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path: root/src/mesa/drivers/glide/fxddtex.c
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Diffstat (limited to 'src/mesa/drivers/glide/fxddtex.c')
-rw-r--r--src/mesa/drivers/glide/fxddtex.c23
1 files changed, 17 insertions, 6 deletions
diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c
index d8a386230e1..a2107cec50c 100644
--- a/src/mesa/drivers/glide/fxddtex.c
+++ b/src/mesa/drivers/glide/fxddtex.c
@@ -788,7 +788,8 @@ void fxTexGetFormat(GLenum glformat, GrTextureFormat_t *tfmt, GLint *ifmt)
break;
default:
fprintf(stderr,
- "fx Driver: unsupported internalFormat in fxTexGetFormat()\n");
+ "fx Driver: unsupported internalFormat (0x%x) in fxTexGetFormat()\n",
+ glformat);
fxCloseHardware();
exit(-1);
break;
@@ -860,7 +861,6 @@ fetch_luminance8(GLcontext *ctx,
rgba[GCOMP] = *texel;
rgba[BCOMP] = *texel;
rgba[ACOMP] = 255;
-
}
@@ -915,6 +915,7 @@ fetch_luminance8_alpha8(GLcontext *ctx,
rgba[ACOMP] = texel[1];
}
+
static void
fetch_r5g6b5(GLcontext *ctx,
const struct gl_texture_object *texObj,
@@ -1001,7 +1002,7 @@ fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level,
{
fxMesaContext fxMesa = (fxMesaContext)ctx->DriverCtx;
GrTextureFormat_t gldformat;
- tfxTexInfo *ti = fxTMGetTexInfo(texObj);
+ tfxTexInfo *ti;
tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage);
MesaIntTexFormat mesaFormat;
GLint texelSize;
@@ -1014,6 +1015,7 @@ fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level,
if (!texObj->DriverData)
texObj->DriverData = fxAllocTexObjData(fxMesa);
+ ti = fxTMGetTexInfo(texObj);
if (!mml) {
texImage->DriverData = MALLOC(sizeof(tfxMipMapLevel));
@@ -1025,8 +1027,8 @@ fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level,
fxTexGetInfo(width, height, NULL, NULL, NULL, NULL,
NULL, NULL, &mml->wScale, &mml->hScale);
- mml->width = texImage->Width * mml->wScale;
- mml->height = texImage->Height * mml->hScale;
+ mml->width = width * mml->wScale;
+ mml->height = height * mml->hScale;
switch (internalFormat) {
case GL_INTENSITY:
@@ -1034,6 +1036,7 @@ fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level,
case GL_INTENSITY8:
case GL_INTENSITY12:
case GL_INTENSITY16:
+ texImage->Format = GL_INTENSITY;
texImage->FetchTexel = fetch_intensity8;
texelSize = 1;
mesaFormat = MESA_I8;
@@ -1044,6 +1047,7 @@ fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level,
case GL_LUMINANCE8:
case GL_LUMINANCE12:
case GL_LUMINANCE16:
+ texImage->Format = GL_LUMINANCE;
texImage->FetchTexel = fetch_luminance8;
texelSize = 1;
mesaFormat = MESA_L8;
@@ -1053,6 +1057,7 @@ fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level,
case GL_ALPHA8:
case GL_ALPHA12:
case GL_ALPHA16:
+ texImage->Format = GL_ALPHA;
texImage->FetchTexel = fetch_alpha8;
texelSize = 1;
mesaFormat = MESA_A8;
@@ -1064,6 +1069,7 @@ fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level,
case GL_COLOR_INDEX8_EXT:
case GL_COLOR_INDEX12_EXT:
case GL_COLOR_INDEX16_EXT:
+ texImage->Format = GL_COLOR_INDEX;
texImage->FetchTexel = fetch_index8;
texelSize = 1;
mesaFormat = MESA_C8;
@@ -1076,6 +1082,7 @@ fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level,
case GL_LUMINANCE12_ALPHA4:
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
+ texImage->Format = GL_LUMINANCE_ALPHA;
texImage->FetchTexel = fetch_luminance8_alpha8;
texelSize = 2;
mesaFormat = MESA_A8_L8;
@@ -1089,6 +1096,7 @@ fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level,
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
+ texImage->Format = GL_RGB;
texImage->FetchTexel = fetch_r5g6b5;
texelSize = 2;
mesaFormat = MESA_R5_G6_B5;
@@ -1101,11 +1109,13 @@ fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level,
case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
+ texImage->Format = GL_RGBA;
texImage->FetchTexel = fetch_r4g4b4a4;
texelSize = 2;
mesaFormat = MESA_A4_R4_G4_B4;
break;
case GL_RGB5_A1:
+ texImage->Format = GL_RGBA;
texImage->FetchTexel = fetch_r5g5b5a1;
texelSize = 2;
mesaFormat = MESA_A1_R5_G5_B5;
@@ -1116,8 +1126,9 @@ fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level,
}
_mesa_set_teximage_component_sizes(mesaFormat, texImage);
+ texImage->Type = 0; /* indicates a driver-specific format */
- /* allocate new storage for texture image, if needed */
+ /* allocate storage for texture image */
texImage->Data = MALLOC(mml->width * mml->height * texelSize);
if (!texImage->Data)
return;