diff options
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.h | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/gen6_sol.c | 116 |
3 files changed, 107 insertions, 17 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index c56a14e3d66..6a9f1570c31 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -481,6 +481,8 @@ brw_init_driver_functions(struct brw_context *brw, } else { functions->BeginTransformFeedback = brw_begin_transform_feedback; functions->EndTransformFeedback = brw_end_transform_feedback; + functions->PauseTransformFeedback = brw_pause_transform_feedback; + functions->ResumeTransformFeedback = brw_resume_transform_feedback; } if (brw->gen >= 6) diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index dde52cce67f..4cb96ce6cff 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -1461,6 +1461,12 @@ void brw_end_transform_feedback(struct gl_context *ctx, struct gl_transform_feedback_object *obj); void +brw_pause_transform_feedback(struct gl_context *ctx, + struct gl_transform_feedback_object *obj); +void +brw_resume_transform_feedback(struct gl_context *ctx, + struct gl_transform_feedback_object *obj); +void brw_save_primitives_written_counters(struct brw_context *brw, struct brw_transform_feedback_object *obj); void diff --git a/src/mesa/drivers/dri/i965/gen6_sol.c b/src/mesa/drivers/dri/i965/gen6_sol.c index f1cc2d59fd4..702cb2830f0 100644 --- a/src/mesa/drivers/dri/i965/gen6_sol.c +++ b/src/mesa/drivers/dri/i965/gen6_sol.c @@ -314,18 +314,12 @@ brw_save_primitives_written_counters(struct brw_context *brw, obj->prim_count_buffer_index += streams; } -/** - * Compute the number of vertices written by this transform feedback operation. - */ -void -brw_compute_xfb_vertices_written(struct brw_context *brw, - struct brw_transform_feedback_object *obj) +static void +compute_vertices_written_so_far(struct brw_context *brw, + struct brw_transform_feedback_object *obj, + uint64_t *vertices_written) { const struct gl_context *ctx = &brw->ctx; - - if (obj->vertices_written_valid || !obj->base.EndedAnytime) - return; - unsigned vertices_per_prim = 0; switch (obj->primitive_mode) { @@ -346,8 +340,22 @@ brw_compute_xfb_vertices_written(struct brw_context *brw, tally_prims_generated(brw, obj); for (int i = 0; i < ctx->Const.MaxVertexStreams; i++) { - obj->vertices_written[i] = vertices_per_prim * obj->prims_generated[i]; + vertices_written[i] = vertices_per_prim * obj->prims_generated[i]; } +} + +/** + * Compute the number of vertices written by this transform feedback operation. + */ +void +brw_compute_xfb_vertices_written(struct brw_context *brw, + struct brw_transform_feedback_object *obj) +{ + if (obj->vertices_written_valid || !obj->base.EndedAnytime) + return; + + compute_vertices_written_so_far(brw, obj, obj->vertices_written); + obj->vertices_written_valid = true; } @@ -423,18 +431,92 @@ brw_begin_transform_feedback(struct gl_context *ctx, GLenum mode, OUT_BATCH(0xffffffff); ADVANCE_BATCH(); } + + /* We're about to lose the information needed to compute the number of + * vertices written during the last Begin/EndTransformFeedback section, + * so we can't delay it any further. + */ + brw_compute_xfb_vertices_written(brw, brw_obj); + + /* No primitives have been generated yet. */ + for (int i = 0; i < BRW_MAX_XFB_STREAMS; i++) { + brw_obj->prims_generated[i] = 0; + } + + /* Store the starting value of the SO_NUM_PRIMS_WRITTEN counters. */ + brw_save_primitives_written_counters(brw, brw_obj); + + brw_obj->primitive_mode = mode; } void brw_end_transform_feedback(struct gl_context *ctx, struct gl_transform_feedback_object *obj) { - /* After EndTransformFeedback, it's likely that the client program will try - * to draw using the contents of the transform feedback buffer as vertex - * input. In order for this to work, we need to flush the data through at - * least the GS stage of the pipeline, and flush out the render cache. For - * simplicity, just do a full flush. + struct brw_context *brw = brw_context(ctx); + struct brw_transform_feedback_object *brw_obj = + (struct brw_transform_feedback_object *) obj; + + /* Store the ending value of the SO_NUM_PRIMS_WRITTEN counters. */ + if (!obj->Paused) + brw_save_primitives_written_counters(brw, brw_obj); + + /* EndTransformFeedback() means that we need to update the number of + * vertices written. Since it's only necessary if DrawTransformFeedback() + * is called and it means mapping a buffer object, we delay computing it + * until it's absolutely necessary to try and avoid stalls. + */ + brw_obj->vertices_written_valid = false; +} + +void +brw_pause_transform_feedback(struct gl_context *ctx, + struct gl_transform_feedback_object *obj) +{ + struct brw_context *brw = brw_context(ctx); + struct brw_transform_feedback_object *brw_obj = + (struct brw_transform_feedback_object *) obj; + + /* Store the temporary ending value of the SO_NUM_PRIMS_WRITTEN counters. + * While this operation is paused, other transform feedback actions may + * occur, which will contribute to the counters. We need to exclude that + * from our counts. */ + brw_save_primitives_written_counters(brw, brw_obj); +} + +void +brw_resume_transform_feedback(struct gl_context *ctx, + struct gl_transform_feedback_object *obj) +{ struct brw_context *brw = brw_context(ctx); - brw_emit_mi_flush(brw); + struct brw_transform_feedback_object *brw_obj = + (struct brw_transform_feedback_object *) obj; + + /* Reload SVBI 0 with the count of vertices written so far. */ + uint64_t svbi; + compute_vertices_written_so_far(brw, brw_obj, &svbi); + + BEGIN_BATCH(4); + OUT_BATCH(_3DSTATE_GS_SVB_INDEX << 16 | (4 - 2)); + OUT_BATCH(0); /* SVBI 0 */ + OUT_BATCH((uint32_t) svbi); /* starting index */ + OUT_BATCH(brw_obj->max_index); + ADVANCE_BATCH(); + + /* Initialize the rest of the unused streams to sane values. Otherwise, + * they may indicate that there is no room to write data and prevent + * anything from happening at all. + */ + for (int i = 1; i < 4; i++) { + BEGIN_BATCH(4); + OUT_BATCH(_3DSTATE_GS_SVB_INDEX << 16 | (4 - 2)); + OUT_BATCH(i << SVB_INDEX_SHIFT); + OUT_BATCH(0); /* starting index */ + OUT_BATCH(0xffffffff); + ADVANCE_BATCH(); + } + + /* Store the new starting value of the SO_NUM_PRIMS_WRITTEN counters. */ + brw_save_primitives_written_counters(brw, brw_obj); } |