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Diffstat (limited to 'src/mesa/drivers/glide/fxdrv.h')
-rw-r--r--src/mesa/drivers/glide/fxdrv.h26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/mesa/drivers/glide/fxdrv.h b/src/mesa/drivers/glide/fxdrv.h
index 04049f091fa..f708a279b9f 100644
--- a/src/mesa/drivers/glide/fxdrv.h
+++ b/src/mesa/drivers/glide/fxdrv.h
@@ -61,7 +61,7 @@
#include "matrix.h"
#include "mem.h"
#include "texture.h"
-#include "types.h"
+#include "mtypes.h"
#include "GL/fxmesa.h"
#include "fxglidew.h"
@@ -70,7 +70,7 @@
/* use gl/gl.h GLAPI/GLAPIENTRY/GLCALLBACK in place of
* WINGDIAPI/APIENTRY/CALLBACK, these are defined in mesa gl/gl.h -
*/
@@ -126,7 +126,7 @@ typedef union {
( ((unsigned int)(c[0]))<<16 ) | \
( ((unsigned int)(c[1]))<<8 ) | \
( (unsigned int)(c[2])) )
-
+
#else
#ifdef __i386__
#define FXCOLOR4( c ) (* (int *)c)
@@ -243,7 +243,7 @@ typedef struct tfxTexInfo_t {
GLfloat sScale, tScale;
GLint int_sScale, int_tScale; /* x86 floating point trick for
- * multiplication by powers of 2.
+ * multiplication by powers of 2.
* Used in fxfasttmp.h
*/
@@ -329,9 +329,9 @@ struct tfxMesaVertexBuffer {
_NEW_STENCIL| \
_NEW_BUFFERS| \
_NEW_COLOR| \
- _NEW_LIGHT)
+ _NEW_LIGHT)
-/* Covers the state referenced by fxDDChooseRenderState
+/* Covers the state referenced by fxDDChooseRenderState
*/
#define _FX_NEW_RENDERSTATE (_FX_NEW_IS_IN_HARDWARE | \
_DD_NEW_FLATSHADE | \
@@ -397,7 +397,7 @@ struct tfxMesaContext {
GLuint setupdone;
GLuint stw_hint_state; /* for grHints */
GLuint is_in_hardware;
- GLuint new_state;
+ GLuint new_state;
GLuint using_fast_path, passes, multipass;
/* Texture Memory Manager Data */
@@ -432,7 +432,7 @@ struct tfxMesaContext {
fx_point_func subsequent_point;
fx_line_func subsequent_line;
fx_tri_func subsequent_tri;
-
+
GLfloat inv_s0scale;
GLfloat inv_s1scale;
@@ -454,7 +454,7 @@ struct tfxMesaContext {
GLboolean haveGlobalPaletteTexture;
GLint swapInterval;
GLint maxPendingSwapBuffers;
-
+
FX_GrContext_t glideContext;
int screen_width;
@@ -555,8 +555,8 @@ extern int fxTexGetInfo(int, int, GrLOD_t *, GrAspectRatio_t *,
extern void fxDDScissor( GLcontext *ctx,
GLint x, GLint y, GLsizei w, GLsizei h );
extern void fxDDFogfv( GLcontext *ctx, GLenum pname, const GLfloat *params );
-extern void fxDDColorMask(GLcontext *ctx,
- GLboolean r, GLboolean g,
+extern void fxDDColorMask(GLcontext *ctx,
+ GLboolean r, GLboolean g,
GLboolean b, GLboolean a );
extern void fxDDWriteDepthSpan(GLcontext *ctx, GLuint n, GLint x, GLint y,
@@ -589,8 +589,8 @@ extern int fxDDInitFxMesaContext( fxMesaContext fxMesa );
extern void fxSetScissorValues(GLcontext *ctx);
-extern void fxTMMoveInTM_NoLock(fxMesaContext fxMesa,
- struct gl_texture_object *tObj,
+extern void fxTMMoveInTM_NoLock(fxMesaContext fxMesa,
+ struct gl_texture_object *tObj,
GLint where);
extern void fxInitPixelTables(fxMesaContext fxMesa, GLboolean bgrOrder);