diff options
Diffstat (limited to 'src/mesa/drivers/glide/fxvbtmp.h')
-rw-r--r-- | src/mesa/drivers/glide/fxvbtmp.h | 392 |
1 files changed, 244 insertions, 148 deletions
diff --git a/src/mesa/drivers/glide/fxvbtmp.h b/src/mesa/drivers/glide/fxvbtmp.h index 24d5b521a00..570e7adf16b 100644 --- a/src/mesa/drivers/glide/fxvbtmp.h +++ b/src/mesa/drivers/glide/fxvbtmp.h @@ -1,181 +1,277 @@ -/* - * Mesa 3-D graphics library - * Version: 3.3 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Author: - * Keith Whitwell <[email protected]> - */ - - -static void -NAME(GLcontext * ctx, GLuint start, GLuint end) +static void TAG(emit)( GLcontext *ctx, + GLuint start, GLuint end, + void *dest ) { - fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx; - fxVertex *verts = fxMesa->verts; + fxMesaContext fxMesa = FX_CONTEXT(ctx); struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; GLuint tmu0_source = fxMesa->tmu_source[0]; GLuint tmu1_source = fxMesa->tmu_source[1]; - GLfloat (*tmu0_data)[4]; - GLfloat (*tmu1_data)[4]; - GLfloat (*color)[4]; - GLfloat (*proj)[4] = VB->ProjectedClipPtr->data; - fxVertex *v = &verts[start]; - GLfloat sscale0 = fxMesa->s0scale; - GLfloat tscale0 = fxMesa->t0scale; - GLfloat sscale1 = fxMesa->s1scale; - GLfloat tscale1 = fxMesa->t1scale; - GLubyte *clipmask = VB->ClipMask; - GLuint i; + GLfloat (*tc0)[4], (*tc1)[4]; + GLubyte (*col)[4]; + GLuint tc0_stride, tc1_stride, col_stride; + GLuint tc0_size, tc1_size; + GLfloat (*proj)[4] = VB->ProjectedClipPtr->data; + GLuint proj_stride = VB->ProjectedClipPtr->stride; + GrVertex *v = (GrVertex *)dest; + GLfloat u0scale,v0scale,u1scale,v1scale; const GLfloat *const s = ctx->Viewport._WindowMap.m; + int i; - if (IND & SETUP_TMU0) - tmu0_data = VB->TexCoordPtr[tmu0_source]->data; - if (IND & SETUP_TMU1) - tmu1_data = VB->TexCoordPtr[tmu1_source]->data; + if (IND & SETUP_TMU0) { + tc0_stride = VB->TexCoordPtr[tmu0_source]->stride; + tc0 = VB->TexCoordPtr[tmu0_source]->data; + u0scale = fxMesa->s0scale; + v0scale = fxMesa->t0scale; + if (IND & SETUP_PTEX) + tc0_size = VB->TexCoordPtr[tmu0_source]->size; + } + + if (IND & SETUP_TMU1) { + tc1 = VB->TexCoordPtr[tmu1_source]->data; + tc1_stride = VB->TexCoordPtr[tmu1_source]->stride; + u1scale = fxMesa->s1scale; /* wrong if tmu1_source == 0, possible? */ + v1scale = fxMesa->t1scale; + if (IND & SETUP_PTEX) + tc1_size = VB->TexCoordPtr[tmu1_source]->size; + } + + if (IND & SETUP_RGBA) { + if (VB->ColorPtr[0]->Type != GL_UNSIGNED_BYTE) + import_float_colors( ctx ); + col = VB->ColorPtr[0]->Ptr; + col_stride = VB->ColorPtr[0]->StrideB; + } - if (IND & SETUP_RGBA) - color = VB->ColorPtr[0]->Ptr; + if (start) { + proj = (GLfloat (*)[4])((GLubyte *)proj + start * proj_stride); + if (IND & SETUP_TMU0) + tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + start * tc0_stride); + if (IND & SETUP_TMU1) + tc1 = (GLfloat (*)[4])((GLubyte *)tc1 + start * tc1_stride); + if (IND & SETUP_RGBA) + STRIDE_4UB(col, start * col_stride); + } - if (VB->ClipOrMask) { - for (i = start; i < end; i++, v++) { - if (!clipmask[i]) { - if (IND & SETUP_XYZW) { - v->v.x = s[0] * proj[i][0] + s[12]; - v->v.y = s[5] * proj[i][1] + s[13]; - v->v.ooz = s[10] * proj[i][2] + s[14]; - v->v.oow = proj[i][3]; + for (i=start; i < end; i++, v++) { + if (IND & SETUP_XYZW) { + /* unclipped */ + v->x = s[0] * proj[0][0] + s[12]; + v->y = s[5] * proj[0][1] + s[13]; + v->ooz = s[10] * proj[0][2] + s[14]; + v->oow = proj[0][3]; - if (IND & SETUP_SNAP) { + if (IND & SETUP_SNAP) { #if defined(USE_IEEE) - const float snapper = (3L << 18); - v->v.x += snapper; - v->v.x -= snapper; - v->v.y += snapper; - v->v.y -= snapper; + const float snapper = (3L << 18); + v->x += snapper; + v->x -= snapper; + v->y += snapper; + v->y -= snapper; #else - v->v.x = ((int) (v->v.x * 16.0f)) * (1.0f / 16.0f); - v->v.y = ((int) (v->v.y * 16.0f)) * (1.0f / 16.0f); + v->x = ((int) (v->x * 16.0f)) * (1.0f / 16.0f); + v->y = ((int) (v->y * 16.0f)) * (1.0f / 16.0f); #endif - } - } - if (IND & SETUP_RGBA) { - UNCLAMPED_FLOAT_TO_UBYTE(v->v.r, color[i][0]); - UNCLAMPED_FLOAT_TO_UBYTE(v->v.g, color[i][1]); - UNCLAMPED_FLOAT_TO_UBYTE(v->v.b, color[i][2]); - UNCLAMPED_FLOAT_TO_UBYTE(v->v.a, color[i][3]); - } - if (IND & SETUP_TMU0) { - v->v.tmuvtx[0].sow = sscale0 * tmu0_data[i][0] * v->v.oow; - v->v.tmuvtx[0].tow = tscale0 * tmu0_data[i][1] * v->v.oow; - } - if (IND & SETUP_TMU1) { - v->v.tmuvtx[1].sow = sscale1 * tmu1_data[i][0] * v->v.oow; - v->v.tmuvtx[1].tow = tscale1 * tmu1_data[i][1] * v->v.oow; - } } + + proj = (GLfloat (*)[4])((GLubyte *)proj + proj_stride); } + if (IND & SETUP_RGBA) { + v->r = (GLfloat) col[0][0]; + v->g = (GLfloat) col[0][1]; + v->b = (GLfloat) col[0][2]; + v->a = (GLfloat) col[0][3]; + STRIDE_4UB(col, col_stride); + } + if (IND & SETUP_TMU0) { + GLfloat w = v->oow; + if (IND & SETUP_PTEX) { + v->tmuvtx[0].sow = tc0[0][0] * u0scale * w; + v->tmuvtx[0].tow = tc0[0][1] * v0scale * w; + v->tmuvtx[0].oow = w; + if (tc0_size == 4) + v->tmuvtx[0].oow = tc0[0][3] * w; + } + else { + v->tmuvtx[0].sow = tc0[0][0] * u0scale * w; + v->tmuvtx[0].tow = tc0[0][1] * v0scale * w; + } + tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + tc0_stride); + } + if (IND & SETUP_TMU1) { + GLfloat w = v->oow; + if (IND & SETUP_PTEX) { + v->tmuvtx[1].sow = tc1[0][0] * u1scale * w; + v->tmuvtx[1].tow = tc1[0][1] * v1scale * w; + v->tmuvtx[1].oow = w; + if (tc1_size == 4) + v->tmuvtx[1].oow = tc1[0][3] * w; + } + else { + v->tmuvtx[1].sow = tc1[0][0] * u1scale * w; + v->tmuvtx[1].tow = tc1[0][1] * v1scale * w; + } + tc1 = (GLfloat (*)[4])((GLubyte *)tc1 + tc1_stride); + } } - else { - for (i = start; i < end; i++, v++) { - if (IND & SETUP_XYZW) { - v->v.x = s[0] * proj[i][0] + s[12]; - v->v.y = s[5] * proj[i][1] + s[13]; - v->v.ooz = s[10] * proj[i][2] + s[14]; - v->v.oow = proj[i][3]; - - if (IND & SETUP_SNAP) { +} + +#if (IND & SETUP_XYZW) && (IND & SETUP_RGBA) + +static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) +{ +/* fprintf(stderr, "%s\n", __FUNCTION__); */ + + if (IND & SETUP_PTEX) + return GL_TRUE; + + if (IND & SETUP_TMU0) { + struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; + + if (IND & SETUP_TMU1) { + if (VB->TexCoordPtr[0] == 0) + VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; + + if (VB->TexCoordPtr[1]->size == 4) + return GL_FALSE; + } + + if (VB->TexCoordPtr[0]->size == 4) + return GL_FALSE; + } + + return GL_TRUE; +} + +static void TAG(interp)( GLcontext *ctx, + GLfloat t, + GLuint edst, GLuint eout, GLuint ein, + GLboolean force_boundary ) +{ + fxMesaContext fxMesa = FX_CONTEXT( ctx ); + struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; + const GLfloat *dstclip = VB->ClipPtr->data[edst]; + const GLfloat oow = (dstclip[3] == 0.0F) ? 1.0F : (1.0F / dstclip[3]); + const GLfloat *const s = ctx->Viewport._WindowMap.m; + GrVertex *fxverts = fxMesa->verts; + GrVertex *dst = (GrVertex *) (fxverts + edst); + const GrVertex *out = (const GrVertex *) (fxverts + eout); + const GrVertex *in = (const GrVertex *) (fxverts + ein); + const GLfloat wout = 1.0F / out->oow; + const GLfloat win = 1.0F / in->oow; + + dst->x = s[0] * dstclip[0] * oow + s[12]; + dst->y = s[5] * dstclip[1] * oow + s[13]; + dst->z = s[10] * dstclip[2] * oow + s[14]; + dst->oow = oow; + + if (IND & SETUP_SNAP) { #if defined(USE_IEEE) - const float snapper = (3L << 18); - v->v.x += snapper; - v->v.x -= snapper; - v->v.y += snapper; - v->v.y -= snapper; + const float snapper = (3L << 18); + dst->x += snapper; + dst->x -= snapper; + dst->y += snapper; + dst->y -= snapper; #else - v->v.x = ((int) (v->v.x * 16.0f)) * (1.0f / 16.0f); - v->v.y = ((int) (v->v.y * 16.0f)) * (1.0f / 16.0f); + dst->x = ((int) (dst->x * 16.0f)) * (1.0f / 16.0f); + dst->y = ((int) (dst->y * 16.0f)) * (1.0f / 16.0f); #endif - } - } - if (IND & SETUP_RGBA) { - UNCLAMPED_FLOAT_TO_UBYTE(v->v.r, color[i][0]); - UNCLAMPED_FLOAT_TO_UBYTE(v->v.g, color[i][1]); - UNCLAMPED_FLOAT_TO_UBYTE(v->v.b, color[i][2]); - UNCLAMPED_FLOAT_TO_UBYTE(v->v.a, color[i][3]); - } - if (IND & SETUP_TMU0) { - v->v.tmuvtx[0].sow = sscale0 * tmu0_data[i][0] * v->v.oow; - v->v.tmuvtx[0].tow = tscale0 * tmu0_data[i][1] * v->v.oow; - } - if (IND & SETUP_TMU1) { - v->v.tmuvtx[1].sow = sscale1 * tmu1_data[i][0] * v->v.oow; - v->v.tmuvtx[1].tow = tscale1 * tmu1_data[i][1] * v->v.oow; - } - } } - if ((IND & SETUP_XYZW) && - ctx->ProjectionMatrix.m[15] != 0.0F && ctx->Fog.Enabled) { - fx_fake_fog_w(ctx, v, VB, start, end); - } + + INTERP_F( t, dst->r, out->r, in->r ); + INTERP_F( t, dst->g, out->g, in->g ); + INTERP_F( t, dst->b, out->b, in->b ); + INTERP_F( t, dst->a, out->a, in->a ); - /* Check for and enable projective texturing in each texture unit. - */ - if (IND & (SETUP_TMU0 | SETUP_TMU1)) { - GLuint tmu0_sz = 2; - GLuint tmu1_sz = 2; - GLuint hs = fxMesa->stw_hint_state & ~(GR_STWHINT_W_DIFF_TMU0 | - GR_STWHINT_W_DIFF_TMU1); - - if (VB->TexCoordPtr[tmu0_source]) - tmu0_sz = VB->TexCoordPtr[tmu0_source]->size; - - if (VB->TexCoordPtr[tmu1_source]) - tmu1_sz = VB->TexCoordPtr[tmu1_source]->size; - - if (tmu0_sz == 4) { - project_texcoords(v, VB, 0, tmu0_source, start, end); - if (tmu1_sz == 4) - project_texcoords(v, VB, 1, tmu1_source, start, end); - else - copy_w(v, VB, 1, start, end); - hs |= (GR_STWHINT_W_DIFF_TMU0 | GR_STWHINT_W_DIFF_TMU1); - } - else if (tmu1_sz == 4) { - project_texcoords(v, VB, 1, tmu1_source, start, end); - hs |= GR_STWHINT_W_DIFF_TMU1; + if (IND & SETUP_TMU0) { + if (IND & SETUP_PTEX) { + INTERP_F( t, + dst->tmuvtx[0].sow, + out->tmuvtx[0].sow * wout, + in->tmuvtx[0].sow * win ); + INTERP_F( t, + dst->tmuvtx[0].tow, + out->tmuvtx[0].tow * wout, + in->tmuvtx[0].tow * win ); + INTERP_F( t, + dst->tmuvtx[0].oow, + out->tmuvtx[0].oow * wout, + in->tmuvtx[0].oow * win ); + + dst->tmuvtx[0].sow *= oow; + dst->tmuvtx[0].tow *= oow; + dst->tmuvtx[0].oow *= oow; + } else { + INTERP_F( t, + dst->tmuvtx[0].sow, + out->tmuvtx[0].sow * wout, + in->tmuvtx[0].sow * win ); + INTERP_F( t, + dst->tmuvtx[0].tow, + out->tmuvtx[0].tow * wout, + in->tmuvtx[0].tow * win ); + + dst->tmuvtx[0].sow *= oow; + dst->tmuvtx[0].tow *= oow; } + } + + if (IND & SETUP_TMU1) { + if (IND & SETUP_PTEX) { + INTERP_F( t, + dst->tmuvtx[1].sow, + out->tmuvtx[1].sow * wout, + in->tmuvtx[1].sow * win ); + INTERP_F( t, + dst->tmuvtx[1].tow, + out->tmuvtx[1].tow * wout, + in->tmuvtx[1].tow * win ); + INTERP_F( t, + dst->tmuvtx[1].oow, + out->tmuvtx[1].oow * wout, + in->tmuvtx[1].oow * win ); + + dst->tmuvtx[1].sow *= oow; + dst->tmuvtx[1].tow *= oow; + dst->tmuvtx[1].oow *= oow; + } else { + INTERP_F( t, + dst->tmuvtx[1].sow, + out->tmuvtx[1].sow * wout, + in->tmuvtx[1].sow * win ); + INTERP_F( t, + dst->tmuvtx[1].tow, + out->tmuvtx[1].tow * wout, + in->tmuvtx[1].tow * win ); - if (hs != fxMesa->stw_hint_state) { - fxMesa->stw_hint_state = hs; - FX_grHints(GR_HINT_STWHINT, hs); + dst->tmuvtx[1].sow *= oow; + dst->tmuvtx[1].tow *= oow; } } } +#endif + +static void TAG(init)( void ) +{ + setup_tab[IND].emit = TAG(emit); + +#if ((IND & SETUP_XYZW) && (IND & SETUP_RGBA)) + setup_tab[IND].check_tex_sizes = TAG(check_tex_sizes); + setup_tab[IND].interp = TAG(interp); + if (IND & SETUP_PTEX) { + setup_tab[IND].vertex_format = (GR_STWHINT_W_DIFF_TMU0 | + GR_STWHINT_W_DIFF_TMU1); + } + else { + setup_tab[IND].vertex_format = 0; + } +#endif +} #undef IND -#undef NAME -#undef INPUTS +#undef TAG |