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Diffstat (limited to 'src/mesa/drivers/glide/fxsetup.c')
-rw-r--r--src/mesa/drivers/glide/fxsetup.c603
1 files changed, 349 insertions, 254 deletions
diff --git a/src/mesa/drivers/glide/fxsetup.c b/src/mesa/drivers/glide/fxsetup.c
index 9ebc603ae7a..2959fede15a 100644
--- a/src/mesa/drivers/glide/fxsetup.c
+++ b/src/mesa/drivers/glide/fxsetup.c
@@ -1,4 +1,4 @@
-/* $Id: fxsetup.c,v 1.40 2003/10/02 17:36:44 brianp Exp $ */
+/* $Id: fxsetup.c,v 1.41 2003/10/09 15:12:21 dborca Exp $ */
/*
* Mesa 3-D graphics library
@@ -79,19 +79,13 @@ fxTexValidate(GLcontext * ctx, struct gl_texture_object *tObj)
else
FX_smallLodLog2(ti->info) = FX_largeLodLog2(ti->info);
-/*jejeje*/
-ti->baseLevelInternalFormat = tObj->Image[minl]->Format;
-#if 0
- fxTexGetFormat(ctx, tObj->Image[minl]->TexFormat->BaseFormat, &(ti->info.format),
- &(ti->baseLevelInternalFormat)); /* [koolsmoky] */
-#endif
+ ti->baseLevelInternalFormat = tObj->Image[minl]->Format;
switch (tObj->WrapS) {
case GL_MIRRORED_REPEAT:
ti->sClamp = GR_TEXTURECLAMP_MIRROR_EXT;
break;
- case GL_CLAMP_TO_EDGE:
- /* What's this really mean compared to GL_CLAMP? */
+ case GL_CLAMP_TO_EDGE: /* CLAMP discarding border */
case GL_CLAMP:
ti->sClamp = GR_TEXTURECLAMP_CLAMP;
break;
@@ -105,8 +99,7 @@ ti->baseLevelInternalFormat = tObj->Image[minl]->Format;
case GL_MIRRORED_REPEAT:
ti->tClamp = GR_TEXTURECLAMP_MIRROR_EXT;
break;
- case GL_CLAMP_TO_EDGE:
- /* What's this really mean compared to GL_CLAMP? */
+ case GL_CLAMP_TO_EDGE: /* CLAMP discarding border */
case GL_CLAMP:
ti->tClamp = GR_TEXTURECLAMP_CLAMP;
break;
@@ -301,6 +294,10 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj)
fprintf(stderr, "%s(%p (%d))\n", __FUNCTION__, (void *)tObj, tObj->Name);
}
+#if 1 /* [dBorca] Good... bad... I'm the guy with the gun! */
+ ti->lastTimeUsed = fxMesa->texBindNumber;
+#endif
+
/* Make sure we're not loaded incorrectly */
if (ti->isInTM) {
if (ti->LODblend) {
@@ -390,66 +387,84 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj)
static void
fxSelectSingleTMUSrc_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend)
{
+ struct tdfx_texcombine tex0, tex1;
+
if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s(%d, %d)\n", __FUNCTION__, tmu, LODblend);
}
+ tex0.InvertRGB = FXFALSE;
+ tex0.InvertAlpha = FXFALSE;
+ tex1.InvertRGB = FXFALSE;
+ tex1.InvertAlpha = FXFALSE;
+
if (LODblend) {
- grTexCombine(GR_TMU0,
- GR_COMBINE_FUNCTION_BLEND,
- GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION,
- GR_COMBINE_FUNCTION_BLEND,
- GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION,
- FXFALSE, FXFALSE);
-
- if (fxMesa->haveTwoTMUs)
- grTexCombine(GR_TMU1,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE);
+ tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND;
+ tex0.FactorRGB = GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION;
+ tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND;
+ tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION;
+
+ tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorRGB = GR_COMBINE_FACTOR_NONE;
+ tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE;
+
fxMesa->tmuSrc = FX_TMU_SPLIT;
}
else {
if (tmu != FX_TMU1) {
- grTexCombine(GR_TMU0,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE);
- if (fxMesa->haveTwoTMUs) {
- grTexCombine(GR_TMU1,
- GR_COMBINE_FUNCTION_ZERO,
- GR_COMBINE_FACTOR_NONE,
- GR_COMBINE_FUNCTION_ZERO,
- GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE);
- }
+ tex0.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL;
+ tex0.FactorRGB = GR_COMBINE_FACTOR_NONE;
+ tex0.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL;
+ tex0.FactorAlpha = GR_COMBINE_FACTOR_NONE;
+
+ tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO;
+ tex1.FactorRGB = GR_COMBINE_FACTOR_NONE;
+ tex1.FunctionAlpha = GR_COMBINE_FUNCTION_ZERO;
+ tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE;
+
fxMesa->tmuSrc = FX_TMU0;
}
else {
- grTexCombine(GR_TMU1,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE);
+ tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorRGB = GR_COMBINE_FACTOR_NONE;
+ tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE;
/* GR_COMBINE_FUNCTION_SCALE_OTHER doesn't work ?!? */
- grTexCombine(GR_TMU0,
- GR_COMBINE_FUNCTION_BLEND,
- GR_COMBINE_FACTOR_ONE,
- GR_COMBINE_FUNCTION_BLEND,
- GR_COMBINE_FACTOR_ONE, FXFALSE, FXFALSE);
+ tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND;
+ tex0.FactorRGB = GR_COMBINE_FACTOR_ONE;
+ tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND;
+ tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE;
fxMesa->tmuSrc = FX_TMU1;
}
}
+
+ grTexCombine(GR_TMU0,
+ tex0.FunctionRGB,
+ tex0.FactorRGB,
+ tex0.FunctionAlpha,
+ tex0.FactorAlpha,
+ tex0.InvertRGB,
+ tex0.InvertAlpha);
+ if (fxMesa->haveTwoTMUs) {
+ grTexCombine(GR_TMU1,
+ tex1.FunctionRGB,
+ tex1.FactorRGB,
+ tex1.FunctionAlpha,
+ tex1.FactorAlpha,
+ tex1.InvertRGB,
+ tex1.InvertAlpha);
+ }
}
static void
fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset)
{
fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ struct tdfx_combine alphaComb, colorComb;
GrCombineLocal_t localc, locala;
GLuint unitsmode;
GLint ifmt;
@@ -503,59 +518,115 @@ fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset)
fprintf(stderr, "%s: envmode is %s\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(ctx->Texture.Unit[textureset].EnvMode));
+ alphaComb.Local = locala;
+ alphaComb.Invert = FXFALSE;
+ colorComb.Local = localc;
+ colorComb.Invert = FXFALSE;
+
switch (ctx->Texture.Unit[textureset].EnvMode) {
case GL_DECAL:
- grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- locala, GR_COMBINE_OTHER_NONE, FXFALSE);
+ alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL;
+ alphaComb.Factor = GR_COMBINE_FACTOR_NONE;
+ alphaComb.Other = GR_COMBINE_OTHER_NONE;
- grColorCombine(GR_COMBINE_FUNCTION_BLEND,
- GR_COMBINE_FACTOR_TEXTURE_ALPHA,
- localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
+ colorComb.Function = GR_COMBINE_FUNCTION_BLEND;
+ colorComb.Factor = GR_COMBINE_FACTOR_TEXTURE_ALPHA;
+ colorComb.Other = GR_COMBINE_OTHER_TEXTURE;
break;
case GL_MODULATE:
- grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
- GR_COMBINE_FACTOR_LOCAL,
- locala, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
-
- if (ifmt == GL_ALPHA)
- grColorCombine(GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- localc, GR_COMBINE_OTHER_NONE, FXFALSE);
- else
- grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
- GR_COMBINE_FACTOR_LOCAL,
- localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
+ alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL;
+ alphaComb.Other = GR_COMBINE_OTHER_TEXTURE;
+
+ if (ifmt == GL_ALPHA) {
+ colorComb.Function = GR_COMBINE_FUNCTION_LOCAL;
+ colorComb.Factor = GR_COMBINE_FACTOR_NONE;
+ colorComb.Other = GR_COMBINE_OTHER_NONE;
+ } else {
+ colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ colorComb.Factor = GR_COMBINE_FACTOR_LOCAL;
+ colorComb.Other = GR_COMBINE_OTHER_TEXTURE;
+ }
break;
case GL_BLEND:
- if (TDFX_DEBUG & VERBOSE_DRIVER)
- fprintf(stderr, "%s: GL_BLEND not yet supported\n", __FUNCTION__);
+ /*
+ * XXX we can't do real GL_BLEND mode. These settings assume that
+ * the TexEnv color is black and incoming fragment color is white.
+ */
+ if (ifmt == GL_LUMINANCE || ifmt == GL_RGB) {
+ /* Av = Af */
+ alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL;
+ alphaComb.Factor = GR_COMBINE_FACTOR_NONE;
+ alphaComb.Other = GR_COMBINE_OTHER_NONE;
+ }
+ else if (ifmt == GL_INTENSITY) {
+ /* Av = Af * (1 - It) + Ac * It */
+ /* XXX this is wrong */
+ alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL;
+ alphaComb.Factor = GR_COMBINE_FACTOR_NONE;
+ alphaComb.Other = GR_COMBINE_OTHER_NONE;
+ }
+ else {
+ /* Av = Af * At */
+ alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL;
+ alphaComb.Other = GR_COMBINE_OTHER_TEXTURE;
+ }
+ if (ifmt == GL_ALPHA) {
+ colorComb.Function = GR_COMBINE_FUNCTION_LOCAL;
+ colorComb.Factor = GR_COMBINE_FACTOR_NONE;
+ colorComb.Other = GR_COMBINE_OTHER_NONE;
+ }
+ else {
+ colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ colorComb.Factor = GR_COMBINE_FACTOR_ONE;
+ colorComb.Other = GR_COMBINE_OTHER_TEXTURE;
+ colorComb.Invert = FXTRUE;
+ }
+ /* XXX return GL_FALSE for modes we don't support */
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
+ fprintf(stderr, "%s: GL_BLEND not quite supported\n", __FUNCTION__);
+ }
break;
case GL_REPLACE:
- if ((ifmt == GL_RGB) || (ifmt == GL_LUMINANCE))
- grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- locala, GR_COMBINE_OTHER_NONE, FXFALSE);
- else
- grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
- GR_COMBINE_FACTOR_ONE,
- locala, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
-
- if (ifmt == GL_ALPHA)
- grColorCombine(GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- localc, GR_COMBINE_OTHER_NONE, FXFALSE);
- else
- grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
- GR_COMBINE_FACTOR_ONE,
- localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
+ if ((ifmt == GL_RGB) || (ifmt == GL_LUMINANCE)) {
+ alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL;
+ alphaComb.Factor = GR_COMBINE_FACTOR_NONE;
+ alphaComb.Other = GR_COMBINE_OTHER_NONE;
+ } else {
+ alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ alphaComb.Factor = GR_COMBINE_FACTOR_ONE;
+ alphaComb.Other = GR_COMBINE_OTHER_TEXTURE;
+ }
+
+ if (ifmt == GL_ALPHA) {
+ colorComb.Function = GR_COMBINE_FUNCTION_LOCAL;
+ colorComb.Factor = GR_COMBINE_FACTOR_NONE;
+ colorComb.Other = GR_COMBINE_OTHER_NONE;
+ } else {
+ colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ colorComb.Factor = GR_COMBINE_FACTOR_ONE;
+ colorComb.Other = GR_COMBINE_OTHER_TEXTURE;
+ }
break;
default:
- if (TDFX_DEBUG & VERBOSE_DRIVER)
+ if (TDFX_DEBUG & VERBOSE_DRIVER) {
fprintf(stderr, "%s: %x Texture.EnvMode not yet supported\n", __FUNCTION__,
ctx->Texture.Unit[textureset].EnvMode);
- break;
+ }
+ return;
}
+
+ grAlphaCombine(alphaComb.Function,
+ alphaComb.Factor,
+ alphaComb.Local,
+ alphaComb.Other,
+ alphaComb.Invert);
+ grColorCombine(colorComb.Function,
+ colorComb.Factor,
+ colorComb.Local,
+ colorComb.Other,
+ colorComb.Invert);
}
#if 00
@@ -715,6 +786,8 @@ static void
fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
{
fxMesaContext fxMesa = FX_CONTEXT(ctx);
+ struct tdfx_combine alphaComb, colorComb;
+ struct tdfx_texcombine tex0, tex1;
GrCombineLocal_t localc, locala;
tfxTexInfo *ti0, *ti1;
struct gl_texture_object *tObj0 = ctx->Texture.Unit[0].Current2D;
@@ -769,6 +842,16 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
tmu1 = 0;
}
fxMesa->tmuSrc = FX_TMU_BOTH;
+
+ tex0.InvertRGB = FXFALSE;
+ tex0.InvertAlpha = FXFALSE;
+ tex1.InvertRGB = FXFALSE;
+ tex1.InvertAlpha = FXFALSE;
+ alphaComb.Local = locala;
+ alphaComb.Invert = FXFALSE;
+ colorComb.Local = localc;
+ colorComb.Invert = FXFALSE;
+
switch (envmode) {
case (FX_UM_E0_MODULATE | FX_UM_E1_MODULATE):
{
@@ -777,120 +860,111 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
isalpha[tmu0] = (ti0->baseLevelInternalFormat == GL_ALPHA);
isalpha[tmu1] = (ti1->baseLevelInternalFormat == GL_ALPHA);
- if (isalpha[FX_TMU1])
- grTexCombine(GR_TMU1,
- GR_COMBINE_FUNCTION_ZERO,
- GR_COMBINE_FACTOR_NONE,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE, FXTRUE, FXFALSE);
- else
- grTexCombine(GR_TMU1,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE);
-
- if (isalpha[FX_TMU0])
- grTexCombine(GR_TMU0,
- GR_COMBINE_FUNCTION_BLEND_OTHER,
- GR_COMBINE_FACTOR_ONE,
- GR_COMBINE_FUNCTION_BLEND_OTHER,
- GR_COMBINE_FACTOR_LOCAL, FXFALSE, FXFALSE);
- else
- grTexCombine(GR_TMU0,
- GR_COMBINE_FUNCTION_BLEND_OTHER,
- GR_COMBINE_FACTOR_LOCAL,
- GR_COMBINE_FUNCTION_BLEND_OTHER,
- GR_COMBINE_FACTOR_LOCAL, FXFALSE, FXFALSE);
-
- grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
- GR_COMBINE_FACTOR_LOCAL,
- localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
-
- grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
- GR_COMBINE_FACTOR_LOCAL,
- locala, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
+ if (isalpha[FX_TMU1]) {
+ tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO;
+ tex1.FactorRGB = GR_COMBINE_FACTOR_NONE;
+ tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE;
+ tex1.InvertRGB = FXTRUE;
+ } else {
+ tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorRGB = GR_COMBINE_FACTOR_NONE;
+ tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE;
+ }
+
+ if (isalpha[FX_TMU0]) {
+ tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER;
+ tex0.FactorRGB = GR_COMBINE_FACTOR_ONE;
+ tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER;
+ tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL;
+ } else {
+ tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER;
+ tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL;
+ tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER;
+ tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL;
+ }
+
+ colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ colorComb.Factor = GR_COMBINE_FACTOR_LOCAL;
+ colorComb.Other = GR_COMBINE_OTHER_TEXTURE;
+
+ alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL;
+ alphaComb.Other = GR_COMBINE_OTHER_TEXTURE;
break;
}
case (FX_UM_E0_REPLACE | FX_UM_E1_BLEND): /* Only for GLQuake */
if (tmu1 == FX_TMU1) {
- grTexCombine(GR_TMU1,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE, FXTRUE, FXFALSE);
-
- grTexCombine(GR_TMU0,
- GR_COMBINE_FUNCTION_BLEND_OTHER,
- GR_COMBINE_FACTOR_LOCAL,
- GR_COMBINE_FUNCTION_BLEND_OTHER,
- GR_COMBINE_FACTOR_LOCAL, FXFALSE, FXFALSE);
+ tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorRGB = GR_COMBINE_FACTOR_NONE;
+ tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE;
+ tex1.InvertRGB = FXTRUE;
+
+ tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER;
+ tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL;
+ tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER;
+ tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL;
}
else {
- grTexCombine(GR_TMU1,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE);
-
- grTexCombine(GR_TMU0,
- GR_COMBINE_FUNCTION_BLEND_OTHER,
- GR_COMBINE_FACTOR_ONE_MINUS_LOCAL,
- GR_COMBINE_FUNCTION_BLEND_OTHER,
- GR_COMBINE_FACTOR_ONE_MINUS_LOCAL,
- FXFALSE, FXFALSE);
+ tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorRGB = GR_COMBINE_FACTOR_NONE;
+ tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE;
+
+ tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER;
+ tex0.FactorRGB = GR_COMBINE_FACTOR_ONE_MINUS_LOCAL;
+ tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER;
+ tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE_MINUS_LOCAL;
}
- grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- locala, GR_COMBINE_OTHER_NONE, FXFALSE);
+ alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL;
+ alphaComb.Factor = GR_COMBINE_FACTOR_NONE;
+ alphaComb.Other = GR_COMBINE_OTHER_NONE;
- grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
- GR_COMBINE_FACTOR_ONE,
- localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
+ colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ colorComb.Factor = GR_COMBINE_FACTOR_ONE;
+ colorComb.Other = GR_COMBINE_OTHER_TEXTURE;
break;
case (FX_UM_E0_REPLACE | FX_UM_E1_MODULATE): /* Quake 2 and 3 */
if (tmu1 == FX_TMU1) {
- grTexCombine(GR_TMU1,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- GR_COMBINE_FUNCTION_ZERO,
- GR_COMBINE_FACTOR_NONE, FXFALSE, FXTRUE);
-
- grTexCombine(GR_TMU0,
- GR_COMBINE_FUNCTION_BLEND_OTHER,
- GR_COMBINE_FACTOR_LOCAL,
- GR_COMBINE_FUNCTION_BLEND_OTHER,
- GR_COMBINE_FACTOR_LOCAL, FXFALSE, FXFALSE);
-
+ tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorRGB = GR_COMBINE_FACTOR_NONE;
+ tex1.FunctionAlpha = GR_COMBINE_FUNCTION_ZERO;
+ tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE;
+ tex1.InvertAlpha = FXTRUE;
+
+ tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER;
+ tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL;
+ tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER;
+ tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL;
}
else {
- grTexCombine(GR_TMU1,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE);
-
- grTexCombine(GR_TMU0,
- GR_COMBINE_FUNCTION_BLEND_OTHER,
- GR_COMBINE_FACTOR_LOCAL,
- GR_COMBINE_FUNCTION_BLEND_OTHER,
- GR_COMBINE_FACTOR_ONE, FXFALSE, FXFALSE);
+ tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorRGB = GR_COMBINE_FACTOR_NONE;
+ tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE;
+
+ tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER;
+ tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL;
+ tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER;
+ tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE;
}
- if (ti0->baseLevelInternalFormat == GL_RGB)
- grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- locala, GR_COMBINE_OTHER_NONE, FXFALSE);
- else
- grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
- GR_COMBINE_FACTOR_ONE,
- locala, GR_COMBINE_OTHER_NONE, FXFALSE);
-
+ if (ti0->baseLevelInternalFormat == GL_RGB) {
+ alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL;
+ alphaComb.Factor = GR_COMBINE_FACTOR_NONE;
+ alphaComb.Other = GR_COMBINE_OTHER_NONE;
+ } else {
+ alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ alphaComb.Factor = GR_COMBINE_FACTOR_ONE;
+ alphaComb.Other = GR_COMBINE_OTHER_NONE;
+ }
- grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
- GR_COMBINE_FACTOR_ONE,
- localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
+ colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ colorComb.Factor = GR_COMBINE_FACTOR_ONE;
+ colorComb.Other = GR_COMBINE_OTHER_TEXTURE;
break;
@@ -901,45 +975,69 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
isalpha[tmu0] = (ti0->baseLevelInternalFormat == GL_ALPHA);
isalpha[tmu1] = (ti1->baseLevelInternalFormat == GL_ALPHA);
- if (isalpha[FX_TMU1])
- grTexCombine(GR_TMU1,
- GR_COMBINE_FUNCTION_ZERO,
- GR_COMBINE_FACTOR_NONE,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE, FXTRUE, FXFALSE);
- else
- grTexCombine(GR_TMU1,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE);
-
- if (isalpha[FX_TMU0])
- grTexCombine(GR_TMU0,
- GR_COMBINE_FUNCTION_SCALE_OTHER,
- GR_COMBINE_FACTOR_ONE,
- GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL,
- GR_COMBINE_FACTOR_ONE, FXFALSE, FXFALSE);
- else
- grTexCombine(GR_TMU0,
- GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL,
- GR_COMBINE_FACTOR_ONE,
- GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL,
- GR_COMBINE_FACTOR_ONE, FXFALSE, FXFALSE);
-
- grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
- GR_COMBINE_FACTOR_LOCAL,
- localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
-
- grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
- GR_COMBINE_FACTOR_LOCAL,
- locala, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
+ if (isalpha[FX_TMU1]) {
+ tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO;
+ tex1.FactorRGB = GR_COMBINE_FACTOR_NONE;
+ tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE;
+ tex1.InvertRGB = FXTRUE;
+ } else {
+ tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorRGB = GR_COMBINE_FACTOR_NONE;
+ tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL;
+ tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE;
+ }
+
+ if (isalpha[FX_TMU0]) {
+ tex0.FunctionRGB = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ tex0.FactorRGB = GR_COMBINE_FACTOR_ONE;
+ tex0.FunctionAlpha = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL;
+ tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE;
+ } else {
+ tex0.FunctionRGB = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL;
+ tex0.FactorRGB = GR_COMBINE_FACTOR_ONE;
+ tex0.FunctionAlpha = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL;
+ tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE;
+ }
+
+ colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ colorComb.Factor = GR_COMBINE_FACTOR_LOCAL;
+ colorComb.Other = GR_COMBINE_OTHER_TEXTURE;
+
+ alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER;
+ alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL;
+ alphaComb.Other = GR_COMBINE_OTHER_TEXTURE;
break;
}
default:
fprintf(stderr, "%s: Unexpected dual texture mode encountered\n", __FUNCTION__);
- break;
+ return;
}
+
+ grAlphaCombine(alphaComb.Function,
+ alphaComb.Factor,
+ alphaComb.Local,
+ alphaComb.Other,
+ alphaComb.Invert);
+ grColorCombine(colorComb.Function,
+ colorComb.Factor,
+ colorComb.Local,
+ colorComb.Other,
+ colorComb.Invert);
+ grTexCombine(GR_TMU0,
+ tex0.FunctionRGB,
+ tex0.FactorRGB,
+ tex0.FunctionAlpha,
+ tex0.FactorAlpha,
+ tex0.InvertRGB,
+ tex0.InvertAlpha);
+ grTexCombine(GR_TMU1,
+ tex1.FunctionRGB,
+ tex1.FactorRGB,
+ tex1.FunctionAlpha,
+ tex1.FactorAlpha,
+ tex1.InvertRGB,
+ tex1.InvertAlpha);
}
/************************* No Texture ***************************/
@@ -967,12 +1065,16 @@ fxSetupTextureNone_NoLock(GLcontext * ctx)
localc = GR_COMBINE_LOCAL_CONSTANT;
grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- locala, GR_COMBINE_OTHER_NONE, FXFALSE);
+ GR_COMBINE_FACTOR_NONE,
+ locala,
+ GR_COMBINE_OTHER_NONE,
+ FXFALSE);
grColorCombine(GR_COMBINE_FUNCTION_LOCAL,
- GR_COMBINE_FACTOR_NONE,
- localc, GR_COMBINE_OTHER_NONE, FXFALSE);
+ GR_COMBINE_FACTOR_NONE,
+ localc,
+ GR_COMBINE_OTHER_NONE,
+ FXFALSE);
fxMesa->lastUnitsMode = FX_UM_NONE;
}
@@ -1336,25 +1438,6 @@ fxSetupStencil (GLcontext * ctx)
/**************************** Color Mask SetUp **************************/
/************************************************************************/
-void fxColorMask (fxMesaContext fxMesa, GLboolean enable)
-{
-/* These are used in calls to FX_grColorMask() */
-static const FxBool false4[4] = { FXFALSE, FXFALSE, FXFALSE, FXFALSE };
-static const FxBool true4[4] = { FXTRUE, FXTRUE, FXTRUE, FXTRUE };
-
- const FxBool *rgba = enable ? true4 : false4;
-
- if (fxMesa->colDepth != 16) {
- /* 32bpp mode or 15bpp mode */
- fxMesa->Glide.grColorMaskExt(rgba[RCOMP], rgba[GCOMP],
- rgba[BCOMP], rgba[ACOMP] && fxMesa->haveHwAlpha);
- }
- else {
- /* 16 bpp mode */
- grColorMask(rgba[RCOMP] || rgba[GCOMP] || rgba[BCOMP], rgba[ACOMP] && fxMesa->haveHwAlpha);
- }
-}
-
void
fxDDColorMask(GLcontext * ctx,
GLboolean r, GLboolean g, GLboolean b, GLboolean a)
@@ -1367,16 +1450,24 @@ fxDDColorMask(GLcontext * ctx,
(void) a;
}
-static void
+void
fxSetupColorMask(GLcontext * ctx)
{
fxMesaContext fxMesa = FX_CONTEXT(ctx);
- if (ctx->Color.DrawBuffer == GL_NONE) {
- fxColorMask(fxMesa, GL_FALSE);
+ if (fxMesa->colDepth != 16) {
+ /* 32bpp mode or 15bpp mode */
+ fxMesa->Glide.grColorMaskExt(ctx->Color.ColorMask[RCOMP],
+ ctx->Color.ColorMask[GCOMP],
+ ctx->Color.ColorMask[BCOMP],
+ ctx->Color.ColorMask[ACOMP] && fxMesa->haveHwAlpha);
}
else {
- fxColorMask(fxMesa, GL_TRUE);
+ /* 16 bpp mode */
+ grColorMask(ctx->Color.ColorMask[RCOMP] ||
+ ctx->Color.ColorMask[GCOMP] ||
+ ctx->Color.ColorMask[BCOMP],
+ ctx->Color.ColorMask[ACOMP] && fxMesa->haveHwAlpha);
}
}
@@ -1453,30 +1544,34 @@ fxSetScissorValues(GLcontext * ctx)
{
fxMesaContext fxMesa = FX_CONTEXT(ctx);
int xmin, xmax;
- int ymin, ymax, check;
+ int ymin, ymax;
if (ctx->Scissor.Enabled) {
xmin = ctx->Scissor.X;
xmax = ctx->Scissor.X + ctx->Scissor.Width;
ymin = ctx->Scissor.Y;
ymax = ctx->Scissor.Y + ctx->Scissor.Height;
- check = 1;
+
+ if (xmin < 0)
+ xmin = 0;
+ if (xmax > fxMesa->width)
+ xmax = fxMesa->width;
+ if (ymin < fxMesa->screen_height - fxMesa->height)
+ ymin = fxMesa->screen_height - fxMesa->height;
+ if (ymax > fxMesa->screen_height - 0)
+ ymax = fxMesa->screen_height - 0;
}
else {
xmin = 0;
ymin = 0;
xmax = fxMesa->width;
ymax = fxMesa->height;
- check = 0;
}
- if (xmin < fxMesa->clipMinX)
- xmin = fxMesa->clipMinX;
- if (xmax > fxMesa->clipMaxX)
- xmax = fxMesa->clipMaxX;
- if (ymin < fxMesa->screen_height - fxMesa->clipMaxY)
- ymin = fxMesa->screen_height - fxMesa->clipMaxY;
- if (ymax > fxMesa->screen_height - fxMesa->clipMinY)
- ymax = fxMesa->screen_height - fxMesa->clipMinY;
+
+ fxMesa->clipMinX = xmin;
+ fxMesa->clipMinY = ymin;
+ fxMesa->clipMaxX = xmax;
+ fxMesa->clipMaxY = ymax;
grClipWindow(xmin, ymin, xmax, ymax);
}