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path: root/src/mesa/drivers/glide/fxddtex.c
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Diffstat (limited to 'src/mesa/drivers/glide/fxddtex.c')
-rw-r--r--src/mesa/drivers/glide/fxddtex.c7
1 files changed, 1 insertions, 6 deletions
diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c
index 85d2271b72e..f7beaf7e34f 100644
--- a/src/mesa/drivers/glide/fxddtex.c
+++ b/src/mesa/drivers/glide/fxddtex.c
@@ -99,7 +99,6 @@ static void fxTexInvalidate(GLcontext *ctx, struct gl_texture_object *tObj)
ti->validated=GL_FALSE;
fxMesa->new_state|=FX_NEW_TEXTURING;
- ctx->Driver.RenderStart = fxSetupFXUnits;
}
static tfxTexInfo *fxAllocTexObjData(fxMesaContext fxMesa)
@@ -159,7 +158,6 @@ void fxDDTexBind(GLcontext *ctx, GLenum target, struct gl_texture_object *tObj)
ti->lastTimeUsed=fxMesa->texBindNumber;
fxMesa->new_state|=FX_NEW_TEXTURING;
- ctx->Driver.RenderStart = fxSetupFXUnits;
}
void fxDDTexEnv(GLcontext *ctx, GLenum target, GLenum pname, const GLfloat *param)
@@ -184,7 +182,6 @@ void fxDDTexEnv(GLcontext *ctx, GLenum target, GLenum pname, const GLfloat *para
}
fxMesa->new_state|=FX_NEW_TEXTURING;
- ctx->Driver.RenderStart = fxSetupFXUnits;
}
void fxDDTexParam(GLcontext *ctx, GLenum target, struct gl_texture_object *tObj,
@@ -282,7 +279,6 @@ void fxDDTexParam(GLcontext *ctx, GLenum target, struct gl_texture_object *tObj,
break;
}
fxMesa->new_state|=FX_NEW_TEXTURING;
- ctx->Driver.RenderStart = fxSetupFXUnits;
break;
case GL_TEXTURE_WRAP_T:
@@ -297,7 +293,6 @@ void fxDDTexParam(GLcontext *ctx, GLenum target, struct gl_texture_object *tObj,
break;
}
fxMesa->new_state|=FX_NEW_TEXTURING;
- ctx->Driver.RenderStart = fxSetupFXUnits;
break;
case GL_TEXTURE_BORDER_COLOR:
@@ -439,7 +434,6 @@ void fxDDTexPalette(GLcontext *ctx, struct gl_texture_object *tObj)
}
convertPalette(fxMesa->glbPalette.data, &ctx->Texture.Palette);
fxMesa->new_state |= FX_NEW_TEXTURING;
- ctx->Driver.RenderStart = fxSetupFXUnits;
}
}
@@ -1191,6 +1185,7 @@ GLvoid *fxDDGetTexImage(GLcontext *ctx, GLenum target, GLint level,
* Need this to provide at least one external definition.
*/
+extern int gl_fx_dummy_function_ddtex(void);
int gl_fx_dummy_function_ddtex(void)
{
return 0;