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-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4.h1
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp10
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h1
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp3
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp4
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.h1
-rw-r--r--src/mesa/drivers/dri/i965/gen6_gs_visitor.h4
8 files changed, 18 insertions, 8 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp
index a5c686ceaaf..2a565645ce2 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp
@@ -1940,7 +1940,7 @@ brw_vs_emit(struct brw_context *brw,
if (!assembly) {
prog_data->base.dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT;
- vec4_vs_visitor v(brw->intelScreen->compiler,
+ vec4_vs_visitor v(brw->intelScreen->compiler, brw,
c, prog_data, prog, mem_ctx, st_index,
!_mesa_is_gles3(&brw->ctx));
if (!v.run(brw_select_clip_planes(&brw->ctx))) {
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h
index 2ac16932189..043557b0c9d 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.h
+++ b/src/mesa/drivers/dri/i965/brw_vec4.h
@@ -77,6 +77,7 @@ class vec4_visitor : public backend_shader, public ir_visitor
{
public:
vec4_visitor(const struct brw_compiler *compiler,
+ void *log_data,
struct brw_vec4_compile *c,
struct gl_program *prog,
const struct brw_vue_prog_key *key,
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
index 69bcf5afc51..80c59aff6ce 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
@@ -35,12 +35,14 @@ const unsigned MAX_GS_INPUT_VERTICES = 6;
namespace brw {
vec4_gs_visitor::vec4_gs_visitor(const struct brw_compiler *compiler,
+ void *log_data,
struct brw_gs_compile *c,
struct gl_shader_program *prog,
void *mem_ctx,
bool no_spills,
int shader_time_index)
- : vec4_visitor(compiler, &c->base, &c->gp->program.Base, &c->key.base,
+ : vec4_visitor(compiler, log_data,
+ &c->base, &c->gp->program.Base, &c->key.base,
&c->prog_data.base, prog, MESA_SHADER_GEOMETRY, mem_ctx,
no_spills, shader_time_index),
c(c)
@@ -662,7 +664,7 @@ brw_gs_emit(struct brw_context *brw,
likely(!(INTEL_DEBUG & DEBUG_NO_DUAL_OBJECT_GS))) {
c->prog_data.base.dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT;
- vec4_gs_visitor v(brw->intelScreen->compiler,
+ vec4_gs_visitor v(brw->intelScreen->compiler, brw,
c, prog, mem_ctx, true /* no_spills */, st_index);
if (v.run(NULL /* clip planes */)) {
return generate_assembly(brw, prog, &c->gp->program.Base,
@@ -704,11 +706,11 @@ brw_gs_emit(struct brw_context *brw,
const unsigned *ret = NULL;
if (brw->gen >= 7)
- gs = new vec4_gs_visitor(brw->intelScreen->compiler,
+ gs = new vec4_gs_visitor(brw->intelScreen->compiler, brw,
c, prog, mem_ctx, false /* no_spills */,
st_index);
else
- gs = new gen6_gs_visitor(brw->intelScreen->compiler,
+ gs = new gen6_gs_visitor(brw->intelScreen->compiler, brw,
c, prog, mem_ctx, false /* no_spills */,
st_index);
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h
index e693c56b58f..e48d8610574 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h
+++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h
@@ -69,6 +69,7 @@ class vec4_gs_visitor : public vec4_visitor
{
public:
vec4_gs_visitor(const struct brw_compiler *compiler,
+ void *log_data,
struct brw_gs_compile *c,
struct gl_shader_program *prog,
void *mem_ctx,
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
index 8d7a80b19eb..21d9b010b44 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
@@ -3678,6 +3678,7 @@ vec4_visitor::resolve_bool_comparison(ir_rvalue *rvalue, src_reg *reg)
}
vec4_visitor::vec4_visitor(const struct brw_compiler *compiler,
+ void *log_data,
struct brw_vec4_compile *c,
struct gl_program *prog,
const struct brw_vue_prog_key *key,
@@ -3687,7 +3688,7 @@ vec4_visitor::vec4_visitor(const struct brw_compiler *compiler,
void *mem_ctx,
bool no_spills,
int shader_time_index)
- : backend_shader(compiler, NULL, mem_ctx,
+ : backend_shader(compiler, log_data, mem_ctx,
shader_prog, prog, &prog_data->base, stage),
c(c),
key(key),
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp
index f93062b46d0..eed4d6d5fbc 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp
@@ -212,13 +212,15 @@ vec4_vs_visitor::emit_thread_end()
vec4_vs_visitor::vec4_vs_visitor(const struct brw_compiler *compiler,
+ void *log_data,
struct brw_vs_compile *vs_compile,
struct brw_vs_prog_data *vs_prog_data,
struct gl_shader_program *prog,
void *mem_ctx,
int shader_time_index,
bool use_legacy_snorm_formula)
- : vec4_visitor(compiler, &vs_compile->base, &vs_compile->vp->program.Base,
+ : vec4_visitor(compiler, log_data,
+ &vs_compile->base, &vs_compile->vp->program.Base,
&vs_compile->key.base, &vs_prog_data->base, prog,
MESA_SHADER_VERTEX,
mem_ctx, false /* no_spills */,
diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h
index 61f9b006a58..a15cba0b42c 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.h
+++ b/src/mesa/drivers/dri/i965/brw_vs.h
@@ -91,6 +91,7 @@ class vec4_vs_visitor : public vec4_visitor
{
public:
vec4_vs_visitor(const struct brw_compiler *compiler,
+ void *log_data,
struct brw_vs_compile *vs_compile,
struct brw_vs_prog_data *vs_prog_data,
struct gl_shader_program *prog,
diff --git a/src/mesa/drivers/dri/i965/gen6_gs_visitor.h b/src/mesa/drivers/dri/i965/gen6_gs_visitor.h
index 27254ebb727..862d0eaacf0 100644
--- a/src/mesa/drivers/dri/i965/gen6_gs_visitor.h
+++ b/src/mesa/drivers/dri/i965/gen6_gs_visitor.h
@@ -36,12 +36,14 @@ class gen6_gs_visitor : public vec4_gs_visitor
{
public:
gen6_gs_visitor(const struct brw_compiler *comp,
+ void *log_data,
struct brw_gs_compile *c,
struct gl_shader_program *prog,
void *mem_ctx,
bool no_spills,
int shader_time_index) :
- vec4_gs_visitor(comp, c, prog, mem_ctx, no_spills, shader_time_index) {}
+ vec4_gs_visitor(comp, log_data, c, prog, mem_ctx, no_spills,
+ shader_time_index) {}
protected:
virtual void assign_binding_table_offsets();