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-rw-r--r--src/mesa/drivers/ggi/default/stubs.c512
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diff --git a/src/mesa/drivers/ggi/default/stubs.c b/src/mesa/drivers/ggi/default/stubs.c
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+/* GGI-Driver for MESA
+ *
+ * Copyright (C) 1997 Uwe Maurer
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ * ---------------------------------------------------------------------
+ * This code was derived from the following source of information:
+ *
+ * svgamesa.c and ddsample.c by Brian Paul
+ *
+ */
+
+#include <stdio.h>
+
+#include <ggi/internal/ggi-dl.h>
+#include <ggi/mesa/ggimesa_int.h>
+#include <ggi/mesa/debug.h>
+
+#include "swrast/swrast.h"
+//#include "swrast_setup/swrast_setup.h"
+//#include "swrast/s_context.h"
+//#include "swrast/s_depth.h"
+//#include "swrast/s_triangle.h"
+
+#define FLIP(coord) (LIBGGI_MODE(ggi_ctx->ggi_visual)->visible.y-(coord)-1)
+
+/**********************************************************************/
+/***** Write spans of pixels *****/
+/**********************************************************************/
+
+void GGIwrite_ci32_span(const GLcontext *ctx,
+ GLuint n, GLint x, GLint y,
+ const GLuint ci[],
+ const GLubyte mask[] )
+{
+ ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx;
+ y = FLIP(y);
+ if (mask)
+ {
+ while (n--) {
+ if (*mask++)
+ ggiPutPixel(ggi_ctx->ggi_visual, x, y, *ci);
+ x++;
+ ci++;
+ }
+ }
+ else
+ {
+ while (n--)
+ ggiPutPixel(ggi_ctx->ggi_visual, x++, y, *ci++);
+ }
+}
+
+void GGIwrite_ci8_span(const GLcontext *ctx,
+ GLuint n, GLint x, GLint y,
+ const GLubyte ci[],
+ const GLubyte mask[] )
+{
+ ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx;
+ y = FLIP(y);
+ if (mask)
+ {
+ while (n--) {
+ if (*mask++)
+ ggiPutPixel(ggi_ctx->ggi_visual, x, y, *ci);
+ x++;
+ ci++;
+ }
+ }
+ else
+ {
+ while (n--)
+ ggiPutPixel(ggi_ctx->ggi_visual, x++, y, *ci++);
+ }
+}
+
+void GGIwrite_mono_ci_span(const GLcontext *ctx, GLuint n, GLint x, GLint y,
+ const GLuint ci, const GLubyte mask[])
+{
+ ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx;
+ y = FLIP(y);
+ if (mask)
+ {
+ while (n--) {
+ if (*mask++)
+ ggiPutPixel(ggi_ctx->ggi_visual, x, y, ci);
+ x++;
+ }
+ }
+ else
+ {
+ while (n--)
+ ggiPutPixel(ggi_ctx->ggi_visual, x++, y, ci);
+ }
+}
+
+void GGIwrite_mono_rgba_span(const GLcontext *ctx, GLuint n, GLint x, GLint y,
+ const GLchan rgba[4], const GLubyte mask[])
+{
+ ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx;
+ ggi_color rgb;
+ ggi_pixel col;
+
+ y = FLIP(y);
+
+ rgb.r = (uint16)(rgba[RCOMP]) << SHIFT;
+ rgb.g = (uint16)(rgba[GCOMP]) << SHIFT;
+ rgb.b = (uint16)(rgba[BCOMP]) << SHIFT;
+ col = ggiMapColor(ggi_ctx->ggi_visual, &rgb);
+
+ if (mask)
+ {
+ while (n--) {
+ if (*mask++)
+ ggiPutPixel(ggi_ctx->ggi_visual, x, y, col);
+ x++;
+ }
+ }
+ else
+ {
+ ggiDrawHLine(ggi_ctx->ggi_visual, x, y, n);
+ }
+}
+
+void GGIwrite_rgba_span( const GLcontext *ctx,
+ GLuint n, GLint x, GLint y,
+ const GLubyte rgba[][4],
+ const GLubyte mask[])
+{
+ ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx;
+ ggi_color rgb;
+ ggi_pixel col;
+ y = FLIP(y);
+
+ if (mask)
+ {
+ while (n--) {
+ if (*mask++)
+ {
+ rgb.r = (uint16)(rgba[0][RCOMP]) << SHIFT;
+ rgb.g = (uint16)(rgba[0][GCOMP]) << SHIFT;
+ rgb.b = (uint16)(rgba[0][BCOMP]) << SHIFT;
+ col = ggiMapColor(ggi_ctx->ggi_visual, &rgb);
+ ggiPutPixel(ggi_ctx->ggi_visual, x, y, col);
+ }
+ x++;
+ rgba++;
+ }
+ }
+ else
+ {
+ while (n--)
+ {
+ rgb.r = (uint16)(rgba[0][RCOMP]) << SHIFT;
+ rgb.g = (uint16)(rgba[0][GCOMP]) << SHIFT;
+ rgb.b = (uint16)(rgba[0][BCOMP]) << SHIFT;
+ col = ggiMapColor(ggi_ctx->ggi_visual, &rgb);
+ ggiPutPixel(ggi_ctx->ggi_visual, x++, y, col);
+ rgba++;
+ }
+ }
+}
+
+void GGIwrite_rgb_span( const GLcontext *ctx,
+ GLuint n, GLint x, GLint y,
+ const GLubyte rgba[][3],
+ const GLubyte mask[] )
+{
+ ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx;
+ ggi_color rgb;
+ ggi_pixel col;
+ y = FLIP(y);
+
+ if (mask)
+ {
+ while (n--) {
+ if (*mask++)
+ {
+ rgb.r = (uint16)(rgba[0][RCOMP]) << SHIFT;
+ rgb.g = (uint16)(rgba[0][GCOMP]) << SHIFT;
+ rgb.b = (uint16)(rgba[0][BCOMP]) << SHIFT;
+ col = ggiMapColor(ggi_ctx->ggi_visual, &rgb);
+ ggiPutPixel(ggi_ctx->ggi_visual, x, y, col);
+ }
+ x++;
+ rgba++;
+ }
+ }
+ else
+ {
+ while (n--)
+ {
+ rgb.r = (uint16)(rgba[0][RCOMP]) << SHIFT;
+ rgb.g = (uint16)(rgba[0][GCOMP]) << SHIFT;
+ rgb.b = (uint16)(rgba[0][BCOMP]) << SHIFT;
+ col = ggiMapColor(ggi_ctx->ggi_visual, &rgb);
+ ggiPutPixel(ggi_ctx->ggi_visual, x++, y, col);
+ rgba++;
+ }
+ }
+}
+
+
+
+/**********************************************************************/
+/***** Read spans of pixels *****/
+/**********************************************************************/
+
+
+void GGIread_ci32_span( const GLcontext *ctx,
+ GLuint n, GLint x, GLint y, GLuint ci[])
+{
+ ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx;
+ y = FLIP(y);
+ while (n--)
+ ggiGetPixel(ggi_ctx->ggi_visual, x++, y, ci++);
+}
+
+void GGIread_rgba_span( const GLcontext *ctx,
+ GLuint n, GLint x, GLint y,
+ GLubyte rgba[][4])
+{
+ ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx;
+ ggi_color rgb;
+ ggi_pixel col;
+
+ y = FLIP(y);
+
+ while (n--)
+ {
+ ggiGetPixel(ggi_ctx->ggi_visual, x++, y, &col);
+ ggiUnmapPixel(ggi_ctx->ggi_visual, col, &rgb);
+ rgba[0][RCOMP] = (GLubyte) (rgb.r >> SHIFT);
+ rgba[0][GCOMP] = (GLubyte) (rgb.g >> SHIFT);
+ rgba[0][BCOMP] = (GLubyte) (rgb.b >> SHIFT);
+ rgba[0][ACOMP] = 0;
+ rgba++;
+ }
+}
+
+/**********************************************************************/
+/***** Write arrays of pixels *****/
+/**********************************************************************/
+
+void GGIwrite_ci32_pixels( const GLcontext *ctx,
+ GLuint n, const GLint x[], const GLint y[],
+ const GLuint ci[], const GLubyte mask[] )
+{
+ ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx;
+ while (n--) {
+ if (*mask++)
+ ggiPutPixel(ggi_ctx->ggi_visual, *x, FLIP(*y), *ci);
+ ci++;
+ x++;
+ y++;
+ }
+}
+
+void GGIwrite_mono_ci_pixels(const GLcontext *ctx,
+ GLuint n, const GLint x[], const GLint y[],
+ GLuint ci, const GLubyte mask[])
+{
+ ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx;
+ while (n--) {
+ if (*mask++)
+ ggiPutPixel(ggi_ctx->ggi_visual, *x, FLIP(*y), ci);
+ x++;
+ y++;
+ }
+}
+
+void GGIwrite_rgba_pixels( const GLcontext *ctx,
+ GLuint n, const GLint x[], const GLint y[],
+ const GLubyte rgba[][4],
+ const GLubyte mask[] )
+{
+ ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx;
+ ggi_pixel col;
+ ggi_color rgb;
+ while (n--) {
+ if (*mask++) {
+ rgb.r = (uint16)(rgba[0][RCOMP]) << SHIFT;
+ rgb.g = (uint16)(rgba[0][GCOMP]) << SHIFT;
+ rgb.b = (uint16)(rgba[0][BCOMP]) << SHIFT;
+ col = ggiMapColor(ggi_ctx->ggi_visual, &rgb);
+ ggiPutPixel(ggi_ctx->ggi_visual, *x, FLIP(*y), col);
+ }
+ x++;
+ y++;
+ rgba++;
+ }
+}
+
+void GGIwrite_mono_rgba_pixels(const GLcontext *ctx,
+ GLuint n, const GLint x[], const GLint y[],
+ const GLchan rgba[4], const GLubyte mask[])
+{
+ ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx;
+ ggi_color rgb;
+ ggi_pixel col;
+
+ rgb.r = (uint16)(rgba[RCOMP]) << SHIFT;
+ rgb.g = (uint16)(rgba[GCOMP]) << SHIFT;
+ rgb.b = (uint16)(rgba[BCOMP]) << SHIFT;
+ col = ggiMapColor(ggi_ctx->ggi_visual, &rgb);
+
+ while (n--) {
+ if (*mask++)
+ ggiPutPixel(ggi_ctx->ggi_visual, *x, FLIP(*y), col);
+ x++;
+ y++;
+ }
+}
+
+/**********************************************************************/
+/***** Read arrays of pixels *****/
+/**********************************************************************/
+
+void GGIread_ci32_pixels( const GLcontext *ctx,
+ GLuint n, const GLint x[], const GLint y[],
+ GLuint ci[], const GLubyte mask[])
+{
+ ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx;
+ while (n--) {
+ if (*mask++)
+ ggiGetPixel(ggi_ctx->ggi_visual, *x, FLIP(*y), ci);
+ ci++;
+ x++;
+ y++;
+ }
+}
+
+void GGIread_rgba_pixels( const GLcontext *ctx,
+ GLuint n, const GLint x[], const GLint y[],
+ GLubyte rgba[][4],
+ const GLubyte mask[] )
+{
+ ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx;
+ ggi_color rgb;
+ ggi_pixel col;
+
+ while (n--)
+ {
+ if (*mask++)
+ {
+ ggiGetPixel(ggi_ctx->ggi_visual, *x, FLIP(*y), &col);
+ ggiUnmapPixel(ggi_ctx->ggi_visual, col, &rgb);
+ rgba[0][RCOMP] = rgb.r >> SHIFT;
+ rgba[0][GCOMP] = rgb.g >> SHIFT;
+ rgba[0][BCOMP] = rgb.b >> SHIFT;
+ rgba[0][ACOMP] = 0;
+ }
+ x++;
+ y++;
+ rgba++;
+ }
+}
+
+int GGIextend_visual(ggi_visual_t vis)
+{
+ return 0;
+}
+
+//static swrast_tri_func ggimesa_stubs_get_triangle_func(GLcontext *ctx);
+
+int GGIsetup_driver(ggi_mesa_context_t ggi_ctx)
+{
+ struct swrast_device_driver *swdd =
+ _swrast_GetDeviceDriverReference(ggi_ctx->gl_ctx);
+
+ GGIMESADPRINT_CORE("stubs: setup_driver\n");
+
+ swdd->WriteRGBASpan = GGIwrite_rgba_span;
+ swdd->WriteRGBSpan = GGIwrite_rgb_span;
+ swdd->WriteMonoRGBASpan = GGIwrite_mono_rgba_span;
+ swdd->WriteRGBAPixels = GGIwrite_rgba_pixels;
+ swdd->WriteMonoRGBAPixels = GGIwrite_mono_rgba_pixels;
+
+ swdd->WriteCI32Span = GGIwrite_ci32_span;
+ swdd->WriteCI8Span = GGIwrite_ci8_span;
+ swdd->WriteMonoCISpan = GGIwrite_mono_ci_span;
+ swdd->WriteCI32Pixels = GGIwrite_ci32_pixels;
+ swdd->WriteMonoCIPixels = GGIwrite_mono_ci_pixels;
+
+ swdd->ReadCI32Span = GGIread_ci32_span;
+ swdd->ReadRGBASpan = GGIread_rgba_span;
+ swdd->ReadCI32Pixels = GGIread_ci32_pixels;
+ swdd->ReadRGBAPixels = GGIread_rgba_pixels;
+
+ return 0;
+}
+
+void GGIupdate_state(ggi_mesa_context_t *ctx)
+{
+ //ctx->Driver.TriangleFunc = _swsetup_Triangle;
+}
+
+/*
+void GGItriangle_flat(GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2)
+{
+//#define INTERP_Z 1
+#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
+
+#define SETUP_CODE \
+ ggi_color color; \
+ color.r = v0->color[0]; \
+ color.g = v0->color[1]; \
+ color.b = v0->color[2]; \
+ color.a = v0->color[3]; \
+ ggiSetGCForeground(VIS, ggiMapColor(VIS, &color));
+
+#define INNER_LOOP(LEFT,RIGHT,Y) \
+ ggiDrawHLine(VIS,LEFT,FLIP(Y),RIGHT-LEFT);
+
+#include "swrast/s_tritemp.h"
+}
+
+
+static void GGItriangle_flat_depth(GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2)
+{
+#define INTERP_Z 1
+#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
+
+#define SETUP_CODE \
+ ggi_color color; \
+ color.r = v0->color[0]; \
+ color.g = v0->color[1]; \
+ color.b = v0->color[2]; \
+ color.a = v0->color[3]; \
+ ggiSetGCForeground(VIS, ggiMapColor(VIS, &color));
+
+#define INNER_LOOP(LEFT,RIGHT,Y) \
+ { \
+ GLint i,xx=LEFT,yy=FLIP(Y),n=RIGHT-LEFT,length=0; \
+ GLint startx=xx; \
+ for (i=0;i<n;i++){ \
+ GLdepth z=FixedToDepth(ffz); \
+ if (z<zRow[i]) \
+ { \
+ zRow[i]=z; \
+ length++; \
+ } \
+ else \
+ { \
+ if (length) \
+ { \
+ ggiDrawHLine(VIS,startx,yy,length); \
+ length=0; \
+ } \
+ startx=xx+i+1; \
+ } \
+ ffz+=fdzdx; \
+ } \
+ if (length) ggiDrawHLine(VIS,startx,yy,length); \
+ }
+
+#include "swrast/s_tritemp.h"
+}
+
+
+static swrast_tri_func ggimesa_stubs_get_triangle_func(GLcontext *ctx)
+{
+ if (ctx->Stencil.Enabled) return NULL;
+ if (ctx->Polygon.SmoothFlag) return NULL;
+ if (ctx->Polygon.StippleFlag) return NULL;
+ if (ctx->Texture._ReallyEnabled) return NULL;
+ if (ctx->Light.ShadeModel==GL_SMOOTH) return NULL;
+ if (ctx->Depth.Test && ctx->Depth.Func != GL_LESS) return NULL;
+
+ if (ctx->Depth.Test)
+ return GGItriangle_flat_depth;
+
+ return GGItriangle_flat;
+}
+*/
+static int GGIopen(ggi_visual_t vis, struct ggi_dlhandle *dlh,
+ const char *args, void *argptr, uint32 *dlret)
+{
+ LIBGGI_MESAEXT(vis)->update_state = GGIupdate_state;
+ LIBGGI_MESAEXT(vis)->setup_driver = GGIsetup_driver;
+
+ *dlret = GGI_DL_OPDRAW;
+ return 0;
+}
+
+int MesaGGIdl_stubs(int func, void **funcptr)
+{
+ switch (func) {
+ case GGIFUNC_open:
+ *funcptr = GGIopen;
+ return 0;
+ case GGIFUNC_exit:
+ case GGIFUNC_close:
+ *funcptr = NULL;
+ return 0;
+ default:
+ *funcptr = NULL;
+ }
+ return GGI_ENOTFOUND;
+}