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Diffstat (limited to 'src/mesa/drivers/glide/fxddtex.c')
-rw-r--r--src/mesa/drivers/glide/fxddtex.c19
1 files changed, 17 insertions, 2 deletions
diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c
index 346d3625b01..8b64a8e2c68 100644
--- a/src/mesa/drivers/glide/fxddtex.c
+++ b/src/mesa/drivers/glide/fxddtex.c
@@ -1,5 +1,3 @@
-/* $Id: fxddtex.c,v 1.51 2003/10/14 14:56:45 dborca Exp $ */
-
/*
* Mesa 3-D graphics library
* Version: 4.0
@@ -715,6 +713,7 @@ fetch_alpha8(const struct gl_texture_image *texImage,
i = i * mml->wScale;
j = j * mml->hScale;
+ /* [dBorca] why, oh... why? */
i = i * mml->width / texImage->Width;
j = j * mml->height / texImage->Height;
@@ -736,6 +735,7 @@ fetch_index8(const struct gl_texture_image *texImage,
i = i * mml->wScale;
j = j * mml->hScale;
+ /* [dBorca] why, oh... why? */
i = i * mml->width / texImage->Width;
j = j * mml->height / texImage->Height;
@@ -863,6 +863,21 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
fxMesaContext fxMesa = FX_CONTEXT(ctx);
GLboolean allow32bpt = fxMesa->HaveTexFmt;
+ /* [dBorca] Hack alert:
+ * There is something wrong with this!!! Take an example:
+ * 1) start HW rendering
+ * 2) create a texture like this:
+ * glTexImage2D(GL_TEXTURE_2D, 0, 3, 16, 16, 0,
+ * GL_RGB, GL_UNSIGNED_BYTE, floorTexture);
+ * glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ * 3) we get here with internalFormat==3 and return either
+ * _mesa_texformat_argb565 or _mesa_texformat_argb8888
+ * 4) at some point, we encounter total rasterization fallback
+ * 5) displaying a polygon with the above textures yield garbage on areas
+ * where pixel is larger than a texel, because our already set texel
+ * function doesn't match the real _mesa_texformat_argb888
+ */
+
if (TDFX_DEBUG & VERBOSE_TEXTURE) {
fprintf(stderr, "fxDDChooseTextureFormat(...)\n");
}