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-rw-r--r--src/mesa/drivers/glide/fxsetup.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/glide/fxsetup.c b/src/mesa/drivers/glide/fxsetup.c
index da4dc2c83c6..5b09dce24f7 100644
--- a/src/mesa/drivers/glide/fxsetup.c
+++ b/src/mesa/drivers/glide/fxsetup.c
@@ -1323,7 +1323,7 @@ fxDDBlendFuncSeparate(GLcontext * ctx, GLenum sfactor, GLenum dfactor, GLenum as
* It indicates whether we really have HW alpha buffer...
*/
-/*
+/* Use the text below to implement GL_NV_blend_square!
When the value A_COLOR is selected as the destination alpha blending factor,
the source pixel color is used as the destination blending factor. When the
value A_COLOR is selected as the source alpha blending factor, the destination