint is_in_hardware;
+ GLuint fallback;
GLenum render_primitive;
GLenum raster_primitive;
@@ -419,7 +419,8 @@ struct tfxMesaContext
GLboolean verbose;
GLboolean haveTwoTMUs; /* True if we really have 2 tmu's */
- GLboolean haveAlphaBuffer;
+ GLboolean haveHwAlpha;
+ GLboolean haveHwStencil;
GLboolean haveZBuffer;
GLboolean haveDoubleBuffer;
GLboolean haveGlobalPaletteTexture;
@@ -430,19 +431,27 @@ struct tfxMesaContext
int screen_width;
int screen_height;
- int initDone;
int clipMinX;
int clipMaxX;
int clipMinY;
int clipMaxY;
int colDepth;
- int maxTextureSize; /* [koolsmoky] */
-};
+ GLboolean fsaa;
+ /* Glide (per card) capabilities. These get mirrored
+ * from `glbHWConfig' when creating a new context...
+ */
+ GrSstType type;
+ FxBool HavePixExt; /* PIXEXT */
+ FxBool HaveTexFmt; /* TEXFMT */
+ FxBool HaveCmbExt; /* COMBINE */
+ FxBool HaveMirExt; /* TEXMIRROR */
+ FxBool HaveTexus2; /* Texus 2 - FXT1 */
+ struct tdfx_glide Glide;
+ char rendererString[100];
+};
-extern GrHwConfiguration glbHWConfig;
-extern int glbCurrentBoard;
extern void fxSetupFXUnits(GLcontext *);
extern void fxSetupDDPointers(GLcontext *);
@@ -505,6 +514,9 @@ extern void fxDDAlphaFunc(GLcontext *, GLenum, GLfloat);
extern void fxDDBlendFunc(GLcontext *, GLenum, GLenum);
extern void fxDDDepthMask(GLcontext *, GLboolean);
extern void fxDDDepthFunc(GLcontext *, GLenum);
+extern void fxDDStencilFunc (GLcontext *ctx, GLenum func, GLint ref, GLuint mask);
+extern void fxDDStencilMask (GLcontext *ctx, GLuint mask);
+extern void fxDDStencilOp (GLcontext *ctx, GLenum sfail, GLenum zfail, GLenum zpass);
extern void fxDDInitExtensions(GLcontext * ctx);
@@ -524,7 +536,7 @@ extern void fxTMReloadSubMipMapLevel(fxMesaContext,
extern void fxTexGetFormat(GLcontext *, GLenum, GrTextureFormat_t *, GLint *); /* [koolsmoky] */
extern int fxTexGetInfo(int, int, GrLOD_t *, GrAspectRatio_t *,
- float *, float *, int *, int *, int *, int *);
+ float *, float *, int *, int *);
extern void fxDDScissor(GLcontext * ctx,
GLint x, GLint y, GLsizei w, GLsizei h);
@@ -558,6 +570,7 @@ extern int fxDDInitFxMesaContext(fxMesaContext fxMesa);
extern void fxDDDestroyFxMesaContext(fxMesaContext fxMesa);
+void fxColorMask (fxMesaContext fxMesa, GLboolean enable);
extern void fxSetScissorValues(GLcontext * ctx);
@@ -567,6 +580,19 @@ extern void fxInitPixelTables(fxMesaContext fxMesa, GLboolean bgrOrder);
extern void fxCheckIsInHardware(GLcontext *ctx);
-extern GLboolean fx_check_IsInHardware(GLcontext *ctx);
+/* Flags for software fallback cases */
+#define FX_FALLBACK_TEXTURE_1D_3D 0x0001
+#define FX_FALLBACK_DRAW_BUFFER 0x0002
+#define FX_FALLBACK_SPECULAR 0x0004
+#define FX_FALLBACK_STENCIL 0x0008
+#define FX_FALLBACK_RENDER_MODE 0x0010
+#define FX_FALLBACK_LOGICOP 0x0020
+#define FX_FALLBACK_TEXTURE_ENV 0x0040
+#define FX_FALLBACK_TEXTURE_BORDER 0x0080
+#define FX_FALLBACK_COLORMASK 0x0100
+#define FX_FALLBACK_BLEND 0x0200
+#define FX_FALLBACK_TEXTURE_MULTI 0x0400
+
+extern GLuint fx_check_IsInHardware(GLcontext *ctx);
#endif
diff --git a/src/mesa/drivers/glide/fxg.c b/src/mesa/drivers/glide/fxg.c
new file mode 100644
index 00000000000..3d00e080b17
--- /dev/null
+++ b/src/mesa/drivers/glide/fxg.c
@@ -0,0 +1,2135 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 5.0.1
+ *
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * Mesa/FX device driver. Interface to Glide3.
+ *
+ * Copyright (c) 2003 - Daniel Borca
+ * Email : [email protected]
+ * Web : http://www.geocities.com/dborca
+ */
+
+
+#include <stdio.h>
+#include <stdarg.h>
+#include <assert.h>
+
+#define DEBUG_TRAP_internal
+#include "fxg.h"
+
+
+
+/****************************************************************************\
+* logging *
+\****************************************************************************/
+#if DEBUG_TRAP
+#define TRAP_LOG trap_printf
+#ifdef __GNUC__
+__attribute__ ((format(printf, 1, 2)))
+#endif /* __GNUC__ */
+int trap_printf (const char *format, ...)
+{
+ va_list arg;
+ int n;
+ FILE *trap_file;
+ va_start(arg, format);
+ trap_file = fopen("trap.log", "a");
+ if (trap_file == NULL) {
+ trap_file = stderr;
+ }
+ n = vfprintf(trap_file, format, arg);
+ fclose(trap_file);
+ va_end(arg);
+ return n;
+}
+#else /* DEBUG_TRAP */
+#ifdef __GNUC__
+#define TRAP_LOG(format, ...) do {} while (0)
+#else /* __GNUC__ */
+#define TRAP_LOG 0 && (unsigned long)
+#endif /* __GNUC__ */
+#endif /* DEBUG_TRAP */
+
+
+
+#if DEBUG_TRAP
+/****************************************************************************\
+* helpers *
+\****************************************************************************/
+
+#define GOT "\t"
+
+const char *TRP_BOOL (FxBool b)
+{
+ return b ? "FXTRUE" : "FXFALSE";
+}
+
+#define TRAP_CASE_STRING(name) case name: return #name
+#define TRAP_NODEFAULT default: assert(0)
+
+const char *TRP_PARAM (FxU32 mode)
+{
+ switch (mode) {
+ TRAP_CASE_STRING(GR_PARAM_DISABLE);
+ TRAP_CASE_STRING(GR_PARAM_ENABLE);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_VTX (FxU32 param)
+{
+ switch (param) {
+ TRAP_CASE_STRING(GR_PARAM_XY);
+ TRAP_CASE_STRING(GR_PARAM_Z);
+ TRAP_CASE_STRING(GR_PARAM_W);
+ TRAP_CASE_STRING(GR_PARAM_Q);
+ TRAP_CASE_STRING(GR_PARAM_FOG_EXT);
+ TRAP_CASE_STRING(GR_PARAM_A);
+ TRAP_CASE_STRING(GR_PARAM_RGB);
+ TRAP_CASE_STRING(GR_PARAM_PARGB);
+ TRAP_CASE_STRING(GR_PARAM_ST0);
+ TRAP_CASE_STRING(GR_PARAM_ST1);
+ TRAP_CASE_STRING(GR_PARAM_ST2);
+ TRAP_CASE_STRING(GR_PARAM_Q0);
+ TRAP_CASE_STRING(GR_PARAM_Q1);
+ TRAP_CASE_STRING(GR_PARAM_Q2);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_ARRAY (FxU32 mode)
+{
+ switch (mode) {
+ TRAP_CASE_STRING(GR_POINTS);
+ TRAP_CASE_STRING(GR_LINE_STRIP);
+ TRAP_CASE_STRING(GR_LINES);
+ TRAP_CASE_STRING(GR_POLYGON);
+ TRAP_CASE_STRING(GR_TRIANGLE_STRIP);
+ TRAP_CASE_STRING(GR_TRIANGLE_FAN);
+ TRAP_CASE_STRING(GR_TRIANGLES);
+ TRAP_CASE_STRING(GR_TRIANGLE_STRIP_CONTINUE);
+ TRAP_CASE_STRING(GR_TRIANGLE_FAN_CONTINUE);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_BUFFER (GrBuffer_t buffer)
+{
+ switch (buffer) {
+ TRAP_CASE_STRING(GR_BUFFER_FRONTBUFFER);
+ TRAP_CASE_STRING(GR_BUFFER_BACKBUFFER);
+ TRAP_CASE_STRING(GR_BUFFER_AUXBUFFER);
+ TRAP_CASE_STRING(GR_BUFFER_DEPTHBUFFER);
+ TRAP_CASE_STRING(GR_BUFFER_ALPHABUFFER);
+ TRAP_CASE_STRING(GR_BUFFER_TRIPLEBUFFER);
+ TRAP_CASE_STRING(GR_BUFFER_TEXTUREBUFFER_EXT);
+ TRAP_CASE_STRING(GR_BUFFER_TEXTUREAUXBUFFER_EXT);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_ORIGIN (GrOriginLocation_t origin_location)
+{
+ switch (origin_location) {
+ TRAP_CASE_STRING(GR_ORIGIN_UPPER_LEFT);
+ TRAP_CASE_STRING(GR_ORIGIN_LOWER_LEFT);
+ TRAP_CASE_STRING(GR_ORIGIN_ANY);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_REFRESH (GrScreenRefresh_t refresh_rate)
+{
+ switch (refresh_rate) {
+ TRAP_CASE_STRING(GR_REFRESH_60Hz);
+ TRAP_CASE_STRING(GR_REFRESH_70Hz);
+ TRAP_CASE_STRING(GR_REFRESH_72Hz);
+ TRAP_CASE_STRING(GR_REFRESH_75Hz);
+ TRAP_CASE_STRING(GR_REFRESH_80Hz);
+ TRAP_CASE_STRING(GR_REFRESH_90Hz);
+ TRAP_CASE_STRING(GR_REFRESH_100Hz);
+ TRAP_CASE_STRING(GR_REFRESH_85Hz);
+ TRAP_CASE_STRING(GR_REFRESH_120Hz);
+ TRAP_CASE_STRING(GR_REFRESH_NONE);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_COLFMT (GrColorFormat_t color_format)
+{
+ switch (color_format) {
+ TRAP_CASE_STRING(GR_COLORFORMAT_ARGB);
+ TRAP_CASE_STRING(GR_COLORFORMAT_ABGR);
+ TRAP_CASE_STRING(GR_COLORFORMAT_RGBA);
+ TRAP_CASE_STRING(GR_COLORFORMAT_BGRA);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_RESOLUTION (GrScreenResolution_t screen_resolution)
+{
+ switch (screen_resolution) {
+ TRAP_CASE_STRING(GR_RESOLUTION_320x200);
+ TRAP_CASE_STRING(GR_RESOLUTION_320x240);
+ TRAP_CASE_STRING(GR_RESOLUTION_400x256);
+ TRAP_CASE_STRING(GR_RESOLUTION_512x384);
+ TRAP_CASE_STRING(GR_RESOLUTION_640x200);
+ TRAP_CASE_STRING(GR_RESOLUTION_640x350);
+ TRAP_CASE_STRING(GR_RESOLUTION_640x400);
+ TRAP_CASE_STRING(GR_RESOLUTION_640x480);
+ TRAP_CASE_STRING(GR_RESOLUTION_800x600);
+ TRAP_CASE_STRING(GR_RESOLUTION_960x720);
+ TRAP_CASE_STRING(GR_RESOLUTION_856x480);
+ TRAP_CASE_STRING(GR_RESOLUTION_512x256);
+ TRAP_CASE_STRING(GR_RESOLUTION_1024x768);
+ TRAP_CASE_STRING(GR_RESOLUTION_1280x1024);
+ TRAP_CASE_STRING(GR_RESOLUTION_1600x1200);
+ TRAP_CASE_STRING(GR_RESOLUTION_400x300);
+ TRAP_CASE_STRING(GR_RESOLUTION_1152x864);
+ TRAP_CASE_STRING(GR_RESOLUTION_1280x960);
+ TRAP_CASE_STRING(GR_RESOLUTION_1600x1024);
+ TRAP_CASE_STRING(GR_RESOLUTION_1792x1344);
+ TRAP_CASE_STRING(GR_RESOLUTION_1856x1392);
+ TRAP_CASE_STRING(GR_RESOLUTION_1920x1440);
+ TRAP_CASE_STRING(GR_RESOLUTION_2048x1536);
+ TRAP_CASE_STRING(GR_RESOLUTION_2048x2048);
+ TRAP_CASE_STRING(GR_RESOLUTION_NONE);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_BLEND (GrAlphaBlendFnc_t func)
+{
+ switch (func) {
+ TRAP_CASE_STRING(GR_BLEND_ZERO);
+ TRAP_CASE_STRING(GR_BLEND_SRC_ALPHA);
+ TRAP_CASE_STRING(GR_BLEND_SRC_COLOR);
+ /*TRAP_CASE_STRING(GR_BLEND_DST_COLOR); ==GR_BLEND_SRC_COLOR*/
+ TRAP_CASE_STRING(GR_BLEND_DST_ALPHA);
+ TRAP_CASE_STRING(GR_BLEND_ONE);
+ TRAP_CASE_STRING(GR_BLEND_ONE_MINUS_SRC_ALPHA);
+ TRAP_CASE_STRING(GR_BLEND_ONE_MINUS_SRC_COLOR);
+ /*TRAP_CASE_STRING(GR_BLEND_ONE_MINUS_DST_COLOR); ==GR_BLEND_ONE_MINUS_SRC_COLOR*/
+ TRAP_CASE_STRING(GR_BLEND_ONE_MINUS_DST_ALPHA);
+ TRAP_CASE_STRING(GR_BLEND_RESERVED_8);
+ TRAP_CASE_STRING(GR_BLEND_RESERVED_9);
+ TRAP_CASE_STRING(GR_BLEND_RESERVED_A);
+ TRAP_CASE_STRING(GR_BLEND_RESERVED_B);
+ TRAP_CASE_STRING(GR_BLEND_RESERVED_C);
+ TRAP_CASE_STRING(GR_BLEND_RESERVED_D);
+ TRAP_CASE_STRING(GR_BLEND_RESERVED_E);
+ TRAP_CASE_STRING(GR_BLEND_ALPHA_SATURATE);
+ /*TRAP_CASE_STRING(GR_BLEND_PREFOG_COLOR); ==GR_BLEND_ALPHA_SATURATE*/
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_CMBFUNC (GrCombineFunction_t cfunc)
+{
+ switch (cfunc) {
+ TRAP_CASE_STRING(GR_COMBINE_FUNCTION_ZERO);
+ /*TRAP_CASE_STRING(GR_COMBINE_FUNCTION_NONE); ==GR_COMBINE_FUNCTION_ZERO*/
+ TRAP_CASE_STRING(GR_COMBINE_FUNCTION_LOCAL);
+ TRAP_CASE_STRING(GR_COMBINE_FUNCTION_LOCAL_ALPHA);
+ TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_OTHER);
+ /*TRAP_CASE_STRING(GR_COMBINE_FUNCTION_BLEND_OTHER); ==GR_COMBINE_FUNCTION_SCALE_OTHER*/
+ TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL);
+ TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL_ALPHA);
+ TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_OTHER_MINUS_LOCAL);
+ TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_OTHER_MINUS_LOCAL_ADD_LOCAL);
+ /*TRAP_CASE_STRING(GR_COMBINE_FUNCTION_BLEND); ==GR_COMBINE_FUNCTION_SCALE_OTHER_MINUS_LOCAL_ADD_LOCAL*/
+ TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_OTHER_MINUS_LOCAL_ADD_LOCAL_ALPHA);
+ TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_MINUS_LOCAL_ADD_LOCAL);
+ /*TRAP_CASE_STRING(GR_COMBINE_FUNCTION_BLEND_LOCAL); ==GR_COMBINE_FUNCTION_SCALE_MINUS_LOCAL_ADD_LOCAL*/
+ TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_MINUS_LOCAL_ADD_LOCAL_ALPHA);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_CMBFACT (GrCombineFactor_t cfactor)
+{
+ switch (cfactor) {
+ TRAP_CASE_STRING(GR_COMBINE_FACTOR_ZERO);
+ /*TRAP_CASE_STRING(GR_COMBINE_FACTOR_NONE); ==GR_COMBINE_FACTOR_ZERO*/
+ TRAP_CASE_STRING(GR_COMBINE_FACTOR_LOCAL);
+ TRAP_CASE_STRING(GR_COMBINE_FACTOR_OTHER_ALPHA);
+ TRAP_CASE_STRING(GR_COMBINE_FACTOR_LOCAL_ALPHA);
+ TRAP_CASE_STRING(GR_COMBINE_FACTOR_TEXTURE_ALPHA);
+ TRAP_CASE_STRING(GR_COMBINE_FACTOR_TEXTURE_RGB);
+ /*TRAP_CASE_STRING(GR_COMBINE_FACTOR_DETAIL_FACTOR); ==GR_COMBINE_FACTOR_TEXTURE_ALPHA*/
+ /*TRAP_CASE_STRING(GR_COMBINE_FACTOR_LOD_FRACTION); ==GR_COMBINE_FACTOR_TEXTURE_RGB ???*/
+ TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE);
+ TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE_MINUS_LOCAL);
+ TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE_MINUS_OTHER_ALPHA);
+ TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE_MINUS_LOCAL_ALPHA);
+ TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE_MINUS_TEXTURE_ALPHA);
+ /*TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE_MINUS_DETAIL_FACTOR); ==GR_COMBINE_FACTOR_ONE_MINUS_TEXTURE_ALPHA*/
+ TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_CMBLOCAL (GrCombineLocal_t clocal)
+{
+ switch (clocal) {
+ TRAP_CASE_STRING(GR_COMBINE_LOCAL_ITERATED);
+ TRAP_CASE_STRING(GR_COMBINE_LOCAL_CONSTANT);
+ /*TRAP_CASE_STRING(GR_COMBINE_LOCAL_NONE); ==GR_COMBINE_LOCAL_CONSTANT*/
+ TRAP_CASE_STRING(GR_COMBINE_LOCAL_DEPTH);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_CMBOTHER (GrCombineOther_t cother)
+{
+ switch (cother) {
+ TRAP_CASE_STRING(GR_COMBINE_OTHER_ITERATED);
+ TRAP_CASE_STRING(GR_COMBINE_OTHER_TEXTURE);
+ TRAP_CASE_STRING(GR_COMBINE_OTHER_CONSTANT);
+ /*TRAP_CASE_STRING(GR_COMBINE_OTHER_NONE); ==GR_COMBINE_OTHER_CONSTANT*/
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_CMPFUNC (GrCmpFnc_t function)
+{
+ switch (function) {
+ TRAP_CASE_STRING(GR_CMP_NEVER);
+ TRAP_CASE_STRING(GR_CMP_LESS);
+ TRAP_CASE_STRING(GR_CMP_EQUAL);
+ TRAP_CASE_STRING(GR_CMP_LEQUAL);
+ TRAP_CASE_STRING(GR_CMP_GREATER);
+ TRAP_CASE_STRING(GR_CMP_NOTEQUAL);
+ TRAP_CASE_STRING(GR_CMP_GEQUAL);
+ TRAP_CASE_STRING(GR_CMP_ALWAYS);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_CKMODE (GrChromakeyMode_t mode)
+{
+ switch (mode) {
+ TRAP_CASE_STRING(GR_CHROMAKEY_DISABLE);
+ TRAP_CASE_STRING(GR_CHROMAKEY_ENABLE);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_CULLMODE (GrCullMode_t mode)
+{
+ switch (mode) {
+ TRAP_CASE_STRING(GR_CULL_DISABLE);
+ TRAP_CASE_STRING(GR_CULL_NEGATIVE);
+ TRAP_CASE_STRING(GR_CULL_POSITIVE);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_DEPTHMODE (GrDepthBufferMode_t mode)
+{
+ switch (mode) {
+ TRAP_CASE_STRING(GR_DEPTHBUFFER_DISABLE);
+ TRAP_CASE_STRING(GR_DEPTHBUFFER_ZBUFFER);
+ TRAP_CASE_STRING(GR_DEPTHBUFFER_WBUFFER);
+ TRAP_CASE_STRING(GR_DEPTHBUFFER_ZBUFFER_COMPARE_TO_BIAS);
+ TRAP_CASE_STRING(GR_DEPTHBUFFER_WBUFFER_COMPARE_TO_BIAS);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_DITHERMODE (GrDitherMode_t mode)
+{
+ switch (mode) {
+ TRAP_CASE_STRING(GR_DITHER_DISABLE);
+ TRAP_CASE_STRING(GR_DITHER_2x2);
+ TRAP_CASE_STRING(GR_DITHER_4x4);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_FOGMODE (GrFogMode_t mode)
+{
+ switch (mode) {
+ TRAP_CASE_STRING(GR_FOG_DISABLE);
+ TRAP_CASE_STRING(GR_FOG_WITH_TABLE_ON_FOGCOORD_EXT);
+ TRAP_CASE_STRING(GR_FOG_WITH_TABLE_ON_Q);
+ /*TRAP_CASE_STRING(GR_FOG_WITH_TABLE_ON_W); ==GR_FOG_WITH_TABLE_ON_Q*/
+ TRAP_CASE_STRING(GR_FOG_WITH_ITERATED_Z);
+ TRAP_CASE_STRING(GR_FOG_WITH_ITERATED_ALPHA_EXT);
+ TRAP_CASE_STRING(GR_FOG_MULT2);
+ TRAP_CASE_STRING(GR_FOG_ADD2);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_GETNAME (FxU32 pname)
+{
+ switch (pname) {
+ TRAP_CASE_STRING(GR_BITS_DEPTH);
+ TRAP_CASE_STRING(GR_BITS_RGBA);
+ TRAP_CASE_STRING(GR_FIFO_FULLNESS);
+ TRAP_CASE_STRING(GR_FOG_TABLE_ENTRIES);
+ TRAP_CASE_STRING(GR_GAMMA_TABLE_ENTRIES);
+ TRAP_CASE_STRING(GR_GLIDE_STATE_SIZE);
+ TRAP_CASE_STRING(GR_GLIDE_VERTEXLAYOUT_SIZE);
+ TRAP_CASE_STRING(GR_IS_BUSY);
+ TRAP_CASE_STRING(GR_LFB_PIXEL_PIPE);
+ TRAP_CASE_STRING(GR_MAX_TEXTURE_SIZE);
+ TRAP_CASE_STRING(GR_MAX_TEXTURE_ASPECT_RATIO);
+ TRAP_CASE_STRING(GR_MEMORY_FB);
+ TRAP_CASE_STRING(GR_MEMORY_TMU);
+ TRAP_CASE_STRING(GR_MEMORY_UMA);
+ TRAP_CASE_STRING(GR_NUM_BOARDS);
+ TRAP_CASE_STRING(GR_NON_POWER_OF_TWO_TEXTURES);
+ TRAP_CASE_STRING(GR_NUM_FB);
+ TRAP_CASE_STRING(GR_NUM_SWAP_HISTORY_BUFFER);
+ TRAP_CASE_STRING(GR_NUM_TMU);
+ TRAP_CASE_STRING(GR_PENDING_BUFFERSWAPS);
+ TRAP_CASE_STRING(GR_REVISION_FB);
+ TRAP_CASE_STRING(GR_REVISION_TMU);
+ TRAP_CASE_STRING(GR_STATS_LINES);
+ TRAP_CASE_STRING(GR_STATS_PIXELS_AFUNC_FAIL);
+ TRAP_CASE_STRING(GR_STATS_PIXELS_CHROMA_FAIL);
+ TRAP_CASE_STRING(GR_STATS_PIXELS_DEPTHFUNC_FAIL);
+ TRAP_CASE_STRING(GR_STATS_PIXELS_IN);
+ TRAP_CASE_STRING(GR_STATS_PIXELS_OUT);
+ TRAP_CASE_STRING(GR_STATS_PIXELS);
+ TRAP_CASE_STRING(GR_STATS_POINTS);
+ TRAP_CASE_STRING(GR_STATS_TRIANGLES_IN);
+ TRAP_CASE_STRING(GR_STATS_TRIANGLES_OUT);
+ TRAP_CASE_STRING(GR_STATS_TRIANGLES);
+ TRAP_CASE_STRING(GR_SWAP_HISTORY);
+ TRAP_CASE_STRING(GR_SUPPORTS_PASSTHRU);
+ TRAP_CASE_STRING(GR_TEXTURE_ALIGN);
+ TRAP_CASE_STRING(GR_VIDEO_POSITION);
+ TRAP_CASE_STRING(GR_VIEWPORT);
+ TRAP_CASE_STRING(GR_WDEPTH_MIN_MAX);
+ TRAP_CASE_STRING(GR_ZDEPTH_MIN_MAX);
+ TRAP_CASE_STRING(GR_VERTEX_PARAMETER);
+ TRAP_CASE_STRING(GR_BITS_GAMMA);
+ TRAP_CASE_STRING(GR_GET_RESERVED_1);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_GETSTRING (FxU32 pname)
+{
+ switch (pname) {
+ TRAP_CASE_STRING(GR_EXTENSION);
+ TRAP_CASE_STRING(GR_HARDWARE);
+ TRAP_CASE_STRING(GR_RENDERER);
+ TRAP_CASE_STRING(GR_VENDOR);
+ TRAP_CASE_STRING(GR_VERSION);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_ENABLE (GrEnableMode_t mode)
+{
+ switch (mode) {
+ TRAP_CASE_STRING(GR_AA_ORDERED);
+ TRAP_CASE_STRING(GR_ALLOW_MIPMAP_DITHER);
+ TRAP_CASE_STRING(GR_PASSTHRU);
+ TRAP_CASE_STRING(GR_SHAMELESS_PLUG);
+ TRAP_CASE_STRING(GR_VIDEO_SMOOTHING);
+ TRAP_CASE_STRING(GR_TEXTURE_UMA_EXT);
+ TRAP_CASE_STRING(GR_STENCIL_MODE_EXT);
+ TRAP_CASE_STRING(GR_OPENGL_MODE_EXT);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_COORD (GrCoordinateSpaceMode_t mode)
+{
+ switch (mode) {
+ TRAP_CASE_STRING(GR_WINDOW_COORDS);
+ TRAP_CASE_STRING(GR_CLIP_COORDS);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_STIPPLEMODE (GrStippleMode_t mode)
+{
+ switch (mode) {
+ TRAP_CASE_STRING(GR_STIPPLE_DISABLE);
+ TRAP_CASE_STRING(GR_STIPPLE_PATTERN);
+ TRAP_CASE_STRING(GR_STIPPLE_ROTATE);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_LODLEVEL (GrLOD_t lod)
+{
+ switch (lod) {
+ TRAP_CASE_STRING(GR_LOD_LOG2_2048);
+ TRAP_CASE_STRING(GR_LOD_LOG2_1024);
+ TRAP_CASE_STRING(GR_LOD_LOG2_512);
+ TRAP_CASE_STRING(GR_LOD_LOG2_256);
+ TRAP_CASE_STRING(GR_LOD_LOG2_128);
+ TRAP_CASE_STRING(GR_LOD_LOG2_64);
+ TRAP_CASE_STRING(GR_LOD_LOG2_32);
+ TRAP_CASE_STRING(GR_LOD_LOG2_16);
+ TRAP_CASE_STRING(GR_LOD_LOG2_8);
+ TRAP_CASE_STRING(GR_LOD_LOG2_4);
+ TRAP_CASE_STRING(GR_LOD_LOG2_2);
+ TRAP_CASE_STRING(GR_LOD_LOG2_1);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_ASPECTRATIO (GrAspectRatio_t aspect)
+{
+ switch (aspect) {
+ TRAP_CASE_STRING(GR_ASPECT_LOG2_8x1);
+ TRAP_CASE_STRING(GR_ASPECT_LOG2_4x1);
+ TRAP_CASE_STRING(GR_ASPECT_LOG2_2x1);
+ TRAP_CASE_STRING(GR_ASPECT_LOG2_1x1);
+ TRAP_CASE_STRING(GR_ASPECT_LOG2_1x2);
+ TRAP_CASE_STRING(GR_ASPECT_LOG2_1x4);
+ TRAP_CASE_STRING(GR_ASPECT_LOG2_1x8);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_TEXFMT (GrTextureFormat_t fmt)
+{
+ switch (fmt) {
+ TRAP_CASE_STRING(GR_TEXFMT_8BIT);
+ /*TRAP_CASE_STRING(GR_TEXFMT_RGB_332); ==GR_TEXFMT_8BIT*/
+ TRAP_CASE_STRING(GR_TEXFMT_YIQ_422);
+ TRAP_CASE_STRING(GR_TEXFMT_ALPHA_8);
+ TRAP_CASE_STRING(GR_TEXFMT_INTENSITY_8);
+ TRAP_CASE_STRING(GR_TEXFMT_ALPHA_INTENSITY_44);
+ TRAP_CASE_STRING(GR_TEXFMT_P_8);
+ TRAP_CASE_STRING(GR_TEXFMT_RSVD0);
+ /*TRAP_CASE_STRING(GR_TEXFMT_P_8_6666); ==GR_TEXFMT_RSVD0*/
+ /*TRAP_CASE_STRING(GR_TEXFMT_P_8_6666_EXT); ==GR_TEXFMT_RSVD0*/
+ TRAP_CASE_STRING(GR_TEXFMT_RSVD1);
+ TRAP_CASE_STRING(GR_TEXFMT_16BIT);
+ /*TRAP_CASE_STRING(GR_TEXFMT_ARGB_8332); ==GR_TEXFMT_16BIT*/
+ TRAP_CASE_STRING(GR_TEXFMT_AYIQ_8422);
+ TRAP_CASE_STRING(GR_TEXFMT_RGB_565);
+ TRAP_CASE_STRING(GR_TEXFMT_ARGB_1555);
+ TRAP_CASE_STRING(GR_TEXFMT_ARGB_4444);
+ TRAP_CASE_STRING(GR_TEXFMT_ALPHA_INTENSITY_88);
+ TRAP_CASE_STRING(GR_TEXFMT_AP_88);
+ TRAP_CASE_STRING(GR_TEXFMT_RSVD2);
+ /*TRAP_CASE_STRING(GR_TEXFMT_RSVD4); ==GR_TEXFMT_RSVD2*/
+ TRAP_CASE_STRING(GR_TEXFMT_ARGB_CMP_FXT1);
+ TRAP_CASE_STRING(GR_TEXFMT_ARGB_8888);
+ TRAP_CASE_STRING(GR_TEXFMT_YUYV_422);
+ TRAP_CASE_STRING(GR_TEXFMT_UYVY_422);
+ TRAP_CASE_STRING(GR_TEXFMT_AYUV_444);
+ TRAP_CASE_STRING(GR_TEXFMT_ARGB_CMP_DXT1);
+ TRAP_CASE_STRING(GR_TEXFMT_ARGB_CMP_DXT2);
+ TRAP_CASE_STRING(GR_TEXFMT_ARGB_CMP_DXT3);
+ TRAP_CASE_STRING(GR_TEXFMT_ARGB_CMP_DXT4);
+ TRAP_CASE_STRING(GR_TEXFMT_ARGB_CMP_DXT5);
+ TRAP_CASE_STRING(GR_TEXTFMT_RGB_888);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_EVENODD (FxU32 evenOdd)
+{
+ switch (evenOdd) {
+ TRAP_CASE_STRING(GR_MIPMAPLEVELMASK_EVEN);
+ TRAP_CASE_STRING(GR_MIPMAPLEVELMASK_ODD);
+ TRAP_CASE_STRING(GR_MIPMAPLEVELMASK_BOTH);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_NCC (GrNCCTable_t table)
+{
+ switch (table) {
+ TRAP_CASE_STRING(GR_NCCTABLE_NCC0);
+ TRAP_CASE_STRING(GR_NCCTABLE_NCC1);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_CLAMPMODE (GrTextureClampMode_t clampmode)
+{
+ switch (clampmode) {
+ TRAP_CASE_STRING(GR_TEXTURECLAMP_WRAP);
+ TRAP_CASE_STRING(GR_TEXTURECLAMP_CLAMP);
+ TRAP_CASE_STRING(GR_TEXTURECLAMP_MIRROR_EXT);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_TEXFILTER (GrTextureFilterMode_t filter_mode)
+{
+ switch (filter_mode) {
+ TRAP_CASE_STRING(GR_TEXTUREFILTER_POINT_SAMPLED);
+ TRAP_CASE_STRING(GR_TEXTUREFILTER_BILINEAR);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_TABLE (GrTexTable_t type)
+{
+ switch (type) {
+ TRAP_CASE_STRING(GR_TEXTABLE_NCC0);
+ TRAP_CASE_STRING(GR_TEXTABLE_NCC1);
+ TRAP_CASE_STRING(GR_TEXTABLE_PALETTE);
+ TRAP_CASE_STRING(GR_TEXTABLE_PALETTE_6666_EXT);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_MIPMODE (GrMipMapMode_t mode)
+{
+ switch (mode) {
+ TRAP_CASE_STRING(GR_MIPMAP_DISABLE);
+ TRAP_CASE_STRING(GR_MIPMAP_NEAREST);
+ TRAP_CASE_STRING(GR_MIPMAP_NEAREST_DITHER);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_TEXBASERANGE (GrTexBaseRange_t range)
+{
+ switch (range) {
+ TRAP_CASE_STRING(GR_TEXBASE_2048);
+ TRAP_CASE_STRING(GR_TEXBASE_1024);
+ TRAP_CASE_STRING(GR_TEXBASE_512);
+ TRAP_CASE_STRING(GR_TEXBASE_256_TO_1);
+ TRAP_CASE_STRING(GR_TEXBASE_256);
+ TRAP_CASE_STRING(GR_TEXBASE_128);
+ TRAP_CASE_STRING(GR_TEXBASE_64);
+ TRAP_CASE_STRING(GR_TEXBASE_32_TO_1);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_LOCKTYPE (GrLock_t type)
+{
+ switch (type) {
+ TRAP_CASE_STRING(GR_LFB_READ_ONLY);
+ TRAP_CASE_STRING(GR_LFB_WRITE_ONLY);
+ /*TRAP_CASE_STRING(GR_LFB_IDLE); ==GR_LFB_READ_ONLY*/
+ TRAP_CASE_STRING(GR_LFB_NOIDLE);
+ TRAP_CASE_STRING(GR_LFB_WRITE_ONLY_EXPLICIT_EXT);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_WRITEMODE (GrLfbWriteMode_t writeMode)
+{
+ switch (writeMode) {
+ TRAP_CASE_STRING(GR_LFBWRITEMODE_565);
+ TRAP_CASE_STRING(GR_LFBWRITEMODE_555);
+ TRAP_CASE_STRING(GR_LFBWRITEMODE_1555);
+ TRAP_CASE_STRING(GR_LFBWRITEMODE_RESERVED1);
+ TRAP_CASE_STRING(GR_LFBWRITEMODE_888);
+ TRAP_CASE_STRING(GR_LFBWRITEMODE_8888);
+ TRAP_CASE_STRING(GR_LFBWRITEMODE_RESERVED2);
+ TRAP_CASE_STRING(GR_LFBWRITEMODE_RESERVED3);
+ TRAP_CASE_STRING(GR_LFBWRITEMODE_Z32);
+ TRAP_CASE_STRING(GR_LFBWRITEMODE_RESERVED5);
+ TRAP_CASE_STRING(GR_LFBWRITEMODE_RESERVED6);
+ TRAP_CASE_STRING(GR_LFBWRITEMODE_RESERVED7);
+ TRAP_CASE_STRING(GR_LFBWRITEMODE_565_DEPTH);
+ TRAP_CASE_STRING(GR_LFBWRITEMODE_555_DEPTH);
+ TRAP_CASE_STRING(GR_LFBWRITEMODE_1555_DEPTH);
+ TRAP_CASE_STRING(GR_LFBWRITEMODE_ZA16);
+ TRAP_CASE_STRING(GR_LFBWRITEMODE_ANY);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_SRCFMT (GrLfbSrcFmt_t src_format)
+{
+ switch (src_format) {
+ TRAP_CASE_STRING(GR_LFB_SRC_FMT_565);
+ TRAP_CASE_STRING(GR_LFB_SRC_FMT_555);
+ TRAP_CASE_STRING(GR_LFB_SRC_FMT_1555);
+ TRAP_CASE_STRING(GR_LFB_SRC_FMT_888);
+ TRAP_CASE_STRING(GR_LFB_SRC_FMT_8888);
+ TRAP_CASE_STRING(GR_LFB_SRC_FMT_565_DEPTH);
+ TRAP_CASE_STRING(GR_LFB_SRC_FMT_555_DEPTH);
+ TRAP_CASE_STRING(GR_LFB_SRC_FMT_1555_DEPTH);
+ TRAP_CASE_STRING(GR_LFB_SRC_FMT_ZA16);
+ TRAP_CASE_STRING(GR_LFB_SRC_FMT_RLE16);
+ TRAP_CASE_STRING(GR_LFBWRITEMODE_Z32); /*???*/
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_CRMODE (GrChromaRangeMode_t mode)
+{
+ switch (mode) {
+ TRAP_CASE_STRING(GR_CHROMARANGE_DISABLE_EXT);
+ /*TRAP_CASE_STRING(GR_CHROMARANGE_RGB_ALL_EXT); ==GR_CHROMARANGE_DISABLE_EXT*/
+ TRAP_CASE_STRING(GR_CHROMARANGE_ENABLE_EXT);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_PIXFMT (GrPixelFormat_t pixelformat)
+{
+ switch (pixelformat) {
+ TRAP_CASE_STRING(GR_PIXFMT_I_8);
+ TRAP_CASE_STRING(GR_PIXFMT_AI_88);
+ TRAP_CASE_STRING(GR_PIXFMT_RGB_565);
+ TRAP_CASE_STRING(GR_PIXFMT_ARGB_1555);
+ TRAP_CASE_STRING(GR_PIXFMT_ARGB_8888);
+ TRAP_CASE_STRING(GR_PIXFMT_AA_2_RGB_565);
+ TRAP_CASE_STRING(GR_PIXFMT_AA_2_ARGB_1555);
+ TRAP_CASE_STRING(GR_PIXFMT_AA_2_ARGB_8888);
+ TRAP_CASE_STRING(GR_PIXFMT_AA_4_RGB_565);
+ TRAP_CASE_STRING(GR_PIXFMT_AA_4_ARGB_1555);
+ TRAP_CASE_STRING(GR_PIXFMT_AA_4_ARGB_8888);
+ TRAP_CASE_STRING(GR_PIXFMT_AA_8_RGB_565);
+ TRAP_CASE_STRING(GR_PIXFMT_AA_8_ARGB_1555);
+ TRAP_CASE_STRING(GR_PIXFMT_AA_8_ARGB_8888);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_STENCILOP (GrStencilOp_t op)
+{
+ switch (op) {
+ TRAP_CASE_STRING(GR_STENCILOP_KEEP);
+ TRAP_CASE_STRING(GR_STENCILOP_ZERO);
+ TRAP_CASE_STRING(GR_STENCILOP_REPLACE);
+ TRAP_CASE_STRING(GR_STENCILOP_INCR_CLAMP);
+ TRAP_CASE_STRING(GR_STENCILOP_DECR_CLAMP);
+ TRAP_CASE_STRING(GR_STENCILOP_INVERT);
+ TRAP_CASE_STRING(GR_STENCILOP_INCR_WRAP);
+ TRAP_CASE_STRING(GR_STENCILOP_DECR_WRAP);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_BLENDOP (GrAlphaBlendOp_t op)
+{
+ switch (op) {
+ TRAP_CASE_STRING(GR_BLEND_OP_ADD);
+ TRAP_CASE_STRING(GR_BLEND_OP_SUB);
+ TRAP_CASE_STRING(GR_BLEND_OP_REVSUB);
+ TRAP_CASE_STRING(GR_BLEND_SAME_COLOR_EXT);
+ TRAP_CASE_STRING(GR_BLEND_ONE_MINUS_SAME_COLOR_EXT);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_CU (GrCCUColor_t a)
+{
+ switch (a) {
+ TRAP_CASE_STRING(GR_CMBX_ZERO);
+ TRAP_CASE_STRING(GR_CMBX_TEXTURE_ALPHA);
+ TRAP_CASE_STRING(GR_CMBX_ALOCAL);
+ TRAP_CASE_STRING(GR_CMBX_AOTHER);
+ TRAP_CASE_STRING(GR_CMBX_B);
+ TRAP_CASE_STRING(GR_CMBX_CONSTANT_ALPHA);
+ TRAP_CASE_STRING(GR_CMBX_CONSTANT_COLOR);
+ TRAP_CASE_STRING(GR_CMBX_DETAIL_FACTOR);
+ TRAP_CASE_STRING(GR_CMBX_ITALPHA);
+ TRAP_CASE_STRING(GR_CMBX_ITRGB);
+ TRAP_CASE_STRING(GR_CMBX_LOCAL_TEXTURE_ALPHA);
+ TRAP_CASE_STRING(GR_CMBX_LOCAL_TEXTURE_RGB);
+ TRAP_CASE_STRING(GR_CMBX_LOD_FRAC);
+ TRAP_CASE_STRING(GR_CMBX_OTHER_TEXTURE_ALPHA);
+ TRAP_CASE_STRING(GR_CMBX_OTHER_TEXTURE_RGB);
+ TRAP_CASE_STRING(GR_CMBX_TEXTURE_RGB);
+ TRAP_CASE_STRING(GR_CMBX_TMU_CALPHA);
+ TRAP_CASE_STRING(GR_CMBX_TMU_CCOLOR);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_CMBMODE (GrCombineMode_t a_mode)
+{
+ switch (a_mode) {
+ TRAP_CASE_STRING(GR_FUNC_MODE_ZERO);
+ TRAP_CASE_STRING(GR_FUNC_MODE_X);
+ TRAP_CASE_STRING(GR_FUNC_MODE_ONE_MINUS_X);
+ TRAP_CASE_STRING(GR_FUNC_MODE_NEGATIVE_X);
+ TRAP_CASE_STRING(GR_FUNC_MODE_X_MINUS_HALF);
+ TRAP_NODEFAULT;
+ }
+}
+
+const char *TRP_TMU (GrChipID_t tmu)
+{
+ switch (tmu) {
+ TRAP_CASE_STRING(GR_TMU0);
+ TRAP_CASE_STRING(GR_TMU1);
+ TRAP_NODEFAULT;
+ }
+}
+
+
+
+/****************************************************************************\
+* REAL POINTERS *
+\****************************************************************************/
+
+/*
+** glide extensions
+*/
+char * (FX_CALL *real_grGetRegistryOrEnvironmentStringExt) (char *theEntry);
+void (FX_CALL *real_grGetGammaTableExt) (FxU32 nentries, FxU32 *red, FxU32 *green, FxU32 *blue);
+void (FX_CALL *real_grChromaRangeModeExt) (GrChromakeyMode_t mode);
+void (FX_CALL *real_grChromaRangeExt) (GrColor_t color, GrColor_t range, GrChromaRangeMode_t match_mode);
+void (FX_CALL *real_grTexChromaModeExt) (GrChipID_t tmu, GrChromakeyMode_t mode);
+void (FX_CALL *real_grTexChromaRangeExt) (GrChipID_t tmu, GrColor_t min, GrColor_t max, GrTexChromakeyMode_t mode);
+
+/* tbext */
+void (FX_CALL *real_grTextureBufferExt) (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLOD, GrLOD_t largeLOD, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 odd_even_mask);
+void (FX_CALL *real_grTextureAuxBufferExt) (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLOD, GrLOD_t largeLOD, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 odd_even_mask);
+void (FX_CALL *real_grAuxBufferExt) (GrBuffer_t buffer);
+
+/* napalm */
+GrContext_t (FX_CALL *real_grSstWinOpenExt) (FxU32 hWnd, GrScreenResolution_t resolution, GrScreenRefresh_t refresh, GrColorFormat_t format, GrOriginLocation_t origin, GrPixelFormat_t pixelformat, int nColBuffers, int nAuxBuffers);
+void (FX_CALL *real_grStencilFuncExt) (GrCmpFnc_t fnc, GrStencil_t ref, GrStencil_t mask);
+void (FX_CALL *real_grStencilMaskExt) (GrStencil_t value);
+void (FX_CALL *real_grStencilOpExt) (GrStencilOp_t stencil_fail, GrStencilOp_t depth_fail, GrStencilOp_t depth_pass);
+void (FX_CALL *real_grLfbConstantStencilExt) (GrStencil_t value);
+void (FX_CALL *real_grBufferClearExt) (GrColor_t color, GrAlpha_t alpha, FxU32 depth, GrStencil_t stencil);
+void (FX_CALL *real_grColorCombineExt) (GrCCUColor_t a, GrCombineMode_t a_mode, GrCCUColor_t b, GrCombineMode_t b_mode, GrCCUColor_t c, FxBool c_invert, GrCCUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert);
+void (FX_CALL *real_grAlphaCombineExt) (GrACUColor_t a, GrCombineMode_t a_mode, GrACUColor_t b, GrCombineMode_t b_mode, GrACUColor_t c, FxBool c_invert, GrACUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert);
+void (FX_CALL *real_grTexColorCombineExt) (GrChipID_t tmu, GrTCCUColor_t a, GrCombineMode_t a_mode, GrTCCUColor_t b, GrCombineMode_t b_mode, GrTCCUColor_t c, FxBool c_invert, GrTCCUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert);
+void (FX_CALL *real_grTexAlphaCombineExt) (GrChipID_t tmu, GrTACUColor_t a, GrCombineMode_t a_mode, GrTACUColor_t b, GrCombineMode_t b_mode, GrTACUColor_t c, FxBool c_invert, GrTACUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert);
+void (FX_CALL *real_grConstantColorValueExt) (GrChipID_t tmu, GrColor_t value);
+void (FX_CALL *real_grColorMaskExt) (FxBool r, FxBool g, FxBool b, FxBool a);
+void (FX_CALL *real_grAlphaBlendFunctionExt) (GrAlphaBlendFnc_t rgb_sf, GrAlphaBlendFnc_t rgb_df, GrAlphaBlendOp_t rgb_op, GrAlphaBlendFnc_t alpha_sf, GrAlphaBlendFnc_t alpha_df, GrAlphaBlendOp_t alpha_op);
+void (FX_CALL *real_grTBufferWriteMaskExt) (FxU32 tmask);
+
+
+
+/****************************************************************************\
+* DEBUG HOOKS *
+\****************************************************************************/
+
+/*
+** rendering functions
+*/
+void FX_CALL trap_grDrawPoint (const void *pt)
+{
+#define FN_NAME "grDrawPoint"
+ TRAP_LOG("%s(%p)\n", FN_NAME, pt);
+ grDrawPoint(pt);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grDrawLine (const void *v1,
+ const void *v2)
+{
+#define FN_NAME "grDrawLine"
+ TRAP_LOG("%s(%p, %p)\n", FN_NAME, v1, v2);
+ grDrawLine(v1, v2);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grDrawTriangle (const void *a,
+ const void *b,
+ const void *c)
+{
+#define FN_NAME "grDrawTriangle"
+ TRAP_LOG("%s(%p, %p, %p)\n", FN_NAME, a, b, c);
+ grDrawTriangle(a, b, c);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grVertexLayout (FxU32 param,
+ FxI32 offset,
+ FxU32 mode)
+{
+#define FN_NAME "grVertexLayout"
+ TRAP_LOG("%s(%s, %ld, %s)\n", FN_NAME, TRP_VTX(param), offset, TRP_PARAM(mode));
+ grVertexLayout(param, offset, mode);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grDrawVertexArray (FxU32 mode,
+ FxU32 Count,
+ void *pointers)
+{
+#define FN_NAME "grDrawVertexArray"
+ TRAP_LOG("%s(%s, %lu, %p)\n", FN_NAME, TRP_ARRAY(mode), Count, pointers);
+ grDrawVertexArray(mode, Count, pointers);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grDrawVertexArrayContiguous (FxU32 mode,
+ FxU32 Count,
+ void *pointers,
+ FxU32 stride)
+{
+#define FN_NAME "grDrawVertexArrayContiguous"
+ TRAP_LOG("%s(%s, %lu, %p, %lu)\n", FN_NAME, TRP_ARRAY(mode), Count, pointers, stride);
+ grDrawVertexArrayContiguous(mode, Count, pointers, stride);
+#undef FN_NAME
+}
+
+/*
+** Antialiasing Functions
+*/
+void FX_CALL trap_grAADrawTriangle (const void *a,
+ const void *b,
+ const void *c,
+ FxBool ab_antialias,
+ FxBool bc_antialias,
+ FxBool ca_antialias)
+{
+#define FN_NAME "grAADrawTriangle"
+ TRAP_LOG("%s(%p, %p, %p, %s, %s, %s)\n", FN_NAME, a, b, c, TRP_BOOL(ab_antialias), TRP_BOOL(bc_antialias), TRP_BOOL(ca_antialias));
+ grAADrawTriangle(a, b, c, ab_antialias, bc_antialias, ca_antialias);
+#undef FN_NAME
+}
+
+/*
+** buffer management
+*/
+void FX_CALL trap_grBufferClear (GrColor_t color,
+ GrAlpha_t alpha,
+ FxU32 depth)
+{
+#define FN_NAME "grBufferClear"
+ TRAP_LOG("%s(%08lx, %02x, %08lx)\n", FN_NAME, color, alpha, depth);
+ grBufferClear(color, alpha, depth);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grBufferSwap (FxU32 swap_interval)
+{
+#define FN_NAME "grBufferSwap"
+ TRAP_LOG("%s(%lu)\n", FN_NAME, swap_interval);
+ grBufferSwap(swap_interval);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grRenderBuffer (GrBuffer_t buffer)
+{
+#define FN_NAME "grRenderBuffer"
+ TRAP_LOG("%s(%s)\n", FN_NAME, TRP_BUFFER(buffer));
+ grRenderBuffer(buffer);
+#undef FN_NAME
+}
+
+/*
+** error management
+*/
+void FX_CALL trap_grErrorSetCallback (GrErrorCallbackFnc_t fnc)
+{
+#define FN_NAME "grErrorSetCallback"
+ TRAP_LOG("%s(%p)\n", FN_NAME, (void *)fnc);
+ grErrorSetCallback(fnc);
+#undef FN_NAME
+}
+
+/*
+** SST routines
+*/
+void FX_CALL trap_grFinish (void)
+{
+#define FN_NAME "grFinish"
+ TRAP_LOG("%s()\n", FN_NAME);
+ grFinish();
+#undef FN_NAME
+}
+
+void FX_CALL trap_grFlush (void)
+{
+#define FN_NAME "grFlush"
+ TRAP_LOG("%s()\n", FN_NAME);
+ grFlush();
+#undef FN_NAME
+}
+
+GrContext_t FX_CALL trap_grSstWinOpen (FxU32 hWnd,
+ GrScreenResolution_t screen_resolution,
+ GrScreenRefresh_t refresh_rate,
+ GrColorFormat_t color_format,
+ GrOriginLocation_t origin_location,
+ int nColBuffers,
+ int nAuxBuffers)
+{
+#define FN_NAME "grSstWinOpen"
+ GrContext_t rv;
+ TRAP_LOG("%s(%08lx, %s, %s, %s, %s, %d, %d)\n", FN_NAME, hWnd, TRP_RESOLUTION(screen_resolution), TRP_REFRESH(refresh_rate), TRP_COLFMT(color_format), TRP_ORIGIN(origin_location), nColBuffers, nAuxBuffers);
+ rv = grSstWinOpen(hWnd, screen_resolution, refresh_rate, color_format, origin_location, nColBuffers, nAuxBuffers);
+ TRAP_LOG(GOT "%p\n", (void *)rv);
+ return rv;
+#undef FN_NAME
+}
+
+FxBool FX_CALL trap_grSstWinClose (GrContext_t context)
+{
+#define FN_NAME "grSstWinClose"
+ FxBool rv;
+ TRAP_LOG("%s(%p)\n", FN_NAME, (void *)context);
+ rv = grSstWinClose(context);
+ TRAP_LOG(GOT "%s\n", TRP_BOOL(rv));
+ return rv;
+#undef FN_NAME
+}
+
+void FX_CALL trap_grSetNumPendingBuffers (FxI32 NumPendingBuffers)
+{
+#define FN_NAME "grSetNumPendingBuffers"
+ TRAP_LOG("%s(%ld)\n", FN_NAME, NumPendingBuffers);
+ grSetNumPendingBuffers(NumPendingBuffers);
+#undef FN_NAME
+}
+
+FxBool FX_CALL trap_grSelectContext (GrContext_t context)
+{
+#define FN_NAME "grSelectContext"
+ FxBool rv;
+ TRAP_LOG("%s(%p)\n", FN_NAME, (void *)context);
+ rv = grSelectContext(context);
+ TRAP_LOG(GOT "%s\n", TRP_BOOL(rv));
+ return rv;
+#undef FN_NAME
+}
+
+void FX_CALL trap_grSstOrigin (GrOriginLocation_t origin)
+{
+#define FN_NAME "grSstOrigin"
+ TRAP_LOG("%s(%s)\n", FN_NAME, TRP_ORIGIN(origin));
+ grSstOrigin(origin);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grSstSelect (int which_sst)
+{
+#define FN_NAME "grSstSelect"
+ TRAP_LOG("%s(%d)\n", FN_NAME, which_sst);
+ grSstSelect(which_sst);
+#undef FN_NAME
+}
+
+/*
+** Glide configuration and special effect maintenance functions
+*/
+void FX_CALL trap_grAlphaBlendFunction (GrAlphaBlendFnc_t rgb_sf,
+ GrAlphaBlendFnc_t rgb_df,
+ GrAlphaBlendFnc_t alpha_sf,
+ GrAlphaBlendFnc_t alpha_df)
+{
+#define FN_NAME "grAlphaBlendFunction"
+ TRAP_LOG("%s(%s, %s, %s, %s)\n", FN_NAME, TRP_BLEND(rgb_sf), TRP_BLEND(rgb_df), TRP_BLEND(alpha_sf), TRP_BLEND(alpha_df));
+ grAlphaBlendFunction(rgb_sf, rgb_df, alpha_sf, alpha_df);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grAlphaCombine (GrCombineFunction_t function,
+ GrCombineFactor_t factor,
+ GrCombineLocal_t local,
+ GrCombineOther_t other,
+ FxBool invert)
+{
+#define FN_NAME "grAlphaCombine"
+ TRAP_LOG("%s(%s, %s, %s, %s, %s)\n", FN_NAME, TRP_CMBFUNC(function), TRP_CMBFACT(factor), TRP_CMBLOCAL(local), TRP_CMBOTHER(other), TRP_BOOL(invert));
+ grAlphaCombine(function, factor, local, other, invert);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grAlphaControlsITRGBLighting (FxBool enable)
+{
+#define FN_NAME "grAlphaControlsITRGBLighting"
+ TRAP_LOG("%s(%s)\n", FN_NAME, TRP_BOOL(enable));
+ grAlphaControlsITRGBLighting(enable);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grAlphaTestFunction (GrCmpFnc_t function)
+{
+#define FN_NAME "grAlphaTestFunction"
+ TRAP_LOG("%s(%s)\n", FN_NAME, TRP_CMPFUNC(function));
+ grAlphaTestFunction(function);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grAlphaTestReferenceValue (GrAlpha_t value)
+{
+#define FN_NAME "grAlphaTestReferenceValue"
+ TRAP_LOG("%s(%02x)\n", FN_NAME, value);
+ grAlphaTestReferenceValue(value);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grChromakeyMode (GrChromakeyMode_t mode)
+{
+#define FN_NAME "grChromakeyMode"
+ TRAP_LOG("%s(%s)\n", FN_NAME, TRP_CKMODE(mode));
+ grChromakeyMode(mode);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grChromakeyValue (GrColor_t value)
+{
+#define FN_NAME "grChromakeyValue"
+ TRAP_LOG("%s(%08lx)\n", FN_NAME, value);
+ grChromakeyValue(value);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grClipWindow (FxU32 minx,
+ FxU32 miny,
+ FxU32 maxx,
+ FxU32 maxy)
+{
+#define FN_NAME "grClipWindow"
+ TRAP_LOG("%s(%lu, %lu, %lu, %lu)\n", FN_NAME, minx, miny, maxx, maxy);
+ grClipWindow(minx, miny, maxx, maxy);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grColorCombine (GrCombineFunction_t function,
+ GrCombineFactor_t factor,
+ GrCombineLocal_t local,
+ GrCombineOther_t other,
+ FxBool invert)
+{
+#define FN_NAME "grColorCombine"
+ TRAP_LOG("%s(%s, %s, %s, %s, %s)\n", FN_NAME, TRP_CMBFUNC(function), TRP_CMBFACT(factor), TRP_CMBLOCAL(local), TRP_CMBOTHER(other), TRP_BOOL(invert));
+ grColorCombine(function, factor, local, other, invert);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grColorMask (FxBool rgb,
+ FxBool a)
+{
+#define FN_NAME "grColorMask"
+ TRAP_LOG("%s(%s, %s)\n", FN_NAME, TRP_BOOL(rgb), TRP_BOOL(a));
+ grColorMask(rgb, a);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grCullMode (GrCullMode_t mode)
+{
+#define FN_NAME "grCullMode"
+ TRAP_LOG("%s(%s)\n", FN_NAME, TRP_CULLMODE(mode));
+ grCullMode(mode);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grConstantColorValue (GrColor_t value)
+{
+#define FN_NAME "grConstantColorValue"
+ TRAP_LOG("%s(%08lx)\n", FN_NAME, value);
+ grConstantColorValue(value);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grDepthBiasLevel (FxI32 level)
+{
+#define FN_NAME "grDepthBiasLevel"
+ TRAP_LOG("%s(%ld)\n", FN_NAME, level);
+ grDepthBiasLevel(level);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grDepthBufferFunction (GrCmpFnc_t function)
+{
+#define FN_NAME "grDepthBufferFunction"
+ TRAP_LOG("%s(%s)\n", FN_NAME, TRP_CMPFUNC(function));
+ grDepthBufferFunction(function);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grDepthBufferMode (GrDepthBufferMode_t mode)
+{
+#define FN_NAME "grDepthBufferMode"
+ TRAP_LOG("%s(%s)\n", FN_NAME, TRP_DEPTHMODE(mode));
+ grDepthBufferMode(mode);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grDepthMask (FxBool mask)
+{
+#define FN_NAME "grDepthMask"
+ TRAP_LOG("%s(%s)\n", FN_NAME, TRP_BOOL(mask));
+ grDepthMask(mask);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grDisableAllEffects (void)
+{
+#define FN_NAME "grDisableAllEffects"
+ TRAP_LOG("%s()\n", FN_NAME);
+ grDisableAllEffects();
+#undef FN_NAME
+}
+
+void FX_CALL trap_grDitherMode (GrDitherMode_t mode)
+{
+#define FN_NAME "grDitherMode"
+ TRAP_LOG("%s(%s)\n", FN_NAME, TRP_DITHERMODE(mode));
+ grDitherMode(mode);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grFogColorValue (GrColor_t fogcolor)
+{
+#define FN_NAME "grFogColorValue"
+ TRAP_LOG("%s(%08lx)\n", FN_NAME, fogcolor);
+ grFogColorValue(fogcolor);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grFogMode (GrFogMode_t mode)
+{
+#define FN_NAME "grFogMode"
+ TRAP_LOG("%s(%s)\n", FN_NAME, TRP_FOGMODE(mode));
+ grFogMode(mode);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grFogTable (const GrFog_t ft[])
+{
+#define FN_NAME "grFogTable"
+ TRAP_LOG("%s(%p)\n", FN_NAME, ft);
+ grFogTable(ft);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grLoadGammaTable (FxU32 nentries,
+ FxU32 *red,
+ FxU32 *green,
+ FxU32 *blue)
+{
+#define FN_NAME "grLoadGammaTable"
+ TRAP_LOG("%s(%lu, %p, %p, %p)\n", FN_NAME, nentries, (void *)red, (void *)green, (void *)blue);
+ grLoadGammaTable(nentries, red, green, blue);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grSplash (float x,
+ float y,
+ float width,
+ float height,
+ FxU32 frame)
+{
+#define FN_NAME "grSplash"
+ TRAP_LOG("%s(%f, %f, %f, %f, %lu)\n", FN_NAME, x, y, width, height, frame);
+ grSplash(x, y, width, height, frame);
+#undef FN_NAME
+}
+
+FxU32 FX_CALL trap_grGet (FxU32 pname,
+ FxU32 plength,
+ FxI32 *params)
+{
+#define FN_NAME "grGet"
+ FxU32 rv, i;
+ TRAP_LOG("%s(%s, %lu, %p)\n", FN_NAME, TRP_GETNAME(pname), plength, (void *)params);
+ rv = grGet(pname, plength, params);
+ TRAP_LOG(GOT "[");
+ for (i = 0; i < (rv/sizeof(FxI32)); i++) {
+ TRAP_LOG("%s%ld", i ? ", " : "", params[i]);
+ }
+ TRAP_LOG("]\n");
+ return rv;
+#undef FN_NAME
+}
+
+const char *FX_CALL trap_grGetString (FxU32 pname)
+{
+#define FN_NAME "grGetString"
+ const char *rv;
+ TRAP_LOG("%s(%s)\n", FN_NAME, TRP_GETSTRING(pname));
+ rv = grGetString(pname);
+ if (rv) {
+ TRAP_LOG(GOT "\"%s\"\n", rv);
+ } else {
+ TRAP_LOG(GOT "NULL\n");
+ }
+ return rv;
+#undef FN_NAME
+}
+
+FxI32 FX_CALL trap_grQueryResolutions (const GrResolution *resTemplate,
+ GrResolution *output)
+{
+#define FN_NAME "grQueryResolutions"
+ FxI32 rv;
+ TRAP_LOG("%s(%p, %p)\n", FN_NAME, (void *)resTemplate, (void *)output);
+ rv = grQueryResolutions(resTemplate, output);
+ TRAP_LOG(GOT "%ld\n", rv);
+ return rv;
+#undef FN_NAME
+}
+
+FxBool FX_CALL trap_grReset (FxU32 what)
+{
+#define FN_NAME "grReset"
+ FxBool rv;
+ TRAP_LOG("%s(%s)\n", FN_NAME, TRP_GETNAME(what));
+ rv = grReset(what);
+ TRAP_LOG(GOT "%s\n", TRP_BOOL(rv));
+ return rv;
+#undef FN_NAME
+}
+
+GrProc FX_CALL trap_grGetProcAddress (char *procName)
+{
+#define FN_NAME "grGetProcAddress"
+ GrProc rv;
+ TRAP_LOG("%s(%s)\n", FN_NAME, procName);
+ rv = grGetProcAddress(procName);
+ TRAP_LOG(GOT "%p\n", (void *)rv);
+ return rv;
+#undef FN_NAME
+}
+
+void FX_CALL trap_grEnable (GrEnableMode_t mode)
+{
+#define FN_NAME "grEnable"
+ TRAP_LOG("%s(%s)\n", FN_NAME, TRP_ENABLE(mode));
+ grEnable(mode);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grDisable (GrEnableMode_t mode)
+{
+#define FN_NAME "grDisable"
+ TRAP_LOG("%s(%s)\n", FN_NAME, TRP_ENABLE(mode));
+ grDisable(mode);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grCoordinateSpace (GrCoordinateSpaceMode_t mode)
+{
+#define FN_NAME "grCoordinateSpace"
+ TRAP_LOG("%s(%s)\n", FN_NAME, TRP_COORD(mode));
+ grCoordinateSpace(mode);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grDepthRange (FxFloat n,
+ FxFloat f)
+{
+#define FN_NAME "grDepthRange"
+ TRAP_LOG("%s(%f, %f)\n", FN_NAME, n, f);
+ grDepthRange(n, f);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grStippleMode (GrStippleMode_t mode)
+{
+#define FN_NAME "grStippleMode"
+ TRAP_LOG("%s(%s)\n", FN_NAME, TRP_STIPPLEMODE(mode));
+ grStippleMode(mode);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grStipplePattern (GrStipplePattern_t mode)
+{
+#define FN_NAME "grStipplePattern"
+ TRAP_LOG("%s(%08lx)\n", FN_NAME, mode);
+ grStipplePattern(mode);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grViewport (FxI32 x,
+ FxI32 y,
+ FxI32 width,
+ FxI32 height)
+{
+#define FN_NAME "grViewport"
+ TRAP_LOG("%s(%ld, %ld, %ld, %ld)\n", FN_NAME, x, y, width, height);
+ grViewport(x, y, width, height);
+#undef FN_NAME
+}
+
+/*
+** texture mapping control functions
+*/
+FxU32 FX_CALL trap_grTexCalcMemRequired (GrLOD_t lodmin,
+ GrLOD_t lodmax,
+ GrAspectRatio_t aspect,
+ GrTextureFormat_t fmt)
+{
+#define FN_NAME "grTexCalcMemRequired"
+ FxU32 rv;
+ TRAP_LOG("%s(%s, %s, %s, %s)\n", FN_NAME, TRP_LODLEVEL(lodmin), TRP_LODLEVEL(lodmax), TRP_ASPECTRATIO(aspect), TRP_TEXFMT(fmt));
+ rv = grTexCalcMemRequired(lodmin, lodmax, aspect, fmt);
+ TRAP_LOG(GOT "%lu\n", rv);
+ return rv;
+#undef FN_NAME
+}
+
+FxU32 FX_CALL trap_grTexTextureMemRequired (FxU32 evenOdd,
+ GrTexInfo *info)
+{
+#define FN_NAME "grTexTextureMemRequired"
+ FxU32 rv;
+ TRAP_LOG("%s(%s, %p)\n", FN_NAME, TRP_EVENODD(evenOdd), (void *)info);
+ rv = grTexTextureMemRequired(evenOdd, info);
+ TRAP_LOG(GOT "%lu\n", rv);
+ return rv;
+#undef FN_NAME
+}
+
+FxU32 FX_CALL trap_grTexMinAddress (GrChipID_t tmu)
+{
+#define FN_NAME "grTexMinAddress"
+ FxU32 rv;
+ TRAP_LOG("%s(%s)\n", FN_NAME, TRP_TMU(tmu));
+ rv = grTexMinAddress(tmu);
+ TRAP_LOG(GOT "%lu\n", rv);
+ return rv;
+#undef FN_NAME
+}
+
+FxU32 FX_CALL trap_grTexMaxAddress (GrChipID_t tmu)
+{
+#define FN_NAME "grTexMaxAddress"
+ FxU32 rv;
+ TRAP_LOG("%s(%s)\n", FN_NAME, TRP_TMU(tmu));
+ rv = grTexMaxAddress(tmu);
+ TRAP_LOG(GOT "%lu\n", rv);
+ return rv;
+#undef FN_NAME
+}
+
+void FX_CALL trap_grTexNCCTable (GrNCCTable_t table)
+{
+#define FN_NAME "grTexNCCTable"
+ TRAP_LOG("%s(%s)\n", FN_NAME, TRP_NCC(table));
+ grTexNCCTable(table);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grTexSource (GrChipID_t tmu,
+ FxU32 startAddress,
+ FxU32 evenOdd,
+ GrTexInfo *info)
+{
+#define FN_NAME "grTexSource"
+ TRAP_LOG("%s(%s, %08lx, %s, %p)\n", FN_NAME, TRP_TMU(tmu), startAddress, TRP_EVENODD(evenOdd), (void *)info);
+ grTexSource(tmu, startAddress, evenOdd, info);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grTexClampMode (GrChipID_t tmu,
+ GrTextureClampMode_t s_clampmode,
+ GrTextureClampMode_t t_clampmode)
+{
+#define FN_NAME "grTexClampMode"
+ TRAP_LOG("%s(%s, %s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_CLAMPMODE(s_clampmode), TRP_CLAMPMODE(t_clampmode));
+ grTexClampMode(tmu, s_clampmode, t_clampmode);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grTexCombine (GrChipID_t tmu,
+ GrCombineFunction_t rgb_function,
+ GrCombineFactor_t rgb_factor,
+ GrCombineFunction_t alpha_function,
+ GrCombineFactor_t alpha_factor,
+ FxBool rgb_invert,
+ FxBool alpha_invert)
+{
+#define FN_NAME "grTexCombine"
+ TRAP_LOG("%s(%s, %s, %s, %s, %s, %s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_CMBFUNC(rgb_function), TRP_CMBFACT(rgb_factor), TRP_CMBFUNC(alpha_function), TRP_CMBFACT(alpha_factor), TRP_BOOL(rgb_invert), TRP_BOOL(alpha_invert));
+ grTexCombine(tmu, rgb_function, rgb_factor, alpha_function, alpha_factor, rgb_invert, alpha_invert);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grTexDetailControl (GrChipID_t tmu,
+ int lod_bias,
+ FxU8 detail_scale,
+ float detail_max)
+{
+#define FN_NAME "grTexDetailControl"
+ TRAP_LOG("%s(%s, %u, %d, %f)\n", FN_NAME, TRP_TMU(tmu), lod_bias, detail_scale, detail_max);
+ grTexDetailControl(tmu, lod_bias, detail_scale, detail_max);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grTexFilterMode (GrChipID_t tmu,
+ GrTextureFilterMode_t minfilter_mode,
+ GrTextureFilterMode_t magfilter_mode)
+{
+#define FN_NAME "grTexFilterMode"
+ TRAP_LOG("%s(%s, %s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_TEXFILTER(minfilter_mode), TRP_TEXFILTER(magfilter_mode));
+ grTexFilterMode(tmu, minfilter_mode, magfilter_mode);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grTexLodBiasValue (GrChipID_t tmu,
+ float bias)
+{
+#define FN_NAME "grTexLodBiasValue"
+ TRAP_LOG("%s(%s, %f)\n", FN_NAME, TRP_TMU(tmu), bias);
+ grTexLodBiasValue(tmu, bias);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grTexDownloadMipMap (GrChipID_t tmu,
+ FxU32 startAddress,
+ FxU32 evenOdd,
+ GrTexInfo *info)
+{
+#define FN_NAME "grTexDownloadMipMap"
+ TRAP_LOG("%s(%s, %08lx, %s, %p)\n", FN_NAME, TRP_TMU(tmu), startAddress, TRP_EVENODD(evenOdd), (void *)info);
+ grTexDownloadMipMap(tmu, startAddress, evenOdd, info);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grTexDownloadMipMapLevel (GrChipID_t tmu,
+ FxU32 startAddress,
+ GrLOD_t thisLod,
+ GrLOD_t largeLod,
+ GrAspectRatio_t aspectRatio,
+ GrTextureFormat_t format,
+ FxU32 evenOdd,
+ void *data)
+{
+#define FN_NAME "grTexDownloadMipMapLevel"
+ TRAP_LOG("%s(%s, %08lx, %s, %s, %s, %s, %s, %p)\n", FN_NAME, TRP_TMU(tmu), startAddress, TRP_LODLEVEL(thisLod), TRP_LODLEVEL(largeLod), TRP_ASPECTRATIO(aspectRatio), TRP_TEXFMT(format), TRP_EVENODD(evenOdd), data);
+ grTexDownloadMipMapLevel(tmu, startAddress, thisLod, largeLod, aspectRatio, format, evenOdd, data);
+#undef FN_NAME
+}
+
+FxBool FX_CALL trap_grTexDownloadMipMapLevelPartial (GrChipID_t tmu,
+ FxU32 startAddress,
+ GrLOD_t thisLod,
+ GrLOD_t largeLod,
+ GrAspectRatio_t aspectRatio,
+ GrTextureFormat_t format,
+ FxU32 evenOdd,
+ void *data,
+ int start,
+ int end)
+{
+#define FN_NAME "grTexDownloadMipMapLevelPartial"
+ FxBool rv;
+ TRAP_LOG("%s(%s, %08lx, %s, %s, %s, %s, %s, %p, %d, %d)\n", FN_NAME, TRP_TMU(tmu), startAddress, TRP_LODLEVEL(thisLod), TRP_LODLEVEL(largeLod), TRP_ASPECTRATIO(aspectRatio), TRP_TEXFMT(format), TRP_EVENODD(evenOdd), data, start, end);
+ rv = grTexDownloadMipMapLevelPartial(tmu, startAddress, thisLod, largeLod, aspectRatio, format, evenOdd, data, start, end);
+ TRAP_LOG(GOT "%s\n", TRP_BOOL(rv));
+ return rv;
+#undef FN_NAME
+}
+
+void FX_CALL trap_grTexDownloadTable (GrTexTable_t type,
+ void *data)
+{
+#define FN_NAME "grTexDownloadTable"
+ TRAP_LOG("%s(%s, %p)\n", FN_NAME, TRP_TABLE(type), data);
+ grTexDownloadTable(type, data);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grTexDownloadTablePartial (GrTexTable_t type,
+ void *data,
+ int start,
+ int end)
+{
+#define FN_NAME "grTexDownloadTablePartial"
+ TRAP_LOG("%s(%s, %p, %d, %d)\n", FN_NAME, TRP_TABLE(type), data, start, end);
+ grTexDownloadTablePartial(type, data, start, end);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grTexMipMapMode (GrChipID_t tmu,
+ GrMipMapMode_t mode,
+ FxBool lodBlend)
+{
+#define FN_NAME "grTexMipMapMode"
+ TRAP_LOG("%s(%s, %s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_MIPMODE(mode), TRP_BOOL(lodBlend));
+ grTexMipMapMode(tmu, mode, lodBlend);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grTexMultibase (GrChipID_t tmu,
+ FxBool enable)
+{
+#define FN_NAME "grTexMultibase"
+ TRAP_LOG("%s(%s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_BOOL(enable));
+ grTexMultibase(tmu, enable);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grTexMultibaseAddress (GrChipID_t tmu,
+ GrTexBaseRange_t range,
+ FxU32 startAddress,
+ FxU32 evenOdd,
+ GrTexInfo *info)
+{
+#define FN_NAME "grTexMultibaseAddress"
+ TRAP_LOG("%s(%s, %s, %08lx, %s, %p)\n", FN_NAME, TRP_TMU(tmu), TRP_TEXBASERANGE(range), startAddress, TRP_EVENODD(evenOdd), (void *)info);
+ grTexMultibaseAddress(tmu, range, startAddress, evenOdd, info);
+#undef FN_NAME
+}
+
+/*
+** linear frame buffer functions
+*/
+FxBool FX_CALL trap_grLfbLock (GrLock_t type,
+ GrBuffer_t buffer,
+ GrLfbWriteMode_t writeMode,
+ GrOriginLocation_t origin,
+ FxBool pixelPipeline,
+ GrLfbInfo_t *info)
+{
+#define FN_NAME "grLfbLock"
+ FxBool rv;
+ TRAP_LOG("%s(%s, %s, %s, %s, %s, %p)\n", FN_NAME, TRP_LOCKTYPE(type), TRP_BUFFER(buffer), TRP_WRITEMODE(writeMode), TRP_ORIGIN(origin), TRP_BOOL(pixelPipeline), (void *)info);
+ rv = grLfbLock(type, buffer, writeMode, origin, pixelPipeline, info);
+ TRAP_LOG(GOT "%s\n", TRP_BOOL(rv));
+ return rv;
+#undef FN_NAME
+}
+
+FxBool FX_CALL trap_grLfbUnlock (GrLock_t type,
+ GrBuffer_t buffer)
+{
+#define FN_NAME "grLfbUnlock"
+ FxBool rv;
+ TRAP_LOG("%s(%s, %s)\n", FN_NAME, TRP_LOCKTYPE(type), TRP_BUFFER(buffer));
+ rv = grLfbUnlock(type, buffer);
+ TRAP_LOG(GOT "%s\n", TRP_BOOL(rv));
+ return rv;
+#undef FN_NAME
+}
+
+void FX_CALL trap_grLfbConstantAlpha (GrAlpha_t alpha)
+{
+#define FN_NAME "grLfbConstantAlpha"
+ TRAP_LOG("%s(%02x)\n", FN_NAME, alpha);
+ grLfbConstantAlpha(alpha);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grLfbConstantDepth (FxU32 depth)
+{
+#define FN_NAME "grLfbConstantDepth"
+ TRAP_LOG("%s(%08lx)\n", FN_NAME, depth);
+ grLfbConstantDepth(depth);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grLfbWriteColorSwizzle (FxBool swizzleBytes,
+ FxBool swapWords)
+{
+#define FN_NAME "grLfbWriteColorSwizzle"
+ TRAP_LOG("%s(%s, %s)\n", FN_NAME, TRP_BOOL(swizzleBytes), TRP_BOOL(swapWords));
+ grLfbWriteColorSwizzle(swizzleBytes, swapWords);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grLfbWriteColorFormat (GrColorFormat_t colorFormat)
+{
+#define FN_NAME "grLfbWriteColorFormat"
+ TRAP_LOG("%s(%s)\n", FN_NAME, TRP_COLFMT(colorFormat));
+ grLfbWriteColorFormat(colorFormat);
+#undef FN_NAME
+}
+
+FxBool FX_CALL trap_grLfbWriteRegion (GrBuffer_t dst_buffer,
+ FxU32 dst_x,
+ FxU32 dst_y,
+ GrLfbSrcFmt_t src_format,
+ FxU32 src_width,
+ FxU32 src_height,
+ FxBool pixelPipeline,
+ FxI32 src_stride,
+ void *src_data)
+{
+#define FN_NAME "grLfbWriteRegion"
+ FxBool rv;
+ TRAP_LOG("%s(%s, %lu, %lu, %s, %lu, %lu, %s, %ld, %p)\n", FN_NAME, TRP_BUFFER(dst_buffer), dst_x, dst_y, TRP_SRCFMT(src_format), src_width, src_height, TRP_BOOL(pixelPipeline), src_stride, src_data);
+ rv = grLfbWriteRegion(dst_buffer, dst_x, dst_y, src_format, src_width, src_height, pixelPipeline, src_stride, src_data);
+ TRAP_LOG(GOT "%s\n", TRP_BOOL(rv));
+ return rv;
+#undef FN_NAME
+}
+
+FxBool FX_CALL trap_grLfbReadRegion (GrBuffer_t src_buffer,
+ FxU32 src_x,
+ FxU32 src_y,
+ FxU32 src_width,
+ FxU32 src_height,
+ FxU32 dst_stride,
+ void *dst_data)
+{
+#define FN_NAME "grLfbReadRegion"
+ FxBool rv;
+ TRAP_LOG("%s(%s, %lu, %lu, %lu, %lu, %ld, %p)\n", FN_NAME, TRP_BUFFER(src_buffer), src_x, src_y, src_width, src_height, dst_stride, dst_data);
+ rv = grLfbReadRegion(src_buffer, src_x, src_y, src_width, src_height, dst_stride, dst_data);
+ TRAP_LOG(GOT "%s\n", TRP_BOOL(rv));
+ return rv;
+#undef FN_NAME
+}
+
+/*
+** glide management functions
+*/
+void FX_CALL trap_grGlideInit (void)
+{
+#define FN_NAME "grGlideInit"
+ TRAP_LOG("%s()\n", FN_NAME);
+ grGlideInit();
+#undef FN_NAME
+}
+
+void FX_CALL trap_grGlideShutdown (void)
+{
+#define FN_NAME "grGlideShutdown"
+ TRAP_LOG("%s()\n", FN_NAME);
+ grGlideShutdown();
+#undef FN_NAME
+}
+
+void FX_CALL trap_grGlideGetState (void *state)
+{
+#define FN_NAME "grGlideGetState"
+ TRAP_LOG("%s(%p)\n", FN_NAME, state);
+ grGlideGetState(state);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grGlideSetState (const void *state)
+{
+#define FN_NAME "grGlideSetState"
+ TRAP_LOG("%s(%p)\n", FN_NAME, state);
+ grGlideSetState(state);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grGlideGetVertexLayout (void *layout)
+{
+#define FN_NAME "grGlideGetVertexLayout"
+ TRAP_LOG("%s(%p)\n", FN_NAME, layout);
+ grGlideGetVertexLayout(layout);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grGlideSetVertexLayout (const void *layout)
+{
+#define FN_NAME "grGlideSetVertexLayout"
+ TRAP_LOG("%s(%p)\n", FN_NAME, layout);
+ grGlideSetVertexLayout(layout);
+#undef FN_NAME
+}
+
+/*
+** glide utility functions
+*/
+void FX_CALL trap_guGammaCorrectionRGB (FxFloat red,
+ FxFloat green,
+ FxFloat blue)
+{
+#define FN_NAME "guGammaCorrectionRGB"
+ TRAP_LOG("%s(%f, %f, %f)\n", FN_NAME, red, green, blue);
+ guGammaCorrectionRGB(red, green, blue);
+#undef FN_NAME
+}
+
+float FX_CALL trap_guFogTableIndexToW (int i)
+{
+#define FN_NAME "guFogTableIndexToW"
+ float rv;
+ TRAP_LOG("%s(%d)\n", FN_NAME, i);
+ rv = guFogTableIndexToW(i);
+ TRAP_LOG(GOT "%f\n", rv);
+ return rv;
+#undef FN_NAME
+}
+
+void FX_CALL trap_guFogGenerateExp (GrFog_t *fogtable,
+ float density)
+{
+#define FN_NAME "guFogGenerateExp"
+ TRAP_LOG("%s(%p, %f)\n", FN_NAME, fogtable, density);
+ guFogGenerateExp(fogtable, density);
+#undef FN_NAME
+}
+
+void FX_CALL trap_guFogGenerateExp2 (GrFog_t *fogtable,
+ float density)
+{
+#define FN_NAME "guFogGenerateExp2"
+ TRAP_LOG("%s(%p, %f)\n", FN_NAME, fogtable, density);
+ guFogGenerateExp2(fogtable, density);
+#undef FN_NAME
+}
+
+void FX_CALL trap_guFogGenerateLinear (GrFog_t *fogtable,
+ float nearZ,
+ float farZ)
+{
+#define FN_NAME "guFogGenerateLinear"
+ TRAP_LOG("%s(%p, %f, %f)\n", FN_NAME, fogtable, nearZ, farZ);
+ guFogGenerateLinear(fogtable, nearZ, farZ);
+#undef FN_NAME
+}
+
+/*
+** glide extensions
+*/
+char *FX_CALL trap_grGetRegistryOrEnvironmentStringExt (char *theEntry)
+{
+#define FN_NAME "grGetRegistryOrEnvironmentStringExt"
+ char *rv;
+ TRAP_LOG("%s(\"%s\")\n", FN_NAME, theEntry);
+ assert(real_grGetRegistryOrEnvironmentStringExt);
+ rv = (*real_grGetRegistryOrEnvironmentStringExt)(theEntry);
+ if (rv) {
+ TRAP_LOG(GOT "\"%s\"\n", rv);
+ } else {
+ TRAP_LOG(GOT "NULL\n");
+ }
+ return rv;
+#undef FN_NAME
+}
+
+void FX_CALL trap_grGetGammaTableExt (FxU32 nentries,
+ FxU32 *red,
+ FxU32 *green,
+ FxU32 *blue)
+{
+#define FN_NAME "grGetGammaTableExt"
+ TRAP_LOG("%s(%lu, %p, %p, %p)\n", FN_NAME, nentries, (void *)red, (void *)green, (void *)blue);
+ assert(real_grGetGammaTableExt);
+ (*real_grGetGammaTableExt)(nentries, red, green, blue);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grChromaRangeModeExt (GrChromakeyMode_t mode)
+{
+#define FN_NAME "grChromaRangeModeExt"
+ TRAP_LOG("%s(%s)\n", FN_NAME, TRP_CKMODE(mode));
+ assert(real_grChromaRangeModeExt);
+ (*real_grChromaRangeModeExt)(mode);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grChromaRangeExt (GrColor_t color,
+ GrColor_t range,
+ GrChromaRangeMode_t match_mode)
+{
+#define FN_NAME "grChromaRangeExt"
+ TRAP_LOG("%s(%08lx, %08lx, %s)\n", FN_NAME, color, range, TRP_CRMODE(match_mode));
+ assert(real_grChromaRangeExt);
+ (*real_grChromaRangeExt)(color, range, match_mode);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grTexChromaModeExt (GrChipID_t tmu,
+ GrChromakeyMode_t mode)
+{
+#define FN_NAME "grTexChromaModeExt"
+ TRAP_LOG("%s(%s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_CKMODE(mode));
+ assert(real_grTexChromaModeExt);
+ (*real_grTexChromaModeExt)(tmu, mode);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grTexChromaRangeExt (GrChipID_t tmu,
+ GrColor_t min,
+ GrColor_t max,
+ GrTexChromakeyMode_t mode)
+{
+#define FN_NAME "grTexChromaRangeExt"
+ TRAP_LOG("%s(%s, %08lx, %08lx, %s)\n", FN_NAME, TRP_TMU(tmu), min, max, TRP_CRMODE(mode));
+ assert(real_grTexChromaRangeExt);
+ (*real_grTexChromaRangeExt)(tmu, min, max, mode);
+#undef FN_NAME
+}
+
+ /* tbext */
+void FX_CALL trap_grTextureBufferExt (GrChipID_t tmu,
+ FxU32 startAddress,
+ GrLOD_t thisLOD,
+ GrLOD_t largeLOD,
+ GrAspectRatio_t aspectRatio,
+ GrTextureFormat_t format,
+ FxU32 odd_even_mask)
+{
+#define FN_NAME "grTextureBufferExt"
+ TRAP_LOG("%s(%s, %08lx, %s, %s, %s, %s, %s)\n", FN_NAME, TRP_TMU(tmu), startAddress, TRP_LODLEVEL(thisLOD), TRP_LODLEVEL(largeLOD), TRP_ASPECTRATIO(aspectRatio), TRP_TEXFMT(format), TRP_EVENODD(odd_even_mask));
+ assert(real_grTextureBufferExt);
+ (*real_grTextureBufferExt)(tmu, startAddress, thisLOD, largeLOD, aspectRatio, format, odd_even_mask);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grTextureAuxBufferExt (GrChipID_t tmu,
+ FxU32 startAddress,
+ GrLOD_t thisLOD,
+ GrLOD_t largeLOD,
+ GrAspectRatio_t aspectRatio,
+ GrTextureFormat_t format,
+ FxU32 odd_even_mask)
+{
+#define FN_NAME "grTextureAuxBufferExt"
+ TRAP_LOG("%s(%s, %08lx, %s, %s, %s, %s, %s)\n", FN_NAME, TRP_TMU(tmu), startAddress, TRP_LODLEVEL(thisLOD), TRP_LODLEVEL(largeLOD), TRP_ASPECTRATIO(aspectRatio), TRP_TEXFMT(format), TRP_EVENODD(odd_even_mask));
+ assert(real_grTextureAuxBufferExt);
+ (*real_grTextureAuxBufferExt)(tmu, startAddress, thisLOD, largeLOD, aspectRatio, format, odd_even_mask);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grAuxBufferExt (GrBuffer_t buffer)
+{
+#define FN_NAME "grAuxBufferExt"
+ TRAP_LOG("%s(%s)\n", FN_NAME, TRP_BUFFER(buffer));
+ assert(real_grAuxBufferExt);
+ (*real_grAuxBufferExt)(buffer);
+#undef FN_NAME
+}
+
+ /* napalm */
+GrContext_t FX_CALL trap_grSstWinOpenExt (FxU32 hWnd,
+ GrScreenResolution_t resolution,
+ GrScreenRefresh_t refresh,
+ GrColorFormat_t format,
+ GrOriginLocation_t origin,
+ GrPixelFormat_t pixelformat,
+ int nColBuffers,
+ int nAuxBuffers)
+{
+#define FN_NAME "grSstWinOpenExt"
+ GrContext_t rv;
+ TRAP_LOG("%s(%08lx, %s, %s, %s, %s, %s, %d, %d)\n", FN_NAME, hWnd, TRP_RESOLUTION(resolution), TRP_REFRESH(refresh), TRP_COLFMT(format), TRP_ORIGIN(origin), TRP_PIXFMT(pixelformat), nColBuffers, nAuxBuffers);
+ assert(real_grSstWinOpenExt);
+ rv = (*real_grSstWinOpenExt)(hWnd, resolution, refresh, format, origin, pixelformat, nColBuffers, nAuxBuffers);
+ TRAP_LOG(GOT "%p\n", (void *)rv);
+ return rv;
+#undef FN_NAME
+}
+
+void FX_CALL trap_grStencilFuncExt (GrCmpFnc_t fnc,
+ GrStencil_t ref,
+ GrStencil_t mask)
+{
+#define FN_NAME "grStencilFuncExt"
+ TRAP_LOG("%s(%s, %02x, %02x)\n", FN_NAME, TRP_CMPFUNC(fnc), ref, mask);
+ assert(real_grStencilFuncExt);
+ (*real_grStencilFuncExt)(fnc, ref, mask);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grStencilMaskExt (GrStencil_t value)
+{
+#define FN_NAME "grStencilMaskExt"
+ TRAP_LOG("%s(%02x)\n", FN_NAME, value);
+ assert(real_grStencilMaskExt);
+ (*real_grStencilMaskExt)(value);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grStencilOpExt (GrStencilOp_t stencil_fail,
+ GrStencilOp_t depth_fail,
+ GrStencilOp_t depth_pass)
+{
+#define FN_NAME "grStencilOpExt"
+ TRAP_LOG("%s(%s, %s, %s)\n", FN_NAME, TRP_STENCILOP(stencil_fail), TRP_STENCILOP(depth_fail), TRP_STENCILOP(depth_pass));
+ assert(real_grStencilOpExt);
+ (*real_grStencilOpExt)(stencil_fail, depth_fail, depth_pass);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grLfbConstantStencilExt (GrStencil_t value)
+{
+#define FN_NAME "grLfbConstantStencilExt"
+ TRAP_LOG("%s(%02x)\n", FN_NAME, value);
+ assert(real_grLfbConstantStencilExt);
+ (*real_grLfbConstantStencilExt)(value);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grBufferClearExt (GrColor_t color,
+ GrAlpha_t alpha,
+ FxU32 depth,
+ GrStencil_t stencil)
+{
+#define FN_NAME "grBufferClearExt"
+ TRAP_LOG("%s(%08lx, %02x, %08lx, %02x)\n", FN_NAME, color, alpha, depth, stencil);
+ assert(real_grBufferClearExt);
+ (*real_grBufferClearExt)(color, alpha, depth, stencil);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grColorCombineExt (GrCCUColor_t a,
+ GrCombineMode_t a_mode,
+ GrCCUColor_t b,
+ GrCombineMode_t b_mode,
+ GrCCUColor_t c,
+ FxBool c_invert,
+ GrCCUColor_t d,
+ FxBool d_invert,
+ FxU32 shift,
+ FxBool invert)
+{
+#define FN_NAME "grColorCombineExt"
+ TRAP_LOG("%s(%s, %s, %s, %s, %s, %s, %s, %s, %lu, %s)\n", FN_NAME, TRP_CU(a), TRP_CMBMODE(a_mode), TRP_CU(b), TRP_CMBMODE(b_mode), TRP_CU(c), TRP_BOOL(c_invert), TRP_CU(d), TRP_BOOL(d_invert), shift, TRP_BOOL(invert));
+ assert(real_grColorCombineExt);
+ (*real_grColorCombineExt)(a, a_mode, b, b_mode, c, c_invert, d, d_invert, shift, invert);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grAlphaCombineExt (GrACUColor_t a,
+ GrCombineMode_t a_mode,
+ GrACUColor_t b,
+ GrCombineMode_t b_mode,
+ GrACUColor_t c,
+ FxBool c_invert,
+ GrACUColor_t d,
+ FxBool d_invert,
+ FxU32 shift,
+ FxBool invert)
+{
+#define FN_NAME "grAlphaCombineExt"
+ TRAP_LOG("%s(%s, %s, %s, %s, %s, %s, %s, %s, %lu, %s)\n", FN_NAME, TRP_CU(a), TRP_CMBMODE(a_mode), TRP_CU(b), TRP_CMBMODE(b_mode), TRP_CU(c), TRP_BOOL(c_invert), TRP_CU(d), TRP_BOOL(d_invert), shift, TRP_BOOL(invert));
+ assert(real_grAlphaCombineExt);
+ (*real_grAlphaCombineExt)(a, a_mode, b, b_mode, c, c_invert, d, d_invert, shift, invert);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grTexColorCombineExt (GrChipID_t tmu,
+ GrTCCUColor_t a,
+ GrCombineMode_t a_mode,
+ GrTCCUColor_t b,
+ GrCombineMode_t b_mode,
+ GrTCCUColor_t c,
+ FxBool c_invert,
+ GrTCCUColor_t d,
+ FxBool d_invert,
+ FxU32 shift,
+ FxBool invert)
+{
+#define FN_NAME "grTexColorCombineExt"
+ TRAP_LOG("%s(%s, %s, %s, %s, %s, %s, %s, %s, %s, %lu, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_CU(a), TRP_CMBMODE(a_mode), TRP_CU(b), TRP_CMBMODE(b_mode), TRP_CU(c), TRP_BOOL(c_invert), TRP_CU(d), TRP_BOOL(d_invert), shift, TRP_BOOL(invert));
+ assert(real_grTexColorCombineExt);
+ (*real_grTexColorCombineExt)(tmu, a, a_mode, b, b_mode, c, c_invert, d, d_invert, shift, invert);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grTexAlphaCombineExt (GrChipID_t tmu,
+ GrTACUColor_t a,
+ GrCombineMode_t a_mode,
+ GrTACUColor_t b,
+ GrCombineMode_t b_mode,
+ GrTACUColor_t c,
+ FxBool c_invert,
+ GrTACUColor_t d,
+ FxBool d_invert,
+ FxU32 shift,
+ FxBool invert)
+{
+#define FN_NAME "grTexAlphaCombineExt"
+ TRAP_LOG("%s(%s, %s, %s, %s, %s, %s, %s, %s, %s, %lu, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_CU(a), TRP_CMBMODE(a_mode), TRP_CU(b), TRP_CMBMODE(b_mode), TRP_CU(c), TRP_BOOL(c_invert), TRP_CU(d), TRP_BOOL(d_invert), shift, TRP_BOOL(invert));
+ assert(real_grTexAlphaCombineExt);
+ (*real_grTexAlphaCombineExt)(tmu, a, a_mode, b, b_mode, c, c_invert, d, d_invert, shift, invert);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grConstantColorValueExt (GrChipID_t tmu,
+ GrColor_t value)
+{
+#define FN_NAME "grConstantColorValueExt"
+ TRAP_LOG("%s(%s, %08lx)\n", FN_NAME, TRP_TMU(tmu), value);
+ assert(real_grConstantColorValueExt);
+ (*real_grConstantColorValueExt)(tmu, value);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grColorMaskExt (FxBool r,
+ FxBool g,
+ FxBool b,
+ FxBool a)
+{
+#define FN_NAME "grColorMaskExt"
+ TRAP_LOG("%s(%s, %s, %s, %s)\n", FN_NAME, TRP_BOOL(r), TRP_BOOL(g), TRP_BOOL(b), TRP_BOOL(a));
+ assert(real_grColorMaskExt);
+ (*real_grColorMaskExt)(r, g, b, a);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grAlphaBlendFunctionExt (GrAlphaBlendFnc_t rgb_sf,
+ GrAlphaBlendFnc_t rgb_df,
+ GrAlphaBlendOp_t rgb_op,
+ GrAlphaBlendFnc_t alpha_sf,
+ GrAlphaBlendFnc_t alpha_df,
+ GrAlphaBlendOp_t alpha_op)
+{
+#define FN_NAME "grAlphaBlendFunctionExt"
+ TRAP_LOG("%s(%s, %s, %s, %s, %s, %s)\n", FN_NAME, TRP_BLEND(rgb_sf), TRP_BLEND(rgb_df), TRP_BLENDOP(rgb_op), TRP_BLEND(alpha_sf), TRP_BLEND(alpha_df), TRP_BLENDOP(alpha_op));
+ assert(real_grAlphaBlendFunctionExt);
+ (*real_grAlphaBlendFunctionExt)(rgb_sf, rgb_df, rgb_op, alpha_sf, alpha_df, alpha_op);
+#undef FN_NAME
+}
+
+void FX_CALL trap_grTBufferWriteMaskExt (FxU32 tmask)
+{
+#define FN_NAME "grTBufferWriteMaskExt"
+ TRAP_LOG("%s(%08lx)\n", FN_NAME, tmask);
+ assert(real_grTBufferWriteMaskExt);
+ (*real_grTBufferWriteMaskExt)(tmask);
+#undef FN_NAME
+}
+#endif
+
+
+
+/****************************************************************************\
+* interface
+\****************************************************************************/
+void tdfx_hook_glide (struct tdfx_glide *Glide)
+{
+#if DEBUG_TRAP
+#define GET_EXT_ADDR(name) *(GrProc *)&real_##name = grGetProcAddress(#name), Glide->name = trap_##name
+#else /* DEBUG_TRAP */
+#define GET_EXT_ADDR(name) *(GrProc *)&Glide->name = grGetProcAddress(#name)
+#endif /* DEBUG_TRAP */
+
+ /*
+ ** glide extensions
+ */
+ GET_EXT_ADDR(grGetRegistryOrEnvironmentStringExt);
+ GET_EXT_ADDR(grGetGammaTableExt);
+ GET_EXT_ADDR(grChromaRangeModeExt);
+ GET_EXT_ADDR(grChromaRangeExt);
+ GET_EXT_ADDR(grTexChromaModeExt);
+ GET_EXT_ADDR(grTexChromaRangeExt);
+ /* tbext */
+ GET_EXT_ADDR(grTextureBufferExt);
+ GET_EXT_ADDR(grTextureAuxBufferExt);
+ GET_EXT_ADDR(grAuxBufferExt);
+ /* napalm */
+ GET_EXT_ADDR(grSstWinOpenExt);
+ GET_EXT_ADDR(grStencilFuncExt);
+ GET_EXT_ADDR(grStencilMaskExt);
+ GET_EXT_ADDR(grStencilOpExt);
+ GET_EXT_ADDR(grLfbConstantStencilExt);
+ GET_EXT_ADDR(grBufferClearExt);
+ GET_EXT_ADDR(grColorCombineExt);
+ GET_EXT_ADDR(grAlphaCombineExt);
+ GET_EXT_ADDR(grTexColorCombineExt);
+ GET_EXT_ADDR(grTexAlphaCombineExt);
+ GET_EXT_ADDR(grConstantColorValueExt);
+ GET_EXT_ADDR(grColorMaskExt);
+ GET_EXT_ADDR(grAlphaBlendFunctionExt);
+ GET_EXT_ADDR(grTBufferWriteMaskExt);
+
+#undef GET_EXT_ADDR
+}
diff --git a/src/mesa/drivers/glide/fxg.h b/src/mesa/drivers/glide/fxg.h
new file mode 100644
index 00000000000..234e52aee8c
--- /dev/null
+++ b/src/mesa/drivers/glide/fxg.h
@@ -0,0 +1,352 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 5.0.1
+ *
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * Mesa/FX device driver. Interface to Glide3.
+ *
+ * Copyright (c) 2003 - Daniel Borca
+ * Email : [email protected]
+ * Web : http://www.geocities.com/dborca
+ */
+
+
+#ifndef TDFX_GLIDE_H_included
+#define TDFX_GLIDE_H_included
+
+#include <glide.h>
+#include <g3ext.h>
+
+#define DEBUG_TRAP 0
+
+#if DEBUG_TRAP
+/*
+** rendering functions
+*/
+void FX_CALL trap_grDrawPoint (const void *pt);
+void FX_CALL trap_grDrawLine (const void *v1, const void *v2);
+void FX_CALL trap_grDrawTriangle (const void *a, const void *b, const void *c);
+void FX_CALL trap_grVertexLayout (FxU32 param, FxI32 offset, FxU32 mode);
+void FX_CALL trap_grDrawVertexArray (FxU32 mode, FxU32 Count, void *pointers);
+void FX_CALL trap_grDrawVertexArrayContiguous (FxU32 mode, FxU32 Count, void *pointers, FxU32 stride);
+
+/*
+** Antialiasing Functions
+*/
+void FX_CALL trap_grAADrawTriangle (const void *a, const void *b, const void *c, FxBool ab_antialias, FxBool bc_antialias, FxBool ca_antialias);
+
+/*
+** buffer management
+*/
+void FX_CALL trap_grBufferClear (GrColor_t color, GrAlpha_t alpha, FxU32 depth);
+void FX_CALL trap_grBufferSwap (FxU32 swap_interval);
+void FX_CALL trap_grRenderBuffer (GrBuffer_t buffer);
+
+/*
+** error management
+*/
+void FX_CALL trap_grErrorSetCallback (GrErrorCallbackFnc_t fnc);
+
+/*
+** SST routines
+*/
+void FX_CALL trap_grFinish (void);
+void FX_CALL trap_grFlush (void);
+GrContext_t FX_CALL trap_grSstWinOpen (FxU32 hWnd, GrScreenResolution_t screen_resolution, GrScreenRefresh_t refresh_rate, GrColorFormat_t color_format, GrOriginLocation_t origin_location, int nColBuffers, int nAuxBuffers);
+FxBool FX_CALL trap_grSstWinClose (GrContext_t context);
+void FX_CALL trap_grSetNumPendingBuffers (FxI32 NumPendingBuffers);
+FxBool FX_CALL trap_grSelectContext (GrContext_t context);
+void FX_CALL trap_grSstOrigin (GrOriginLocation_t origin);
+void FX_CALL trap_grSstSelect (int which_sst);
+
+/*
+** Glide configuration and special effect maintenance functions
+*/
+void FX_CALL trap_grAlphaBlendFunction (GrAlphaBlendFnc_t rgb_sf, GrAlphaBlendFnc_t rgb_df, GrAlphaBlendFnc_t alpha_sf, GrAlphaBlendFnc_t alpha_df);
+void FX_CALL trap_grAlphaCombine (GrCombineFunction_t function, GrCombineFactor_t factor, GrCombineLocal_t local, GrCombineOther_t other, FxBool invert);
+void FX_CALL trap_grAlphaControlsITRGBLighting (FxBool enable);
+void FX_CALL trap_grAlphaTestFunction (GrCmpFnc_t function);
+void FX_CALL trap_grAlphaTestReferenceValue (GrAlpha_t value);
+void FX_CALL trap_grChromakeyMode (GrChromakeyMode_t mode);
+void FX_CALL trap_grChromakeyValue (GrColor_t value);
+void FX_CALL trap_grClipWindow (FxU32 minx, FxU32 miny, FxU32 maxx, FxU32 maxy);
+void FX_CALL trap_grColorCombine (GrCombineFunction_t function, GrCombineFactor_t factor, GrCombineLocal_t local, GrCombineOther_t other, FxBool invert);
+void FX_CALL trap_grColorMask (FxBool rgb, FxBool a);
+void FX_CALL trap_grCullMode (GrCullMode_t mode);
+void FX_CALL trap_grConstantColorValue (GrColor_t value);
+void FX_CALL trap_grDepthBiasLevel (FxI32 level);
+void FX_CALL trap_grDepthBufferFunction (GrCmpFnc_t function);
+void FX_CALL trap_grDepthBufferMode (GrDepthBufferMode_t mode);
+void FX_CALL trap_grDepthMask (FxBool mask);
+void FX_CALL trap_grDisableAllEffects (void);
+void FX_CALL trap_grDitherMode (GrDitherMode_t mode);
+void FX_CALL trap_grFogColorValue (GrColor_t fogcolor);
+void FX_CALL trap_grFogMode (GrFogMode_t mode);
+void FX_CALL trap_grFogTable (const GrFog_t ft[]);
+void FX_CALL trap_grLoadGammaTable (FxU32 nentries, FxU32 *red, FxU32 *green, FxU32 *blue);
+void FX_CALL trap_grSplash (float x, float y, float width, float height, FxU32 frame);
+FxU32 FX_CALL trap_grGet (FxU32 pname, FxU32 plength, FxI32 *params);
+const char * FX_CALL trap_grGetString (FxU32 pname);
+FxI32 FX_CALL trap_grQueryResolutions (const GrResolution *resTemplate, GrResolution *output);
+FxBool FX_CALL trap_grReset (FxU32 what);
+GrProc FX_CALL trap_grGetProcAddress (char *procName);
+void FX_CALL trap_grEnable (GrEnableMode_t mode);
+void FX_CALL trap_grDisable (GrEnableMode_t mode);
+void FX_CALL trap_grCoordinateSpace (GrCoordinateSpaceMode_t mode);
+void FX_CALL trap_grDepthRange (FxFloat n, FxFloat f);
+void FX_CALL trap_grStippleMode (GrStippleMode_t mode);
+void FX_CALL trap_grStipplePattern (GrStipplePattern_t mode);
+void FX_CALL trap_grViewport (FxI32 x, FxI32 y, FxI32 width, FxI32 height);
+
+/*
+** texture mapping control functions
+*/
+FxU32 FX_CALL trap_grTexCalcMemRequired (GrLOD_t lodmin, GrLOD_t lodmax, GrAspectRatio_t aspect, GrTextureFormat_t fmt);
+FxU32 FX_CALL trap_grTexTextureMemRequired (FxU32 evenOdd, GrTexInfo *info);
+FxU32 FX_CALL trap_grTexMinAddress (GrChipID_t tmu);
+FxU32 FX_CALL trap_grTexMaxAddress (GrChipID_t tmu);
+void FX_CALL trap_grTexNCCTable (GrNCCTable_t table);
+void FX_CALL trap_grTexSource (GrChipID_t tmu, FxU32 startAddress, FxU32 evenOdd, GrTexInfo *info);
+void FX_CALL trap_grTexClampMode (GrChipID_t tmu, GrTextureClampMode_t s_clampmode, GrTextureClampMode_t t_clampmode);
+void FX_CALL trap_grTexCombine (GrChipID_t tmu, GrCombineFunction_t rgb_function, GrCombineFactor_t rgb_factor, GrCombineFunction_t alpha_function, GrCombineFactor_t alpha_factor, FxBool rgb_invert, FxBool alpha_invert);
+void FX_CALL trap_grTexDetailControl (GrChipID_t tmu, int lod_bias, FxU8 detail_scale, float detail_max);
+void FX_CALL trap_grTexFilterMode (GrChipID_t tmu, GrTextureFilterMode_t minfilter_mode, GrTextureFilterMode_t magfilter_mode);
+void FX_CALL trap_grTexLodBiasValue (GrChipID_t tmu, float bias);
+void FX_CALL trap_grTexDownloadMipMap (GrChipID_t tmu, FxU32 startAddress, FxU32 evenOdd, GrTexInfo *info);
+void FX_CALL trap_grTexDownloadMipMapLevel (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLod, GrLOD_t largeLod, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 evenOdd, void *data);
+FxBool FX_CALL trap_grTexDownloadMipMapLevelPartial (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLod, GrLOD_t largeLod, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 evenOdd, void *data, int start, int end);
+void FX_CALL trap_grTexDownloadTable (GrTexTable_t type, void *data);
+void FX_CALL trap_grTexDownloadTablePartial (GrTexTable_t type, void *data, int start, int end);
+void FX_CALL trap_grTexMipMapMode (GrChipID_t tmu, GrMipMapMode_t mode, FxBool lodBlend);
+void FX_CALL trap_grTexMultibase (GrChipID_t tmu, FxBool enable);
+void FX_CALL trap_grTexMultibaseAddress (GrChipID_t tmu, GrTexBaseRange_t range, FxU32 startAddress, FxU32 evenOdd, GrTexInfo *info);
+
+/*
+** linear frame buffer functions
+*/
+FxBool FX_CALL trap_grLfbLock (GrLock_t type, GrBuffer_t buffer, GrLfbWriteMode_t writeMode, GrOriginLocation_t origin, FxBool pixelPipeline, GrLfbInfo_t *info);
+FxBool FX_CALL trap_grLfbUnlock (GrLock_t type, GrBuffer_t buffer);
+void FX_CALL trap_grLfbConstantAlpha (GrAlpha_t alpha);
+void FX_CALL trap_grLfbConstantDepth (FxU32 depth);
+void FX_CALL trap_grLfbWriteColorSwizzle (FxBool swizzleBytes, FxBool swapWords);
+void FX_CALL trap_grLfbWriteColorFormat (GrColorFormat_t colorFormat);
+FxBool FX_CALL trap_grLfbWriteRegion (GrBuffer_t dst_buffer, FxU32 dst_x, FxU32 dst_y, GrLfbSrcFmt_t src_format, FxU32 src_width, FxU32 src_height, FxBool pixelPipeline, FxI32 src_stride, void *src_data);
+FxBool FX_CALL trap_grLfbReadRegion (GrBuffer_t src_buffer, FxU32 src_x, FxU32 src_y, FxU32 src_width, FxU32 src_height, FxU32 dst_stride, void *dst_data);
+
+/*
+** glide management functions
+*/
+void FX_CALL trap_grGlideInit (void);
+void FX_CALL trap_grGlideShutdown (void);
+void FX_CALL trap_grGlideGetState (void *state);
+void FX_CALL trap_grGlideSetState (const void *state);
+void FX_CALL trap_grGlideGetVertexLayout (void *layout);
+void FX_CALL trap_grGlideSetVertexLayout (const void *layout);
+
+/*
+** glide utility functions
+*/
+void FX_CALL trap_guGammaCorrectionRGB (FxFloat red, FxFloat green, FxFloat blue);
+float FX_CALL trap_guFogTableIndexToW (int i);
+void FX_CALL trap_guFogGenerateExp (GrFog_t *fogtable, float density);
+void FX_CALL trap_guFogGenerateExp2 (GrFog_t *fogtable, float density);
+void FX_CALL trap_guFogGenerateLinear (GrFog_t *fogtable, float nearZ, float farZ);
+
+#ifndef DEBUG_TRAP_internal
+/*
+** rendering functions
+*/
+#define grDrawPoint trap_grDrawPoint
+#define grDrawLine trap_grDrawLine
+#define grDrawTriangle trap_grDrawTriangle
+#define grVertexLayout trap_grVertexLayout
+#define grDrawVertexArray trap_grDrawVertexArray
+#define grDrawVertexArrayContiguous trap_grDrawVertexArrayContiguous
+
+/*
+** Antialiasing Functions
+*/
+#define grAADrawTriangle trap_grAADrawTriangle
+
+/*
+** buffer management
+*/
+#define grBufferClear trap_grBufferClear
+#define grBufferSwap trap_grBufferSwap
+#define grRenderBuffer trap_grRenderBuffer
+
+/*
+** error management
+*/
+#define grErrorSetCallback trap_grErrorSetCallback
+
+/*
+** SST routines
+*/
+#define grFinish trap_grFinish
+#define grFlush trap_grFlush
+#define grSstWinOpen trap_grSstWinOpen
+#define grSstWinClose trap_grSstWinClose
+#define grSetNumPendingBuffers trap_grSetNumPendingBuffers
+#define grSelectContext trap_grSelectContext
+#define grSstOrigin trap_grSstOrigin
+#define grSstSelect trap_grSstSelect
+
+/*
+** Glide configuration and special effect maintenance functions
+*/
+#define grAlphaBlendFunction trap_grAlphaBlendFunction
+#define grAlphaCombine trap_grAlphaCombine
+#define grAlphaControlsITRGBLighting trap_grAlphaControlsITRGBLighting
+#define grAlphaTestFunction trap_grAlphaTestFunction
+#define grAlphaTestReferenceValue trap_grAlphaTestReferenceValue
+#define grChromakeyMode trap_grChromakeyMode
+#define grChromakeyValue trap_grChromakeyValue
+#define grClipWindow trap_grClipWindow
+#define grColorCombine trap_grColorCombine
+#define grColorMask trap_grColorMask
+#define grCullMode trap_grCullMode
+#define grConstantColorValue trap_grConstantColorValue
+#define grDepthBiasLevel trap_grDepthBiasLevel
+#define grDepthBufferFunction trap_grDepthBufferFunction
+#define grDepthBufferMode trap_grDepthBufferMode
+#define grDepthMask trap_grDepthMask
+#define grDisableAllEffects trap_grDisableAllEffects
+#define grDitherMode trap_grDitherMode
+#define grFogColorValue trap_grFogColorValue
+#define grFogMode trap_grFogMode
+#define grFogTable trap_grFogTable
+#define grLoadGammaTable trap_grLoadGammaTable
+#define grSplash trap_grSplash
+#define grGet trap_grGet
+#define grGetString trap_grGetString
+#define grQueryResolutions trap_grQueryResolutions
+#define grReset trap_grReset
+#define grGetProcAddress trap_grGetProcAddress
+#define grEnable trap_grEnable
+#define grDisable trap_grDisable
+#define grCoordinateSpace trap_grCoordinateSpace
+#define grDepthRange trap_grDepthRange
+#define grStippleMode trap_grStippleMode
+#define grStipplePattern trap_grStipplePattern
+#define grViewport trap_grViewport
+
+/*
+** texture mapping control functions
+*/
+#define grTexCalcMemRequired trap_grTexCalcMemRequired
+#define grTexTextureMemRequired trap_grTexTextureMemRequired
+#define grTexMinAddress trap_grTexMinAddress
+#define grTexMaxAddress trap_grTexMaxAddress
+#define grTexNCCTable trap_grTexNCCTable
+#define grTexSource trap_grTexSource
+#define grTexClampMode trap_grTexClampMode
+#define grTexCombine trap_grTexCombine
+#define grTexDetailControl trap_grTexDetailControl
+#define grTexFilterMode trap_grTexFilterMode
+#define grTexLodBiasValue trap_grTexLodBiasValue
+#define grTexDownloadMipMap trap_grTexDownloadMipMap
+#define grTexDownloadMipMapLevel trap_grTexDownloadMipMapLevel
+#define grTexDownloadMipMapLevelPartial trap_grTexDownloadMipMapLevelPartial
+#define grTexDownloadTable trap_grTexDownloadTable
+#define grTexDownloadTablePartial trap_grTexDownloadTablePartial
+#define grTexMipMapMode trap_grTexMipMapMode
+#define grTexMultibase trap_grTexMultibase
+#define grTexMultibaseAddress trap_grTexMultibaseAddress
+
+/*
+** linear frame buffer functions
+*/
+#define grLfbLock trap_grLfbLock
+#define grLfbUnlock trap_grLfbUnlock
+#define grLfbConstantAlpha trap_grLfbConstantAlpha
+#define grLfbConstantDepth trap_grLfbConstantDepth
+#define grLfbWriteColorSwizzle trap_grLfbWriteColorSwizzle
+#define grLfbWriteColorFormat trap_grLfbWriteColorFormat
+#define grLfbWriteRegion trap_grLfbWriteRegion
+#define grLfbReadRegion trap_grLfbReadRegion
+
+/*
+** glide management functions
+*/
+#define grGlideInit trap_grGlideInit
+#define grGlideShutdown trap_grGlideShutdown
+#define grGlideGetState trap_grGlideGetState
+#define grGlideSetState trap_grGlideSetState
+#define grGlideGetVertexLayout trap_grGlideGetVertexLayout
+#define grGlideSetVertexLayout trap_grGlideSetVertexLayout
+
+/*
+** glide utility functions
+*/
+#define guGammaCorrectionRGB trap_guGammaCorrectionRGB
+#define guFogTableIndexToW trap_guFogTableIndexToW
+#define guFogGenerateExp trap_guFogGenerateExp
+#define guFogGenerateExp2 trap_guFogGenerateExp2
+#define guFogGenerateLinear trap_guFogGenerateLinear
+#endif /* DEBUG_TRAP_internal */
+#endif /* DEBUG_TRAP */
+
+struct tdfx_glide {
+ /*
+ ** glide extensions
+ */
+ char * (FX_CALL *grGetRegistryOrEnvironmentStringExt) (char *theEntry);
+ void (FX_CALL *grGetGammaTableExt) (FxU32 nentries, FxU32 *red, FxU32 *green, FxU32 *blue);
+ void (FX_CALL *grChromaRangeModeExt) (GrChromakeyMode_t mode);
+ void (FX_CALL *grChromaRangeExt) (GrColor_t color, GrColor_t range, GrChromaRangeMode_t match_mode);
+ void (FX_CALL *grTexChromaModeExt) (GrChipID_t tmu, GrChromakeyMode_t mode);
+ void (FX_CALL *grTexChromaRangeExt) (GrChipID_t tmu, GrColor_t min, GrColor_t max, GrTexChromakeyMode_t mode);
+
+ /* tbext */
+ void (FX_CALL *grTextureBufferExt) (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLOD, GrLOD_t largeLOD, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 odd_even_mask);
+ void (FX_CALL *grTextureAuxBufferExt) (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLOD, GrLOD_t largeLOD, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 odd_even_mask);
+ void (FX_CALL *grAuxBufferExt) (GrBuffer_t buffer);
+
+ /* napalm */
+ GrContext_t (FX_CALL *grSstWinOpenExt) (FxU32 hWnd, GrScreenResolution_t resolution, GrScreenRefresh_t refresh, GrColorFormat_t format, GrOriginLocation_t origin, GrPixelFormat_t pixelformat, int nColBuffers, int nAuxBuffers);
+ void (FX_CALL *grStencilFuncExt) (GrCmpFnc_t fnc, GrStencil_t ref, GrStencil_t mask);
+ void (FX_CALL *grStencilMaskExt) (GrStencil_t value);
+ void (FX_CALL *grStencilOpExt) (GrStencilOp_t stencil_fail, GrStencilOp_t depth_fail, GrStencilOp_t depth_pass);
+ void (FX_CALL *grLfbConstantStencilExt) (GrStencil_t value);
+ void (FX_CALL *grBufferClearExt) (GrColor_t color, GrAlpha_t alpha, FxU32 depth, GrStencil_t stencil);
+ void (FX_CALL *grColorCombineExt) (GrCCUColor_t a, GrCombineMode_t a_mode, GrCCUColor_t b, GrCombineMode_t b_mode, GrCCUColor_t c, FxBool c_invert, GrCCUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert);
+ void (FX_CALL *grAlphaCombineExt) (GrACUColor_t a, GrCombineMode_t a_mode, GrACUColor_t b, GrCombineMode_t b_mode, GrACUColor_t c, FxBool c_invert, GrACUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert);
+ void (FX_CALL *grTexColorCombineExt) (GrChipID_t tmu, GrTCCUColor_t a, GrCombineMode_t a_mode, GrTCCUColor_t b, GrCombineMode_t b_mode, GrTCCUColor_t c, FxBool c_invert, GrTCCUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert);
+ void (FX_CALL *grTexAlphaCombineExt) (GrChipID_t tmu, GrTACUColor_t a, GrCombineMode_t a_mode, GrTACUColor_t b, GrCombineMode_t b_mode, GrTACUColor_t c, FxBool c_invert, GrTACUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert);
+ void (FX_CALL *grConstantColorValueExt) (GrChipID_t tmu, GrColor_t value);
+ void (FX_CALL *grColorMaskExt) (FxBool r, FxBool g, FxBool b, FxBool a);
+ void (FX_CALL *grAlphaBlendFunctionExt) (GrAlphaBlendFnc_t rgb_sf, GrAlphaBlendFnc_t rgb_df, GrAlphaBlendOp_t rgb_op, GrAlphaBlendFnc_t alpha_sf, GrAlphaBlendFnc_t alpha_df, GrAlphaBlendOp_t alpha_op);
+ void (FX_CALL *grTBufferWriteMaskExt) (FxU32 tmask);
+
+ /*
+ ** Texus2 functions
+ */
+ void (*txImgQuantize) (void *xxx_unknown_arguments);
+ void (*txImgDequantizeFXT1) (void *txMip, void *pxMip);
+ void (*txErrorSetCallback) (void *fnc);
+};
+
+void tdfx_hook_glide (struct tdfx_glide *Glide);
+
+#endif
diff --git a/src/mesa/drivers/glide/fxglidew.c b/src/mesa/drivers/glide/fxglidew.c
index 69fbebdec83..6e89f00ed83 100644
--- a/src/mesa/drivers/glide/fxglidew.c
+++ b/src/mesa/drivers/glide/fxglidew.c
@@ -1,4 +1,4 @@
-/* $Id: fxglidew.c,v 1.21 2003/08/19 15:52:53 brianp Exp $ */
+/* $Id: fxglidew.c,v 1.22 2003/10/02 17:36:44 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -41,7 +41,6 @@
#endif
#if defined(FX)
-#include "glide.h"
#include "fxglidew.h"
#include "fxdrv.h"
@@ -57,8 +56,8 @@ FX_grGetInteger_NoLock(FxU32 pname)
return result;
}
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "Wrong parameter in FX_grGetInteger!\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s: wrong parameter (%lx)\n", __FUNCTION__, pname);
}
return -1;
}
@@ -122,23 +121,6 @@ FX_grSstPerfStats(GrSstPerfStats_t * st)
}
void
-FX_grAADrawLine(GrVertex * a, GrVertex * b)
-{
- /* ToDo */
- BEGIN_CLIP_LOOP();
- grDrawLine(a, b);
- END_CLIP_LOOP();
-}
-
-void
-FX_grAADrawPoint(GrVertex * a)
-{
- BEGIN_CLIP_LOOP();
- grDrawPoint(a);
- END_CLIP_LOOP();
-}
-
-void
FX_setupGrVertexLayout(void)
{
BEGIN_BOARD_LOCK();
@@ -146,8 +128,7 @@ FX_setupGrVertexLayout(void)
grCoordinateSpace(GR_WINDOW_COORDS);
grVertexLayout(GR_PARAM_XY, GR_VERTEX_X_OFFSET << 2, GR_PARAM_ENABLE);
- grVertexLayout(GR_PARAM_RGB, GR_VERTEX_R_OFFSET << 2, GR_PARAM_ENABLE);
- grVertexLayout(GR_PARAM_A, GR_VERTEX_A_OFFSET << 2, GR_PARAM_ENABLE);
+ grVertexLayout(GR_PARAM_PARGB, GR_VERTEX_PARGB_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_Q, GR_VERTEX_OOW_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_Z, GR_VERTEX_OOZ_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_ST0, GR_VERTEX_SOW_TMU0_OFFSET << 2,
@@ -229,84 +210,40 @@ FX_grSstQueryHardware(GrHwConfiguration * config)
}
grGet(GR_MEMORY_FB, 4, &result);
- config->SSTs[i].VoodooConfig.fbRam = result / (1024 * 1024);
+ config->SSTs[i].fbRam = result / (1024 * 1024);
grGet(GR_NUM_TMU, 4, &result);
- config->SSTs[i].VoodooConfig.nTexelfx = result;
+ config->SSTs[i].nTexelfx = result;
grGet(GR_REVISION_FB, 4, &result);
- config->SSTs[i].VoodooConfig.fbiRev = result;
+ config->SSTs[i].fbiRev = result;
- for (j = 0; j < config->SSTs[i].VoodooConfig.nTexelfx; j++) {
+ for (j = 0; j < config->SSTs[i].nTexelfx; j++) {
grGet(GR_MEMORY_TMU, 4, &result);
- config->SSTs[i].VoodooConfig.tmuConfig[j].tmuRam = result / (1024 * 1024);
+ config->SSTs[i].tmuConfig[j].tmuRam = result / (1024 * 1024);
grGet(GR_REVISION_TMU, 4, &result);
- config->SSTs[i].VoodooConfig.tmuConfig[j].tmuRev = result;
+ config->SSTs[i].tmuConfig[j].tmuRev = result;
}
extension = grGetString(GR_EXTENSION);
- if (strstr(extension, " PIXEXT ")) {
- config->SSTs[i].VoodooConfig.grSstWinOpenExt = grGetProcAddress("grSstWinOpenExt");
- }
-
- /* [koolsmoky] */
- grGet(GR_MAX_TEXTURE_SIZE, 4, &result);
- config->SSTs[i].VoodooConfig.maxTextureSize = result;
+ config->SSTs[i].HavePixExt = (strstr(extension, " PIXEXT ") != NULL);
+ config->SSTs[i].HaveTexFmt = (strstr(extension, " TEXFMT ") != NULL);
+ config->SSTs[i].HaveCmbExt = (strstr(extension, " COMBINE ") != NULL);
+ config->SSTs[i].HaveMirExt = (strstr(extension, " TEXMIRROR ") != NULL);
+ config->SSTs[i].HaveTexus2 = GL_FALSE;
/* need to get the number of SLI units for napalm */
grGet(GR_NUM_FB, 4, (void *) &numFB);
- config->SSTs[i].VoodooConfig.numChips = numFB;
+ config->SSTs[i].numChips = numFB;
/* this can only be useful for Voodoo2:
* sliDetect = ((config->SSTs[i].type == GR_SSTTYPE_Voodoo2) && (numFB > 1));
*/
}
- END_BOARD_LOCK();
- return 1;
-}
+ tdfx_hook_glide(&config->Glide);
-/* It appears to me that this function is needed either way. */
-GrContext_t
-FX_grSstWinOpen(struct SstCard_St *c,
- FxU32 hWnd,
- GrScreenResolution_t screen_resolution,
- GrScreenRefresh_t refresh_rate,
- GrColorFormat_t color_format,
- GrPixelFormat_t pixel_format,
- GrOriginLocation_t origin_location,
- int nColBuffers, int nAuxBuffers)
-{
- GrContext_t i;
- BEGIN_BOARD_LOCK();
- if (c->VoodooConfig.grSstWinOpenExt) {
- i = c->VoodooConfig.grSstWinOpenExt(hWnd,
- screen_resolution,
- refresh_rate,
- color_format, origin_location,
- pixel_format,
- nColBuffers, nAuxBuffers);
- } else
- i = grSstWinOpen(hWnd,
- screen_resolution,
- refresh_rate,
- color_format, origin_location, nColBuffers, nAuxBuffers);
-
- /*
- fprintf(stderr,
- "grSstWinOpen( win %d res %d ref %d fmt %d\n"
- " org %d ncol %d naux %d )\n"
- " ==> %d\n",
- hWnd,
- screen_resolution,
- refresh_rate,
- color_format,
- origin_location,
- nColBuffers,
- nAuxBuffers,
- i);
- */
END_BOARD_LOCK();
- return i;
+ return 1;
}
diff --git a/src/mesa/drivers/glide/fxglidew.h b/src/mesa/drivers/glide/fxglidew.h
index a09df0b48cf..f6177e4ff58 100644
--- a/src/mesa/drivers/glide/fxglidew.h
+++ b/src/mesa/drivers/glide/fxglidew.h
@@ -1,4 +1,4 @@
-/* $Id: fxglidew.h,v 1.15 2003/08/19 15:52:53 brianp Exp $ */
+/* $Id: fxglidew.h,v 1.16 2003/10/02 17:36:44 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -38,43 +38,10 @@
#define __FX_GLIDE_WARPER__
-#include <glide.h>
-#include <g3ext.h>
+#include "fxg.h"
-#define FX_grGetInteger FX_grGetInteger_NoLock
-extern FxI32 FX_grGetInteger_NoLock(FxU32 pname);
-
-
-
-#define GR_ASPECT_1x1 GR_ASPECT_LOG2_1x1
-#define GR_ASPECT_2x1 GR_ASPECT_LOG2_2x1
-#define GR_ASPECT_4x1 GR_ASPECT_LOG2_4x1
-#define GR_ASPECT_8x1 GR_ASPECT_LOG2_8x1
-#define GR_ASPECT_1x2 GR_ASPECT_LOG2_1x2
-#define GR_ASPECT_1x4 GR_ASPECT_LOG2_1x4
-#define GR_ASPECT_1x8 GR_ASPECT_LOG2_1x8
-
-#define GR_LOD_2048 GR_LOD_LOG2_2048 /* [koolsmoky] big texture support for napalm */
-#define GR_LOD_1024 GR_LOD_LOG2_1024
-#define GR_LOD_512 GR_LOD_LOG2_512
-#define GR_LOD_256 GR_LOD_LOG2_256
-#define GR_LOD_128 GR_LOD_LOG2_128
-#define GR_LOD_64 GR_LOD_LOG2_64
-#define GR_LOD_32 GR_LOD_LOG2_32
-#define GR_LOD_16 GR_LOD_LOG2_16
-#define GR_LOD_8 GR_LOD_LOG2_8
-#define GR_LOD_4 GR_LOD_LOG2_4
-#define GR_LOD_2 GR_LOD_LOG2_2
-#define GR_LOD_1 GR_LOD_LOG2_1
-
-#define GR_FOG_WITH_TABLE GR_FOG_WITH_TABLE_ON_Q
-
-
-
-typedef int GrSstType;
-
#define MAX_NUM_SST 4
enum {
@@ -88,29 +55,33 @@ enum {
GR_SSTTYPE_Voodoo5 = 7
};
+#define GrState void
+
+typedef int GrSstType;
+
typedef struct GrTMUConfig_St {
int tmuRev; /* Rev of Texelfx chip */
int tmuRam; /* 1, 2, or 4 MB */
} GrTMUConfig_t;
-typedef struct GrVoodooConfig_St {
- int fbRam; /* 1, 2, or 4 MB */
- int fbiRev; /* Rev of Pixelfx chip */
- int nTexelfx; /* How many texelFX chips are there? */
- GrTMUConfig_t tmuConfig[GLIDE_NUM_TMU]; /* Configuration of the Texelfx chips */
- int maxTextureSize;
- int numChips; /* Number of Voodoo chips [koolsmoky] */
- /* Glide3 extensions */
- GrProc grSstWinOpenExt;
-} GrVoodooConfig_t;
-
typedef struct {
int num_sst; /* # of HW units in the system */
struct SstCard_St {
GrSstType type; /* Which hardware is it? */
- GrVoodooConfig_t VoodooConfig;
+ int fbRam; /* 1, 2, or 4 MB */
+ int fbiRev; /* Rev of Pixelfx chip */
+ int nTexelfx; /* How many texelFX chips are there? */
+ int numChips; /* Number of Voodoo chips [koolsmoky] */
+ GrTMUConfig_t tmuConfig[GLIDE_NUM_TMU]; /* Configuration of the Texelfx chips */
+ /* Glide3 extensions */
+ FxBool HavePixExt; /* PIXEXT */
+ FxBool HaveTexFmt; /* TEXFMT */
+ FxBool HaveCmbExt; /* COMBINE */
+ FxBool HaveMirExt; /* TEXMIRROR */
+ FxBool HaveTexus2; /* Texus 2 - FXT1 */
}
SSTs[MAX_NUM_SST]; /* configuration for each board */
+ struct tdfx_glide Glide;
} GrHwConfiguration;
@@ -133,10 +104,6 @@ typedef FxU32 GrSTWHint_t;
-#define GrState void
-
-
-
/*
** move the vertex layout defintion to application
*/
@@ -147,29 +114,38 @@ typedef struct {
} GrTmuVertex;
typedef struct {
- float x, y, z; /* X, Y, and Z of scrn space -- Z is ignored */
- float r, g, b; /* R, G, B, ([0..255.0]) */
+ float x, y; /* X and Y in screen space */
float ooz; /* 65535/Z (used for Z-buffering) */
- float a; /* Alpha [0..255.0] */
float oow; /* 1/W (used for W-buffering, texturing) */
+ unsigned char pargb[4]; /* B, G, R, A [0..255] */
GrTmuVertex tmuvtx[GLIDE_NUM_TMU];
+ long pad[16 - 11]; /* future use; also ensure 64b structure */
} GrVertex;
#define GR_VERTEX_X_OFFSET 0
#define GR_VERTEX_Y_OFFSET 1
-#define GR_VERTEX_Z_OFFSET 2
-#define GR_VERTEX_R_OFFSET 3
-#define GR_VERTEX_G_OFFSET 4
-#define GR_VERTEX_B_OFFSET 5
-#define GR_VERTEX_OOZ_OFFSET 6
-#define GR_VERTEX_A_OFFSET 7
-#define GR_VERTEX_OOW_OFFSET 8
-#define GR_VERTEX_SOW_TMU0_OFFSET 9
-#define GR_VERTEX_TOW_TMU0_OFFSET 10
-#define GR_VERTEX_OOW_TMU0_OFFSET 11
-#define GR_VERTEX_SOW_TMU1_OFFSET 12
-#define GR_VERTEX_TOW_TMU1_OFFSET 13
-#define GR_VERTEX_OOW_TMU1_OFFSET 14
+#define GR_VERTEX_OOZ_OFFSET 2
+#define GR_VERTEX_OOW_OFFSET 3
+#define GR_VERTEX_PARGB_OFFSET 4
+#define GR_VERTEX_SOW_TMU0_OFFSET 5
+#define GR_VERTEX_TOW_TMU0_OFFSET 6
+#define GR_VERTEX_OOW_TMU0_OFFSET 7
+#define GR_VERTEX_SOW_TMU1_OFFSET 8
+#define GR_VERTEX_TOW_TMU1_OFFSET 9
+#define GR_VERTEX_OOW_TMU1_OFFSET 10
+
+
+
+/*
+ * For Lod/LodLog2 conversion.
+ */
+#define FX_largeLodLog2(info) (info).largeLodLog2
+#define FX_aspectRatioLog2(info) (info).aspectRatioLog2
+#define FX_smallLodLog2(info) (info).smallLodLog2
+#define FX_lodToValue(val) ((int)(GR_LOD_LOG2_256-val))
+#define FX_largeLodValue(info) ((int)(GR_LOD_LOG2_256-(info).largeLodLog2))
+#define FX_smallLodValue(info) ((int)(GR_LOD_LOG2_256-(info).smallLodLog2))
+#define FX_valueToLod(val) ((GrLOD_t)(GR_LOD_LOG2_256-val))
@@ -194,31 +170,6 @@ typedef struct {
/*
- * Draw triangle
- */
-#define FX_grDrawTriangle(a,b,c)\
- do { \
- BEGIN_CLIP_LOOP(); \
- grDrawTriangle(a,b,c); \
- END_CLIP_LOOP(); \
- } while (0)
-
-
-
-/*
- * For Lod/LodLog2 conversion.
- */
-#define FX_largeLodLog2(info) (info).largeLodLog2
-#define FX_aspectRatioLog2(info) (info).aspectRatioLog2
-#define FX_smallLodLog2(info) (info).smallLodLog2
-#define FX_lodToValue(val) ((int)(GR_LOD_256-val))
-#define FX_largeLodValue(info) ((int)(GR_LOD_256-(info).largeLodLog2))
-#define FX_smallLodValue(info) ((int)(GR_LOD_256-(info).smallLodLog2))
-#define FX_valueToLod(val) ((GrLOD_t)(GR_LOD_256-val))
-
-
-
-/*
* ScreenWidth/Height stuff.
*/
extern int FX_grSstScreenWidth(void);
@@ -231,6 +182,8 @@ extern int FX_grSstScreenHeight(void);
*/
extern void FX_grSstPerfStats(GrSstPerfStats_t *st);
extern int FX_grSstQueryHardware(GrHwConfiguration *config);
+#define FX_grGetInteger FX_grGetInteger_NoLock
+extern FxI32 FX_grGetInteger_NoLock(FxU32 pname);
@@ -243,14 +196,6 @@ extern void FX_grHints_NoLock(GrHint_t hintType, FxU32 hintMask);
/*
- * Antialiashed line+point drawing.
- */
-extern void FX_grAADrawLine(GrVertex *a, GrVertex *b);
-extern void FX_grAADrawPoint(GrVertex *a);
-
-
-
-/*
* Needed for Glide3 only, to set up Glide2 compatible vertex layout.
*/
extern void FX_setupGrVertexLayout(void);
@@ -262,39 +207,6 @@ extern void FX_setupGrVertexLayout(void);
*/
extern FxBool FX_grSstControl(FxU32 code);
-
-
-extern GrContext_t FX_grSstWinOpen(struct SstCard_St *c,
- FxU32 hWnd,
- GrScreenResolution_t screen_resolution,
- GrScreenRefresh_t refresh_rate,
- GrColorFormat_t color_format,
- GrPixelFormat_t pixel_format,
- GrOriginLocation_t origin_location,
- int nColBuffers, int nAuxBuffers);
-
-
-#define FX_grDrawLine(v1, v2) \
- do { \
- BEGIN_CLIP_LOOP(); \
- grDrawLine(v1, v2); \
- END_CLIP_LOOP(); \
- } while (0)
-
-#define FX_grDrawPoint(p) \
- do { \
- BEGIN_CLIP_LOOP(); \
- grDrawPoint(p); \
- END_CLIP_LOOP(); \
- } while (0)
-
-#define FX_grDrawPolygonVertexList(n, v) \
- do { \
- BEGIN_CLIP_LOOP(); \
- grDrawVertexArrayContiguous(GR_POLYGON, n, v, sizeof(GrVertex)); \
- END_CLIP_LOOP(); \
- } while (0)
-
#define FX_grBufferClear(c, a, d) \
do { \
BEGIN_CLIP_LOOP(); \
@@ -303,21 +215,12 @@ extern GrContext_t FX_grSstWinOpen(struct SstCard_St *c,
} while (0)
-#define FX_grAADrawTriangle(a, b, c, ab, bc, ca) \
- do { \
- BEGIN_CLIP_LOOP(); \
- grAADrawTriangle(a, b, c, ab, bc, ca); \
- END_CLIP_LOOP(); \
- } while (0)
-
-
-#define FX_grDrawVertexArray(m, c, p) \
- do { \
- BEGIN_CLIP_LOOP(); \
- grDrawVertexArray(m, c, p); \
- END_CLIP_LOOP(); \
- } while (0)
+#if FX_DEBUG
+extern int TDFX_DEBUG;
+#else
+#define TDFX_DEBUG 0
+#endif
diff --git a/src/mesa/drivers/glide/fxopengl.def b/src/mesa/drivers/glide/fxopengl.def
index cb321670cec..9d0d3eb5012 100644
--- a/src/mesa/drivers/glide/fxopengl.def
+++ b/src/mesa/drivers/glide/fxopengl.def
@@ -1,197 +1,501 @@
EXPORTS
glAccum
+ glActiveStencilFaceEXT
+ glActiveTexture
+ glActiveTextureARB
glAlphaFunc
+ glAreProgramsResidentNV
glAreTexturesResident
+ glAreTexturesResidentEXT
glArrayElement
+ glArrayElementEXT
glBegin
+ glBeginQueryARB
+ glBindBufferARB
+ glBindProgramARB
+ glBindProgramNV
glBindTexture
+ glBindTextureEXT
glBitmap
+ glBlendColor
+ glBlendColorEXT
+ glBlendEquation
+ glBlendEquationEXT
glBlendFunc
+ glBlendFuncSeparate
+ glBlendFuncSeparateEXT
+ glBlendFuncSeparateINGR
+ glBufferDataARB
+ glBufferSubDataARB
glCallList
glCallLists
glClear
glClearAccum
- glClearIndex
glClearColor
glClearDepth
+ glClearIndex
glClearStencil
+ glClientActiveTexture
+ glClientActiveTextureARB
glClipPlane
+ glColorMask
+ glColorMaterial
+ glColorPointer
+ glColorPointerEXT
+ glColorSubTable
+ glColorSubTableEXT
+ glColorTable
+ glColorTableEXT
+ glColorTableParameterfv
+ glColorTableParameterfvSGI
+ glColorTableParameteriv
+ glColorTableParameterivSGI
+ glColorTableSGI
glColor3b
- glColor3d
- glColor3f
- glColor3i
- glColor3s
- glColor3ub
- glColor3ui
- glColor3us
- glColor4b
- glColor4d
- glColor4f
- glColor4i
- glColor4s
- glColor4ub
- glColor4ui
- glColor4us
glColor3bv
+ glColor3d
glColor3dv
+ glColor3f
glColor3fv
+ glColor3i
glColor3iv
+ glColor3s
glColor3sv
+ glColor3ub
glColor3ubv
+ glColor3ui
glColor3uiv
+ glColor3us
glColor3usv
+ glColor4b
glColor4bv
+ glColor4d
glColor4dv
+ glColor4f
glColor4fv
+ glColor4i
glColor4iv
+ glColor4s
glColor4sv
+ glColor4ub
glColor4ubv
+ glColor4ui
glColor4uiv
+ glColor4us
glColor4usv
- glColorMask
- glColorMaterial
- glColorPointer
- glColorTableEXT
- glColorSubTableEXT
+ glCombinerInputNV
+ glCombinerOutputNV
+ glCombinerParameterfNV
+ glCombinerParameterfvNV
+ glCombinerParameteriNV
+ glCombinerParameterivNV
+ glCompressedTexImage1D
+ glCompressedTexImage1DARB
+ glCompressedTexImage2D
+ glCompressedTexImage2DARB
+ glCompressedTexImage3D
+ glCompressedTexImage3DARB
+ glCompressedTexSubImage1D
+ glCompressedTexSubImage1DARB
+ glCompressedTexSubImage2D
+ glCompressedTexSubImage2DARB
+ glCompressedTexSubImage3D
+ glCompressedTexSubImage3DARB
+ glConvolutionFilter1D
+ glConvolutionFilter1DEXT
+ glConvolutionFilter2D
+ glConvolutionFilter2DEXT
+ glConvolutionParameterf
+ glConvolutionParameterfEXT
+ glConvolutionParameterfv
+ glConvolutionParameterfvEXT
+ glConvolutionParameteri
+ glConvolutionParameteriEXT
+ glConvolutionParameteriv
+ glConvolutionParameterivEXT
+ glCopyColorSubTable
+ glCopyColorSubTableEXT
+ glCopyColorTable
+ glCopyColorTableSGI
+ glCopyConvolutionFilter1D
+ glCopyConvolutionFilter1DEXT
+ glCopyConvolutionFilter2D
+ glCopyConvolutionFilter2DEXT
glCopyPixels
glCopyTexImage1D
+ glCopyTexImage1DEXT
glCopyTexImage2D
+ glCopyTexImage2DEXT
glCopyTexSubImage1D
+ glCopyTexSubImage1DEXT
glCopyTexSubImage2D
+ glCopyTexSubImage2DEXT
+ glCopyTexSubImage3D
+ glCopyTexSubImage3DEXT
glCullFace
+ glCullParameterdvEXT
+ glCullParameterfvEXT
+ glDeleteBuffersARB
+ glDeleteFencesNV
+ glDeleteLists
+ glDeleteProgramsARB
+ glDeleteProgramsNV
+ glDeleteQueriesARB
+ glDeleteTextures
+ glDeleteTexturesEXT
+ glDepthBoundsEXT
glDepthFunc
glDepthMask
glDepthRange
- glDeleteLists
- glDeleteTextures
+ glDetailTexFuncSGIS
glDisable
glDisableClientState
+ glDisableVertexAttribArrayARB
glDrawArrays
+ glDrawArraysEXT
glDrawBuffer
glDrawElements
glDrawPixels
+ glDrawRangeElements
+ glDrawRangeElementsEXT
+ glEdgeFlag
+ glEdgeFlagPointer
+ glEdgeFlagPointerEXT
+ glEdgeFlagv
glEnable
glEnableClientState
+ glEnableVertexAttribArrayARB
glEnd
glEndList
+ glEndQueryARB
glEvalCoord1d
- glEvalCoord1f
glEvalCoord1dv
+ glEvalCoord1f
glEvalCoord1fv
glEvalCoord2d
- glEvalCoord2f
glEvalCoord2dv
+ glEvalCoord2f
glEvalCoord2fv
- glEvalPoint1
- glEvalPoint2
glEvalMesh1
- glEdgeFlag
- glEdgeFlagv
- glEdgeFlagPointer
glEvalMesh2
+ glEvalPoint1
+ glEvalPoint2
+ glExecuteProgramNV
glFeedbackBuffer
+ glFinalCombinerInputNV
glFinish
+ glFinishFenceNV
glFlush
+ glFlushRasterSGIX
+ glFlushVertexArrayRangeNV
+ glFogCoordd
+ glFogCoorddEXT
+ glFogCoorddv
+ glFogCoorddvEXT
+ glFogCoordf
+ glFogCoordfEXT
+ glFogCoordfv
+ glFogCoordfvEXT
+ glFogCoordPointer
+ glFogCoordPointerEXT
glFogf
- glFogi
glFogfv
+ glFogi
glFogiv
+ glFragmentColorMaterialSGIX
+ glFragmentLightfSGIX
+ glFragmentLightfvSGIX
+ glFragmentLightiSGIX
+ glFragmentLightivSGIX
+ glFragmentLightModelfSGIX
+ glFragmentLightModelfvSGIX
+ glFragmentLightModeliSGIX
+ glFragmentLightModelivSGIX
+ glFragmentMaterialfSGIX
+ glFragmentMaterialfvSGIX
+ glFragmentMaterialiSGIX
+ glFragmentMaterialivSGIX
+ glFrameZoomSGIX
glFrontFace
glFrustum
+ glGenBuffersARB
+ glGenFencesNV
glGenLists
+ glGenProgramsARB
+ glGenProgramsNV
+ glGenQueriesARB
glGenTextures
+ glGenTexturesEXT
glGetBooleanv
+ glGetBufferParameterivARB
+ glGetBufferPointervARB
+ glGetBufferSubDataARB
glGetClipPlane
+ glGetColorTable
glGetColorTableEXT
- glGetColorTableParameterivEXT
+ glGetColorTableParameterfv
glGetColorTableParameterfvEXT
+ glGetColorTableParameterfvSGI
+ glGetColorTableParameteriv
+ glGetColorTableParameterivEXT
+ glGetColorTableParameterivSGI
+ glGetColorTableSGI
+ glGetCombinerInputParameterfvNV
+ glGetCombinerInputParameterivNV
+ glGetCombinerOutputParameterfvNV
+ glGetCombinerOutputParameterivNV
+ glGetCompressedTexImage
+ glGetCompressedTexImageARB
+ glGetConvolutionFilter
+ glGetConvolutionFilterEXT
+ glGetConvolutionParameterfv
+ glGetConvolutionParameterfvEXT
+ glGetConvolutionParameteriv
+ glGetConvolutionParameterivEXT
+ glGetDetailTexFuncSGIS
glGetDoublev
glGetError
+ glGetFenceivNV
+ glGetFinalCombinerInputParameterfvNV
+ glGetFinalCombinerInputParameterivNV
glGetFloatv
+ glGetFragmentLightfvSGIX
+ glGetFragmentLightivSGIX
+ glGetFragmentMaterialfvSGIX
+ glGetFragmentMaterialivSGIX
+ glGetHistogram
+ glGetHistogramEXT
+ glGetHistogramParameterfv
+ glGetHistogramParameterfvEXT
+ glGetHistogramParameteriv
+ glGetHistogramParameterivEXT
+ glGetInstrumentsSGIX
glGetIntegerv
glGetLightfv
glGetLightiv
+ glGetListParameterfvSGIX
+ glGetListParameterivSGIX
glGetMapdv
glGetMapfv
glGetMapiv
glGetMaterialfv
glGetMaterialiv
+ glGetMinmax
+ glGetMinmaxEXT
+ glGetMinmaxParameterfv
+ glGetMinmaxParameterfvEXT
+ glGetMinmaxParameteriv
+ glGetMinmaxParameterivEXT
glGetPixelMapfv
glGetPixelMapuiv
glGetPixelMapusv
+ glGetPixelTexGenParameterfvSGIS
+ glGetPixelTexGenParameterivSGIS
glGetPointerv
+ glGetPointervEXT
glGetPolygonStipple
+ glGetProgramEnvParameterdvARB
+ glGetProgramEnvParameterfvARB
+ glGetProgramivARB
+ glGetProgramivNV
+ glGetProgramLocalParameterdvARB
+ glGetProgramLocalParameterfvARB
+ glGetProgramNamedParameterdvNV
+ glGetProgramNamedParameterfvNV
+ glGetProgramParameterdvNV
+ glGetProgramParameterfvNV
+ glGetProgramStringARB
+ glGetProgramStringNV
+ glGetQueryivARB
+ glGetQueryObjectivARB
+ glGetQueryObjectuivARB
+ glGetSeparableFilter
+ glGetSeparableFilterEXT
+ glGetSharpenTexFuncSGIS
glGetString
glGetTexEnvfv
glGetTexEnviv
- glGetTexGeniv
+ glGetTexFilterFuncSGIS
glGetTexGendv
glGetTexGenfv
+ glGetTexGeniv
glGetTexImage
glGetTexLevelParameterfv
glGetTexLevelParameteriv
glGetTexParameterfv
glGetTexParameteriv
+ glGetTrackMatrixivNV
+ glGetVertexAttribdvARB
+ glGetVertexAttribdvNV
+ glGetVertexAttribfvARB
+ glGetVertexAttribfvNV
+ glGetVertexAttribivARB
+ glGetVertexAttribivNV
+ glGetVertexAttribPointervARB
+ glGetVertexAttribPointervNV
glHint
+ glHintPGI
+ glHistogram
+ glHistogramEXT
glIndexd
- glIndexf
- glIndexi
- glIndexs
- glIndexub
glIndexdv
+ glIndexf
+ glIndexFuncEXT
glIndexfv
+ glIndexi
glIndexiv
- glIndexsv
- glIndexubv
glIndexMask
+ glIndexMaterialEXT
glIndexPointer
- glInterleavedArrays
+ glIndexPointerEXT
+ glIndexs
+ glIndexsv
+ glIndexub
+ glIndexubv
glInitNames
+ glInstrumentsBufferSGIX
+ glInterleavedArrays
+ glIsBufferARB
+ glIsEnabled
+ glIsFenceNV
glIsList
+ glIsProgramARB
+ glIsProgramNV
+ glIsQueryARB
glIsTexture
+ glIsTextureEXT
+ glLightEnviSGIX
glLightf
- glLighti
glLightfv
+ glLighti
glLightiv
glLightModelf
- glLightModeli
glLightModelfv
+ glLightModeli
glLightModeliv
- glLineWidth
glLineStipple
+ glLineWidth
glListBase
+ glListParameterfSGIX
+ glListParameterfvSGIX
+ glListParameteriSGIX
+ glListParameterivSGIX
glLoadIdentity
glLoadMatrixd
glLoadMatrixf
glLoadName
+ glLoadProgramNV
+ glLoadTransposeMatrixd
+ glLoadTransposeMatrixdARB
+ glLoadTransposeMatrixf
+ glLoadTransposeMatrixfARB
+ glLockArraysEXT
glLogicOp
- glMap1d
- glMap1f
- glMap2d
- glMap2f
+ glMapBufferARB
glMapGrid1d
glMapGrid1f
glMapGrid2d
glMapGrid2f
+ glMap1d
+ glMap1f
+ glMap2d
+ glMap2f
glMaterialf
- glMateriali
glMaterialfv
+ glMateriali
glMaterialiv
glMatrixMode
+ glMinmax
+ glMinmaxEXT
+ glMultiDrawArrays
+ glMultiDrawArraysEXT
+ glMultiDrawElements
+ glMultiDrawElementsEXT
+ glMultiModeDrawArraysIBM
+ glMultiModeDrawElementsIBM
+ glMultiTexCoord1d
+ glMultiTexCoord1dARB
+ glMultiTexCoord1dv
+ glMultiTexCoord1dvARB
+ glMultiTexCoord1f
+ glMultiTexCoord1fARB
+ glMultiTexCoord1fv
+ glMultiTexCoord1fvARB
+ glMultiTexCoord1i
+ glMultiTexCoord1iARB
+ glMultiTexCoord1iv
+ glMultiTexCoord1ivARB
+ glMultiTexCoord1s
+ glMultiTexCoord1sARB
+ glMultiTexCoord1sv
+ glMultiTexCoord1svARB
+ glMultiTexCoord2d
+ glMultiTexCoord2dARB
+ glMultiTexCoord2dv
+ glMultiTexCoord2dvARB
+ glMultiTexCoord2f
+ glMultiTexCoord2fARB
+ glMultiTexCoord2fv
+ glMultiTexCoord2fvARB
+ glMultiTexCoord2i
+ glMultiTexCoord2iARB
+ glMultiTexCoord2iv
+ glMultiTexCoord2ivARB
+ glMultiTexCoord2s
+ glMultiTexCoord2sARB
+ glMultiTexCoord2sv
+ glMultiTexCoord2svARB
+ glMultiTexCoord3d
+ glMultiTexCoord3dARB
+ glMultiTexCoord3dv
+ glMultiTexCoord3dvARB
+ glMultiTexCoord3f
+ glMultiTexCoord3fARB
+ glMultiTexCoord3fv
+ glMultiTexCoord3fvARB
+ glMultiTexCoord3i
+ glMultiTexCoord3iARB
+ glMultiTexCoord3iv
+ glMultiTexCoord3ivARB
+ glMultiTexCoord3s
+ glMultiTexCoord3sARB
+ glMultiTexCoord3sv
+ glMultiTexCoord3svARB
+ glMultiTexCoord4d
+ glMultiTexCoord4dARB
+ glMultiTexCoord4dv
+ glMultiTexCoord4dvARB
+ glMultiTexCoord4f
+ glMultiTexCoord4fARB
+ glMultiTexCoord4fv
+ glMultiTexCoord4fvARB
+ glMultiTexCoord4i
+ glMultiTexCoord4iARB
+ glMultiTexCoord4iv
+ glMultiTexCoord4ivARB
+ glMultiTexCoord4s
+ glMultiTexCoord4sARB
+ glMultiTexCoord4sv
+ glMultiTexCoord4svARB
glMultMatrixd
glMultMatrixf
+ glMultTransposeMatrixd
+ glMultTransposeMatrixdARB
+ glMultTransposeMatrixf
+ glMultTransposeMatrixfARB
glNewList
+ glNormalPointer
+ glNormalPointerEXT
glNormal3b
- glNormal3d
- glNormal3f
- glNormal3i
- glNormal3s
glNormal3bv
+ glNormal3d
glNormal3dv
+ glNormal3f
glNormal3fv
+ glNormal3i
glNormal3iv
+ glNormal3s
glNormal3sv
- glNormalPointer
glOrtho
glPassThrough
glPixelMapfv
@@ -199,10 +503,28 @@ EXPORTS
glPixelMapusv
glPixelStoref
glPixelStorei
+ glPixelTexGenParameterfSGIS
+ glPixelTexGenParameterfvSGIS
+ glPixelTexGenParameteriSGIS
+ glPixelTexGenParameterivSGIS
+ glPixelTexGenSGIX
glPixelTransferf
glPixelTransferi
glPixelZoom
+ glPointParameterf
+ glPointParameterfARB
+ glPointParameterfEXT
+ glPointParameterfSGIS
+ glPointParameterfv
+ glPointParameterfvARB
+ glPointParameterfvEXT
+ glPointParameterfvSGIS
+ glPointParameteri
+ glPointParameteriNV
+ glPointParameteriv
+ glPointParameterivNV
glPointSize
+ glPollInstrumentsSGIX
glPolygonMode
glPolygonOffset
glPolygonOffsetEXT
@@ -212,256 +534,403 @@ EXPORTS
glPopMatrix
glPopName
glPrioritizeTextures
+ glPrioritizeTexturesEXT
+ glProgramEnvParameter4dARB
+ glProgramEnvParameter4dvARB
+ glProgramEnvParameter4fARB
+ glProgramEnvParameter4fvARB
+ glProgramLocalParameter4dARB
+ glProgramLocalParameter4dvARB
+ glProgramLocalParameter4fARB
+ glProgramLocalParameter4fvARB
+ glProgramNamedParameter4dNV
+ glProgramNamedParameter4dvNV
+ glProgramNamedParameter4fNV
+ glProgramNamedParameter4fvNV
+ glProgramParameters4dvNV
+ glProgramParameters4fvNV
+ glProgramParameter4dNV
+ glProgramParameter4dvNV
+ glProgramParameter4fNV
+ glProgramParameter4fvNV
+ glProgramStringARB
+ glPushAttrib
+ glPushClientAttrib
glPushMatrix
+ glPushName
glRasterPos2d
- glRasterPos2f
- glRasterPos2i
- glRasterPos2s
- glRasterPos3d
- glRasterPos3f
- glRasterPos3i
- glRasterPos3s
- glRasterPos4d
- glRasterPos4f
- glRasterPos4i
- glRasterPos4s
glRasterPos2dv
+ glRasterPos2f
glRasterPos2fv
+ glRasterPos2i
glRasterPos2iv
+ glRasterPos2s
glRasterPos2sv
+ glRasterPos3d
glRasterPos3dv
+ glRasterPos3f
glRasterPos3fv
+ glRasterPos3i
glRasterPos3iv
+ glRasterPos3s
glRasterPos3sv
+ glRasterPos4d
glRasterPos4dv
+ glRasterPos4f
glRasterPos4fv
+ glRasterPos4i
glRasterPos4iv
+ glRasterPos4s
glRasterPos4sv
glReadBuffer
+ glReadInstrumentsSGIX
glReadPixels
glRectd
- glRectf
- glRecti
- glRects
glRectdv
+ glRectf
glRectfv
+ glRecti
glRectiv
+ glRects
glRectsv
- glScissor
- glIsEnabled
- glPushAttrib
- glPushClientAttrib
- glPushName
+ glReferencePlaneSGIX
glRenderMode
+ glRequestResidentProgramsNV
+ glResetHistogram
+ glResetHistogramEXT
+ glResetMinmax
+ glResetMinmaxEXT
+ glResizeBuffersMESA
glRotated
glRotatef
- glSelectBuffer
+ glSampleCoverage
+ glSampleCoverageARB
+ glSampleMaskEXT
+ glSampleMaskSGIS
+ glSamplePatternEXT
+ glSamplePatternSGIS
glScaled
glScalef
+ glScissor
+ glSecondaryColorPointer
+ glSecondaryColorPointerEXT
+ glSecondaryColor3b
+ glSecondaryColor3bEXT
+ glSecondaryColor3bv
+ glSecondaryColor3bvEXT
+ glSecondaryColor3d
+ glSecondaryColor3dEXT
+ glSecondaryColor3dv
+ glSecondaryColor3dvEXT
+ glSecondaryColor3f
+ glSecondaryColor3fEXT
+ glSecondaryColor3fv
+ glSecondaryColor3fvEXT
+ glSecondaryColor3i
+ glSecondaryColor3iEXT
+ glSecondaryColor3iv
+ glSecondaryColor3ivEXT
+ glSecondaryColor3s
+ glSecondaryColor3sEXT
+ glSecondaryColor3sv
+ glSecondaryColor3svEXT
+ glSecondaryColor3ub
+ glSecondaryColor3ubEXT
+ glSecondaryColor3ubv
+ glSecondaryColor3ubvEXT
+ glSecondaryColor3ui
+ glSecondaryColor3uiEXT
+ glSecondaryColor3uiv
+ glSecondaryColor3uivEXT
+ glSecondaryColor3us
+ glSecondaryColor3usEXT
+ glSecondaryColor3usv
+ glSecondaryColor3usvEXT
+ glSelectBuffer
+ glSeparableFilter2D
+ glSeparableFilter2DEXT
+ glSetFenceNV
glShadeModel
+ glSharpenTexFuncSGIS
+ glSpriteParameterfSGIX
+ glSpriteParameterfvSGIX
+ glSpriteParameteriSGIX
+ glSpriteParameterivSGIX
+ glStartInstrumentsSGIX
glStencilFunc
glStencilMask
glStencilOp
+ glStopInstrumentsSGIX
+ glTagSampleBufferSGIX
+ glTbufferMask3DFX
+ glTestFenceNV
+ glTexCoordPointer
+ glTexCoordPointerEXT
glTexCoord1d
- glTexCoord1f
- glTexCoord1i
- glTexCoord1s
- glTexCoord2d
- glTexCoord2f
- glTexCoord2i
- glTexCoord2s
- glTexCoord3d
- glTexCoord3f
- glTexCoord3i
- glTexCoord3s
- glTexCoord4d
- glTexCoord4f
- glTexCoord4i
- glTexCoord4s
glTexCoord1dv
+ glTexCoord1f
glTexCoord1fv
+ glTexCoord1i
glTexCoord1iv
+ glTexCoord1s
glTexCoord1sv
+ glTexCoord2d
glTexCoord2dv
+ glTexCoord2f
glTexCoord2fv
+ glTexCoord2i
glTexCoord2iv
+ glTexCoord2s
glTexCoord2sv
+ glTexCoord3d
glTexCoord3dv
+ glTexCoord3f
glTexCoord3fv
+ glTexCoord3i
glTexCoord3iv
+ glTexCoord3s
glTexCoord3sv
+ glTexCoord4d
glTexCoord4dv
+ glTexCoord4f
glTexCoord4fv
+ glTexCoord4i
glTexCoord4iv
+ glTexCoord4s
glTexCoord4sv
- glTexCoordPointer
+ glTexEnvf
+ glTexEnvfv
+ glTexEnvi
+ glTexEnviv
+ glTexFilterFuncSGIS
glTexGend
+ glTexGendv
glTexGenf
+ glTexGenfv
glTexGeni
- glTexGendv
glTexGeniv
- glTexGenfv
- glTexEnvf
- glTexEnvi
- glTexEnvfv
- glTexEnviv
glTexImage1D
glTexImage2D
+ glTexImage3D
+ glTexImage3DEXT
+ glTexImage4DSGIS
glTexParameterf
- glTexParameteri
glTexParameterfv
+ glTexParameteri
glTexParameteriv
glTexSubImage1D
+ glTexSubImage1DEXT
glTexSubImage2D
+ glTexSubImage2DEXT
+ glTexSubImage3D
+ glTexSubImage3DEXT
+ glTexSubImage4DSGIS
+ glTrackMatrixNV
glTranslated
glTranslatef
+ glUnlockArraysEXT
+ glUnmapBufferARB
+ glVertexArrayRangeNV
+ glVertexAttribPointerARB
+ glVertexAttribPointerNV
+ glVertexAttribs1dvNV
+ glVertexAttribs1fvNV
+ glVertexAttribs1svNV
+ glVertexAttribs2dvNV
+ glVertexAttribs2fvNV
+ glVertexAttribs2svNV
+ glVertexAttribs3dvNV
+ glVertexAttribs3fvNV
+ glVertexAttribs3svNV
+ glVertexAttribs4dvNV
+ glVertexAttribs4fvNV
+ glVertexAttribs4svNV
+ glVertexAttribs4ubvNV
+ glVertexAttrib1dARB
+ glVertexAttrib1dNV
+ glVertexAttrib1dvARB
+ glVertexAttrib1dvNV
+ glVertexAttrib1fARB
+ glVertexAttrib1fNV
+ glVertexAttrib1fvARB
+ glVertexAttrib1fvNV
+ glVertexAttrib1sARB
+ glVertexAttrib1sNV
+ glVertexAttrib1svARB
+ glVertexAttrib1svNV
+ glVertexAttrib2dARB
+ glVertexAttrib2dNV
+ glVertexAttrib2dvARB
+ glVertexAttrib2dvNV
+ glVertexAttrib2fARB
+ glVertexAttrib2fNV
+ glVertexAttrib2fvARB
+ glVertexAttrib2fvNV
+ glVertexAttrib2sARB
+ glVertexAttrib2sNV
+ glVertexAttrib2svARB
+ glVertexAttrib2svNV
+ glVertexAttrib3dARB
+ glVertexAttrib3dNV
+ glVertexAttrib3dvARB
+ glVertexAttrib3dvNV
+ glVertexAttrib3fARB
+ glVertexAttrib3fNV
+ glVertexAttrib3fvARB
+ glVertexAttrib3fvNV
+ glVertexAttrib3sARB
+ glVertexAttrib3sNV
+ glVertexAttrib3svARB
+ glVertexAttrib3svNV
+ glVertexAttrib4bvARB
+ glVertexAttrib4dARB
+ glVertexAttrib4dNV
+ glVertexAttrib4dvARB
+ glVertexAttrib4dvNV
+ glVertexAttrib4fARB
+ glVertexAttrib4fNV
+ glVertexAttrib4fvARB
+ glVertexAttrib4fvNV
+ glVertexAttrib4ivARB
+ glVertexAttrib4NbvARB
+ glVertexAttrib4NivARB
+ glVertexAttrib4NsvARB
+ glVertexAttrib4NubARB
+ glVertexAttrib4NubvARB
+ glVertexAttrib4NuivARB
+ glVertexAttrib4NusvARB
+ glVertexAttrib4sARB
+ glVertexAttrib4sNV
+ glVertexAttrib4svARB
+ glVertexAttrib4svNV
+ glVertexAttrib4ubNV
+ glVertexAttrib4ubvARB
+ glVertexAttrib4ubvNV
+ glVertexAttrib4uivARB
+ glVertexAttrib4usvARB
+ glVertexPointer
+ glVertexPointerEXT
+ glVertexWeightfEXT
+ glVertexWeightfvEXT
+ glVertexWeightPointerEXT
glVertex2d
- glVertex2f
- glVertex2i
- glVertex2s
- glVertex3d
- glVertex3f
- glVertex3i
- glVertex3s
- glVertex4d
- glVertex4f
- glVertex4i
- glVertex4s
glVertex2dv
+ glVertex2f
glVertex2fv
+ glVertex2i
glVertex2iv
+ glVertex2s
glVertex2sv
+ glVertex3d
glVertex3dv
+ glVertex3f
glVertex3fv
+ glVertex3i
glVertex3iv
+ glVertex3s
glVertex3sv
+ glVertex4d
glVertex4dv
+ glVertex4f
glVertex4fv
+ glVertex4i
glVertex4iv
+ glVertex4s
glVertex4sv
- glVertexPointer
glViewport
- glBlendEquationEXT
- glBlendColorEXT
- glVertexPointerEXT
- glNormalPointerEXT
- glColorPointerEXT
- glIndexPointerEXT
- glTexCoordPointerEXT
- glEdgeFlagPointerEXT
- glGetPointervEXT
- glArrayElementEXT
- glDrawArraysEXT
- glBindTextureEXT
- glDeleteTexturesEXT
- glGenTexturesEXT
- glPrioritizeTexturesEXT
- glCopyTexSubImage3DEXT
- glTexImage3DEXT
- glTexSubImage3DEXT
- glWindowPos4fMESA
- glWindowPos2iMESA
- glWindowPos2sMESA
- glWindowPos2fMESA
+ glWindowPos2d
+ glWindowPos2dARB
glWindowPos2dMESA
+ glWindowPos2dv
+ glWindowPos2dvARB
+ glWindowPos2dvMESA
+ glWindowPos2f
+ glWindowPos2fARB
+ glWindowPos2fMESA
+ glWindowPos2fv
+ glWindowPos2fvARB
+ glWindowPos2fvMESA
+ glWindowPos2i
+ glWindowPos2iARB
+ glWindowPos2iMESA
+ glWindowPos2iv
+ glWindowPos2ivARB
glWindowPos2ivMESA
+ glWindowPos2s
+ glWindowPos2sARB
+ glWindowPos2sMESA
+ glWindowPos2sv
+ glWindowPos2svARB
glWindowPos2svMESA
- glWindowPos2fvMESA
- glWindowPos2dvMESA
- glWindowPos3iMESA
- glWindowPos3sMESA
- glWindowPos3fMESA
+ glWindowPos3d
+ glWindowPos3dARB
glWindowPos3dMESA
+ glWindowPos3dv
+ glWindowPos3dvARB
+ glWindowPos3dvMESA
+ glWindowPos3f
+ glWindowPos3fARB
+ glWindowPos3fMESA
+ glWindowPos3fv
+ glWindowPos3fvARB
+ glWindowPos3fvMESA
+ glWindowPos3i
+ glWindowPos3iARB
+ glWindowPos3iMESA
+ glWindowPos3iv
+ glWindowPos3ivARB
glWindowPos3ivMESA
+ glWindowPos3s
+ glWindowPos3sARB
+ glWindowPos3sMESA
+ glWindowPos3sv
+ glWindowPos3svARB
glWindowPos3svMESA
- glWindowPos3fvMESA
- glWindowPos3dvMESA
- glWindowPos4iMESA
- glWindowPos4sMESA
glWindowPos4dMESA
+ glWindowPos4dvMESA
+ glWindowPos4fMESA
+ glWindowPos4fvMESA
+ glWindowPos4iMESA
glWindowPos4ivMESA
+ glWindowPos4sMESA
glWindowPos4svMESA
- glWindowPos4fvMESA
- glWindowPos4dvMESA
- glResizeBuffersMESA
+ fxCloseHardware
+;fxGetScreenGeometry
+ fxMesaCreateBestContext
+ fxMesaCreateContext
+ fxMesaDestroyContext
+ fxMesaGetCurrentContext
+ fxMesaMakeCurrent
+ fxMesaSelectCurrentBoard
+;fxMesaSetNearFar
+ fxMesaSwapBuffers
+ fxMesaUpdateScreenSize
+ fxQueryHardware
+ wglChoosePixelFormat
wglCopyContext
wglCreateContext
wglCreateLayerContext
wglDeleteContext
;wglDescribeLayerPlane
+ wglDescribePixelFormat
wglGetCurrentContext
wglGetCurrentDC
;wglGetLayerPaletteEntries
+ wglGetPixelFormat
wglGetProcAddress
wglMakeCurrent
;wglRealizeLayerPalette
;wglSetLayerPaletteEntries
+ wglSetPixelFormat
wglShareLists
+ wglSwapBuffers
wglSwapLayerBuffers
wglUseFontBitmapsA
wglUseFontBitmapsW
wglUseFontOutlinesA
wglUseFontOutlinesW
- wglChoosePixelFormat
ChoosePixelFormat
- wglDescribePixelFormat
DescribePixelFormat
- wglGetPixelFormat
GetPixelFormat
- wglSetPixelFormat
SetPixelFormat
- wglSwapBuffers
SwapBuffers
- gl3DfxSetPaletteEXT
- glActiveTextureARB
- glClientActiveTextureARB
- glMultiTexCoord1dARB
- glMultiTexCoord1dvARB
- glMultiTexCoord1fARB
- glMultiTexCoord1fvARB
- glMultiTexCoord1iARB
- glMultiTexCoord1ivARB
- glMultiTexCoord1sARB
- glMultiTexCoord1svARB
- glMultiTexCoord2dARB
- glMultiTexCoord2dvARB
- glMultiTexCoord2fARB
- glMultiTexCoord2fvARB
- glMultiTexCoord2iARB
- glMultiTexCoord2ivARB
- glMultiTexCoord2sARB
- glMultiTexCoord2svARB
- glMultiTexCoord3dARB
- glMultiTexCoord3dvARB
- glMultiTexCoord3fARB
- glMultiTexCoord3fvARB
- glMultiTexCoord3iARB
- glMultiTexCoord3ivARB
- glMultiTexCoord3sARB
- glMultiTexCoord3svARB
- glMultiTexCoord4dARB
- glMultiTexCoord4dvARB
- glMultiTexCoord4fARB
- glMultiTexCoord4fvARB
- glMultiTexCoord4iARB
- glMultiTexCoord4ivARB
- glMultiTexCoord4sARB
- glMultiTexCoord4svARB
- fxMesaCreateContext
- fxMesaCreateBestContext
- fxMesaDestroyContext
- fxMesaSelectCurrentBoard
- fxMesaMakeCurrent
- fxMesaGetCurrentContext
- fxMesaSwapBuffers
-; fxMesaSetNearFar
- fxMesaUpdateScreenSize
- fxQueryHardware
- fxCloseHardware
-; OSMesaCreateContext
-; OSMesaDestroyContext
-; OSMesaGetCurrentContext
-; OSMesaGetDepthBuffer
-; OSMesaGetIntegerv
-; OSMesaMakeCurrent
-; OSMesaPixelStore
diff --git a/src/mesa/drivers/glide/fxsetup.c b/src/mesa/drivers/glide/fxsetup.c
index 523bf2b3fdd..9ebc603ae7a 100644
--- a/src/mesa/drivers/glide/fxsetup.c
+++ b/src/mesa/drivers/glide/fxsetup.c
@@ -1,4 +1,4 @@
-/* $Id: fxsetup.c,v 1.39 2003/08/19 15:52:53 brianp Exp $ */
+/* $Id: fxsetup.c,v 1.40 2003/10/02 17:36:44 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -52,18 +52,17 @@ fxTexValidate(GLcontext * ctx, struct gl_texture_object *tObj)
tfxTexInfo *ti = fxTMGetTexInfo(tObj);
GLint minl, maxl;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxTexValidate(...) Start\n");
- }
-
if (ti->validated) {
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr,
- "fxmesa: fxTexValidate(...) End (validated=GL_TRUE)\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s: validated=GL_TRUE\n", __FUNCTION__);
}
return;
}
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(%p (%d))\n", __FUNCTION__, (void *)tObj, tObj->Name);
+ }
+
ti->tObj = tObj;
minl = ti->minLevel = tObj->BaseLevel;
maxl = ti->maxLevel = MIN2(tObj->MaxLevel, tObj->Image[0]->MaxLog2);
@@ -71,38 +70,48 @@ fxTexValidate(GLcontext * ctx, struct gl_texture_object *tObj)
fxTexGetInfo(tObj->Image[minl]->Width, tObj->Image[minl]->Height,
&(FX_largeLodLog2(ti->info)), &(FX_aspectRatioLog2(ti->info)),
&(ti->sScale), &(ti->tScale),
- &(ti->int_sScale), &(ti->int_tScale), NULL, NULL);
+ NULL, NULL);
if ((tObj->MinFilter != GL_NEAREST) && (tObj->MinFilter != GL_LINEAR))
fxTexGetInfo(tObj->Image[maxl]->Width, tObj->Image[maxl]->Height,
&(FX_smallLodLog2(ti->info)), NULL,
- NULL, NULL, NULL, NULL, NULL, NULL);
+ NULL, NULL, NULL, NULL);
else
FX_smallLodLog2(ti->info) = FX_largeLodLog2(ti->info);
+/*jejeje*/
+ti->baseLevelInternalFormat = tObj->Image[minl]->Format;
+#if 0
fxTexGetFormat(ctx, tObj->Image[minl]->TexFormat->BaseFormat, &(ti->info.format),
&(ti->baseLevelInternalFormat)); /* [koolsmoky] */
+#endif
switch (tObj->WrapS) {
+ case GL_MIRRORED_REPEAT:
+ ti->sClamp = GR_TEXTURECLAMP_MIRROR_EXT;
+ break;
case GL_CLAMP_TO_EDGE:
/* What's this really mean compared to GL_CLAMP? */
case GL_CLAMP:
- ti->sClamp = 1;
+ ti->sClamp = GR_TEXTURECLAMP_CLAMP;
break;
case GL_REPEAT:
- ti->sClamp = 0;
+ ti->sClamp = GR_TEXTURECLAMP_WRAP;
break;
default:
; /* silence compiler warning */
}
switch (tObj->WrapT) {
+ case GL_MIRRORED_REPEAT:
+ ti->tClamp = GR_TEXTURECLAMP_MIRROR_EXT;
+ break;
case GL_CLAMP_TO_EDGE:
/* What's this really mean compared to GL_CLAMP? */
case GL_CLAMP:
- ti->tClamp = 1;
+ ti->tClamp = GR_TEXTURECLAMP_CLAMP;
break;
case GL_REPEAT:
- ti->tClamp = 0;
+ ti->tClamp = GR_TEXTURECLAMP_WRAP;
break;
default:
; /* silence compiler warning */
@@ -111,10 +120,6 @@ fxTexValidate(GLcontext * ctx, struct gl_texture_object *tObj)
ti->validated = GL_TRUE;
ti->info.data = NULL;
-
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxTexValidate(...) End\n");
- }
}
static void
@@ -274,8 +279,8 @@ fxGetTexSetConfiguration(GLcontext * ctx,
unitsmode |= (ifmt | envmode);
- if (MESA_VERBOSE & (VERBOSE_DRIVER | VERBOSE_TEXTURE))
- fxPrintUnitsMode("unitsmode", unitsmode);
+ if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE))
+ fxPrintUnitsMode(__FUNCTION__, unitsmode);
return unitsmode;
}
@@ -292,6 +297,10 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj)
tfxTexInfo *ti = fxTMGetTexInfo(tObj);
int tmu;
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(%p (%d))\n", __FUNCTION__, (void *)tObj, tObj->Name);
+ }
+
/* Make sure we're not loaded incorrectly */
if (ti->isInTM) {
if (ti->LODblend) {
@@ -309,7 +318,10 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj)
if (ti->LODblend)
fxTMMoveInTM_NoLock(fxMesa, tObj, FX_TMU_SPLIT);
else {
- if (fxMesa->haveTwoTMUs) {
+ /* XXX putting textures into the second memory bank when the
+ * first bank is full is not working at this time.
+ */
+ if (/*[dBorca]: fixme*/0 && fxMesa->haveTwoTMUs) {
if (fxMesa->freeTexMem[FX_TMU0] >
grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH,
&(ti->info))) {
@@ -327,8 +339,8 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj)
if (ti->LODblend && ti->whichTMU == FX_TMU_SPLIT) {
if ((ti->info.format == GR_TEXFMT_P_8)
&& (!fxMesa->haveGlobalPaletteTexture)) {
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: uploading texture palette\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s: uploading texture palette\n", __FUNCTION__);
}
grTexDownloadTable(GR_TEXTABLE_PALETTE, &(ti->palette));
}
@@ -353,8 +365,8 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj)
if ((ti->info.format == GR_TEXFMT_P_8)
&& (!fxMesa->haveGlobalPaletteTexture)) {
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: uploading texture palette\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s: uploading texture palette\n", __FUNCTION__);
}
grTexDownloadTable(GR_TEXTABLE_PALETTE, &(ti->palette));
}
@@ -363,8 +375,9 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj)
* we get to this point, I think it means we are thrashing the
* texture memory, so perhaps it's not a good idea.
*/
- if (ti->LODblend && (MESA_VERBOSE & VERBOSE_DRIVER))
- fprintf(stderr, "fxmesa: not blending texture - only on one tmu\n");
+ if (ti->LODblend && (TDFX_DEBUG & VERBOSE_DRIVER)) {
+ fprintf(stderr, "%s: not blending texture - only one tmu\n", __FUNCTION__);
+ }
grTexClampMode(tmu, ti->sClamp, ti->tClamp);
grTexFilterMode(tmu, ti->minFilt, ti->maxFilt);
@@ -377,8 +390,8 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj)
static void
fxSelectSingleTMUSrc_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend)
{
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxSelectSingleTMUSrc(%d,%d)\n", tmu, LODblend);
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(%d, %d)\n", __FUNCTION__, tmu, LODblend);
}
if (LODblend) {
@@ -436,7 +449,7 @@ fxSelectSingleTMUSrc_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend)
static void
fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GrCombineLocal_t localc, locala;
GLuint unitsmode;
GLint ifmt;
@@ -444,8 +457,8 @@ fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset)
struct gl_texture_object *tObj = ctx->Texture.Unit[textureset].Current2D;
int tmu;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxSetupTextureSingleTMU(...) Start\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
}
ti = fxTMGetTexInfo(tObj);
@@ -486,8 +499,8 @@ fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset)
else
localc = GR_COMBINE_LOCAL_CONSTANT;
- if (MESA_VERBOSE & (VERBOSE_DRIVER | VERBOSE_TEXTURE))
- fprintf(stderr, "fxMesa: fxSetupTextureSingleTMU, envmode is %s\n",
+ if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE))
+ fprintf(stderr, "%s: envmode is %s\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(ctx->Texture.Unit[textureset].EnvMode));
switch (ctx->Texture.Unit[textureset].EnvMode) {
@@ -515,8 +528,8 @@ fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset)
localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
break;
case GL_BLEND:
- if (MESA_VERBOSE & VERBOSE_DRIVER)
- fprintf(stderr, "fx Driver: GL_BLEND not yet supported\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER)
+ fprintf(stderr, "%s: GL_BLEND not yet supported\n", __FUNCTION__);
break;
case GL_REPLACE:
if ((ifmt == GL_RGB) || (ifmt == GL_LUMINANCE))
@@ -538,15 +551,11 @@ fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset)
localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
break;
default:
- if (MESA_VERBOSE & VERBOSE_DRIVER)
- fprintf(stderr, "fx Driver: %x Texture.EnvMode not yet supported\n",
+ if (TDFX_DEBUG & VERBOSE_DRIVER)
+ fprintf(stderr, "%s: %x Texture.EnvMode not yet supported\n", __FUNCTION__,
ctx->Texture.Unit[textureset].EnvMode);
break;
}
-
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxSetupTextureSingleTMU(...) End\n");
- }
}
#if 00
@@ -579,8 +588,8 @@ fxSetupDoubleTMU_NoLock(fxMesaContext fxMesa,
GLuint tstate = 0;
int tmu0 = 0, tmu1 = 1;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxSetupDoubleTMU(...)\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
}
/* We shouldn't need to do this. There is something wrong with
@@ -675,8 +684,8 @@ fxSetupDoubleTMU_NoLock(fxMesaContext fxMesa,
* The next test shouldn't be TMU specific...
*/
if (ti0->info.format == GR_TEXFMT_P_8) {
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: uploading texture palette TMU0\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s: uploading texture palette TMU0\n", __FUNCTION__);
}
grTexDownloadTable(GR_TEXTABLE_PALETTE, &(ti0->palette));
}
@@ -705,7 +714,7 @@ fxSetupDoubleTMU_NoLock(fxMesaContext fxMesa,
static void
fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GrCombineLocal_t localc, locala;
tfxTexInfo *ti0, *ti1;
struct gl_texture_object *tObj0 = ctx->Texture.Unit[0].Current2D;
@@ -713,8 +722,8 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
GLuint envmode, ifmt, unitsmode;
int tmu0 = 0, tmu1 = 1;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxSetupTextureDoubleTMU(...) Start\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
}
ti0 = fxTMGetTexInfo(tObj0);
@@ -749,8 +758,8 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
localc = GR_COMBINE_LOCAL_CONSTANT;
- if (MESA_VERBOSE & (VERBOSE_DRIVER | VERBOSE_TEXTURE))
- fprintf(stderr, "fxMesa: fxSetupTextureDoubleTMU, envmode is %s/%s\n",
+ if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE))
+ fprintf(stderr, "%s: envmode is %s/%s\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(ctx->Texture.Unit[0].EnvMode),
_mesa_lookup_enum_by_nr(ctx->Texture.Unit[1].EnvMode));
@@ -765,15 +774,8 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
{
GLboolean isalpha[FX_NUM_TMU];
- if (ti0->baseLevelInternalFormat == GL_ALPHA)
- isalpha[tmu0] = GL_TRUE;
- else
- isalpha[tmu0] = GL_FALSE;
-
- if (ti1->baseLevelInternalFormat == GL_ALPHA)
- isalpha[tmu1] = GL_TRUE;
- else
- isalpha[tmu1] = GL_FALSE;
+ isalpha[tmu0] = (ti0->baseLevelInternalFormat == GL_ALPHA);
+ isalpha[tmu1] = (ti1->baseLevelInternalFormat == GL_ALPHA);
if (isalpha[FX_TMU1])
grTexCombine(GR_TMU1,
@@ -896,15 +898,8 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
{
GLboolean isalpha[FX_NUM_TMU];
- if (ti0->baseLevelInternalFormat == GL_ALPHA)
- isalpha[tmu0] = GL_TRUE;
- else
- isalpha[tmu0] = GL_FALSE;
-
- if (ti1->baseLevelInternalFormat == GL_ALPHA)
- isalpha[tmu1] = GL_TRUE;
- else
- isalpha[tmu1] = GL_FALSE;
+ isalpha[tmu0] = (ti0->baseLevelInternalFormat == GL_ALPHA);
+ isalpha[tmu1] = (ti1->baseLevelInternalFormat == GL_ALPHA);
if (isalpha[FX_TMU1])
grTexCombine(GR_TMU1,
@@ -942,13 +937,9 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
break;
}
default:
- fprintf(stderr, "Unexpected dual texture mode encountered\n");
+ fprintf(stderr, "%s: Unexpected dual texture mode encountered\n", __FUNCTION__);
break;
}
-
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxSetupTextureDoubleTMU(...) End\n");
- }
}
/************************* No Texture ***************************/
@@ -956,11 +947,11 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
static void
fxSetupTextureNone_NoLock(GLcontext * ctx)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GrCombineLocal_t localc, locala;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxSetupTextureNone(...)\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
}
if ((ctx->Light.ShadeModel == GL_SMOOTH) || 1 ||
@@ -993,10 +984,10 @@ fxSetupTextureNone_NoLock(GLcontext * ctx)
static void
fxSetupTexture_NoLock(GLcontext * ctx)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxSetupTexture(...)\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(...)\n", __FUNCTION__);
}
/* Texture Combine, Color Combine and Alpha Combine. */
@@ -1032,7 +1023,7 @@ fxSetupTexture(GLcontext * ctx)
void
fxDDBlendFunc(GLcontext * ctx, GLenum sfactor, GLenum dfactor)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
tfxUnitsState *us = &fxMesa->unitsState;
GrAlphaBlendFnc_t sfact, dfact, asfact, adfact;
@@ -1149,7 +1140,7 @@ fxDDBlendFunc(GLcontext * ctx, GLenum sfactor, GLenum dfactor)
static void
fxSetupBlend(GLcontext * ctx)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
tfxUnitsState *us = &fxMesa->unitsState;
if (us->blendEnabled)
@@ -1167,48 +1158,15 @@ fxSetupBlend(GLcontext * ctx)
void
fxDDAlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
tfxUnitsState *us = &fxMesa->unitsState;
- GrCmpFnc_t newfunc;
- switch (func) {
- case GL_NEVER:
- newfunc = GR_CMP_NEVER;
- break;
- case GL_LESS:
- newfunc = GR_CMP_LESS;
- break;
- case GL_EQUAL:
- newfunc = GR_CMP_EQUAL;
- break;
- case GL_LEQUAL:
- newfunc = GR_CMP_LEQUAL;
- break;
- case GL_GREATER:
- newfunc = GR_CMP_GREATER;
- break;
- case GL_NOTEQUAL:
- newfunc = GR_CMP_NOTEQUAL;
- break;
- case GL_GEQUAL:
- newfunc = GR_CMP_GEQUAL;
- break;
- case GL_ALWAYS:
- newfunc = GR_CMP_ALWAYS;
- break;
- default:
- fprintf(stderr, "fx Driver: internal error in fxDDAlphaFunc()\n");
- fxCloseHardware();
- exit(-1);
- break;
- }
-
- if (newfunc != us->alphaTestFunc) {
- us->alphaTestFunc = newfunc;
- fxMesa->new_state |= FX_NEW_ALPHA;
- }
-
- if (ref != us->alphaTestRefValue) {
+ if (
+ (us->alphaTestFunc != func)
+ ||
+ (us->alphaTestRefValue != ref)
+ ) {
+ us->alphaTestFunc = func;
us->alphaTestRefValue = ref;
fxMesa->new_state |= FX_NEW_ALPHA;
}
@@ -1217,12 +1175,12 @@ fxDDAlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref)
static void
fxSetupAlphaTest(GLcontext * ctx)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
tfxUnitsState *us = &fxMesa->unitsState;
if (us->alphaTestEnabled) {
GrAlpha_t ref = (GLint) (us->alphaTestRefValue * 255.0);
- grAlphaTestFunction(us->alphaTestFunc);
+ grAlphaTestFunction(us->alphaTestFunc - GL_NEVER + GR_CMP_NEVER);
grAlphaTestReferenceValue(ref);
}
else
@@ -1236,53 +1194,19 @@ fxSetupAlphaTest(GLcontext * ctx)
void
fxDDDepthFunc(GLcontext * ctx, GLenum func)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
tfxUnitsState *us = &fxMesa->unitsState;
- GrCmpFnc_t dfunc;
-
- switch (func) {
- case GL_NEVER:
- dfunc = GR_CMP_NEVER;
- break;
- case GL_LESS:
- dfunc = GR_CMP_LESS;
- break;
- case GL_GEQUAL:
- dfunc = GR_CMP_GEQUAL;
- break;
- case GL_LEQUAL:
- dfunc = GR_CMP_LEQUAL;
- break;
- case GL_GREATER:
- dfunc = GR_CMP_GREATER;
- break;
- case GL_NOTEQUAL:
- dfunc = GR_CMP_NOTEQUAL;
- break;
- case GL_EQUAL:
- dfunc = GR_CMP_EQUAL;
- break;
- case GL_ALWAYS:
- dfunc = GR_CMP_ALWAYS;
- break;
- default:
- fprintf(stderr, "fx Driver: internal error in fxDDDepthFunc()\n");
- fxCloseHardware();
- exit(-1);
- break;
- }
- if (dfunc != us->depthTestFunc) {
- us->depthTestFunc = dfunc;
+ if (us->depthTestFunc != func) {
+ us->depthTestFunc = func;
fxMesa->new_state |= FX_NEW_DEPTH;
}
-
}
void
fxDDDepthMask(GLcontext * ctx, GLboolean flag)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
tfxUnitsState *us = &fxMesa->unitsState;
if (flag != us->depthMask) {
@@ -1294,11 +1218,11 @@ fxDDDepthMask(GLcontext * ctx, GLboolean flag)
static void
fxSetupDepthTest(GLcontext * ctx)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
tfxUnitsState *us = &fxMesa->unitsState;
if (us->depthTestEnabled) {
- grDepthBufferFunction(us->depthTestFunc);
+ grDepthBufferFunction(us->depthTestFunc - GL_NEVER + GR_CMP_NEVER);
grDepthMask(us->depthMask);
}
else {
@@ -1308,14 +1232,134 @@ fxSetupDepthTest(GLcontext * ctx)
}
/************************************************************************/
+/************************** Stencil SetUp *******************************/
+/************************************************************************/
+
+static GrStencil_t convertGLStencilOp( GLenum op )
+{
+ switch ( op ) {
+ case GL_KEEP:
+ return GR_STENCILOP_KEEP;
+ case GL_ZERO:
+ return GR_STENCILOP_ZERO;
+ case GL_REPLACE:
+ return GR_STENCILOP_REPLACE;
+ case GL_INCR:
+ return GR_STENCILOP_INCR_CLAMP;
+ case GL_DECR:
+ return GR_STENCILOP_DECR_CLAMP;
+ case GL_INVERT:
+ return GR_STENCILOP_INVERT;
+ case GL_INCR_WRAP_EXT:
+ return GR_STENCILOP_INCR_WRAP;
+ case GL_DECR_WRAP_EXT:
+ return GR_STENCILOP_DECR_WRAP;
+ default:
+ _mesa_problem( NULL, "bad stencil op in convertGLStencilOp" );
+ }
+ return GR_STENCILOP_KEEP; /* never get, silence compiler warning */
+}
+
+void
+fxDDStencilFunc (GLcontext *ctx, GLenum func, GLint ref, GLuint mask)
+{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ tfxUnitsState *us = &fxMesa->unitsState;
+
+ if (
+ (us->stencilFunction != func)
+ ||
+ (us->stencilRefValue != ref)
+ ||
+ (us->stencilValueMask != mask)
+ ) {
+ us->stencilFunction = func;
+ us->stencilRefValue = ref;
+ us->stencilValueMask = mask;
+ fxMesa->new_state |= FX_NEW_STENCIL;
+ }
+}
+
+void
+fxDDStencilMask (GLcontext *ctx, GLuint mask)
+{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ tfxUnitsState *us = &fxMesa->unitsState;
+
+ if (us->stencilWriteMask != mask) {
+ us->stencilWriteMask = mask;
+ fxMesa->new_state |= FX_NEW_STENCIL;
+ }
+}
+
+void
+fxDDStencilOp (GLcontext *ctx, GLenum sfail, GLenum zfail, GLenum zpass)
+{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ tfxUnitsState *us = &fxMesa->unitsState;
+
+ if (
+ (us->stencilFailFunc != sfail)
+ ||
+ (us->stencilZFailFunc != zfail)
+ ||
+ (us->stencilZPassFunc != zpass)
+ ) {
+ us->stencilFailFunc = sfail;
+ us->stencilZFailFunc = zfail;
+ us->stencilZPassFunc = zpass;
+ fxMesa->new_state |= FX_NEW_STENCIL;
+ }
+}
+
+static void
+fxSetupStencil (GLcontext * ctx)
+{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ tfxUnitsState *us = &fxMesa->unitsState;
+
+ if (us->stencilEnabled) {
+ grEnable(GR_STENCIL_MODE_EXT);
+ fxMesa->Glide.grStencilOpExt(convertGLStencilOp(us->stencilFailFunc),
+ convertGLStencilOp(us->stencilZFailFunc),
+ convertGLStencilOp(us->stencilZPassFunc));
+ fxMesa->Glide.grStencilFuncExt(us->stencilFunction - GL_NEVER + GR_CMP_NEVER,
+ us->stencilRefValue,
+ us->stencilValueMask);
+ fxMesa->Glide.grStencilMaskExt(us->stencilWriteMask);
+ } else {
+ grDisable(GR_STENCIL_MODE_EXT);
+ }
+}
+
+/************************************************************************/
/**************************** Color Mask SetUp **************************/
/************************************************************************/
+void fxColorMask (fxMesaContext fxMesa, GLboolean enable)
+{
+/* These are used in calls to FX_grColorMask() */
+static const FxBool false4[4] = { FXFALSE, FXFALSE, FXFALSE, FXFALSE };
+static const FxBool true4[4] = { FXTRUE, FXTRUE, FXTRUE, FXTRUE };
+
+ const FxBool *rgba = enable ? true4 : false4;
+
+ if (fxMesa->colDepth != 16) {
+ /* 32bpp mode or 15bpp mode */
+ fxMesa->Glide.grColorMaskExt(rgba[RCOMP], rgba[GCOMP],
+ rgba[BCOMP], rgba[ACOMP] && fxMesa->haveHwAlpha);
+ }
+ else {
+ /* 16 bpp mode */
+ grColorMask(rgba[RCOMP] || rgba[GCOMP] || rgba[BCOMP], rgba[ACOMP] && fxMesa->haveHwAlpha);
+ }
+}
+
void
fxDDColorMask(GLcontext * ctx,
GLboolean r, GLboolean g, GLboolean b, GLboolean a)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
fxMesa->new_state |= FX_NEW_COLOR_MASK;
(void) r;
(void) g;
@@ -1329,13 +1373,10 @@ fxSetupColorMask(GLcontext * ctx)
fxMesaContext fxMesa = FX_CONTEXT(ctx);
if (ctx->Color.DrawBuffer == GL_NONE) {
- grColorMask(FXFALSE, FXFALSE);
+ fxColorMask(fxMesa, GL_FALSE);
}
else {
- grColorMask(ctx->Color.ColorMask[RCOMP] ||
- ctx->Color.ColorMask[GCOMP] ||
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP] && fxMesa->haveAlphaBuffer);
+ fxColorMask(fxMesa, GL_TRUE);
}
}
@@ -1389,7 +1430,7 @@ fxSetupFog(GLcontext * ctx)
}
grFogTable(fxMesa->fogTable);
- grFogMode(GR_FOG_WITH_TABLE);
+ grFogMode(GR_FOG_WITH_TABLE_ON_Q);
}
else {
grFogMode(GR_FOG_DISABLE);
@@ -1410,7 +1451,7 @@ fxDDFogfv(GLcontext * ctx, GLenum pname, const GLfloat * params)
void
fxSetScissorValues(GLcontext * ctx)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
int xmin, xmax;
int ymin, ymax, check;
@@ -1439,7 +1480,7 @@ fxSetScissorValues(GLcontext * ctx)
grClipWindow(xmin, ymin, xmax, ymax);
}
-static void
+void
fxSetupScissor(GLcontext * ctx)
{
BEGIN_BOARD_LOCK();
@@ -1473,35 +1514,42 @@ fxDDFrontFace(GLcontext * ctx, GLenum mode)
}
-static void
+void
fxSetupCull(GLcontext * ctx)
{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ GrCullMode_t mode = GR_CULL_DISABLE;
+
if (ctx->Polygon.CullFlag) {
switch (ctx->Polygon.CullFaceMode) {
case GL_BACK:
if (ctx->Polygon.FrontFace == GL_CCW)
- FX_CONTEXT(ctx)->cullMode = GR_CULL_NEGATIVE;
+ mode = GR_CULL_NEGATIVE;
else
- FX_CONTEXT(ctx)->cullMode = GR_CULL_POSITIVE;
+ mode = GR_CULL_POSITIVE;
break;
case GL_FRONT:
if (ctx->Polygon.FrontFace == GL_CCW)
- FX_CONTEXT(ctx)->cullMode = GR_CULL_POSITIVE;
+ mode = GR_CULL_POSITIVE;
else
- FX_CONTEXT(ctx)->cullMode = GR_CULL_NEGATIVE;
+ mode = GR_CULL_NEGATIVE;
break;
case GL_FRONT_AND_BACK:
- FX_CONTEXT(ctx)->cullMode = GR_CULL_DISABLE;
- break;
+ /* Handled as a fallback on triangles in tdfx_tris.c */
+ return;
default:
+ ASSERT(0);
break;
}
}
- else
- FX_CONTEXT(ctx)->cullMode = GR_CULL_DISABLE;
- if (FX_CONTEXT(ctx)->raster_primitive == GL_TRIANGLES)
- grCullMode(FX_CONTEXT(ctx)->cullMode);
+ /* KW: don't need to check raster_primitive here as we don't
+ * attempt to draw lines or points with triangles.
+ */
+ if (fxMesa->cullMode != mode) {
+ fxMesa->cullMode = mode;
+ grCullMode(mode);
+ }
}
@@ -1512,11 +1560,12 @@ fxSetupCull(GLcontext * ctx)
void
fxDDEnable(GLcontext * ctx, GLenum cap, GLboolean state)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
tfxUnitsState *us = &fxMesa->unitsState;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDEnable(...)\n");
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(%s)\n", state ? __FUNCTION__ : "fxDDDisable",
+ _mesa_lookup_enum_by_nr(cap));
}
switch (cap) {
@@ -1538,6 +1587,12 @@ fxDDEnable(GLcontext * ctx, GLenum cap, GLboolean state)
fxMesa->new_state |= FX_NEW_DEPTH;
}
break;
+ case GL_STENCIL_TEST:
+ if (fxMesa->haveHwStencil && state != us->stencilEnabled) {
+ us->stencilEnabled = state;
+ fxMesa->new_state |= FX_NEW_STENCIL;
+ }
+ break;
case GL_DITHER:
if (state) {
grDitherMode(GR_DITHER_4x4);
@@ -1595,7 +1650,7 @@ static void
fx_print_state_flags(const char *msg, GLuint flags)
{
fprintf(stderr,
- "%s: (0x%x) %s%s%s%s%s%s%s\n",
+ "%s: (0x%x) %s%s%s%s%s%s%s%s\n",
msg,
flags,
(flags & FX_NEW_TEXTURING) ? "texture, " : "",
@@ -1604,17 +1659,18 @@ fx_print_state_flags(const char *msg, GLuint flags)
(flags & FX_NEW_FOG) ? "fog, " : "",
(flags & FX_NEW_SCISSOR) ? "scissor, " : "",
(flags & FX_NEW_COLOR_MASK) ? "colormask, " : "",
- (flags & FX_NEW_CULL) ? "cull, " : "");
+ (flags & FX_NEW_CULL) ? "cull, " : "",
+ (flags & FX_NEW_STENCIL) ? "stencil, " : "");
}
void
fxSetupFXUnits(GLcontext * ctx)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
GLuint newstate = fxMesa->new_state;
- if (MESA_VERBOSE & VERBOSE_DRIVER)
- fx_print_state_flags("fxmesa: fxSetupFXUnits", newstate);
+ if (TDFX_DEBUG & VERBOSE_DRIVER)
+ fx_print_state_flags(__FUNCTION__, newstate);
if (newstate) {
if (newstate & FX_NEW_TEXTURING)
@@ -1629,6 +1685,9 @@ fxSetupFXUnits(GLcontext * ctx)
if (newstate & FX_NEW_DEPTH)
fxSetupDepthTest(ctx);
+ if (newstate & FX_NEW_STENCIL)
+ fxSetupStencil(ctx);
+
if (newstate & FX_NEW_FOG)
fxSetupFog(ctx);
diff --git a/src/mesa/drivers/glide/fxtexman.c b/src/mesa/drivers/glide/fxtexman.c
index 5189816cdef..648649c0328 100644
--- a/src/mesa/drivers/glide/fxtexman.c
+++ b/src/mesa/drivers/glide/fxtexman.c
@@ -1,4 +1,4 @@
-/* $Id: fxtexman.c,v 1.16 2003/08/19 15:52:53 brianp Exp $ */
+/* $Id: fxtexman.c,v 1.17 2003/10/02 17:36:44 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -116,10 +116,11 @@ fxTMNewRangeNode(fxMesaContext fxMesa, FxU32 start, FxU32 end)
}
else {
if (!(result = MALLOC(sizeof(MemRange)))) {
- fprintf(stderr, "fxDriver: out of memory!\n");
+ fprintf(stderr, "%s: ERROR: out of memory!\n", __FUNCTION__);
fxCloseHardware();
exit(-1);
}
+ result->next = NULL;
}
result->startAddr = start;
result->endAddr = end;
@@ -137,11 +138,13 @@ static void
fxTMUInit(fxMesaContext fxMesa, int tmu)
{
MemRange *tmn, *last;
- FxU32 start, end, blockstart, blockend;
+ FxU32 start, end, blockstart, blockend, boundary;
start = grTexMinAddress(tmu);
end = grTexMaxAddress(tmu);
+ boundary = (fxMesa->type >= GR_SSTTYPE_Banshee) ? (end - start) : FX_2MB_SPLIT;
+
if (fxMesa->verbose) {
fprintf(stderr, "Voodoo %s configuration:\n",
(tmu == FX_TMU0) ? "TMU0" : "TMU1");
@@ -149,7 +152,7 @@ fxTMUInit(fxMesaContext fxMesa, int tmu)
(unsigned int) start);
fprintf(stderr, "Voodoo Higher texture memory address (%u)\n",
(unsigned int) end);
- fprintf(stderr, "Voodoo Splitting Texture memory in 2b blocks:\n");
+ fprintf(stderr, "Voodoo Splitting Texture memory in %luMB blocks:\n", boundary >> 20);
}
fxMesa->freeTexMem[tmu] = end - start;
@@ -158,17 +161,16 @@ fxTMUInit(fxMesaContext fxMesa, int tmu)
last = 0;
blockstart = start;
while (blockstart < end) {
- if (blockstart + FX_2MB_SPLIT > end)
+ if (blockstart + boundary > end)
blockend = end;
else
- blockend = blockstart + FX_2MB_SPLIT;
+ blockend = blockstart + boundary;
if (fxMesa->verbose)
fprintf(stderr, "Voodoo %07u-%07u\n",
(unsigned int) blockstart, (unsigned int) blockend);
tmn = fxTMNewRangeNode(fxMesa, blockstart, blockend);
- tmn->next = 0;
if (last)
last->next = tmn;
@@ -176,7 +178,7 @@ fxTMUInit(fxMesaContext fxMesa, int tmu)
fxMesa->tmFree[tmu] = tmn;
last = tmn;
- blockstart += FX_2MB_SPLIT;
+ blockstart += boundary;
}
}
@@ -210,9 +212,12 @@ fxTMFindStartAddr(fxMesaContext fxMesa, GLint tmu, int size)
tmp = tmp->next;
}
/* No free space. Discard oldest */
+ if (TDFX_DEBUG & VERBOSE_TEXTURE) {
+ fprintf(stderr, "%s: No free space. Discard oldest\n", __FUNCTION__);
+ }
obj = fxTMFindOldestObject(fxMesa, tmu);
if (!obj) {
- fprintf(stderr, "fx Driver: No space for texture\n");
+ fprintf(stderr, "%s: ERROR: No space for texture\n", __FUNCTION__);
return -1;
}
fxTMMoveOutTM(fxMesa, obj);
@@ -224,6 +229,7 @@ static void
fxTMRemoveRange(fxMesaContext fxMesa, GLint tmu, MemRange * range)
{
MemRange *tmp, *prev;
+ FxU32 boundary = (fxMesa->type >= GR_SSTTYPE_Banshee) ? -1 : (FX_2MB_SPLIT - 1);
if (range->startAddr == range->endAddr) {
fxTMDeleteRangeNode(fxMesa, range);
@@ -246,7 +252,7 @@ fxTMRemoveRange(fxMesaContext fxMesa, GLint tmu, MemRange * range)
range->next = tmp;
if (tmp) {
if (range->endAddr == tmp->startAddr
- && tmp->startAddr & (FX_2MB_SPLIT - 1)) {
+ && tmp->startAddr & boundary) {
/* Combine */
tmp->startAddr = range->startAddr;
fxTMDeleteRangeNode(fxMesa, range);
@@ -255,7 +261,7 @@ fxTMRemoveRange(fxMesaContext fxMesa, GLint tmu, MemRange * range)
}
if (prev) {
if (prev->endAddr == range->startAddr
- && range->startAddr & (FX_2MB_SPLIT - 1)) {
+ && range->startAddr & boundary) {
/* Combine */
prev->endAddr = range->endAddr;
prev->next = range->next;
@@ -273,15 +279,19 @@ static struct gl_texture_object *
fxTMFindOldestObject(fxMesaContext fxMesa, int tmu)
{
GLuint age, old, lasttime, bindnumber;
+ GLfloat lowestPriority;
tfxTexInfo *info;
- struct gl_texture_object *obj, *tmp;
+ struct gl_texture_object *obj, *tmp, *lowestPriorityObj;
tmp = fxMesa->glCtx->Shared->TexObjectList;
if (!tmp)
return 0;
- obj = 0;
+ obj = NULL;
old = 0;
+ lowestPriorityObj = NULL;
+ lowestPriority = 1.0F;
+
bindnumber = fxMesa->texBindNumber;
while (tmp) {
info = fxTMGetTexInfo(tmp);
@@ -300,10 +310,29 @@ fxTMFindOldestObject(fxMesaContext fxMesa, int tmu)
old = age;
obj = tmp;
}
+
+ /* examine priority */
+ if (obj->Priority < lowestPriority) {
+ lowestPriority = tmp->Priority;
+ lowestPriorityObj = tmp;
+ }
}
tmp = tmp->Next;
}
- return obj;
+
+ if (lowestPriority < 1.0) {
+ ASSERT(lowestPriorityObj);
+ if (TDFX_DEBUG & VERBOSE_TEXTURE) {
+ fprintf(stderr, "fxTMFindOldestObject: %d pri=%f\n", lowestPriorityObj->Name, lowestPriority);
+ }
+ return lowestPriorityObj;
+ }
+ else {
+ if (TDFX_DEBUG & VERBOSE_TEXTURE) {
+ fprintf(stderr, "fxTMFindOldestObject: %d age=%d\n", obj->Name, old);
+ }
+ return obj;
+ }
}
static MemRange *
@@ -330,15 +359,14 @@ fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj,
int i, l;
int texmemsize;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxTMMoveInTM(%d)\n", tObj->Name);
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(%d)\n", __FUNCTION__, tObj->Name);
}
fxMesa->stats.reqTexUpload++;
if (!ti->validated) {
- fprintf(stderr,
- "fx Driver: internal error in fxTMMoveInTM() -> not validated\n");
+ fprintf(stderr, "%s: INTERNAL ERROR: not validated\n", __FUNCTION__);
fxCloseHardware();
exit(-1);
}
@@ -355,9 +383,9 @@ fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj,
}
}
- if (MESA_VERBOSE & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) {
- fprintf(stderr, "fxmesa: downloading %x (%d) in texture memory in %d\n",
- (GLuint) tObj, tObj->Name, where);
+ if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) {
+ fprintf(stderr, "%s: downloading %p (%d) in texture memory in %d\n",
+ __FUNCTION__, (void *)tObj, tObj->Name, where);
}
ti->whichTMU = (FxU32) where;
@@ -419,9 +447,9 @@ fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj,
ti->tm[FX_TMU0] = fxTMAddObj(fxMesa, tObj, FX_TMU0, texmemsize);
fxMesa->stats.memTexUpload += texmemsize;
- texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info));
+ /*texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info));*/
ti->tm[FX_TMU1] = fxTMAddObj(fxMesa, tObj, FX_TMU1, texmemsize);
- fxMesa->stats.memTexUpload += texmemsize;
+ fxMesa->stats.memTexUpload += texmemsize; /* ZZZ: required? */
for (i = FX_largeLodValue(ti->info), l = ti->minLevel;
i <= FX_smallLodValue(ti->info); i++, l++) {
@@ -446,9 +474,7 @@ fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj,
}
break;
default:
- fprintf(stderr,
- "fx Driver: internal error in fxTMMoveInTM() -> wrong tmu (%d)\n",
- where);
+ fprintf(stderr, "%s: INTERNAL ERROR: wrong tmu (%d)\n", __FUNCTION__, where);
fxCloseHardware();
exit(-1);
}
@@ -479,14 +505,17 @@ fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj,
struct gl_texture_image *texImage = tObj->Image[level];
tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage);
+ if (TDFX_DEBUG & VERBOSE_TEXTURE) {
+ fprintf(stderr, "fxTMReloadMipMapLevel(%p (%d), %d)\n", (void *)tObj, tObj->Name, level);
+ }
+
assert(mml);
assert(mml->width > 0);
assert(mml->height > 0);
assert(mml->glideFormat > 0);
if (!ti->validated) {
- fprintf(stderr,
- "fx Driver: internal error in fxTMReloadMipMapLevel() -> not validated\n");
+ fprintf(stderr, "%s: INTERNAL ERROR: not validated\n", __FUNCTION__);
fxCloseHardware();
exit(-1);
}
@@ -494,16 +523,14 @@ fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj,
tmu = (int) ti->whichTMU;
fxTMMoveInTM(fxMesa, tObj, tmu);
- fxTexGetInfo(mml->width, mml->height,
- &lodlevel, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
+ lodlevel = ti->info.largeLodLog2 - (level - ti->minLevel);
- lodlevel -= level;
switch (tmu) {
case FX_TMU0:
case FX_TMU1:
grTexDownloadMipMapLevel(tmu,
ti->tm[tmu]->startAddr,
- FX_valueToLod(FX_lodToValue(lodlevel)),
+ lodlevel,
FX_largeLodLog2(ti->info),
FX_aspectRatioLog2(ti->info),
ti->info.format,
@@ -512,7 +539,7 @@ fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj,
case FX_TMU_SPLIT:
grTexDownloadMipMapLevel(GR_TMU0,
ti->tm[GR_TMU0]->startAddr,
- FX_valueToLod(FX_lodToValue(lodlevel)),
+ lodlevel,
FX_largeLodLog2(ti->info),
FX_aspectRatioLog2(ti->info),
ti->info.format,
@@ -520,7 +547,7 @@ fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj,
grTexDownloadMipMapLevel(GR_TMU1,
ti->tm[GR_TMU1]->startAddr,
- FX_valueToLod(FX_lodToValue(lodlevel)),
+ lodlevel,
FX_largeLodLog2(ti->info),
FX_aspectRatioLog2(ti->info),
ti->info.format,
@@ -529,7 +556,7 @@ fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj,
case FX_TMU_BOTH:
grTexDownloadMipMapLevel(GR_TMU0,
ti->tm[GR_TMU0]->startAddr,
- FX_valueToLod(FX_lodToValue(lodlevel)),
+ lodlevel,
FX_largeLodLog2(ti->info),
FX_aspectRatioLog2(ti->info),
ti->info.format,
@@ -537,7 +564,7 @@ fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj,
grTexDownloadMipMapLevel(GR_TMU1,
ti->tm[GR_TMU1]->startAddr,
- FX_valueToLod(FX_lodToValue(lodlevel)),
+ lodlevel,
FX_largeLodLog2(ti->info),
FX_aspectRatioLog2(ti->info),
ti->info.format,
@@ -545,9 +572,7 @@ fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj,
break;
default:
- fprintf(stderr,
- "fx Driver: internal error in fxTMReloadMipMapLevel() -> wrong tmu (%d)\n",
- tmu);
+ fprintf(stderr, "%s: INTERNAL ERROR: wrong tmu (%d)\n", __FUNCTION__, tmu);
fxCloseHardware();
exit(-1);
}
@@ -568,8 +593,7 @@ fxTMReloadSubMipMapLevel(fxMesaContext fxMesa,
assert(mml);
if (!ti->validated) {
- fprintf(stderr,
- "fx Driver: internal error in fxTMReloadSubMipMapLevel() -> not validated\n");
+ fprintf(stderr, "%s: INTERNAL ERROR: not validated\n", __FUNCTION__);
fxCloseHardware();
exit(-1);
}
@@ -578,7 +602,7 @@ fxTMReloadSubMipMapLevel(fxMesaContext fxMesa,
fxTMMoveInTM(fxMesa, tObj, tmu);
fxTexGetInfo(mml->width, mml->height,
- &lodlevel, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
+ &lodlevel, NULL, NULL, NULL, NULL, NULL);
if ((ti->info.format == GR_TEXFMT_INTENSITY_8) ||
(ti->info.format == GR_TEXFMT_P_8) ||
@@ -643,9 +667,7 @@ fxTMReloadSubMipMapLevel(fxMesaContext fxMesa,
yoffset, yoffset + height - 1);
break;
default:
- fprintf(stderr,
- "fx Driver: internal error in fxTMReloadSubMipMapLevel() -> wrong tmu (%d)\n",
- tmu);
+ fprintf(stderr, "%s: INTERNAL ERROR: wrong tmu (%d)\n", __FUNCTION__, tmu);
fxCloseHardware();
exit(-1);
}
@@ -656,9 +678,8 @@ fxTMMoveOutTM(fxMesaContext fxMesa, struct gl_texture_object *tObj)
{
tfxTexInfo *ti = fxTMGetTexInfo(tObj);
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxTMMoveOutTM(%x (%d))\n", (GLuint) tObj,
- tObj->Name);
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s(%p (%d))\n", __FUNCTION__, (void *)tObj, tObj->Name);
}
if (!ti->isInTM)
@@ -675,7 +696,7 @@ fxTMMoveOutTM(fxMesaContext fxMesa, struct gl_texture_object *tObj)
fxTMRemoveRange(fxMesa, FX_TMU1, ti->tm[FX_TMU1]);
break;
default:
- fprintf(stderr, "fx Driver: internal error in fxTMMoveOutTM()\n");
+ fprintf(stderr, "%s: INTERNAL ERROR: bad TMU (%ld)\n", __FUNCTION__, ti->whichTMU);
fxCloseHardware();
exit(-1);
}
@@ -690,13 +711,17 @@ fxTMFreeTexture(fxMesaContext fxMesa, struct gl_texture_object *tObj)
tfxTexInfo *ti = fxTMGetTexInfo(tObj);
int i;
+ if (TDFX_DEBUG & VERBOSE_TEXTURE) {
+ fprintf(stderr, "%s(%p (%d))\n", __FUNCTION__, (void *)tObj, tObj->Name);
+ }
+
fxTMMoveOutTM(fxMesa, tObj);
for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
struct gl_texture_image *texImage = tObj->Image[i];
if (texImage) {
if (texImage->Data) {
- FREE(texImage->Data);
+ MESA_PBUFFER_FREE(texImage->Data);
texImage->Data = NULL;
}
if (texImage->DriverData) {
diff --git a/src/mesa/drivers/glide/fxtris.c b/src/mesa/drivers/glide/fxtris.c
index 9a88e58c475..3c6f51a3264 100644
--- a/src/mesa/drivers/glide/fxtris.c
+++ b/src/mesa/drivers/glide/fxtris.c
@@ -1,4 +1,4 @@
-/* $Id: fxtris.c,v 1.23 2003/09/23 14:41:02 brianp Exp $ */
+/* $Id: fxtris.c,v 1.24 2003/10/02 17:36:44 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -136,10 +136,10 @@ fx_translate_vertex( GLcontext *ctx, const GrVertex *src, SWvertex *dst)
dst->win[2] = src->ooz;
dst->win[3] = src->oow;
- dst->color[0] = (GLubyte) src->r;
- dst->color[1] = (GLubyte) src->g;
- dst->color[2] = (GLubyte) src->b;
- dst->color[3] = (GLubyte) src->a;
+ dst->color[0] = src->pargb[2];
+ dst->color[1] = src->pargb[1];
+ dst->color[2] = src->pargb[0];
+ dst->color[3] = src->pargb[3];
dst->texcoord[ts0][0] = fxMesa->inv_s0scale * src->tmuvtx[0].sow * w;
dst->texcoord[ts0][1] = fxMesa->inv_t0scale * src->tmuvtx[0].tow * w;
@@ -208,17 +208,14 @@ fx_fallback_point( fxMesaContext fxMesa,
static void fx_print_vertex( GLcontext *ctx, const GrVertex *v )
{
- fprintf(stderr, "vertex at %p\n", (void *) v);
+ fprintf(stderr, "%s:\n", __FUNCTION__);
- fprintf(stderr, "x %f y %f z %f oow %f\n",
- v->x, v->y, v->ooz, v->oow);
- fprintf(stderr, "r %f g %f b %f a %f\n",
- v->r,
- v->g,
- v->b,
- v->a);
+ fprintf(stderr, "\tvertex at %p\n", (void *) v);
+
+ fprintf(stderr, "\tx %f y %f z %f oow %f\n", v->x, v->y, v->ooz, v->oow);
+ fprintf(stderr, "\tr %d g %d b %d a %d\n", v->pargb[2], v->pargb[1], v->pargb[0], v->pargb[3]);
- fprintf(stderr, "\n");
+ fprintf(stderr, "\n");
}
#define DO_FALLBACK 0
@@ -233,7 +230,9 @@ static void fx_draw_quad( fxMesaContext fxMesa,
GrVertex *v2,
GrVertex *v3 )
{
+ BEGIN_CLIP_LOOP();
QUAD( v0, v1, v2, v3 );
+ END_CLIP_LOOP();
}
static void fx_draw_triangle( fxMesaContext fxMesa,
@@ -241,7 +240,9 @@ static void fx_draw_triangle( fxMesaContext fxMesa,
GrVertex *v1,
GrVertex *v2 )
{
+ BEGIN_CLIP_LOOP();
TRI( v0, v1, v2 );
+ END_CLIP_LOOP();
}
static void fx_draw_line( fxMesaContext fxMesa,
@@ -250,7 +251,9 @@ static void fx_draw_line( fxMesaContext fxMesa,
{
/* No support for wide lines (avoid wide/aa line fallback).
*/
+ BEGIN_CLIP_LOOP();
LINE(v0, v1);
+ END_CLIP_LOOP();
}
static void fx_draw_point( fxMesaContext fxMesa,
@@ -258,7 +261,9 @@ static void fx_draw_point( fxMesaContext fxMesa,
{
/* No support for wide points.
*/
+ BEGIN_CLIP_LOOP();
POINT( v0 );
+ END_CLIP_LOOP();
}
#undef DO_FALLBACK
@@ -307,41 +312,26 @@ static struct {
#define VERT_SET_RGBA( dst, f ) \
do { \
- dst->r = (GLfloat)f[0]; \
- dst->g = (GLfloat)f[1]; \
- dst->b = (GLfloat)f[2]; \
- dst->a = (GLfloat)f[3]; \
+ dst->pargb[2] = f[0]; \
+ dst->pargb[1] = f[1]; \
+ dst->pargb[0] = f[2]; \
+ dst->pargb[3] = f[3]; \
} while (0)
#define VERT_COPY_RGBA( v0, v1 ) \
-do { \
- v0->r = v1->r; \
- v0->g = v1->g; \
- v0->b = v1->b; \
- v0->a = v1->a; \
-} while (0)
+ *(GLuint *)&v0->pargb = *(GLuint *)&v1->pargb
#define VERT_SAVE_RGBA( idx ) \
-do { \
- color[idx][0] = v[idx]->r; \
- color[idx][1] = v[idx]->g; \
- color[idx][2] = v[idx]->b; \
- color[idx][3] = v[idx]->a; \
-} while (0)
+ *(GLuint *)&color[idx] = *(GLuint *)&v[idx]->pargb
#define VERT_RESTORE_RGBA( idx ) \
-do { \
- v[idx]->r = color[idx][0]; \
- v[idx]->g = color[idx][1]; \
- v[idx]->b = color[idx][2]; \
- v[idx]->a = color[idx][3]; \
-} while (0)
+ *(GLuint *)&v[idx]->pargb = *(GLuint *)&color[idx]
#define LOCAL_VARS(n) \
fxMesaContext fxMesa = FX_CONTEXT(ctx); \
- GLfloat color[n][4]; \
+ GLubyte color[n][4]; \
(void) color;
@@ -534,6 +524,321 @@ static void init_rast_tab( void )
}
+/**********************************************************************/
+/* Render whole begin/end objects */
+/**********************************************************************/
+
+
+/* Accelerate vertex buffer rendering when renderindex == 0 and
+ * there is no clipping.
+ */
+
+static void fx_render_vb_points( GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags )
+{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ GrVertex *fxVB = fxMesa->verts;
+ GLint i;
+ (void) flags;
+
+ if (TDFX_DEBUG & VERBOSE_VARRAY) {
+ fprintf(stderr, "fx_render_vb_points\n");
+ }
+
+ fxRenderPrimitive(ctx, GL_POINTS);
+
+ /* Adjust point coords */
+ for (i = start; i < count; i++) {
+ fxVB[i].x += PNT_X_OFFSET - TRI_X_OFFSET;
+ fxVB[i].y += PNT_Y_OFFSET - TRI_Y_OFFSET;
+ }
+
+ grDrawVertexArrayContiguous( GR_POINTS, count-start,
+ fxVB + start, sizeof(GrVertex));
+ /* restore point coords */
+ for (i = start; i < count; i++) {
+ fxVB[i].x -= PNT_X_OFFSET - TRI_X_OFFSET;
+ fxVB[i].y -= PNT_Y_OFFSET - TRI_Y_OFFSET;
+ }
+}
+
+static void fx_render_vb_line_strip( GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags )
+{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ GrVertex *fxVB = fxMesa->verts;
+ GLint i;
+ (void) flags;
+
+ if (TDFX_DEBUG & VERBOSE_VARRAY) {
+ fprintf(stderr, "fx_render_vb_line_strip\n");
+ }
+
+ fxRenderPrimitive(ctx, GL_LINE_STRIP);
+
+ /* adjust line coords */
+ for (i = start; i < count; i++) {
+ fxVB[i].x += LINE_X_OFFSET - TRI_X_OFFSET;
+ fxVB[i].y += LINE_Y_OFFSET - TRI_Y_OFFSET;
+ }
+
+ grDrawVertexArrayContiguous( GR_LINE_STRIP, count-start,
+ fxVB + start, sizeof(GrVertex));
+
+ /* restore line coords */
+ for (i = start; i < count; i++) {
+ fxVB[i].x -= LINE_X_OFFSET - TRI_X_OFFSET;
+ fxVB[i].y -= LINE_Y_OFFSET - TRI_Y_OFFSET;
+ }
+}
+
+static void fx_render_vb_line_loop( GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags )
+{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ GrVertex *fxVB = fxMesa->verts;
+ GLint i;
+ GLint j = start;
+ (void) flags;
+
+ if (TDFX_DEBUG & VERBOSE_VARRAY) {
+ fprintf(stderr, "fx_render_vb_line_loop\n");
+ }
+
+ fxRenderPrimitive(ctx, GL_LINE_LOOP);
+
+ if (!(flags & PRIM_BEGIN)) {
+ j++;
+ }
+
+ /* adjust line coords */
+ for (i = start; i < count; i++) {
+ fxVB[i].x += LINE_X_OFFSET - TRI_X_OFFSET;
+ fxVB[i].y += LINE_Y_OFFSET - TRI_Y_OFFSET;
+ }
+
+ grDrawVertexArrayContiguous( GR_LINE_STRIP, count-j,
+ fxVB + j, sizeof(GrVertex));
+
+ if (flags & PRIM_END)
+ grDrawLine( fxVB + (count - 1),
+ fxVB + start );
+
+ /* restore line coords */
+ for (i = start; i < count; i++) {
+ fxVB[i].x -= LINE_X_OFFSET - TRI_X_OFFSET;
+ fxVB[i].y -= LINE_Y_OFFSET - TRI_Y_OFFSET;
+ }
+}
+
+static void fx_render_vb_lines( GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags )
+{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ GrVertex *fxVB = fxMesa->verts;
+ GLint i;
+ (void) flags;
+
+ if (TDFX_DEBUG & VERBOSE_VARRAY) {
+ fprintf(stderr, "fx_render_vb_lines\n");
+ }
+
+ fxRenderPrimitive(ctx, GL_LINES);
+
+ /* adjust line coords */
+ for (i = start; i < count; i++) {
+ fxVB[i].x += LINE_X_OFFSET - TRI_X_OFFSET;
+ fxVB[i].y += LINE_Y_OFFSET - TRI_Y_OFFSET;
+ }
+
+ grDrawVertexArrayContiguous( GR_LINES, count-start,
+ fxVB + start, sizeof(GrVertex));
+
+ /* restore line coords */
+ for (i = start; i < count; i++) {
+ fxVB[i].x -= LINE_X_OFFSET - TRI_X_OFFSET;
+ fxVB[i].y -= LINE_Y_OFFSET - TRI_Y_OFFSET;
+ }
+}
+
+static void fx_render_vb_triangles( GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags )
+{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ GrVertex *fxVB = fxMesa->verts;
+ (void) flags;
+
+ if (TDFX_DEBUG & VERBOSE_VARRAY) {
+ fprintf(stderr, "fx_render_vb_triangles\n");
+ }
+
+ fxRenderPrimitive(ctx, GL_TRIANGLES);
+
+#if 0
+ /* [dBorca]
+ * apparently, this causes troubles with some programs (GLExcess);
+ * might be a bug in Glide... However, "grDrawVertexArrayContiguous"
+ * eventually calls "grDrawTriangle" for GR_TRIANGLES, so we're better
+ * off doing it by hand...
+ */
+ grDrawVertexArrayContiguous( GR_TRIANGLES, count-start,
+ fxVB + start, sizeof(GrVertex));
+#else
+ {
+ GLuint j;
+ for (j=start+2; j<count; j+=3) {
+ grDrawTriangle(fxVB + (j-2), fxVB + (j-1), fxVB + j);
+ }
+ }
+#endif
+}
+
+
+static void fx_render_vb_tri_strip( GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags )
+{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ GrVertex *fxVB = fxMesa->verts;
+ int mode;
+ (void) flags;
+
+ if (TDFX_DEBUG & VERBOSE_VARRAY) {
+ fprintf(stderr, "fx_render_vb_tri_strip\n");
+ }
+
+ fxRenderPrimitive(ctx, GL_TRIANGLE_STRIP);
+
+ if (flags & PRIM_PARITY)
+ mode = GR_TRIANGLE_STRIP_CONTINUE;
+ else
+ mode = GR_TRIANGLE_STRIP;
+
+ grDrawVertexArrayContiguous( mode, count-start,
+ fxVB + start, sizeof(GrVertex));
+}
+
+
+static void fx_render_vb_tri_fan( GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags )
+{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ GrVertex *fxVB = fxMesa->verts;
+ (void) flags;
+
+ if (TDFX_DEBUG & VERBOSE_VARRAY) {
+ fprintf(stderr, "fx_render_vb_tri_fan\n");
+ }
+
+ fxRenderPrimitive(ctx, GL_TRIANGLE_FAN);
+
+ grDrawVertexArrayContiguous( GR_TRIANGLE_FAN, count-start,
+ fxVB + start, sizeof(GrVertex) );
+}
+
+static void fx_render_vb_quads( GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags )
+{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ GrVertex *fxVB = fxMesa->verts;
+ GLuint i;
+ (void) flags;
+
+ if (TDFX_DEBUG & VERBOSE_VARRAY) {
+ fprintf(stderr, "fx_render_vb_quads\n");
+ }
+
+ fxRenderPrimitive(ctx, GL_QUADS);
+
+ for (i = start ; i < count-3 ; i += 4 ) {
+#define VERT(x) (fxVB + (x))
+ grDrawTriangle( VERT(i), VERT(i+1), VERT(i+3) );
+ grDrawTriangle( VERT(i+1), VERT(i+2), VERT(i+3) );
+#undef VERT
+ }
+}
+
+static void fx_render_vb_quad_strip( GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags )
+{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ GrVertex *fxVB = fxMesa->verts;
+ (void) flags;
+
+ if (TDFX_DEBUG & VERBOSE_VARRAY) {
+ fprintf(stderr, "fx_render_vb_quad_strip\n");
+ }
+
+ fxRenderPrimitive(ctx, GL_QUAD_STRIP);
+
+ count -= (count-start)&1;
+
+ grDrawVertexArrayContiguous( GR_TRIANGLE_STRIP,
+ count-start, fxVB + start, sizeof(GrVertex));
+}
+
+static void fx_render_vb_poly( GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags )
+{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ GrVertex *fxVB = fxMesa->verts;
+ (void) flags;
+
+ if (TDFX_DEBUG & VERBOSE_VARRAY) {
+ fprintf(stderr, "fx_render_vb_poly\n");
+ }
+
+ fxRenderPrimitive(ctx, GL_POLYGON);
+
+ grDrawVertexArrayContiguous( GR_POLYGON, count-start,
+ fxVB + start, sizeof(GrVertex));
+}
+
+static void fx_render_vb_noop( GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags )
+{
+ (void) (ctx && start && count && flags);
+}
+
+static void (*fx_render_tab_verts[GL_POLYGON+2])(GLcontext *,
+ GLuint,
+ GLuint,
+ GLuint) =
+{
+ fx_render_vb_points,
+ fx_render_vb_lines,
+ fx_render_vb_line_loop,
+ fx_render_vb_line_strip,
+ fx_render_vb_triangles,
+ fx_render_vb_tri_strip,
+ fx_render_vb_tri_fan,
+ fx_render_vb_quads,
+ fx_render_vb_quad_strip,
+ fx_render_vb_poly,
+ fx_render_vb_noop,
+};
+
/**********************************************************************/
/* Render whole (indexed) begin/end objects */
@@ -582,7 +887,7 @@ static void init_rast_tab( void )
#undef TAG
#define TAG(x) fx_##x##_verts
#define ELT(x) x
-#include "../common/t_dd_rendertmp.h"
+/*#include "../common/t_dd_rendertmp.h"*/ /* we have fx_render_vb_* now */
@@ -621,7 +926,7 @@ static void fxFastRenderClippedPoly( GLcontext *ctx, const GLuint *elts,
GLuint n )
{
fxMesaContext fxMesa = FX_CONTEXT( ctx );
- GrVertex *vertptr = fxMesa->verts;
+ GrVertex *vertptr = fxMesa->verts;
const GrVertex *start = VERT(elts[0]);
int i;
for (i = 2 ; i < n ; i++) {
@@ -650,8 +955,6 @@ void fxDDChooseRenderState(GLcontext *ctx)
GLuint flags = ctx->_TriangleCaps;
GLuint index = 0;
-/* fprintf(stderr, "%s\n", __FUNCTION__); */
-
if (flags & (ANY_FALLBACK_FLAGS|ANY_RASTER_FLAGS)) {
if (flags & ANY_RASTER_FLAGS) {
if (flags & DD_TRI_LIGHT_TWOSIDE) index |= FX_TWOSIDE_BIT;
@@ -665,30 +968,31 @@ void fxDDChooseRenderState(GLcontext *ctx)
fxMesa->draw_tri = fx_draw_triangle;
/* Hook in fallbacks for specific primitives.
- *
- *
+ * [dBorca] Hack alert:
+ * If we're in FSAA mode, we always do anti-aliased primitives.
*/
if (flags & (POINT_FALLBACK|
LINE_FALLBACK|
TRI_FALLBACK))
{
+ if (fxMesa->verbose) {
+ fprintf(stderr, "Voodoo ! fallback (%x), raster (%x)\n",
+ flags & ANY_FALLBACK_FLAGS, flags & ANY_RASTER_FLAGS);
+ }
+
if (flags & POINT_FALLBACK)
fxMesa->draw_point = fx_fallback_point;
if (flags & LINE_FALLBACK)
fxMesa->draw_line = fx_fallback_line;
- if (flags & TRI_FALLBACK) {
-/* fprintf(stderr, "tri fallback\n"); */
+ if (flags & TRI_FALLBACK)
fxMesa->draw_tri = fx_fallback_tri;
- }
index |= FX_FALLBACK_BIT;
}
}
-/* fprintf(stderr, "render index %x\n", index); */
-
tnl->Driver.Render.Points = rast_tab[index].points;
tnl->Driver.Render.Line = rast_tab[index].line;
tnl->Driver.Render.ClippedLine = rast_tab[index].line;
@@ -699,14 +1003,13 @@ void fxDDChooseRenderState(GLcontext *ctx)
tnl->Driver.Render.PrimTabVerts = fx_render_tab_verts;
tnl->Driver.Render.PrimTabElts = fx_render_tab_elts;
tnl->Driver.Render.ClippedPolygon = fxFastRenderClippedPoly;
-
- tnl->Driver.Render.ClippedPolygon = fxRenderClippedPoly;
-
} else {
tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
tnl->Driver.Render.ClippedPolygon = fxRenderClippedPoly;
}
+
+ fxMesa->render_index = index;
}
@@ -714,6 +1017,65 @@ void fxDDChooseRenderState(GLcontext *ctx)
/* Runtime render state and callbacks */
/**********************************************************************/
+static void fxRunPipeline( GLcontext *ctx )
+{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ GLuint new_gl_state = fxMesa->new_gl_state;
+
+ if (TDFX_DEBUG & VERBOSE_PIPELINE) {
+ fprintf(stderr, "fxRunPipeline()\n");
+ }
+
+ /* Recalculate fog table on projection matrix changes. This used to
+ * be triggered by the NearFar callback.
+ */
+ if (new_gl_state & _NEW_PROJECTION)
+ fxMesa->new_state |= FX_NEW_FOG;
+
+ if (new_gl_state & (_FX_NEW_IS_IN_HARDWARE |
+ _FX_NEW_RENDERSTATE |
+ _FX_NEW_SETUP_FUNCTION |
+ _NEW_TEXTURE)) {
+
+ if (new_gl_state & _FX_NEW_IS_IN_HARDWARE)
+ fxCheckIsInHardware(ctx);
+
+ if (fxMesa->new_state)
+ fxSetupFXUnits(ctx);
+
+ if (!fxMesa->fallback) {
+ if (new_gl_state & _FX_NEW_RENDERSTATE)
+ fxDDChooseRenderState(ctx);
+
+ if (new_gl_state & _FX_NEW_SETUP_FUNCTION)
+ fxChooseVertexState(ctx);
+ }
+
+ if (new_gl_state & _NEW_TEXTURE) {
+ struct gl_texture_unit *t0 = &ctx->Texture.Unit[fxMesa->tmu_source[0]];
+ struct gl_texture_unit *t1 = &ctx->Texture.Unit[fxMesa->tmu_source[1]];
+
+ if (t0 && t0->_Current && FX_TEXTURE_DATA(t0)) {
+ fxMesa->s0scale = FX_TEXTURE_DATA(t0)->sScale;
+ fxMesa->t0scale = FX_TEXTURE_DATA(t0)->tScale;
+ fxMesa->inv_s0scale = 1.0 / fxMesa->s0scale;
+ fxMesa->inv_t0scale = 1.0 / fxMesa->t0scale;
+ }
+
+ if (t1 && t1->_Current && FX_TEXTURE_DATA(t1)) {
+ fxMesa->s1scale = FX_TEXTURE_DATA(t1)->sScale;
+ fxMesa->t1scale = FX_TEXTURE_DATA(t1)->tScale;
+ fxMesa->inv_s1scale = 1.0 / fxMesa->s1scale;
+ fxMesa->inv_t1scale = 1.0 / fxMesa->t1scale;
+ }
+ }
+ }
+
+ fxMesa->new_gl_state = 0;
+
+ _tnl_run_pipeline( ctx );
+}
+
static GLenum reduced_prim[GL_POLYGON+1] = {
GL_POINTS,
@@ -735,18 +1097,19 @@ static GLenum reduced_prim[GL_POLYGON+1] = {
*/
static void fxRasterPrimitive( GLcontext *ctx, GLenum prim )
{
+ extern void fxSetupCull (GLcontext *ctx);
+
fxMesaContext fxMesa = FX_CONTEXT( ctx );
fxMesa->raster_primitive = prim;
- if (prim == GL_TRIANGLES)
- grCullMode( fxMesa->cullMode );
- else
- grCullMode( GR_CULL_DISABLE );
+
+ fxSetupCull(ctx);
}
-/* Determine the rasterized primitive when drawing filled polygons.
+/* Determine the rasterized primitive when not drawing unfilled
+ * polygons.
*/
static void fxRenderPrimitive( GLcontext *ctx, GLenum prim )
{
@@ -755,9 +1118,7 @@ static void fxRenderPrimitive( GLcontext *ctx, GLenum prim )
fxMesa->render_primitive = prim;
- if (rprim == GL_TRIANGLES &&
- (ctx->Polygon.FrontMode != GL_FILL ||
- ctx->Polygon.BackMode != GL_FILL))
+ if (rprim == GL_TRIANGLES && (ctx->_TriangleCaps & DD_TRI_UNFILLED))
return;
if (fxMesa->raster_primitive != rprim) {
@@ -765,35 +1126,66 @@ static void fxRenderPrimitive( GLcontext *ctx, GLenum prim )
}
}
+static void fxRenderFinish( GLcontext *ctx )
+{
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
+
+ if (fxMesa->render_index & FX_FALLBACK_BIT)
+ _swrast_flush( ctx );
+}
+
/**********************************************************************/
/* Manage total rasterization fallbacks */
/**********************************************************************/
+static char *fallbackStrings[] = {
+ "1D/3D Texture map",
+ "glDrawBuffer(GL_FRONT_AND_BACK)",
+ "Separate specular color",
+ "glEnable/Disable(GL_STENCIL_TEST)",
+ "glRenderMode(selection or feedback)",
+ "glLogicOp()",
+ "Texture env mode",
+ "Texture border",
+ "glColorMask",
+ "blend mode",
+ "line stipple"
+};
+
+
+static char *getFallbackString(GLuint bit)
+{
+ int i = 0;
+ while (bit > 1) {
+ i++;
+ bit >>= 1;
+ }
+ return fallbackStrings[i];
+}
+
void fxCheckIsInHardware( GLcontext *ctx )
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ fxMesaContext fxMesa = FX_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
- GLuint oldfallback = !fxMesa->is_in_hardware;
- GLuint newfallback;
-
- fxMesa->is_in_hardware = fx_check_IsInHardware( ctx );
- newfallback = !fxMesa->is_in_hardware;
+ GLuint oldfallback = fxMesa->fallback;
+ GLuint newfallback = fxMesa->fallback = fx_check_IsInHardware( ctx );
if (newfallback) {
if (oldfallback == 0) {
-/* fprintf(stderr, "goint to fallback\n"); */
+ if (fxMesa->verbose) {
+ fprintf(stderr, "Voodoo ! begin SW 0x08%x %s\n", newfallback, getFallbackString(newfallback));
+ }
_swsetup_Wakeup( ctx );
}
}
else {
if (oldfallback) {
-/* fprintf(stderr, "leaving fallback\n"); */
_swrast_flush( ctx );
tnl->Driver.Render.Start = fxCheckTexSizes;
- tnl->Driver.Render.Finish = _swrast_flush;
+ tnl->Driver.Render.Finish = fxRenderFinish;
tnl->Driver.Render.PrimitiveNotify = fxRenderPrimitive;
tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
tnl->Driver.Render.ClippedLine = _tnl_RenderClippedLine;
@@ -804,6 +1196,9 @@ void fxCheckIsInHardware( GLcontext *ctx )
tnl->Driver.Render.Multipass = 0;
fxChooseVertexState(ctx);
fxDDChooseRenderState(ctx);
+ if (fxMesa->verbose) {
+ fprintf(stderr, "Voodoo ! end SW 0x08%x %s\n", oldfallback, getFallbackString(oldfallback));
+ }
}
}
}
@@ -818,8 +1213,9 @@ void fxDDInitTriFuncs( GLcontext *ctx )
firsttime = 0;
}
+ tnl->Driver.RunPipeline = fxRunPipeline;
tnl->Driver.Render.Start = fxCheckTexSizes;
- tnl->Driver.Render.Finish = _swrast_flush;
+ tnl->Driver.Render.Finish = fxRenderFinish;
tnl->Driver.Render.PrimitiveNotify = fxRenderPrimitive;
tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
tnl->Driver.Render.ClippedLine = _tnl_RenderClippedLine;
diff --git a/src/mesa/drivers/glide/fxvb.c b/src/mesa/drivers/glide/fxvb.c
index 9fc73e23796..da9108b7ba0 100644
--- a/src/mesa/drivers/glide/fxvb.c
+++ b/src/mesa/drivers/glide/fxvb.c
@@ -1,3 +1,5 @@
+/* $Id: fxvb.c,v 1.19 2003/10/02 17:36:45 brianp Exp $ */
+
/*
* Mesa 3-D graphics library
* Version: 5.1
@@ -37,7 +39,6 @@
#include "mtypes.h"
#include "imports.h"
#include "macros.h"
-#include "context.h"
#include "colormac.h"
#include "math/m_translate.h"
@@ -55,10 +56,7 @@ static void copy_pv( GLcontext *ctx, GLuint edst, GLuint esrc )
GrVertex *dst = fxMesa->verts + edst;
GrVertex *src = fxMesa->verts + esrc;
- dst->r = src->r;
- dst->g = src->g;
- dst->b = src->b;
- dst->a = src->a;
+ *(GLuint *)&dst->pargb = *(GLuint *)&src->pargb;
}
typedef void (*emit_func)( GLcontext *, GLuint, GLuint, void * );
@@ -104,7 +102,8 @@ static void import_float_colors( GLcontext *ctx )
}
-#define GET_COLOR(ptr, idx) (((GLfloat (*)[4])((ptr)->Ptr))[idx])
+/* Hack alert: assume chan is 8 bits */
+#define GET_COLOR(ptr, idx) (((GLchan (*)[4])((ptr)->Ptr))[idx])
static void interp_extras( GLcontext *ctx,
@@ -114,20 +113,19 @@ static void interp_extras( GLcontext *ctx,
{
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- /*fprintf(stderr, "%s\n", __FUNCTION__);*/
-
if (VB->ColorPtr[1]) {
- INTERP_4F( t,
+ INTERP_4CHAN( t,
GET_COLOR(VB->ColorPtr[1], dst),
GET_COLOR(VB->ColorPtr[1], out),
GET_COLOR(VB->ColorPtr[1], in) );
-
+#if 0 /* [dBorca] leaving disabled for now */
if (VB->SecondaryColorPtr[1]) {
- INTERP_3F( t,
+ INTERP_3CHAN( t,
GET_COLOR(VB->SecondaryColorPtr[1], dst),
GET_COLOR(VB->SecondaryColorPtr[1], out),
GET_COLOR(VB->SecondaryColorPtr[1], in) );
}
+#endif
}
if (VB->EdgeFlag) {
@@ -143,13 +141,14 @@ static void copy_pv_extras( GLcontext *ctx, GLuint dst, GLuint src )
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
if (VB->ColorPtr[1]) {
- COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst),
+ COPY_CHAN4( GET_COLOR(VB->ColorPtr[1], dst),
GET_COLOR(VB->ColorPtr[1], src) );
-
+#if 0 /* [dBorca] leaving disabled for now */
if (VB->SecondaryColorPtr[1]) {
- COPY_4FV( GET_COLOR(VB->SecondaryColorPtr[1], dst),
+ COPY_CHAN4( GET_COLOR(VB->SecondaryColorPtr[1], dst),
GET_COLOR(VB->SecondaryColorPtr[1], src) );
}
+#endif
}
copy_pv(ctx, dst, src);
@@ -285,9 +284,7 @@ void fxCheckTexSizes( GLcontext *ctx )
* In the unfilled and twosided cases we are using the
* Extras ones anyway, so leave them in place.
*/
- if (!(NEED_TWO_SIDED_LIGHTING(ctx) ||
- ctx->Polygon.FrontMode != GL_FILL ||
- ctx->Polygon.BackMode != GL_FILL)) {
+ if (!(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
tnl->Driver.Render.Interp = setup_tab[fxMesa->SetupIndex].interp;
}
}
@@ -358,13 +355,10 @@ void fxChooseVertexState( GLcontext *ctx )
fxMesa->SetupIndex = ind;
- if (NEED_TWO_SIDED_LIGHTING(ctx) ||
- ctx->Polygon.FrontMode != GL_FILL ||
- ctx->Polygon.BackMode != GL_FILL) {
+ if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) {
tnl->Driver.Render.Interp = interp_extras;
tnl->Driver.Render.CopyPV = copy_pv_extras;
- }
- else {
+ } else {
tnl->Driver.Render.Interp = setup_tab[ind].interp;
tnl->Driver.Render.CopyPV = copy_pv;
}
diff --git a/src/mesa/drivers/glide/fxvbtmp.h b/src/mesa/drivers/glide/fxvbtmp.h
index e53cf981f50..d1a022ff5e4 100644
--- a/src/mesa/drivers/glide/fxvbtmp.h
+++ b/src/mesa/drivers/glide/fxvbtmp.h
@@ -1,4 +1,4 @@
-/* $Id: fxvbtmp.h,v 1.12 2002/10/29 20:28:57 brianp Exp $ */
+/* $Id: fxvbtmp.h,v 1.13 2003/10/02 17:36:45 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -45,6 +45,7 @@ static void TAG(emit)( GLcontext *ctx,
GLuint proj_stride = VB->NdcPtr->stride;
GrVertex *v = (GrVertex *)dest;
GLfloat u0scale,v0scale,u1scale,v1scale;
+ const GLubyte *mask = VB->ClipMask;
const GLfloat *const s = ctx->Viewport._WindowMap.m;
int i;
@@ -86,11 +87,16 @@ static void TAG(emit)( GLcontext *ctx,
for (i=start; i < end; i++, v++) {
if (IND & SETUP_XYZW) {
- /* unclipped */
- v->x = s[0] * proj[0][0] + s[12];
- v->y = s[5] * proj[0][1] + s[13];
- v->ooz = s[10] * proj[0][2] + s[14];
- v->oow = proj[0][3];
+ if (mask[i] == 0) {
+ /* unclipped */
+ v->x = s[0] * proj[0][0] + s[12];
+ v->y = s[5] * proj[0][1] + s[13];
+ v->ooz = s[10] * proj[0][2] + s[14];
+ v->oow = proj[0][3];
+ } else {
+ /* clipped */
+ v->oow = 1.0;
+ }
if (IND & SETUP_SNAP) {
#if defined(USE_IEEE)
@@ -108,10 +114,10 @@ static void TAG(emit)( GLcontext *ctx,
proj = (GLfloat (*)[4])((GLubyte *)proj + proj_stride);
}
if (IND & SETUP_RGBA) {
- v->r = (GLfloat) col[0][0];
- v->g = (GLfloat) col[0][1];
- v->b = (GLfloat) col[0][2];
- v->a = (GLfloat) col[0][3];
+ v->pargb[2] = col[0][0];
+ v->pargb[1] = col[0][1];
+ v->pargb[0] = col[0][2];
+ v->pargb[3] = col[0][3];
STRIDE_4UB(col, col_stride);
}
if (IND & SETUP_TMU0) {
@@ -210,10 +216,10 @@ static void TAG(interp)( GLcontext *ctx,
}
- INTERP_F( t, dst->r, out->r, in->r );
- INTERP_F( t, dst->g, out->g, in->g );
- INTERP_F( t, dst->b, out->b, in->b );
- INTERP_F( t, dst->a, out->a, in->a );
+ INTERP_UB( t, dst->pargb[0], out->pargb[0], in->pargb[0] );
+ INTERP_UB( t, dst->pargb[1], out->pargb[1], in->pargb[1] );
+ INTERP_UB( t, dst->pargb[2], out->pargb[2], in->pargb[2] );
+ INTERP_UB( t, dst->pargb[3], out->pargb[3], in->pargb[3] );
if (IND & SETUP_TMU0) {
if (IND & SETUP_PTEX) {
diff --git a/src/mesa/drivers/glide/fxwgl.c b/src/mesa/drivers/glide/fxwgl.c
index a55b9cdf2c4..1337585aec8 100644
--- a/src/mesa/drivers/glide/fxwgl.c
+++ b/src/mesa/drivers/glide/fxwgl.c
@@ -1,4 +1,4 @@
-/* $Id: fxwgl.c,v 1.17 2003/08/19 15:52:53 brianp Exp $ */
+/* $Id: fxwgl.c,v 1.18 2003/10/02 17:36:45 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -35,7 +35,7 @@
*/
-#ifdef __WIN32__
+#ifdef _WIN32
#ifdef __cplusplus
extern "C"
@@ -51,11 +51,11 @@ extern "C"
}
#endif
-#include <stdio.h>
#include "GL/fxmesa.h"
#include "glheader.h"
-#include "fxdrv.h"
#include "glapi.h"
+#include "imports.h"
+#include "fxdrv.h"
#define MAX_MESA_ATTRS 20
@@ -71,73 +71,62 @@ struct __pixelformat__
GLint mesaAttr[MAX_MESA_ATTRS];
};
-WINGDIAPI void GLAPIENTRY gl3DfxSetPaletteEXT(GLuint *);
+//WINGDIAPI void GLAPIENTRY gl3DfxSetPaletteEXT(GLuint *);
struct __pixelformat__ pix[] = {
-#if 0
- /* None */
+ /* 16bit RGB565 single buffer with depth */
{
- {
- sizeof(PIXELFORMATDESCRIPTOR), 1,
- PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
- PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
+ {sizeof(PIXELFORMATDESCRIPTOR), 1,
+ PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL,
PFD_TYPE_RGBA,
16,
- 5, 11, 6, 5, 5, 0, 0, 0,
+ 5, 0, 6, 5, 5, 11, 0, 0,
0, 0, 0, 0, 0,
- 0,
+ 16,
0,
0,
PFD_MAIN_PLANE,
0, 0, 0, 0}
,
- {
- FXMESA_COLORDEPTH, 16,
- FXMESA_DOUBLEBUFFER,
+ {FXMESA_COLORDEPTH, 16,
FXMESA_ALPHA_SIZE, 0,
- FXMESA_DEPTH_SIZE, 0,
+ FXMESA_DEPTH_SIZE, 16,
FXMESA_STENCIL_SIZE, 0,
FXMESA_ACCUM_SIZE, 0,
FXMESA_NONE}
- }
+ }
,
-
- /* Alpha */
+ /* 16bit RGB565 double buffer with depth */
{
- {
- sizeof(PIXELFORMATDESCRIPTOR), 1,
+ {sizeof(PIXELFORMATDESCRIPTOR), 1,
PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
PFD_TYPE_RGBA,
16,
- 5, 10, 5, 5, 5, 0, 1, 15,
+ 5, 0, 6, 5, 5, 11, 0, 0,
0, 0, 0, 0, 0,
- 0,
+ 16,
0,
0,
PFD_MAIN_PLANE,
0, 0, 0, 0}
,
- {
- FXMESA_COLORDEPTH, 15,
+ {FXMESA_COLORDEPTH, 16,
FXMESA_DOUBLEBUFFER,
- FXMESA_ALPHA_SIZE, 1,
- FXMESA_DEPTH_SIZE, 0,
+ FXMESA_ALPHA_SIZE, 0,
+ FXMESA_DEPTH_SIZE, 16,
FXMESA_STENCIL_SIZE, 0,
FXMESA_ACCUM_SIZE, 0,
FXMESA_NONE}
- }
+ }
,
-
- /* Depth */
+ /* 16bit ARGB1555 single buffer with depth */
{
- {
- sizeof(PIXELFORMATDESCRIPTOR), 1,
- PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
- PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
+ {sizeof(PIXELFORMATDESCRIPTOR), 1,
+ PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL,
PFD_TYPE_RGBA,
16,
- 5, 11, 6, 5, 5, 0, 0, 0,
+ 5, 0, 5, 5, 5, 10, 1, 15,
0, 0, 0, 0, 0,
16,
0,
@@ -145,156 +134,118 @@ struct __pixelformat__ pix[] = {
PFD_MAIN_PLANE,
0, 0, 0, 0}
,
- {
- FXMESA_COLORDEPTH, 16,
- FXMESA_DOUBLEBUFFER,
- FXMESA_ALPHA_SIZE, 0,
+ {FXMESA_COLORDEPTH, 15,
+ FXMESA_ALPHA_SIZE, 1,
FXMESA_DEPTH_SIZE, 16,
FXMESA_STENCIL_SIZE, 0,
FXMESA_ACCUM_SIZE, 0,
FXMESA_NONE}
- }
+ }
,
-
- /* None */
+ /* 16bit ARGB1555 double buffer with depth */
{
- {
- sizeof(PIXELFORMATDESCRIPTOR), 1,
+ {sizeof(PIXELFORMATDESCRIPTOR), 1,
PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
PFD_TYPE_RGBA,
- 32,
- 8, 16, 8, 8, 8, 0, 0, 0,
+ 16,
+ 5, 0, 5, 5, 5, 10, 1, 15,
0, 0, 0, 0, 0,
- 0,
+ 16,
0,
0,
PFD_MAIN_PLANE,
0, 0, 0, 0}
,
- {
- FXMESA_COLORDEPTH, 32,
+ {FXMESA_COLORDEPTH, 15,
FXMESA_DOUBLEBUFFER,
- FXMESA_ALPHA_SIZE, 0,
- FXMESA_DEPTH_SIZE, 0,
+ FXMESA_ALPHA_SIZE, 1,
+ FXMESA_DEPTH_SIZE, 16,
FXMESA_STENCIL_SIZE, 0,
FXMESA_ACCUM_SIZE, 0,
FXMESA_NONE}
- }
+ }
,
-
- /* Alpha */
+#if 1
+ /* 24bit RGB888 single buffer with depth */
{
- {
- sizeof(PIXELFORMATDESCRIPTOR), 1,
- PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
- PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
+ {sizeof(PIXELFORMATDESCRIPTOR), 1,
+ PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL,
PFD_TYPE_RGBA,
- 32,
- 8, 16, 8, 8, 8, 0, 8, 24,
+ 24,
+ 8, 0, 8, 8, 8, 16, 0, 0,
0, 0, 0, 0, 0,
- 0,
- 0,
+ 24,
+ 8,
0,
PFD_MAIN_PLANE,
0, 0, 0, 0}
,
- {
- FXMESA_COLORDEPTH, 32,
- FXMESA_DOUBLEBUFFER,
+ {FXMESA_COLORDEPTH, 32,
FXMESA_ALPHA_SIZE, 8,
- FXMESA_DEPTH_SIZE, 0,
- FXMESA_STENCIL_SIZE, 0,
+ FXMESA_DEPTH_SIZE, 24,
+ FXMESA_STENCIL_SIZE, 8,
FXMESA_ACCUM_SIZE, 0,
FXMESA_NONE}
- }
+ }
,
-
- /* Depth */
- {
- {
- sizeof(PIXELFORMATDESCRIPTOR), 1,
- PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
- PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
- PFD_TYPE_RGBA,
- 32,
- 8, 16, 8, 8, 8, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 16,
- 0,
- 0,
- PFD_MAIN_PLANE,
- 0, 0, 0, 0}
- ,
- {
- FXMESA_COLORDEPTH, 32,
- FXMESA_DOUBLEBUFFER,
- FXMESA_ALPHA_SIZE, 0,
- FXMESA_DEPTH_SIZE, 16,
- FXMESA_STENCIL_SIZE, 0,
- FXMESA_ACCUM_SIZE, 0,
- FXMESA_NONE}
- }
-#endif
- /* 16bit RGB565 */
+ /* 24bit RGB888 double buffer with depth */
{
{sizeof(PIXELFORMATDESCRIPTOR), 1,
PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
PFD_TYPE_RGBA,
- 16,
- 5, 11, 6, 5, 5, 0, 0, 0,
+ 24,
+ 8, 0, 8, 8, 8, 16, 0, 0,
0, 0, 0, 0, 0,
- 16,
- 0,
+ 24,
+ 8,
0,
PFD_MAIN_PLANE,
0, 0, 0, 0}
,
- {FXMESA_COLORDEPTH, 16,
+ {FXMESA_COLORDEPTH, 32,
FXMESA_DOUBLEBUFFER,
- FXMESA_ALPHA_SIZE, 0,
- FXMESA_DEPTH_SIZE, 16,
- FXMESA_STENCIL_SIZE, 0,
+ FXMESA_ALPHA_SIZE, 8,
+ FXMESA_DEPTH_SIZE, 24,
+ FXMESA_STENCIL_SIZE, 8,
FXMESA_ACCUM_SIZE, 0,
FXMESA_NONE}
- }
- ,
- /* 16bit ARGB1555 */
+ },
+#endif
+ /* 32bit ARGB8888 single buffer with depth */
{
{sizeof(PIXELFORMATDESCRIPTOR), 1,
- PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
- PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
+ PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL,
PFD_TYPE_RGBA,
- 16,
- 5, 10, 5, 5, 5, 0, 1, 15,
+ 32,
+ 8, 0, 8, 8, 8, 16, 8, 24,
0, 0, 0, 0, 0,
- 16,
- 0,
+ 24,
+ 8,
0,
PFD_MAIN_PLANE,
0, 0, 0, 0}
,
- {FXMESA_COLORDEPTH, 15,
- FXMESA_DOUBLEBUFFER,
- FXMESA_ALPHA_SIZE, 1,
- FXMESA_DEPTH_SIZE, 16,
- FXMESA_STENCIL_SIZE, 0,
+ {FXMESA_COLORDEPTH, 32,
+ FXMESA_ALPHA_SIZE, 8,
+ FXMESA_DEPTH_SIZE, 24,
+ FXMESA_STENCIL_SIZE, 8,
FXMESA_ACCUM_SIZE, 0,
FXMESA_NONE}
}
,
- /* 32bit ARGB8888 */
+ /* 32bit ARGB8888 double buffer with depth */
{
{sizeof(PIXELFORMATDESCRIPTOR), 1,
PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
PFD_TYPE_RGBA,
32,
- 8, 16, 8, 8, 8, 0, 8, 24,
+ 8, 0, 8, 8, 8, 16, 8, 24,
0, 0, 0, 0, 0,
24,
- 0,
+ 8,
0,
PFD_MAIN_PLANE,
0, 0, 0, 0}
@@ -303,7 +254,7 @@ struct __pixelformat__ pix[] = {
FXMESA_DOUBLEBUFFER,
FXMESA_ALPHA_SIZE, 8,
FXMESA_DEPTH_SIZE, 24,
- FXMESA_STENCIL_SIZE, 0,
+ FXMESA_STENCIL_SIZE, 8,
FXMESA_ACCUM_SIZE, 0,
FXMESA_NONE}
}
@@ -331,7 +282,7 @@ static BITMAPINFO *dibBMI;
static HBITMAP dibHBM;
static HWND dibWnd;
-LONG GLAPIENTRY
+static LRESULT APIENTRY
__wglMonitor(HWND hwnd, UINT message, UINT wParam, LONG lParam)
{
long ret; /* Now gives the resized window at the end to hWNDOldProc */
@@ -343,6 +294,7 @@ __wglMonitor(HWND hwnd, UINT message, UINT wParam, LONG lParam)
break;
case WM_DISPLAYCHANGE:
case WM_SIZE:
+#if 0
if (wParam != SIZE_MINIMIZED) {
static int moving = 0;
if (!moving) {
@@ -361,6 +313,7 @@ __wglMonitor(HWND hwnd, UINT message, UINT wParam, LONG lParam)
fxMesaUpdateScreenSize(ctx);
}
}
+#endif
break;
case WM_ACTIVATE:
break;
@@ -379,13 +332,13 @@ __wglMonitor(HWND hwnd, UINT message, UINT wParam, LONG lParam)
return (ret);
}
-BOOL GLAPIENTRY
+GLAPI BOOL GLAPIENTRY
wglCopyContext(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask)
{
return (FALSE);
}
-HGLRC GLAPIENTRY
+GLAPI HGLRC GLAPIENTRY
wglCreateContext(HDC hdc)
{
HWND hWnd;
@@ -412,7 +365,7 @@ wglCreateContext(HDC hdc)
SetWindowLong(hWnd, GWL_WNDPROC, (LONG) __wglMonitor);
}
-#ifndef FX_SILENT
+#ifdef FX_DEBUG
freopen("MESA.LOG", "w", stderr);
#endif
@@ -425,11 +378,11 @@ wglCreateContext(HDC hdc)
error = !(ctx = fxMesaCreateBestContext((GLuint) hWnd, cliRect.right, cliRect.bottom, pix[curPFD - 1].mesaAttr));
}
- if (getenv("SST_DUALHEAD"))
+ /*if (getenv("SST_DUALHEAD"))
haveDualHead =
((atoi(getenv("SST_DUALHEAD")) == 1) ? GL_TRUE : GL_FALSE);
else
- haveDualHead = GL_FALSE;
+ haveDualHead = GL_FALSE;*/
if (error) {
SetLastError(0);
@@ -445,14 +398,14 @@ wglCreateContext(HDC hdc)
return ((HGLRC) 1);
}
-HGLRC GLAPIENTRY
+GLAPI HGLRC GLAPIENTRY
wglCreateLayerContext(HDC hdc, int iLayerPlane)
{
SetLastError(0);
return (NULL);
}
-BOOL GLAPIENTRY
+GLAPI BOOL GLAPIENTRY
wglDeleteContext(HGLRC hglrc)
{
if (ctx && hglrc == (HGLRC) 1) {
@@ -471,7 +424,7 @@ wglDeleteContext(HGLRC hglrc)
return (FALSE);
}
-HGLRC GLAPIENTRY
+GLAPI HGLRC GLAPIENTRY
wglGetCurrentContext(VOID)
{
if (ctx)
@@ -481,7 +434,7 @@ wglGetCurrentContext(VOID)
return (NULL);
}
-HDC GLAPIENTRY
+GLAPI HDC GLAPIENTRY
wglGetCurrentDC(VOID)
{
if (ctx)
@@ -491,10 +444,11 @@ wglGetCurrentDC(VOID)
return (NULL);
}
-PROC GLAPIENTRY
+GLAPI PROC GLAPIENTRY
wglGetProcAddress(LPCSTR lpszProc)
-{
+{
PROC p = (PROC) _glapi_get_proc_address((const char *) lpszProc);
+
if (p)
return p;
@@ -502,7 +456,7 @@ wglGetProcAddress(LPCSTR lpszProc)
return (NULL);
}
-BOOL GLAPIENTRY
+GLAPI BOOL GLAPIENTRY
wglMakeCurrent(HDC hdc, HGLRC hglrc)
{
if ((hdc == NULL) && (hglrc == NULL))
@@ -520,7 +474,7 @@ wglMakeCurrent(HDC hdc, HGLRC hglrc)
return (TRUE);
}
-BOOL GLAPIENTRY
+GLAPI BOOL GLAPIENTRY
wglShareLists(HGLRC hglrc1, HGLRC hglrc2)
{
if (!ctx || hglrc1 != (HGLRC) 1 || hglrc1 != hglrc2) {
@@ -531,19 +485,17 @@ wglShareLists(HGLRC hglrc1, HGLRC hglrc2)
return (TRUE);
}
-BOOL GLAPIENTRY
-wglUseFontBitmaps(HDC fontDevice, DWORD firstChar, DWORD numChars,
- DWORD listBase)
+static BOOL
+wglUseFontBitmaps_FX(HDC fontDevice, DWORD firstChar, DWORD numChars,
+ DWORD listBase)
{
-#define VERIFY(a) a
-
TEXTMETRIC metric;
BITMAPINFO *dibInfo;
HDC bitDevice;
COLORREF tempColor;
int i;
- VERIFY(GetTextMetrics(fontDevice, &metric));
+ GetTextMetrics(fontDevice, &metric);
dibInfo = (BITMAPINFO *) calloc(sizeof(BITMAPINFO) + sizeof(RGBQUAD), 1);
dibInfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
@@ -552,8 +504,6 @@ wglUseFontBitmaps(HDC fontDevice, DWORD firstChar, DWORD numChars,
dibInfo->bmiHeader.biCompression = BI_RGB;
bitDevice = CreateCompatibleDC(fontDevice);
- // HDC bitDevice = CreateDC("DISPLAY", NULL, NULL, NULL);
- // VERIFY(bitDevice);
// Swap fore and back colors so the bitmap has the right polarity
tempColor = GetBkColor(bitDevice);
@@ -561,7 +511,7 @@ wglUseFontBitmaps(HDC fontDevice, DWORD firstChar, DWORD numChars,
SetTextColor(bitDevice, tempColor);
// Place chars based on base line
- VERIFY(SetTextAlign(bitDevice, TA_BASELINE) >= 0 ? 1 : 0);
+ SetTextAlign(bitDevice, TA_BASELINE);
for (i = 0; i < (int)numChars; i++) {
SIZE size;
@@ -574,8 +524,8 @@ wglUseFontBitmaps(HDC fontDevice, DWORD firstChar, DWORD numChars,
curChar = (char)(i + firstChar); // [koolsmoky] explicit cast
// Find how high/wide this character is
- VERIFY(GetTextExtentPoint32(bitDevice, &curChar, 1, &size));
-
+ GetTextExtentPoint32(bitDevice, &curChar, 1, &size);
+
// Create the output bitmap
charWidth = size.cx;
charHeight = size.cy;
@@ -586,18 +536,17 @@ wglUseFontBitmaps(HDC fontDevice, DWORD firstChar, DWORD numChars,
// Assign the output bitmap to the device
origBmap = SelectObject(bitDevice, bitObject);
- VERIFY(origBmap);
- VERIFY(PatBlt(bitDevice, 0, 0, bmapWidth, bmapHeight, BLACKNESS));
+ PatBlt(bitDevice, 0, 0, bmapWidth, bmapHeight, BLACKNESS);
// Use our source font on the device
- VERIFY(SelectObject(bitDevice, GetCurrentObject(fontDevice, OBJ_FONT)));
+ SelectObject(bitDevice, GetCurrentObject(fontDevice, OBJ_FONT));
// Draw the character
- VERIFY(TextOut(bitDevice, 0, metric.tmAscent, &curChar, 1));
+ TextOut(bitDevice, 0, metric.tmAscent, &curChar, 1);
// Unselect our bmap object
- VERIFY(SelectObject(bitDevice, origBmap));
+ SelectObject(bitDevice, origBmap);
// Convert the display dependant representation to a 1 bit deep DIB
numBytes = (bmapWidth * bmapHeight) / 8;
@@ -606,7 +555,6 @@ wglUseFontBitmaps(HDC fontDevice, DWORD firstChar, DWORD numChars,
dibInfo->bmiHeader.biHeight = bmapHeight;
res = GetDIBits(bitDevice, bitObject, 0, bmapHeight, bmap,
dibInfo, DIB_RGB_COLORS);
- //VERIFY(res);
// Create the GL object
glNewList(i + listBase, GL_COMPILE);
@@ -623,21 +571,20 @@ wglUseFontBitmaps(HDC fontDevice, DWORD firstChar, DWORD numChars,
}
// Destroy the DC
- VERIFY(DeleteDC(bitDevice));
+ DeleteDC(bitDevice);
FREE(dibInfo);
return TRUE;
-#undef VERIFY
}
-BOOL GLAPIENTRY
+GLAPI BOOL GLAPIENTRY
wglUseFontBitmapsW(HDC hdc, DWORD first, DWORD count, DWORD listBase)
{
return (FALSE);
}
-BOOL GLAPIENTRY
+GLAPI BOOL GLAPIENTRY
wglUseFontOutlinesA(HDC hdc, DWORD first, DWORD count,
DWORD listBase, FLOAT deviation,
FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf)
@@ -646,7 +593,7 @@ wglUseFontOutlinesA(HDC hdc, DWORD first, DWORD count,
return (FALSE);
}
-BOOL GLAPIENTRY
+GLAPI BOOL GLAPIENTRY
wglUseFontOutlinesW(HDC hdc, DWORD first, DWORD count,
DWORD listBase, FLOAT deviation,
FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf)
@@ -656,7 +603,7 @@ wglUseFontOutlinesW(HDC hdc, DWORD first, DWORD count,
}
-BOOL GLAPIENTRY
+GLAPI BOOL GLAPIENTRY
wglSwapLayerBuffers(HDC hdc, UINT fuPlanes)
{
if (ctx && WindowFromDC(hdc) == hWND) {
@@ -669,11 +616,46 @@ wglSwapLayerBuffers(HDC hdc, UINT fuPlanes)
return (FALSE);
}
-int GLAPIENTRY
-wglChoosePixelFormat(HDC hdc, CONST PIXELFORMATDESCRIPTOR * ppfd)
+GLAPI int GLAPIENTRY
+wglChoosePixelFormat(HDC hdc, const PIXELFORMATDESCRIPTOR * ppfd)
{
int i, best = -1, qt_valid_pix;
+#if 0
+ FILE *pix_file;
+ pix_file = fopen("pix_log.txt", "a");
+ if (pix_file) {
+ fprintf(pix_file, "wglChoosePixelFormat\n");
+ fprintf(pix_file, "nSize = %d\n",ppfd->nSize);
+ fprintf(pix_file, "nVersion = %d\n",ppfd->nVersion);
+ fprintf(pix_file, "dwFlags = %d\n",ppfd->dwFlags);
+ fprintf(pix_file, "iPixelType = %d\n",ppfd->iPixelType);
+ fprintf(pix_file, "cColorBits = %d\n",ppfd->cColorBits);
+ fprintf(pix_file, "cRedBits = %d\n",ppfd->cRedBits);
+ fprintf(pix_file, "cRedShift = %d\n",ppfd->cRedShift);
+ fprintf(pix_file, "cGreenBits = %d\n",ppfd->cGreenBits);
+ fprintf(pix_file, "cGreenShift = %d\n",ppfd->cGreenShift);
+ fprintf(pix_file, "cBlueBits = %d\n",ppfd->cBlueBits);
+ fprintf(pix_file, "cBlueShift = %d\n",ppfd->cBlueShift);
+ fprintf(pix_file, "cAlphaBits = %d\n",ppfd->cAlphaBits);
+ fprintf(pix_file, "cAlphaShift = %d\n",ppfd->cAlphaShift);
+ fprintf(pix_file, "cAccumBits = %d\n",ppfd->cAccumBits);
+ fprintf(pix_file, "cAccumRedBits = %d\n",ppfd->cAccumRedBits);
+ fprintf(pix_file, "cAccumGreenBits = %d\n",ppfd->cAccumGreenBits);
+ fprintf(pix_file, "cAccumBlueBits = %d\n",ppfd->cAccumBlueBits);
+ fprintf(pix_file, "cAccumAlphaBits = %d\n",ppfd->cAccumAlphaBits);
+ fprintf(pix_file, "cDepthBits = %d\n",ppfd->cDepthBits);
+ fprintf(pix_file, "cStencilBits = %d\n",ppfd->cStencilBits);
+ fprintf(pix_file, "cAuxBuffers = %d\n",ppfd->cAuxBuffers);
+ fprintf(pix_file, "iLayerType = %d\n",ppfd->iLayerType);
+ fprintf(pix_file, "bReserved = %d\n",ppfd->bReserved);
+ fprintf(pix_file, "dwLayerMask = %d\n",ppfd->dwLayerMask);
+ fprintf(pix_file, "dwVisibleMask = %d\n",ppfd->dwVisibleMask);
+ fprintf(pix_file, "dwDamageMask = %d\n",ppfd->dwDamageMask);
+ }
+ fclose(pix_file);
+#endif
+
qt_valid_pix = qt_pix;
if (ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR) || ppfd->nVersion != 1) {
@@ -706,6 +688,11 @@ wglChoosePixelFormat(HDC hdc, CONST PIXELFORMATDESCRIPTOR * ppfd)
if (ppfd->cAlphaBits > 0 && pix[i].pfd.cAlphaBits == 0)
continue; /* need alpha buffer */
+#if 0
+ if ((ppfd->cColorBits == 32) && (ppfd->cStencilBits > 0 && pix[i].pfd.cStencilBits == 0))
+ continue; /* need stencil */
+#endif
+
if (ppfd->iPixelType == pix[i].pfd.iPixelType) {
best = i + 1;
break;
@@ -720,13 +707,14 @@ wglChoosePixelFormat(HDC hdc, CONST PIXELFORMATDESCRIPTOR * ppfd)
return (best);
}
-int GLAPIENTRY
-ChoosePixelFormat(HDC hdc, CONST PIXELFORMATDESCRIPTOR * ppfd)
+GLAPI int GLAPIENTRY
+ChoosePixelFormat(HDC hdc, const PIXELFORMATDESCRIPTOR * ppfd)
{
+
return wglChoosePixelFormat(hdc, ppfd);
}
-int GLAPIENTRY
+GLAPI int GLAPIENTRY
wglDescribePixelFormat(HDC hdc, int iPixelFormat, UINT nBytes,
LPPIXELFORMATDESCRIPTOR ppfd)
{
@@ -746,14 +734,14 @@ wglDescribePixelFormat(HDC hdc, int iPixelFormat, UINT nBytes,
return (qt_valid_pix);
}
-int GLAPIENTRY
+GLAPI int GLAPIENTRY
DescribePixelFormat(HDC hdc, int iPixelFormat, UINT nBytes,
LPPIXELFORMATDESCRIPTOR ppfd)
{
return wglDescribePixelFormat(hdc, iPixelFormat, nBytes, ppfd);
}
-int GLAPIENTRY
+GLAPI int GLAPIENTRY
wglGetPixelFormat(HDC hdc)
{
if (curPFD == 0) {
@@ -764,15 +752,14 @@ wglGetPixelFormat(HDC hdc)
return (curPFD);
}
-int GLAPIENTRY
+GLAPI int GLAPIENTRY
GetPixelFormat(HDC hdc)
{
return wglGetPixelFormat(hdc);
}
-BOOL GLAPIENTRY
-wglSetPixelFormat(HDC hdc, int iPixelFormat,
- CONST PIXELFORMATDESCRIPTOR * ppfd)
+GLAPI BOOL GLAPIENTRY
+wglSetPixelFormat(HDC hdc, int iPixelFormat, const PIXELFORMATDESCRIPTOR * ppfd)
{
int qt_valid_pix;
@@ -788,7 +775,7 @@ wglSetPixelFormat(HDC hdc, int iPixelFormat,
return (TRUE);
}
-BOOL GLAPIENTRY
+GLAPI BOOL GLAPIENTRY
wglSwapBuffers(HDC hdc)
{
if (!ctx) {
@@ -801,16 +788,152 @@ wglSwapBuffers(HDC hdc)
return (TRUE);
}
-BOOL GLAPIENTRY
-SetPixelFormat(HDC hdc, int iPixelFormat, CONST PIXELFORMATDESCRIPTOR * ppfd)
+GLAPI BOOL GLAPIENTRY
+SetPixelFormat(HDC hdc, int iPixelFormat, const PIXELFORMATDESCRIPTOR * ppfd)
{
return wglSetPixelFormat(hdc, iPixelFormat, ppfd);
}
-BOOL GLAPIENTRY
+GLAPI BOOL GLAPIENTRY
SwapBuffers(HDC hdc)
{
return wglSwapBuffers(hdc);
}
+static FIXED FixedFromDouble(double d)
+{
+ long l = (long) (d * 65536L);
+ return *(FIXED *)&l;
+}
+
+/*
+** This was yanked from windows/gdi/wgl.c
+*/
+GLAPI BOOL GLAPIENTRY
+wglUseFontBitmapsA(HDC hdc, DWORD first, DWORD count, DWORD listBase)
+{
+ int i;
+ GLuint font_list;
+ DWORD size;
+ GLYPHMETRICS gm;
+ HANDLE hBits;
+ LPSTR lpBits;
+ MAT2 mat;
+ int success = TRUE;
+
+ if (first<0)
+ return FALSE;
+ if (count<0)
+ return FALSE;
+ if (listBase<0)
+ return FALSE;
+
+ font_list = listBase;
+
+ mat.eM11 = FixedFromDouble(1);
+ mat.eM12 = FixedFromDouble(0);
+ mat.eM21 = FixedFromDouble(0);
+ mat.eM22 = FixedFromDouble(-1);
+
+ memset(&gm,0,sizeof(gm));
+
+ /*
+ ** If we can't get the glyph outline, it may be because this is a fixed
+ ** font. Try processing it that way.
+ */
+ if( GetGlyphOutline(hdc, first, GGO_BITMAP, &gm, 0, NULL, &mat)
+ == GDI_ERROR )
+ {
+ return wglUseFontBitmaps_FX( hdc, first, count, listBase );
+ }
+
+ /*
+ ** Otherwise process all desired characters.
+ */
+ for (i = 0; i < count; i++)
+ {
+ DWORD err;
+
+ glNewList( font_list+i, GL_COMPILE );
+
+ /* allocate space for the bitmap/outline */
+ size = GetGlyphOutline(hdc, first + i, GGO_BITMAP, &gm, 0, NULL, &mat);
+ if (size == GDI_ERROR)
+ {
+ glEndList( );
+ err = GetLastError();
+ success = FALSE;
+ continue;
+ }
+
+ hBits = GlobalAlloc(GHND, size+1);
+ lpBits = GlobalLock(hBits);
+
+ err = GetGlyphOutline(hdc, /* handle to device context */
+ first + i, /* character to query */
+ GGO_BITMAP, /* format of data to return */
+ &gm, /* pointer to structure for metrics*/
+ size, /* size of buffer for data */
+ lpBits, /* pointer to buffer for data */
+ &mat /* pointer to transformation */
+ /* matrix structure */
+ );
+
+ if (err == GDI_ERROR)
+ {
+ GlobalUnlock(hBits);
+ GlobalFree(hBits);
+
+ glEndList( );
+ err = GetLastError();
+ success = FALSE;
+ continue;
+ }
+
+ glBitmap(gm.gmBlackBoxX,gm.gmBlackBoxY,
+ -gm.gmptGlyphOrigin.x,
+ gm.gmptGlyphOrigin.y,
+ gm.gmCellIncX,gm.gmCellIncY,
+ (const GLubyte * )lpBits);
+
+ GlobalUnlock(hBits);
+ GlobalFree(hBits);
+
+ glEndList( );
+ }
+
+ return success;
+}
+
+GLAPI BOOL GLAPIENTRY
+wglDescribeLayerPlane(HDC hdc, int iPixelFormat, int iLayerPlane,
+ UINT nBytes, LPLAYERPLANEDESCRIPTOR ppfd)
+{
+ SetLastError(0);
+ return (FALSE);
+}
+
+GLAPI int GLAPIENTRY
+wglGetLayerPaletteEntries(HDC hdc, int iLayerPlane, int iStart,
+ int cEntries, CONST COLORREF *pcr)
+{
+ SetLastError(0);
+ return (FALSE);
+}
+
+GLAPI BOOL GLAPIENTRY
+wglRealizeLayerPalette(HDC hdc,int iLayerPlane,BOOL bRealize)
+{
+ SetLastError(0);
+ return(FALSE);
+}
+
+GLAPI int GLAPIENTRY
+wglSetLayerPaletteEntries(HDC hdc,int iLayerPlane, int iStart,
+ int cEntries, CONST COLORREF *pcr)
+{
+ SetLastError(0);
+ return(FALSE);
+}
+
#endif /* FX */