diff options
Diffstat (limited to 'src/mesa/drivers/glide/fxddspan.c')
-rw-r--r-- | src/mesa/drivers/glide/fxddspan.c | 817 |
1 files changed, 817 insertions, 0 deletions
diff --git a/src/mesa/drivers/glide/fxddspan.c b/src/mesa/drivers/glide/fxddspan.c new file mode 100644 index 00000000000..fc7c38d5c44 --- /dev/null +++ b/src/mesa/drivers/glide/fxddspan.c @@ -0,0 +1,817 @@ +/* -*- mode: C; tab-width:8; -*- + + fxdd.c - 3Dfx VooDoo Mesa span and pixel functions +*/ + +/* + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the Free + * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * See the file fxapi.c for more informations about authors + * + */ + +#ifdef HAVE_CONFIG_H +#include "conf.h" +#endif + +#if defined(FX) + +#include "fxdrv.h" + +#ifdef _MSC_VER +#ifdef _WIN32 +#pragma warning( disable : 4090 4022 ) +/* 4101 : "different 'const' qualifier" + * 4022 : "pointer mistmatch for actual parameter 'n' + */ +#endif +#endif + + +#if !defined(FXMESA_USE_ARGB) + + #define LFB_WRITE_SPAN_MESA(dst_buffer,dst_x,dst_y,src_width,src_stride,src_data) \ + grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_width,1,GR_LFB_SRC_FMT_8888,src_stride,src_data) +#else /* defined(FXMESA_USE_RGBA) */ + + #define MESACOLOR_TO_ARGB(c) ( \ + ( ((unsigned int)(c[ACOMP]))<<24 ) | \ + ( ((unsigned int)(c[RCOMP]))<<16 ) | \ + ( ((unsigned int)(c[GCOMP]))<<8 ) | \ + ( (unsigned int)(c[BCOMP])) ) + + /* inline */ void LFB_WRITE_SPAN_MESA(GrBuffer_t dst_buffer, + FxU32 dst_x, FxU32 dst_y, + /* GrLfbSrcFmt_t src_format, format is GR_LFB_SRC_FMT_8888 */ + FxU32 src_width,/* FxU32 src_height, height is 1 */ + FxI32 src_stride, void *src_data ) + { + /* Covert to ARGB */ + GLubyte (*rgba)[4] = src_data; + GLuint argb[MAX_WIDTH]; + int i; + + for (i = 0; i < src_width; i++) + { + argb[i] = MESACOLOR_TO_ARGB(rgba[i]); + } + FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,GR_LFB_SRC_FMT_8888,src_width,1,src_stride,(void*)argb); + } +#endif + +/************************************************************************/ +/***** Span functions *****/ +/************************************************************************/ + +static void fxDDWriteRGBASpan(const GLcontext *ctx, + GLuint n, GLint x, GLint y, + const GLubyte rgba[][4], const GLubyte mask[]) +{ + fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx; + GLuint i; + GLint bottom=fxMesa->height-1; + + if (MESA_VERBOSE&VERBOSE_DRIVER) { + fprintf(stderr,"fxmesa: fxDDWriteRGBASpan(...)\n"); + } + + if (mask) { + int span=0; + + for (i=0;i<n;i++) { + if (mask[i]) { + ++span; + } else { + if (span > 0) { + LFB_WRITE_SPAN_MESA( fxMesa->currentFB, x+i-span, bottom-y, + /* GR_LFB_SRC_FMT_8888,*/ span, /*1,*/ 0, (void *) rgba[i-span] ); + span = 0; + } + } + } + + if (span > 0) + LFB_WRITE_SPAN_MESA( fxMesa->currentFB, x+n-span, bottom-y, + /* GR_LFB_SRC_FMT_8888, */ span, /*1,*/ 0, (void *) rgba[n-span] ); + } else + LFB_WRITE_SPAN_MESA( fxMesa->currentFB, x, bottom-y,/* GR_LFB_SRC_FMT_8888,*/ + n,/* 1,*/ 0, (void *) rgba ); +} + + +static void fxDDWriteRGBSpan(const GLcontext *ctx, + GLuint n, GLint x, GLint y, + const GLubyte rgb[][3], const GLubyte mask[]) +{ + fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx; + GLuint i; + GLint bottom=fxMesa->height-1; + GLubyte rgba[MAX_WIDTH][4]; + + if (MESA_VERBOSE&VERBOSE_DRIVER) { + fprintf(stderr,"fxmesa: fxDDWriteRGBSpan()\n"); + } + + if (mask) { + int span=0; + + for (i=0;i<n;i++) { + if (mask[i]) { + rgba[span][RCOMP] = rgb[i][0]; + rgba[span][GCOMP] = rgb[i][1]; + rgba[span][BCOMP] = rgb[i][2]; + rgba[span][ACOMP] = 255; + ++span; + } else { + if (span > 0) { + LFB_WRITE_SPAN_MESA( fxMesa->currentFB, x+i-span, bottom-y, + /*GR_LFB_SRC_FMT_8888,*/ span,/* 1,*/ 0, (void *) rgba ); + span = 0; + } + } + } + + if (span > 0) + LFB_WRITE_SPAN_MESA( fxMesa->currentFB, x+n-span, bottom-y, + /*GR_LFB_SRC_FMT_8888,*/ span,/* 1,*/ 0, (void *) rgba ); + } else { + for (i=0;i<n;i++) { + rgba[i][RCOMP]=rgb[i][0]; + rgba[i][GCOMP]=rgb[i][1]; + rgba[i][BCOMP]=rgb[i][2]; + rgba[i][ACOMP]=255; + } + + LFB_WRITE_SPAN_MESA( fxMesa->currentFB, x, bottom-y,/* GR_LFB_SRC_FMT_8888,*/ + n,/* 1,*/ 0, (void *) rgba ); + } +} + + +static void fxDDWriteMonoRGBASpan(const GLcontext *ctx, + GLuint n, GLint x, GLint y, + const GLubyte mask[]) +{ + fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx; + GLuint i; + GLint bottom=fxMesa->height-1; + GLuint data[MAX_WIDTH]; + + if (MESA_VERBOSE&VERBOSE_DRIVER) { + fprintf(stderr,"fxmesa: fxDDWriteMonoRGBASpan(...)\n"); + } + + if (mask) { + int span=0; + + for (i=0;i<n;i++) { + if (mask[i]) { + data[span] = (GLuint) fxMesa->color; + ++span; + } else { + if (span > 0) { + FX_grLfbWriteRegion( fxMesa->currentFB, x+i-span, bottom-y, + GR_LFB_SRC_FMT_8888, span, 1, 0, + (void *) data ); + span = 0; + } + } + } + + if (span > 0) + FX_grLfbWriteRegion( fxMesa->currentFB, x+n-span, bottom-y, + GR_LFB_SRC_FMT_8888, span, 1, 0, + (void *) data ); + } else { + for (i=0;i<n;i++) { + data[i]=(GLuint) fxMesa->color; + } + + FX_grLfbWriteRegion( fxMesa->currentFB, x, bottom-y, GR_LFB_SRC_FMT_8888, + n, 1, 0, (void *) data ); + } +} + + +static void fxDDReadRGBASpan(const GLcontext *ctx, + GLuint n, GLint x, GLint y, GLubyte rgba[][4]) +{ + fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx; + GLushort data[MAX_WIDTH]; + GLuint i; + GLint bottom=fxMesa->height-1; + + if (MESA_VERBOSE&VERBOSE_DRIVER) { + fprintf(stderr,"fxmesa: fxDDReadRGBASpan(...)\n"); + } + + assert(n < MAX_WIDTH); + + grLfbReadRegion( fxMesa->currentFB, x, bottom-y, n, 1, 0, data); + for (i=0;i<n;i++) { +#if FXMESA_USE_ARGB + rgba[i][RCOMP]=(data[i] & 0xF800) >> 8; + rgba[i][GCOMP]=(data[i] & 0x07E0) >> 3; + rgba[i][BCOMP]=(data[i] & 0x001F) << 3; +#else + rgba[i][RCOMP]=(data[i] & 0x001f) << 3; + rgba[i][GCOMP]=(data[i] & 0x07e0) >> 3; + rgba[i][BCOMP]=(data[i] & 0xf800) >> 8; +#endif + rgba[i][ACOMP]=255; + } + +} + +/************************************************************************/ +/***** Pixel functions *****/ +/************************************************************************/ + +static void fxDDWriteRGBAPixels(const GLcontext *ctx, + GLuint n, const GLint x[], const GLint y[], + CONST GLubyte rgba[][4], const GLubyte mask[]) +{ + fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx; + GLuint i; + GLint bottom=fxMesa->height-1; + + if (MESA_VERBOSE&VERBOSE_DRIVER) { + fprintf(stderr,"fxmesa: fxDDWriteRGBAPixels(...)\n"); + } + + for(i=0;i<n;i++) + if(mask[i]) + LFB_WRITE_SPAN_MESA(fxMesa->currentFB,x[i],bottom-y[i], + /*GR_LFB_SRC_FMT_8888,*/1,/*1,*/0,(void *)rgba[i]); +} + +static void fxDDWriteMonoRGBAPixels(const GLcontext *ctx, + GLuint n, const GLint x[], const GLint y[], + const GLubyte mask[]) +{ + fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx; + GLuint i; + GLint bottom=fxMesa->height-1; + + if (MESA_VERBOSE&VERBOSE_DRIVER) { + fprintf(stderr,"fxmesa: fxDDWriteMonoRGBAPixels(...)\n"); + } + + for(i=0;i<n;i++) + if(mask[i]) + FX_grLfbWriteRegion(fxMesa->currentFB,x[i],bottom-y[i], + GR_LFB_SRC_FMT_8888,1,1,0,(void *) &fxMesa->color); +} + +static void fxDDReadRGBAPixels(const GLcontext *ctx, + GLuint n, const GLint x[], const GLint y[], + GLubyte rgba[][4], const GLubyte mask[]) +{ + fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx; + GLuint i; + GLint bottom=fxMesa->height-1; + GLushort data; + + if (MESA_VERBOSE&VERBOSE_DRIVER) { + fprintf(stderr,"fxmesa: fxDDReadRGBAPixels(...)\n"); + } + + for(i=0;i<n;i++) + if(mask[i]) { + grLfbReadRegion(fxMesa->currentFB,x[i],bottom-y[i],1,1,0,&data); + #if FXMESA_USE_ARGB + rgba[i][RCOMP]=(data & 0xF800) >> 8; + rgba[i][GCOMP]=(data & 0x07E0) >> 3; + rgba[i][BCOMP]=(data & 0x001F) >> 8; + #else + rgba[i][RCOMP]=(data & 0x001f) << 3; + rgba[i][GCOMP]=(data & 0x07e0) >> 3; + rgba[i][BCOMP]=(data & 0xf800) >> 8; + #endif + /* the alpha value should be read from the auxiliary buffer when required */ + + rgba[i][ACOMP]=255; + } +} + +/************************************************************************/ +/***** Depth functions *****/ +/************************************************************************/ + +void fxDDReadDepthSpanFloat(GLcontext *ctx, + GLuint n, GLint x, GLint y, GLfloat depth[]) +{ + fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx; + GLuint i; + GLint bottom=fxMesa->height-1; + GLushort data[MAX_WIDTH]; + + if (MESA_VERBOSE&VERBOSE_DRIVER) { + fprintf(stderr,"fxmesa: fxDDReadDepthSpanFloat(...)\n"); + } + + grLfbReadRegion(GR_BUFFER_AUXBUFFER,x,bottom-y,n,1,0,data); + + /* + convert the read values to float values [0.0 .. 1.0]. + */ + for(i=0;i<n;i++) + depth[i]=data[i]/65535.0f; +} + +void fxDDReadDepthSpanInt(GLcontext *ctx, + GLuint n, GLint x, GLint y, GLdepth depth[]) +{ + fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx; + GLint bottom=fxMesa->height-1; + + if (MESA_VERBOSE&VERBOSE_DRIVER) { + fprintf(stderr,"fxmesa: fxDDReadDepthSpanInt(...)\n"); + } + + grLfbReadRegion(GR_BUFFER_AUXBUFFER,x,bottom-y,n,1,0,depth); +} + +GLuint fxDDDepthTestSpanGeneric(GLcontext *ctx, + GLuint n, GLint x, GLint y, const GLdepth z[], + GLubyte mask[]) +{ + fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx; + GLushort depthdata[MAX_WIDTH]; + GLdepth *zptr=depthdata; + GLubyte *m=mask; + GLuint i; + GLuint passed=0; + GLint bottom=fxMesa->height-1; + + if (MESA_VERBOSE&VERBOSE_DRIVER) { + fprintf(stderr,"fxmesa: fxDDDepthTestSpanGeneric(...)\n"); + } + + grLfbReadRegion(GR_BUFFER_AUXBUFFER,x,bottom-y,n,1,0,depthdata); + + /* switch cases ordered from most frequent to less frequent */ + switch (ctx->Depth.Func) { + case GL_LESS: + if (ctx->Depth.Mask) { + /* Update Z buffer */ + for (i=0; i<n; i++,zptr++,m++) { + if (*m) { + if (z[i] < *zptr) { + /* pass */ + *zptr = z[i]; + passed++; + } else { + /* fail */ + *m = 0; + } + } + } + } else { + /* Don't update Z buffer */ + for (i=0; i<n; i++,zptr++,m++) { + if (*m) { + if (z[i] < *zptr) { + /* pass */ + passed++; + } else { + *m = 0; + } + } + } + } + break; + case GL_LEQUAL: + if (ctx->Depth.Mask) { + /* Update Z buffer */ + for (i=0;i<n;i++,zptr++,m++) { + if (*m) { + if (z[i] <= *zptr) { + *zptr = z[i]; + passed++; + } else { + *m = 0; + } + } + } + } else { + /* Don't update Z buffer */ + for (i=0;i<n;i++,zptr++,m++) { + if (*m) { + if (z[i] <= *zptr) { + /* pass */ + passed++; + } else { + *m = 0; + } + } + } + } + break; + case GL_GEQUAL: + if (ctx->Depth.Mask) { + /* Update Z buffer */ + for (i=0;i<n;i++,zptr++,m++) { + if (*m) { + if (z[i] >= *zptr) { + *zptr = z[i]; + passed++; + } else { + *m = 0; + } + } + } + } else { + /* Don't update Z buffer */ + for (i=0;i<n;i++,zptr++,m++) { + if (*m) { + if (z[i] >= *zptr) { + /* pass */ + passed++; + } else { + *m = 0; + } + } + } + } + break; + case GL_GREATER: + if (ctx->Depth.Mask) { + /* Update Z buffer */ + for (i=0;i<n;i++,zptr++,m++) { + if (*m) { + if (z[i] > *zptr) { + *zptr = z[i]; + passed++; + } else { + *m = 0; + } + } + } + } else { + /* Don't update Z buffer */ + for (i=0;i<n;i++,zptr++,m++) { + if (*m) { + if (z[i] > *zptr) { + /* pass */ + passed++; + } else { + *m = 0; + } + } + } + } + break; + case GL_NOTEQUAL: + if (ctx->Depth.Mask) { + /* Update Z buffer */ + for (i=0;i<n;i++,zptr++,m++) { + if (*m) { + if (z[i] != *zptr) { + *zptr = z[i]; + passed++; + } else { + *m = 0; + } + } + } + } else { + /* Don't update Z buffer */ + for (i=0;i<n;i++,zptr++,m++) { + if (*m) { + if (z[i] != *zptr) { + /* pass */ + passed++; + } else { + *m = 0; + } + } + } + } + break; + case GL_EQUAL: + if (ctx->Depth.Mask) { + /* Update Z buffer */ + for (i=0;i<n;i++,zptr++,m++) { + if (*m) { + if (z[i] == *zptr) { + *zptr = z[i]; + passed++; + } else { + *m =0; + } + } + } + } else { + /* Don't update Z buffer */ + for (i=0;i<n;i++,zptr++,m++) { + if (*m) { + if (z[i] == *zptr) { + /* pass */ + passed++; + } else { + *m =0; + } + } + } + } + break; + case GL_ALWAYS: + if (ctx->Depth.Mask) { + /* Update Z buffer */ + for (i=0;i<n;i++,zptr++,m++) { + if (*m) { + *zptr = z[i]; + passed++; + } + } + } else { + /* Don't update Z buffer or mask */ + passed = n; + } + break; + case GL_NEVER: + for (i=0;i<n;i++) { + mask[i] = 0; + } + break; + default: + ; + } /*switch*/ + + if(passed) + FX_grLfbWriteRegion(GR_BUFFER_AUXBUFFER,x,bottom-y,GR_LFB_SRC_FMT_ZA16,n,1,0,depthdata); + + return passed; +} + +void fxDDDepthTestPixelsGeneric(GLcontext* ctx, + GLuint n, const GLint x[], const GLint y[], + const GLdepth z[], GLubyte mask[]) +{ + fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx; + GLdepth zval; + GLuint i; + GLint bottom=fxMesa->height-1; + + if (MESA_VERBOSE&VERBOSE_DRIVER) { + fprintf(stderr,"fxmesa: fxDDDepthTestPixelsGeneric(...)\n"); + } + + /* switch cases ordered from most frequent to less frequent */ + switch (ctx->Depth.Func) { + case GL_LESS: + if (ctx->Depth.Mask) { + /* Update Z buffer */ + for (i=0; i<n; i++) { + if (mask[i]) { + grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval); + if (z[i] < zval) { + /* pass */ + FX_grLfbWriteRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]); + } else { + /* fail */ + mask[i] = 0; + } + } + } + } else { + /* Don't update Z buffer */ + for (i=0; i<n; i++) { + if (mask[i]) { + grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval); + if (z[i] < zval) { + /* pass */ + } + else { + /* fail */ + mask[i] = 0; + } + } + } + } + break; + case GL_LEQUAL: + if (ctx->Depth.Mask) { + /* Update Z buffer */ + for (i=0; i<n; i++) { + if (mask[i]) { + grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval); + if (z[i] <= zval) { + /* pass */ + FX_grLfbWriteRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]); + } else { + /* fail */ + mask[i] = 0; + } + } + } + } else { + /* Don't update Z buffer */ + for (i=0; i<n; i++) { + if (mask[i]) { + grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval); + if (z[i] <= zval) { + /* pass */ + } else { + /* fail */ + mask[i] = 0; + } + } + } + } + break; + case GL_GEQUAL: + if (ctx->Depth.Mask) { + /* Update Z buffer */ + for (i=0; i<n; i++) { + if (mask[i]) { + grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval); + if (z[i] >= zval) { + /* pass */ + FX_grLfbWriteRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]); + } else { + /* fail */ + mask[i] = 0; + } + } + } + } else { + /* Don't update Z buffer */ + for (i=0; i<n; i++) { + if (mask[i]) { + grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval); + if (z[i] >= zval) { + /* pass */ + } else { + /* fail */ + mask[i] = 0; + } + } + } + } + break; + case GL_GREATER: + if (ctx->Depth.Mask) { + /* Update Z buffer */ + for (i=0; i<n; i++) { + if (mask[i]) { + grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval); + if (z[i] > zval) { + /* pass */ + FX_grLfbWriteRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]); + } else { + /* fail */ + mask[i] = 0; + } + } + } + } else { + /* Don't update Z buffer */ + for (i=0; i<n; i++) { + if (mask[i]) { + grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval); + if (z[i] > zval) { + /* pass */ + } else { + /* fail */ + mask[i] = 0; + } + } + } + } + break; + case GL_NOTEQUAL: + if (ctx->Depth.Mask) { + /* Update Z buffer */ + for (i=0; i<n; i++) { + if (mask[i]) { + grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval); + if (z[i] != zval) { + /* pass */ + FX_grLfbWriteRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]); + } else { + /* fail */ + mask[i] = 0; + } + } + } + } else { + /* Don't update Z buffer */ + for (i=0; i<n; i++) { + if (mask[i]) { + grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval); + if (z[i] != zval) { + /* pass */ + } + else { + /* fail */ + mask[i] = 0; + } + } + } + } + break; + case GL_EQUAL: + if (ctx->Depth.Mask) { + /* Update Z buffer */ + for (i=0; i<n; i++) { + if (mask[i]) { + grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval); + if (z[i] == zval) { + /* pass */ + FX_grLfbWriteRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]); + } else { + /* fail */ + mask[i] = 0; + } + } + } + } else { + /* Don't update Z buffer */ + for (i=0; i<n; i++) { + if (mask[i]) { + grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval); + if (z[i] == zval) { + /* pass */ + } else { + /* fail */ + mask[i] = 0; + } + } + } + } + break; + case GL_ALWAYS: + if (ctx->Depth.Mask) { + /* Update Z buffer */ + for (i=0; i<n; i++) { + if (mask[i]) { + FX_grLfbWriteRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]); + } + } + } else { + /* Don't update Z buffer or mask */ + } + break; + case GL_NEVER: + /* depth test never passes */ + for (i=0;i<n;i++) { + mask[i] = 0; + } + break; + default: + ; + } /*switch*/ +} + +/************************************************************************/ + + +void fxSetupDDSpanPointers(GLcontext *ctx) +{ + ctx->Driver.WriteRGBASpan =fxDDWriteRGBASpan; + ctx->Driver.WriteRGBSpan =fxDDWriteRGBSpan; + ctx->Driver.WriteMonoRGBASpan =fxDDWriteMonoRGBASpan; + ctx->Driver.WriteRGBAPixels =fxDDWriteRGBAPixels; + ctx->Driver.WriteMonoRGBAPixels =fxDDWriteMonoRGBAPixels; + + ctx->Driver.WriteCI8Span =NULL; + ctx->Driver.WriteCI32Span =NULL; + ctx->Driver.WriteMonoCISpan =NULL; + ctx->Driver.WriteCI32Pixels =NULL; + ctx->Driver.WriteMonoCIPixels =NULL; + + ctx->Driver.ReadRGBASpan =fxDDReadRGBASpan; + ctx->Driver.ReadRGBAPixels =fxDDReadRGBAPixels; + + ctx->Driver.ReadCI32Span =NULL; + ctx->Driver.ReadCI32Pixels =NULL; +} + + +#else + + +/* + * Need this to provide at least one external definition. + */ + +int gl_fx_dummy_function_span(void) +{ + return 0; +} + +#endif /* FX */ |