diff options
Diffstat (limited to 'src/mesa/drivers/glide/fxddtex.c')
-rw-r--r-- | src/mesa/drivers/glide/fxddtex.c | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c index a64b6a55537..a820cb818ec 100644 --- a/src/mesa/drivers/glide/fxddtex.c +++ b/src/mesa/drivers/glide/fxddtex.c @@ -1234,7 +1234,7 @@ adjust2DRatio (GLcontext *ctx, const GLint newHeight = height * mml->hScale; GLvoid *tempImage; - if (!texImage->IsCompressed) { + if (!_mesa_is_format_compressed(texImage->TexFormat)) { GLubyte *destAddr; tempImage = MALLOC(width * height * texelBytes); @@ -1353,7 +1353,7 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, #if FX_COMPRESS_S3TC_AS_FXT1_HACK /* [koolsmoky] substitute FXT1 for DXTn and Legacy S3TC */ - if (!ctx->Mesa_DXTn && texImage->IsCompressed) { + if (!ctx->Mesa_DXTn && _mesa_is_format_compressed(texImage->TexFormat)) { switch (internalFormat) { case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: case GL_RGB_S3TC: @@ -1380,7 +1380,6 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, } if (texNapalm) { texImage->InternalFormat = internalFormat = texNapalm; - texImage->IsCompressed = GL_TRUE; } } #endif @@ -1397,7 +1396,7 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, /* allocate mipmap buffer */ assert(!texImage->Data); - if (texImage->IsCompressed) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { texImage->CompressedSize = _mesa_compressed_texture_size(ctx, mml->width, mml->height, @@ -1451,7 +1450,7 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target); - assert(!texImage->IsCompressed); + assert(!_mesa_is_format_compressed(texImage->TexFormat)); while (level < texObj->MaxLevel && level < maxLevels - 1) { mipWidth = width / 2; @@ -1523,7 +1522,7 @@ fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, assert(texImage->_BaseFormat); texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); - if (texImage->IsCompressed) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { dstRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, mml->width); } else { dstRowStride = mml->width * texelBytes; @@ -1564,7 +1563,7 @@ fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target); - assert(!texImage->IsCompressed); + assert(!_mesa_is_format_compressed(texImage->TexFormat)); width = texImage->Width; height = texImage->Height; @@ -1620,7 +1619,7 @@ fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target, width, height); } - assert(texImage->IsCompressed); + assert(_mesa_is_format_compressed(texImage->TexFormat)); if (!fxIsTexSupported(target, internalFormat, texImage)) { _mesa_problem(NULL, "fx Driver: unsupported texture in fxDDCompressedTexImg()\n"); @@ -1712,7 +1711,7 @@ fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target, /* GL_SGIS_generate_mipmap */ if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - assert(!texImage->IsCompressed); + assert(!_mesa_is_format_compressed(texImage->TexFormat)); } fxTexInvalidate(ctx, texObj); @@ -1777,7 +1776,7 @@ fxDDCompressedTexSubImage2D( GLcontext *ctx, GLenum target, /* GL_SGIS_generate_mipmap */ if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - assert(!texImage->IsCompressed); + assert(!_mesa_is_format_compressed(texImage->TexFormat)); } if (ti->validated && ti->isInTM) |