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-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h4
-rw-r--r--src/mesa/drivers/dri/i965/brw_tex_layout.c10
2 files changed, 9 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 01c4283c8f0..58119ee5c5e 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -2003,6 +2003,10 @@ gen6_upload_push_constants(struct brw_context *brw,
struct brw_stage_state *stage_state,
enum aub_state_struct_type type);
+bool
+gen9_use_linear_1d_layout(const struct brw_context *brw,
+ const struct intel_mipmap_tree *mt);
+
#ifdef __cplusplus
}
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c
index 1e7d8a103db..998d8c42770 100644
--- a/src/mesa/drivers/dri/i965/brw_tex_layout.c
+++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c
@@ -500,9 +500,9 @@ align_cube(struct intel_mipmap_tree *mt)
mt->total_height += 2;
}
-static bool
-use_linear_1d_layout(struct brw_context *brw,
- struct intel_mipmap_tree *mt)
+bool
+gen9_use_linear_1d_layout(const struct brw_context *brw,
+ const struct intel_mipmap_tree *mt)
{
/* On Gen9+ the mipmap levels of a 1D surface are all laid out in a
* horizontal line. This isn't done for depth/stencil buffers however
@@ -527,7 +527,7 @@ brw_miptree_layout_texture_array(struct brw_context *brw,
struct intel_mipmap_tree *mt)
{
unsigned height = mt->physical_height0;
- bool layout_1d = use_linear_1d_layout(brw, mt);
+ bool layout_1d = gen9_use_linear_1d_layout(brw, mt);
int physical_qpitch;
if (layout_1d)
@@ -749,7 +749,7 @@ intel_miptree_set_total_width_height(struct brw_context *brw,
break;
case INTEL_MSAA_LAYOUT_NONE:
case INTEL_MSAA_LAYOUT_IMS:
- if (use_linear_1d_layout(brw, mt))
+ if (gen9_use_linear_1d_layout(brw, mt))
gen9_miptree_layout_1d(mt);
else
brw_miptree_layout_2d(mt);