diff options
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r-- | src/mesa/drivers/dri/i965/gen7_urb.c | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/gen7_urb.c b/src/mesa/drivers/dri/i965/gen7_urb.c index 2e5f8e60ba9..e7259fc1b8d 100644 --- a/src/mesa/drivers/dri/i965/gen7_urb.c +++ b/src/mesa/drivers/dri/i965/gen7_urb.c @@ -118,6 +118,33 @@ gen7_emit_push_constant_state(struct brw_context *brw, unsigned vs_size, const struct gen_device_info *devinfo = &brw->screen->devinfo; unsigned offset = 0; + /* From the SKL PRM, Workarounds section (#878): + * + * Push constant buffer corruption possible. WA: Insert 2 zero-length + * PushConst_PS before every intended PushConst_PS update, issue a + * NULLPRIM after each of the zero len PC update to make sure CS commits + * them. + * + * This workaround is attempting to solve a pixel shader push constant + * synchronization issue. + * + * There's an unpublished WA that involves re-emitting + * 3DSTATE_PUSH_CONSTANT_ALLOC_PS for every 500-ish 3DSTATE_CONSTANT_PS + * packets. Since our counting methods may not be reliable due to + * context-switching and pre-emption, we instead choose to approximate this + * behavior by re-emitting the packet at the top of the batch. + */ + if (brw->ctx.NewDriverState == BRW_NEW_BATCH) { + /* SKL GT2 and GLK 2x6 have reliably demonstrated this issue thus far. + * We've also seen some intermittent failures from SKL GT4 and BXT in + * the past. + */ + if (!devinfo->is_skylake && + !devinfo->is_broxton && + !devinfo->is_geminilake) + return; + } + BEGIN_BATCH(10); OUT_BATCH(_3DSTATE_PUSH_CONSTANT_ALLOC_VS << 16 | (2 - 2)); OUT_BATCH(vs_size | offset << GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT); @@ -154,6 +181,7 @@ const struct brw_tracked_state gen7_push_constant_space = { .dirty = { .mesa = 0, .brw = BRW_NEW_CONTEXT | + BRW_NEW_BATCH | /* Push constant workaround */ BRW_NEW_GEOMETRY_PROGRAM | BRW_NEW_TESS_PROGRAMS, }, |