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path: root/src/mesa/drivers/glide/fxtris.c
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Diffstat (limited to 'src/mesa/drivers/glide/fxtris.c')
-rw-r--r--src/mesa/drivers/glide/fxtris.c19
1 files changed, 11 insertions, 8 deletions
diff --git a/src/mesa/drivers/glide/fxtris.c b/src/mesa/drivers/glide/fxtris.c
index 89ace65b465..60b3628163f 100644
--- a/src/mesa/drivers/glide/fxtris.c
+++ b/src/mesa/drivers/glide/fxtris.c
@@ -174,6 +174,8 @@ fx_fallback_tri( fxMesaContext fxMesa,
{
GLcontext *ctx = fxMesa->glCtx;
SWvertex v[3];
+ fprintf(stderr, "%s\n", __FUNCTION__);
+
fx_translate_vertex( ctx, v0, &v[0] );
fx_translate_vertex( ctx, v1, &v[1] );
fx_translate_vertex( ctx, v2, &v[2] );
@@ -653,7 +655,7 @@ void fxDDChooseRenderState(GLcontext *ctx)
GLuint flags = ctx->_TriangleCaps;
GLuint index = 0;
-/* fprintf(stderr, "%s\n", __FUNCTION__); */
+ fprintf(stderr, "%s\n", __FUNCTION__);
if (flags & (ANY_FALLBACK_FLAGS|ANY_RASTER_FLAGS)) {
if (flags & ANY_RASTER_FLAGS) {
@@ -681,13 +683,17 @@ void fxDDChooseRenderState(GLcontext *ctx)
if (flags & LINE_FALLBACK)
fxMesa->draw_line = fx_fallback_line;
- if (flags & TRI_FALLBACK)
+ if (flags & TRI_FALLBACK) {
+ fprintf(stderr, "tri fallback\n");
fxMesa->draw_tri = fx_fallback_tri;
+ }
index |= FX_FALLBACK_BIT;
}
}
+ fprintf(stderr, "render index %x\n", index);
+
tnl->Driver.Render.Points = rast_tab[index].points;
tnl->Driver.Render.Line = rast_tab[index].line;
tnl->Driver.Render.ClippedLine = rast_tab[index].line;
@@ -779,11 +785,13 @@ void fxCheckIsInHardware( GLcontext *ctx )
if (newfallback) {
if (oldfallback == 0) {
+ fprintf(stderr, "goint to fallback\n");
_swsetup_Wakeup( ctx );
}
}
else {
if (oldfallback) {
+ fprintf(stderr, "leaving fallback\n");
_swrast_flush( ctx );
tnl->Driver.Render.Start = fxCheckTexSizes;
tnl->Driver.Render.Finish = _swrast_flush;
@@ -795,19 +803,15 @@ void fxCheckIsInHardware( GLcontext *ctx )
tnl->Driver.Render.ResetLineStipple = _swrast_ResetLineStipple;
tnl->Driver.Render.BuildVertices = fxBuildVertices;
tnl->Driver.Render.Multipass = 0;
-#if 000
- fxDDChooseSetupState(ctx);
-#endif
+ fxChooseVertexState(ctx);
fxDDChooseRenderState(ctx);
}
}
}
-#if 00
void fxDDInitTriFuncs( GLcontext *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
- fxMesaContext fxMesa = FX_CONTEXT(ctx);
static int firsttime = 1;
if (firsttime) {
@@ -828,7 +832,6 @@ void fxDDInitTriFuncs( GLcontext *ctx )
(void) fx_print_vertex;
}
-#endif
#else