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-rw-r--r--src/mesa/drivers/glide/fxglidew.h358
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diff --git a/src/mesa/drivers/glide/fxglidew.h b/src/mesa/drivers/glide/fxglidew.h
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+++ b/src/mesa/drivers/glide/fxglidew.h
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+/*
+ * Mesa 3-D graphics library
+ * Version: 3.1
+ *
+ * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+#ifndef __FX_GLIDE_WARPER__
+#define __FX_GLIDE_WARPER__
+
+#include <glide.h>
+
+/*
+ * General context:
+ */
+#if !defined(FX_GLIDE3)
+ typedef FxU32 FX_GrContext_t; /* Not used in Glide2 */
+#else
+ typedef GrContext_t FX_GrContext_t;
+#endif
+
+/*
+ * Glide3 emulation on Glide2:
+ */
+#if !defined(FX_GLIDE3)
+ /* Constanst for FX_grGetInteger( ) */
+ #define FX_FOG_TABLE_ENTRIES 0x0004 /* The number of entries in the hardware fog table. */
+ #define FX_GLIDE_STATE_SIZE 0x0006 /* Size of buffer, in bytes, needed to save Glide state. */
+ #define FX_LFB_PIXEL_PIPE 0x0009 /* 1 if LFB writes can go through the 3D pixel pipe. */
+ #define FX_PENDING_BUFFERSWAPS 0x0014 /* The number of buffer swaps pending. */
+#else
+ #define FX_FOG_TABLE_ENTRIES GR_FOG_TABLE_ENTRIES
+ #define FX_GLIDE_STATE_SIZE GR_GLIDE_STATE_SIZE
+ #define FX_LFB_PIXEL_PIPE GR_LFB_PIXEL_PIPE
+ #define FX_PENDING_BUFFERSWAPS GR_PENDING_BUFFERSWAPS
+#endif
+
+/*
+ * Genral warper functions for Glide2/Glide3:
+ */
+extern FxI32 FX_grGetInteger(FxU32 pname);
+
+/*
+ * Glide2 emulation on Glide3:
+ */
+#if defined(FX_GLIDE3)
+
+#define GR_ASPECT_1x1 GR_ASPECT_LOG2_1x1
+#define GR_ASPECT_2x1 GR_ASPECT_LOG2_2x1
+#define GR_ASPECT_4x1 GR_ASPECT_LOG2_4x1
+#define GR_ASPECT_8x1 GR_ASPECT_LOG2_8x1
+#define GR_ASPECT_1x2 GR_ASPECT_LOG2_1x2
+#define GR_ASPECT_1x4 GR_ASPECT_LOG2_1x4
+#define GR_ASPECT_1x8 GR_ASPECT_LOG2_1x8
+
+#define GR_LOD_256 GR_LOD_LOG2_256
+#define GR_LOD_128 GR_LOD_LOG2_128
+#define GR_LOD_64 GR_LOD_LOG2_64
+#define GR_LOD_32 GR_LOD_LOG2_32
+#define GR_LOD_16 GR_LOD_LOG2_16
+#define GR_LOD_8 GR_LOD_LOG2_8
+#define GR_LOD_4 GR_LOD_LOG2_4
+#define GR_LOD_2 GR_LOD_LOG2_2
+#define GR_LOD_1 GR_LOD_LOG2_1
+
+#define GR_FOG_WITH_TABLE GR_FOG_WITH_TABLE_ON_Q
+
+typedef int GrSstType;
+
+#define MAX_NUM_SST 4
+
+#define GR_SSTTYPE_VOODOO 0
+#define GR_SSTTYPE_SST96 1
+#define GR_SSTTYPE_AT3D 2
+#define GR_SSTTYPE_Voodoo2 3
+
+typedef struct GrTMUConfig_St {
+ int tmuRev; /* Rev of Texelfx chip */
+ int tmuRam; /* 1, 2, or 4 MB */
+} GrTMUConfig_t;
+
+typedef struct GrVoodooConfig_St {
+ int fbRam; /* 1, 2, or 4 MB */
+ int fbiRev; /* Rev of Pixelfx chip */
+ int nTexelfx; /* How many texelFX chips are there? */
+ FxBool sliDetect; /* Is it a scan-line interleaved board? */
+ GrTMUConfig_t tmuConfig[GLIDE_NUM_TMU]; /* Configuration of the Texelfx chips */
+} GrVoodooConfig_t;
+
+typedef struct GrSst96Config_St {
+ int fbRam; /* How much? */
+ int nTexelfx;
+ GrTMUConfig_t tmuConfig;
+} GrSst96Config_t;
+
+typedef GrVoodooConfig_t GrVoodoo2Config_t;
+
+typedef struct GrAT3DConfig_St {
+ int rev;
+} GrAT3DConfig_t;
+
+typedef struct {
+ int num_sst; /* # of HW units in the system */
+ struct {
+ GrSstType type; /* Which hardware is it? */
+ union SstBoard_u {
+ GrVoodooConfig_t VoodooConfig;
+ GrSst96Config_t SST96Config;
+ GrAT3DConfig_t AT3DConfig;
+ GrVoodoo2Config_t Voodoo2Config;
+ } sstBoard;
+ } SSTs[MAX_NUM_SST]; /* configuration for each board */
+} GrHwConfiguration;
+
+typedef FxU32 GrHint_t;
+#define GR_HINTTYPE_MIN 0
+#define GR_HINT_STWHINT 0
+
+typedef FxU32 GrSTWHint_t;
+#define GR_STWHINT_W_DIFF_FBI FXBIT(0)
+#define GR_STWHINT_W_DIFF_TMU0 FXBIT(1)
+#define GR_STWHINT_ST_DIFF_TMU0 FXBIT(2)
+#define GR_STWHINT_W_DIFF_TMU1 FXBIT(3)
+#define GR_STWHINT_ST_DIFF_TMU1 FXBIT(4)
+#define GR_STWHINT_W_DIFF_TMU2 FXBIT(5)
+#define GR_STWHINT_ST_DIFF_TMU2 FXBIT(6)
+
+#define GR_CONTROL_ACTIVATE 1
+#define GR_CONTROL_DEACTIVATE 0
+
+#define GrState void
+
+/*
+** move the vertex layout defintion to application
+*/
+typedef struct {
+ float sow; /* s texture ordinate (s over w) */
+ float tow; /* t texture ordinate (t over w) */
+ float oow; /* 1/w (used mipmapping - really 0xfff/w) */
+} GrTmuVertex;
+
+typedef struct
+{
+ float x, y; /* X and Y in screen space */
+ float ooz; /* 65535/Z (used for Z-buffering) */
+ float oow; /* 1/W (used for W-buffering, texturing) */
+ float r, g, b, a; /* R, G, B, A [0..255.0] */
+ float z; /* Z is ignored */
+ GrTmuVertex tmuvtx[GLIDE_NUM_TMU];
+} GrVertex;
+
+#define GR_VERTEX_X_OFFSET 0
+#define GR_VERTEX_Y_OFFSET 1
+#define GR_VERTEX_OOZ_OFFSET 2
+#define GR_VERTEX_OOW_OFFSET 3
+#define GR_VERTEX_R_OFFSET 4
+#define GR_VERTEX_G_OFFSET 5
+#define GR_VERTEX_B_OFFSET 6
+#define GR_VERTEX_A_OFFSET 7
+#define GR_VERTEX_Z_OFFSET 8
+#define GR_VERTEX_SOW_TMU0_OFFSET 9
+#define GR_VERTEX_TOW_TMU0_OFFSET 10
+#define GR_VERTEX_OOW_TMU0_OFFSET 11
+#define GR_VERTEX_SOW_TMU1_OFFSET 12
+#define GR_VERTEX_TOW_TMU1_OFFSET 13
+#define GR_VERTEX_OOW_TMU1_OFFSET 14
+
+#endif
+
+
+/*
+ * Glide2 functions for Glide3
+ */
+#if defined(FX_GLIDE3)
+#define FX_grTexDownloadTable(TMU,type,data) grTexDownloadTable(type,data)
+#else
+#define FX_grTexDownloadTable(TMU,type,data) grTexDownloadTable(TMU,type,data)
+#endif
+
+/*
+ * Flush
+ */
+#if defined(FX_GLIDE3)
+#define FX_grFlush grFlush
+#else
+#define FX_grFlush grSstIdle
+#endif
+/*
+ * Write region: ToDo possible exploit the PixelPipe parameter.
+ */
+#if defined(FX_GLIDE3)
+#define FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data) \
+ grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,FXFALSE,src_stride,src_data)
+#else
+#define FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data) \
+ grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data)
+#endif
+/*
+ * For Lod/LodLog2 conversion.
+ */
+#if defined(FX_GLIDE3)
+ #define FX_largeLodLog2(info) (info).largeLodLog2
+#else
+ #define FX_largeLodLog2(info) (info).largeLod
+#endif
+
+#if defined(FX_GLIDE3)
+ #define FX_aspectRatioLog2(info) (info).aspectRatioLog2
+#else
+ #define FX_aspectRatioLog2(info) (info).aspectRatio
+#endif
+
+#if defined(FX_GLIDE3)
+ #define FX_smallLodLog2(info) (info).smallLodLog2
+#else
+ #define FX_smallLodLog2(info) (info).smallLod
+#endif
+
+#if defined(FX_GLIDE3)
+ #define FX_lodToValue(val) ((int)(GR_LOD_256-val))
+#else
+ #define FX_lodToValue(val) ((int)(val))
+#endif
+
+#if defined(FX_GLIDE3)
+ #define FX_largeLodValue(info) ((int)(GR_LOD_256-(info).largeLodLog2))
+#else
+ #define FX_largeLodValue(info) ((int)(info).largeLod)
+#endif
+
+#if defined(FX_GLIDE3)
+ #define FX_smallLodValue(info) ((int)(GR_LOD_256-(info).smallLodLog2))
+#else
+ #define FX_smallLodValue(info) ((int)(info).smallLod)
+#endif
+
+#if defined(FX_GLIDE3)
+ #define FX_valueToLod(val) ((GrLOD_t)(GR_LOD_256-val))
+#else
+ #define FX_valueToLod(val) ((GrLOD_t)(val))
+#endif
+
+/*
+ * ScreenWidth/Height stuff.
+ */
+#if defined(FX_GLIDE3)
+ extern int FX_grSstScreenWidth();
+ extern int FX_grSstScreenHeight();
+#else
+ #define FX_grSstScreenWidth() grSstScreenWidth()
+ #define FX_grSstScreenHeight() grSstScreenHeight()
+#endif
+
+
+/*
+ * Version string.
+ */
+#if defined(FX_GLIDE3)
+ extern void FX_grGlideGetVersion(char *buf);
+#else
+ #define FX_grGlideGetVersion grGlideGetVersion
+#endif
+/*
+ * Performance statistics
+ */
+#if defined(FX_GLIDE3)
+ extern void FX_grSstPerfStats(GrSstPerfStats_t *st);
+#else
+ #define FX_grSstPerfStats grSstPerfStats
+#endif
+
+/*
+ * Hardware Query
+ */
+#if defined(FX_GLIDE3)
+ extern int FX_grSstQueryHardware(GrHwConfiguration *config);
+#else
+ #define FX_grSstQueryHardware grSstQueryHardware
+#endif
+
+/*
+ * GrHints
+ */
+#if defined(FX_GLIDE3)
+ extern void FX_grHints(GrHint_t hintType, FxU32 hintMask);
+#else
+ #define FX_grHints grHints
+#endif
+/*
+ * Antialiashed line+point drawing.
+ */
+#if defined(FX_GLIDE3)
+ extern void FX_grAADrawLine(GrVertex *a,GrVertex *b);
+#else
+ #define FX_grAADrawLine grAADrawLine
+#endif
+
+#if defined(FX_GLIDE3)
+ extern void FX_grAADrawPoint(GrVertex *a);
+#else
+ #define FX_grAADrawPoint grAADrawPoint
+#endif
+
+/*
+ * Needed for Glide3 only, to set up Glide2 compatible vertex layout.
+ */
+#if defined(FX_GLIDE3)
+ extern void FX_setupGrVertexLayout(void);
+#else
+ #define FX_setupGrVertexLayout() do {} while (0)
+#endif
+/*
+ * grSstControl stuff
+ */
+#if defined(FX_GLIDE3)
+ extern void FX_grSstControl(int par);
+#else
+ #define FX_grSstControl grSstControl
+#endif
+/*
+ * grGammaCorrectionValue
+ */
+#if defined(FX_GLIDE3)
+ extern void FX_grGammaCorrectionValue(float val);
+#else
+ #define FX_grGammaCorrectionValue grGammaCorrectionValue
+#endif
+
+/*
+ * WinOpen/Close.
+ */
+#if defined(FX_GLIDE3)
+ #define FX_grSstWinOpen(hWnd,screen_resolution,refresh_rate,color_format,origin_location,nColBuffers,nAuxBuffers) \
+ grSstWinOpen(-1,screen_resolution,refresh_rate,color_format,origin_location,nColBuffers,nAuxBuffers)
+ #define FX_grSstWinClose grSstWinClose
+#else
+ #define FX_grSstWinOpen grSstWinOpen
+ #define FX_grSstWinClose(win) grSstWinClose()
+#endif
+
+
+#endif /* __FX_GLIDE_WARPER__ */