diff options
Diffstat (limited to 'src/mesa/drivers/glide/fxddtex.c')
-rw-r--r-- | src/mesa/drivers/glide/fxddtex.c | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c index 85d2271b72e..f7beaf7e34f 100644 --- a/src/mesa/drivers/glide/fxddtex.c +++ b/src/mesa/drivers/glide/fxddtex.c @@ -99,7 +99,6 @@ static void fxTexInvalidate(GLcontext *ctx, struct gl_texture_object *tObj) ti->validated=GL_FALSE; fxMesa->new_state|=FX_NEW_TEXTURING; - ctx->Driver.RenderStart = fxSetupFXUnits; } static tfxTexInfo *fxAllocTexObjData(fxMesaContext fxMesa) @@ -159,7 +158,6 @@ void fxDDTexBind(GLcontext *ctx, GLenum target, struct gl_texture_object *tObj) ti->lastTimeUsed=fxMesa->texBindNumber; fxMesa->new_state|=FX_NEW_TEXTURING; - ctx->Driver.RenderStart = fxSetupFXUnits; } void fxDDTexEnv(GLcontext *ctx, GLenum target, GLenum pname, const GLfloat *param) @@ -184,7 +182,6 @@ void fxDDTexEnv(GLcontext *ctx, GLenum target, GLenum pname, const GLfloat *para } fxMesa->new_state|=FX_NEW_TEXTURING; - ctx->Driver.RenderStart = fxSetupFXUnits; } void fxDDTexParam(GLcontext *ctx, GLenum target, struct gl_texture_object *tObj, @@ -282,7 +279,6 @@ void fxDDTexParam(GLcontext *ctx, GLenum target, struct gl_texture_object *tObj, break; } fxMesa->new_state|=FX_NEW_TEXTURING; - ctx->Driver.RenderStart = fxSetupFXUnits; break; case GL_TEXTURE_WRAP_T: @@ -297,7 +293,6 @@ void fxDDTexParam(GLcontext *ctx, GLenum target, struct gl_texture_object *tObj, break; } fxMesa->new_state|=FX_NEW_TEXTURING; - ctx->Driver.RenderStart = fxSetupFXUnits; break; case GL_TEXTURE_BORDER_COLOR: @@ -439,7 +434,6 @@ void fxDDTexPalette(GLcontext *ctx, struct gl_texture_object *tObj) } convertPalette(fxMesa->glbPalette.data, &ctx->Texture.Palette); fxMesa->new_state |= FX_NEW_TEXTURING; - ctx->Driver.RenderStart = fxSetupFXUnits; } } @@ -1191,6 +1185,7 @@ GLvoid *fxDDGetTexImage(GLcontext *ctx, GLenum target, GLint level, * Need this to provide at least one external definition. */ +extern int gl_fx_dummy_function_ddtex(void); int gl_fx_dummy_function_ddtex(void) { return 0; |