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-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c6
-rw-r--r--src/mesa/drivers/dri/i965/genX_state_upload.c2
2 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index ae74ff1845e..c9383b82245 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -1281,7 +1281,7 @@ brw_upload_ubo_surfaces(struct brw_context *brw, struct gl_program *prog,
&stage_state->surf_offset[prog_data->binding_table.ubo_start];
for (int i = 0; i < prog->info.num_ubos; i++) {
- struct gl_uniform_buffer_binding *binding =
+ struct gl_buffer_binding *binding =
&ctx->UniformBufferBindings[prog->sh.UniformBlocks[i]->Binding];
if (binding->BufferObject == ctx->Shared->NullBufferObj) {
@@ -1306,7 +1306,7 @@ brw_upload_ubo_surfaces(struct brw_context *brw, struct gl_program *prog,
&stage_state->surf_offset[prog_data->binding_table.ssbo_start];
for (int i = 0; i < prog->info.num_ssbos; i++) {
- struct gl_shader_storage_buffer_binding *binding =
+ struct gl_buffer_binding *binding =
&ctx->ShaderStorageBufferBindings[prog->sh.ShaderStorageBlocks[i]->Binding];
if (binding->BufferObject == ctx->Shared->NullBufferObj) {
@@ -1388,7 +1388,7 @@ brw_upload_abo_surfaces(struct brw_context *brw,
if (prog->info.num_abos) {
for (unsigned i = 0; i < prog->info.num_abos; i++) {
- struct gl_atomic_buffer_binding *binding =
+ struct gl_buffer_binding *binding =
&ctx->AtomicBufferBindings[prog->sh.AtomicBuffers[i]->Binding];
struct intel_buffer_object *intel_bo =
intel_buffer_object(binding->BufferObject);
diff --git a/src/mesa/drivers/dri/i965/genX_state_upload.c b/src/mesa/drivers/dri/i965/genX_state_upload.c
index ecf5a9ae68d..fd9eb17b9f2 100644
--- a/src/mesa/drivers/dri/i965/genX_state_upload.c
+++ b/src/mesa/drivers/dri/i965/genX_state_upload.c
@@ -3074,7 +3074,7 @@ genX(upload_push_constant_packets)(struct brw_context *brw)
const struct gl_uniform_block *block =
prog->sh.UniformBlocks[range->block];
- const struct gl_uniform_buffer_binding *binding =
+ const struct gl_buffer_binding *binding =
&ctx->UniformBufferBindings[block->Binding];
if (binding->BufferObject == ctx->Shared->NullBufferObj) {