diff options
Diffstat (limited to 'src/mesa/drivers/glide/fxsetup.c')
-rw-r--r-- | src/mesa/drivers/glide/fxsetup.c | 603 |
1 files changed, 349 insertions, 254 deletions
diff --git a/src/mesa/drivers/glide/fxsetup.c b/src/mesa/drivers/glide/fxsetup.c index 9ebc603ae7a..2959fede15a 100644 --- a/src/mesa/drivers/glide/fxsetup.c +++ b/src/mesa/drivers/glide/fxsetup.c @@ -1,4 +1,4 @@ -/* $Id: fxsetup.c,v 1.40 2003/10/02 17:36:44 brianp Exp $ */ +/* $Id: fxsetup.c,v 1.41 2003/10/09 15:12:21 dborca Exp $ */ /* * Mesa 3-D graphics library @@ -79,19 +79,13 @@ fxTexValidate(GLcontext * ctx, struct gl_texture_object *tObj) else FX_smallLodLog2(ti->info) = FX_largeLodLog2(ti->info); -/*jejeje*/ -ti->baseLevelInternalFormat = tObj->Image[minl]->Format; -#if 0 - fxTexGetFormat(ctx, tObj->Image[minl]->TexFormat->BaseFormat, &(ti->info.format), - &(ti->baseLevelInternalFormat)); /* [koolsmoky] */ -#endif + ti->baseLevelInternalFormat = tObj->Image[minl]->Format; switch (tObj->WrapS) { case GL_MIRRORED_REPEAT: ti->sClamp = GR_TEXTURECLAMP_MIRROR_EXT; break; - case GL_CLAMP_TO_EDGE: - /* What's this really mean compared to GL_CLAMP? */ + case GL_CLAMP_TO_EDGE: /* CLAMP discarding border */ case GL_CLAMP: ti->sClamp = GR_TEXTURECLAMP_CLAMP; break; @@ -105,8 +99,7 @@ ti->baseLevelInternalFormat = tObj->Image[minl]->Format; case GL_MIRRORED_REPEAT: ti->tClamp = GR_TEXTURECLAMP_MIRROR_EXT; break; - case GL_CLAMP_TO_EDGE: - /* What's this really mean compared to GL_CLAMP? */ + case GL_CLAMP_TO_EDGE: /* CLAMP discarding border */ case GL_CLAMP: ti->tClamp = GR_TEXTURECLAMP_CLAMP; break; @@ -301,6 +294,10 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj) fprintf(stderr, "%s(%p (%d))\n", __FUNCTION__, (void *)tObj, tObj->Name); } +#if 1 /* [dBorca] Good... bad... I'm the guy with the gun! */ + ti->lastTimeUsed = fxMesa->texBindNumber; +#endif + /* Make sure we're not loaded incorrectly */ if (ti->isInTM) { if (ti->LODblend) { @@ -390,66 +387,84 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj) static void fxSelectSingleTMUSrc_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend) { + struct tdfx_texcombine tex0, tex1; + if (TDFX_DEBUG & VERBOSE_DRIVER) { fprintf(stderr, "%s(%d, %d)\n", __FUNCTION__, tmu, LODblend); } + tex0.InvertRGB = FXFALSE; + tex0.InvertAlpha = FXFALSE; + tex1.InvertRGB = FXFALSE; + tex1.InvertAlpha = FXFALSE; + if (LODblend) { - grTexCombine(GR_TMU0, - GR_COMBINE_FUNCTION_BLEND, - GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION, - GR_COMBINE_FUNCTION_BLEND, - GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION, - FXFALSE, FXFALSE); - - if (fxMesa->haveTwoTMUs) - grTexCombine(GR_TMU1, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); + tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND; + tex0.FactorRGB = GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION; + tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND; + tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION; + + tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; + tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; + fxMesa->tmuSrc = FX_TMU_SPLIT; } else { if (tmu != FX_TMU1) { - grTexCombine(GR_TMU0, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); - if (fxMesa->haveTwoTMUs) { - grTexCombine(GR_TMU1, - GR_COMBINE_FUNCTION_ZERO, - GR_COMBINE_FACTOR_NONE, - GR_COMBINE_FUNCTION_ZERO, - GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); - } + tex0.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; + tex0.FactorRGB = GR_COMBINE_FACTOR_NONE; + tex0.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; + tex0.FactorAlpha = GR_COMBINE_FACTOR_NONE; + + tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO; + tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; + tex1.FunctionAlpha = GR_COMBINE_FUNCTION_ZERO; + tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; + fxMesa->tmuSrc = FX_TMU0; } else { - grTexCombine(GR_TMU1, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); + tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; + tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; /* GR_COMBINE_FUNCTION_SCALE_OTHER doesn't work ?!? */ - grTexCombine(GR_TMU0, - GR_COMBINE_FUNCTION_BLEND, - GR_COMBINE_FACTOR_ONE, - GR_COMBINE_FUNCTION_BLEND, - GR_COMBINE_FACTOR_ONE, FXFALSE, FXFALSE); + tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND; + tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; + tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND; + tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE; fxMesa->tmuSrc = FX_TMU1; } } + + grTexCombine(GR_TMU0, + tex0.FunctionRGB, + tex0.FactorRGB, + tex0.FunctionAlpha, + tex0.FactorAlpha, + tex0.InvertRGB, + tex0.InvertAlpha); + if (fxMesa->haveTwoTMUs) { + grTexCombine(GR_TMU1, + tex1.FunctionRGB, + tex1.FactorRGB, + tex1.FunctionAlpha, + tex1.FactorAlpha, + tex1.InvertRGB, + tex1.InvertAlpha); + } } static void fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset) { fxMesaContext fxMesa = FX_CONTEXT(ctx); + struct tdfx_combine alphaComb, colorComb; GrCombineLocal_t localc, locala; GLuint unitsmode; GLint ifmt; @@ -503,59 +518,115 @@ fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset) fprintf(stderr, "%s: envmode is %s\n", __FUNCTION__, _mesa_lookup_enum_by_nr(ctx->Texture.Unit[textureset].EnvMode)); + alphaComb.Local = locala; + alphaComb.Invert = FXFALSE; + colorComb.Local = localc; + colorComb.Invert = FXFALSE; + switch (ctx->Texture.Unit[textureset].EnvMode) { case GL_DECAL: - grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - locala, GR_COMBINE_OTHER_NONE, FXFALSE); + alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; + alphaComb.Factor = GR_COMBINE_FACTOR_NONE; + alphaComb.Other = GR_COMBINE_OTHER_NONE; - grColorCombine(GR_COMBINE_FUNCTION_BLEND, - GR_COMBINE_FACTOR_TEXTURE_ALPHA, - localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE); + colorComb.Function = GR_COMBINE_FUNCTION_BLEND; + colorComb.Factor = GR_COMBINE_FACTOR_TEXTURE_ALPHA; + colorComb.Other = GR_COMBINE_OTHER_TEXTURE; break; case GL_MODULATE: - grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, - GR_COMBINE_FACTOR_LOCAL, - locala, GR_COMBINE_OTHER_TEXTURE, FXFALSE); - - if (ifmt == GL_ALPHA) - grColorCombine(GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - localc, GR_COMBINE_OTHER_NONE, FXFALSE); - else - grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, - GR_COMBINE_FACTOR_LOCAL, - localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE); + alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; + alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL; + alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; + + if (ifmt == GL_ALPHA) { + colorComb.Function = GR_COMBINE_FUNCTION_LOCAL; + colorComb.Factor = GR_COMBINE_FACTOR_NONE; + colorComb.Other = GR_COMBINE_OTHER_NONE; + } else { + colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; + colorComb.Factor = GR_COMBINE_FACTOR_LOCAL; + colorComb.Other = GR_COMBINE_OTHER_TEXTURE; + } break; case GL_BLEND: - if (TDFX_DEBUG & VERBOSE_DRIVER) - fprintf(stderr, "%s: GL_BLEND not yet supported\n", __FUNCTION__); + /* + * XXX we can't do real GL_BLEND mode. These settings assume that + * the TexEnv color is black and incoming fragment color is white. + */ + if (ifmt == GL_LUMINANCE || ifmt == GL_RGB) { + /* Av = Af */ + alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; + alphaComb.Factor = GR_COMBINE_FACTOR_NONE; + alphaComb.Other = GR_COMBINE_OTHER_NONE; + } + else if (ifmt == GL_INTENSITY) { + /* Av = Af * (1 - It) + Ac * It */ + /* XXX this is wrong */ + alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; + alphaComb.Factor = GR_COMBINE_FACTOR_NONE; + alphaComb.Other = GR_COMBINE_OTHER_NONE; + } + else { + /* Av = Af * At */ + alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; + alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL; + alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; + } + if (ifmt == GL_ALPHA) { + colorComb.Function = GR_COMBINE_FUNCTION_LOCAL; + colorComb.Factor = GR_COMBINE_FACTOR_NONE; + colorComb.Other = GR_COMBINE_OTHER_NONE; + } + else { + colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; + colorComb.Factor = GR_COMBINE_FACTOR_ONE; + colorComb.Other = GR_COMBINE_OTHER_TEXTURE; + colorComb.Invert = FXTRUE; + } + /* XXX return GL_FALSE for modes we don't support */ + if (TDFX_DEBUG & VERBOSE_DRIVER) { + fprintf(stderr, "%s: GL_BLEND not quite supported\n", __FUNCTION__); + } break; case GL_REPLACE: - if ((ifmt == GL_RGB) || (ifmt == GL_LUMINANCE)) - grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - locala, GR_COMBINE_OTHER_NONE, FXFALSE); - else - grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, - GR_COMBINE_FACTOR_ONE, - locala, GR_COMBINE_OTHER_TEXTURE, FXFALSE); - - if (ifmt == GL_ALPHA) - grColorCombine(GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - localc, GR_COMBINE_OTHER_NONE, FXFALSE); - else - grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, - GR_COMBINE_FACTOR_ONE, - localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE); + if ((ifmt == GL_RGB) || (ifmt == GL_LUMINANCE)) { + alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; + alphaComb.Factor = GR_COMBINE_FACTOR_NONE; + alphaComb.Other = GR_COMBINE_OTHER_NONE; + } else { + alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; + alphaComb.Factor = GR_COMBINE_FACTOR_ONE; + alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; + } + + if (ifmt == GL_ALPHA) { + colorComb.Function = GR_COMBINE_FUNCTION_LOCAL; + colorComb.Factor = GR_COMBINE_FACTOR_NONE; + colorComb.Other = GR_COMBINE_OTHER_NONE; + } else { + colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; + colorComb.Factor = GR_COMBINE_FACTOR_ONE; + colorComb.Other = GR_COMBINE_OTHER_TEXTURE; + } break; default: - if (TDFX_DEBUG & VERBOSE_DRIVER) + if (TDFX_DEBUG & VERBOSE_DRIVER) { fprintf(stderr, "%s: %x Texture.EnvMode not yet supported\n", __FUNCTION__, ctx->Texture.Unit[textureset].EnvMode); - break; + } + return; } + + grAlphaCombine(alphaComb.Function, + alphaComb.Factor, + alphaComb.Local, + alphaComb.Other, + alphaComb.Invert); + grColorCombine(colorComb.Function, + colorComb.Factor, + colorComb.Local, + colorComb.Other, + colorComb.Invert); } #if 00 @@ -715,6 +786,8 @@ static void fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx) { fxMesaContext fxMesa = FX_CONTEXT(ctx); + struct tdfx_combine alphaComb, colorComb; + struct tdfx_texcombine tex0, tex1; GrCombineLocal_t localc, locala; tfxTexInfo *ti0, *ti1; struct gl_texture_object *tObj0 = ctx->Texture.Unit[0].Current2D; @@ -769,6 +842,16 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx) tmu1 = 0; } fxMesa->tmuSrc = FX_TMU_BOTH; + + tex0.InvertRGB = FXFALSE; + tex0.InvertAlpha = FXFALSE; + tex1.InvertRGB = FXFALSE; + tex1.InvertAlpha = FXFALSE; + alphaComb.Local = locala; + alphaComb.Invert = FXFALSE; + colorComb.Local = localc; + colorComb.Invert = FXFALSE; + switch (envmode) { case (FX_UM_E0_MODULATE | FX_UM_E1_MODULATE): { @@ -777,120 +860,111 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx) isalpha[tmu0] = (ti0->baseLevelInternalFormat == GL_ALPHA); isalpha[tmu1] = (ti1->baseLevelInternalFormat == GL_ALPHA); - if (isalpha[FX_TMU1]) - grTexCombine(GR_TMU1, - GR_COMBINE_FUNCTION_ZERO, - GR_COMBINE_FACTOR_NONE, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, FXTRUE, FXFALSE); - else - grTexCombine(GR_TMU1, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); - - if (isalpha[FX_TMU0]) - grTexCombine(GR_TMU0, - GR_COMBINE_FUNCTION_BLEND_OTHER, - GR_COMBINE_FACTOR_ONE, - GR_COMBINE_FUNCTION_BLEND_OTHER, - GR_COMBINE_FACTOR_LOCAL, FXFALSE, FXFALSE); - else - grTexCombine(GR_TMU0, - GR_COMBINE_FUNCTION_BLEND_OTHER, - GR_COMBINE_FACTOR_LOCAL, - GR_COMBINE_FUNCTION_BLEND_OTHER, - GR_COMBINE_FACTOR_LOCAL, FXFALSE, FXFALSE); - - grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, - GR_COMBINE_FACTOR_LOCAL, - localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE); - - grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, - GR_COMBINE_FACTOR_LOCAL, - locala, GR_COMBINE_OTHER_TEXTURE, FXFALSE); + if (isalpha[FX_TMU1]) { + tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO; + tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; + tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; + tex1.InvertRGB = FXTRUE; + } else { + tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; + tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; + } + + if (isalpha[FX_TMU0]) { + tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; + tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; + tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; + tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL; + } else { + tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; + tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL; + tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; + tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL; + } + + colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; + colorComb.Factor = GR_COMBINE_FACTOR_LOCAL; + colorComb.Other = GR_COMBINE_OTHER_TEXTURE; + + alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; + alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL; + alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; break; } case (FX_UM_E0_REPLACE | FX_UM_E1_BLEND): /* Only for GLQuake */ if (tmu1 == FX_TMU1) { - grTexCombine(GR_TMU1, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, FXTRUE, FXFALSE); - - grTexCombine(GR_TMU0, - GR_COMBINE_FUNCTION_BLEND_OTHER, - GR_COMBINE_FACTOR_LOCAL, - GR_COMBINE_FUNCTION_BLEND_OTHER, - GR_COMBINE_FACTOR_LOCAL, FXFALSE, FXFALSE); + tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; + tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; + tex1.InvertRGB = FXTRUE; + + tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; + tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL; + tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; + tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL; } else { - grTexCombine(GR_TMU1, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); - - grTexCombine(GR_TMU0, - GR_COMBINE_FUNCTION_BLEND_OTHER, - GR_COMBINE_FACTOR_ONE_MINUS_LOCAL, - GR_COMBINE_FUNCTION_BLEND_OTHER, - GR_COMBINE_FACTOR_ONE_MINUS_LOCAL, - FXFALSE, FXFALSE); + tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; + tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; + + tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; + tex0.FactorRGB = GR_COMBINE_FACTOR_ONE_MINUS_LOCAL; + tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; + tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE_MINUS_LOCAL; } - grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - locala, GR_COMBINE_OTHER_NONE, FXFALSE); + alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; + alphaComb.Factor = GR_COMBINE_FACTOR_NONE; + alphaComb.Other = GR_COMBINE_OTHER_NONE; - grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, - GR_COMBINE_FACTOR_ONE, - localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE); + colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; + colorComb.Factor = GR_COMBINE_FACTOR_ONE; + colorComb.Other = GR_COMBINE_OTHER_TEXTURE; break; case (FX_UM_E0_REPLACE | FX_UM_E1_MODULATE): /* Quake 2 and 3 */ if (tmu1 == FX_TMU1) { - grTexCombine(GR_TMU1, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - GR_COMBINE_FUNCTION_ZERO, - GR_COMBINE_FACTOR_NONE, FXFALSE, FXTRUE); - - grTexCombine(GR_TMU0, - GR_COMBINE_FUNCTION_BLEND_OTHER, - GR_COMBINE_FACTOR_LOCAL, - GR_COMBINE_FUNCTION_BLEND_OTHER, - GR_COMBINE_FACTOR_LOCAL, FXFALSE, FXFALSE); - + tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; + tex1.FunctionAlpha = GR_COMBINE_FUNCTION_ZERO; + tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; + tex1.InvertAlpha = FXTRUE; + + tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; + tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL; + tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; + tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL; } else { - grTexCombine(GR_TMU1, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); - - grTexCombine(GR_TMU0, - GR_COMBINE_FUNCTION_BLEND_OTHER, - GR_COMBINE_FACTOR_LOCAL, - GR_COMBINE_FUNCTION_BLEND_OTHER, - GR_COMBINE_FACTOR_ONE, FXFALSE, FXFALSE); + tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; + tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; + + tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; + tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL; + tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; + tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE; } - if (ti0->baseLevelInternalFormat == GL_RGB) - grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - locala, GR_COMBINE_OTHER_NONE, FXFALSE); - else - grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, - GR_COMBINE_FACTOR_ONE, - locala, GR_COMBINE_OTHER_NONE, FXFALSE); - + if (ti0->baseLevelInternalFormat == GL_RGB) { + alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; + alphaComb.Factor = GR_COMBINE_FACTOR_NONE; + alphaComb.Other = GR_COMBINE_OTHER_NONE; + } else { + alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; + alphaComb.Factor = GR_COMBINE_FACTOR_ONE; + alphaComb.Other = GR_COMBINE_OTHER_NONE; + } - grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, - GR_COMBINE_FACTOR_ONE, - localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE); + colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; + colorComb.Factor = GR_COMBINE_FACTOR_ONE; + colorComb.Other = GR_COMBINE_OTHER_TEXTURE; break; @@ -901,45 +975,69 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx) isalpha[tmu0] = (ti0->baseLevelInternalFormat == GL_ALPHA); isalpha[tmu1] = (ti1->baseLevelInternalFormat == GL_ALPHA); - if (isalpha[FX_TMU1]) - grTexCombine(GR_TMU1, - GR_COMBINE_FUNCTION_ZERO, - GR_COMBINE_FACTOR_NONE, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, FXTRUE, FXFALSE); - else - grTexCombine(GR_TMU1, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); - - if (isalpha[FX_TMU0]) - grTexCombine(GR_TMU0, - GR_COMBINE_FUNCTION_SCALE_OTHER, - GR_COMBINE_FACTOR_ONE, - GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL, - GR_COMBINE_FACTOR_ONE, FXFALSE, FXFALSE); - else - grTexCombine(GR_TMU0, - GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL, - GR_COMBINE_FACTOR_ONE, - GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL, - GR_COMBINE_FACTOR_ONE, FXFALSE, FXFALSE); - - grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, - GR_COMBINE_FACTOR_LOCAL, - localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE); - - grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, - GR_COMBINE_FACTOR_LOCAL, - locala, GR_COMBINE_OTHER_TEXTURE, FXFALSE); + if (isalpha[FX_TMU1]) { + tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO; + tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; + tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; + tex1.InvertRGB = FXTRUE; + } else { + tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; + tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; + tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; + } + + if (isalpha[FX_TMU0]) { + tex0.FunctionRGB = GR_COMBINE_FUNCTION_SCALE_OTHER; + tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; + tex0.FunctionAlpha = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; + tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE; + } else { + tex0.FunctionRGB = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; + tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; + tex0.FunctionAlpha = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; + tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE; + } + + colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; + colorComb.Factor = GR_COMBINE_FACTOR_LOCAL; + colorComb.Other = GR_COMBINE_OTHER_TEXTURE; + + alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; + alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL; + alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; break; } default: fprintf(stderr, "%s: Unexpected dual texture mode encountered\n", __FUNCTION__); - break; + return; } + + grAlphaCombine(alphaComb.Function, + alphaComb.Factor, + alphaComb.Local, + alphaComb.Other, + alphaComb.Invert); + grColorCombine(colorComb.Function, + colorComb.Factor, + colorComb.Local, + colorComb.Other, + colorComb.Invert); + grTexCombine(GR_TMU0, + tex0.FunctionRGB, + tex0.FactorRGB, + tex0.FunctionAlpha, + tex0.FactorAlpha, + tex0.InvertRGB, + tex0.InvertAlpha); + grTexCombine(GR_TMU1, + tex1.FunctionRGB, + tex1.FactorRGB, + tex1.FunctionAlpha, + tex1.FactorAlpha, + tex1.InvertRGB, + tex1.InvertAlpha); } /************************* No Texture ***************************/ @@ -967,12 +1065,16 @@ fxSetupTextureNone_NoLock(GLcontext * ctx) localc = GR_COMBINE_LOCAL_CONSTANT; grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - locala, GR_COMBINE_OTHER_NONE, FXFALSE); + GR_COMBINE_FACTOR_NONE, + locala, + GR_COMBINE_OTHER_NONE, + FXFALSE); grColorCombine(GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - localc, GR_COMBINE_OTHER_NONE, FXFALSE); + GR_COMBINE_FACTOR_NONE, + localc, + GR_COMBINE_OTHER_NONE, + FXFALSE); fxMesa->lastUnitsMode = FX_UM_NONE; } @@ -1336,25 +1438,6 @@ fxSetupStencil (GLcontext * ctx) /**************************** Color Mask SetUp **************************/ /************************************************************************/ -void fxColorMask (fxMesaContext fxMesa, GLboolean enable) -{ -/* These are used in calls to FX_grColorMask() */ -static const FxBool false4[4] = { FXFALSE, FXFALSE, FXFALSE, FXFALSE }; -static const FxBool true4[4] = { FXTRUE, FXTRUE, FXTRUE, FXTRUE }; - - const FxBool *rgba = enable ? true4 : false4; - - if (fxMesa->colDepth != 16) { - /* 32bpp mode or 15bpp mode */ - fxMesa->Glide.grColorMaskExt(rgba[RCOMP], rgba[GCOMP], - rgba[BCOMP], rgba[ACOMP] && fxMesa->haveHwAlpha); - } - else { - /* 16 bpp mode */ - grColorMask(rgba[RCOMP] || rgba[GCOMP] || rgba[BCOMP], rgba[ACOMP] && fxMesa->haveHwAlpha); - } -} - void fxDDColorMask(GLcontext * ctx, GLboolean r, GLboolean g, GLboolean b, GLboolean a) @@ -1367,16 +1450,24 @@ fxDDColorMask(GLcontext * ctx, (void) a; } -static void +void fxSetupColorMask(GLcontext * ctx) { fxMesaContext fxMesa = FX_CONTEXT(ctx); - if (ctx->Color.DrawBuffer == GL_NONE) { - fxColorMask(fxMesa, GL_FALSE); + if (fxMesa->colDepth != 16) { + /* 32bpp mode or 15bpp mode */ + fxMesa->Glide.grColorMaskExt(ctx->Color.ColorMask[RCOMP], + ctx->Color.ColorMask[GCOMP], + ctx->Color.ColorMask[BCOMP], + ctx->Color.ColorMask[ACOMP] && fxMesa->haveHwAlpha); } else { - fxColorMask(fxMesa, GL_TRUE); + /* 16 bpp mode */ + grColorMask(ctx->Color.ColorMask[RCOMP] || + ctx->Color.ColorMask[GCOMP] || + ctx->Color.ColorMask[BCOMP], + ctx->Color.ColorMask[ACOMP] && fxMesa->haveHwAlpha); } } @@ -1453,30 +1544,34 @@ fxSetScissorValues(GLcontext * ctx) { fxMesaContext fxMesa = FX_CONTEXT(ctx); int xmin, xmax; - int ymin, ymax, check; + int ymin, ymax; if (ctx->Scissor.Enabled) { xmin = ctx->Scissor.X; xmax = ctx->Scissor.X + ctx->Scissor.Width; ymin = ctx->Scissor.Y; ymax = ctx->Scissor.Y + ctx->Scissor.Height; - check = 1; + + if (xmin < 0) + xmin = 0; + if (xmax > fxMesa->width) + xmax = fxMesa->width; + if (ymin < fxMesa->screen_height - fxMesa->height) + ymin = fxMesa->screen_height - fxMesa->height; + if (ymax > fxMesa->screen_height - 0) + ymax = fxMesa->screen_height - 0; } else { xmin = 0; ymin = 0; xmax = fxMesa->width; ymax = fxMesa->height; - check = 0; } - if (xmin < fxMesa->clipMinX) - xmin = fxMesa->clipMinX; - if (xmax > fxMesa->clipMaxX) - xmax = fxMesa->clipMaxX; - if (ymin < fxMesa->screen_height - fxMesa->clipMaxY) - ymin = fxMesa->screen_height - fxMesa->clipMaxY; - if (ymax > fxMesa->screen_height - fxMesa->clipMinY) - ymax = fxMesa->screen_height - fxMesa->clipMinY; + + fxMesa->clipMinX = xmin; + fxMesa->clipMinY = ymin; + fxMesa->clipMaxX = xmax; + fxMesa->clipMaxY = ymax; grClipWindow(xmin, ymin, xmax, ymax); } |