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-rw-r--r--src/mesa/drivers/dri/fb/fb_dri.c8
-rw-r--r--src/mesa/drivers/dri/fb/fb_egl.c6
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_state.c4
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_xmesa.c6
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_context.c4
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_state.c4
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_xmesa.c4
-rw-r--r--src/mesa/drivers/dri/i810/i810context.c6
-rw-r--r--src/mesa/drivers/dri/i810/i810state.c4
-rw-r--r--src/mesa/drivers/dri/i915/i915_context.c5
-rw-r--r--src/mesa/drivers/dri/i915/intel_context.c8
-rw-r--r--src/mesa/drivers/dri/i915tex/i915_context.c3
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_context.c7
-rw-r--r--src/mesa/drivers/dri/i965/Makefile9
-rw-r--r--src/mesa/drivers/dri/i965/brw_attrib.h114
-rw-r--r--src/mesa/drivers/dri/i965/brw_attrib_tmp.h485
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip.h2
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c8
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h23
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c173
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.h57
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw_current.c103
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw_upload.c128
-rw-r--r--src/mesa/drivers/dri/i965/brw_exec.c125
-rw-r--r--src/mesa/drivers/dri/i965/brw_exec.h150
-rw-r--r--src/mesa/drivers/dri/i965/brw_exec_api.c726
-rw-r--r--src/mesa/drivers/dri/i965/brw_exec_array.c283
-rw-r--r--src/mesa/drivers/dri/i965/brw_exec_draw.c227
-rw-r--r--src/mesa/drivers/dri/i965/brw_exec_eval.c255
-rw-r--r--src/mesa/drivers/dri/i965/brw_fallback.c349
-rw-r--r--src/mesa/drivers/dri/i965/brw_fallback.h4
-rw-r--r--src/mesa/drivers/dri/i965/brw_metaops.c70
-rw-r--r--src/mesa/drivers/dri/i965/brw_save.c126
-rw-r--r--src/mesa/drivers/dri/i965/brw_save.h171
-rw-r--r--src/mesa/drivers/dri/i965/brw_save_api.c1170
-rw-r--r--src/mesa/drivers/dri/i965/brw_save_draw.c221
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.c5
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_constval.c7
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_emit.c6
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_tnl.c43
-rw-r--r--src/mesa/drivers/dri/i965/brw_vtbl.c10
-rw-r--r--src/mesa/drivers/dri/i965/intel_context.c8
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_context.c6
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_state.c4
-rw-r--r--src/mesa/drivers/dri/mga/mga_xmesa.c6
-rw-r--r--src/mesa/drivers/dri/mga/mgastate.c4
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_context.c3
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_state.c3
-rw-r--r--src/mesa/drivers/dri/r128/r128_context.c6
-rw-r--r--src/mesa/drivers/dri/r128/r128_state.c4
-rw-r--r--src/mesa/drivers/dri/r200/Makefile6
-rw-r--r--src/mesa/drivers/dri/r200/r200_context.c26
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.c6
-rw-r--r--src/mesa/drivers/dri/r200/r200_state_init.c3
-rw-r--r--src/mesa/drivers/dri/r200/r200_swtcl.c8
-rw-r--r--src/mesa/drivers/dri/r200/r200_swtcl.h1
-rw-r--r--src/mesa/drivers/dri/r200/r200_tcl.c2
-rw-r--r--src/mesa/drivers/dri/r200/r200_vtxfmt.c1234
-rw-r--r--src/mesa/drivers/dri/r200/r200_vtxfmt.h123
-rw-r--r--src/mesa/drivers/dri/r200/r200_vtxfmt_c.c1002
-rw-r--r--src/mesa/drivers/dri/r200/r200_vtxfmt_sse.c234
-rw-r--r--src/mesa/drivers/dri/r200/r200_vtxfmt_x86.c440
-rw-r--r--src/mesa/drivers/dri/r200/r200_vtxtmp_x86.S499
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.c8
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.h7
-rw-r--r--src/mesa/drivers/dri/r300/r300_render.c4
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c4
-rw-r--r--src/mesa/drivers/dri/r300/radeon_state.c2
-rw-r--r--src/mesa/drivers/dri/r300/radeon_vtxfmt_a.c304
-rw-r--r--src/mesa/drivers/dri/radeon/Makefile9
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_context.c26
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_maos_verts.c2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state.c6
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state_init.c3
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_swtcl.c9
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_swtcl.h1
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_tcl.c2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_vtxfmt.c1086
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_vtxfmt.h120
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_vtxfmt_c.c924
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_vtxfmt_sse.c236
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_vtxfmt_x86.c440
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_vtxtmp_x86.S498
-rw-r--r--src/mesa/drivers/dri/s3v/s3v_context.c4
-rw-r--r--src/mesa/drivers/dri/s3v/s3v_state.c4
-rw-r--r--src/mesa/drivers/dri/s3v/s3v_xmesa.c4
-rw-r--r--src/mesa/drivers/dri/savage/savage_xmesa.c6
-rw-r--r--src/mesa/drivers/dri/savage/savagestate.c4
-rw-r--r--src/mesa/drivers/dri/sis/sis6326_state.c4
-rw-r--r--src/mesa/drivers/dri/sis/sis_context.c6
-rw-r--r--src/mesa/drivers/dri/sis/sis_state.c4
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_context.c6
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_state.c4
-rw-r--r--src/mesa/drivers/dri/trident/trident_context.c6
-rw-r--r--src/mesa/drivers/dri/trident/trident_state.c4
-rw-r--r--src/mesa/drivers/dri/unichrome/via_context.c6
-rw-r--r--src/mesa/drivers/dri/unichrome/via_state.c4
97 files changed, 418 insertions, 12086 deletions
diff --git a/src/mesa/drivers/dri/fb/fb_dri.c b/src/mesa/drivers/dri/fb/fb_dri.c
index d6ba23bc6e6..08b52b4d8f7 100644
--- a/src/mesa/drivers/dri/fb/fb_dri.c
+++ b/src/mesa/drivers/dri/fb/fb_dri.c
@@ -50,7 +50,7 @@
#include "extensions.h"
#include "framebuffer.h"
#include "renderbuffer.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
@@ -93,7 +93,7 @@ update_state( GLcontext *ctx, GLuint new_state )
/* not much to do here - pass it on */
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
}
@@ -365,7 +365,7 @@ fbCreateContext( const __GLcontextModes *glVisual,
/* Create module contexts */
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
_swsetup_Wakeup( ctx );
@@ -399,7 +399,7 @@ fbDestroyContext( __DRIcontextPrivate *driContextPriv )
if ( fbmesa ) {
_swsetup_DestroyContext( fbmesa->glCtx );
_tnl_DestroyContext( fbmesa->glCtx );
- _ac_DestroyContext( fbmesa->glCtx );
+ _vbo_DestroyContext( fbmesa->glCtx );
_swrast_DestroyContext( fbmesa->glCtx );
/* free the Mesa context */
diff --git a/src/mesa/drivers/dri/fb/fb_egl.c b/src/mesa/drivers/dri/fb/fb_egl.c
index 5c74b0b0f47..517e71f8880 100644
--- a/src/mesa/drivers/dri/fb/fb_egl.c
+++ b/src/mesa/drivers/dri/fb/fb_egl.c
@@ -17,7 +17,7 @@
#include "extensions.h"
#include "framebuffer.h"
#include "renderbuffer.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
@@ -388,7 +388,7 @@ update_state( GLcontext *ctx, GLuint new_state )
/* not much to do here - pass it on */
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
}
@@ -491,7 +491,7 @@ fbCreateContext(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, EGLContext sh
/* Create module contexts */
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
_swsetup_Wakeup( ctx );
diff --git a/src/mesa/drivers/dri/ffb/ffb_state.c b/src/mesa/drivers/dri/ffb/ffb_state.c
index b81d94de252..eb13478166a 100644
--- a/src/mesa/drivers/dri/ffb/ffb_state.c
+++ b/src/mesa/drivers/dri/ffb/ffb_state.c
@@ -40,7 +40,7 @@
#include "enums.h"
#include "swrast/swrast.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "swrast_setup/swrast_setup.h"
@@ -1034,7 +1034,7 @@ static void ffbDDUpdateState(GLcontext *ctx, GLuint newstate)
_swrast_InvalidateState( ctx, newstate );
_swsetup_InvalidateState( ctx, newstate );
- _ac_InvalidateState( ctx, newstate );
+ _vbo_InvalidateState( ctx, newstate );
_tnl_InvalidateState( ctx, newstate );
if (newstate & _NEW_TEXTURE)
diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.c b/src/mesa/drivers/dri/ffb/ffb_xmesa.c
index 99256d76b6e..215aaf8ffba 100644
--- a/src/mesa/drivers/dri/ffb/ffb_xmesa.c
+++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.c
@@ -38,7 +38,7 @@
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "drivers/common/driverfuncs.h"
#include "ffb_context.h"
@@ -277,7 +277,7 @@ ffbCreateContext(const __GLcontextModes *mesaVis,
/* Initialize the software rasterizer and helper modules. */
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
@@ -313,7 +313,7 @@ ffbDestroyContext(__DRIcontextPrivate *driContextPriv)
_swsetup_DestroyContext( fmesa->glCtx );
_tnl_DestroyContext( fmesa->glCtx );
- _ac_DestroyContext( fmesa->glCtx );
+ _vbo_DestroyContext( fmesa->glCtx );
_swrast_DestroyContext( fmesa->glCtx );
/* free the Mesa context */
diff --git a/src/mesa/drivers/dri/gamma/gamma_context.c b/src/mesa/drivers/dri/gamma/gamma_context.c
index ffaf45459bc..b1dcbfcdcfa 100644
--- a/src/mesa/drivers/dri/gamma/gamma_context.c
+++ b/src/mesa/drivers/dri/gamma/gamma_context.c
@@ -28,7 +28,7 @@
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
@@ -147,7 +147,7 @@ GLboolean gammaCreateContext( const __GLcontextModes *glVisual,
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
diff --git a/src/mesa/drivers/dri/gamma/gamma_state.c b/src/mesa/drivers/dri/gamma/gamma_state.c
index 08749bf5d39..8dbe0a97caa 100644
--- a/src/mesa/drivers/dri/gamma/gamma_state.c
+++ b/src/mesa/drivers/dri/gamma/gamma_state.c
@@ -33,7 +33,7 @@
#include "colormac.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#define ENABLELIGHTING 0
@@ -1663,7 +1663,7 @@ static void gammaDDUpdateState( GLcontext *ctx, GLuint new_state )
{
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
GAMMA_CONTEXT(ctx)->new_gl_state |= new_state;
}
diff --git a/src/mesa/drivers/dri/gamma/gamma_xmesa.c b/src/mesa/drivers/dri/gamma/gamma_xmesa.c
index 00f6aa32aeb..e8922b15036 100644
--- a/src/mesa/drivers/dri/gamma/gamma_xmesa.c
+++ b/src/mesa/drivers/dri/gamma/gamma_xmesa.c
@@ -34,7 +34,7 @@
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
static GLboolean
gammaInitDriver(__DRIscreenPrivate *sPriv)
@@ -57,7 +57,7 @@ gammaDestroyContext(__DRIcontextPrivate *driContextPriv)
if (gmesa) {
_swsetup_DestroyContext( gmesa->glCtx );
_tnl_DestroyContext( gmesa->glCtx );
- _ac_DestroyContext( gmesa->glCtx );
+ _vbo_DestroyContext( gmesa->glCtx );
_swrast_DestroyContext( gmesa->glCtx );
gammaFreeVB( gmesa->glCtx );
diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c
index c0f4efd7a31..db8f7a19a23 100644
--- a/src/mesa/drivers/dri/i810/i810context.c
+++ b/src/mesa/drivers/dri/i810/i810context.c
@@ -44,7 +44,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/t_pipeline.h"
@@ -287,7 +287,7 @@ i810CreateContext( const __GLcontextModes *mesaVis,
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
@@ -350,7 +350,7 @@ i810DestroyContext(__DRIcontextPrivate *driContextPriv)
release_texture_heaps = (imesa->glCtx->Shared->RefCount == 1);
_swsetup_DestroyContext( imesa->glCtx );
_tnl_DestroyContext( imesa->glCtx );
- _ac_DestroyContext( imesa->glCtx );
+ _vbo_DestroyContext( imesa->glCtx );
_swrast_DestroyContext( imesa->glCtx );
i810FreeVB( imesa->glCtx );
diff --git a/src/mesa/drivers/dri/i810/i810state.c b/src/mesa/drivers/dri/i810/i810state.c
index 6f9d4b5bd47..3ad25282d90 100644
--- a/src/mesa/drivers/dri/i810/i810state.c
+++ b/src/mesa/drivers/dri/i810/i810state.c
@@ -21,8 +21,8 @@
#include "i810ioctl.h"
#include "swrast/swrast.h"
-#include "array_cache/acache.h"
#include "tnl/tnl.h"
+#include "vbo/vbo.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/t_pipeline.h"
@@ -953,7 +953,7 @@ static void i810InvalidateState( GLcontext *ctx, GLuint new_state )
{
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
I810_CONTEXT(ctx)->new_state |= new_state;
}
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index 2f78fd60b21..6ec34e5bdef 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -36,7 +36,8 @@
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
+
#include "utils.h"
#include "i915_reg.h"
@@ -63,7 +64,7 @@ static void i915InvalidateState( GLcontext *ctx, GLuint new_state )
{
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
_tnl_invalidate_vertex_state( ctx, new_state );
INTEL_CONTEXT(ctx)->NewGLState |= new_state;
diff --git a/src/mesa/drivers/dri/i915/intel_context.c b/src/mesa/drivers/dri/i915/intel_context.c
index 0a2e33ffd53..7bb00d98339 100644
--- a/src/mesa/drivers/dri/i915/intel_context.c
+++ b/src/mesa/drivers/dri/i915/intel_context.c
@@ -37,7 +37,7 @@
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/t_pipeline.h"
#include "tnl/t_vertex.h"
@@ -228,7 +228,7 @@ static void intelInvalidateState( GLcontext *ctx, GLuint new_state )
{
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
_tnl_invalidate_vertex_state( ctx, new_state );
INTEL_CONTEXT(ctx)->NewGLState |= new_state;
@@ -304,7 +304,7 @@ GLboolean intelInitContext( intelContextPtr intel,
/* Initialize the software rasterizer and helper modules. */
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
@@ -423,7 +423,7 @@ void intelDestroyContext(__DRIcontextPrivate *driContextPriv)
release_texture_heaps = (intel->ctx.Shared->RefCount == 1);
_swsetup_DestroyContext (&intel->ctx);
_tnl_DestroyContext (&intel->ctx);
- _ac_DestroyContext (&intel->ctx);
+ _vbo_DestroyContext (&intel->ctx);
_swrast_DestroyContext (&intel->ctx);
intel->Fallback = 0; /* don't call _swrast_Flush later */
diff --git a/src/mesa/drivers/dri/i915tex/i915_context.c b/src/mesa/drivers/dri/i915tex/i915_context.c
index 4cbe29d79d6..9b4d72eab3e 100644
--- a/src/mesa/drivers/dri/i915tex/i915_context.c
+++ b/src/mesa/drivers/dri/i915tex/i915_context.c
@@ -36,7 +36,6 @@
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
-#include "array_cache/acache.h"
#include "utils.h"
#include "i915_reg.h"
@@ -67,7 +66,7 @@ i915InvalidateState(GLcontext * ctx, GLuint new_state)
{
_swrast_InvalidateState(ctx, new_state);
_swsetup_InvalidateState(ctx, new_state);
- _ac_InvalidateState(ctx, new_state);
+ _vbo_InvalidateState(ctx, new_state);
_tnl_InvalidateState(ctx, new_state);
_tnl_invalidate_vertex_state(ctx, new_state);
intel_context(ctx)->NewGLState |= new_state;
diff --git a/src/mesa/drivers/dri/i915tex/intel_context.c b/src/mesa/drivers/dri/i915tex/intel_context.c
index c7ab6219192..aa76875a4ab 100644
--- a/src/mesa/drivers/dri/i915tex/intel_context.c
+++ b/src/mesa/drivers/dri/i915tex/intel_context.c
@@ -37,7 +37,6 @@
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
-#include "array_cache/acache.h"
#include "tnl/t_pipeline.h"
#include "tnl/t_vertex.h"
@@ -241,7 +240,7 @@ intelInvalidateState(GLcontext * ctx, GLuint new_state)
{
_swrast_InvalidateState(ctx, new_state);
_swsetup_InvalidateState(ctx, new_state);
- _ac_InvalidateState(ctx, new_state);
+ _vbo_InvalidateState(ctx, new_state);
_tnl_InvalidateState(ctx, new_state);
_tnl_invalidate_vertex_state(ctx, new_state);
intel_context(ctx)->NewGLState |= new_state;
@@ -394,7 +393,7 @@ intelInitContext(struct intel_context *intel,
/* Initialize the software rasterizer and helper modules. */
_swrast_CreateContext(ctx);
- _ac_CreateContext(ctx);
+ _vbo_CreateContext(ctx);
_tnl_CreateContext(ctx);
_swsetup_CreateContext(ctx);
@@ -504,7 +503,7 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
release_texture_heaps = (intel->ctx.Shared->RefCount == 1);
_swsetup_DestroyContext(&intel->ctx);
_tnl_DestroyContext(&intel->ctx);
- _ac_DestroyContext(&intel->ctx);
+ _vbo_DestroyContext(&intel->ctx);
_swrast_DestroyContext(&intel->ctx);
intel->Fallback = 0; /* don't call _swrast_Flush later */
diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile
index f0a6fa57406..9e4ff112dc3 100644
--- a/src/mesa/drivers/dri/i965/Makefile
+++ b/src/mesa/drivers/dri/i965/Makefile
@@ -35,17 +35,11 @@ DRIVER_SOURCES = \
brw_context.c \
brw_curbe.c \
brw_draw.c \
- brw_draw_current.c \
brw_draw_upload.c \
brw_eu.c \
brw_eu_debug.c \
brw_eu_emit.c \
brw_eu_util.c \
- brw_exec.c \
- brw_exec_api.c \
- brw_exec_array.c \
- brw_exec_draw.c \
- brw_exec_eval.c \
brw_fallback.c \
brw_gs.c \
brw_gs_emit.c \
@@ -54,9 +48,6 @@ DRIVER_SOURCES = \
brw_metaops.c \
brw_misc_state.c \
brw_program.c \
- brw_save.c \
- brw_save_api.c \
- brw_save_draw.c \
brw_sf.c \
brw_sf_emit.c \
brw_sf_state.c \
diff --git a/src/mesa/drivers/dri/i965/brw_attrib.h b/src/mesa/drivers/dri/i965/brw_attrib.h
deleted file mode 100644
index 12659bd1cf0..00000000000
--- a/src/mesa/drivers/dri/i965/brw_attrib.h
+++ /dev/null
@@ -1,114 +0,0 @@
-/*
- Copyright (C) Intel Corp. 2006. All Rights Reserved.
- Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
- develop this 3D driver.
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial
- portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- **********************************************************************/
- /*
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-#ifndef BRW_ATTRIB_H
-#define BRW_ATTRIB_H
-
-
-/*
- * Note: The first attributes match the VERT_ATTRIB_* definitions
- * in mtypes.h. However, the tnl module has additional attributes
- * for materials, color indexes, edge flags, etc.
- */
-/* Although it's nice to use these as bit indexes in a DWORD flag, we
- * could manage without if necessary. Another limit currently is the
- * number of bits allocated for these numbers in places like vertex
- * program instruction formats and register layouts.
- */
-enum {
- BRW_ATTRIB_POS = 0,
- BRW_ATTRIB_WEIGHT = 1,
- BRW_ATTRIB_NORMAL = 2,
- BRW_ATTRIB_COLOR0 = 3,
- BRW_ATTRIB_COLOR1 = 4,
- BRW_ATTRIB_FOG = 5,
- BRW_ATTRIB_INDEX = 6,
- BRW_ATTRIB_EDGEFLAG = 7,
- BRW_ATTRIB_TEX0 = 8,
- BRW_ATTRIB_TEX1 = 9,
- BRW_ATTRIB_TEX2 = 10,
- BRW_ATTRIB_TEX3 = 11,
- BRW_ATTRIB_TEX4 = 12,
- BRW_ATTRIB_TEX5 = 13,
- BRW_ATTRIB_TEX6 = 14,
- BRW_ATTRIB_TEX7 = 15,
-
- BRW_ATTRIB_GENERIC0 = 16, /* Not used? */
- BRW_ATTRIB_GENERIC1 = 17,
- BRW_ATTRIB_GENERIC2 = 18,
- BRW_ATTRIB_GENERIC3 = 19,
- BRW_ATTRIB_GENERIC4 = 20,
- BRW_ATTRIB_GENERIC5 = 21,
- BRW_ATTRIB_GENERIC6 = 22,
- BRW_ATTRIB_GENERIC7 = 23,
- BRW_ATTRIB_GENERIC8 = 24,
- BRW_ATTRIB_GENERIC9 = 25,
- BRW_ATTRIB_GENERIC10 = 26,
- BRW_ATTRIB_GENERIC11 = 27,
- BRW_ATTRIB_GENERIC12 = 28,
- BRW_ATTRIB_GENERIC13 = 29,
- BRW_ATTRIB_GENERIC14 = 30,
- BRW_ATTRIB_GENERIC15 = 31,
-
- BRW_ATTRIB_MAT_FRONT_AMBIENT = 32,
- BRW_ATTRIB_MAT_BACK_AMBIENT = 33,
- BRW_ATTRIB_MAT_FRONT_DIFFUSE = 34,
- BRW_ATTRIB_MAT_BACK_DIFFUSE = 35,
- BRW_ATTRIB_MAT_FRONT_SPECULAR = 36,
- BRW_ATTRIB_MAT_BACK_SPECULAR = 37,
- BRW_ATTRIB_MAT_FRONT_EMISSION = 38,
- BRW_ATTRIB_MAT_BACK_EMISSION = 39,
- BRW_ATTRIB_MAT_FRONT_SHININESS = 40,
- BRW_ATTRIB_MAT_BACK_SHININESS = 41,
- BRW_ATTRIB_MAT_FRONT_INDEXES = 42,
- BRW_ATTRIB_MAT_BACK_INDEXES = 43,
-
- BRW_ATTRIB_MAX = 44
-} ;
-
-#define BRW_ATTRIB_FIRST_MATERIAL BRW_ATTRIB_MAT_FRONT_AMBIENT
-#define BRW_ATTRIB_LAST_MATERIAL BRW_ATTRIB_MAT_BACK_INDEXES
-
-#define BRW_MAX_COPIED_VERTS 3
-
-
-static inline GLuint64EXT brw_translate_inputs( GLboolean vp_enabled,
- GLuint mesa_inputs )
-{
- GLuint64EXT inputs = mesa_inputs;
- if (vp_enabled)
- return inputs;
- else
- return (inputs & 0xffff) | ((inputs & 0xffff0000) << 16);
-}
-
-
-#endif
diff --git a/src/mesa/drivers/dri/i965/brw_attrib_tmp.h b/src/mesa/drivers/dri/i965/brw_attrib_tmp.h
deleted file mode 100644
index 3089bd6cac2..00000000000
--- a/src/mesa/drivers/dri/i965/brw_attrib_tmp.h
+++ /dev/null
@@ -1,485 +0,0 @@
-/**************************************************************************
-
-Copyright 2002 Tungsten Graphics Inc., Cedar Park, Texas.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the "Software"),
-to deal in the Software without restriction, including without limitation
-on the rights to use, copy, modify, merge, publish, distribute, sub
-license, and/or sell copies of the Software, and to permit persons to whom
-the Software is furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice (including the next
-paragraph) shall be included in all copies or substantial portions of the
-Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
-DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-#define ATTR1FV( A, V ) ATTR( A, 1, (V)[0], 0, 0, 1 )
-#define ATTR2FV( A, V ) ATTR( A, 2, (V)[0], (V)[1], 0, 1 )
-#define ATTR3FV( A, V ) ATTR( A, 3, (V)[0], (V)[1], (V)[2], 1 )
-#define ATTR4FV( A, V ) ATTR( A, 4, (V)[0], (V)[1], (V)[2], (V)[3] )
-
-#define ATTR1F( A, X ) ATTR( A, 1, X, 0, 0, 1 )
-#define ATTR2F( A, X, Y ) ATTR( A, 2, X, Y, 0, 1 )
-#define ATTR3F( A, X, Y, Z ) ATTR( A, 3, X, Y, Z, 1 )
-#define ATTR4F( A, X, Y, Z, W ) ATTR( A, 4, X, Y, Z, W )
-
-#define MAT_ATTR( A, N, V ) ATTR( A, N, (V)[0], (V)[1], (V)[2], (V)[3] )
-
-static void GLAPIENTRY TAG(Vertex2f)( GLfloat x, GLfloat y )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR2F( BRW_ATTRIB_POS, x, y );
-}
-
-static void GLAPIENTRY TAG(Vertex2fv)( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR2FV( BRW_ATTRIB_POS, v );
-}
-
-static void GLAPIENTRY TAG(Vertex3f)( GLfloat x, GLfloat y, GLfloat z )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3F( BRW_ATTRIB_POS, x, y, z );
-}
-
-static void GLAPIENTRY TAG(Vertex3fv)( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3FV( BRW_ATTRIB_POS, v );
-}
-
-static void GLAPIENTRY TAG(Vertex4f)( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR4F( BRW_ATTRIB_POS, x, y, z, w );
-}
-
-static void GLAPIENTRY TAG(Vertex4fv)( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR4FV( BRW_ATTRIB_POS, v );
-}
-
-static void GLAPIENTRY TAG(TexCoord1f)( GLfloat x )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR1F( BRW_ATTRIB_TEX0, x );
-}
-
-static void GLAPIENTRY TAG(TexCoord1fv)( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR1FV( BRW_ATTRIB_TEX0, v );
-}
-
-static void GLAPIENTRY TAG(TexCoord2f)( GLfloat x, GLfloat y )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR2F( BRW_ATTRIB_TEX0, x, y );
-}
-
-static void GLAPIENTRY TAG(TexCoord2fv)( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR2FV( BRW_ATTRIB_TEX0, v );
-}
-
-static void GLAPIENTRY TAG(TexCoord3f)( GLfloat x, GLfloat y, GLfloat z )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3F( BRW_ATTRIB_TEX0, x, y, z );
-}
-
-static void GLAPIENTRY TAG(TexCoord3fv)( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3FV( BRW_ATTRIB_TEX0, v );
-}
-
-static void GLAPIENTRY TAG(TexCoord4f)( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR4F( BRW_ATTRIB_TEX0, x, y, z, w );
-}
-
-static void GLAPIENTRY TAG(TexCoord4fv)( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR4FV( BRW_ATTRIB_TEX0, v );
-}
-
-static void GLAPIENTRY TAG(Normal3f)( GLfloat x, GLfloat y, GLfloat z )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3F( BRW_ATTRIB_NORMAL, x, y, z );
-}
-
-static void GLAPIENTRY TAG(Normal3fv)( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3FV( BRW_ATTRIB_NORMAL, v );
-}
-
-static void GLAPIENTRY TAG(FogCoordfEXT)( GLfloat x )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR1F( BRW_ATTRIB_FOG, x );
-}
-
-static void GLAPIENTRY TAG(FogCoordfvEXT)( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR1FV( BRW_ATTRIB_FOG, v );
-}
-
-static void GLAPIENTRY TAG(Color3f)( GLfloat x, GLfloat y, GLfloat z )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3F( BRW_ATTRIB_COLOR0, x, y, z );
-}
-
-static void GLAPIENTRY TAG(Color3fv)( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3FV( BRW_ATTRIB_COLOR0, v );
-}
-
-static void GLAPIENTRY TAG(Color4f)( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR4F( BRW_ATTRIB_COLOR0, x, y, z, w );
-}
-
-static void GLAPIENTRY TAG(Color4fv)( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR4FV( BRW_ATTRIB_COLOR0, v );
-}
-
-static void GLAPIENTRY TAG(SecondaryColor3fEXT)( GLfloat x, GLfloat y, GLfloat z )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3F( BRW_ATTRIB_COLOR1, x, y, z );
-}
-
-static void GLAPIENTRY TAG(SecondaryColor3fvEXT)( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3FV( BRW_ATTRIB_COLOR1, v );
-}
-
-
-static void GLAPIENTRY TAG(EdgeFlag)( GLboolean b )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR1F( BRW_ATTRIB_EDGEFLAG, (GLfloat)b );
-}
-
-static void GLAPIENTRY TAG(Indexf)( GLfloat f )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR1F( BRW_ATTRIB_INDEX, f );
-}
-
-static void GLAPIENTRY TAG(Indexfv)( const GLfloat *f )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR1FV( BRW_ATTRIB_INDEX, f );
-}
-
-
-static void GLAPIENTRY TAG(MultiTexCoord1f)( GLenum target, GLfloat x )
-{
- GET_CURRENT_CONTEXT( ctx );
- GLuint attr = (target & 0x7) + BRW_ATTRIB_TEX0;
- ATTR1F( attr, x );
-}
-
-static void GLAPIENTRY TAG(MultiTexCoord1fv)( GLenum target, const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- GLuint attr = (target & 0x7) + BRW_ATTRIB_TEX0;
- ATTR1FV( attr, v );
-}
-
-static void GLAPIENTRY TAG(MultiTexCoord2f)( GLenum target, GLfloat x, GLfloat y )
-{
- GET_CURRENT_CONTEXT( ctx );
- GLuint attr = (target & 0x7) + BRW_ATTRIB_TEX0;
- ATTR2F( attr, x, y );
-}
-
-static void GLAPIENTRY TAG(MultiTexCoord2fv)( GLenum target, const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- GLuint attr = (target & 0x7) + BRW_ATTRIB_TEX0;
- ATTR2FV( attr, v );
-}
-
-static void GLAPIENTRY TAG(MultiTexCoord3f)( GLenum target, GLfloat x, GLfloat y,
- GLfloat z)
-{
- GET_CURRENT_CONTEXT( ctx );
- GLuint attr = (target & 0x7) + BRW_ATTRIB_TEX0;
- ATTR3F( attr, x, y, z );
-}
-
-static void GLAPIENTRY TAG(MultiTexCoord3fv)( GLenum target, const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- GLuint attr = (target & 0x7) + BRW_ATTRIB_TEX0;
- ATTR3FV( attr, v );
-}
-
-static void GLAPIENTRY TAG(MultiTexCoord4f)( GLenum target, GLfloat x, GLfloat y,
- GLfloat z, GLfloat w )
-{
- GET_CURRENT_CONTEXT( ctx );
- GLuint attr = (target & 0x7) + BRW_ATTRIB_TEX0;
- ATTR4F( attr, x, y, z, w );
-}
-
-static void GLAPIENTRY TAG(MultiTexCoord4fv)( GLenum target, const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- GLuint attr = (target & 0x7) + BRW_ATTRIB_TEX0;
- ATTR4FV( attr, v );
-}
-
-
-static void GLAPIENTRY TAG(VertexAttrib1fARB)( GLuint index, GLfloat x )
-{
- GET_CURRENT_CONTEXT( ctx );
- if (index == 0)
- ATTR1F(0, x);
- else if (index < MAX_VERTEX_ATTRIBS)
- ATTR1F(BRW_ATTRIB_GENERIC0 + index, x);
- else
- ERROR();
-}
-
-static void GLAPIENTRY TAG(VertexAttrib1fvARB)( GLuint index,
- const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- if (index == 0)
- ATTR1FV(0, v);
- else if (index < MAX_VERTEX_ATTRIBS)
- ATTR1FV(BRW_ATTRIB_GENERIC0 + index, v);
- else
- ERROR();
-}
-
-static void GLAPIENTRY TAG(VertexAttrib2fARB)( GLuint index, GLfloat x,
- GLfloat y )
-{
- GET_CURRENT_CONTEXT( ctx );
- if (index == 0)
- ATTR2F(0, x, y);
- else if (index < MAX_VERTEX_ATTRIBS)
- ATTR2F(BRW_ATTRIB_GENERIC0 + index, x, y);
- else
- ERROR();
-}
-
-static void GLAPIENTRY TAG(VertexAttrib2fvARB)( GLuint index,
- const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- if (index == 0)
- ATTR2FV(0, v);
- else if (index < MAX_VERTEX_ATTRIBS)
- ATTR2FV(BRW_ATTRIB_GENERIC0 + index, v);
- else
- ERROR();
-}
-
-static void GLAPIENTRY TAG(VertexAttrib3fARB)( GLuint index, GLfloat x,
- GLfloat y, GLfloat z )
-{
- GET_CURRENT_CONTEXT( ctx );
- if (index == 0)
- ATTR3F(0, x, y, z);
- else if (index < MAX_VERTEX_ATTRIBS)
- ATTR3F(BRW_ATTRIB_GENERIC0 + index, x, y, z);
- else
- ERROR();
-}
-
-static void GLAPIENTRY TAG(VertexAttrib3fvARB)( GLuint index,
- const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- if (index == 0)
- ATTR3FV(0, v);
- else if (index < MAX_VERTEX_ATTRIBS)
- ATTR3FV(BRW_ATTRIB_GENERIC0 + index, v);
- else
- ERROR();
-}
-
-static void GLAPIENTRY TAG(VertexAttrib4fARB)( GLuint index, GLfloat x,
- GLfloat y, GLfloat z,
- GLfloat w )
-{
- GET_CURRENT_CONTEXT( ctx );
- if (index == 0)
- ATTR4F(0, x, y, z, w);
- else if (index < MAX_VERTEX_ATTRIBS)
- ATTR4F(BRW_ATTRIB_GENERIC0 + index, x, y, z, w);
- else
- ERROR();
-}
-
-static void GLAPIENTRY TAG(VertexAttrib4fvARB)( GLuint index,
- const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- if (index == 0)
- ATTR4FV(0, v);
- else if (index < MAX_VERTEX_ATTRIBS)
- ATTR4FV(BRW_ATTRIB_GENERIC0 + index, v);
- else
- ERROR();
-}
-
-
-/* Although we don't export NV_vertex_program, these entrypoints are
- * used by the display list and other code specifically because of
- * their property of aliasing with other attributes.
- */
-static void GLAPIENTRY TAG(VertexAttrib1fNV)( GLuint index, GLfloat x )
-{
- GET_CURRENT_CONTEXT( ctx );
- if (index < BRW_ATTRIB_MAX)
- ATTR1F(index, x);
-}
-
-static void GLAPIENTRY TAG(VertexAttrib1fvNV)( GLuint index,
- const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- if (index < BRW_ATTRIB_MAX)
- ATTR1FV(index, v);
-}
-
-static void GLAPIENTRY TAG(VertexAttrib2fNV)( GLuint index, GLfloat x,
- GLfloat y )
-{
- GET_CURRENT_CONTEXT( ctx );
- if (index < BRW_ATTRIB_MAX)
- ATTR2F(index, x, y);
-}
-
-static void GLAPIENTRY TAG(VertexAttrib2fvNV)( GLuint index,
- const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- if (index < BRW_ATTRIB_MAX)
- ATTR2FV(index, v);
-}
-
-static void GLAPIENTRY TAG(VertexAttrib3fNV)( GLuint index, GLfloat x,
- GLfloat y, GLfloat z )
-{
- GET_CURRENT_CONTEXT( ctx );
- if (index < BRW_ATTRIB_MAX)
- ATTR3F(index, x, y, z);
-}
-
-static void GLAPIENTRY TAG(VertexAttrib3fvNV)( GLuint index,
- const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- if (index < BRW_ATTRIB_MAX)
- ATTR3FV(index, v);
-}
-
-static void GLAPIENTRY TAG(VertexAttrib4fNV)( GLuint index, GLfloat x,
- GLfloat y, GLfloat z,
- GLfloat w )
-{
- GET_CURRENT_CONTEXT( ctx );
- if (index < BRW_ATTRIB_MAX)
- ATTR4F(index, x, y, z, w);
-}
-
-static void GLAPIENTRY TAG(VertexAttrib4fvNV)( GLuint index,
- const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- if (index < BRW_ATTRIB_MAX)
- ATTR4FV(index, v);
-}
-
-
-#define MAT( ATTR, N, face, params ) \
-do { \
- if (face != GL_BACK) \
- MAT_ATTR( ATTR, N, params ); /* front */ \
- if (face != GL_FRONT) \
- MAT_ATTR( ATTR + 1, N, params ); /* back */ \
-} while (0)
-
-
-/* Colormaterial conflicts are dealt with later.
- */
-static void GLAPIENTRY TAG(Materialfv)( GLenum face, GLenum pname,
- const GLfloat *params )
-{
- GET_CURRENT_CONTEXT( ctx );
- switch (pname) {
- case GL_EMISSION:
- MAT( BRW_ATTRIB_MAT_FRONT_EMISSION, 4, face, params );
- break;
- case GL_AMBIENT:
- MAT( BRW_ATTRIB_MAT_FRONT_AMBIENT, 4, face, params );
- break;
- case GL_DIFFUSE:
- MAT( BRW_ATTRIB_MAT_FRONT_DIFFUSE, 4, face, params );
- break;
- case GL_SPECULAR:
- MAT( BRW_ATTRIB_MAT_FRONT_SPECULAR, 4, face, params );
- break;
- case GL_SHININESS:
- MAT( BRW_ATTRIB_MAT_FRONT_SHININESS, 1, face, params );
- break;
- case GL_COLOR_INDEXES:
- MAT( BRW_ATTRIB_MAT_FRONT_INDEXES, 3, face, params );
- break;
- case GL_AMBIENT_AND_DIFFUSE:
- MAT( BRW_ATTRIB_MAT_FRONT_AMBIENT, 4, face, params );
- MAT( BRW_ATTRIB_MAT_FRONT_DIFFUSE, 4, face, params );
- break;
- default:
- ERROR();
- return;
- }
-}
-
-
-#undef ATTR1FV
-#undef ATTR2FV
-#undef ATTR3FV
-#undef ATTR4FV
-
-#undef ATTR1F
-#undef ATTR2F
-#undef ATTR3F
-#undef ATTR4F
-
-#undef MAT
-#undef MAT_ATTR
diff --git a/src/mesa/drivers/dri/i965/brw_clip.h b/src/mesa/drivers/dri/i965/brw_clip.h
index c3967c8c614..49b2770a514 100644
--- a/src/mesa/drivers/dri/i965/brw_clip.h
+++ b/src/mesa/drivers/dri/i965/brw_clip.h
@@ -116,7 +116,7 @@ struct brw_clip_compile {
GLuint last_mrf;
GLuint header_position_offset;
- GLuint offset[BRW_ATTRIB_MAX];
+ GLuint offset[VERT_ATTRIB_MAX];
};
#define ATTR_SIZE (4*4)
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index bc422c1a50b..6faee65542b 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -34,8 +34,6 @@
#include "brw_aub.h"
#include "brw_defines.h"
#include "brw_draw.h"
-#include "brw_exec.h"
-#include "brw_save.h"
#include "brw_vs.h"
#include "imports.h"
#include "intel_tex.h"
@@ -158,12 +156,6 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
brw_FrameBufferTexInit( brw );
- /* Hook our functions into exec and compile dispatch tables. Only
- * fallback on out-of-memory situations.
- */
- brw_exec_init( ctx );
- brw_save_init( ctx );
-
{
const char *filename = getenv("INTEL_REPLAY");
if (filename) {
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 9ee81b8725d..08fdc545205 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -36,7 +36,6 @@
#include "intel_context.h"
#include "brw_structs.h"
#include "imports.h"
-#include "brw_attrib.h"
/* Glossary:
@@ -215,7 +214,7 @@ struct brw_vs_prog_data {
GLuint total_grf;
GLuint outputs_written;
- GLuint64EXT inputs_read;
+ GLuint inputs_read;
/* Used for calculating urb partitions:
*/
@@ -382,10 +381,10 @@ struct brw_cached_batch_item {
-/* Protect against a future where BRW_ATTRIB_MAX > 32. Wouldn't life
+/* Protect against a future where VERT_ATTRIB_MAX > 32. Wouldn't life
* be easier if C allowed arrays of packed elements?
*/
-#define ATTRIB_BIT_DWORDS ((BRW_ATTRIB_MAX+31)/32)
+#define ATTRIB_BIT_DWORDS ((VERT_ATTRIB_MAX+31)/32)
struct brw_vertex_element {
const struct gl_client_array *glarray;
@@ -401,8 +400,8 @@ struct brw_vertex_element {
struct brw_vertex_info {
- GLuint64EXT varying; /* varying:1[BRW_ATTRIB_MAX] */
- GLuint sizes[ATTRIB_BIT_DWORDS * 2]; /* sizes:2[BRW_ATTRIB_MAX] */
+ GLuint varying; /* varying:1[VERT_ATTRIB_MAX] */
+ GLuint sizes[ATTRIB_BIT_DWORDS * 2]; /* sizes:2[VERT_ATTRIB_MAX] */
};
@@ -449,14 +448,13 @@ struct brw_context
struct brw_cached_batch_item *cached_batch_items;
struct {
- /* Fallback values for inputs not supplied:
- */
- struct gl_client_array current_values[BRW_ATTRIB_MAX];
/* Arrays with buffer objects to copy non-bufferobj arrays into
* for upload:
*/
- struct gl_client_array vbo_array[BRW_ATTRIB_MAX];
+ struct gl_client_array vbo_array[VERT_ATTRIB_MAX];
+
+ struct brw_vertex_element inputs[VERT_ATTRIB_MAX];
#define BRW_NR_UPLOAD_BUFS 17
#define BRW_UPLOAD_INIT_SIZE (128*1024)
@@ -469,11 +467,6 @@ struct brw_context
GLuint wrap;
} upload;
- /* Currenly bound arrays, including fallbacks to current_values
- * above:
- */
- struct brw_vertex_element inputs[BRW_ATTRIB_MAX];
-
/* Summary of size and varying of active arrays, so we can check
* for changes to this state:
*/
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index 471fda9f7ef..092c6bafc2d 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -35,7 +35,6 @@
#include "brw_draw.h"
#include "brw_defines.h"
-#include "brw_attrib.h"
#include "brw_context.h"
#include "brw_aub.h"
#include "brw_state.h"
@@ -45,7 +44,8 @@
#include "intel_batchbuffer.h"
#include "intel_buffer_objects.h"
-
+#include "tnl/tnl.h"
+#include "vbo/vbo_context.h"
@@ -143,7 +143,7 @@ static void brw_emit_cliprect( struct brw_context *brw,
static void brw_emit_prim( struct brw_context *brw,
- const struct brw_draw_prim *prim )
+ const struct _mesa_prim *prim )
{
struct brw_3d_primitive prim_packet;
@@ -170,34 +170,9 @@ static void brw_emit_prim( struct brw_context *brw,
}
}
-
-
-static void update_current_size( struct gl_client_array *array)
-{
- const GLfloat *ptr = (const GLfloat *)array->Ptr;
-
- assert(array->StrideB == 0);
- assert(array->Type == GL_FLOAT || array->Type == GL_UNSIGNED_BYTE);
-
- if (ptr[3] != 1.0)
- array->Size = 4;
- else if (ptr[2] != 0.0)
- array->Size = 3;
- else if (ptr[1] != 0.0)
- array->Size = 2;
- else
- array->Size = 1;
-}
-
-
-
-/* Fill in any gaps in passed arrays with pointers to current
- * attributes:
- */
static void brw_merge_inputs( struct brw_context *brw,
const struct gl_client_array *arrays[])
{
- struct gl_client_array *current_values = brw->vb.current_values;
struct brw_vertex_element *inputs = brw->vb.inputs;
struct brw_vertex_info old = brw->vb.info;
GLuint i;
@@ -205,19 +180,16 @@ static void brw_merge_inputs( struct brw_context *brw,
memset(inputs, 0, sizeof(*inputs));
memset(&brw->vb.info, 0, sizeof(brw->vb.info));
- for (i = 0; i < BRW_ATTRIB_MAX; i++) {
- if (arrays[i] && arrays[i]->Enabled)
- {
- brw->vb.inputs[i].glarray = arrays[i];
- brw->vb.info.varying |= (GLuint64EXT) 1 << i;
- }
- else
- {
- brw->vb.inputs[i].glarray = &current_values[i];
- update_current_size(&current_values[i]);
- }
+ for (i = 0; i < VERT_ATTRIB_MAX; i++) {
+ brw->vb.inputs[i].glarray = arrays[i];
+
+ /* XXX: metaops passes null arrays */
+ if (arrays[i]) {
+ if (arrays[i]->StrideB != 0)
+ brw->vb.info.varying |= 1 << i;
- brw->vb.info.sizes[i/16] |= (inputs[i].glarray->Size - 1) << ((i%16) * 2);
+ brw->vb.info.sizes[i/16] |= (inputs[i].glarray->Size - 1) << ((i%16) * 2);
+ }
}
/* Raise statechanges if input sizes and varying have changed:
@@ -229,8 +201,11 @@ static void brw_merge_inputs( struct brw_context *brw,
brw->state.dirty.brw |= BRW_NEW_INPUT_VARYING;
}
+/* XXX: could split the primitive list to fallback only on the
+ * non-conformant primitives.
+ */
static GLboolean check_fallbacks( struct brw_context *brw,
- const struct brw_draw_prim *prim,
+ const struct _mesa_prim *prim,
GLuint nr_prims )
{
GLuint i;
@@ -281,15 +256,16 @@ static GLboolean check_fallbacks( struct brw_context *brw,
return GL_FALSE;
}
-
+/* May fail if out of video memory for texture or vbo upload, or on
+ * fallback conditions.
+ */
static GLboolean brw_try_draw_prims( GLcontext *ctx,
const struct gl_client_array *arrays[],
- const struct brw_draw_prim *prim,
+ const struct _mesa_prim *prim,
GLuint nr_prims,
- const struct brw_draw_index_buffer *ib,
+ const struct _mesa_index_buffer *ib,
GLuint min_index,
- GLuint max_index,
- GLuint flags )
+ GLuint max_index )
{
struct intel_context *intel = intel_context(ctx);
struct brw_context *brw = brw_context(ctx);
@@ -298,11 +274,11 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
if (ctx->NewState)
_mesa_update_state( ctx );
-
+
/* Bind all inputs, derive varying and size information:
*/
brw_merge_inputs( brw, arrays );
-
+
/* Have to validate state quite late. Will rebuild tnl_program,
* which depends on varying information.
*
@@ -319,10 +295,6 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
}
{
- assert(intel->locked);
-
-
-
/* Set the first primitive early, ahead of validate_state:
*/
brw_set_prim(brw, prim[0].mode);
@@ -411,44 +383,88 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
return retval;
}
+static GLboolean brw_need_rebase( GLcontext *ctx,
+ const struct gl_client_array *arrays[],
+ const struct _mesa_index_buffer *ib,
+ GLuint min_index )
+{
+ if (min_index == 0)
+ return GL_FALSE;
-GLboolean brw_draw_prims( GLcontext *ctx,
- const struct gl_client_array *arrays[],
- const struct brw_draw_prim *prim,
- GLuint nr_prims,
- const struct brw_draw_index_buffer *ib,
- GLuint min_index,
- GLuint max_index,
- GLuint flags )
+ if (ib) {
+ if (!vbo_all_varyings_in_vbos(arrays))
+ return GL_TRUE;
+ else
+ return GL_FALSE;
+ }
+ else {
+ /* Hmm. This isn't quite what I wanted. BRW can actually
+ * handle the mixed case well enough that we shouldn't need to
+ * rebase. However, it's probably not very common, nor hugely
+ * expensive to do it this way:
+ */
+ if (!vbo_all_varyings_in_vbos(arrays))
+ return GL_TRUE;
+ else
+ return GL_FALSE;
+ }
+}
+
+
+void brw_draw_prims( GLcontext *ctx,
+ const struct gl_client_array *arrays[],
+ const struct _mesa_prim *prim,
+ GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLuint min_index,
+ GLuint max_index )
{
struct intel_context *intel = intel_context(ctx);
GLboolean retval;
- retval = brw_try_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index, flags);
+ /* Decide if we want to rebase. If so we end up recursing once
+ * only into this function.
+ */
+ if (brw_need_rebase( ctx, arrays, ib, min_index )) {
+ vbo_rebase_prims( ctx, arrays,
+ prim, nr_prims,
+ ib, min_index, max_index,
+ brw_draw_prims );
+
+ return;
+ }
-
- if (!retval && bmError(intel)) {
- DBG("retrying\n");
- /* This looks like out-of-memory but potentially we have
- * situation where there is enough memory but it has become
- * fragmented. Clear out all heaps and start from scratch by
- * faking a contended lock event: (done elsewhere)
- */
+ /* Make a first attempt at drawing:
+ */
+ retval = brw_try_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
+
+ /* This looks like out-of-memory but potentially we have
+ * situation where there is enough memory but it has become
+ * fragmented. Clear out all heaps and start from scratch by
+ * faking a contended lock event: (done elsewhere)
+ */
+ if (!retval && !intel->Fallback && bmError(intel)) {
+ DBG("retrying\n");
/* Then try a second time only to upload textures and draw the
* primitives:
*/
- retval = brw_try_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index, flags);
+ retval = brw_try_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
+ }
+
+ /* Otherwise, we really are out of memory. Pass the drawing
+ * command to the software tnl module and which will in turn call
+ * swrast to do the drawing.
+ */
+ if (!retval) {
+ _tnl_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
}
if (intel->aub_file && (INTEL_DEBUG & DEBUG_SYNC)) {
intelFinish( &intel->ctx );
intel->aub_wrap = 1;
}
-
-
- return retval;
}
@@ -461,21 +477,25 @@ static void brw_invalidate_vbo_cb( struct intel_context *intel, void *ptr )
void brw_draw_init( struct brw_context *brw )
{
GLcontext *ctx = &brw->intel.ctx;
+ struct vbo_context *vbo = vbo_context(ctx);
GLuint i;
+ /* Register our drawing function:
+ */
+ vbo->draw_prims = brw_draw_prims;
+
brw->vb.upload.size = BRW_UPLOAD_INIT_SIZE;
for (i = 0; i < BRW_NR_UPLOAD_BUFS; i++) {
brw->vb.upload.vbo[i] = ctx->Driver.NewBufferObject(ctx, 1, GL_ARRAY_BUFFER_ARB);
- /* XXX: Set these to no-backing-store
+ /* NOTE: These are set to no-backing-store.
*/
bmBufferSetInvalidateCB(&brw->intel,
intel_bufferobj_buffer(intel_buffer_object(brw->vb.upload.vbo[i])),
brw_invalidate_vbo_cb,
&brw->intel,
GL_TRUE);
-
}
ctx->Driver.BufferData( ctx,
@@ -484,9 +504,6 @@ void brw_draw_init( struct brw_context *brw )
NULL,
GL_DYNAMIC_DRAW_ARB,
brw->vb.upload.vbo[0] );
-
-
- brw_init_current_values(ctx, brw->vb.current_values);
}
void brw_draw_destroy( struct brw_context *brw )
diff --git a/src/mesa/drivers/dri/i965/brw_draw.h b/src/mesa/drivers/dri/i965/brw_draw.h
index 92640bf725b..0f7b7383102 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.h
+++ b/src/mesa/drivers/dri/i965/brw_draw.h
@@ -29,44 +29,18 @@
#define BRW_DRAW_H
#include "mtypes.h" /* for GLcontext... */
-#include "brw_attrib.h"
+#include "vbo/vbo.h"
struct brw_context;
-struct brw_draw_prim {
- GLuint mode:8;
- GLuint indexed:1;
- GLuint begin:1;
- GLuint end:1;
- GLuint weak:1;
- GLuint pad:20;
- GLuint start;
- GLuint count;
-};
-
-struct brw_draw_index_buffer {
- GLuint count;
- GLenum type;
- struct gl_buffer_object *obj;
- const void *ptr;
- GLuint rebase;
-};
-
-
-#define BRW_DRAW_SORTED 0x1
-#define BRW_DRAW_ALL_INTERLEAVED 0x2
-#define BRW_DRAW_NON_INTERLEAVED 0x4
-#define BRW_DRAW_LOCKED 0x8
-
-GLboolean brw_draw_prims( GLcontext *ctx,
- const struct gl_client_array *arrays[],
- const struct brw_draw_prim *prims,
- GLuint nr_prims,
- const struct brw_draw_index_buffer *ib,
- GLuint min_index,
- GLuint max_index,
- GLuint flags );
+void brw_draw_prims( GLcontext *ctx,
+ const struct gl_client_array *arrays[],
+ const struct _mesa_prim *prims,
+ GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLuint min_index,
+ GLuint max_index );
void brw_draw_init( struct brw_context *brw );
void brw_draw_destroy( struct brw_context *brw );
@@ -80,25 +54,12 @@ void brw_init_current_values(GLcontext *ctx,
/* brw_draw_upload.c
*/
void brw_upload_indices( struct brw_context *brw,
- const struct brw_draw_index_buffer *index_buffer);
+ const struct _mesa_index_buffer *index_buffer);
GLboolean brw_upload_vertices( struct brw_context *brw,
GLuint min_index,
GLuint max_index );
-/* Helpers for save, exec. Should probably have their own file:
- */
-struct brw_exec_context;
-struct brw_save_context;
-
-struct brw_exec_save {
- struct brw_exec_context *exec;
- struct brw_save_context *save;
-};
-
-/* Doesn't really belong here:
- */
-#define IMM_CONTEXT(ctx) ((struct brw_exec_save *)((ctx)->swtnl_im))
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_draw_current.c b/src/mesa/drivers/dri/i965/brw_draw_current.c
deleted file mode 100644
index 98d930738e5..00000000000
--- a/src/mesa/drivers/dri/i965/brw_draw_current.c
+++ /dev/null
@@ -1,103 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include <stdlib.h>
-
-#include "glheader.h"
-#include "context.h"
-#include "state.h"
-#include "api_validate.h"
-#include "enums.h"
-
-#include "brw_context.h"
-#include "brw_draw.h"
-
-#include "bufmgr.h"
-#include "intel_buffer_objects.h"
-
-
-void brw_init_current_values(GLcontext *ctx,
- struct gl_client_array *arrays)
-{
- GLuint i;
-
- memset(arrays, 0, sizeof(*arrays) * BRW_ATTRIB_MAX);
-
- /* Set up a constant (StrideB == 0) array for each current
- * attribute:
- */
- for (i = 0; i < BRW_ATTRIB_MAX; i++) {
- struct gl_client_array *cl = &arrays[i];
-
- switch (i) {
- case BRW_ATTRIB_MAT_FRONT_SHININESS:
- case BRW_ATTRIB_MAT_BACK_SHININESS:
- case BRW_ATTRIB_INDEX:
- case BRW_ATTRIB_EDGEFLAG:
- cl->Size = 1;
- break;
- case BRW_ATTRIB_MAT_FRONT_INDEXES:
- case BRW_ATTRIB_MAT_BACK_INDEXES:
- cl->Size = 3;
- break;
- default:
- /* This is fixed for the material attributes, for others will
- * be determined at runtime:
- */
- if (i >= BRW_ATTRIB_MAT_FRONT_AMBIENT)
- cl->Size = 4;
- else
- cl->Size = 1;
- break;
- }
-
- switch (i) {
- case BRW_ATTRIB_EDGEFLAG:
- cl->Type = GL_UNSIGNED_BYTE;
- cl->Ptr = (const void *)&ctx->Current.EdgeFlag;
- break;
- case BRW_ATTRIB_INDEX:
- cl->Type = GL_FLOAT;
- cl->Ptr = (const void *)&ctx->Current.Index;
- break;
- default:
- cl->Type = GL_FLOAT;
- if (i < BRW_ATTRIB_FIRST_MATERIAL)
- cl->Ptr = (const void *)ctx->Current.Attrib[i];
- else
- cl->Ptr = (const void *)ctx->Light.Material.Attrib[i - BRW_ATTRIB_FIRST_MATERIAL];
- break;
- }
-
- cl->Stride = 0;
- cl->StrideB = 0;
- cl->Enabled = 1;
- cl->Flags = 0;
- cl->BufferObj = ctx->Array.NullBufferObj;
- }
-}
-
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index 08741ad90f6..6150cac4aa3 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -35,7 +35,6 @@
#include "brw_draw.h"
#include "brw_defines.h"
-#include "brw_attrib.h"
#include "brw_context.h"
#include "brw_aub.h"
#include "brw_state.h"
@@ -310,7 +309,6 @@ copy_array_to_vbo_array( struct brw_context *brw,
GLuint i,
const struct gl_client_array *array,
GLuint element_size,
- GLuint min_index,
GLuint count)
{
GLcontext *ctx = &brw->intel.ctx;
@@ -337,7 +335,6 @@ copy_array_to_vbo_array( struct brw_context *brw,
vbo_array->Enabled = 1;
vbo_array->Normalized = array->Normalized;
vbo_array->_MaxElement = array->_MaxElement; /* ? */
- vbo_array->Flags = array->Flags; /* ? */
vbo_array->BufferObj = vbo;
{
@@ -349,7 +346,7 @@ copy_array_to_vbo_array( struct brw_context *brw,
map += offset;
copy_strided_array( map,
- array->Ptr + min_index * array->StrideB,
+ array->Ptr,
element_size,
array->StrideB,
count);
@@ -380,7 +377,6 @@ interleaved_vbo_array( struct brw_context *brw,
vbo_array->Enabled = 1;
vbo_array->Normalized = array->Normalized;
vbo_array->_MaxElement = array->_MaxElement;
- vbo_array->Flags = array->Flags; /* ? */
vbo_array->BufferObj = uploaded_array->BufferObj;
return vbo_array;
@@ -393,17 +389,17 @@ GLboolean brw_upload_vertices( struct brw_context *brw,
{
GLcontext *ctx = &brw->intel.ctx;
struct intel_context *intel = intel_context(ctx);
- GLuint64EXT tmp = brw->vs.prog_data->inputs_read;
+ GLuint tmp = brw->vs.prog_data->inputs_read;
struct brw_vertex_element_packet vep;
struct brw_array_state vbp;
GLuint i;
const void *ptr = NULL;
GLuint interleave = 0;
- struct brw_vertex_element *enabled[BRW_ATTRIB_MAX];
+ struct brw_vertex_element *enabled[VERT_ATTRIB_MAX];
GLuint nr_enabled = 0;
- struct brw_vertex_element *upload[BRW_ATTRIB_MAX];
+ struct brw_vertex_element *upload[VERT_ATTRIB_MAX];
GLuint nr_uploads = 0;
@@ -412,17 +408,19 @@ GLboolean brw_upload_vertices( struct brw_context *brw,
/* First build an array of pointers to ve's in vb.inputs_read
*/
+ if (0)
+ _mesa_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index);
while (tmp) {
GLuint i = _mesa_ffsll(tmp)-1;
struct brw_vertex_element *input = &brw->vb.inputs[i];
- tmp &= ~((GLuint64EXT)1<<i);
+ tmp &= ~(1<<i);
enabled[nr_enabled++] = input;
input->index = i;
input->element_size = get_size(input->glarray->Type) * input->glarray->Size;
- input->count = input->glarray->StrideB ? max_index - min_index : 1;
+ input->count = input->glarray->StrideB ? max_index + 1 - min_index : 1;
if (!input->glarray->BufferObj->Name) {
if (i == 0) {
@@ -441,10 +439,16 @@ GLboolean brw_upload_vertices( struct brw_context *brw,
}
upload[nr_uploads++] = input;
- input->vbo_rebase_offset = 0;
+
+ /* We rebase drawing to start at element zero only when
+ * varyings are not in vbos, which means we can end up
+ * uploading non-varying arrays (stride != 0) when min_index
+ * is zero. This doesn't matter as the amount to upload is
+ * the same for these arrays whether the draw call is rebased
+ * or not - we just have to upload the one element.
+ */
+ assert(min_index == 0 || input->glarray->StrideB == 0);
}
- else
- input->vbo_rebase_offset = min_index * input->glarray->StrideB;
}
/* Upload interleaved arrays if all uploads are interleaved
@@ -457,7 +461,6 @@ GLboolean brw_upload_vertices( struct brw_context *brw,
input0->glarray = copy_array_to_vbo_array(brw, 0,
input0->glarray,
interleave,
- min_index,
input0->count);
for (i = 1; i < nr_uploads; i++) {
@@ -475,7 +478,6 @@ GLboolean brw_upload_vertices( struct brw_context *brw,
input->glarray = copy_array_to_vbo_array(brw, i,
input->glarray,
input->element_size,
- min_index,
input->count);
}
@@ -523,9 +525,9 @@ GLboolean brw_upload_vertices( struct brw_context *brw,
vbp.vb[i].vb0.bits.pad = 0;
vbp.vb[i].vb0.bits.access_type = BRW_VERTEXBUFFER_ACCESS_VERTEXDATA;
vbp.vb[i].vb0.bits.vb_index = i;
- vbp.vb[i].offset = (GLuint)input->glarray->Ptr + input->vbo_rebase_offset;
+ vbp.vb[i].offset = (GLuint)input->glarray->Ptr;
vbp.vb[i].buffer = array_buffer(input->glarray);
- vbp.vb[i].max_index = max_index - min_index;
+ vbp.vb[i].max_index = max_index;
}
@@ -566,94 +568,32 @@ static GLuint element_size( GLenum type )
-
-static void rebase_indices_to_vbo_indices( struct brw_context *brw,
- const struct brw_draw_index_buffer *index_buffer,
- struct gl_buffer_object **vbo_return,
- GLuint *offset_return )
+void brw_upload_indices( struct brw_context *brw,
+ const struct _mesa_index_buffer *index_buffer )
{
GLcontext *ctx = &brw->intel.ctx;
- GLuint min_index = index_buffer->rebase;
- const void *indices = index_buffer->ptr;
- GLsizei count = index_buffer->count;
- GLenum type = index_buffer->type;
- GLuint size = element_size(type) * count;
- struct gl_buffer_object *bufferobj;
- GLuint offset;
- GLuint i;
-
- get_space(brw, size, &bufferobj, &offset);
+ struct intel_context *intel = &brw->intel;
+ GLuint ib_size = get_size(index_buffer->type) * index_buffer->count;
+ struct gl_buffer_object *bufferobj = index_buffer->obj;
+ GLuint offset = (GLuint)index_buffer->ptr;
- *vbo_return = bufferobj;
- *offset_return = offset;
+ /* Turn into a proper VBO:
+ */
+ if (!bufferobj->Name) {
+
+ /* Get new bufferobj, offset:
+ */
+ get_space(brw, ib_size, &bufferobj, &offset);
- if (min_index == 0) {
/* Straight upload
*/
ctx->Driver.BufferSubData( ctx,
GL_ELEMENT_ARRAY_BUFFER_ARB,
offset,
- size,
- indices,
+ ib_size,
+ index_buffer->ptr,
bufferobj);
}
- else {
- void *map = ctx->Driver.MapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
- GL_DYNAMIC_DRAW_ARB,
- bufferobj);
-
- map += offset;
-
- switch (type) {
- case GL_UNSIGNED_INT: {
- GLuint *ui_map = (GLuint *)map;
- const GLuint *ui_indices = (const GLuint *)indices;
-
- for (i = 0; i < count; i++)
- ui_map[i] = ui_indices[i] - min_index;
- break;
- }
- case GL_UNSIGNED_SHORT: {
- GLushort *us_map = (GLushort *)map;
- const GLushort *us_indices = (const GLushort *)indices;
-
- for (i = 0; i < count; i++)
- us_map[i] = us_indices[i] - min_index;
- break;
- }
- case GL_UNSIGNED_BYTE: {
- GLubyte *ub_map = (GLubyte *)map;
- const GLubyte *ub_indices = (const GLubyte *)indices;
-
- for (i = 0; i < count; i++)
- ub_map[i] = ub_indices[i] - min_index;
- break;
- }
- }
-
- ctx->Driver.UnmapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
- bufferobj);
-
- }
-}
-
-
-
-void brw_upload_indices( struct brw_context *brw,
- const struct brw_draw_index_buffer *index_buffer)
-{
- struct intel_context *intel = &brw->intel;
- GLuint ib_size = get_size(index_buffer->type) * index_buffer->count;
- struct gl_buffer_object *bufferobj = index_buffer->obj;
- GLuint offset = (GLuint)index_buffer->ptr;
-
- /* Already turned into a proper VBO:
- */
- if (!index_buffer->obj->Name) {
- rebase_indices_to_vbo_indices(brw, index_buffer, &bufferobj, &offset );
- }
/* Emit the indexbuffer packet:
*/
diff --git a/src/mesa/drivers/dri/i965/brw_exec.c b/src/mesa/drivers/dri/i965/brw_exec.c
deleted file mode 100644
index fc06c3c3617..00000000000
--- a/src/mesa/drivers/dri/i965/brw_exec.c
+++ /dev/null
@@ -1,125 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.3
- *
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-
-#include "api_arrayelt.h"
-#include "glheader.h"
-#include "imports.h"
-#include "context.h"
-#include "macros.h"
-#include "mtypes.h"
-#include "dlist.h"
-#include "vtxfmt.h"
-
-#include "brw_exec.h"
-
-
-void brw_exec_init( GLcontext *ctx )
-{
- struct brw_exec_context *exec = CALLOC_STRUCT(brw_exec_context);
-
- if (ctx->swtnl_im == NULL) {
- ctx->swtnl_im = CALLOC_STRUCT(brw_exec_save);
- }
-
- exec->ctx = ctx;
- IMM_CONTEXT(ctx)->exec = exec;
-
- /* Initialize the arrayelt helper
- */
- if (!ctx->aelt_context &&
- !_ae_create_context( ctx ))
- return;
-
- brw_exec_vtx_init( exec );
- brw_exec_array_init( exec );
-
- ctx->Driver.NeedFlush = 0;
- ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END;
- ctx->Driver.FlushVertices = brw_exec_FlushVertices;
-
- exec->eval.recalculate_maps = 1;
-}
-
-
-void brw_exec_destroy( GLcontext *ctx )
-{
- struct brw_exec_context *exec = IMM_CONTEXT(ctx)->exec;
-
- if (ctx->aelt_context) {
- _ae_destroy_context( ctx );
- ctx->aelt_context = NULL;
- }
-
- brw_exec_vtx_destroy( exec );
- brw_exec_array_destroy( exec );
-
- if (exec) {
- FREE(exec);
- IMM_CONTEXT(ctx)->exec = NULL;
- }
-
- if (IMM_CONTEXT(ctx)->exec == NULL &&
- IMM_CONTEXT(ctx)->save == NULL) {
- FREE(IMM_CONTEXT(ctx));
- ctx->swtnl_im = NULL;
- }
-}
-
-/* Really want to install these callbacks to a central facility to be
- * invoked according to the state flags. That will have to wait for a
- * mesa rework:
- */
-void brw_exec_invalidate_state( GLcontext *ctx, GLuint new_state )
-{
- struct brw_exec_context *exec = IMM_CONTEXT(ctx)->exec;
-
- if (new_state & (_NEW_PROGRAM|_NEW_EVAL))
- exec->eval.recalculate_maps = 1;
-
- _ae_invalidate_state(ctx, new_state);
-}
-
-
-void brw_exec_wakeup( GLcontext *ctx )
-{
- struct brw_exec_context *exec = IMM_CONTEXT(ctx)->exec;
-
- ctx->Driver.FlushVertices = brw_exec_FlushVertices;
- ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT;
-
- /* Hook our functions into exec and compile dispatch tables.
- */
- _mesa_install_exec_vtxfmt( ctx, &exec->vtxfmt );
-
- /* Assume we haven't been getting state updates either:
- */
- brw_exec_invalidate_state( ctx, ~0 );
-}
-
-
-
diff --git a/src/mesa/drivers/dri/i965/brw_exec.h b/src/mesa/drivers/dri/i965/brw_exec.h
deleted file mode 100644
index f07b4485874..00000000000
--- a/src/mesa/drivers/dri/i965/brw_exec.h
+++ /dev/null
@@ -1,150 +0,0 @@
-/**************************************************************************
-
-Copyright 2002 Tungsten Graphics Inc., Cedar Park, Texas.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the "Software"),
-to deal in the Software without restriction, including without limitation
-on the rights to use, copy, modify, merge, publish, distribute, sub
-license, and/or sell copies of the Software, and to permit persons to whom
-the Software is furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice (including the next
-paragraph) shall be included in all copies or substantial portions of the
-Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
-DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <[email protected]>
- *
- */
-
-#ifndef __BRW_EXEC_H__
-#define __BRW_EXEC_H__
-
-#include "mtypes.h"
-#include "brw_attrib.h"
-#include "brw_draw.h"
-
-
-#define BRW_MAX_PRIM 64
-
-/* Wierd implementation stuff:
- */
-#define BRW_VERT_BUFFER_SIZE (1024*16) /* dwords == 64k */
-#define BRW_MAX_ATTR_CODEGEN 16
-#define ERROR_ATTRIB 16
-
-
-
-
-struct brw_exec_eval1_map {
- struct gl_1d_map *map;
- GLuint sz;
-};
-
-struct brw_exec_eval2_map {
- struct gl_2d_map *map;
- GLuint sz;
-};
-
-
-
-struct brw_exec_copied_vtx {
- GLfloat buffer[BRW_ATTRIB_MAX * 4 * BRW_MAX_COPIED_VERTS];
- GLuint nr;
-};
-
-
-typedef void (*brw_attrfv_func)( const GLfloat * );
-
-
-struct brw_exec_context
-{
- GLcontext *ctx;
- GLvertexformat vtxfmt;
-
- struct {
- struct gl_buffer_object *bufferobj;
- GLubyte *buffer_map;
-
- GLuint vertex_size;
-
- struct brw_draw_prim prim[BRW_MAX_PRIM];
- GLuint prim_count;
-
- GLfloat *vbptr; /* cursor, points into buffer */
- GLfloat vertex[BRW_ATTRIB_MAX*4]; /* current vertex */
-
- GLfloat *current[BRW_ATTRIB_MAX]; /* points into ctx->Current, ctx->Light.Material */
- GLfloat CurrentFloatEdgeFlag;
-
- GLuint vert_count;
- GLuint max_vert;
- struct brw_exec_copied_vtx copied;
-
- GLubyte attrsz[BRW_ATTRIB_MAX];
- GLubyte active_sz[BRW_ATTRIB_MAX];
-
- GLfloat *attrptr[BRW_ATTRIB_MAX];
- struct gl_client_array arrays[BRW_ATTRIB_MAX];
- const struct gl_client_array *inputs[BRW_ATTRIB_MAX];
- } vtx;
-
-
- struct {
- GLboolean recalculate_maps;
- struct brw_exec_eval1_map map1[BRW_ATTRIB_MAX];
- struct brw_exec_eval2_map map2[BRW_ATTRIB_MAX];
- } eval;
-
- struct {
- const struct gl_client_array *inputs[BRW_ATTRIB_MAX];
-
- struct gl_buffer_object *index_obj;
- } array;
-};
-
-
-
-/* External API:
- */
-void brw_exec_init( GLcontext *ctx );
-void brw_exec_destroy( GLcontext *ctx );
-void brw_exec_invalidate_state( GLcontext *ctx, GLuint new_state );
-void brw_exec_FlushVertices( GLcontext *ctx, GLuint flags );
-void brw_exec_wakeup( GLcontext *ctx );
-
-
-/* Internal functions:
- */
-void brw_exec_array_init( struct brw_exec_context *exec );
-void brw_exec_array_destroy( struct brw_exec_context *exec );
-
-
-void brw_exec_vtx_init( struct brw_exec_context *exec );
-void brw_exec_vtx_destroy( struct brw_exec_context *exec );
-void brw_exec_vtx_flush( struct brw_exec_context *exec );
-void brw_exec_vtx_wrap( struct brw_exec_context *exec );
-
-void brw_exec_eval_update( struct brw_exec_context *exec );
-
-void brw_exec_do_EvalCoord2f( struct brw_exec_context *exec,
- GLfloat u, GLfloat v );
-
-void brw_exec_do_EvalCoord1f( struct brw_exec_context *exec,
- GLfloat u);
-
-#endif
diff --git a/src/mesa/drivers/dri/i965/brw_exec_api.c b/src/mesa/drivers/dri/i965/brw_exec_api.c
deleted file mode 100644
index 8b243c60842..00000000000
--- a/src/mesa/drivers/dri/i965/brw_exec_api.c
+++ /dev/null
@@ -1,726 +0,0 @@
-/**************************************************************************
-
-Copyright 2002 Tungsten Graphics Inc., Cedar Park, Texas.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the "Software"),
-to deal in the Software without restriction, including without limitation
-on the rights to use, copy, modify, merge, publish, distribute, sub
-license, and/or sell copies of the Software, and to permit persons to whom
-the Software is furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice (including the next
-paragraph) shall be included in all copies or substantial portions of the
-Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
-DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-#include "glheader.h"
-#include "context.h"
-#include "macros.h"
-#include "vtxfmt.h"
-#include "dlist.h"
-#include "state.h"
-#include "light.h"
-#include "api_arrayelt.h"
-#include "api_noop.h"
-#include "dispatch.h"
-
-#include "brw_exec.h"
-#include "intel_context.h"
-
-
-static void reset_attrfv( struct brw_exec_context *exec );
-
-
-/* Close off the last primitive, execute the buffer, restart the
- * primitive.
- */
-static void brw_exec_wrap_buffers( struct brw_exec_context *exec )
-{
- if (exec->vtx.prim_count == 0) {
- exec->vtx.copied.nr = 0;
- exec->vtx.vert_count = 0;
- exec->vtx.vbptr = (GLfloat *)exec->vtx.buffer_map;
- }
- else {
- GLuint last_begin = exec->vtx.prim[exec->vtx.prim_count-1].begin;
- GLuint last_count;
-
- if (exec->ctx->Driver.CurrentExecPrimitive != GL_POLYGON+1) {
- GLint i = exec->vtx.prim_count - 1;
- assert(i >= 0);
- exec->vtx.prim[i].count = (exec->vtx.vert_count -
- exec->vtx.prim[i].start);
- }
-
- last_count = exec->vtx.prim[exec->vtx.prim_count-1].count;
-
- /* Execute the buffer and save copied vertices.
- */
- if (exec->vtx.vert_count)
- brw_exec_vtx_flush( exec );
- else {
- exec->vtx.prim_count = 0;
- exec->vtx.copied.nr = 0;
- }
-
- /* Emit a glBegin to start the new list.
- */
- assert(exec->vtx.prim_count == 0);
-
- if (exec->ctx->Driver.CurrentExecPrimitive != GL_POLYGON+1) {
- exec->vtx.prim[0].mode = exec->ctx->Driver.CurrentExecPrimitive;
- exec->vtx.prim[0].start = 0;
- exec->vtx.prim[0].count = 0;
- exec->vtx.prim_count++;
-
- if (exec->vtx.copied.nr == last_count)
- exec->vtx.prim[0].begin = last_begin;
- }
- }
-}
-
-
-/* Deal with buffer wrapping where provoked by the vertex buffer
- * filling up, as opposed to upgrade_vertex().
- */
-void brw_exec_vtx_wrap( struct brw_exec_context *exec )
-{
- GLfloat *data = exec->vtx.copied.buffer;
- GLuint i;
-
- /* Run pipeline on current vertices, copy wrapped vertices
- * to exec->vtx.copied.
- */
- brw_exec_wrap_buffers( exec );
-
- /* Copy stored stored vertices to start of new list.
- */
- assert(exec->vtx.max_vert - exec->vtx.vert_count > exec->vtx.copied.nr);
-
- for (i = 0 ; i < exec->vtx.copied.nr ; i++) {
- _mesa_memcpy( exec->vtx.vbptr, data,
- exec->vtx.vertex_size * sizeof(GLfloat));
- exec->vtx.vbptr += exec->vtx.vertex_size;
- data += exec->vtx.vertex_size;
- exec->vtx.vert_count++;
- }
-
- exec->vtx.copied.nr = 0;
-}
-
-
-/*
- * Copy the active vertex's values to the ctx->Current fields.
- */
-static void brw_exec_copy_to_current( struct brw_exec_context *exec )
-{
- GLcontext *ctx = exec->ctx;
- GLuint i;
-
- for (i = BRW_ATTRIB_POS+1 ; i < BRW_ATTRIB_MAX ; i++) {
- if (exec->vtx.attrsz[i]) {
- /* Note: the exec->vtx.current[i] pointers point into the
- * ctx->Current.Attrib and ctx->Light.Material.Attrib arrays.
- */
- COPY_CLEAN_4V(exec->vtx.current[i],
- exec->vtx.attrsz[i],
- exec->vtx.attrptr[i]);
-
- /* This triggers rather too much recalculation of Mesa state
- * that doesn't get used (eg light positions).
- */
- if (i >= BRW_ATTRIB_MAT_FRONT_AMBIENT &&
- i <= BRW_ATTRIB_MAT_BACK_INDEXES)
- ctx->NewState |= _NEW_LIGHT;
- }
- }
-
- /* color index is special (it's not a float[4] so COPY_CLEAN_4V above
- * will trash adjacent memory!)
- */
- if (exec->vtx.attrsz[BRW_ATTRIB_INDEX]) {
- ctx->Current.Index = exec->vtx.attrptr[BRW_ATTRIB_INDEX][0];
- }
-
- /* Edgeflag requires additional treatment:
- */
- if (exec->vtx.attrsz[BRW_ATTRIB_EDGEFLAG]) {
- ctx->Current.EdgeFlag = (exec->vtx.CurrentFloatEdgeFlag == 1.0);
- }
-
- /* Colormaterial -- this kindof sucks.
- */
- if (ctx->Light.ColorMaterialEnabled &&
- exec->vtx.attrsz[BRW_ATTRIB_COLOR0]) {
- _mesa_update_color_material(ctx,
- ctx->Current.Attrib[BRW_ATTRIB_COLOR0]);
- }
-
- ctx->Driver.NeedFlush &= ~FLUSH_UPDATE_CURRENT;
-}
-
-
-static void brw_exec_copy_from_current( struct brw_exec_context *exec )
-{
- GLcontext *ctx = exec->ctx;
- GLint i;
-
- /* Edgeflag requires additional treatment:
- */
- exec->vtx.CurrentFloatEdgeFlag =
- (GLfloat)ctx->Current.EdgeFlag;
-
- for (i = BRW_ATTRIB_POS+1 ; i < BRW_ATTRIB_MAX ; i++)
- switch (exec->vtx.attrsz[i]) {
- case 4: exec->vtx.attrptr[i][3] = exec->vtx.current[i][3];
- case 3: exec->vtx.attrptr[i][2] = exec->vtx.current[i][2];
- case 2: exec->vtx.attrptr[i][1] = exec->vtx.current[i][1];
- case 1: exec->vtx.attrptr[i][0] = exec->vtx.current[i][0];
- break;
- }
-
- ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT;
-}
-
-
-/* Flush existing data, set new attrib size, replay copied vertices.
- */
-static void brw_exec_wrap_upgrade_vertex( struct brw_exec_context *exec,
- GLuint attr,
- GLuint newsz )
-{
- GLcontext *ctx = exec->ctx;
- GLint lastcount = exec->vtx.vert_count;
- GLfloat *tmp;
- GLuint oldsz;
- GLuint i;
-
- /* Run pipeline on current vertices, copy wrapped vertices
- * to exec->vtx.copied.
- */
- brw_exec_wrap_buffers( exec );
-
-
- /* Do a COPY_TO_CURRENT to ensure back-copying works for the case
- * when the attribute already exists in the vertex and is having
- * its size increased.
- */
- brw_exec_copy_to_current( exec );
-
-
- /* Heuristic: Attempt to isolate attributes received outside
- * begin/end so that they don't bloat the vertices.
- */
- if (ctx->Driver.CurrentExecPrimitive == PRIM_OUTSIDE_BEGIN_END &&
- exec->vtx.attrsz[attr] == 0 &&
- lastcount > 8 &&
- exec->vtx.vertex_size) {
- reset_attrfv( exec );
- }
-
- /* Fix up sizes:
- */
- oldsz = exec->vtx.attrsz[attr];
- exec->vtx.attrsz[attr] = newsz;
-
- exec->vtx.vertex_size += newsz - oldsz;
- exec->vtx.max_vert = BRW_VERT_BUFFER_SIZE / exec->vtx.vertex_size;
- exec->vtx.vert_count = 0;
- exec->vtx.vbptr = (GLfloat *)exec->vtx.buffer_map;
-
-
- /* Recalculate all the attrptr[] values
- */
- for (i = 0, tmp = exec->vtx.vertex ; i < BRW_ATTRIB_MAX ; i++) {
- if (exec->vtx.attrsz[i]) {
- exec->vtx.attrptr[i] = tmp;
- tmp += exec->vtx.attrsz[i];
- }
- else
- exec->vtx.attrptr[i] = NULL; /* will not be dereferenced */
- }
-
- /* Copy from current to repopulate the vertex with correct values.
- */
- brw_exec_copy_from_current( exec );
-
- /* Replay stored vertices to translate them
- * to new format here.
- *
- * -- No need to replay - just copy piecewise
- */
- if (exec->vtx.copied.nr)
- {
- GLfloat *data = exec->vtx.copied.buffer;
- GLfloat *dest = exec->vtx.vbptr;
- GLuint j;
-
- assert(exec->vtx.vbptr == (GLfloat *)exec->vtx.buffer_map);
-
- for (i = 0 ; i < exec->vtx.copied.nr ; i++) {
- for (j = 0 ; j < BRW_ATTRIB_MAX ; j++) {
- if (exec->vtx.attrsz[j]) {
- if (j == attr) {
- if (oldsz) {
- COPY_CLEAN_4V( dest, oldsz, data );
- data += oldsz;
- dest += newsz;
- } else {
- COPY_SZ_4V( dest, newsz, exec->vtx.current[j] );
- dest += newsz;
- }
- }
- else {
- GLuint sz = exec->vtx.attrsz[j];
- COPY_SZ_4V( dest, sz, data );
- dest += sz;
- data += sz;
- }
- }
- }
- }
-
- exec->vtx.vbptr = dest;
- exec->vtx.vert_count += exec->vtx.copied.nr;
- exec->vtx.copied.nr = 0;
- }
-}
-
-
-static void brw_exec_fixup_vertex( GLcontext *ctx,
- GLuint attr, GLuint sz )
-{
- struct brw_exec_context *exec = IMM_CONTEXT(ctx)->exec;
- int i;
-
- if (sz > exec->vtx.attrsz[attr]) {
- /* New size is larger. Need to flush existing vertices and get
- * an enlarged vertex format.
- */
- brw_exec_wrap_upgrade_vertex( exec, attr, sz );
- }
- else if (sz < exec->vtx.active_sz[attr]) {
- static const GLfloat id[4] = { 0, 0, 0, 1 };
-
- /* New size is smaller - just need to fill in some
- * zeros. Don't need to flush or wrap.
- */
- for (i = sz ; i <= exec->vtx.attrsz[attr] ; i++)
- exec->vtx.attrptr[attr][i-1] = id[i-1];
- }
-
- exec->vtx.active_sz[attr] = sz;
-
- /* Does setting NeedFlush belong here? Necessitates resetting
- * vtxfmt on each flush (otherwise flags won't get reset
- * afterwards).
- */
- if (attr == 0)
- exec->ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
- else
- exec->ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT;
-}
-
-
-
-
-/*
- */
-#define ATTR( A, N, V0, V1, V2, V3 ) \
-do { \
- struct brw_exec_context *exec = IMM_CONTEXT(ctx)->exec; \
- \
- if (exec->vtx.active_sz[A] != N) \
- brw_exec_fixup_vertex(ctx, A, N); \
- \
- { \
- GLfloat *dest = exec->vtx.attrptr[A]; \
- if (N>0) dest[0] = V0; \
- if (N>1) dest[1] = V1; \
- if (N>2) dest[2] = V2; \
- if (N>3) dest[3] = V3; \
- } \
- \
- if ((A) == 0) { \
- GLuint i; \
- \
- for (i = 0; i < exec->vtx.vertex_size; i++) \
- exec->vtx.vbptr[i] = exec->vtx.vertex[i]; \
- \
- exec->vtx.vbptr += exec->vtx.vertex_size; \
- exec->ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; \
- \
- if (++exec->vtx.vert_count >= exec->vtx.max_vert) \
- brw_exec_vtx_wrap( exec ); \
- } \
-} while (0)
-
-
-#define ERROR() _mesa_error( ctx, GL_INVALID_ENUM, __FUNCTION__ )
-#define TAG(x) brw_##x
-
-#include "brw_attrib_tmp.h"
-
-
-
-
-
-/* Eval
- */
-static void GLAPIENTRY brw_exec_EvalCoord1f( GLfloat u )
-{
- GET_CURRENT_CONTEXT( ctx );
- struct brw_exec_context *exec = IMM_CONTEXT(ctx)->exec;
-
- {
- GLint i;
- if (exec->eval.recalculate_maps)
- brw_exec_eval_update( exec );
-
- for (i = 0 ; i <= BRW_ATTRIB_INDEX ; i++) {
- if (exec->eval.map1[i].map)
- if (exec->vtx.active_sz[i] != exec->eval.map1[i].sz)
- brw_exec_fixup_vertex( ctx, i, exec->eval.map1[i].sz );
- }
- }
-
-
- _mesa_memcpy( exec->vtx.copied.buffer, exec->vtx.vertex,
- exec->vtx.vertex_size * sizeof(GLfloat));
-
- brw_exec_do_EvalCoord1f( exec, u );
-
- _mesa_memcpy( exec->vtx.vertex, exec->vtx.copied.buffer,
- exec->vtx.vertex_size * sizeof(GLfloat));
-}
-
-static void GLAPIENTRY brw_exec_EvalCoord2f( GLfloat u, GLfloat v )
-{
- GET_CURRENT_CONTEXT( ctx );
- struct brw_exec_context *exec = IMM_CONTEXT(ctx)->exec;
-
- {
- GLint i;
- if (exec->eval.recalculate_maps)
- brw_exec_eval_update( exec );
-
- for (i = 0 ; i <= BRW_ATTRIB_INDEX ; i++) {
- if (exec->eval.map2[i].map)
- if (exec->vtx.active_sz[i] != exec->eval.map2[i].sz)
- brw_exec_fixup_vertex( ctx, i, exec->eval.map2[i].sz );
- }
-
- if (ctx->Eval.AutoNormal)
- if (exec->vtx.active_sz[BRW_ATTRIB_NORMAL] != 3)
- brw_exec_fixup_vertex( ctx, BRW_ATTRIB_NORMAL, 3 );
- }
-
- _mesa_memcpy( exec->vtx.copied.buffer, exec->vtx.vertex,
- exec->vtx.vertex_size * sizeof(GLfloat));
-
- brw_exec_do_EvalCoord2f( exec, u, v );
-
- _mesa_memcpy( exec->vtx.vertex, exec->vtx.copied.buffer,
- exec->vtx.vertex_size * sizeof(GLfloat));
-}
-
-static void GLAPIENTRY brw_exec_EvalCoord1fv( const GLfloat *u )
-{
- brw_exec_EvalCoord1f( u[0] );
-}
-
-static void GLAPIENTRY brw_exec_EvalCoord2fv( const GLfloat *u )
-{
- brw_exec_EvalCoord2f( u[0], u[1] );
-}
-
-static void GLAPIENTRY brw_exec_EvalPoint1( GLint i )
-{
- GET_CURRENT_CONTEXT( ctx );
- GLfloat du = ((ctx->Eval.MapGrid1u2 - ctx->Eval.MapGrid1u1) /
- (GLfloat) ctx->Eval.MapGrid1un);
- GLfloat u = i * du + ctx->Eval.MapGrid1u1;
-
- brw_exec_EvalCoord1f( u );
-}
-
-
-static void GLAPIENTRY brw_exec_EvalPoint2( GLint i, GLint j )
-{
- GET_CURRENT_CONTEXT( ctx );
- GLfloat du = ((ctx->Eval.MapGrid2u2 - ctx->Eval.MapGrid2u1) /
- (GLfloat) ctx->Eval.MapGrid2un);
- GLfloat dv = ((ctx->Eval.MapGrid2v2 - ctx->Eval.MapGrid2v1) /
- (GLfloat) ctx->Eval.MapGrid2vn);
- GLfloat u = i * du + ctx->Eval.MapGrid2u1;
- GLfloat v = j * dv + ctx->Eval.MapGrid2v1;
-
- brw_exec_EvalCoord2f( u, v );
-}
-
-
-/* Build a list of primitives on the fly. Keep
- * ctx->Driver.CurrentExecPrimitive uptodate as well.
- */
-static void GLAPIENTRY brw_exec_Begin( GLenum mode )
-{
- GET_CURRENT_CONTEXT( ctx );
-
- if (ctx->Driver.CurrentExecPrimitive == GL_POLYGON+1) {
- struct brw_exec_context *exec = IMM_CONTEXT(ctx)->exec;
- int i;
-
- if (ctx->NewState) {
- _mesa_update_state( ctx );
-
- if ((ctx->VertexProgram.Enabled && !ctx->VertexProgram._Enabled) ||
- (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBegin (invalid vertex/fragment program)");
- return;
- }
-
- CALL_Begin(ctx->Exec, (mode));
- return;
- }
-
- /* Heuristic: attempt to isolate attributes occuring outside
- * begin/end pairs.
- */
- if (exec->vtx.vertex_size && !exec->vtx.attrsz[0])
- brw_exec_FlushVertices( ctx, ~0 );
-
- i = exec->vtx.prim_count++;
- exec->vtx.prim[i].mode = mode;
- exec->vtx.prim[i].begin = 1;
- exec->vtx.prim[i].end = 0;
- exec->vtx.prim[i].indexed = 0;
- exec->vtx.prim[i].weak = 0;
- exec->vtx.prim[i].pad = 0;
- exec->vtx.prim[i].start = exec->vtx.vert_count;
- exec->vtx.prim[i].count = 0;
-
- ctx->Driver.CurrentExecPrimitive = mode;
- }
- else
- _mesa_error( ctx, GL_INVALID_OPERATION, "glBegin" );
-
-}
-
-static GLuint brw_max_prim( GLcontext *ctx )
-{
- struct intel_context *intel = intel_context( ctx );
- if (intel->numClipRects <= 1)
- return BRW_MAX_PRIM;
- return BRW_MAX_PRIM/intel->numClipRects;
-}
-
-static void GLAPIENTRY brw_exec_End( void )
-{
- GET_CURRENT_CONTEXT( ctx );
-
- if (ctx->Driver.CurrentExecPrimitive != GL_POLYGON+1) {
- struct brw_exec_context *exec = IMM_CONTEXT(ctx)->exec;
- int idx = exec->vtx.vert_count;
- int i = exec->vtx.prim_count - 1;
-
- exec->vtx.prim[i].end = 1;
- exec->vtx.prim[i].count = idx - exec->vtx.prim[i].start;
-
- ctx->Driver.CurrentExecPrimitive = GL_POLYGON+1;
-
- if (exec->vtx.prim_count >= brw_max_prim(ctx))
- brw_exec_vtx_flush( exec );
- }
- else
- _mesa_error( ctx, GL_INVALID_OPERATION, "glEnd" );
-}
-
-
-static void brw_exec_vtxfmt_init( struct brw_exec_context *exec )
-{
- GLvertexformat *vfmt = &exec->vtxfmt;
-
- vfmt->ArrayElement = _ae_loopback_array_elt; /* generic helper */
- vfmt->Begin = brw_exec_Begin;
- vfmt->CallList = _mesa_CallList;
- vfmt->CallLists = _mesa_CallLists;
- vfmt->End = brw_exec_End;
- vfmt->EvalCoord1f = brw_exec_EvalCoord1f;
- vfmt->EvalCoord1fv = brw_exec_EvalCoord1fv;
- vfmt->EvalCoord2f = brw_exec_EvalCoord2f;
- vfmt->EvalCoord2fv = brw_exec_EvalCoord2fv;
- vfmt->EvalPoint1 = brw_exec_EvalPoint1;
- vfmt->EvalPoint2 = brw_exec_EvalPoint2;
-
- vfmt->Rectf = _mesa_noop_Rectf;
- vfmt->EvalMesh1 = _mesa_noop_EvalMesh1;
- vfmt->EvalMesh2 = _mesa_noop_EvalMesh2;
-
-
- /* from attrib_tmp.h:
- */
- vfmt->Color3f = brw_Color3f;
- vfmt->Color3fv = brw_Color3fv;
- vfmt->Color4f = brw_Color4f;
- vfmt->Color4fv = brw_Color4fv;
- vfmt->FogCoordfEXT = brw_FogCoordfEXT;
- vfmt->FogCoordfvEXT = brw_FogCoordfvEXT;
- vfmt->MultiTexCoord1fARB = brw_MultiTexCoord1f;
- vfmt->MultiTexCoord1fvARB = brw_MultiTexCoord1fv;
- vfmt->MultiTexCoord2fARB = brw_MultiTexCoord2f;
- vfmt->MultiTexCoord2fvARB = brw_MultiTexCoord2fv;
- vfmt->MultiTexCoord3fARB = brw_MultiTexCoord3f;
- vfmt->MultiTexCoord3fvARB = brw_MultiTexCoord3fv;
- vfmt->MultiTexCoord4fARB = brw_MultiTexCoord4f;
- vfmt->MultiTexCoord4fvARB = brw_MultiTexCoord4fv;
- vfmt->Normal3f = brw_Normal3f;
- vfmt->Normal3fv = brw_Normal3fv;
- vfmt->SecondaryColor3fEXT = brw_SecondaryColor3fEXT;
- vfmt->SecondaryColor3fvEXT = brw_SecondaryColor3fvEXT;
- vfmt->TexCoord1f = brw_TexCoord1f;
- vfmt->TexCoord1fv = brw_TexCoord1fv;
- vfmt->TexCoord2f = brw_TexCoord2f;
- vfmt->TexCoord2fv = brw_TexCoord2fv;
- vfmt->TexCoord3f = brw_TexCoord3f;
- vfmt->TexCoord3fv = brw_TexCoord3fv;
- vfmt->TexCoord4f = brw_TexCoord4f;
- vfmt->TexCoord4fv = brw_TexCoord4fv;
- vfmt->Vertex2f = brw_Vertex2f;
- vfmt->Vertex2fv = brw_Vertex2fv;
- vfmt->Vertex3f = brw_Vertex3f;
- vfmt->Vertex3fv = brw_Vertex3fv;
- vfmt->Vertex4f = brw_Vertex4f;
- vfmt->Vertex4fv = brw_Vertex4fv;
-
- vfmt->VertexAttrib1fARB = brw_VertexAttrib1fARB;
- vfmt->VertexAttrib1fvARB = brw_VertexAttrib1fvARB;
- vfmt->VertexAttrib2fARB = brw_VertexAttrib2fARB;
- vfmt->VertexAttrib2fvARB = brw_VertexAttrib2fvARB;
- vfmt->VertexAttrib3fARB = brw_VertexAttrib3fARB;
- vfmt->VertexAttrib3fvARB = brw_VertexAttrib3fvARB;
- vfmt->VertexAttrib4fARB = brw_VertexAttrib4fARB;
- vfmt->VertexAttrib4fvARB = brw_VertexAttrib4fvARB;
-
- vfmt->VertexAttrib1fNV = brw_VertexAttrib1fNV;
- vfmt->VertexAttrib1fvNV = brw_VertexAttrib1fvNV;
- vfmt->VertexAttrib2fNV = brw_VertexAttrib2fNV;
- vfmt->VertexAttrib2fvNV = brw_VertexAttrib2fvNV;
- vfmt->VertexAttrib3fNV = brw_VertexAttrib3fNV;
- vfmt->VertexAttrib3fvNV = brw_VertexAttrib3fvNV;
- vfmt->VertexAttrib4fNV = brw_VertexAttrib4fNV;
- vfmt->VertexAttrib4fvNV = brw_VertexAttrib4fvNV;
-
- vfmt->Materialfv = brw_Materialfv;
-
- vfmt->EdgeFlag = brw_EdgeFlag;
- vfmt->Indexf = brw_Indexf;
- vfmt->Indexfv = brw_Indexfv;
-
-}
-
-
-static void brw_exec_current_init( struct brw_exec_context *exec )
-{
- GLcontext *ctx = exec->ctx;
- GLint i;
-
- /* setup the pointers for the typical 16 vertex attributes */
- for (i = 0; i < BRW_ATTRIB_FIRST_MATERIAL; i++)
- exec->vtx.current[i] = ctx->Current.Attrib[i];
-
- /* setup pointers for the 12 material attributes */
- for (i = 0; i < MAT_ATTRIB_MAX; i++)
- exec->vtx.current[BRW_ATTRIB_FIRST_MATERIAL + i] =
- ctx->Light.Material.Attrib[i];
-
- exec->vtx.current[BRW_ATTRIB_INDEX] = &ctx->Current.Index;
- exec->vtx.current[BRW_ATTRIB_EDGEFLAG] = &exec->vtx.CurrentFloatEdgeFlag;
-}
-
-void brw_exec_vtx_init( struct brw_exec_context *exec )
-{
- GLcontext *ctx = exec->ctx;
- GLuint i;
-
- /* Allocate a buffer object. Will just reuse this object
- * continuously.
- */
- exec->vtx.bufferobj = ctx->Array.NullBufferObj;
- exec->vtx.buffer_map = ALIGN_MALLOC(BRW_VERT_BUFFER_SIZE * sizeof(GLfloat), 64);
-
- brw_exec_current_init( exec );
- brw_exec_vtxfmt_init( exec );
-
- /* Hook our functions into the dispatch table.
- */
- _mesa_install_exec_vtxfmt( exec->ctx, &exec->vtxfmt );
-
- for (i = 0 ; i < BRW_ATTRIB_MAX ; i++) {
- exec->vtx.attrsz[i] = 0;
- exec->vtx.active_sz[i] = 0;
- exec->vtx.inputs[i] = &exec->vtx.arrays[i];
- }
-
- exec->vtx.vertex_size = 0;
-}
-
-
-void brw_exec_vtx_destroy( struct brw_exec_context *exec )
-{
- if (exec->vtx.buffer_map) {
- ALIGN_FREE(exec->vtx.buffer_map);
- exec->vtx.buffer_map = NULL;
- }
-}
-
-
-void brw_exec_FlushVertices( GLcontext *ctx, GLuint flags )
-{
- struct brw_exec_context *exec = IMM_CONTEXT(ctx)->exec;
-
- if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END)
- return;
-
- if (exec->vtx.vert_count) {
- brw_exec_vtx_flush( exec );
- }
-
- if (exec->vtx.vertex_size) {
- brw_exec_copy_to_current( exec );
- reset_attrfv( exec );
- }
-
- exec->ctx->Driver.NeedFlush = 0;
-}
-
-
-static void reset_attrfv( struct brw_exec_context *exec )
-{
- GLuint i;
-
- for (i = 0 ; i < BRW_ATTRIB_MAX ; i++) {
- exec->vtx.attrsz[i] = 0;
- exec->vtx.active_sz[i] = 0;
- }
-
- exec->vtx.vertex_size = 0;
-}
-
diff --git a/src/mesa/drivers/dri/i965/brw_exec_array.c b/src/mesa/drivers/dri/i965/brw_exec_array.c
deleted file mode 100644
index ca19a198374..00000000000
--- a/src/mesa/drivers/dri/i965/brw_exec_array.c
+++ /dev/null
@@ -1,283 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "glheader.h"
-#include "context.h"
-#include "state.h"
-#include "api_validate.h"
-#include "api_noop.h"
-#include "dispatch.h"
-
-#include "brw_attrib.h"
-#include "brw_draw.h"
-#include "brw_exec.h"
-#include "brw_fallback.h"
-
-static GLuint get_max_index( GLuint count, GLuint type,
- const GLvoid *indices )
-{
- GLint i;
-
- /* Compute max element. This is only needed for upload of non-VBO,
- * non-constant data elements.
- *
- * XXX: Postpone this calculation until it is known that it is
- * needed. Otherwise could scan this pointlessly in the all-vbo
- * case.
- */
- switch(type) {
- case GL_UNSIGNED_INT: {
- const GLuint *ui_indices = (const GLuint *)indices;
- GLuint max_ui = 0;
- for (i = 0; i < count; i++)
- if (ui_indices[i] > max_ui)
- max_ui = ui_indices[i];
- return max_ui;
- }
- case GL_UNSIGNED_SHORT: {
- const GLushort *us_indices = (const GLushort *)indices;
- GLuint max_us = 0;
- for (i = 0; i < count; i++)
- if (us_indices[i] > max_us)
- max_us = us_indices[i];
- return max_us;
- }
- case GL_UNSIGNED_BYTE: {
- const GLubyte *ub_indices = (const GLubyte *)indices;
- GLuint max_ub = 0;
- for (i = 0; i < count; i++)
- if (ub_indices[i] > max_ub)
- max_ub = ub_indices[i];
- return max_ub;
- }
- default:
- return 0;
- }
-}
-
-
-
-
-/***********************************************************************
- * API functions.
- */
-
-static void GLAPIENTRY
-brw_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct brw_exec_context *exec = IMM_CONTEXT(ctx)->exec;
- struct brw_draw_prim prim[1];
- GLboolean ok;
-
- if (!_mesa_validate_DrawArrays( ctx, mode, start, count ))
- return;
-
- FLUSH_CURRENT( ctx, 0 );
-
- if (ctx->NewState)
- _mesa_update_state( ctx );
-
- prim[0].begin = 1;
- prim[0].end = 1;
- prim[0].weak = 0;
- prim[0].pad = 0;
-
- if (exec->array.inputs[0]->BufferObj->Name) {
- /* Use vertex attribute as a hint to tell us if we expect all
- * arrays to be in VBO's and if so, don't worry about avoiding
- * the upload of elements < start.
- */
- prim[0].mode = mode;
- prim[0].start = start;
- prim[0].count = count;
- prim[0].indexed = 0;
-
- ok = brw_draw_prims( ctx, exec->array.inputs, prim, 1, NULL, 0, start + count, 0 );
- }
- else {
- /* If not using VBO's, we don't want to upload any more elements
- * than necessary from the arrays as they will not be valid next
- * time the application tries to draw with them.
- */
- prim[0].mode = mode;
- prim[0].start = 0;
- prim[0].count = count;
- prim[0].indexed = 0;
-
- ok = brw_draw_prims( ctx, exec->array.inputs, prim, 1, NULL, start, start + count, 0 );
- }
-
- if (!ok) {
- brw_fallback(ctx);
- CALL_DrawArrays(ctx->Exec, ( mode, start, count ));
- brw_unfallback(ctx);
- }
-}
-
-
-
-static void GLAPIENTRY
-brw_exec_DrawRangeElements(GLenum mode,
- GLuint start, GLuint end,
- GLsizei count, GLenum type, const GLvoid *indices)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct brw_exec_context *exec = IMM_CONTEXT(ctx)->exec;
- struct brw_draw_index_buffer ib;
- struct brw_draw_prim prim[1];
-
- if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, type, indices ))
- return;
-
- FLUSH_CURRENT( ctx, 0 );
-
- if (ctx->NewState)
- _mesa_update_state( ctx );
-
- ib.count = count;
- ib.type = type;
- ib.obj = ctx->Array.ElementArrayBufferObj;
- ib.ptr = indices;
-
- if (ctx->Array.ElementArrayBufferObj->Name) {
- /* Use the fact that indices are in a VBO as a hint that the
- * program has put all the arrays in VBO's and we don't have to
- * worry about performance implications of start > 0.
- *
- * XXX: consider passing start as min_index to draw_prims instead.
- */
- ib.rebase = 0;
- }
- else {
- ib.rebase = start;
- }
-
- prim[0].begin = 1;
- prim[0].end = 1;
- prim[0].weak = 0;
- prim[0].pad = 0;
- prim[0].mode = mode;
- prim[0].start = 0;
- prim[0].count = count;
- prim[0].indexed = 1;
-
- if (!brw_draw_prims( ctx, exec->array.inputs, prim, 1, &ib, ib.rebase, end+1, 0 )) {
- brw_fallback(ctx);
- CALL_DrawRangeElements(ctx->Exec, (mode, start, end, count, type, indices));
- brw_unfallback(ctx);
- }
-}
-
-
-static void GLAPIENTRY
-brw_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLuint max_index;
-
- if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices ))
- return;
-
- if (ctx->Array.ElementArrayBufferObj->Name) {
- const GLvoid *map = ctx->Driver.MapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
- GL_DYNAMIC_READ_ARB,
- ctx->Array.ElementArrayBufferObj);
-
- max_index = get_max_index(count, type, ADD_POINTERS(map, indices));
-
- ctx->Driver.UnmapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
- ctx->Array.ElementArrayBufferObj);
- }
- else {
- max_index = get_max_index(count, type, indices);
- }
-
- brw_exec_DrawRangeElements(mode, 0, max_index, count, type, indices);
-}
-
-
-/***********************************************************************
- * Initialization
- */
-
-
-static void init_arrays( GLcontext *ctx,
- const struct gl_client_array *arrays[] )
-{
- struct gl_array_object *obj = ctx->Array.ArrayObj;
- GLuint i;
-
- memset(arrays, 0, sizeof(*arrays) * BRW_ATTRIB_MAX);
-
- arrays[BRW_ATTRIB_POS] = &obj->Vertex;
- arrays[BRW_ATTRIB_NORMAL] = &obj->Normal;
- arrays[BRW_ATTRIB_COLOR0] = &obj->Color;
- arrays[BRW_ATTRIB_COLOR1] = &obj->SecondaryColor;
- arrays[BRW_ATTRIB_FOG] = &obj->FogCoord;
-
- for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++)
- arrays[BRW_ATTRIB_TEX0 + i] = &obj->TexCoord[i];
-
- arrays[BRW_ATTRIB_INDEX] = &obj->Index;
- arrays[BRW_ATTRIB_EDGEFLAG] = &obj->EdgeFlag;
-
- for (i = BRW_ATTRIB_GENERIC0; i <= BRW_ATTRIB_GENERIC15; i++)
- arrays[i] = &obj->VertexAttrib[i - BRW_ATTRIB_GENERIC0];
-}
-
-
-
-
-void brw_exec_array_init( struct brw_exec_context *exec )
-{
- GLcontext *ctx = exec->ctx;
-
- init_arrays(ctx, exec->array.inputs);
-
-#if 1
- exec->vtxfmt.DrawArrays = brw_exec_DrawArrays;
- exec->vtxfmt.DrawElements = brw_exec_DrawElements;
- exec->vtxfmt.DrawRangeElements = brw_exec_DrawRangeElements;
-#else
- exec->vtxfmt.DrawArrays = _mesa_noop_DrawArrays;
- exec->vtxfmt.DrawElements = _mesa_noop_DrawElements;
- exec->vtxfmt.DrawRangeElements = _mesa_noop_DrawRangeElements;
-#endif
-
- exec->array.index_obj = ctx->Driver.NewBufferObject(ctx, 1, GL_ARRAY_BUFFER_ARB);
-}
-
-
-void brw_exec_array_destroy( struct brw_exec_context *exec )
-{
- GLcontext *ctx = exec->ctx;
-
- ctx->Driver.DeleteBuffer(ctx, exec->array.index_obj);
-}
diff --git a/src/mesa/drivers/dri/i965/brw_exec_draw.c b/src/mesa/drivers/dri/i965/brw_exec_draw.c
deleted file mode 100644
index 62bda9845b9..00000000000
--- a/src/mesa/drivers/dri/i965/brw_exec_draw.c
+++ /dev/null
@@ -1,227 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 5.1
- *
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-#include "glheader.h"
-#include "context.h"
-#include "enums.h"
-#include "state.h"
-#include "macros.h"
-
-#include "brw_exec.h"
-#include "brw_draw.h"
-#include "brw_fallback.h"
-
-
-static void brw_exec_debug_verts( struct brw_exec_context *exec )
-{
- GLuint count = exec->vtx.vert_count;
- GLuint i;
-
- _mesa_printf("%s: %u vertices %d primitives, %d vertsize\n",
- __FUNCTION__,
- count,
- exec->vtx.prim_count,
- exec->vtx.vertex_size);
-
- for (i = 0 ; i < exec->vtx.prim_count ; i++) {
- struct brw_draw_prim *prim = &exec->vtx.prim[i];
- _mesa_printf(" prim %d: %s%s %d..%d %s %s\n",
- i,
- _mesa_lookup_enum_by_nr(prim->mode),
- prim->weak ? " (weak)" : "",
- prim->start,
- prim->start + prim->count,
- prim->begin ? "BEGIN" : "(wrap)",
- prim->end ? "END" : "(wrap)");
- }
-}
-
-
-/*
- * NOTE: Need to have calculated primitives by this point -- do it on the fly.
- * NOTE: Old 'parity' issue is gone.
- */
-static GLuint brw_copy_vertices( struct brw_exec_context *exec )
-{
- GLuint nr = exec->vtx.prim[exec->vtx.prim_count-1].count;
- GLuint ovf, i;
- GLuint sz = exec->vtx.vertex_size;
- GLfloat *dst = exec->vtx.copied.buffer;
- GLfloat *src = ((GLfloat *)exec->vtx.buffer_map +
- exec->vtx.prim[exec->vtx.prim_count-1].start *
- exec->vtx.vertex_size);
-
-
- switch( exec->ctx->Driver.CurrentExecPrimitive )
- {
- case GL_POINTS:
- return 0;
- case GL_LINES:
- ovf = nr&1;
- for (i = 0 ; i < ovf ; i++)
- _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
- return i;
- case GL_TRIANGLES:
- ovf = nr%3;
- for (i = 0 ; i < ovf ; i++)
- _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
- return i;
- case GL_QUADS:
- ovf = nr&3;
- for (i = 0 ; i < ovf ; i++)
- _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
- return i;
- case GL_LINE_STRIP:
- if (nr == 0)
- return 0;
- else {
- _mesa_memcpy( dst, src+(nr-1)*sz, sz * sizeof(GLfloat) );
- return 1;
- }
- case GL_LINE_LOOP:
- case GL_TRIANGLE_FAN:
- case GL_POLYGON:
- if (nr == 0)
- return 0;
- else if (nr == 1) {
- _mesa_memcpy( dst, src+0, sz * sizeof(GLfloat) );
- return 1;
- } else {
- _mesa_memcpy( dst, src+0, sz * sizeof(GLfloat) );
- _mesa_memcpy( dst+sz, src+(nr-1)*sz, sz * sizeof(GLfloat) );
- return 2;
- }
- case GL_TRIANGLE_STRIP:
- case GL_QUAD_STRIP:
- switch (nr) {
- case 0: ovf = 0; break;
- case 1: ovf = 1; break;
- default: ovf = 2 + (nr&1); break;
- }
- for (i = 0 ; i < ovf ; i++)
- _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
- return i;
- case GL_POLYGON+1:
- return 0;
- default:
- assert(0);
- return 0;
- }
-}
-
-
-/* TODO: populate these as the vertex is defined:
- */
-static void brw_exec_bind_arrays( struct brw_exec_context *exec )
-{
- struct gl_client_array *arrays = exec->vtx.arrays;
- GLuint count = exec->vtx.vert_count;
- GLubyte *data = exec->vtx.buffer_map;
- GLuint attr;
-
- memset(arrays, 0, BRW_ATTRIB_MAX * sizeof(arrays[0]));
-
- /* Make all active attributes (including edgeflag) available as
- * arrays of floats.
- */
- for (attr = 0; attr < BRW_ATTRIB_MAX ; attr++) {
- if (exec->vtx.attrsz[attr]) {
- arrays[attr].Ptr = (void *)data;
- arrays[attr].Size = exec->vtx.attrsz[attr];
- arrays[attr].StrideB = exec->vtx.vertex_size * sizeof(GLfloat);
- arrays[attr].Stride = exec->vtx.vertex_size * sizeof(GLfloat);
- arrays[attr].Type = GL_FLOAT;
- arrays[attr].Enabled = 1;
- arrays[attr].BufferObj = exec->vtx.bufferobj; /* NullBufferObj */
- arrays[attr]._MaxElement = count; /* ??? */
-
- data += exec->vtx.attrsz[attr] * sizeof(GLfloat);
- }
- }
-}
-
-
-static
-void brw_exec_loopback_vertex_list( GLcontext *ctx,
- struct brw_exec_context *exec )
-{
- const GLfloat *buffer = (const GLfloat *)exec->vtx.buffer_map;
-
- brw_fallback(ctx);
-
- brw_loopback_vertex_list( ctx,
- buffer,
- exec->vtx.attrsz,
- exec->vtx.prim,
- exec->vtx.prim_count,
- 0, /* XXX - copied.nr */
- exec->vtx.vertex_size);
-
-
- brw_unfallback(ctx);
-}
-
-
-/**
- * Execute the buffer and save copied verts.
- */
-void brw_exec_vtx_flush( struct brw_exec_context *exec )
-{
- if (0)
- brw_exec_debug_verts( exec );
-
-
- if (exec->vtx.prim_count &&
- exec->vtx.vert_count) {
-
- exec->vtx.copied.nr = brw_copy_vertices( exec );
-
- if (exec->vtx.copied.nr != exec->vtx.vert_count) {
- GLcontext *ctx = exec->ctx;
-
- brw_exec_bind_arrays( exec );
-
-
- if (!brw_draw_prims( ctx,
- exec->vtx.inputs,
- exec->vtx.prim,
- exec->vtx.prim_count,
- NULL,
- 0,
- exec->vtx.vert_count,
- 0 )) {
- /* Fallback path:
- */
- brw_exec_loopback_vertex_list(ctx, exec);
- }
- }
- }
-
- exec->vtx.prim_count = 0;
- exec->vtx.vert_count = 0;
- exec->vtx.vbptr = (GLfloat *)exec->vtx.buffer_map;
-}
diff --git a/src/mesa/drivers/dri/i965/brw_exec_eval.c b/src/mesa/drivers/dri/i965/brw_exec_eval.c
deleted file mode 100644
index 9dbeb1b58e4..00000000000
--- a/src/mesa/drivers/dri/i965/brw_exec_eval.c
+++ /dev/null
@@ -1,255 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.1
- *
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-#include "glheader.h"
-#include "api_eval.h"
-#include "context.h"
-#include "macros.h"
-#include "math/m_eval.h"
-#include "brw_exec.h"
-#include "dispatch.h"
-
-
-static void clear_active_eval1( struct brw_exec_context *exec, GLuint attr )
-{
- exec->eval.map1[attr].map = NULL;
-}
-
-static void clear_active_eval2( struct brw_exec_context *exec, GLuint attr )
-{
- exec->eval.map2[attr].map = NULL;
-}
-
-static void set_active_eval1( struct brw_exec_context *exec, GLuint attr, GLuint dim,
- struct gl_1d_map *map )
-{
- if (!exec->eval.map1[attr].map) {
- exec->eval.map1[attr].map = map;
- exec->eval.map1[attr].sz = dim;
- }
-}
-
-static void set_active_eval2( struct brw_exec_context *exec, GLuint attr, GLuint dim,
- struct gl_2d_map *map )
-{
- if (!exec->eval.map2[attr].map) {
- exec->eval.map2[attr].map = map;
- exec->eval.map2[attr].sz = dim;
- }
-}
-
-void brw_exec_eval_update( struct brw_exec_context *exec )
-{
- GLcontext *ctx = exec->ctx;
- GLuint attr;
-
- /* Vertex program maps have priority over conventional attribs */
-
- for (attr = 0; attr < BRW_ATTRIB_FIRST_MATERIAL; attr++) {
- clear_active_eval1( exec, attr );
- clear_active_eval2( exec, attr );
- }
-
- /* _NEW_PROGRAM */
- if (ctx->VertexProgram._Enabled) {
- for (attr = 0; attr < BRW_ATTRIB_FIRST_MATERIAL; attr++) {
- /* _NEW_EVAL */
- if (ctx->Eval.Map1Attrib[attr])
- set_active_eval1( exec, attr, 4, &ctx->EvalMap.Map1Attrib[attr] );
-
- if (ctx->Eval.Map2Attrib[attr])
- set_active_eval2( exec, attr, 4, &ctx->EvalMap.Map2Attrib[attr] );
- }
- }
-
- if (ctx->Eval.Map1Color4)
- set_active_eval1( exec, BRW_ATTRIB_COLOR0, 4, &ctx->EvalMap.Map1Color4 );
-
- if (ctx->Eval.Map2Color4)
- set_active_eval2( exec, BRW_ATTRIB_COLOR0, 4, &ctx->EvalMap.Map2Color4 );
-
- if (ctx->Eval.Map1TextureCoord4)
- set_active_eval1( exec, BRW_ATTRIB_TEX0, 4, &ctx->EvalMap.Map1Texture4 );
- else if (ctx->Eval.Map1TextureCoord3)
- set_active_eval1( exec, BRW_ATTRIB_TEX0, 3, &ctx->EvalMap.Map1Texture3 );
- else if (ctx->Eval.Map1TextureCoord2)
- set_active_eval1( exec, BRW_ATTRIB_TEX0, 2, &ctx->EvalMap.Map1Texture2 );
- else if (ctx->Eval.Map1TextureCoord1)
- set_active_eval1( exec, BRW_ATTRIB_TEX0, 1, &ctx->EvalMap.Map1Texture1 );
-
- if (ctx->Eval.Map2TextureCoord4)
- set_active_eval2( exec, BRW_ATTRIB_TEX0, 4, &ctx->EvalMap.Map2Texture4 );
- else if (ctx->Eval.Map2TextureCoord3)
- set_active_eval2( exec, BRW_ATTRIB_TEX0, 3, &ctx->EvalMap.Map2Texture3 );
- else if (ctx->Eval.Map2TextureCoord2)
- set_active_eval2( exec, BRW_ATTRIB_TEX0, 2, &ctx->EvalMap.Map2Texture2 );
- else if (ctx->Eval.Map2TextureCoord1)
- set_active_eval2( exec, BRW_ATTRIB_TEX0, 1, &ctx->EvalMap.Map2Texture1 );
-
- if (ctx->Eval.Map1Normal)
- set_active_eval1( exec, BRW_ATTRIB_NORMAL, 3, &ctx->EvalMap.Map1Normal );
-
- if (ctx->Eval.Map2Normal)
- set_active_eval2( exec, BRW_ATTRIB_NORMAL, 3, &ctx->EvalMap.Map2Normal );
-
- if (ctx->Eval.Map1Vertex4)
- set_active_eval1( exec, BRW_ATTRIB_POS, 4, &ctx->EvalMap.Map1Vertex4 );
- else if (ctx->Eval.Map1Vertex3)
- set_active_eval1( exec, BRW_ATTRIB_POS, 3, &ctx->EvalMap.Map1Vertex3 );
-
- if (ctx->Eval.Map2Vertex4)
- set_active_eval2( exec, BRW_ATTRIB_POS, 4, &ctx->EvalMap.Map2Vertex4 );
- else if (ctx->Eval.Map2Vertex3)
- set_active_eval2( exec, BRW_ATTRIB_POS, 3, &ctx->EvalMap.Map2Vertex3 );
-
- exec->eval.recalculate_maps = 0;
-}
-
-
-
-void brw_exec_do_EvalCoord1f(struct brw_exec_context *exec, GLfloat u)
-{
- GLuint attr;
-
- for (attr = 1; attr <= BRW_ATTRIB_INDEX; attr++) {
- struct gl_1d_map *map = exec->eval.map1[attr].map;
- if (map) {
- GLfloat uu = (u - map->u1) * map->du;
- GLfloat data[4];
-
- ASSIGN_4V(data, 0, 0, 0, 1);
-
- _math_horner_bezier_curve(map->Points, data, uu,
- exec->eval.map1[attr].sz,
- map->Order);
-
- COPY_SZ_4V( exec->vtx.attrptr[attr],
- exec->vtx.attrsz[attr],
- data );
- }
- }
-
- /** Vertex -- EvalCoord1f is a noop if this map not enabled:
- **/
- if (exec->eval.map1[0].map) {
- struct gl_1d_map *map = exec->eval.map1[0].map;
- GLfloat uu = (u - map->u1) * map->du;
- GLfloat vertex[4];
-
- ASSIGN_4V(vertex, 0, 0, 0, 1);
-
- _math_horner_bezier_curve(map->Points, vertex, uu,
- exec->eval.map1[0].sz,
- map->Order);
-
- if (exec->eval.map1[0].sz == 4)
- CALL_Vertex4fv(GET_DISPATCH(), ( vertex ));
- else
- CALL_Vertex3fv(GET_DISPATCH(), ( vertex ));
- }
-}
-
-
-
-void brw_exec_do_EvalCoord2f( struct brw_exec_context *exec,
- GLfloat u, GLfloat v )
-{
- GLuint attr;
-
- for (attr = 1; attr <= BRW_ATTRIB_INDEX; attr++) {
- struct gl_2d_map *map = exec->eval.map2[attr].map;
- if (map) {
- GLfloat uu = (u - map->u1) * map->du;
- GLfloat vv = (v - map->v1) * map->dv;
- GLfloat data[4];
-
- ASSIGN_4V(data, 0, 0, 0, 1);
-
- _math_horner_bezier_surf(map->Points,
- data,
- uu, vv,
- exec->eval.map2[attr].sz,
- map->Uorder, map->Vorder);
-
- COPY_SZ_4V( exec->vtx.attrptr[attr],
- exec->vtx.attrsz[attr],
- data );
- }
- }
-
- /** Vertex -- EvalCoord2f is a noop if this map not enabled:
- **/
- if (exec->eval.map2[0].map) {
- struct gl_2d_map *map = exec->eval.map2[0].map;
- GLfloat uu = (u - map->u1) * map->du;
- GLfloat vv = (v - map->v1) * map->dv;
- GLfloat vertex[4];
-
- ASSIGN_4V(vertex, 0, 0, 0, 1);
-
- if (exec->ctx->Eval.AutoNormal) {
- GLfloat normal[4];
- GLfloat du[4], dv[4];
-
- _math_de_casteljau_surf(map->Points, vertex, du, dv, uu, vv,
- exec->eval.map2[0].sz,
- map->Uorder, map->Vorder);
-
- if (exec->eval.map2[0].sz == 4) {
- du[0] = du[0]*vertex[3] - du[3]*vertex[0];
- du[1] = du[1]*vertex[3] - du[3]*vertex[1];
- du[2] = du[2]*vertex[3] - du[3]*vertex[2];
-
- dv[0] = dv[0]*vertex[3] - dv[3]*vertex[0];
- dv[1] = dv[1]*vertex[3] - dv[3]*vertex[1];
- dv[2] = dv[2]*vertex[3] - dv[3]*vertex[2];
- }
-
-
- CROSS3(normal, du, dv);
- NORMALIZE_3FV(normal);
- normal[3] = 1.0;
-
- COPY_SZ_4V( exec->vtx.attrptr[BRW_ATTRIB_NORMAL],
- exec->vtx.attrsz[BRW_ATTRIB_NORMAL],
- normal );
-
- }
- else {
- _math_horner_bezier_surf(map->Points, vertex, uu, vv,
- exec->eval.map2[0].sz,
- map->Uorder, map->Vorder);
- }
-
- if (exec->vtx.attrsz[0] == 4)
- CALL_Vertex4fv(GET_DISPATCH(), ( vertex ));
- else
- CALL_Vertex3fv(GET_DISPATCH(), ( vertex ));
- }
-}
-
-
diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c
index 56e21e339ef..86464b2ec5f 100644
--- a/src/mesa/drivers/dri/i965/brw_fallback.c
+++ b/src/mesa/drivers/dri/i965/brw_fallback.c
@@ -30,8 +30,6 @@
#include "tnl/tnl.h"
#include "context.h"
#include "brw_context.h"
-#include "brw_exec.h"
-#include "brw_save.h"
#include "brw_fallback.h"
#include "glheader.h"
@@ -40,297 +38,6 @@
#include "imports.h"
#include "macros.h"
#include "mtypes.h"
-#include "dispatch.h"
-
-
-typedef void (*attr_func)( GLcontext *ctx, GLint target, const GLfloat * );
-
-
-/* Wrapper functions in case glVertexAttrib*fvNV doesn't exist */
-static void VertexAttrib1fvNV(GLcontext *ctx, GLint target, const GLfloat *v)
-{
- CALL_VertexAttrib1fvNV(ctx->Exec, (target, v));
-}
-
-static void VertexAttrib2fvNV(GLcontext *ctx, GLint target, const GLfloat *v)
-{
- CALL_VertexAttrib2fvNV(ctx->Exec, (target, v));
-}
-
-static void VertexAttrib3fvNV(GLcontext *ctx, GLint target, const GLfloat *v)
-{
- CALL_VertexAttrib3fvNV(ctx->Exec, (target, v));
-}
-
-static void VertexAttrib4fvNV(GLcontext *ctx, GLint target, const GLfloat *v)
-{
- CALL_VertexAttrib4fvNV(ctx->Exec, (target, v));
-}
-
-static attr_func vert_attrfunc[4] = {
- VertexAttrib1fvNV,
- VertexAttrib2fvNV,
- VertexAttrib3fvNV,
- VertexAttrib4fvNV
-};
-
-#if 0
-static void VertexAttrib1fvARB(GLcontext *ctx, GLint target, const GLfloat *v)
-{
- CALL_VertexAttrib1fvARB(ctx->Exec, (target, v));
-}
-
-static void VertexAttrib2fvARB(GLcontext *ctx, GLint target, const GLfloat *v)
-{
- CALL_VertexAttrib2fvARB(ctx->Exec, (target, v));
-}
-
-static void VertexAttrib3fvARB(GLcontext *ctx, GLint target, const GLfloat *v)
-{
- CALL_VertexAttrib3fvARB(ctx->Exec, (target, v));
-}
-
-static void VertexAttrib4fvARB(GLcontext *ctx, GLint target, const GLfloat *v)
-{
- CALL_VertexAttrib4fvARB(ctx->Exec, (target, v));
-}
-
-
-static attr_func vert_attrfunc_arb[4] = {
- VertexAttrib1fvARB,
- VertexAttrib2fvARB,
- VertexAttrib3fvARB,
- VertexAttrib4fvARB
-};
-#endif
-
-
-
-
-
-
-static void mat_attr1fv( GLcontext *ctx, GLint target, const GLfloat *v )
-{
- switch (target) {
- case BRW_ATTRIB_MAT_FRONT_SHININESS:
- CALL_Materialfv(ctx->Exec, ( GL_FRONT, GL_SHININESS, v ));
- break;
- case BRW_ATTRIB_MAT_BACK_SHININESS:
- CALL_Materialfv(ctx->Exec, ( GL_BACK, GL_SHININESS, v ));
- break;
- }
-}
-
-
-static void mat_attr3fv( GLcontext *ctx, GLint target, const GLfloat *v )
-{
- switch (target) {
- case BRW_ATTRIB_MAT_FRONT_INDEXES:
- CALL_Materialfv(ctx->Exec, ( GL_FRONT, GL_COLOR_INDEXES, v ));
- break;
- case BRW_ATTRIB_MAT_BACK_INDEXES:
- CALL_Materialfv(ctx->Exec, ( GL_BACK, GL_COLOR_INDEXES, v ));
- break;
- }
-}
-
-
-static void mat_attr4fv( GLcontext *ctx, GLint target, const GLfloat *v )
-{
- switch (target) {
- case BRW_ATTRIB_MAT_FRONT_EMISSION:
- CALL_Materialfv(ctx->Exec, ( GL_FRONT, GL_EMISSION, v ));
- break;
- case BRW_ATTRIB_MAT_BACK_EMISSION:
- CALL_Materialfv(ctx->Exec, ( GL_BACK, GL_EMISSION, v ));
- break;
- case BRW_ATTRIB_MAT_FRONT_AMBIENT:
- CALL_Materialfv(ctx->Exec, ( GL_FRONT, GL_AMBIENT, v ));
- break;
- case BRW_ATTRIB_MAT_BACK_AMBIENT:
- CALL_Materialfv(ctx->Exec, ( GL_BACK, GL_AMBIENT, v ));
- break;
- case BRW_ATTRIB_MAT_FRONT_DIFFUSE:
- CALL_Materialfv(ctx->Exec, ( GL_FRONT, GL_DIFFUSE, v ));
- break;
- case BRW_ATTRIB_MAT_BACK_DIFFUSE:
- CALL_Materialfv(ctx->Exec, ( GL_BACK, GL_DIFFUSE, v ));
- break;
- case BRW_ATTRIB_MAT_FRONT_SPECULAR:
- CALL_Materialfv(ctx->Exec, ( GL_FRONT, GL_SPECULAR, v ));
- break;
- case BRW_ATTRIB_MAT_BACK_SPECULAR:
- CALL_Materialfv(ctx->Exec, ( GL_BACK, GL_SPECULAR, v ));
- break;
- }
-}
-
-
-static attr_func mat_attrfunc[4] = {
- mat_attr1fv,
- NULL,
- mat_attr3fv,
- mat_attr4fv
-};
-
-
-static void index_attr1fv(GLcontext *ctx, GLint target, const GLfloat *v)
-{
- (void) target;
- CALL_Indexf(ctx->Exec, (v[0]));
-}
-
-static void edgeflag_attr1fv(GLcontext *ctx, GLint target, const GLfloat *v)
-{
- (void) target;
- CALL_EdgeFlag(ctx->Exec, ((GLboolean)(v[0] == 1.0)));
-}
-
-struct loopback_attr {
- GLint target;
- GLint sz;
- attr_func func;
-};
-
-/* Don't emit ends and begins on wrapped primitives. Don't replay
- * wrapped vertices. If we get here, it's probably because the the
- * precalculated wrapping is wrong.
- */
-static void loopback_prim( GLcontext *ctx,
- const GLfloat *buffer,
- const struct brw_draw_prim *prim,
- GLuint wrap_count,
- GLuint vertex_size,
- const struct loopback_attr *la, GLuint nr )
-{
- GLint start = prim->start;
- GLint end = start + prim->count;
- const GLfloat *data;
- GLint j;
- GLuint k;
-
- if (0)
- _mesa_printf("loopback prim %s(%s,%s) verts %d..%d\n",
- _mesa_lookup_enum_by_nr(prim->mode),
- prim->begin ? "begin" : "..",
- prim->end ? "end" : "..",
- start,
- end);
-
- if (prim->begin) {
- CALL_Begin(GET_DISPATCH(), ( prim->mode ));
- }
- else {
- assert(start == 0);
- start += wrap_count;
- }
-
- data = buffer + start * vertex_size;
-
- for (j = start ; j < end ; j++) {
- const GLfloat *tmp = data + la[0].sz;
-
- for (k = 1 ; k < nr ; k++) {
- la[k].func( ctx, la[k].target, tmp );
- tmp += la[k].sz;
- }
-
- /* Fire the vertex
- */
- la[0].func( ctx, BRW_ATTRIB_POS, data );
- data = tmp;
- }
-
- if (prim->end) {
- CALL_End(GET_DISPATCH(), ());
- }
-}
-
-/* Primitives generated by DrawArrays/DrawElements/Rectf may be
- * caught here. If there is no primitive in progress, execute them
- * normally, otherwise need to track and discard the generated
- * primitives.
- */
-static void loopback_weak_prim( GLcontext *ctx,
- const struct brw_draw_prim *prim )
-{
- /* Use the prim_weak flag to ensure that if this primitive
- * wraps, we don't mistake future vertex_lists for part of the
- * surrounding primitive.
- *
- * While this flag is set, we are simply disposing of data
- * generated by an operation now known to be a noop.
- */
- if (prim->begin)
- ctx->Driver.CurrentExecPrimitive |= BRW_SAVE_PRIM_WEAK;
- if (prim->end)
- ctx->Driver.CurrentExecPrimitive &= ~BRW_SAVE_PRIM_WEAK;
-}
-
-
-void brw_loopback_vertex_list( GLcontext *ctx,
- const GLfloat *buffer,
- const GLubyte *attrsz,
- const struct brw_draw_prim *prim,
- GLuint prim_count,
- GLuint wrap_count,
- GLuint vertex_size)
-{
- struct loopback_attr la[BRW_ATTRIB_MAX];
- GLuint i, nr = 0;
-
- for (i = 0 ; i <= BRW_ATTRIB_TEX7 ; i++) {
- if (i == BRW_ATTRIB_INDEX || i == BRW_ATTRIB_EDGEFLAG)
- continue;
-
- if (attrsz[i]) {
- la[nr].target = i;
- la[nr].sz = attrsz[i];
- la[nr].func = vert_attrfunc[attrsz[i]-1];
- nr++;
- }
- }
-
- for (i = BRW_ATTRIB_MAT_FRONT_AMBIENT ;
- i <= BRW_ATTRIB_MAT_BACK_INDEXES ;
- i++) {
- if (attrsz[i]) {
- la[nr].target = i;
- la[nr].sz = attrsz[i];
- la[nr].func = mat_attrfunc[attrsz[i]-1];
- nr++;
- }
- }
-
- if (attrsz[BRW_ATTRIB_EDGEFLAG]) {
- la[nr].target = BRW_ATTRIB_EDGEFLAG;
- la[nr].sz = attrsz[BRW_ATTRIB_EDGEFLAG];
- la[nr].func = edgeflag_attr1fv;
- nr++;
- }
-
- if (attrsz[BRW_ATTRIB_INDEX]) {
- la[nr].target = BRW_ATTRIB_INDEX;
- la[nr].sz = attrsz[BRW_ATTRIB_INDEX];
- la[nr].func = index_attr1fv;
- nr++;
- }
-
- /* XXX ARB vertex attribs */
-
- for (i = 0 ; i < prim_count ; i++) {
- if ((prim[i].mode & BRW_SAVE_PRIM_WEAK) &&
- (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END))
- {
- loopback_weak_prim( ctx, &prim[i] );
- }
- else
- {
- loopback_prim( ctx, buffer, &prim[i], wrap_count, vertex_size, la, nr );
- }
- }
-}
-
@@ -405,62 +112,6 @@ const struct brw_tracked_state brw_check_fallback = {
-/* If there is a fallback, fallback to software rasterization and
- * transformation together. There is never a requirement to have
- * software t&l but hardware rasterization.
- *
- * Further, all fallbacks are based on GL state, not on eg. primitive
- * or vertex data.
- */
-
-static void do_fallback( struct brw_context *brw,
- GLboolean fallback )
-{
- GLcontext *ctx = &brw->intel.ctx;
-
- /* flush:
- */
- ctx->Driver.Flush( ctx );
-
- if (fallback) {
- _swsetup_Wakeup( ctx );
- _tnl_wakeup_exec( ctx );
-
- /* Need this because tnl_wakeup_exec does too much:
- */
- brw_save_wakeup(ctx);
- brw_save_fallback(ctx, GL_TRUE);
- }
- else {
- /* Flush vertices and copy-to-current:
- */
- FLUSH_CURRENT(ctx, 0);
-
- _swrast_flush( ctx );
-
- brw_exec_wakeup(ctx);
-
- /* Need this because tnl_wakeup_exec does too much:
- */
- brw_save_wakeup(ctx);
- brw_save_fallback(ctx, GL_FALSE);
- }
-}
-
-
-void brw_fallback( GLcontext *ctx )
-{
- struct brw_context *brw = brw_context(ctx);
- do_fallback(brw, 1);
-}
-
-
-void brw_unfallback( GLcontext *ctx )
-{
- struct brw_context *brw = brw_context(ctx);
- do_fallback(brw, 0);
-}
-
/* Not used:
*/
void intelFallback( struct intel_context *intel, GLuint bit, GLboolean mode )
diff --git a/src/mesa/drivers/dri/i965/brw_fallback.h b/src/mesa/drivers/dri/i965/brw_fallback.h
index 81a2d344b81..684a46cd170 100644
--- a/src/mesa/drivers/dri/i965/brw_fallback.h
+++ b/src/mesa/drivers/dri/i965/brw_fallback.h
@@ -31,7 +31,7 @@
#include "mtypes.h" /* for GLcontext... */
struct brw_context;
-struct brw_draw_prim;
+struct vbo_prim;
void brw_fallback( GLcontext *ctx );
void brw_unfallback( GLcontext *ctx );
@@ -39,7 +39,7 @@ void brw_unfallback( GLcontext *ctx );
void brw_loopback_vertex_list( GLcontext *ctx,
const GLfloat *buffer,
const GLubyte *attrsz,
- const struct brw_draw_prim *prim,
+ const struct vbo_prim *prim,
GLuint prim_count,
GLuint wrap_count,
GLuint vertex_size);
diff --git a/src/mesa/drivers/dri/i965/brw_metaops.c b/src/mesa/drivers/dri/i965/brw_metaops.c
index acd1d581917..1579762b6d1 100644
--- a/src/mesa/drivers/dri/i965/brw_metaops.c
+++ b/src/mesa/drivers/dri/i965/brw_metaops.c
@@ -47,7 +47,6 @@
#include "brw_context.h"
#include "brw_defines.h"
#include "brw_draw.h"
-#include "brw_attrib.h"
#include "brw_fallback.h"
#define INIT(brw, STRUCT, ATTRIB) \
@@ -388,8 +387,8 @@ static void meta_draw_quad(struct intel_context *intel,
struct brw_context *brw = brw_context(&intel->ctx);
struct gl_client_array pos_array;
struct gl_client_array color_array;
- struct gl_client_array *attribs[BRW_ATTRIB_MAX];
- struct brw_draw_prim prim[1];
+ struct gl_client_array *attribs[VERT_ATTRIB_MAX];
+ struct _mesa_prim prim[1];
GLfloat pos[4][3];
GLubyte color[4];
@@ -439,29 +438,29 @@ static void meta_draw_quad(struct intel_context *intel,
/* Ignoring texture coords.
*/
- memset(attribs, 0, BRW_ATTRIB_MAX * sizeof(*attribs));
-
- attribs[BRW_ATTRIB_POS] = &pos_array;
- attribs[BRW_ATTRIB_POS]->Ptr = 0;
- attribs[BRW_ATTRIB_POS]->Type = GL_FLOAT;
- attribs[BRW_ATTRIB_POS]->Enabled = 1;
- attribs[BRW_ATTRIB_POS]->Size = 3;
- attribs[BRW_ATTRIB_POS]->StrideB = 3 * sizeof(GLfloat);
- attribs[BRW_ATTRIB_POS]->Stride = 3 * sizeof(GLfloat);
- attribs[BRW_ATTRIB_POS]->_MaxElement = 4;
- attribs[BRW_ATTRIB_POS]->Normalized = 0;
- attribs[BRW_ATTRIB_POS]->BufferObj = brw->metaops.vbo;
-
- attribs[BRW_ATTRIB_COLOR0] = &color_array;
- attribs[BRW_ATTRIB_COLOR0]->Ptr = (const GLubyte *)sizeof(pos);
- attribs[BRW_ATTRIB_COLOR0]->Type = GL_UNSIGNED_BYTE;
- attribs[BRW_ATTRIB_COLOR0]->Enabled = 1;
- attribs[BRW_ATTRIB_COLOR0]->Size = 4;
- attribs[BRW_ATTRIB_COLOR0]->StrideB = 0;
- attribs[BRW_ATTRIB_COLOR0]->Stride = 0;
- attribs[BRW_ATTRIB_COLOR0]->_MaxElement = 1;
- attribs[BRW_ATTRIB_COLOR0]->Normalized = 1;
- attribs[BRW_ATTRIB_COLOR0]->BufferObj = brw->metaops.vbo;
+ memset(attribs, 0, VERT_ATTRIB_MAX * sizeof(*attribs));
+
+ attribs[VERT_ATTRIB_POS] = &pos_array;
+ attribs[VERT_ATTRIB_POS]->Ptr = 0;
+ attribs[VERT_ATTRIB_POS]->Type = GL_FLOAT;
+ attribs[VERT_ATTRIB_POS]->Enabled = 1;
+ attribs[VERT_ATTRIB_POS]->Size = 3;
+ attribs[VERT_ATTRIB_POS]->StrideB = 3 * sizeof(GLfloat);
+ attribs[VERT_ATTRIB_POS]->Stride = 3 * sizeof(GLfloat);
+ attribs[VERT_ATTRIB_POS]->_MaxElement = 4;
+ attribs[VERT_ATTRIB_POS]->Normalized = 0;
+ attribs[VERT_ATTRIB_POS]->BufferObj = brw->metaops.vbo;
+
+ attribs[VERT_ATTRIB_COLOR0] = &color_array;
+ attribs[VERT_ATTRIB_COLOR0]->Ptr = (const GLubyte *)sizeof(pos);
+ attribs[VERT_ATTRIB_COLOR0]->Type = GL_UNSIGNED_BYTE;
+ attribs[VERT_ATTRIB_COLOR0]->Enabled = 1;
+ attribs[VERT_ATTRIB_COLOR0]->Size = 4;
+ attribs[VERT_ATTRIB_COLOR0]->StrideB = 0;
+ attribs[VERT_ATTRIB_COLOR0]->Stride = 0;
+ attribs[VERT_ATTRIB_COLOR0]->_MaxElement = 1;
+ attribs[VERT_ATTRIB_COLOR0]->Normalized = 1;
+ attribs[VERT_ATTRIB_COLOR0]->BufferObj = brw->metaops.vbo;
/* Just ignoring texture coordinates for now.
*/
@@ -476,19 +475,12 @@ static void meta_draw_quad(struct intel_context *intel,
prim[0].start = 0;
prim[0].count = 4;
- if (!brw_draw_prims(&brw->intel.ctx,
- (const struct gl_client_array **)attribs,
- prim, 1,
- NULL,
- 0,
- 4,
- BRW_DRAW_LOCKED ))
- {
- /* This should not be possible:
- */
- _mesa_printf("brw_draw_prims failed in metaops!\n");
- assert(0);
- }
+ brw_draw_prims(&brw->intel.ctx,
+ (const struct gl_client_array **)attribs,
+ prim, 1,
+ NULL,
+ 0,
+ 3 );
}
diff --git a/src/mesa/drivers/dri/i965/brw_save.c b/src/mesa/drivers/dri/i965/brw_save.c
deleted file mode 100644
index 1af7791c4d4..00000000000
--- a/src/mesa/drivers/dri/i965/brw_save.c
+++ /dev/null
@@ -1,126 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.3
- *
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-
-#include "mtypes.h"
-#include "api_arrayelt.h"
-#include "dlist.h"
-#include "vtxfmt.h"
-#include "imports.h"
-
-#include "brw_save.h"
-
-
-
-void brw_save_init( GLcontext *ctx )
-{
- struct brw_save_context *save = CALLOC_STRUCT(brw_save_context);
-
- if (ctx->swtnl_im == NULL) {
- ctx->swtnl_im = CALLOC_STRUCT(brw_exec_save);
- }
-
- save->ctx = ctx;
- IMM_CONTEXT(ctx)->save = save;
-
- /* Initialize the arrayelt helper
- */
- if (!ctx->aelt_context &&
- !_ae_create_context( ctx ))
- return;
-
- brw_save_api_init( save );
- brw_save_wakeup(ctx);
-
- ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN;
-}
-
-
-void brw_save_destroy( GLcontext *ctx )
-{
- struct brw_save_context *save = IMM_CONTEXT(ctx)->save;
- if (save) {
- FREE(save);
- IMM_CONTEXT(ctx)->save = NULL;
- }
-
- if (ctx->aelt_context) {
- _ae_destroy_context( ctx );
- ctx->aelt_context = NULL;
- }
-
- if (IMM_CONTEXT(ctx)->exec == NULL &&
- IMM_CONTEXT(ctx)->save == NULL) {
- FREE(IMM_CONTEXT(ctx));
- ctx->swtnl_im = NULL;
- }
-}
-
-
-void brw_save_invalidate_state( GLcontext *ctx, GLuint new_state )
-{
- _ae_invalidate_state(ctx, new_state);
-}
-
-
-/* Note that this can occur during the playback of a display list:
- */
-void brw_save_fallback( GLcontext *ctx, GLboolean fallback )
-{
- struct brw_save_context *save = IMM_CONTEXT(ctx)->save;
-
- if (fallback)
- save->replay_flags |= BRW_SAVE_FALLBACK;
- else
- save->replay_flags &= ~BRW_SAVE_FALLBACK;
-}
-
-
-/* I don't see any reason to swap this code out on fallbacks. It
- * wouldn't really mean anything to do so anyway as the old lists are
- * still around from pre-fallback. Instead, the above code ensures
- * that vertices are routed back through immediate mode dispatch on
- * fallback.
- *
- * The below can be moved into init or removed:
- */
-void brw_save_wakeup( GLcontext *ctx )
-{
- ctx->Driver.NewList = brw_save_NewList;
- ctx->Driver.EndList = brw_save_EndList;
- ctx->Driver.SaveFlushVertices = brw_save_SaveFlushVertices;
- ctx->Driver.BeginCallList = brw_save_BeginCallList;
- ctx->Driver.EndCallList = brw_save_EndCallList;
- ctx->Driver.NotifySaveBegin = brw_save_NotifyBegin;
-
- /* Assume we haven't been getting state updates either:
- */
- brw_save_invalidate_state( ctx, ~0 );
-}
-
-
-
diff --git a/src/mesa/drivers/dri/i965/brw_save.h b/src/mesa/drivers/dri/i965/brw_save.h
deleted file mode 100644
index 41cabe65084..00000000000
--- a/src/mesa/drivers/dri/i965/brw_save.h
+++ /dev/null
@@ -1,171 +0,0 @@
-/**************************************************************************
-
-Copyright 2002 Tungsten Graphics Inc., Cedar Park, Texas.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the "Software"),
-to deal in the Software without restriction, including without limitation
-on the rights to use, copy, modify, merge, publish, distribute, sub
-license, and/or sell copies of the Software, and to permit persons to whom
-the Software is furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice (including the next
-paragraph) shall be included in all copies or substantial portions of the
-Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
-DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <[email protected]>
- *
- */
-
-#ifndef BRW_SAVE_H
-#define BRW_SAVE_H
-
-#include "mtypes.h"
-#include "brw_attrib.h"
-#include "brw_draw.h"
-
-
-struct brw_save_copied_vtx {
- GLfloat buffer[BRW_ATTRIB_MAX * 4 * BRW_MAX_COPIED_VERTS];
- GLuint nr;
-};
-
-
-/* For display lists, this structure holds a run of vertices of the
- * same format, and a strictly well-formed set of begin/end pairs,
- * starting on the first vertex and ending at the last. Vertex
- * copying on buffer breaks is precomputed according to these
- * primitives, though there are situations where the copying will need
- * correction at execute-time, perhaps by replaying the list as
- * immediate mode commands.
- *
- * On executing this list, the 'current' values may be updated with
- * the values of the final vertex, and often no fixup of the start of
- * the vertex list is required.
- *
- * Eval and other commands that don't fit into these vertex lists are
- * compiled using the fallback opcode mechanism provided by dlist.c.
- */
-struct brw_save_vertex_list {
- GLubyte attrsz[BRW_ATTRIB_MAX];
- GLuint vertex_size;
-
- GLuint buffer_offset;
- GLuint count;
- GLuint wrap_count; /* number of copied vertices at start */
- GLboolean dangling_attr_ref; /* current attr implicitly referenced
- outside the list */
-
- struct brw_draw_prim *prim;
- GLuint prim_count;
-
- struct brw_save_vertex_store *vertex_store;
- struct brw_save_primitive_store *prim_store;
-};
-
-/* These buffers should be a reasonable size to support upload to
- * hardware. Current brw implementation will re-upload on any
- * changes, so don't make too big or apps which dynamically create
- * dlists and use only a few times will suffer.
- *
- * Consider stategy of uploading regions from the VBO on demand in the
- * case of dynamic vbos. Then make the dlist code signal that
- * likelyhood as it occurs. No reason we couldn't change usage
- * internally even though this probably isn't allowed for client VBOs?
- */
-#define BRW_SAVE_BUFFER_SIZE (8*1024) /* dwords */
-#define BRW_SAVE_PRIM_SIZE 128
-#define BRW_SAVE_PRIM_WEAK 0x40
-
-#define BRW_SAVE_FALLBACK 0x10000000
-
-/* Storage to be shared among several vertex_lists.
- */
-struct brw_save_vertex_store {
- struct gl_buffer_object *bufferobj;
- GLfloat *buffer;
- GLuint used;
- GLuint refcount;
-};
-
-struct brw_save_primitive_store {
- struct brw_draw_prim buffer[BRW_SAVE_PRIM_SIZE];
- GLuint used;
- GLuint refcount;
-};
-
-
-struct brw_save_context {
- GLcontext *ctx;
- GLvertexformat vtxfmt;
- struct gl_client_array arrays[BRW_ATTRIB_MAX];
- const struct gl_client_array *inputs[BRW_ATTRIB_MAX];
-
- GLubyte attrsz[BRW_ATTRIB_MAX];
- GLubyte active_sz[BRW_ATTRIB_MAX];
- GLuint vertex_size;
-
- GLfloat *buffer;
- GLuint count;
- GLuint wrap_count;
- GLuint replay_flags;
-
- struct brw_draw_prim *prim;
- GLuint prim_count, prim_max;
-
- struct brw_save_vertex_store *vertex_store;
- struct brw_save_primitive_store *prim_store;
-
- GLfloat *vbptr; /* cursor, points into buffer */
- GLfloat vertex[BRW_ATTRIB_MAX*4]; /* current values */
- GLfloat *attrptr[BRW_ATTRIB_MAX];
- GLuint vert_count;
- GLuint max_vert;
- GLboolean dangling_attr_ref;
- GLboolean have_materials;
-
- GLuint opcode_vertex_list;
-
- struct brw_save_copied_vtx copied;
-
- GLfloat CurrentFloatEdgeFlag;
-
- GLfloat *current[BRW_ATTRIB_MAX]; /* points into ctx->ListState */
- GLubyte *currentsz[BRW_ATTRIB_MAX];
-};
-
-
-void brw_save_init( GLcontext *ctx );
-void brw_save_destroy( GLcontext *ctx );
-void brw_save_wakeup( GLcontext *ctx );
-void brw_save_invalidate_state( GLcontext *ctx, GLuint new_state );
-void brw_save_fallback( GLcontext *ctx, GLboolean fallback );
-
-/* Callbacks:
- */
-void brw_save_EndList( GLcontext *ctx );
-void brw_save_NewList( GLcontext *ctx, GLuint list, GLenum mode );
-void brw_save_EndCallList( GLcontext *ctx );
-void brw_save_BeginCallList( GLcontext *ctx, struct mesa_display_list *list );
-void brw_save_SaveFlushVertices( GLcontext *ctx );
-GLboolean brw_save_NotifyBegin( GLcontext *ctx, GLenum mode );
-
-void brw_save_playback_vertex_list( GLcontext *ctx, void *data );
-
-void brw_save_api_init( struct brw_save_context *save );
-
-#endif
diff --git a/src/mesa/drivers/dri/i965/brw_save_api.c b/src/mesa/drivers/dri/i965/brw_save_api.c
deleted file mode 100644
index 06ed1d23aa2..00000000000
--- a/src/mesa/drivers/dri/i965/brw_save_api.c
+++ /dev/null
@@ -1,1170 +0,0 @@
-/**************************************************************************
-
-Copyright 2002 Tungsten Graphics Inc., Cedar Park, Texas.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the "Software"),
-to deal in the Software without restriction, including without limitation
-on the rights to use, copy, modify, merge, publish, distribute, sub
-license, and/or sell copies of the Software, and to permit persons to whom
-the Software is furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice (including the next
-paragraph) shall be included in all copies or substantial portions of the
-Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
-DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-
-
-/* Display list compiler attempts to store lists of vertices with the
- * same vertex layout. Additionally it attempts to minimize the need
- * for execute-time fixup of these vertex lists, allowing them to be
- * cached on hardware.
- *
- * There are still some circumstances where this can be thwarted, for
- * example by building a list that consists of one very long primitive
- * (eg Begin(Triangles), 1000 vertices, End), and calling that list
- * from inside a different begin/end object (Begin(Lines), CallList,
- * End).
- *
- * In that case the code will have to replay the list as individual
- * commands through the Exec dispatch table, or fix up the copied
- * vertices at execute-time.
- *
- * The other case where fixup is required is when a vertex attribute
- * is introduced in the middle of a primitive. Eg:
- * Begin(Lines)
- * TexCoord1f() Vertex2f()
- * TexCoord1f() Color3f() Vertex2f()
- * End()
- *
- * If the current value of Color isn't known at compile-time, this
- * primitive will require fixup.
- *
- *
- * The list compiler currently doesn't attempt to compile lists
- * containing EvalCoord or EvalPoint commands. On encountering one of
- * these, compilation falls back to opcodes.
- *
- * This could be improved to fallback only when a mix of EvalCoord and
- * Vertex commands are issued within a single primitive.
- */
-
-
-#include "glheader.h"
-#include "context.h"
-#include "dlist.h"
-#include "enums.h"
-#include "macros.h"
-#include "api_validate.h"
-#include "api_arrayelt.h"
-#include "vtxfmt.h"
-#include "dispatch.h"
-
-#include "brw_save.h"
-#include "brw_fallback.h"
-
-
-
-
-/*
- * NOTE: Old 'parity' issue is gone, but copying can still be
- * wrong-footed on replay.
- */
-static GLuint _save_copy_vertices( GLcontext *ctx,
- const struct brw_save_vertex_list *node,
- const GLfloat *src_buffer)
-{
- struct brw_save_context *save = IMM_CONTEXT( ctx )->save;
- const struct brw_draw_prim *prim = &node->prim[node->prim_count-1];
- GLuint nr = prim->count;
- GLuint sz = save->vertex_size;
- const GLfloat *src = src_buffer + prim->start * sz;
- GLfloat *dst = save->copied.buffer;
- GLuint ovf, i;
-
- if (prim->end)
- return 0;
-
- switch( prim->mode )
- {
- case GL_POINTS:
- return 0;
- case GL_LINES:
- ovf = nr&1;
- for (i = 0 ; i < ovf ; i++)
- _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) );
- return i;
- case GL_TRIANGLES:
- ovf = nr%3;
- for (i = 0 ; i < ovf ; i++)
- _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) );
- return i;
- case GL_QUADS:
- ovf = nr&3;
- for (i = 0 ; i < ovf ; i++)
- _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) );
- return i;
- case GL_LINE_STRIP:
- if (nr == 0)
- return 0;
- else {
- _mesa_memcpy( dst, src+(nr-1)*sz, sz*sizeof(GLfloat) );
- return 1;
- }
- case GL_LINE_LOOP:
- case GL_TRIANGLE_FAN:
- case GL_POLYGON:
- if (nr == 0)
- return 0;
- else if (nr == 1) {
- _mesa_memcpy( dst, src+0, sz*sizeof(GLfloat) );
- return 1;
- } else {
- _mesa_memcpy( dst, src+0, sz*sizeof(GLfloat) );
- _mesa_memcpy( dst+sz, src+(nr-1)*sz, sz*sizeof(GLfloat) );
- return 2;
- }
- case GL_TRIANGLE_STRIP:
- case GL_QUAD_STRIP:
- switch (nr) {
- case 0: ovf = 0; break;
- case 1: ovf = 1; break;
- default: ovf = 2 + (nr&1); break;
- }
- for (i = 0 ; i < ovf ; i++)
- _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) );
- return i;
- default:
- assert(0);
- return 0;
- }
-}
-
-
-static struct brw_save_vertex_store *alloc_vertex_store( GLcontext *ctx )
-{
- struct brw_save_vertex_store *vertex_store = CALLOC_STRUCT(brw_save_vertex_store);
-
- /* obj->Name needs to be non-zero, but won't ever be examined more
- * closely than that. In particular these buffers won't be entered
- * into the hash and can never be confused with ones visible to the
- * user. Perhaps there could be a special number for internal
- * buffers:
- */
- vertex_store->bufferobj = ctx->Driver.NewBufferObject(ctx, 1, GL_ARRAY_BUFFER_ARB);
-
- ctx->Driver.BufferData( ctx,
- GL_ARRAY_BUFFER_ARB,
- BRW_SAVE_BUFFER_SIZE * sizeof(GLfloat),
- NULL,
- GL_STATIC_DRAW_ARB,
- vertex_store->bufferobj);
-
- vertex_store->buffer = NULL;
- vertex_store->used = 0;
- vertex_store->refcount = 1;
-
- return vertex_store;
-}
-
-static void free_vertex_store( GLcontext *ctx, struct brw_save_vertex_store *vertex_store )
-{
- assert(!vertex_store->buffer);
-
- if (vertex_store->bufferobj)
- ctx->Driver.DeleteBuffer( ctx, vertex_store->bufferobj );
-
- FREE( vertex_store );
-}
-
-static GLfloat *map_vertex_store( GLcontext *ctx, struct brw_save_vertex_store *vertex_store )
-{
- assert(vertex_store->bufferobj);
- assert(!vertex_store->buffer);
- vertex_store->buffer = (GLfloat *)ctx->Driver.MapBuffer(ctx,
- GL_ARRAY_BUFFER_ARB, /* not used */
- GL_STATIC_DRAW_ARB, /* not used */
- vertex_store->bufferobj);
-
- assert(vertex_store->buffer);
- return vertex_store->buffer + vertex_store->used;
-}
-
-static void unmap_vertex_store( GLcontext *ctx, struct brw_save_vertex_store *vertex_store )
-{
- ctx->Driver.UnmapBuffer( ctx, GL_ARRAY_BUFFER_ARB, vertex_store->bufferobj );
- vertex_store->buffer = NULL;
-}
-
-
-static struct brw_save_primitive_store *alloc_prim_store( GLcontext *ctx )
-{
- struct brw_save_primitive_store *store = CALLOC_STRUCT(brw_save_primitive_store);
- (void) ctx;
- store->used = 0;
- store->refcount = 1;
- return store;
-}
-
-static void _save_reset_counters( GLcontext *ctx )
-{
- struct brw_save_context *save = IMM_CONTEXT(ctx)->save;
-
- save->prim = save->prim_store->buffer + save->prim_store->used;
- save->buffer = (save->vertex_store->buffer +
- save->vertex_store->used);
-
- assert(save->buffer == save->vbptr);
-
- if (save->vertex_size)
- save->max_vert = ((BRW_SAVE_BUFFER_SIZE - save->vertex_store->used) /
- save->vertex_size);
- else
- save->max_vert = 0;
-
- save->vert_count = 0;
- save->prim_count = 0;
- save->prim_max = BRW_SAVE_PRIM_SIZE - save->prim_store->used;
- save->dangling_attr_ref = 0;
-}
-
-
-/* Insert the active immediate struct onto the display list currently
- * being built.
- */
-static void _save_compile_vertex_list( GLcontext *ctx )
-{
- struct brw_save_context *save = IMM_CONTEXT(ctx)->save;
- struct brw_save_vertex_list *node;
-
- /* Allocate space for this structure in the display list currently
- * being compiled.
- */
- node = (struct brw_save_vertex_list *)
- _mesa_alloc_instruction(ctx, save->opcode_vertex_list, sizeof(*node));
-
- if (!node)
- return;
-
- /* Duplicate our template, increment refcounts to the storage structs:
- */
- _mesa_memcpy(node->attrsz, save->attrsz, sizeof(node->attrsz));
- node->vertex_size = save->vertex_size;
- node->buffer_offset = (save->buffer - save->vertex_store->buffer) * sizeof(GLfloat);
- node->count = save->vert_count;
- node->wrap_count = save->copied.nr;
- node->dangling_attr_ref = save->dangling_attr_ref;
- node->prim = save->prim;
- node->prim_count = save->prim_count;
- node->vertex_store = save->vertex_store;
- node->prim_store = save->prim_store;
-
- node->vertex_store->refcount++;
- node->prim_store->refcount++;
-
- assert(node->attrsz[BRW_ATTRIB_POS] != 0 ||
- node->count == 0);
-
- if (save->dangling_attr_ref)
- ctx->ListState.CurrentList->flags |= MESA_DLIST_DANGLING_REFS;
-
- save->vertex_store->used += save->vertex_size * node->count;
- save->prim_store->used += node->prim_count;
-
-
- /* Copy duplicated vertices
- */
- save->copied.nr = _save_copy_vertices( ctx, node, save->buffer );
-
-
- /* Deal with GL_COMPILE_AND_EXECUTE:
- */
- if (ctx->ExecuteFlag) {
- struct _glapi_table *dispatch = GET_DISPATCH();
-
- _glapi_set_dispatch(ctx->Exec);
-
- brw_loopback_vertex_list( ctx,
- (const GLfloat *)((const char *)save->vertex_store->buffer +
- node->buffer_offset),
- node->attrsz,
- node->prim,
- node->prim_count,
- node->wrap_count,
- node->vertex_size);
-
- _glapi_set_dispatch(dispatch);
- }
-
-
- /* Decide whether the storage structs are full, or can be used for
- * the next vertex lists as well.
- */
- if (save->vertex_store->used >
- BRW_SAVE_BUFFER_SIZE - 16 * (save->vertex_size + 4)) {
-
- /* Unmap old store:
- */
- unmap_vertex_store( ctx, save->vertex_store );
-
- /* Release old reference:
- */
- save->vertex_store->refcount--;
- assert(save->vertex_store->refcount != 0);
- save->vertex_store = NULL;
-
- /* Allocate and map new store:
- */
- save->vertex_store = alloc_vertex_store( ctx );
- save->vbptr = map_vertex_store( ctx, save->vertex_store );
- }
-
- if (save->prim_store->used > BRW_SAVE_PRIM_SIZE - 6) {
- save->prim_store->refcount--;
- assert(save->prim_store->refcount != 0);
- save->prim_store = alloc_prim_store( ctx );
- }
-
- /* Reset our structures for the next run of vertices:
- */
- _save_reset_counters( ctx );
-}
-
-
-/* TODO -- If no new vertices have been stored, don't bother saving
- * it.
- */
-static void _save_wrap_buffers( GLcontext *ctx )
-{
- struct brw_save_context *save = IMM_CONTEXT(ctx)->save;
- GLint i = save->prim_count - 1;
- GLenum mode;
- GLboolean weak;
-
- assert(i < (GLint) save->prim_max);
- assert(i >= 0);
-
- /* Close off in-progress primitive.
- */
- save->prim[i].count = (save->vert_count -
- save->prim[i].start);
- mode = save->prim[i].mode;
- weak = save->prim[i].weak;
-
- /* store the copied vertices, and allocate a new list.
- */
- _save_compile_vertex_list( ctx );
-
- /* Restart interrupted primitive
- */
- save->prim[0].mode = mode;
- save->prim[0].weak = weak;
- save->prim[0].begin = 0;
- save->prim[0].end = 0;
- save->prim[0].pad = 0;
- save->prim[0].start = 0;
- save->prim[0].count = 0;
- save->prim_count = 1;
-}
-
-
-
-/* Called only when buffers are wrapped as the result of filling the
- * vertex_store struct.
- */
-static void _save_wrap_filled_vertex( GLcontext *ctx )
-{
- struct brw_save_context *save = IMM_CONTEXT(ctx)->save;
- GLfloat *data = save->copied.buffer;
- GLuint i;
-
- /* Emit a glEnd to close off the last vertex list.
- */
- _save_wrap_buffers( ctx );
-
- /* Copy stored stored vertices to start of new list.
- */
- assert(save->max_vert - save->vert_count > save->copied.nr);
-
- for (i = 0 ; i < save->copied.nr ; i++) {
- _mesa_memcpy( save->vbptr, data, save->vertex_size * sizeof(GLfloat));
- data += save->vertex_size;
- save->vbptr += save->vertex_size;
- save->vert_count++;
- }
-}
-
-
-static void _save_copy_to_current( GLcontext *ctx )
-{
- struct brw_save_context *save = IMM_CONTEXT(ctx)->save;
- GLuint i;
-
- for (i = BRW_ATTRIB_POS+1 ; i < BRW_ATTRIB_MAX ; i++) {
- if (save->attrsz[i]) {
- save->currentsz[i][0] = save->attrsz[i];
- COPY_CLEAN_4V(save->current[i],
- save->attrsz[i],
- save->attrptr[i]);
- }
- }
-
- /* Edgeflag requires special treatment:
- *
- * TODO: change edgeflag to GLfloat in Mesa.
- */
- if (save->attrsz[BRW_ATTRIB_EDGEFLAG]) {
- ctx->ListState.ActiveEdgeFlag = 1;
- save->CurrentFloatEdgeFlag =
- save->attrptr[BRW_ATTRIB_EDGEFLAG][0];
- ctx->ListState.CurrentEdgeFlag =
- (save->CurrentFloatEdgeFlag == 1.0);
- }
-}
-
-
-static void _save_copy_from_current( GLcontext *ctx )
-{
- struct brw_save_context *save = IMM_CONTEXT(ctx)->save;
- GLint i;
-
- for (i = BRW_ATTRIB_POS+1 ; i < BRW_ATTRIB_MAX ; i++)
- switch (save->attrsz[i]) {
- case 4: save->attrptr[i][3] = save->current[i][3];
- case 3: save->attrptr[i][2] = save->current[i][2];
- case 2: save->attrptr[i][1] = save->current[i][1];
- case 1: save->attrptr[i][0] = save->current[i][0];
- case 0: break;
- }
-
- /* Edgeflag requires special treatment:
- */
- if (save->attrsz[BRW_ATTRIB_EDGEFLAG]) {
- save->CurrentFloatEdgeFlag = (GLfloat)ctx->ListState.CurrentEdgeFlag;
- save->attrptr[BRW_ATTRIB_EDGEFLAG][0] = save->CurrentFloatEdgeFlag;
- }
-}
-
-
-
-
-/* Flush existing data, set new attrib size, replay copied vertices.
- */
-static void _save_upgrade_vertex( GLcontext *ctx,
- GLuint attr,
- GLuint newsz )
-{
- struct brw_save_context *save = IMM_CONTEXT(ctx)->save;
- GLuint oldsz;
- GLuint i;
- GLfloat *tmp;
-
- /* Store the current run of vertices, and emit a GL_END. Emit a
- * BEGIN in the new buffer.
- */
- if (save->vert_count)
- _save_wrap_buffers( ctx );
- else
- assert( save->copied.nr == 0 );
-
- /* Do a COPY_TO_CURRENT to ensure back-copying works for the case
- * when the attribute already exists in the vertex and is having
- * its size increased.
- */
- _save_copy_to_current( ctx );
-
- /* Fix up sizes:
- */
- oldsz = save->attrsz[attr];
- save->attrsz[attr] = newsz;
-
- save->vertex_size += newsz - oldsz;
- save->max_vert = ((BRW_SAVE_BUFFER_SIZE - save->vertex_store->used) /
- save->vertex_size);
- save->vert_count = 0;
-
- /* Recalculate all the attrptr[] values:
- */
- for (i = 0, tmp = save->vertex ; i < BRW_ATTRIB_MAX ; i++) {
- if (save->attrsz[i]) {
- save->attrptr[i] = tmp;
- tmp += save->attrsz[i];
- }
- else
- save->attrptr[i] = NULL; /* will not be dereferenced. */
- }
-
- /* Copy from current to repopulate the vertex with correct values.
- */
- _save_copy_from_current( ctx );
-
- /* Replay stored vertices to translate them to new format here.
- *
- * If there are copied vertices and the new (upgraded) attribute
- * has not been defined before, this list is somewhat degenerate,
- * and will need fixup at runtime.
- */
- if (save->copied.nr)
- {
- GLfloat *data = save->copied.buffer;
- GLfloat *dest = save->buffer;
- GLuint j;
-
- /* Need to note this and fix up at runtime (or loopback):
- */
- if (attr != BRW_ATTRIB_POS && save->currentsz[attr][0] == 0) {
- assert(oldsz == 0);
- save->dangling_attr_ref = GL_TRUE;
- }
-
- for (i = 0 ; i < save->copied.nr ; i++) {
- for (j = 0 ; j < BRW_ATTRIB_MAX ; j++) {
- if (save->attrsz[j]) {
- if (j == attr) {
- if (oldsz) {
- COPY_CLEAN_4V( dest, oldsz, data );
- data += oldsz;
- dest += newsz;
- }
- else {
- COPY_SZ_4V( dest, newsz, save->current[attr] );
- dest += newsz;
- }
- }
- else {
- GLint sz = save->attrsz[j];
- COPY_SZ_4V( dest, sz, data );
- data += sz;
- dest += sz;
- }
- }
- }
- }
-
- save->vbptr = dest;
- save->vert_count += save->copied.nr;
- }
-}
-
-static void save_fixup_vertex( GLcontext *ctx, GLuint attr, GLuint sz )
-{
- struct brw_save_context *save = IMM_CONTEXT(ctx)->save;
-
- if (sz > save->attrsz[attr]) {
- /* New size is larger. Need to flush existing vertices and get
- * an enlarged vertex format.
- */
- _save_upgrade_vertex( ctx, attr, sz );
- }
- else if (sz < save->active_sz[attr]) {
- static GLfloat id[4] = { 0, 0, 0, 1 };
- GLuint i;
-
- /* New size is equal or smaller - just need to fill in some
- * zeros.
- */
- for (i = sz ; i <= save->attrsz[attr] ; i++)
- save->attrptr[attr][i-1] = id[i-1];
- }
-
- save->active_sz[attr] = sz;
-}
-
-static void _save_reset_vertex( GLcontext *ctx )
-{
- struct brw_save_context *save = IMM_CONTEXT(ctx)->save;
- GLuint i;
-
- for (i = 0 ; i < BRW_ATTRIB_MAX ; i++) {
- save->attrsz[i] = 0;
- save->active_sz[i] = 0;
- }
-
- save->vertex_size = 0;
-}
-
-
-
-#define ERROR() _mesa_compile_error( ctx, GL_INVALID_ENUM, __FUNCTION__ );
-
-
-/* Only one size for each attribute may be active at once. Eg. if
- * Color3f is installed/active, then Color4f may not be, even if the
- * vertex actually contains 4 color coordinates. This is because the
- * 3f version won't otherwise set color[3] to 1.0 -- this is the job
- * of the chooser function when switching between Color4f and Color3f.
- */
-#define ATTR( A, N, V0, V1, V2, V3 ) \
-do { \
- struct brw_save_context *save = IMM_CONTEXT(ctx)->save; \
- \
- if (save->active_sz[A] != N) \
- save_fixup_vertex(ctx, A, N); \
- \
- { \
- GLfloat *dest = save->attrptr[A]; \
- if (N>0) dest[0] = V0; \
- if (N>1) dest[1] = V1; \
- if (N>2) dest[2] = V2; \
- if (N>3) dest[3] = V3; \
- } \
- \
- if ((A) == 0) { \
- GLuint i; \
- \
- for (i = 0; i < save->vertex_size; i++) \
- save->vbptr[i] = save->vertex[i]; \
- \
- save->vbptr += save->vertex_size; \
- \
- if (++save->vert_count >= save->max_vert) \
- _save_wrap_filled_vertex( ctx ); \
- } \
-} while (0)
-
-#define TAG(x) _save_##x
-
-#include "brw_attrib_tmp.h"
-
-
-
-
-/* Cope with EvalCoord/CallList called within a begin/end object:
- * -- Flush current buffer
- * -- Fallback to opcodes for the rest of the begin/end object.
- */
-#define DO_FALLBACK(ctx) \
-do { \
- struct brw_save_context *save = IMM_CONTEXT(ctx)->save; \
- \
- if (save->vert_count || save->prim_count) \
- _save_compile_vertex_list( ctx ); \
- \
- _save_copy_to_current( ctx ); \
- _save_reset_vertex( ctx ); \
- _save_reset_counters( ctx ); \
- _mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt ); \
- ctx->Driver.SaveNeedFlush = 0; \
-} while (0)
-
-static void GLAPIENTRY _save_EvalCoord1f( GLfloat u )
-{
- GET_CURRENT_CONTEXT(ctx);
- DO_FALLBACK(ctx);
- ctx->Save->EvalCoord1f( u );
-}
-
-static void GLAPIENTRY _save_EvalCoord1fv( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- DO_FALLBACK(ctx);
- ctx->Save->EvalCoord1fv( v );
-}
-
-static void GLAPIENTRY _save_EvalCoord2f( GLfloat u, GLfloat v )
-{
- GET_CURRENT_CONTEXT(ctx);
- DO_FALLBACK(ctx);
- ctx->Save->EvalCoord2f( u, v );
-}
-
-static void GLAPIENTRY _save_EvalCoord2fv( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- DO_FALLBACK(ctx);
- ctx->Save->EvalCoord2fv( v );
-}
-
-static void GLAPIENTRY _save_EvalPoint1( GLint i )
-{
- GET_CURRENT_CONTEXT(ctx);
- DO_FALLBACK(ctx);
- ctx->Save->EvalPoint1( i );
-}
-
-static void GLAPIENTRY _save_EvalPoint2( GLint i, GLint j )
-{
- GET_CURRENT_CONTEXT(ctx);
- DO_FALLBACK(ctx);
- ctx->Save->EvalPoint2( i, j );
-}
-
-static void GLAPIENTRY _save_CallList( GLuint l )
-{
- GET_CURRENT_CONTEXT(ctx);
- DO_FALLBACK(ctx);
- ctx->Save->CallList( l );
-}
-
-static void GLAPIENTRY _save_CallLists( GLsizei n, GLenum type, const GLvoid *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- DO_FALLBACK(ctx);
- ctx->Save->CallLists( n, type, v );
-}
-
-
-
-
-/* This begin is hooked into ... Updating of
- * ctx->Driver.CurrentSavePrimitive is already taken care of.
- */
-GLboolean brw_save_NotifyBegin( GLcontext *ctx, GLenum mode )
-{
- struct brw_save_context *save = IMM_CONTEXT(ctx)->save;
-
- GLuint i = save->prim_count++;
-
- assert(i < save->prim_max);
- save->prim[i].mode = mode & ~BRW_SAVE_PRIM_WEAK;
- save->prim[i].begin = 1;
- save->prim[i].end = 0;
- save->prim[i].weak = (mode & BRW_SAVE_PRIM_WEAK) ? 1 : 0;
- save->prim[i].pad = 0;
- save->prim[i].start = save->vert_count;
- save->prim[i].count = 0;
-
- _mesa_install_save_vtxfmt( ctx, &save->vtxfmt );
- ctx->Driver.SaveNeedFlush = 1;
- return GL_TRUE;
-}
-
-
-
-static void GLAPIENTRY _save_End( void )
-{
- GET_CURRENT_CONTEXT( ctx );
- struct brw_save_context *save = IMM_CONTEXT(ctx)->save;
- GLint i = save->prim_count - 1;
-
- ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END;
- save->prim[i].end = 1;
- save->prim[i].count = (save->vert_count -
- save->prim[i].start);
-
- if (i == (GLint) save->prim_max - 1) {
- _save_compile_vertex_list( ctx );
- assert(save->copied.nr == 0);
- }
-
- /* Swap out this vertex format while outside begin/end. Any color,
- * etc. received between here and the next begin will be compiled
- * as opcodes.
- */
- _mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt );
-}
-
-
-/* These are all errors as this vtxfmt is only installed inside
- * begin/end pairs.
- */
-static void GLAPIENTRY _save_DrawElements(GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices)
-{
- GET_CURRENT_CONTEXT(ctx);
- (void) mode; (void) count; (void) type; (void) indices;
- _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawElements" );
-}
-
-
-static void GLAPIENTRY _save_DrawRangeElements(GLenum mode,
- GLuint start, GLuint end,
- GLsizei count, GLenum type,
- const GLvoid *indices)
-{
- GET_CURRENT_CONTEXT(ctx);
- (void) mode; (void) start; (void) end; (void) count; (void) type; (void) indices;
- _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawRangeElements" );
-}
-
-static void GLAPIENTRY _save_DrawArrays(GLenum mode, GLint start, GLsizei count)
-{
- GET_CURRENT_CONTEXT(ctx);
- (void) mode; (void) start; (void) count;
- _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawArrays" );
-}
-
-static void GLAPIENTRY _save_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 )
-{
- GET_CURRENT_CONTEXT(ctx);
- (void) x1; (void) y1; (void) x2; (void) y2;
- _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glRectf" );
-}
-
-static void GLAPIENTRY _save_EvalMesh1( GLenum mode, GLint i1, GLint i2 )
-{
- GET_CURRENT_CONTEXT(ctx);
- (void) mode; (void) i1; (void) i2;
- _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glEvalMesh1" );
-}
-
-static void GLAPIENTRY _save_EvalMesh2( GLenum mode, GLint i1, GLint i2,
- GLint j1, GLint j2 )
-{
- GET_CURRENT_CONTEXT(ctx);
- (void) mode; (void) i1; (void) i2; (void) j1; (void) j2;
- _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glEvalMesh2" );
-}
-
-static void GLAPIENTRY _save_Begin( GLenum mode )
-{
- GET_CURRENT_CONTEXT( ctx );
- (void) mode;
- _mesa_compile_error( ctx, GL_INVALID_OPERATION, "Recursive glBegin" );
-}
-
-
-/* Unlike the functions above, these are to be hooked into the vtxfmt
- * maintained in ctx->ListState, active when the list is known or
- * suspected to be outside any begin/end primitive.
- */
-static void GLAPIENTRY _save_OBE_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 )
-{
- GET_CURRENT_CONTEXT(ctx);
- brw_save_NotifyBegin( ctx, GL_QUADS | BRW_SAVE_PRIM_WEAK );
- CALL_Vertex2f(GET_DISPATCH(), ( x1, y1 ));
- CALL_Vertex2f(GET_DISPATCH(), ( x2, y1 ));
- CALL_Vertex2f(GET_DISPATCH(), ( x2, y2 ));
- CALL_Vertex2f(GET_DISPATCH(), ( x1, y2 ));
- CALL_End(GET_DISPATCH(), ());
-}
-
-
-static void GLAPIENTRY _save_OBE_DrawArrays(GLenum mode, GLint start, GLsizei count)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint i;
-
- if (!_mesa_validate_DrawArrays( ctx, mode, start, count ))
- return;
-
- _ae_map_vbos( ctx );
-
- brw_save_NotifyBegin( ctx, mode | BRW_SAVE_PRIM_WEAK );
- for (i = 0; i < count; i++)
- CALL_ArrayElement(GET_DISPATCH(), (start + i));
- CALL_End(GET_DISPATCH(), ());
-
- _ae_unmap_vbos( ctx );
-}
-
-/* Could do better by copying the arrays and element list intact and
- * then emitting an indexed prim at runtime.
- */
-static void GLAPIENTRY _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint i;
-
- if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices ))
- return;
-
- _ae_map_vbos( ctx );
-
- brw_save_NotifyBegin( ctx, mode | BRW_SAVE_PRIM_WEAK );
-
- switch (type) {
- case GL_UNSIGNED_BYTE:
- for (i = 0 ; i < count ; i++)
- CALL_ArrayElement(GET_DISPATCH(), ( ((GLubyte *)indices)[i] ));
- break;
- case GL_UNSIGNED_SHORT:
- for (i = 0 ; i < count ; i++)
- CALL_ArrayElement(GET_DISPATCH(), ( ((GLushort *)indices)[i] ));
- break;
- case GL_UNSIGNED_INT:
- for (i = 0 ; i < count ; i++)
- CALL_ArrayElement(GET_DISPATCH(), ( ((GLuint *)indices)[i] ));
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glDrawElements(type)" );
- break;
- }
-
- CALL_End(GET_DISPATCH(), ());
-
- _ae_unmap_vbos( ctx );
-}
-
-static void GLAPIENTRY _save_OBE_DrawRangeElements(GLenum mode,
- GLuint start, GLuint end,
- GLsizei count, GLenum type,
- const GLvoid *indices)
-{
- GET_CURRENT_CONTEXT(ctx);
- if (_mesa_validate_DrawRangeElements( ctx, mode,
- start, end,
- count, type, indices ))
- _save_OBE_DrawElements( mode, count, type, indices );
-}
-
-
-
-
-
-static void _save_vtxfmt_init( GLcontext *ctx )
-{
- struct brw_save_context *save = IMM_CONTEXT(ctx)->save;
- GLvertexformat *vfmt = &save->vtxfmt;
-
- vfmt->ArrayElement = _ae_loopback_array_elt; /* generic helper */
- vfmt->Begin = _save_Begin;
- vfmt->Color3f = _save_Color3f;
- vfmt->Color3fv = _save_Color3fv;
- vfmt->Color4f = _save_Color4f;
- vfmt->Color4fv = _save_Color4fv;
- vfmt->EdgeFlag = _save_EdgeFlag;
- vfmt->End = _save_End;
- vfmt->FogCoordfEXT = _save_FogCoordfEXT;
- vfmt->FogCoordfvEXT = _save_FogCoordfvEXT;
- vfmt->Indexf = _save_Indexf;
- vfmt->Indexfv = _save_Indexfv;
- vfmt->Materialfv = _save_Materialfv;
- vfmt->MultiTexCoord1fARB = _save_MultiTexCoord1f;
- vfmt->MultiTexCoord1fvARB = _save_MultiTexCoord1fv;
- vfmt->MultiTexCoord2fARB = _save_MultiTexCoord2f;
- vfmt->MultiTexCoord2fvARB = _save_MultiTexCoord2fv;
- vfmt->MultiTexCoord3fARB = _save_MultiTexCoord3f;
- vfmt->MultiTexCoord3fvARB = _save_MultiTexCoord3fv;
- vfmt->MultiTexCoord4fARB = _save_MultiTexCoord4f;
- vfmt->MultiTexCoord4fvARB = _save_MultiTexCoord4fv;
- vfmt->Normal3f = _save_Normal3f;
- vfmt->Normal3fv = _save_Normal3fv;
- vfmt->SecondaryColor3fEXT = _save_SecondaryColor3fEXT;
- vfmt->SecondaryColor3fvEXT = _save_SecondaryColor3fvEXT;
- vfmt->TexCoord1f = _save_TexCoord1f;
- vfmt->TexCoord1fv = _save_TexCoord1fv;
- vfmt->TexCoord2f = _save_TexCoord2f;
- vfmt->TexCoord2fv = _save_TexCoord2fv;
- vfmt->TexCoord3f = _save_TexCoord3f;
- vfmt->TexCoord3fv = _save_TexCoord3fv;
- vfmt->TexCoord4f = _save_TexCoord4f;
- vfmt->TexCoord4fv = _save_TexCoord4fv;
- vfmt->Vertex2f = _save_Vertex2f;
- vfmt->Vertex2fv = _save_Vertex2fv;
- vfmt->Vertex3f = _save_Vertex3f;
- vfmt->Vertex3fv = _save_Vertex3fv;
- vfmt->Vertex4f = _save_Vertex4f;
- vfmt->Vertex4fv = _save_Vertex4fv;
- vfmt->VertexAttrib1fARB = _save_VertexAttrib1fARB;
- vfmt->VertexAttrib1fvARB = _save_VertexAttrib1fvARB;
- vfmt->VertexAttrib2fARB = _save_VertexAttrib2fARB;
- vfmt->VertexAttrib2fvARB = _save_VertexAttrib2fvARB;
- vfmt->VertexAttrib3fARB = _save_VertexAttrib3fARB;
- vfmt->VertexAttrib3fvARB = _save_VertexAttrib3fvARB;
- vfmt->VertexAttrib4fARB = _save_VertexAttrib4fARB;
- vfmt->VertexAttrib4fvARB = _save_VertexAttrib4fvARB;
-
- vfmt->VertexAttrib1fNV = _save_VertexAttrib1fNV;
- vfmt->VertexAttrib1fvNV = _save_VertexAttrib1fvNV;
- vfmt->VertexAttrib2fNV = _save_VertexAttrib2fNV;
- vfmt->VertexAttrib2fvNV = _save_VertexAttrib2fvNV;
- vfmt->VertexAttrib3fNV = _save_VertexAttrib3fNV;
- vfmt->VertexAttrib3fvNV = _save_VertexAttrib3fvNV;
- vfmt->VertexAttrib4fNV = _save_VertexAttrib4fNV;
- vfmt->VertexAttrib4fvNV = _save_VertexAttrib4fvNV;
-
- /* This will all require us to fallback to saving the list as opcodes:
- */
- vfmt->CallList = _save_CallList; /* inside begin/end */
- vfmt->CallLists = _save_CallLists; /* inside begin/end */
- vfmt->EvalCoord1f = _save_EvalCoord1f;
- vfmt->EvalCoord1fv = _save_EvalCoord1fv;
- vfmt->EvalCoord2f = _save_EvalCoord2f;
- vfmt->EvalCoord2fv = _save_EvalCoord2fv;
- vfmt->EvalPoint1 = _save_EvalPoint1;
- vfmt->EvalPoint2 = _save_EvalPoint2;
-
- /* These are all errors as we at least know we are in some sort of
- * begin/end pair:
- */
- vfmt->EvalMesh1 = _save_EvalMesh1;
- vfmt->EvalMesh2 = _save_EvalMesh2;
- vfmt->Begin = _save_Begin;
- vfmt->Rectf = _save_Rectf;
- vfmt->DrawArrays = _save_DrawArrays;
- vfmt->DrawElements = _save_DrawElements;
- vfmt->DrawRangeElements = _save_DrawRangeElements;
-
-}
-
-
-void brw_save_SaveFlushVertices( GLcontext *ctx )
-{
- struct brw_save_context *save = IMM_CONTEXT(ctx)->save;
-
- /* Noop when we are actually active:
- */
- if (ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM ||
- ctx->Driver.CurrentSavePrimitive <= GL_POLYGON)
- return;
-
- if (save->vert_count ||
- save->prim_count)
- _save_compile_vertex_list( ctx );
-
- _save_copy_to_current( ctx );
- _save_reset_vertex( ctx );
- _save_reset_counters( ctx );
- ctx->Driver.SaveNeedFlush = 0;
-}
-
-void brw_save_NewList( GLcontext *ctx, GLuint list, GLenum mode )
-{
- struct brw_save_context *save = IMM_CONTEXT(ctx)->save;
-
- (void) list; (void) mode;
-
- if (!save->prim_store)
- save->prim_store = alloc_prim_store( ctx );
-
- if (!save->vertex_store)
- save->vertex_store = alloc_vertex_store( ctx );
-
- save->vbptr = map_vertex_store( ctx, save->vertex_store );
-
- _save_reset_vertex( ctx );
- _save_reset_counters( ctx );
- ctx->Driver.SaveNeedFlush = 0;
-}
-
-void brw_save_EndList( GLcontext *ctx )
-{
- struct brw_save_context *save = IMM_CONTEXT(ctx)->save;
- unmap_vertex_store( ctx, save->vertex_store );
-
- assert(save->vertex_size == 0);
-}
-
-void brw_save_BeginCallList( GLcontext *ctx, struct mesa_display_list *dlist )
-{
- struct brw_save_context *save = IMM_CONTEXT(ctx)->save;
- save->replay_flags |= dlist->flags;
-}
-
-void brw_save_EndCallList( GLcontext *ctx )
-{
- struct brw_save_context *save = IMM_CONTEXT(ctx)->save;
-
- if (ctx->ListState.CallDepth == 1) {
- /* This is correct: want to keep only the BRW_SAVE_FALLBACK
- * flag, if it is set:
- */
- save->replay_flags &= BRW_SAVE_FALLBACK;
- }
-}
-
-
-static void brw_destroy_vertex_list( GLcontext *ctx, void *data )
-{
- struct brw_save_vertex_list *node = (struct brw_save_vertex_list *)data;
- (void) ctx;
-
- if ( --node->vertex_store->refcount == 0 )
- free_vertex_store( ctx, node->vertex_store );
-
- if ( --node->prim_store->refcount == 0 )
- FREE( node->prim_store );
-}
-
-
-static void brw_print_vertex_list( GLcontext *ctx, void *data )
-{
- struct brw_save_vertex_list *node = (struct brw_save_vertex_list *)data;
- GLuint i;
- (void) ctx;
-
- _mesa_debug(NULL, "BRW-VERTEX-LIST, %u vertices %d primitives, %d vertsize\n",
- node->count,
- node->prim_count,
- node->vertex_size);
-
- for (i = 0 ; i < node->prim_count ; i++) {
- struct brw_draw_prim *prim = &node->prim[i];
- _mesa_debug(NULL, " prim %d: %s%s %d..%d %s %s\n",
- i,
- _mesa_lookup_enum_by_nr(prim->mode),
- prim->weak ? " (weak)" : "",
- prim->start,
- prim->start + prim->count,
- (prim->begin) ? "BEGIN" : "(wrap)",
- (prim->end) ? "END" : "(wrap)");
- }
-}
-
-
-static void _save_current_init( GLcontext *ctx )
-{
- struct brw_save_context *save = IMM_CONTEXT(ctx)->save;
- GLint i;
-
- for (i = 0; i < BRW_ATTRIB_FIRST_MATERIAL; i++) {
- save->currentsz[i] = &ctx->ListState.ActiveAttribSize[i];
- save->current[i] = ctx->ListState.CurrentAttrib[i];
- }
-
- for (i = BRW_ATTRIB_FIRST_MATERIAL; i <= BRW_ATTRIB_LAST_MATERIAL; i++) {
- const GLuint j = i - BRW_ATTRIB_FIRST_MATERIAL;
- ASSERT(j < MAT_ATTRIB_MAX);
- save->currentsz[i] = &ctx->ListState.ActiveMaterialSize[j];
- save->current[i] = ctx->ListState.CurrentMaterial[j];
- }
-
- save->currentsz[BRW_ATTRIB_INDEX] = &ctx->ListState.ActiveIndex;
- save->current[BRW_ATTRIB_INDEX] = &ctx->ListState.CurrentIndex;
-
- save->currentsz[BRW_ATTRIB_EDGEFLAG] = &ctx->ListState.ActiveEdgeFlag;
- save->current[BRW_ATTRIB_EDGEFLAG] = &save->CurrentFloatEdgeFlag;
-}
-
-/**
- * Initialize the display list compiler
- */
-void brw_save_api_init( struct brw_save_context *save )
-{
- GLcontext *ctx = save->ctx;
- GLuint i;
-
- save->opcode_vertex_list =
- _mesa_alloc_opcode( ctx,
- sizeof(struct brw_save_vertex_list),
- brw_save_playback_vertex_list,
- brw_destroy_vertex_list,
- brw_print_vertex_list );
-
- ctx->Driver.NotifySaveBegin = brw_save_NotifyBegin;
-
- _save_vtxfmt_init( ctx );
- _save_current_init( ctx );
-
- for (i = 0; i < BRW_ATTRIB_MAX; i++)
- save->inputs[i] = &save->arrays[i];
-
- /* Hook our array functions into the outside-begin-end vtxfmt in
- * ctx->ListState.
- */
- ctx->ListState.ListVtxfmt.Rectf = _save_OBE_Rectf;
- ctx->ListState.ListVtxfmt.DrawArrays = _save_OBE_DrawArrays;
- ctx->ListState.ListVtxfmt.DrawElements = _save_OBE_DrawElements;
- ctx->ListState.ListVtxfmt.DrawRangeElements = _save_OBE_DrawRangeElements;
- _mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt );
-}
-
diff --git a/src/mesa/drivers/dri/i965/brw_save_draw.c b/src/mesa/drivers/dri/i965/brw_save_draw.c
deleted file mode 100644
index cebdd8d0607..00000000000
--- a/src/mesa/drivers/dri/i965/brw_save_draw.c
+++ /dev/null
@@ -1,221 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.1
- *
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/* Author:
- * Keith Whitwell <[email protected]>
- */
-
-#include "glheader.h"
-#include "context.h"
-#include "imports.h"
-#include "mtypes.h"
-#include "macros.h"
-#include "light.h"
-#include "state.h"
-
-#include "brw_save.h"
-#include "brw_draw.h"
-#include "brw_fallback.h"
-
-/*
- * After playback, copy everything but the position from the
- * last vertex to the saved state
- */
-static void _playback_copy_to_current( GLcontext *ctx,
- const struct brw_save_vertex_list *node )
-{
- struct brw_save_context *save = IMM_CONTEXT(ctx)->save;
- GLfloat vertex[BRW_ATTRIB_MAX * 4], *data = vertex;
- GLuint i, offset;
-
- if (node->count)
- offset = (node->buffer_offset +
- (node->count-1) * node->vertex_size * sizeof(GLfloat));
- else
- offset = node->buffer_offset;
-
- ctx->Driver.GetBufferSubData( ctx, 0, offset,
- node->vertex_size * sizeof(GLfloat),
- data, node->vertex_store->bufferobj );
-
- for (i = 0 ; i < BRW_ATTRIB_MAX ; i++) {
- if (node->attrsz[i]) {
- if (i != BRW_ATTRIB_POS)
- COPY_CLEAN_4V(save->current[i], node->attrsz[i], data);
-
- if (i >= BRW_ATTRIB_MAT_FRONT_AMBIENT &&
- i <= BRW_ATTRIB_MAT_BACK_INDEXES)
- ctx->NewState |= _NEW_LIGHT;
-
- /* Edgeflag requires special treatment:
- */
- if (i == BRW_ATTRIB_EDGEFLAG)
- ctx->Current.EdgeFlag = (data[0] == 1.0);
-
- data += node->attrsz[i] * sizeof(GLfloat);
- }
- }
-
- /* Edgeflag requires special treatment:
- */
- if (node->attrsz[BRW_ATTRIB_EDGEFLAG]) {
- ctx->Current.EdgeFlag = (data[0] == 1.0);
- }
-
-
-#if 1
- /* Colormaterial -- this kindof sucks.
- */
- if (ctx->Light.ColorMaterialEnabled) {
- _mesa_update_color_material(ctx, ctx->Current.Attrib[BRW_ATTRIB_COLOR0]);
- }
-#endif
-
- /* CurrentExecPrimitive
- */
- if (node->prim_count) {
- const struct brw_draw_prim *prim = &node->prim[node->prim_count - 1];
- if (prim->end)
- ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END;
- else
- ctx->Driver.CurrentExecPrimitive = prim->mode;
- }
-}
-
-
-
-/* Treat the vertex storage as a VBO, define vertex arrays pointing
- * into it:
- */
-static void brw_bind_vertex_list( struct brw_save_context *save,
- const struct brw_save_vertex_list *node )
-{
- struct gl_client_array *arrays = save->arrays;
- GLuint data = node->buffer_offset;
- GLuint attr;
-
- memset(arrays, 0, BRW_ATTRIB_MAX * sizeof(arrays[0]));
-
- for (attr = 0; attr < BRW_ATTRIB_MAX; attr++) {
- if (node->attrsz[attr]) {
- arrays[attr].Ptr = (const GLubyte *)data;
- arrays[attr].Size = node->attrsz[attr];
- arrays[attr].StrideB = node->vertex_size * sizeof(GLfloat);
- arrays[attr].Stride = node->vertex_size * sizeof(GLfloat);
- arrays[attr].Type = GL_FLOAT;
- arrays[attr].Enabled = 1;
- arrays[attr].BufferObj = node->vertex_store->bufferobj;
- arrays[attr]._MaxElement = node->count; /* ??? */
-
- assert(arrays[attr].BufferObj->Name);
-
- data += node->attrsz[attr] * sizeof(GLfloat);
- }
- }
-}
-
-static void brw_save_loopback_vertex_list( GLcontext *ctx,
- const struct brw_save_vertex_list *list )
-{
- const char *buffer = ctx->Driver.MapBuffer(ctx,
- GL_ARRAY_BUFFER_ARB,
- GL_DYNAMIC_READ_ARB, /* ? */
- list->vertex_store->bufferobj);
-
- brw_loopback_vertex_list( ctx,
- (const GLfloat *)(buffer + list->buffer_offset),
- list->attrsz,
- list->prim,
- list->prim_count,
- list->wrap_count,
- list->vertex_size);
-
- ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB,
- list->vertex_store->bufferobj);
-}
-
-
-/**
- * Execute the buffer and save copied verts.
- */
-void brw_save_playback_vertex_list( GLcontext *ctx, void *data )
-{
- const struct brw_save_vertex_list *node = (const struct brw_save_vertex_list *) data;
- struct brw_save_context *save = IMM_CONTEXT(ctx)->save;
-
- FLUSH_CURRENT(ctx, 0);
-
- if (node->prim_count > 0 && node->count > 0) {
-
- if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END &&
- node->prim[0].begin) {
-
- /* Degenerate case: list is called inside begin/end pair and
- * includes operations such as glBegin or glDrawArrays.
- */
- if (0)
- _mesa_printf("displaylist recursive begin");
-
- brw_save_loopback_vertex_list( ctx, node );
- return;
- }
- else if (save->replay_flags) {
- /* Various degnerate cases: translate into immediate mode
- * calls rather than trying to execute in place.
- */
- brw_save_loopback_vertex_list( ctx, node );
- return;
- }
-
- if (ctx->NewState)
- _mesa_update_state( ctx );
-
- if ((ctx->VertexProgram.Enabled && !ctx->VertexProgram._Enabled) ||
- (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBegin (invalid vertex/fragment program)");
- return;
- }
-
- brw_bind_vertex_list( save, node );
-
- if (!brw_draw_prims( save->ctx,
- save->inputs,
- node->prim,
- node->prim_count,
- NULL,
- 0, /* Node is a VBO, so this is ok */
- node->count,
- 0 )) {
- brw_fallback(ctx);
- brw_save_loopback_vertex_list( ctx, node );
- brw_unfallback(ctx);
- return;
- }
- }
-
- /* Copy to current?
- */
- _playback_copy_to_current( ctx, node );
-}
diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c
index e5a28b96e32..74c9d88e464 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.c
+++ b/src/mesa/drivers/dri/i965/brw_vs.c
@@ -54,12 +54,11 @@ static void do_vs_prog( struct brw_context *brw,
c.vp = vp;
c.prog_data.outputs_written = vp->program.Base.OutputsWritten;
- c.prog_data.inputs_read = brw_translate_inputs(brw->intel.ctx.VertexProgram._Enabled,
- vp->program.Base.InputsRead);
+ c.prog_data.inputs_read = vp->program.Base.InputsRead;
if (c.key.copy_edgeflag) {
c.prog_data.outputs_written |= 1<<VERT_RESULT_EDGE;
- c.prog_data.inputs_read |= 1<<BRW_ATTRIB_EDGEFLAG;
+ c.prog_data.inputs_read |= 1<<VERT_ATTRIB_EDGEFLAG;
}
if (0)
diff --git a/src/mesa/drivers/dri/i965/brw_vs_constval.c b/src/mesa/drivers/dri/i965/brw_vs_constval.c
index 502d8283970..528e164db8c 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_constval.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_constval.c
@@ -162,6 +162,7 @@ static GLuint get_input_size(struct brw_context *brw,
GLuint sizes_dword = brw->vb.info.sizes[attr/16];
GLuint sizes_bits = (sizes_dword>>((attr%16)*2)) & 0x3;
return sizes_bits + 1;
+/* return brw->vb.inputs[attr].glarray->Size; */
}
/* Calculate sizes of vertex program outputs. Size is the largest
@@ -176,8 +177,6 @@ static void calc_wm_input_sizes( struct brw_context *brw )
struct tracker t;
GLuint insn;
GLuint i;
- GLuint64EXT inputs = brw_translate_inputs(brw->intel.ctx.VertexProgram._Enabled,
- vp->program.Base.InputsRead);
memset(&t, 0, sizeof(t));
@@ -185,8 +184,8 @@ static void calc_wm_input_sizes( struct brw_context *brw )
if (brw->attribs.Light->Model.TwoSide)
t.twoside = 1;
- for (i = 0; i < BRW_ATTRIB_MAX; i++)
- if (inputs & (1<<i))
+ for (i = 0; i < VERT_ATTRIB_MAX; i++)
+ if (vp->program.Base.InputsRead & (1<<i))
set_active_component(&t, PROGRAM_INPUT, i,
szflag[get_input_size(brw, i)]);
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index 8403e1bd7b6..ffdb843e85f 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -77,8 +77,8 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
/* Allocate input regs:
*/
c->nr_inputs = 0;
- for (i = 0; i < BRW_ATTRIB_MAX; i++) {
- if (c->prog_data.inputs_read & ((GLuint64EXT)1<<i)) {
+ for (i = 0; i < VERT_ATTRIB_MAX; i++) {
+ if (c->prog_data.inputs_read & (1<<i)) {
c->nr_inputs++;
c->regs[PROGRAM_INPUT][i] = brw_vec8_grf(reg, 0);
reg++;
@@ -791,7 +791,7 @@ static void emit_vertex_write( struct brw_vs_compile *c)
if (c->key.copy_edgeflag) {
brw_MOV(p,
get_reg(c, PROGRAM_OUTPUT, VERT_RESULT_EDGE),
- get_reg(c, PROGRAM_INPUT, BRW_ATTRIB_EDGEFLAG));
+ get_reg(c, PROGRAM_INPUT, VERT_ATTRIB_EDGEFLAG));
}
diff --git a/src/mesa/drivers/dri/i965/brw_vs_tnl.c b/src/mesa/drivers/dri/i965/brw_vs_tnl.c
index 82c1958887f..0d61092247a 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_tnl.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_tnl.c
@@ -146,9 +146,13 @@ static void make_state_key( GLcontext *ctx, struct state_key *key )
}
/* BRW_NEW_INPUT_VARYING */
- for (i = BRW_ATTRIB_MAT_FRONT_AMBIENT ; i < BRW_ATTRIB_MAX ; i++)
- if (brw->vb.info.varying & ((GLuint64EXT)1<<i))
- key->light_material_mask |= 1<<(i-BRW_ATTRIB_MAT_FRONT_AMBIENT);
+
+ /* For these programs, material values are stuffed into the
+ * generic slots:
+ */
+ for (i = 0 ; i < MAT_ATTRIB_MAX ; i++)
+ if (brw->vb.info.varying & (1<<(VERT_ATTRIB_GENERIC0 + i)))
+ key->light_material_mask |= 1<<i;
for (i = 0; i < MAX_LIGHTS; i++) {
struct gl_light *light = &brw->attribs.Light->Light[i];
@@ -374,17 +378,10 @@ static void release_temps( struct tnl_program *p )
static struct ureg register_input( struct tnl_program *p, GLuint input )
{
- GLuint orig_input = input;
- /* Cram the material flags into the generic range. We'll translate
- * them back later.
- */
- if (input >= BRW_ATTRIB_MAT_FRONT_AMBIENT)
- input -= BRW_ATTRIB_MAT_FRONT_AMBIENT - BRW_ATTRIB_GENERIC0;
-
assert(input < 32);
p->program->Base.InputsRead |= (1<<input);
- return make_ureg(PROGRAM_INPUT, orig_input);
+ return make_ureg(PROGRAM_INPUT, input);
}
static struct ureg register_output( struct tnl_program *p, GLuint output )
@@ -647,7 +644,7 @@ static void emit_passthrough( struct tnl_program *p,
static struct ureg get_eye_position( struct tnl_program *p )
{
if (is_undef(p->eye_position)) {
- struct ureg pos = register_input( p, BRW_ATTRIB_POS );
+ struct ureg pos = register_input( p, VERT_ATTRIB_POS );
struct ureg modelview[4];
p->eye_position = reserve_temp(p);
@@ -710,7 +707,7 @@ static struct ureg get_eye_position_normalized( struct tnl_program *p )
static struct ureg get_eye_normal( struct tnl_program *p )
{
if (is_undef(p->eye_normal)) {
- struct ureg normal = register_input(p, BRW_ATTRIB_NORMAL );
+ struct ureg normal = register_input(p, VERT_ATTRIB_NORMAL );
struct ureg mvinv[3];
register_matrix_param6( p, STATE_MATRIX, STATE_MODELVIEW, 0, 0, 2,
@@ -743,7 +740,7 @@ static struct ureg get_eye_normal( struct tnl_program *p )
static void build_hpos( struct tnl_program *p )
{
- struct ureg pos = register_input( p, BRW_ATTRIB_POS );
+ struct ureg pos = register_input( p, VERT_ATTRIB_POS );
struct ureg hpos = register_output( p, VERT_RESULT_HPOS );
struct ureg mvp[4];
@@ -787,9 +784,9 @@ static struct ureg get_material( struct tnl_program *p, GLuint side,
GLuint attrib = material_attrib(side, property);
if (p->color_materials & (1<<attrib))
- return register_input(p, BRW_ATTRIB_COLOR0);
+ return register_input(p, VERT_ATTRIB_COLOR0);
else if (p->materials & (1<<attrib))
- return register_input( p, attrib + BRW_ATTRIB_MAT_FRONT_AMBIENT );
+ return register_input( p, attrib + _TNL_ATTRIB_MAT_FRONT_AMBIENT );
else
return register_param3( p, STATE_MATERIAL, side, property );
}
@@ -1157,7 +1154,7 @@ static void build_fog( struct tnl_program *p )
input = swizzle1(get_eye_position(p), Z);
}
else {
- input = swizzle1(register_input(p, BRW_ATTRIB_FOG), X);
+ input = swizzle1(register_input(p, VERT_ATTRIB_FOG), X);
}
if (p->state->fog_option &&
@@ -1299,7 +1296,7 @@ static void build_texture_transform( struct tnl_program *p )
for (j = 0; j < 4; j++) {
switch (modes[j]) {
case TXG_OBJ_LINEAR: {
- struct ureg obj = register_input(p, BRW_ATTRIB_POS);
+ struct ureg obj = register_input(p, VERT_ATTRIB_POS);
struct ureg plane =
register_param3(p, STATE_TEXGEN, i,
STATE_TEXGEN_OBJECT_S + j);
@@ -1348,7 +1345,7 @@ static void build_texture_transform( struct tnl_program *p )
}
if (copy_mask) {
- struct ureg in = register_input(p, BRW_ATTRIB_TEX0+i);
+ struct ureg in = register_input(p, VERT_ATTRIB_TEX0+i);
emit_op1(p, OPCODE_MOV, out_texgen, copy_mask, in );
}
}
@@ -1357,7 +1354,7 @@ static void build_texture_transform( struct tnl_program *p )
struct ureg texmat[4];
struct ureg in = (!is_undef(out_texgen) ?
out_texgen :
- register_input(p, BRW_ATTRIB_TEX0+i));
+ register_input(p, VERT_ATTRIB_TEX0+i));
if (PREFER_DP4) {
register_matrix_param6( p, STATE_MATRIX, STATE_TEXTURE, i,
0, 3, STATE_MATRIX, texmat );
@@ -1373,7 +1370,7 @@ static void build_texture_transform( struct tnl_program *p )
release_temps(p);
}
else {
- emit_passthrough(p, BRW_ATTRIB_TEX0+i, VERT_RESULT_TEX0+i);
+ emit_passthrough(p, VERT_ATTRIB_TEX0+i, VERT_RESULT_TEX0+i);
}
}
}
@@ -1425,10 +1422,10 @@ static void build_tnl_program( struct tnl_program *p )
build_lighting(p);
else {
if (p->state->fragprog_inputs_read & FRAG_BIT_COL0)
- emit_passthrough(p, BRW_ATTRIB_COLOR0, VERT_RESULT_COL0);
+ emit_passthrough(p, VERT_ATTRIB_COLOR0, VERT_RESULT_COL0);
if (p->state->fragprog_inputs_read & FRAG_BIT_COL1)
- emit_passthrough(p, BRW_ATTRIB_COLOR1, VERT_RESULT_COL1);
+ emit_passthrough(p, VERT_ATTRIB_COLOR1, VERT_RESULT_COL1);
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c
index ac09754e3ae..786f30e641e 100644
--- a/src/mesa/drivers/dri/i965/brw_vtbl.c
+++ b/src/mesa/drivers/dri/i965/brw_vtbl.c
@@ -46,8 +46,6 @@
#include "brw_state.h"
#include "brw_draw.h"
-#include "brw_exec.h"
-#include "brw_save.h"
#include "brw_state.h"
#include "brw_aub.h"
#include "brw_fallback.h"
@@ -68,9 +66,6 @@ static void brw_destroy_context( struct intel_context *intel )
brw_destroy_state(brw);
brw_draw_destroy( brw );
- brw_exec_destroy( ctx );
- brw_save_destroy( ctx );
-
brw_ProgramCacheDestroy( ctx );
brw_FrameBufferTexDestroy( brw );
}
@@ -166,10 +161,7 @@ static GLuint brw_flush_cmd( void )
static void brw_invalidate_state( struct intel_context *intel, GLuint new_state )
{
- GLcontext *ctx = &intel->ctx;
-
- brw_exec_invalidate_state(ctx, new_state);
- brw_save_invalidate_state(ctx, new_state);
+ /* nothing */
}
diff --git a/src/mesa/drivers/dri/i965/intel_context.c b/src/mesa/drivers/dri/i965/intel_context.c
index 4486a28adc7..34560e4353e 100644
--- a/src/mesa/drivers/dri/i965/intel_context.c
+++ b/src/mesa/drivers/dri/i965/intel_context.c
@@ -38,7 +38,7 @@
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/t_pipeline.h"
#include "tnl/t_vertex.h"
@@ -223,7 +223,7 @@ static void intelInvalidateState( GLcontext *ctx, GLuint new_state )
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
_tnl_invalidate_vertex_state( ctx, new_state );
@@ -372,7 +372,7 @@ GLboolean intelInitContext( struct intel_context *intel,
/* Initialize the software rasterizer and helper modules. */
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
@@ -517,7 +517,7 @@ void intelDestroyContext(__DRIcontextPrivate *driContextPriv)
release_texture_heaps = (intel->ctx.Shared->RefCount == 1);
_swsetup_DestroyContext (&intel->ctx);
_tnl_DestroyContext (&intel->ctx);
- _ac_DestroyContext (&intel->ctx);
+ _vbo_DestroyContext (&intel->ctx);
_swrast_DestroyContext (&intel->ctx);
intel->Fallback = 0; /* don't call _swrast_Flush later */
diff --git a/src/mesa/drivers/dri/mach64/mach64_context.c b/src/mesa/drivers/dri/mach64/mach64_context.c
index 2ab1cf2617e..5a6c301da2d 100644
--- a/src/mesa/drivers/dri/mach64/mach64_context.c
+++ b/src/mesa/drivers/dri/mach64/mach64_context.c
@@ -38,7 +38,7 @@
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
@@ -225,7 +225,7 @@ GLboolean mach64CreateContext( const __GLcontextModes *glVisual,
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
@@ -278,7 +278,7 @@ void mach64DestroyContext( __DRIcontextPrivate *driContextPriv )
_swsetup_DestroyContext( mmesa->glCtx );
_tnl_DestroyContext( mmesa->glCtx );
- _ac_DestroyContext( mmesa->glCtx );
+ _vbo_DestroyContext( mmesa->glCtx );
_swrast_DestroyContext( mmesa->glCtx );
if (release_texture_heaps) {
diff --git a/src/mesa/drivers/dri/mach64/mach64_state.c b/src/mesa/drivers/dri/mach64/mach64_state.c
index d4804a2c550..667a3945206 100644
--- a/src/mesa/drivers/dri/mach64/mach64_state.c
+++ b/src/mesa/drivers/dri/mach64/mach64_state.c
@@ -40,7 +40,7 @@
#include "enums.h"
#include "colormac.h"
#include "swrast/swrast.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "swrast_setup/swrast_setup.h"
@@ -1023,7 +1023,7 @@ static void mach64DDInvalidateState( GLcontext *ctx, GLuint new_state )
{
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
MACH64_CONTEXT(ctx)->NewGLState |= new_state;
}
diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c
index f02913c6af2..f024f73eb6a 100644
--- a/src/mesa/drivers/dri/mga/mga_xmesa.c
+++ b/src/mesa/drivers/dri/mga/mga_xmesa.c
@@ -45,7 +45,7 @@
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/t_pipeline.h"
@@ -593,7 +593,7 @@ mgaCreateContext( const __GLcontextModes *mesaVis,
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
@@ -676,7 +676,7 @@ mgaDestroyContext(__DRIcontextPrivate *driContextPriv)
release_texture_heaps = (mmesa->glCtx->Shared->RefCount == 1);
_swsetup_DestroyContext( mmesa->glCtx );
_tnl_DestroyContext( mmesa->glCtx );
- _ac_DestroyContext( mmesa->glCtx );
+ _vbo_DestroyContext( mmesa->glCtx );
_swrast_DestroyContext( mmesa->glCtx );
mgaFreeVB( mmesa->glCtx );
diff --git a/src/mesa/drivers/dri/mga/mgastate.c b/src/mesa/drivers/dri/mga/mgastate.c
index 075fd348cf4..c20a76f29ef 100644
--- a/src/mesa/drivers/dri/mga/mgastate.c
+++ b/src/mesa/drivers/dri/mga/mgastate.c
@@ -41,7 +41,7 @@
#include "mgaregs.h"
#include "swrast/swrast.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
@@ -1042,7 +1042,7 @@ static void mgaDDInvalidateState( GLcontext *ctx, GLuint new_state )
{
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
MGA_CONTEXT(ctx)->NewGLState |= new_state;
}
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c b/src/mesa/drivers/dri/nouveau/nouveau_context.c
index e18cebcd291..f811dc1b72e 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_context.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c
@@ -31,7 +31,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "matrix.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
#include "framebuffer.h"
#include "tnl/tnl.h"
@@ -200,7 +199,7 @@ GLboolean nouveauCreateContext( const __GLcontextModes *glVisual,
/* Initialize the swrast */
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_state.c b/src/mesa/drivers/dri/nouveau/nouveau_state.c
index 18f6ffb2ad8..aef1f634948 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_state.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_state.c
@@ -30,7 +30,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "nouveau_fifo.h"
#include "swrast/swrast.h"
-#include "array_cache/acache.h"
#include "tnl/tnl.h"
#include "swrast_setup/swrast_setup.h"
@@ -144,7 +143,7 @@ static void nouveauDDInvalidateState(GLcontext *ctx, GLuint new_state)
{
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
NOUVEAU_CONTEXT(ctx)->new_render_state |= new_state;
}
diff --git a/src/mesa/drivers/dri/r128/r128_context.c b/src/mesa/drivers/dri/r128/r128_context.c
index 8ec027542ad..89ddafa02a5 100644
--- a/src/mesa/drivers/dri/r128/r128_context.c
+++ b/src/mesa/drivers/dri/r128/r128_context.c
@@ -42,7 +42,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
@@ -235,7 +235,7 @@ GLboolean r128CreateContext( const __GLcontextModes *glVisual,
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
@@ -293,7 +293,7 @@ void r128DestroyContext( __DRIcontextPrivate *driContextPriv )
_swsetup_DestroyContext( rmesa->glCtx );
_tnl_DestroyContext( rmesa->glCtx );
- _ac_DestroyContext( rmesa->glCtx );
+ _vbo_DestroyContext( rmesa->glCtx );
_swrast_DestroyContext( rmesa->glCtx );
if ( release_texture_heaps ) {
diff --git a/src/mesa/drivers/dri/r128/r128_state.c b/src/mesa/drivers/dri/r128/r128_state.c
index 1bfd3709377..e476afa5d82 100644
--- a/src/mesa/drivers/dri/r128/r128_state.c
+++ b/src/mesa/drivers/dri/r128/r128_state.c
@@ -44,7 +44,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "enums.h"
#include "colormac.h"
#include "swrast/swrast.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "swrast_setup/swrast_setup.h"
@@ -1250,7 +1250,7 @@ static void r128DDInvalidateState( GLcontext *ctx, GLuint new_state )
{
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
R128_CONTEXT(ctx)->NewGLState |= new_state;
}
diff --git a/src/mesa/drivers/dri/r200/Makefile b/src/mesa/drivers/dri/r200/Makefile
index 75c09ff867e..e9144ac75ce 100644
--- a/src/mesa/drivers/dri/r200/Makefile
+++ b/src/mesa/drivers/dri/r200/Makefile
@@ -26,10 +26,6 @@ DRIVER_SOURCES = r200_context.c \
r200_span.c \
r200_maos.c \
r200_sanity.c \
- r200_vtxfmt.c \
- r200_vtxfmt_c.c \
- r200_vtxfmt_sse.c \
- r200_vtxfmt_x86.c \
r200_fragshader.c \
r200_vertprog.c \
radeon_screen.c \
@@ -37,7 +33,7 @@ DRIVER_SOURCES = r200_context.c \
C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES)
-X86_SOURCES = r200_vtxtmp_x86.S
+X86_SOURCES =
DRIVER_DEFINES = -DRADEON_COMMON=1 -DRADEON_COMMON_FOR_R200
diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c
index bb7a16c9327..fc6eb93daa8 100644
--- a/src/mesa/drivers/dri/r200/r200_context.c
+++ b/src/mesa/drivers/dri/r200/r200_context.c
@@ -45,7 +45,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
@@ -60,7 +60,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r200_tex.h"
#include "r200_swtcl.h"
#include "r200_tcl.h"
-#include "r200_vtxfmt.h"
#include "r200_maos.h"
#include "r200_vertprog.h"
@@ -415,7 +414,7 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
_ae_create_context( ctx );
@@ -424,11 +423,10 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
*/
_tnl_destroy_pipeline( ctx );
_tnl_install_pipeline( ctx, r200_pipeline );
- ctx->Driver.FlushVertices = r200FlushVertices;
/* Try and keep materials and vertices separate:
*/
- _tnl_isolate_materials( ctx, GL_TRUE );
+/* _tnl_isolate_materials( ctx, GL_TRUE ); */
/* Configure swrast and TNL to match hardware characteristics:
@@ -533,12 +531,6 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
TCL_FALLBACK(rmesa->glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1);
}
- if (rmesa->r200Screen->chip_flags & RADEON_CHIPSET_TCL) {
- if (tcl_mode >= DRI_CONF_TCL_VTXFMT)
- r200VtxfmtInit( ctx, tcl_mode >= DRI_CONF_TCL_CODEGEN );
-
- _tnl_need_dlist_norm_lengths( ctx, GL_FALSE );
- }
return GL_TRUE;
}
@@ -568,7 +560,7 @@ void r200DestroyContext( __DRIcontextPrivate *driContextPriv )
release_texture_heaps = (rmesa->glCtx->Shared->RefCount == 1);
_swsetup_DestroyContext( rmesa->glCtx );
_tnl_DestroyContext( rmesa->glCtx );
- _ac_DestroyContext( rmesa->glCtx );
+ _vbo_DestroyContext( rmesa->glCtx );
_swrast_DestroyContext( rmesa->glCtx );
r200DestroySwtcl( rmesa->glCtx );
@@ -579,12 +571,6 @@ void r200DestroyContext( __DRIcontextPrivate *driContextPriv )
r200FlushCmdBuf( rmesa, __FUNCTION__ );
}
- if (!(rmesa->TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)) {
- int tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode");
- if (tcl_mode >= DRI_CONF_TCL_VTXFMT)
- r200VtxfmtDestroy( rmesa->glCtx );
- }
-
if (rmesa->state.scissor.pClipRects) {
FREE(rmesa->state.scissor.pClipRects);
rmesa->state.scissor.pClipRects = NULL;
@@ -700,9 +686,6 @@ r200MakeCurrent( __DRIcontextPrivate *driContextPriv,
(GLframebuffer *) driDrawPriv->driverPrivate,
(GLframebuffer *) driReadPriv->driverPrivate );
- if (newCtx->vb.enabled)
- r200VtxfmtMakeCurrent( newCtx->glCtx );
-
_mesa_update_state( newCtx->glCtx );
r200ValidateState( newCtx->glCtx );
@@ -727,6 +710,5 @@ r200UnbindContext( __DRIcontextPrivate *driContextPriv )
if (R200_DEBUG & DEBUG_DRI)
fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)rmesa->glCtx);
- r200VtxfmtUnbindContext( rmesa->glCtx );
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index dc1fbef72ee..bab767838d8 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -43,7 +43,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "framebuffer.h"
#include "swrast/swrast.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
#include "swrast_setup/swrast_setup.h"
@@ -54,7 +54,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r200_tcl.h"
#include "r200_tex.h"
#include "r200_swtcl.h"
-#include "r200_vtxfmt.h"
#include "r200_vertprog.h"
#include "drirenderbuffer.h"
@@ -2536,11 +2535,10 @@ static void r200InvalidateState( GLcontext *ctx, GLuint new_state )
{
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
_ae_invalidate_state( ctx, new_state );
R200_CONTEXT(ctx)->NewGLState |= new_state;
- r200VtxfmtInvalidate( ctx );
}
/* A hack. The r200 can actually cope just fine with materials
diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c
index d95a80c7bbc..b40d0bdcb7c 100644
--- a/src/mesa/drivers/dri/r200/r200_state_init.c
+++ b/src/mesa/drivers/dri/r200/r200_state_init.c
@@ -39,7 +39,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "api_arrayelt.h"
#include "swrast/swrast.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
#include "swrast_setup/swrast_setup.h"
@@ -50,7 +50,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r200_tcl.h"
#include "r200_tex.h"
#include "r200_swtcl.h"
-#include "r200_vtxfmt.h"
#include "xmlpool.h"
diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c
index c14a275f7a3..25d229d8ed6 100644
--- a/src/mesa/drivers/dri/r200/r200_swtcl.c
+++ b/src/mesa/drivers/dri/r200/r200_swtcl.c
@@ -48,7 +48,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
-#include "tnl/t_vtx_api.h"
#include "r200_context.h"
#include "r200_ioctl.h"
@@ -936,13 +935,6 @@ r200PointsBitmap( GLcontext *ctx, GLint px, GLint py,
}
-void r200FlushVertices( GLcontext *ctx, GLuint flags )
-{
- _tnl_FlushVertices( ctx, flags );
-
- if (flags & FLUSH_STORED_VERTICES)
- R200_NEWPRIM( R200_CONTEXT( ctx ) );
-}
/**********************************************************************/
/* Initialization. */
diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.h b/src/mesa/drivers/dri/r200/r200_swtcl.h
index ce2b6b5f06b..ccf817988c5 100644
--- a/src/mesa/drivers/dri/r200/r200_swtcl.h
+++ b/src/mesa/drivers/dri/r200/r200_swtcl.h
@@ -42,7 +42,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
extern void r200InitSwtcl( GLcontext *ctx );
extern void r200DestroySwtcl( GLcontext *ctx );
-extern void r200FlushVertices( GLcontext *ctx, GLuint flags );
extern void r200ChooseRenderState( GLcontext *ctx );
extern void r200ChooseVertexState( GLcontext *ctx );
diff --git a/src/mesa/drivers/dri/r200/r200_tcl.c b/src/mesa/drivers/dri/r200/r200_tcl.c
index 86edf7132ce..62c335a707f 100644
--- a/src/mesa/drivers/dri/r200/r200_tcl.c
+++ b/src/mesa/drivers/dri/r200/r200_tcl.c
@@ -40,7 +40,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "colormac.h"
#include "light.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
diff --git a/src/mesa/drivers/dri/r200/r200_vtxfmt.c b/src/mesa/drivers/dri/r200/r200_vtxfmt.c
deleted file mode 100644
index d73fbbafd5f..00000000000
--- a/src/mesa/drivers/dri/r200/r200_vtxfmt.c
+++ /dev/null
@@ -1,1234 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_vtxfmt.c,v 1.4 2003/05/06 23:52:08 daenzer Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "r200_context.h"
-#include "r200_state.h"
-#include "r200_ioctl.h"
-#include "r200_tex.h"
-#include "r200_tcl.h"
-#include "r200_swtcl.h"
-#include "r200_vtxfmt.h"
-
-#include "api_noop.h"
-#include "api_arrayelt.h"
-#include "context.h"
-#include "mtypes.h"
-#include "enums.h"
-#include "glapi.h"
-#include "colormac.h"
-#include "light.h"
-#include "state.h"
-#include "vtxfmt.h"
-
-#include "tnl/tnl.h"
-#include "tnl/t_context.h"
-#include "tnl/t_array_api.h"
-#include "tnl/t_save_api.h"
-
-#include "dispatch.h"
-
-static void r200VtxFmtFlushVertices( GLcontext *, GLuint );
-
-static void count_func( const char *name, struct dynfn *l )
-{
- int i = 0;
- struct dynfn *f;
- foreach (f, l) i++;
- if (i) fprintf(stderr, "%s: %d\n", name, i );
-}
-
-static void count_funcs( r200ContextPtr rmesa )
-{
- count_func( "Vertex2f", &rmesa->vb.dfn_cache.Vertex2f );
- count_func( "Vertex2fv", &rmesa->vb.dfn_cache.Vertex2fv );
- count_func( "Vertex3f", &rmesa->vb.dfn_cache.Vertex3f );
- count_func( "Vertex3fv", &rmesa->vb.dfn_cache.Vertex3fv );
- count_func( "Color4ub", &rmesa->vb.dfn_cache.Color4ub );
- count_func( "Color4ubv", &rmesa->vb.dfn_cache.Color4ubv );
- count_func( "Color3ub", &rmesa->vb.dfn_cache.Color3ub );
- count_func( "Color3ubv", &rmesa->vb.dfn_cache.Color3ubv );
- count_func( "Color4f", &rmesa->vb.dfn_cache.Color4f );
- count_func( "Color4fv", &rmesa->vb.dfn_cache.Color4fv );
- count_func( "Color3f", &rmesa->vb.dfn_cache.Color3f );
- count_func( "Color3fv", &rmesa->vb.dfn_cache.Color3fv );
- count_func( "SecondaryColor3f", &rmesa->vb.dfn_cache.SecondaryColor3fEXT );
- count_func( "SecondaryColor3fv", &rmesa->vb.dfn_cache.SecondaryColor3fvEXT );
- count_func( "SecondaryColor3ub", &rmesa->vb.dfn_cache.SecondaryColor3ubEXT );
- count_func( "SecondaryColor3ubv", &rmesa->vb.dfn_cache.SecondaryColor3ubvEXT );
- count_func( "Normal3f", &rmesa->vb.dfn_cache.Normal3f );
- count_func( "Normal3fv", &rmesa->vb.dfn_cache.Normal3fv );
- count_func( "TexCoord3f", &rmesa->vb.dfn_cache.TexCoord3f );
- count_func( "TexCoord3fv", &rmesa->vb.dfn_cache.TexCoord3fv );
- count_func( "TexCoord2f", &rmesa->vb.dfn_cache.TexCoord2f );
- count_func( "TexCoord2fv", &rmesa->vb.dfn_cache.TexCoord2fv );
- count_func( "TexCoord1f", &rmesa->vb.dfn_cache.TexCoord1f );
- count_func( "TexCoord1fv", &rmesa->vb.dfn_cache.TexCoord1fv );
- count_func( "MultiTexCoord3fARB", &rmesa->vb.dfn_cache.MultiTexCoord3fARB );
- count_func( "MultiTexCoord3fvARB", &rmesa->vb.dfn_cache.MultiTexCoord3fvARB );
- count_func( "MultiTexCoord2fARB", &rmesa->vb.dfn_cache.MultiTexCoord2fARB );
- count_func( "MultiTexCoord2fvARB", &rmesa->vb.dfn_cache.MultiTexCoord2fvARB );
- count_func( "MultiTexCoord1fARB", &rmesa->vb.dfn_cache.MultiTexCoord1fARB );
- count_func( "MultiTexCoord1fvARB", &rmesa->vb.dfn_cache.MultiTexCoord1fvARB );
-/* count_func( "FogCoordfEXT", &rmesa->vb.dfn_cache.FogCoordfEXT );
- count_func( "FogCoordfvEXT", &rmesa->vb.dfn_cache.FogCoordfvEXT );*/
-}
-
-static void r200NewList( GLcontext *ctx, GLuint list, GLenum mode )
-{
- VFMT_FALLBACK( __FUNCTION__ );
- _tnl_NewList( ctx, list, mode );
- return;
-}
-
-void r200_copy_to_current( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- unsigned i;
-
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- assert(ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT);
-
- if (rmesa->vb.vtxfmt_0 & R200_VTX_N0) {
- ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0] = rmesa->vb.normalptr[0];
- ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1] = rmesa->vb.normalptr[1];
- ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2] = rmesa->vb.normalptr[2];
- }
-
- if (rmesa->vb.vtxfmt_0 & R200_VTX_DISCRETE_FOG) {
- ctx->Current.Attrib[VERT_ATTRIB_FOG][0] = rmesa->vb.fogptr[0];
- }
-
- switch( VTX_COLOR(rmesa->vb.vtxfmt_0, 0) ) {
- case R200_VTX_PK_RGBA:
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0] = UBYTE_TO_FLOAT( rmesa->vb.colorptr->red );
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1] = UBYTE_TO_FLOAT( rmesa->vb.colorptr->green );
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2] = UBYTE_TO_FLOAT( rmesa->vb.colorptr->blue );
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = UBYTE_TO_FLOAT( rmesa->vb.colorptr->alpha );
- break;
-
- case R200_VTX_FP_RGB:
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0] = rmesa->vb.floatcolorptr[0];
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1] = rmesa->vb.floatcolorptr[1];
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2] = rmesa->vb.floatcolorptr[2];
- break;
-
- case R200_VTX_FP_RGBA:
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0] = rmesa->vb.floatcolorptr[0];
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1] = rmesa->vb.floatcolorptr[1];
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2] = rmesa->vb.floatcolorptr[2];
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = rmesa->vb.floatcolorptr[3];
- break;
-
- default:
- break;
- }
-
- if (VTX_COLOR(rmesa->vb.vtxfmt_0, 1) == R200_VTX_PK_RGBA) {
- ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0] = UBYTE_TO_FLOAT( rmesa->vb.specptr->red );
- ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1] = UBYTE_TO_FLOAT( rmesa->vb.specptr->green );
- ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2] = UBYTE_TO_FLOAT( rmesa->vb.specptr->blue );
- }
-
- for ( i = 0 ; i < ctx->Const.MaxTextureUnits ; i++ ) {
- const unsigned count = VTX_TEXn_COUNT( rmesa->vb.vtxfmt_1, i );
- GLfloat * const src = rmesa->vb.texcoordptr[i];
-
- if ( count != 0 ) {
- switch( count ) {
- case 3:
- ctx->Current.Attrib[VERT_ATTRIB_TEX0+i][1] = src[1];
- ctx->Current.Attrib[VERT_ATTRIB_TEX0+i][2] = src[2];
- break;
- case 2:
- ctx->Current.Attrib[VERT_ATTRIB_TEX0+i][1] = src[1];
- ctx->Current.Attrib[VERT_ATTRIB_TEX0+i][2] = 0.0F;
- break;
- case 1:
- ctx->Current.Attrib[VERT_ATTRIB_TEX0+i][1] = 0.0F;
- ctx->Current.Attrib[VERT_ATTRIB_TEX0+i][2] = 0.0F;
- break;
- }
-
- ctx->Current.Attrib[VERT_ATTRIB_TEX0+i][0] = src[0];
- ctx->Current.Attrib[VERT_ATTRIB_TEX0+i][3] = 1.0F;
- }
- }
-
- ctx->Driver.NeedFlush &= ~FLUSH_UPDATE_CURRENT;
-}
-
-static GLboolean discreet_gl_prim[GL_POLYGON+1] = {
- 1, /* 0 points */
- 1, /* 1 lines */
- 0, /* 2 line_strip */
- 0, /* 3 line_loop */
- 1, /* 4 tris */
- 0, /* 5 tri_fan */
- 0, /* 6 tri_strip */
- 1, /* 7 quads */
- 0, /* 8 quadstrip */
- 0, /* 9 poly */
-};
-
-static void flush_prims( r200ContextPtr rmesa )
-{
- int i,j;
- struct r200_dma_region tmp = rmesa->dma.current;
-
- tmp.buf->refcount++;
- tmp.aos_size = rmesa->vb.vertex_size;
- tmp.aos_stride = rmesa->vb.vertex_size;
- tmp.aos_start = GET_START(&tmp);
-
- rmesa->dma.current.ptr = rmesa->dma.current.start +=
- (rmesa->vb.initial_counter - rmesa->vb.counter) *
- rmesa->vb.vertex_size * 4;
-
- rmesa->tcl.vertex_format = rmesa->vb.vtxfmt_0;
- rmesa->tcl.aos_components[0] = &tmp;
- rmesa->tcl.nr_aos_components = 1;
- rmesa->dma.flush = NULL;
-
- /* Optimize the primitive list:
- */
- if (rmesa->vb.nrprims > 1) {
- for (j = 0, i = 1 ; i < rmesa->vb.nrprims; i++) {
- int pj = rmesa->vb.primlist[j].prim & 0xf;
- int pi = rmesa->vb.primlist[i].prim & 0xf;
-
- if (pj == pi && discreet_gl_prim[pj] &&
- rmesa->vb.primlist[i].start == rmesa->vb.primlist[j].end) {
- rmesa->vb.primlist[j].end = rmesa->vb.primlist[i].end;
- }
- else {
- j++;
- if (j != i) rmesa->vb.primlist[j] = rmesa->vb.primlist[i];
- }
- }
- rmesa->vb.nrprims = j+1;
- }
-
- if (rmesa->vb.vtxfmt_0 != rmesa->hw.vtx.cmd[VTX_VTXFMT_0] ||
- rmesa->vb.vtxfmt_1 != rmesa->hw.vtx.cmd[VTX_VTXFMT_1]) {
- R200_STATECHANGE( rmesa, vtx );
- rmesa->hw.vtx.cmd[VTX_VTXFMT_0] = rmesa->vb.vtxfmt_0;
- rmesa->hw.vtx.cmd[VTX_VTXFMT_1] = rmesa->vb.vtxfmt_1;
- }
-
-
- for (i = 0 ; i < rmesa->vb.nrprims; i++) {
- if (R200_DEBUG & DEBUG_PRIMS)
- fprintf(stderr, "vtxfmt prim %d: %s %d..%d\n", i,
- _mesa_lookup_enum_by_nr( rmesa->vb.primlist[i].prim &
- PRIM_MODE_MASK ),
- rmesa->vb.primlist[i].start,
- rmesa->vb.primlist[i].end);
-
- if (rmesa->vb.primlist[i].start < rmesa->vb.primlist[i].end)
- r200EmitPrimitive( rmesa->glCtx,
- rmesa->vb.primlist[i].start,
- rmesa->vb.primlist[i].end,
- rmesa->vb.primlist[i].prim );
- }
-
- rmesa->vb.nrprims = 0;
- r200ReleaseDmaRegion( rmesa, &tmp, __FUNCTION__ );
-}
-
-
-static void start_prim( r200ContextPtr rmesa, GLuint mode )
-{
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s %d\n", __FUNCTION__,
- rmesa->vb.initial_counter - rmesa->vb.counter);
-
- rmesa->vb.primlist[rmesa->vb.nrprims].start =
- rmesa->vb.initial_counter - rmesa->vb.counter;
- rmesa->vb.primlist[rmesa->vb.nrprims].prim = mode;
-}
-
-static void note_last_prim( r200ContextPtr rmesa, GLuint flags )
-{
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s %d\n", __FUNCTION__,
- rmesa->vb.initial_counter - rmesa->vb.counter);
-
- if (rmesa->vb.prim[0] != GL_POLYGON+1) {
- rmesa->vb.primlist[rmesa->vb.nrprims].prim |= flags;
- rmesa->vb.primlist[rmesa->vb.nrprims].end =
- rmesa->vb.initial_counter - rmesa->vb.counter;
-
- if (++(rmesa->vb.nrprims) == R200_MAX_PRIMS)
- flush_prims( rmesa );
- }
-}
-
-
-static void copy_vertex( r200ContextPtr rmesa, GLuint n, GLfloat *dst )
-{
- GLuint i;
- GLfloat *src = (GLfloat *)(rmesa->dma.current.address +
- rmesa->dma.current.ptr +
- (rmesa->vb.primlist[rmesa->vb.nrprims].start + n) *
- rmesa->vb.vertex_size * 4);
-
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "copy_vertex %d\n", rmesa->vb.primlist[rmesa->vb.nrprims].start + n);
-
- for (i = 0 ; i < rmesa->vb.vertex_size; i++) {
- dst[i] = src[i];
- }
-}
-
-/* NOTE: This actually reads the copied vertices back from uncached
- * memory. Could also use the counter/notify mechanism to populate
- * tmp on the fly as vertices are generated.
- */
-static GLuint copy_dma_verts( r200ContextPtr rmesa, GLfloat (*tmp)[R200_MAX_VERTEX_SIZE] )
-{
- GLuint ovf, i;
- GLuint nr = (rmesa->vb.initial_counter - rmesa->vb.counter) -
- rmesa->vb.primlist[rmesa->vb.nrprims].start;
-
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s %d verts\n", __FUNCTION__, nr);
-
- switch( rmesa->vb.prim[0] )
- {
- case GL_POINTS:
- return 0;
- case GL_LINES:
- ovf = nr&1;
- for (i = 0 ; i < ovf ; i++)
- copy_vertex( rmesa, nr-ovf+i, tmp[i] );
- return i;
- case GL_TRIANGLES:
- ovf = nr%3;
- for (i = 0 ; i < ovf ; i++)
- copy_vertex( rmesa, nr-ovf+i, tmp[i] );
- return i;
- case GL_QUADS:
- ovf = nr&3;
- for (i = 0 ; i < ovf ; i++)
- copy_vertex( rmesa, nr-ovf+i, tmp[i] );
- return i;
- case GL_LINE_STRIP:
- if (nr == 0)
- return 0;
- copy_vertex( rmesa, nr-1, tmp[0] );
- return 1;
- case GL_LINE_LOOP:
- case GL_TRIANGLE_FAN:
- case GL_POLYGON:
- if (nr == 0)
- return 0;
- else if (nr == 1) {
- copy_vertex( rmesa, 0, tmp[0] );
- return 1;
- } else {
- copy_vertex( rmesa, 0, tmp[0] );
- copy_vertex( rmesa, nr-1, tmp[1] );
- return 2;
- }
- case GL_TRIANGLE_STRIP:
- ovf = MIN2( nr, 2 );
- for (i = 0 ; i < ovf ; i++)
- copy_vertex( rmesa, nr-ovf+i, tmp[i] );
- return i;
- case GL_QUAD_STRIP:
- switch (nr) {
- case 0: ovf = 0; break;
- case 1: ovf = 1; break;
- default: ovf = 2 + (nr&1); break;
- }
- for (i = 0 ; i < ovf ; i++)
- copy_vertex( rmesa, nr-ovf+i, tmp[i] );
- return i;
- default:
- assert(0);
- return 0;
- }
-}
-
-static void VFMT_FALLBACK_OUTSIDE_BEGIN_END( const char *caller )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (R200_DEBUG & (DEBUG_VFMT|DEBUG_FALLBACKS))
- fprintf(stderr, "%s from %s\n", __FUNCTION__, caller);
-
- if (ctx->Driver.NeedFlush)
- r200VtxFmtFlushVertices( ctx, ctx->Driver.NeedFlush );
-
- if (ctx->NewState)
- _mesa_update_state( ctx ); /* clear state so fell_back sticks */
-
- _tnl_wakeup_exec( ctx );
- ctx->Driver.FlushVertices = r200FlushVertices;
- ctx->Driver.NewList = _tnl_NewList;
-
- assert( rmesa->dma.flush == 0 );
- rmesa->vb.fell_back = GL_TRUE;
- rmesa->vb.installed = GL_FALSE;
-}
-
-
-/**
- * \todo
- * An interesting optimization of this function would be to have 3 element
- * table with the dispatch offsets of the TexCoord?fv functions, use count
- * to look-up the table, and a specialized version of GL_CALL that used the
- * offset number instead of the name.
- */
-static void dispatch_multitexcoord( GLuint count, GLuint unit, GLfloat * f )
-{
- switch( count ) {
- case 3:
- CALL_MultiTexCoord3fvARB(GET_DISPATCH(), (GL_TEXTURE0+unit, f));
- break;
- case 2:
- CALL_MultiTexCoord2fvARB(GET_DISPATCH(), (GL_TEXTURE0+unit, f));
- break;
- case 1:
- CALL_MultiTexCoord1fvARB(GET_DISPATCH(), (GL_TEXTURE0+unit, f));
- break;
- default:
- assert( count == 0 );
- break;
- }
-}
-
-void VFMT_FALLBACK( const char *caller )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat tmp[3][R200_MAX_VERTEX_SIZE];
- GLuint i, prim;
- GLuint ind0 = rmesa->vb.vtxfmt_0;
- GLuint ind1 = rmesa->vb.vtxfmt_1;
- GLuint nrverts;
- GLfloat alpha = 1.0;
- GLuint count;
- GLuint unit;
-
- if (R200_DEBUG & (DEBUG_FALLBACKS|DEBUG_VFMT))
- fprintf(stderr, "%s from %s\n", __FUNCTION__, caller);
-
- if (rmesa->vb.prim[0] == GL_POLYGON+1) {
- VFMT_FALLBACK_OUTSIDE_BEGIN_END( __FUNCTION__ );
- return;
- }
-
- /* Copy vertices out of dma:
- */
- nrverts = copy_dma_verts( rmesa, tmp );
-
- /* Finish the prim at this point:
- */
- note_last_prim( rmesa, 0 );
- flush_prims( rmesa );
-
- /* Update ctx->Driver.CurrentExecPrimitive and swap in swtnl.
- */
- prim = rmesa->vb.prim[0];
- ctx->Driver.CurrentExecPrimitive = GL_POLYGON+1;
- _tnl_wakeup_exec( ctx );
- ctx->Driver.FlushVertices = r200FlushVertices;
-
- assert(rmesa->dma.flush == 0);
- rmesa->vb.fell_back = GL_TRUE;
- rmesa->vb.installed = GL_FALSE;
- CALL_Begin(GET_DISPATCH(), (prim));
-
- if (rmesa->vb.installed_color_3f_sz == 4)
- alpha = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3];
-
- /* Replay saved vertices
- */
- for (i = 0 ; i < nrverts; i++) {
- GLuint offset = 3;
-
- if (ind0 & R200_VTX_N0) {
- CALL_Normal3fv(GET_DISPATCH(), (&tmp[i][offset]));
- offset += 3;
- }
-
- if (ind0 & R200_VTX_DISCRETE_FOG) {
- CALL_FogCoordfvEXT(GET_DISPATCH(), (&tmp[i][offset]));
- offset++;
- }
-
- if (VTX_COLOR(ind0, 0) == R200_VTX_PK_RGBA) {
- CALL_Color4ubv(GET_DISPATCH(), ((GLubyte *)&tmp[i][offset]));
- offset++;
- }
- else if (VTX_COLOR(ind0, 0) == R200_VTX_FP_RGBA) {
- CALL_Color4fv(GET_DISPATCH(), (&tmp[i][offset]));
- offset+=4;
- }
- else if (VTX_COLOR(ind0, 0) == R200_VTX_FP_RGB) {
- CALL_Color3fv(GET_DISPATCH(), (&tmp[i][offset]));
- offset+=3;
- }
-
- if (VTX_COLOR(ind0, 1) == R200_VTX_PK_RGBA) {
- CALL_SecondaryColor3ubvEXT(GET_DISPATCH(), ((GLubyte *)&tmp[i][offset]));
- offset++;
- }
-
- for ( unit = 0 ; unit < ctx->Const.MaxTextureUnits ; unit++ ) {
- count = VTX_TEXn_COUNT( ind1, unit );
- dispatch_multitexcoord( count, unit, &tmp[i][offset] );
- offset += count;
- }
-
- CALL_Vertex3fv(GET_DISPATCH(), (&tmp[i][0]));
- }
-
- /* Replay current vertex
- */
- if (ind0 & R200_VTX_N0)
- CALL_Normal3fv(GET_DISPATCH(), (rmesa->vb.normalptr));
- if (ind0 & R200_VTX_DISCRETE_FOG) {
- CALL_FogCoordfvEXT(GET_DISPATCH(), (rmesa->vb.fogptr));
- }
-
- if (VTX_COLOR(ind0, 0) == R200_VTX_PK_RGBA) {
- CALL_Color4ub(GET_DISPATCH(), (rmesa->vb.colorptr->red,
- rmesa->vb.colorptr->green,
- rmesa->vb.colorptr->blue,
- rmesa->vb.colorptr->alpha));
- }
- else if (VTX_COLOR(ind0, 0) == R200_VTX_FP_RGBA) {
- CALL_Color4fv(GET_DISPATCH(), (rmesa->vb.floatcolorptr));
- }
- else if (VTX_COLOR(ind0, 0) == R200_VTX_FP_RGB) {
- if (rmesa->vb.installed_color_3f_sz == 4 && alpha != 1.0) {
- CALL_Color4f(GET_DISPATCH(), (rmesa->vb.floatcolorptr[0],
- rmesa->vb.floatcolorptr[1],
- rmesa->vb.floatcolorptr[2],
- alpha));
- }
- else {
- CALL_Color3fv(GET_DISPATCH(), (rmesa->vb.floatcolorptr));
- }
- }
-
- if (VTX_COLOR(ind0, 1) == R200_VTX_PK_RGBA)
- CALL_SecondaryColor3ubEXT(GET_DISPATCH(), (rmesa->vb.specptr->red,
- rmesa->vb.specptr->green,
- rmesa->vb.specptr->blue));
-
- for ( unit = 0 ; unit < ctx->Const.MaxTextureUnits ; unit++ ) {
- count = VTX_TEXn_COUNT( ind1, unit );
- dispatch_multitexcoord( count, unit, rmesa->vb.texcoordptr[unit] );
- }
-}
-
-
-
-static void wrap_buffer( void )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat tmp[3][R200_MAX_VERTEX_SIZE];
- GLuint i, nrverts;
-
- if (R200_DEBUG & (DEBUG_VFMT|DEBUG_PRIMS))
- fprintf(stderr, "%s %d\n", __FUNCTION__,
- rmesa->vb.initial_counter - rmesa->vb.counter);
-
- /* Don't deal with parity.
- */
- if ((((rmesa->vb.initial_counter - rmesa->vb.counter) -
- rmesa->vb.primlist[rmesa->vb.nrprims].start) & 1)) {
- rmesa->vb.counter++;
- rmesa->vb.initial_counter++;
- return;
- }
-
- /* Copy vertices out of dma:
- */
- if (rmesa->vb.prim[0] == GL_POLYGON+1)
- nrverts = 0;
- else {
- nrverts = copy_dma_verts( rmesa, tmp );
-
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%d vertices to copy\n", nrverts);
-
- /* Finish the prim at this point:
- */
- note_last_prim( rmesa, 0 );
- }
-
- /* Fire any buffered primitives
- */
- flush_prims( rmesa );
-
- /* Get new buffer
- */
- r200RefillCurrentDmaRegion( rmesa );
-
- /* Reset counter, dmaptr
- */
- rmesa->vb.dmaptr = (int *)(rmesa->dma.current.ptr + rmesa->dma.current.address);
- rmesa->vb.counter = (rmesa->dma.current.end - rmesa->dma.current.ptr) /
- (rmesa->vb.vertex_size * 4);
- rmesa->vb.counter--;
- rmesa->vb.initial_counter = rmesa->vb.counter;
- rmesa->vb.notify = wrap_buffer;
-
- rmesa->dma.flush = flush_prims;
-
- /* Restart wrapped primitive:
- */
- if (rmesa->vb.prim[0] != GL_POLYGON+1)
- start_prim( rmesa, rmesa->vb.prim[0] );
-
-
- /* Reemit saved vertices
- */
- for (i = 0 ; i < nrverts; i++) {
- if (R200_DEBUG & DEBUG_VERTS) {
- int j;
- fprintf(stderr, "re-emit vertex %d to %p\n", i,
- (void *)rmesa->vb.dmaptr);
- if (R200_DEBUG & DEBUG_VERBOSE)
- for (j = 0 ; j < rmesa->vb.vertex_size; j++)
- fprintf(stderr, "\t%08x/%f\n", *(int*)&tmp[i][j], tmp[i][j]);
- }
-
- memcpy( rmesa->vb.dmaptr, tmp[i], rmesa->vb.vertex_size * 4 );
- rmesa->vb.dmaptr += rmesa->vb.vertex_size;
- rmesa->vb.counter--;
- }
-}
-
-
-/**
- * Determines the hardware vertex format based on the current state vector.
- *
- * \returns
- * If the hardware TCL unit is capable of handling the current state vector,
- * \c GL_TRUE is returned. Otherwise, \c GL_FALSE is returned.
- *
- * \todo
- * Make this color format selection data driven. If we receive only ubytes,
- * send color as ubytes. Also check if converting (with free checking for
- * overflow) is cheaper than sending floats directly.
- *
- * \todo
- * When intializing texture coordinates, it might be faster to just copy the
- * entire \c VERT_ATTRIB_TEX0 vector into the vertex buffer. It may mean that
- * some of the data (i.e., the last texture coordinate components) get copied
- * over, but that still may be faster than the conditional branching. If
- * nothing else, the code will be smaller and easier to follow.
- */
-static GLboolean check_vtx_fmt( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLuint ind0 = R200_VTX_Z0;
- GLuint ind1 = 0;
- GLuint i;
- GLuint count[R200_MAX_TEXTURE_UNITS];
-
- if (rmesa->TclFallback || rmesa->vb.fell_back || ctx->CompileFlag ||
- (ctx->Fog.Enabled && (ctx->Fog.FogCoordinateSource == GL_FOG_COORD)) ||
- /* TODO: set tcl out fmt/compsel and reenable vtxfmt code */
- ctx->VertexProgram._Enabled)
- return GL_FALSE;
-
- if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT)
- ctx->Driver.FlushVertices( ctx, FLUSH_UPDATE_CURRENT );
-
- /* Make all this event-driven:
- */
- if (ctx->Light.Enabled) {
- ind0 |= R200_VTX_N0;
-
- if (ctx->Light.ColorMaterialEnabled)
- ind0 |= R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT;
- else
- ind0 |= R200_VTX_PK_RGBA << R200_VTX_COLOR_0_SHIFT;
- }
- else {
- /* TODO: make this data driven?
- */
- ind0 |= R200_VTX_PK_RGBA << R200_VTX_COLOR_0_SHIFT;
-
- if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) {
- ind0 |= R200_VTX_PK_RGBA << R200_VTX_COLOR_1_SHIFT;
- }
- }
-
- if ( ctx->Fog.FogCoordinateSource == GL_FOG_COORD ) {
- ind0 |= R200_VTX_DISCRETE_FOG;
- }
-
- for ( i = 0 ; i < ctx->Const.MaxTextureUnits ; i++ ) {
- count[i] = 0;
-
- if (ctx->Texture.Unit[i]._ReallyEnabled) {
- if (rmesa->TexGenNeedNormals[i]) {
- ind0 |= R200_VTX_N0;
- }
- else {
- switch( ctx->Texture.Unit[i]._ReallyEnabled ) {
- case TEXTURE_CUBE_BIT:
- case TEXTURE_3D_BIT:
- count[i] = 3;
- break;
- case TEXTURE_2D_BIT:
- case TEXTURE_RECT_BIT:
- count[i] = 2;
- break;
- case TEXTURE_1D_BIT:
- count[i] = 1;
- break;
- }
-
- ind1 |= count[i] << (3 * i);
- }
- }
- }
-
- if (R200_DEBUG & (DEBUG_VFMT|DEBUG_STATE))
- fprintf(stderr, "%s: format: 0x%x, 0x%x\n", __FUNCTION__, ind0, ind1 );
-
- R200_NEWPRIM(rmesa);
- rmesa->vb.vtxfmt_0 = ind0;
- rmesa->vb.vtxfmt_1 = ind1;
- rmesa->vb.prim = &ctx->Driver.CurrentExecPrimitive;
-
- rmesa->vb.vertex_size = 3;
- rmesa->vb.normalptr = ctx->Current.Attrib[VERT_ATTRIB_NORMAL];
- rmesa->vb.colorptr = NULL;
- rmesa->vb.floatcolorptr = ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
- rmesa->vb.fogptr = ctx->Current.Attrib[VERT_ATTRIB_FOG];
- rmesa->vb.specptr = NULL;
- rmesa->vb.floatspecptr = ctx->Current.Attrib[VERT_ATTRIB_COLOR1];
- rmesa->vb.texcoordptr[0] = ctx->Current.Attrib[VERT_ATTRIB_TEX0];
- rmesa->vb.texcoordptr[1] = ctx->Current.Attrib[VERT_ATTRIB_TEX1];
- rmesa->vb.texcoordptr[2] = ctx->Current.Attrib[VERT_ATTRIB_TEX2];
- rmesa->vb.texcoordptr[3] = ctx->Current.Attrib[VERT_ATTRIB_TEX3];
- rmesa->vb.texcoordptr[4] = ctx->Current.Attrib[VERT_ATTRIB_TEX4];
- rmesa->vb.texcoordptr[5] = ctx->Current.Attrib[VERT_ATTRIB_TEX5];
- rmesa->vb.texcoordptr[6] = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; /* dummy */
- rmesa->vb.texcoordptr[7] = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; /* dummy */
-
- /* Run through and initialize the vertex components in the order
- * the hardware understands:
- */
- if (ind0 & R200_VTX_N0) {
- rmesa->vb.normalptr = &rmesa->vb.vertex[rmesa->vb.vertex_size].f;
- rmesa->vb.vertex_size += 3;
- rmesa->vb.normalptr[0] = ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0];
- rmesa->vb.normalptr[1] = ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1];
- rmesa->vb.normalptr[2] = ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2];
- }
-
- if (ind0 & R200_VTX_DISCRETE_FOG) {
- rmesa->vb.fogptr = &rmesa->vb.vertex[rmesa->vb.vertex_size].f;
- rmesa->vb.vertex_size += 1;
- rmesa->vb.fogptr[0] = ctx->Current.Attrib[VERT_ATTRIB_FOG][0];
- }
-
- if (VTX_COLOR(ind0, 0) == R200_VTX_PK_RGBA) {
- rmesa->vb.colorptr = &rmesa->vb.vertex[rmesa->vb.vertex_size].color;
- rmesa->vb.vertex_size += 1;
- UNCLAMPED_FLOAT_TO_CHAN( rmesa->vb.colorptr->red, ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0] );
- UNCLAMPED_FLOAT_TO_CHAN( rmesa->vb.colorptr->green, ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1] );
- UNCLAMPED_FLOAT_TO_CHAN( rmesa->vb.colorptr->blue, ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2] );
- UNCLAMPED_FLOAT_TO_CHAN( rmesa->vb.colorptr->alpha, ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] );
- }
- else if (VTX_COLOR(ind0, 0) == R200_VTX_FP_RGBA) {
- rmesa->vb.floatcolorptr = &rmesa->vb.vertex[rmesa->vb.vertex_size].f;
- rmesa->vb.vertex_size += 4;
- rmesa->vb.floatcolorptr[0] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0];
- rmesa->vb.floatcolorptr[1] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1];
- rmesa->vb.floatcolorptr[2] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2];
- rmesa->vb.floatcolorptr[3] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3];
- }
- else if (VTX_COLOR(ind0, 0) == R200_VTX_FP_RGB) {
- rmesa->vb.floatcolorptr = &rmesa->vb.vertex[rmesa->vb.vertex_size].f;
- rmesa->vb.vertex_size += 3;
- rmesa->vb.floatcolorptr[0] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0];
- rmesa->vb.floatcolorptr[1] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1];
- rmesa->vb.floatcolorptr[2] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2];
- }
-
- if (VTX_COLOR(ind0, 1) == R200_VTX_PK_RGBA) {
- rmesa->vb.specptr = &rmesa->vb.vertex[rmesa->vb.vertex_size].color;
- rmesa->vb.vertex_size += 1;
- UNCLAMPED_FLOAT_TO_CHAN( rmesa->vb.specptr->red, ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0] );
- UNCLAMPED_FLOAT_TO_CHAN( rmesa->vb.specptr->green, ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1] );
- UNCLAMPED_FLOAT_TO_CHAN( rmesa->vb.specptr->blue, ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2] );
- }
-
-
- for ( i = 0 ; i < ctx->Const.MaxTextureUnits ; i++ ) {
- if ( count[i] != 0 ) {
- float * const attr = ctx->Current.Attrib[VERT_ATTRIB_TEX0+i];
- unsigned j;
-
- rmesa->vb.texcoordptr[i] = &rmesa->vb.vertex[rmesa->vb.vertex_size].f;
-
- for ( j = 0 ; j < count[i] ; j++ ) {
- rmesa->vb.texcoordptr[i][j] = attr[j];
- }
-
- rmesa->vb.vertex_size += count[i];
- }
- }
-
- if (rmesa->vb.installed_vertex_format != rmesa->vb.vtxfmt_0) {
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "reinstall on vertex_format change\n");
- _mesa_install_exec_vtxfmt( ctx, &rmesa->vb.vtxfmt );
- rmesa->vb.installed_vertex_format = rmesa->vb.vtxfmt_0;
- }
-
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s -- success\n", __FUNCTION__);
-
- return GL_TRUE;
-}
-
-
-void r200VtxfmtInvalidate( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
-
- rmesa->vb.recheck = GL_TRUE;
- rmesa->vb.fell_back = GL_FALSE;
-}
-
-
-static void r200VtxfmtValidate( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
-
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (ctx->Driver.NeedFlush)
- ctx->Driver.FlushVertices( ctx, ctx->Driver.NeedFlush );
-
- rmesa->vb.recheck = GL_FALSE;
-
- if (check_vtx_fmt( ctx )) {
- if (!rmesa->vb.installed) {
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "reinstall (new install)\n");
-
- _mesa_install_exec_vtxfmt( ctx, &rmesa->vb.vtxfmt );
- ctx->Driver.FlushVertices = r200VtxFmtFlushVertices;
- ctx->Driver.NewList = r200NewList;
- rmesa->vb.installed = GL_TRUE;
- }
- else if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s: already installed", __FUNCTION__);
- }
- else {
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s: failed\n", __FUNCTION__);
-
- if (rmesa->vb.installed) {
- if (rmesa->dma.flush)
- rmesa->dma.flush( rmesa );
- _tnl_wakeup_exec( ctx );
- ctx->Driver.FlushVertices = r200FlushVertices;
- ctx->Driver.NewList =_tnl_NewList;
- rmesa->vb.installed = GL_FALSE;
- }
- }
-}
-
-
-
-/* Materials:
- */
-static void r200_Materialfv( GLenum face, GLenum pname,
- const GLfloat *params )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
-
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (rmesa->vb.prim[0] != GL_POLYGON+1) {
- VFMT_FALLBACK( __FUNCTION__ );
- CALL_Materialfv(GET_DISPATCH(), (face, pname, params));
- return;
- }
- _mesa_noop_Materialfv( face, pname, params );
- r200UpdateMaterial( ctx );
-}
-
-
-/* Begin/End
- */
-static void r200_Begin( GLenum mode )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s( %s )\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr( mode ));
-
- if (mode > GL_POLYGON) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glBegin" );
- return;
- }
-
- if (rmesa->vb.prim[0] != GL_POLYGON+1) {
- _mesa_error( ctx, GL_INVALID_OPERATION, "glBegin" );
- return;
- }
-
- if (ctx->NewState)
- _mesa_update_state( ctx );
-
- if (rmesa->NewGLState)
- r200ValidateState( ctx );
-
- if (rmesa->vb.recheck)
- r200VtxfmtValidate( ctx );
-
- if (!rmesa->vb.installed) {
- CALL_Begin(GET_DISPATCH(), (mode));
- return;
- }
-
-
- if (rmesa->dma.flush && rmesa->vb.counter < 12) {
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s: flush almost-empty buffers\n", __FUNCTION__);
- flush_prims( rmesa );
- }
-
- /* Need to arrange to save vertices here? Or always copy from dma (yuk)?
- */
- if (!rmesa->dma.flush) {
- if (rmesa->dma.current.ptr + 12*rmesa->vb.vertex_size*4 >
- rmesa->dma.current.end) {
- R200_NEWPRIM( rmesa );
- r200RefillCurrentDmaRegion( rmesa );
- }
-
- rmesa->vb.dmaptr = (int *)(rmesa->dma.current.address + rmesa->dma.current.ptr);
- rmesa->vb.counter = (rmesa->dma.current.end - rmesa->dma.current.ptr) /
- (rmesa->vb.vertex_size * 4);
- rmesa->vb.counter--;
- rmesa->vb.initial_counter = rmesa->vb.counter;
- rmesa->vb.notify = wrap_buffer;
- rmesa->dma.flush = flush_prims;
- ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
- }
-
-
- rmesa->vb.prim[0] = mode;
- start_prim( rmesa, mode | PRIM_BEGIN );
-}
-
-
-
-static void r200_End( void )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (rmesa->vb.prim[0] == GL_POLYGON+1) {
- _mesa_error( ctx, GL_INVALID_OPERATION, "glEnd" );
- return;
- }
-
- note_last_prim( rmesa, PRIM_END );
- rmesa->vb.prim[0] = GL_POLYGON+1;
-}
-
-
-/* Fallback on difficult entrypoints:
- */
-#define PRE_LOOPBACK( FUNC ) \
-do { \
- if (R200_DEBUG & DEBUG_VFMT) \
- fprintf(stderr, "%s\n", __FUNCTION__); \
- VFMT_FALLBACK( __FUNCTION__ ); \
-} while (0)
-#define TAG(x) r200_fallback_##x
-#include "vtxfmt_tmp.h"
-
-
-
-static GLboolean r200NotifyBegin( GLcontext *ctx, GLenum p )
-{
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
-
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- assert(!rmesa->vb.installed);
-
- if (ctx->NewState)
- _mesa_update_state( ctx );
-
- if (rmesa->NewGLState)
- r200ValidateState( ctx );
-
- if (ctx->Driver.NeedFlush)
- ctx->Driver.FlushVertices( ctx, ctx->Driver.NeedFlush );
-
- if (rmesa->vb.recheck)
- r200VtxfmtValidate( ctx );
-
- if (!rmesa->vb.installed) {
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s -- failed\n", __FUNCTION__);
- return GL_FALSE;
- }
-
- r200_Begin( p );
- return GL_TRUE;
-}
-
-static void r200VtxFmtFlushVertices( GLcontext *ctx, GLuint flags )
-{
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
-
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- assert(rmesa->vb.installed);
-
- if (flags & FLUSH_UPDATE_CURRENT) {
- r200_copy_to_current( ctx );
- if (R200_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "reinstall on update_current\n");
- _mesa_install_exec_vtxfmt( ctx, &rmesa->vb.vtxfmt );
- ctx->Driver.NeedFlush &= ~FLUSH_UPDATE_CURRENT;
- }
-
- if (flags & FLUSH_STORED_VERTICES) {
- assert (rmesa->dma.flush == 0 ||
- rmesa->dma.flush == flush_prims);
- if (rmesa->dma.flush == flush_prims)
- flush_prims( rmesa );
- ctx->Driver.NeedFlush &= ~FLUSH_STORED_VERTICES;
- }
-}
-
-
-
-/* At this point, don't expect very many versions of each function to
- * be generated, so not concerned about freeing them?
- */
-
-
-/**
- * Called once during context creation.
- */
-void r200VtxfmtInit( GLcontext *ctx, GLboolean useCodegen )
-{
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
- GLvertexformat *vfmt = &(rmesa->vb.vtxfmt);
-
- /* start by initializing to no-op functions */
- _mesa_noop_vtxfmt_init(vfmt);
-
- /* Hook in chooser functions for codegen, etc:
- */
- r200VtxfmtInitChoosers( vfmt );
-
- /* Handled fully in supported states, but no codegen:
- */
- vfmt->Materialfv = r200_Materialfv;
- vfmt->ArrayElement = _ae_loopback_array_elt; /* generic helper */
- vfmt->Begin = r200_Begin;
- vfmt->End = r200_End;
-
- /* Fallback for performance reasons: (Fix with cva/elt path here and
- * dmatmp2.h style primitive-merging)
- *
- * These should call NotifyBegin(), as should _tnl_EvalMesh, to allow
- * a driver-hook.
- */
- vfmt->DrawArrays = r200_fallback_DrawArrays;
- vfmt->DrawElements = r200_fallback_DrawElements;
- vfmt->DrawRangeElements = r200_fallback_DrawRangeElements;
-
- /* Active but unsupported -- fallback if we receive these:
- */
- vfmt->CallList = r200_fallback_CallList;
- vfmt->CallLists = r200_fallback_CallLists;
- vfmt->EvalCoord1f = r200_fallback_EvalCoord1f;
- vfmt->EvalCoord1fv = r200_fallback_EvalCoord1fv;
- vfmt->EvalCoord2f = r200_fallback_EvalCoord2f;
- vfmt->EvalCoord2fv = r200_fallback_EvalCoord2fv;
- vfmt->EvalMesh1 = r200_fallback_EvalMesh1;
- vfmt->EvalMesh2 = r200_fallback_EvalMesh2;
- vfmt->EvalPoint1 = r200_fallback_EvalPoint1;
- vfmt->EvalPoint2 = r200_fallback_EvalPoint2;
- vfmt->TexCoord4f = r200_fallback_TexCoord4f;
- vfmt->TexCoord4fv = r200_fallback_TexCoord4fv;
- vfmt->MultiTexCoord4fARB = r200_fallback_MultiTexCoord4fARB;
- vfmt->MultiTexCoord4fvARB = r200_fallback_MultiTexCoord4fvARB;
- vfmt->Vertex4f = r200_fallback_Vertex4f;
- vfmt->Vertex4fv = r200_fallback_Vertex4fv;
- vfmt->VertexAttrib1fNV = r200_fallback_VertexAttrib1fNV;
- vfmt->VertexAttrib1fvNV = r200_fallback_VertexAttrib1fvNV;
- vfmt->VertexAttrib2fNV = r200_fallback_VertexAttrib2fNV;
- vfmt->VertexAttrib2fvNV = r200_fallback_VertexAttrib2fvNV;
- vfmt->VertexAttrib3fNV = r200_fallback_VertexAttrib3fNV;
- vfmt->VertexAttrib3fvNV = r200_fallback_VertexAttrib3fvNV;
- vfmt->VertexAttrib4fNV = r200_fallback_VertexAttrib4fNV;
- vfmt->VertexAttrib4fvNV = r200_fallback_VertexAttrib4fvNV;
- vfmt->FogCoordfEXT = r200_fallback_FogCoordfEXT;
- vfmt->FogCoordfvEXT = r200_fallback_FogCoordfvEXT;
-
- (void)r200_fallback_vtxfmt;
-
- TNL_CONTEXT(ctx)->Driver.NotifyBegin = r200NotifyBegin;
-
- rmesa->vb.enabled = 1;
- rmesa->vb.prim = &ctx->Driver.CurrentExecPrimitive;
- rmesa->vb.primflags = 0;
-
- make_empty_list( &rmesa->vb.dfn_cache.Vertex2f );
- make_empty_list( &rmesa->vb.dfn_cache.Vertex2fv );
- make_empty_list( &rmesa->vb.dfn_cache.Vertex3f );
- make_empty_list( &rmesa->vb.dfn_cache.Vertex3fv );
- make_empty_list( &rmesa->vb.dfn_cache.Color4ub );
- make_empty_list( &rmesa->vb.dfn_cache.Color4ubv );
- make_empty_list( &rmesa->vb.dfn_cache.Color3ub );
- make_empty_list( &rmesa->vb.dfn_cache.Color3ubv );
- make_empty_list( &rmesa->vb.dfn_cache.Color4f );
- make_empty_list( &rmesa->vb.dfn_cache.Color4fv );
- make_empty_list( &rmesa->vb.dfn_cache.Color3f );
- make_empty_list( &rmesa->vb.dfn_cache.Color3fv );
- make_empty_list( &rmesa->vb.dfn_cache.SecondaryColor3fEXT );
- make_empty_list( &rmesa->vb.dfn_cache.SecondaryColor3fvEXT );
- make_empty_list( &rmesa->vb.dfn_cache.SecondaryColor3ubEXT );
- make_empty_list( &rmesa->vb.dfn_cache.SecondaryColor3ubvEXT );
- make_empty_list( &rmesa->vb.dfn_cache.Normal3f );
- make_empty_list( &rmesa->vb.dfn_cache.Normal3fv );
- make_empty_list( &rmesa->vb.dfn_cache.TexCoord3f );
- make_empty_list( &rmesa->vb.dfn_cache.TexCoord3fv );
- make_empty_list( &rmesa->vb.dfn_cache.TexCoord2f );
- make_empty_list( &rmesa->vb.dfn_cache.TexCoord2fv );
- make_empty_list( &rmesa->vb.dfn_cache.TexCoord1f );
- make_empty_list( &rmesa->vb.dfn_cache.TexCoord1fv );
- make_empty_list( &rmesa->vb.dfn_cache.MultiTexCoord3fARB );
- make_empty_list( &rmesa->vb.dfn_cache.MultiTexCoord3fvARB );
- make_empty_list( &rmesa->vb.dfn_cache.MultiTexCoord2fARB );
- make_empty_list( &rmesa->vb.dfn_cache.MultiTexCoord2fvARB );
- make_empty_list( &rmesa->vb.dfn_cache.MultiTexCoord1fARB );
- make_empty_list( &rmesa->vb.dfn_cache.MultiTexCoord1fvARB );
-/* make_empty_list( &rmesa->vb.dfn_cache.FogCoordfEXT );
- make_empty_list( &rmesa->vb.dfn_cache.FogCoordfvEXT );*/
-
- r200InitCodegen( &rmesa->vb.codegen, useCodegen );
-}
-
-static void free_funcs( struct dynfn *l )
-{
- struct dynfn *f, *tmp;
- foreach_s (f, tmp, l) {
- remove_from_list( f );
- _mesa_exec_free( f->code );
- _mesa_free( f );
- }
-}
-
-void r200VtxfmtUnbindContext( GLcontext *ctx )
-{
-}
-
-
-void r200VtxfmtMakeCurrent( GLcontext *ctx )
-{
-}
-
-
-void r200VtxfmtDestroy( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
-
- count_funcs( rmesa );
- free_funcs( &rmesa->vb.dfn_cache.Vertex2f );
- free_funcs( &rmesa->vb.dfn_cache.Vertex2fv );
- free_funcs( &rmesa->vb.dfn_cache.Vertex3f );
- free_funcs( &rmesa->vb.dfn_cache.Vertex3fv );
- free_funcs( &rmesa->vb.dfn_cache.Color4ub );
- free_funcs( &rmesa->vb.dfn_cache.Color4ubv );
- free_funcs( &rmesa->vb.dfn_cache.Color3ub );
- free_funcs( &rmesa->vb.dfn_cache.Color3ubv );
- free_funcs( &rmesa->vb.dfn_cache.Color4f );
- free_funcs( &rmesa->vb.dfn_cache.Color4fv );
- free_funcs( &rmesa->vb.dfn_cache.Color3f );
- free_funcs( &rmesa->vb.dfn_cache.Color3fv );
- free_funcs( &rmesa->vb.dfn_cache.SecondaryColor3ubEXT );
- free_funcs( &rmesa->vb.dfn_cache.SecondaryColor3ubvEXT );
- free_funcs( &rmesa->vb.dfn_cache.SecondaryColor3fEXT );
- free_funcs( &rmesa->vb.dfn_cache.SecondaryColor3fvEXT );
- free_funcs( &rmesa->vb.dfn_cache.Normal3f );
- free_funcs( &rmesa->vb.dfn_cache.Normal3fv );
- free_funcs( &rmesa->vb.dfn_cache.TexCoord3f );
- free_funcs( &rmesa->vb.dfn_cache.TexCoord3fv );
- free_funcs( &rmesa->vb.dfn_cache.TexCoord2f );
- free_funcs( &rmesa->vb.dfn_cache.TexCoord2fv );
- free_funcs( &rmesa->vb.dfn_cache.TexCoord1f );
- free_funcs( &rmesa->vb.dfn_cache.TexCoord1fv );
- free_funcs( &rmesa->vb.dfn_cache.MultiTexCoord3fARB );
- free_funcs( &rmesa->vb.dfn_cache.MultiTexCoord3fvARB );
- free_funcs( &rmesa->vb.dfn_cache.MultiTexCoord2fARB );
- free_funcs( &rmesa->vb.dfn_cache.MultiTexCoord2fvARB );
- free_funcs( &rmesa->vb.dfn_cache.MultiTexCoord1fARB );
- free_funcs( &rmesa->vb.dfn_cache.MultiTexCoord1fvARB );
-/* free_funcs( &rmesa->vb.dfn_cache.FogCoordfEXT );
- free_funcs( &rmesa->vb.dfn_cache.FogCoordfvEXT );*/
-}
-
diff --git a/src/mesa/drivers/dri/r200/r200_vtxfmt.h b/src/mesa/drivers/dri/r200/r200_vtxfmt.h
deleted file mode 100644
index 46999191e04..00000000000
--- a/src/mesa/drivers/dri/r200/r200_vtxfmt.h
+++ /dev/null
@@ -1,123 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_vtxfmt.h,v 1.1 2002/10/30 12:51:53 alanh Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-#ifndef __R200_VTXFMT_H__
-#define __R200_VTXFMT_H__
-
-#include "r200_context.h"
-
-
-
-extern void r200VtxfmtUpdate( GLcontext *ctx );
-extern void r200VtxfmtInit( GLcontext *ctx, GLboolean useCodegen );
-extern void r200VtxfmtInvalidate( GLcontext *ctx );
-extern void r200VtxfmtDestroy( GLcontext *ctx );
-extern void r200VtxfmtInitChoosers( GLvertexformat *vfmt );
-
-extern void r200VtxfmtMakeCurrent( GLcontext *ctx );
-extern void r200VtxfmtUnbindContext( GLcontext *ctx );
-
-extern void r200_copy_to_current( GLcontext *ctx );
-extern void VFMT_FALLBACK( const char *caller );
-
-#define DFN( FUNC, CACHE) \
-do { \
- char *start = (char *)&FUNC; \
- char *end = (char *)&FUNC##_end; \
- insert_at_head( &CACHE, dfn ); \
- dfn->key[0] = key[0]; \
- dfn->key[1] = key[1]; \
- dfn->code = _mesa_exec_malloc( end - start ); \
- _mesa_memcpy(dfn->code, start, end - start); \
-} \
-while ( 0 )
-
-#define FIXUP( CODE, OFFSET, CHECKVAL, NEWVAL ) \
-do { \
- int *icode = (int *)(CODE+OFFSET); \
- assert (*icode == CHECKVAL); \
- *icode = (int)NEWVAL; \
-} while (0)
-
-
-/* Useful for figuring out the offsets:
- */
-#define FIXUP2( CODE, OFFSET, CHECKVAL, NEWVAL ) \
-do { \
- while (*(int *)(CODE+OFFSET) != CHECKVAL) OFFSET++; \
- /*fprintf(stderr, "%s/%d CVAL %x OFFSET %d VAL %x\n", __FUNCTION__,*/ \
- /* __LINE__, CHECKVAL, OFFSET, (int)(NEWVAL));*/ \
- *(int *)(CODE+OFFSET) = (int)(NEWVAL); \
- OFFSET += 4; \
-} while (0)
-
-/*
- */
-void r200InitCodegen( struct dfn_generators *gen, GLboolean useCodegen );
-void r200InitX86Codegen( struct dfn_generators *gen );
-void r200InitSSECodegen( struct dfn_generators *gen );
-
-
-
-/* Defined in r200_vtxfmt_x86.c
- */
-struct dynfn *r200_makeX86Vertex2f( GLcontext *, const int * );
-struct dynfn *r200_makeX86Vertex2fv( GLcontext *, const int * );
-struct dynfn *r200_makeX86Vertex3f( GLcontext *, const int * );
-struct dynfn *r200_makeX86Vertex3fv( GLcontext *, const int * );
-struct dynfn *r200_makeX86Color4ub( GLcontext *, const int * );
-struct dynfn *r200_makeX86Color4ubv( GLcontext *, const int * );
-struct dynfn *r200_makeX86Color3ub( GLcontext *, const int * );
-struct dynfn *r200_makeX86Color3ubv( GLcontext *, const int * );
-struct dynfn *r200_makeX86Color4f( GLcontext *, const int * );
-struct dynfn *r200_makeX86Color4fv( GLcontext *, const int * );
-struct dynfn *r200_makeX86Color3f( GLcontext *, const int * );
-struct dynfn *r200_makeX86Color3fv( GLcontext *, const int * );
-struct dynfn *r200_makeX86SecondaryColor3ubEXT( GLcontext *, const int * );
-struct dynfn *r200_makeX86SecondaryColor3ubvEXT( GLcontext *, const int * );
-struct dynfn *r200_makeX86SecondaryColor3fEXT( GLcontext *, const int * );
-struct dynfn *r200_makeX86SecondaryColor3fvEXT( GLcontext *, const int * );
-struct dynfn *r200_makeX86Normal3f( GLcontext *, const int * );
-struct dynfn *r200_makeX86Normal3fv( GLcontext *, const int * );
-struct dynfn *r200_makeX86TexCoord2f( GLcontext *, const int * );
-struct dynfn *r200_makeX86TexCoord2fv( GLcontext *, const int * );
-struct dynfn *r200_makeX86TexCoord1f( GLcontext *, const int * );
-struct dynfn *r200_makeX86TexCoord1fv( GLcontext *, const int * );
-struct dynfn *r200_makeX86MultiTexCoord2fARB( GLcontext *, const int * );
-struct dynfn *r200_makeX86MultiTexCoord2fvARB( GLcontext *, const int * );
-struct dynfn *r200_makeX86MultiTexCoord1fARB( GLcontext *, const int * );
-struct dynfn *r200_makeX86MultiTexCoord1fvARB( GLcontext *, const int * );
-
-#endif
diff --git a/src/mesa/drivers/dri/r200/r200_vtxfmt_c.c b/src/mesa/drivers/dri/r200/r200_vtxfmt_c.c
deleted file mode 100644
index 1db5950c8ff..00000000000
--- a/src/mesa/drivers/dri/r200/r200_vtxfmt_c.c
+++ /dev/null
@@ -1,1002 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_vtxfmt_c.c,v 1.2 2002/12/16 16:18:56 dawes Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "mtypes.h"
-#include "colormac.h"
-#include "simple_list.h"
-#include "api_noop.h"
-#include "vtxfmt.h"
-
-#include "r200_vtxfmt.h"
-#include "r200_tcl.h"
-
-#include "dispatch.h"
-
-/* Fallback versions of all the entrypoints for situations where
- * codegen isn't available. This is still a lot faster than the
- * vb/pipeline implementation in Mesa.
- */
-static void r200_Vertex3f( GLfloat x, GLfloat y, GLfloat z )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- int i;
-
- *rmesa->vb.dmaptr++ = *(int *)&x;
- *rmesa->vb.dmaptr++ = *(int *)&y;
- *rmesa->vb.dmaptr++ = *(int *)&z;
-
- for (i = 3; i < rmesa->vb.vertex_size; i++)
- *rmesa->vb.dmaptr++ = rmesa->vb.vertex[i].i;
-
- if (--rmesa->vb.counter == 0)
- rmesa->vb.notify();
-}
-
-
-static void r200_Vertex3fv( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- int i;
-
- *rmesa->vb.dmaptr++ = *(int *)&v[0];
- *rmesa->vb.dmaptr++ = *(int *)&v[1];
- *rmesa->vb.dmaptr++ = *(int *)&v[2];
-
- for (i = 3; i < rmesa->vb.vertex_size; i++)
- *rmesa->vb.dmaptr++ = rmesa->vb.vertex[i].i;
-
- if (--rmesa->vb.counter == 0)
- rmesa->vb.notify();
-}
-
-
-static void r200_Vertex2f( GLfloat x, GLfloat y )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- int i;
-
- *rmesa->vb.dmaptr++ = *(int *)&x;
- *rmesa->vb.dmaptr++ = *(int *)&y;
- *rmesa->vb.dmaptr++ = 0;
-
- for (i = 3; i < rmesa->vb.vertex_size; i++)
- *rmesa->vb.dmaptr++ = rmesa->vb.vertex[i].i;
-
- if (--rmesa->vb.counter == 0)
- rmesa->vb.notify();
-}
-
-
-static void r200_Vertex2fv( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- int i;
-
- *rmesa->vb.dmaptr++ = *(int *)&v[0];
- *rmesa->vb.dmaptr++ = *(int *)&v[1];
- *rmesa->vb.dmaptr++ = 0;
-
- for (i = 3; i < rmesa->vb.vertex_size; i++)
- *rmesa->vb.dmaptr++ = rmesa->vb.vertex[i].i;
-
- if (--rmesa->vb.counter == 0)
- rmesa->vb.notify();
-}
-
-
-
-/* Color for ubyte (packed) color formats:
- */
-#if 0
-static void r200_Color3ub_ub( GLubyte r, GLubyte g, GLubyte b )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- r200_color_t *dest = rmesa->vb.colorptr;
- dest->red = r;
- dest->green = g;
- dest->blue = b;
- dest->alpha = 0xff;
-}
-
-static void r200_Color3ubv_ub( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- r200_color_t *dest = rmesa->vb.colorptr;
- dest->red = v[0];
- dest->green = v[1];
- dest->blue = v[2];
- dest->alpha = 0xff;
-}
-
-static void r200_Color4ub_ub( GLubyte r, GLubyte g, GLubyte b, GLubyte a )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- r200_color_t *dest = rmesa->vb.colorptr;
- dest->red = r;
- dest->green = g;
- dest->blue = b;
- dest->alpha = a;
-}
-
-static void r200_Color4ubv_ub( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- *(GLuint *)rmesa->vb.colorptr = LE32_TO_CPU(*(GLuint *)v);
-}
-#endif /* 0 */
-
-static void r200_Color3f_ub( GLfloat r, GLfloat g, GLfloat b )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- r200_color_t *dest = rmesa->vb.colorptr;
- UNCLAMPED_FLOAT_TO_UBYTE( dest->red, r );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->green, g );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, b );
- dest->alpha = 255;
-}
-
-static void r200_Color3fv_ub( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- r200_color_t *dest = rmesa->vb.colorptr;
- UNCLAMPED_FLOAT_TO_UBYTE( dest->red, v[0] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->green, v[1] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, v[2] );
- dest->alpha = 255;
-}
-
-static void r200_Color4f_ub( GLfloat r, GLfloat g, GLfloat b, GLfloat a )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- r200_color_t *dest = rmesa->vb.colorptr;
- UNCLAMPED_FLOAT_TO_UBYTE( dest->red, r );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->green, g );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, b );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->alpha, a );
-}
-
-static void r200_Color4fv_ub( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- r200_color_t *dest = rmesa->vb.colorptr;
- UNCLAMPED_FLOAT_TO_UBYTE( dest->red, v[0] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->green, v[1] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, v[2] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->alpha, v[3] );
-}
-
-
-/* Color for float color+alpha formats:
- */
-#if 0
-static void r200_Color3ub_4f( GLubyte r, GLubyte g, GLubyte b )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(r);
- dest[1] = UBYTE_TO_FLOAT(g);
- dest[2] = UBYTE_TO_FLOAT(b);
- dest[3] = 1.0;
-}
-
-static void r200_Color3ubv_4f( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(v[0]);
- dest[1] = UBYTE_TO_FLOAT(v[1]);
- dest[2] = UBYTE_TO_FLOAT(v[2]);
- dest[3] = 1.0;
-}
-
-static void r200_Color4ub_4f( GLubyte r, GLubyte g, GLubyte b, GLubyte a )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(r);
- dest[1] = UBYTE_TO_FLOAT(g);
- dest[2] = UBYTE_TO_FLOAT(b);
- dest[3] = UBYTE_TO_FLOAT(a);
-}
-
-static void r200_Color4ubv_4f( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(v[0]);
- dest[1] = UBYTE_TO_FLOAT(v[1]);
- dest[2] = UBYTE_TO_FLOAT(v[2]);
- dest[3] = UBYTE_TO_FLOAT(v[3]);
-}
-#endif /* 0 */
-
-
-static void r200_Color3f_4f( GLfloat r, GLfloat g, GLfloat b )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = r;
- dest[1] = g;
- dest[2] = b;
- dest[3] = 1.0;
-}
-
-static void r200_Color3fv_4f( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = v[0];
- dest[1] = v[1];
- dest[2] = v[2];
- dest[3] = 1.0;
-}
-
-static void r200_Color4f_4f( GLfloat r, GLfloat g, GLfloat b, GLfloat a )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = r;
- dest[1] = g;
- dest[2] = b;
- dest[3] = a;
-}
-
-static void r200_Color4fv_4f( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = v[0];
- dest[1] = v[1];
- dest[2] = v[2];
- dest[3] = v[3];
-}
-
-
-/* Color for float color formats:
- */
-#if 0
-static void r200_Color3ub_3f( GLubyte r, GLubyte g, GLubyte b )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(r);
- dest[1] = UBYTE_TO_FLOAT(g);
- dest[2] = UBYTE_TO_FLOAT(b);
-}
-
-static void r200_Color3ubv_3f( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(v[0]);
- dest[1] = UBYTE_TO_FLOAT(v[1]);
- dest[2] = UBYTE_TO_FLOAT(v[2]);
-}
-
-static void r200_Color4ub_3f( GLubyte r, GLubyte g, GLubyte b, GLubyte a )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(r);
- dest[1] = UBYTE_TO_FLOAT(g);
- dest[2] = UBYTE_TO_FLOAT(b);
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = UBYTE_TO_FLOAT(a);
-}
-
-static void r200_Color4ubv_3f( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(v[0]);
- dest[1] = UBYTE_TO_FLOAT(v[1]);
- dest[2] = UBYTE_TO_FLOAT(v[2]);
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = UBYTE_TO_FLOAT(v[3]);
-}
-#endif /* 0 */
-
-
-static void r200_Color3f_3f( GLfloat r, GLfloat g, GLfloat b )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = r;
- dest[1] = g;
- dest[2] = b;
-}
-
-static void r200_Color3fv_3f( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = v[0];
- dest[1] = v[1];
- dest[2] = v[2];
-}
-
-static void r200_Color4f_3f( GLfloat r, GLfloat g, GLfloat b, GLfloat a )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = r;
- dest[1] = g;
- dest[2] = b;
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = a;
-}
-
-static void r200_Color4fv_3f( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = v[0];
- dest[1] = v[1];
- dest[2] = v[2];
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = v[3];
-}
-
-
-/* Secondary Color:
- */
-#if 0
-static void r200_SecondaryColor3ubEXT_ub( GLubyte r, GLubyte g, GLubyte b )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- r200_color_t *dest = rmesa->vb.specptr;
- dest->red = r;
- dest->green = g;
- dest->blue = b;
- dest->alpha = 0xff;
-}
-
-static void r200_SecondaryColor3ubvEXT_ub( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- r200_color_t *dest = rmesa->vb.specptr;
- dest->red = v[0];
- dest->green = v[1];
- dest->blue = v[2];
- dest->alpha = 0xff;
-}
-#endif /* 0 */
-
-static void r200_SecondaryColor3fEXT_ub( GLfloat r, GLfloat g, GLfloat b )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- r200_color_t *dest = rmesa->vb.specptr;
- UNCLAMPED_FLOAT_TO_UBYTE( dest->red, r );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->green, g );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, b );
- dest->alpha = 255;
-}
-
-static void r200_SecondaryColor3fvEXT_ub( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- r200_color_t *dest = rmesa->vb.specptr;
- UNCLAMPED_FLOAT_TO_UBYTE( dest->red, v[0] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->green, v[1] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, v[2] );
- dest->alpha = 255;
-}
-
-#if 0
-static void r200_SecondaryColor3ubEXT_3f( GLubyte r, GLubyte g, GLubyte b )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatspecptr;
- dest[0] = UBYTE_TO_FLOAT(r);
- dest[1] = UBYTE_TO_FLOAT(g);
- dest[2] = UBYTE_TO_FLOAT(b);
- dest[3] = 1.0;
-}
-
-static void r200_SecondaryColor3ubvEXT_3f( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatspecptr;
- dest[0] = UBYTE_TO_FLOAT(v[0]);
- dest[1] = UBYTE_TO_FLOAT(v[1]);
- dest[2] = UBYTE_TO_FLOAT(v[2]);
- dest[3] = 1.0;
-}
-#endif /* 0 */
-
-static void r200_SecondaryColor3fEXT_3f( GLfloat r, GLfloat g, GLfloat b )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatspecptr;
- dest[0] = r;
- dest[1] = g;
- dest[2] = b;
- dest[3] = 1.0;
-}
-
-static void r200_SecondaryColor3fvEXT_3f( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatspecptr;
- dest[0] = v[0];
- dest[1] = v[1];
- dest[2] = v[2];
- dest[3] = 1.0;
-}
-
-
-
-/* Normal
- */
-static void r200_Normal3f( GLfloat n0, GLfloat n1, GLfloat n2 )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.normalptr;
- dest[0] = n0;
- dest[1] = n1;
- dest[2] = n2;
-}
-
-static void r200_Normal3fv( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.normalptr;
- dest[0] = v[0];
- dest[1] = v[1];
- dest[2] = v[2];
-}
-
-
-/* FogCoord
- */
-static void r200_FogCoordfEXT( GLfloat f )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.fogptr;
- dest[0] = r200ComputeFogBlendFactor( ctx, f );
-/* ctx->Current.Attrib[VERT_ATTRIB_FOG][0] = f;*/
-}
-
-static void r200_FogCoordfvEXT( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.fogptr;
- dest[0] = r200ComputeFogBlendFactor( ctx, v[0] );
-/* ctx->Current.Attrib[VERT_ATTRIB_FOG][0] = v[0];*/
-}
-
-
-/* TexCoord
- */
-
-/* \todo maybe (target & 4 ? target & 5 : target & 3) is more save than (target & 7) */
-static void r200_MultiTexCoord1fARB(GLenum target, GLfloat s)
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLint unit = (target & 7);
- GLfloat * const dest = rmesa->vb.texcoordptr[unit];
-
- switch( ctx->Texture.Unit[unit]._ReallyEnabled ) {
- case TEXTURE_CUBE_BIT:
- case TEXTURE_3D_BIT:
- dest[2] = 0.0;
- /* FALLTHROUGH */
- case TEXTURE_2D_BIT:
- case TEXTURE_RECT_BIT:
- dest[1] = 0.0;
- /* FALLTHROUGH */
- case TEXTURE_1D_BIT:
- dest[0] = s;
- }
-}
-
-static void r200_MultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t)
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLint unit = (target & 7);
- GLfloat * const dest = rmesa->vb.texcoordptr[unit];
-
- switch( ctx->Texture.Unit[unit]._ReallyEnabled ) {
- case TEXTURE_CUBE_BIT:
- case TEXTURE_3D_BIT:
- dest[2] = 0.0;
- /* FALLTHROUGH */
- case TEXTURE_2D_BIT:
- case TEXTURE_RECT_BIT:
- dest[1] = t;
- dest[0] = s;
- break;
- default:
- VFMT_FALLBACK(__FUNCTION__);
- CALL_MultiTexCoord2fARB(GET_DISPATCH(), (target, s, t));
- return;
- }
-}
-
-static void r200_MultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r)
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLint unit = (target & 7);
- GLfloat * const dest = rmesa->vb.texcoordptr[unit];
-
- switch( ctx->Texture.Unit[unit]._ReallyEnabled ) {
- case TEXTURE_CUBE_BIT:
- case TEXTURE_3D_BIT:
- dest[2] = r;
- dest[1] = t;
- dest[0] = s;
- break;
- default:
- VFMT_FALLBACK(__FUNCTION__);
- CALL_MultiTexCoord3fARB(GET_DISPATCH(), (target, s, t, r));
- return;
- }
-}
-
-static void r200_TexCoord1f(GLfloat s)
-{
- r200_MultiTexCoord1fARB(GL_TEXTURE0, s);
-}
-
-static void r200_TexCoord2f(GLfloat s, GLfloat t)
-{
- r200_MultiTexCoord2fARB(GL_TEXTURE0, s, t);
-}
-
-static void r200_TexCoord3f(GLfloat s, GLfloat t, GLfloat r)
-{
- r200_MultiTexCoord3fARB(GL_TEXTURE0, s, t, r);
-}
-
-static void r200_TexCoord1fv(const GLfloat *v)
-{
- r200_MultiTexCoord1fARB(GL_TEXTURE0, v[0]);
-}
-
-static void r200_TexCoord2fv(const GLfloat *v)
-{
- r200_MultiTexCoord2fARB(GL_TEXTURE0, v[0], v[1]);
-}
-
-static void r200_TexCoord3fv(const GLfloat *v)
-{
- r200_MultiTexCoord3fARB(GL_TEXTURE0, v[0], v[1], v[2]);
-}
-
-static void r200_MultiTexCoord1fvARB(GLenum target, const GLfloat *v)
-{
- r200_MultiTexCoord1fARB(target, v[0]);
-}
-
-static void r200_MultiTexCoord2fvARB(GLenum target, const GLfloat *v)
-{
- r200_MultiTexCoord2fARB(target, v[0], v[1]);
-}
-
-static void r200_MultiTexCoord3fvARB(GLenum target, const GLfloat *v)
-{
- r200_MultiTexCoord3fARB(target, v[0], v[1], v[2]);
-}
-
-
-static struct dynfn *lookup( struct dynfn *l, const int *key )
-{
- struct dynfn *f;
-
- foreach( f, l ) {
- if (f->key[0] == key[0] && f->key[1] == key[1])
- return f;
- }
-
- return NULL;
-}
-
-/* Can't use the loopback template for this:
- */
-
-#define CHOOSE(FN, FNTYPE, MASK0, MASK1, ARGS1, ARGS2 ) \
-static void choose_##FN ARGS1 \
-{ \
- GET_CURRENT_CONTEXT(ctx); \
- r200ContextPtr rmesa = R200_CONTEXT(ctx); \
- int key[2]; \
- struct dynfn *dfn; \
- \
- key[0] = rmesa->vb.vtxfmt_0 & MASK0; \
- key[1] = rmesa->vb.vtxfmt_1 & MASK1; \
- \
- dfn = lookup( &rmesa->vb.dfn_cache.FN, key ); \
- if (dfn == 0) \
- dfn = rmesa->vb.codegen.FN( ctx, key ); \
- else if (R200_DEBUG & DEBUG_CODEGEN) \
- fprintf(stderr, "%s -- cached codegen\n", __FUNCTION__ ); \
- \
- if (dfn) \
- SET_ ## FN (ctx->Exec, (FNTYPE)(dfn->code)); \
- else { \
- if (R200_DEBUG & DEBUG_CODEGEN) \
- fprintf(stderr, "%s -- generic version\n", __FUNCTION__ ); \
- SET_ ## FN (ctx->Exec, r200_##FN); \
- } \
- \
- ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \
- CALL_ ## FN (ctx->Exec, ARGS2); \
-}
-
-
-
-/* For the _3f case, only allow one color function to be hooked in at
- * a time. Eventually, use a similar mechanism to allow selecting the
- * color component of the vertex format based on client behaviour.
- *
- * Note: Perform these actions even if there is a codegen or cached
- * codegen version of the chosen function.
- */
-#define CHOOSE_COLOR(FN, FNTYPE, NR, MASK0, MASK1, ARGS1, ARGS2 ) \
-static void choose_##FN ARGS1 \
-{ \
- GET_CURRENT_CONTEXT(ctx); \
- r200ContextPtr rmesa = R200_CONTEXT(ctx); \
- int key[2]; \
- struct dynfn *dfn; \
- \
- key[0] = rmesa->vb.vtxfmt_0 & MASK0; \
- key[1] = rmesa->vb.vtxfmt_1 & MASK1; \
- \
- if (VTX_COLOR(rmesa->vb.vtxfmt_0,0) == R200_VTX_PK_RGBA) { \
- SET_ ## FN (ctx->Exec, r200_##FN##_ub); \
- } \
- else if (VTX_COLOR(rmesa->vb.vtxfmt_0,0) == R200_VTX_FP_RGB) { \
- \
- if (rmesa->vb.installed_color_3f_sz != NR) { \
- rmesa->vb.installed_color_3f_sz = NR; \
- if (NR == 3) ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = 1.0; \
- if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) { \
- r200_copy_to_current( ctx ); \
- _mesa_install_exec_vtxfmt( ctx, &rmesa->vb.vtxfmt ); \
- CALL_ ## FN (ctx->Exec, ARGS2); \
- return; \
- } \
- } \
- \
- SET_ ## FN (ctx->Exec, r200_##FN##_3f); \
- } \
- else { \
- SET_ ## FN (ctx->Exec, r200_##FN##_4f); \
- } \
- \
- \
- dfn = lookup( &rmesa->vb.dfn_cache.FN, key ); \
- if (!dfn) dfn = rmesa->vb.codegen.FN( ctx, key ); \
- \
- if (dfn) { \
- if (R200_DEBUG & DEBUG_CODEGEN) \
- fprintf(stderr, "%s -- codegen version\n", __FUNCTION__ ); \
- SET_ ## FN (ctx->Exec, (FNTYPE)dfn->code); \
- } \
- else if (R200_DEBUG & DEBUG_CODEGEN) \
- fprintf(stderr, "%s -- 'c' version\n", __FUNCTION__ ); \
- \
- ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \
- CALL_ ## FN (ctx->Exec, ARGS2); \
-}
-
-
-
-/* Right now there are both _ub and _3f versions of the secondary color
- * functions. Currently, we only set-up the hardware to use the _ub versions.
- * The _3f versions are needed for the cases where secondary color isn't used
- * in the vertex format, but it still needs to be stored in the context
- * state vector.
- */
-#define CHOOSE_SECONDARY_COLOR(FN, FNTYPE, MASK0, MASK1, ARGS1, ARGS2 ) \
-static void choose_##FN ARGS1 \
-{ \
- GET_CURRENT_CONTEXT(ctx); \
- r200ContextPtr rmesa = R200_CONTEXT(ctx); \
- int key[2]; \
- struct dynfn *dfn; \
- \
- key[0] = rmesa->vb.vtxfmt_0 & MASK0; \
- key[1] = rmesa->vb.vtxfmt_1 & MASK1; \
- \
- dfn = lookup( &rmesa->vb.dfn_cache.FN, key ); \
- if (dfn == 0) \
- dfn = rmesa->vb.codegen.FN( ctx, key ); \
- else if (R200_DEBUG & DEBUG_CODEGEN) \
- fprintf(stderr, "%s -- cached version\n", __FUNCTION__ ); \
- \
- if (dfn) \
- SET_ ## FN (ctx->Exec, (FNTYPE)(dfn->code)); \
- else { \
- if (R200_DEBUG & DEBUG_CODEGEN) \
- fprintf(stderr, "%s -- generic version\n", __FUNCTION__ ); \
- SET_ ## FN (ctx->Exec, (VTX_COLOR(rmesa->vb.vtxfmt_0,1) == R200_VTX_PK_RGBA) \
- ? r200_##FN##_ub : r200_##FN##_3f); \
- } \
- \
- ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \
- CALL_ ## FN (ctx->Exec, ARGS2); \
-}
-
-
-
-
-
-
-
-/* VTXFMT_0
- */
-#define MASK_XYZW (R200_VTX_W0|R200_VTX_Z0)
-#define MASK_NORM (MASK_XYZW|R200_VTX_N0)
-#define MASK_FOG (MASK_NORM |R200_VTX_DISCRETE_FOG)
-#define MASK_COLOR (MASK_FOG |(R200_VTX_COLOR_MASK<<R200_VTX_COLOR_0_SHIFT))
-#define MASK_SPEC (MASK_COLOR|(R200_VTX_COLOR_MASK<<R200_VTX_COLOR_1_SHIFT))
-
-/* VTXFMT_1
- */
-#define MASK_ST0 (0x7 << R200_VTX_TEX0_COMP_CNT_SHIFT)
-/* FIXME: maybe something like in the radeon driver is needed here? */
-
-
-typedef void (*p4f)( GLfloat, GLfloat, GLfloat, GLfloat );
-typedef void (*p3f)( GLfloat, GLfloat, GLfloat );
-typedef void (*p2f)( GLfloat, GLfloat );
-typedef void (*p1f)( GLfloat );
-typedef void (*pe3f)( GLenum, GLfloat, GLfloat, GLfloat );
-typedef void (*pe2f)( GLenum, GLfloat, GLfloat );
-typedef void (*pe1f)( GLenum, GLfloat );
-typedef void (*p4ub)( GLubyte, GLubyte, GLubyte, GLubyte );
-typedef void (*p3ub)( GLubyte, GLubyte, GLubyte );
-typedef void (*pfv)( const GLfloat * );
-typedef void (*pefv)( GLenum, const GLfloat * );
-typedef void (*pubv)( const GLubyte * );
-
-
-CHOOSE(Normal3f, p3f, MASK_NORM, 0,
- (GLfloat a,GLfloat b,GLfloat c), (a,b,c))
-CHOOSE(Normal3fv, pfv, MASK_NORM, 0,
- (const GLfloat *v), (v))
-
-#if 0
-CHOOSE_COLOR(Color4ub, p4ub, 4, MASK_COLOR, 0,
- (GLubyte a,GLubyte b, GLubyte c, GLubyte d), (a,b,c,d))
-CHOOSE_COLOR(Color4ubv, pubv, 4, MASK_COLOR, 0,
- (const GLubyte *v), (v))
-CHOOSE_COLOR(Color3ub, p3ub, 3, MASK_COLOR, 0,
- (GLubyte a,GLubyte b, GLubyte c), (a,b,c))
-CHOOSE_COLOR(Color3ubv, pubv, 3, MASK_COLOR, 0,
- (const GLubyte *v), (v))
-CHOOSE_SECONDARY_COLOR(SecondaryColor3ubEXT, p3ub, MASK_SPEC, 0,
- (GLubyte a,GLubyte b, GLubyte c), (a,b,c))
-CHOOSE_SECONDARY_COLOR(SecondaryColor3ubvEXT, pubv, MASK_SPEC, 0,
- (const GLubyte *v), (v))
-#endif
-
-CHOOSE_COLOR(Color4f, p4f, 4, MASK_COLOR, 0,
- (GLfloat a,GLfloat b, GLfloat c, GLfloat d), (a,b,c,d))
-CHOOSE_COLOR(Color4fv, pfv, 4, MASK_COLOR, 0,
- (const GLfloat *v), (v))
-CHOOSE_COLOR(Color3f, p3f, 3, MASK_COLOR, 0,
- (GLfloat a,GLfloat b, GLfloat c), (a,b,c))
-CHOOSE_COLOR(Color3fv, pfv, 3, MASK_COLOR, 0,
- (const GLfloat *v), (v))
-
-
-CHOOSE_SECONDARY_COLOR(SecondaryColor3fEXT, p3f, MASK_SPEC, 0,
- (GLfloat a,GLfloat b, GLfloat c), (a,b,c))
-CHOOSE_SECONDARY_COLOR(SecondaryColor3fvEXT, pfv, MASK_SPEC, 0,
- (const GLfloat *v), (v))
-
-CHOOSE(TexCoord3f, p3f, ~0, MASK_ST0,
- (GLfloat a,GLfloat b,GLfloat c), (a,b,c))
-CHOOSE(TexCoord3fv, pfv, ~0, MASK_ST0,
- (const GLfloat *v), (v))
-CHOOSE(TexCoord2f, p2f, ~0, MASK_ST0,
- (GLfloat a,GLfloat b), (a,b))
-CHOOSE(TexCoord2fv, pfv, ~0, MASK_ST0,
- (const GLfloat *v), (v))
-CHOOSE(TexCoord1f, p1f, ~0, MASK_ST0,
- (GLfloat a), (a))
-CHOOSE(TexCoord1fv, pfv, ~0, MASK_ST0,
- (const GLfloat *v), (v))
-
-CHOOSE(MultiTexCoord3fARB, pe3f, ~0, ~0,
- (GLenum u,GLfloat a,GLfloat b,GLfloat c), (u,a,b,c))
-CHOOSE(MultiTexCoord3fvARB, pefv, ~0, ~0,
- (GLenum u,const GLfloat *v), (u,v))
-CHOOSE(MultiTexCoord2fARB, pe2f, ~0, ~0,
- (GLenum u,GLfloat a,GLfloat b), (u,a,b))
-CHOOSE(MultiTexCoord2fvARB, pefv, ~0, ~0,
- (GLenum u,const GLfloat *v), (u,v))
-CHOOSE(MultiTexCoord1fARB, pe1f, ~0, ~0,
- (GLenum u,GLfloat a), (u,a))
-CHOOSE(MultiTexCoord1fvARB, pefv, ~0, ~0,
- (GLenum u,const GLfloat *v), (u,v))
-
-CHOOSE(Vertex3f, p3f, ~0, ~0,
- (GLfloat a,GLfloat b,GLfloat c), (a,b,c))
-CHOOSE(Vertex3fv, pfv, ~0, ~0,
- (const GLfloat *v), (v))
-CHOOSE(Vertex2f, p2f, ~0, ~0,
- (GLfloat a,GLfloat b), (a,b))
-CHOOSE(Vertex2fv, pfv, ~0, ~0,
- (const GLfloat *v), (v))
-
-CHOOSE(FogCoordfEXT, p1f, MASK_FOG, ~0,
- (GLfloat f), (f))
-CHOOSE(FogCoordfvEXT, pfv, MASK_FOG, ~0,
- (const GLfloat *f), (f))
-
-
-
-
-void r200VtxfmtInitChoosers( GLvertexformat *vfmt )
-{
- vfmt->Color3f = choose_Color3f;
- vfmt->Color3fv = choose_Color3fv;
- vfmt->Color4f = choose_Color4f;
- vfmt->Color4fv = choose_Color4fv;
- vfmt->SecondaryColor3fEXT = choose_SecondaryColor3fEXT;
- vfmt->SecondaryColor3fvEXT = choose_SecondaryColor3fvEXT;
- vfmt->MultiTexCoord1fARB = choose_MultiTexCoord1fARB;
- vfmt->MultiTexCoord1fvARB = choose_MultiTexCoord1fvARB;
- vfmt->MultiTexCoord2fARB = choose_MultiTexCoord2fARB;
- vfmt->MultiTexCoord2fvARB = choose_MultiTexCoord2fvARB;
- vfmt->MultiTexCoord3fARB = choose_MultiTexCoord3fARB;
- vfmt->MultiTexCoord3fvARB = choose_MultiTexCoord3fvARB;
- vfmt->Normal3f = choose_Normal3f;
- vfmt->Normal3fv = choose_Normal3fv;
- vfmt->TexCoord1f = choose_TexCoord1f;
- vfmt->TexCoord1fv = choose_TexCoord1fv;
- vfmt->TexCoord2f = choose_TexCoord2f;
- vfmt->TexCoord2fv = choose_TexCoord2fv;
- vfmt->TexCoord3f = choose_TexCoord3f;
- vfmt->TexCoord3fv = choose_TexCoord3fv;
- vfmt->Vertex2f = choose_Vertex2f;
- vfmt->Vertex2fv = choose_Vertex2fv;
- vfmt->Vertex3f = choose_Vertex3f;
- vfmt->Vertex3fv = choose_Vertex3fv;
-/* vfmt->FogCoordfEXT = choose_FogCoordfEXT;
- vfmt->FogCoordfvEXT = choose_FogCoordfvEXT;*/
-
- /* TODO: restore ubyte colors to vtxfmt.
- */
-#if 0
- vfmt->Color3ub = choose_Color3ub;
- vfmt->Color3ubv = choose_Color3ubv;
- vfmt->Color4ub = choose_Color4ub;
- vfmt->Color4ubv = choose_Color4ubv;
- vfmt->SecondaryColor3ubEXT = choose_SecondaryColor3ubEXT;
- vfmt->SecondaryColor3ubvEXT = choose_SecondaryColor3ubvEXT;
-#endif
-}
-
-
-static struct dynfn *codegen_noop( GLcontext *ctx, const int *key )
-{
- (void) ctx; (void) key;
- return NULL;
-}
-
-void r200InitCodegen( struct dfn_generators *gen, GLboolean useCodegen )
-{
- gen->Vertex3f = codegen_noop;
- gen->Vertex3fv = codegen_noop;
- gen->Color4ub = codegen_noop;
- gen->Color4ubv = codegen_noop;
- gen->Normal3f = codegen_noop;
- gen->Normal3fv = codegen_noop;
-
- gen->TexCoord3f = codegen_noop;
- gen->TexCoord3fv = codegen_noop;
- gen->TexCoord2f = codegen_noop;
- gen->TexCoord2fv = codegen_noop;
- gen->TexCoord1f = codegen_noop;
- gen->TexCoord1fv = codegen_noop;
-
- gen->MultiTexCoord3fARB = codegen_noop;
- gen->MultiTexCoord3fvARB = codegen_noop;
- gen->MultiTexCoord2fARB = codegen_noop;
- gen->MultiTexCoord2fvARB = codegen_noop;
- gen->MultiTexCoord1fARB = codegen_noop;
- gen->MultiTexCoord1fvARB = codegen_noop;
-/* gen->FogCoordfEXT = codegen_noop;
- gen->FogCoordfvEXT = codegen_noop;*/
-
- gen->Vertex2f = codegen_noop;
- gen->Vertex2fv = codegen_noop;
- gen->Color3ub = codegen_noop;
- gen->Color3ubv = codegen_noop;
- gen->Color4f = codegen_noop;
- gen->Color4fv = codegen_noop;
- gen->Color3f = codegen_noop;
- gen->Color3fv = codegen_noop;
- gen->SecondaryColor3fEXT = codegen_noop;
- gen->SecondaryColor3fvEXT = codegen_noop;
- gen->SecondaryColor3ubEXT = codegen_noop;
- gen->SecondaryColor3ubvEXT = codegen_noop;
-
- if (useCodegen) {
-#if defined(USE_X86_ASM)
- r200InitX86Codegen( gen );
-#endif
-
-#if defined(USE_SSE_ASM)
- r200InitSSECodegen( gen );
-#endif
- }
-}
diff --git a/src/mesa/drivers/dri/r200/r200_vtxfmt_sse.c b/src/mesa/drivers/dri/r200/r200_vtxfmt_sse.c
deleted file mode 100644
index 5901730494a..00000000000
--- a/src/mesa/drivers/dri/r200/r200_vtxfmt_sse.c
+++ /dev/null
@@ -1,234 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_vtxfmt_sse.c,v 1.1 2002/10/30 12:51:53 alanh Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "simple_list.h"
-#include "r200_vtxfmt.h"
-
-#if defined(USE_SSE_ASM)
-#include "x86/common_x86_asm.h"
-
-#define EXTERN( FUNC ) \
-extern const char *FUNC; \
-extern const char *FUNC##_end
-
-EXTERN( _sse_Attribute2fv );
-EXTERN( _sse_Attribute2f );
-EXTERN( _sse_Attribute3fv );
-EXTERN( _sse_Attribute3f );
-EXTERN( _sse_MultiTexCoord2fv );
-EXTERN( _sse_MultiTexCoord2f );
-EXTERN( _sse_MultiTexCoord2fv_2 );
-EXTERN( _sse_MultiTexCoord2f_2 );
-
-/* Build specialized versions of the immediate calls on the fly for
- * the current state.
- */
-
-static struct dynfn *r200_makeSSEAttribute2fv( struct dynfn * cache, const int * key,
- const char * name, void * dest)
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", name, key[0] );
-
- DFN ( _sse_Attribute2fv, (*cache) );
- FIXUP(dfn->code, 10, 0x0, (int)dest);
- return dfn;
-}
-
-static struct dynfn *r200_makeSSEAttribute2f( struct dynfn * cache, const int * key,
- const char * name, void * dest )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", name, key[0] );
-
- DFN ( _sse_Attribute2f, (*cache) );
- FIXUP(dfn->code, 8, 0x0, (int)dest);
- return dfn;
-}
-
-static struct dynfn *r200_makeSSEAttribute3fv( struct dynfn * cache, const int * key,
- const char * name, void * dest)
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", name, key[0] );
-
- DFN ( _sse_Attribute3fv, (*cache) );
- FIXUP(dfn->code, 13, 0x0, (int)dest);
- FIXUP(dfn->code, 18, 0x8, 8+(int)dest);
- return dfn;
-}
-
-static struct dynfn *r200_makeSSEAttribute3f( struct dynfn * cache, const int * key,
- const char * name, void * dest )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", name, key[0] );
-
- DFN ( _sse_Attribute3f, (*cache) );
- FIXUP(dfn->code, 12, 0x0, (int)dest);
- FIXUP(dfn->code, 17, 0x8, 8+(int)dest);
- return dfn;
-}
-
-static struct dynfn *r200_makeSSENormal3fv( GLcontext *ctx, const int *key )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- return r200_makeSSEAttribute3fv( & rmesa->vb.dfn_cache.Normal3fv, key,
- __FUNCTION__, rmesa->vb.normalptr );
-}
-
-static struct dynfn *r200_makeSSENormal3f( GLcontext *ctx, const int * key )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- return r200_makeSSEAttribute3f( & rmesa->vb.dfn_cache.Normal3f, key,
- __FUNCTION__, rmesa->vb.normalptr );
-}
-
-static struct dynfn *r200_makeSSEColor3fv( GLcontext *ctx, const int * key )
-{
- if (VTX_COLOR(key[0],0) != R200_VTX_FP_RGB)
- return NULL;
- else
- {
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- return r200_makeSSEAttribute3fv( & rmesa->vb.dfn_cache.Color3fv, key,
- __FUNCTION__, rmesa->vb.floatcolorptr );
- }
-}
-
-static struct dynfn *r200_makeSSEColor3f( GLcontext *ctx, const int * key )
-{
- if (VTX_COLOR(key[0],0) != R200_VTX_FP_RGB)
- return NULL;
- else
- {
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- return r200_makeSSEAttribute3f( & rmesa->vb.dfn_cache.Color3f, key,
- __FUNCTION__, rmesa->vb.floatcolorptr );
- }
-}
-
-#if 0 /* Temporarily disabled as it is broken w/the new cubemap code. - idr */
-static struct dynfn *r200_makeSSETexCoord2fv( GLcontext *ctx, const int * key )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- return r200_makeSSEAttribute2fv( & rmesa->vb.dfn_cache.TexCoord2fv, key,
- __FUNCTION__, rmesa->vb.texcoordptr[0] );
-}
-
-static struct dynfn *r200_makeSSETexCoord2f( GLcontext *ctx, const int * key )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- return r200_makeSSEAttribute2f( & rmesa->vb.dfn_cache.TexCoord2f, key,
- __FUNCTION__, rmesa->vb.texcoordptr[0] );
-}
-
-static struct dynfn *r200_makeSSEMultiTexCoord2fv( GLcontext *ctx, const int * key )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", __FUNCTION__, key[0] );
-
- if (rmesa->vb.texcoordptr[1] == rmesa->vb.texcoordptr[0]+4) {
- DFN ( _sse_MultiTexCoord2fv, rmesa->vb.dfn_cache.MultiTexCoord2fvARB );
- FIXUP(dfn->code, 18, 0xdeadbeef, (int)rmesa->vb.texcoordptr[0]);
- } else {
- DFN ( _sse_MultiTexCoord2fv_2, rmesa->vb.dfn_cache.MultiTexCoord2fvARB );
- FIXUP(dfn->code, 14, 0x0, (int)rmesa->vb.texcoordptr);
- }
- return dfn;
-}
-
-static struct dynfn *r200_makeSSEMultiTexCoord2f( GLcontext *ctx, const int * key )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", __FUNCTION__, key[0] );
-
- if (rmesa->vb.texcoordptr[1] == rmesa->vb.texcoordptr[0]+4) {
- DFN ( _sse_MultiTexCoord2f, rmesa->vb.dfn_cache.MultiTexCoord2fARB );
- FIXUP(dfn->code, 16, 0xdeadbeef, (int)rmesa->vb.texcoordptr[0]);
- } else {
- DFN ( _sse_MultiTexCoord2f_2, rmesa->vb.dfn_cache.MultiTexCoord2fARB );
- FIXUP(dfn->code, 15, 0x0, (int)rmesa->vb.texcoordptr);
- }
- return dfn;
-}
-#endif
-
-void r200InitSSECodegen( struct dfn_generators *gen )
-{
- if ( cpu_has_xmm ) {
- gen->Normal3fv = (void *) r200_makeSSENormal3fv;
- gen->Normal3f = (void *) r200_makeSSENormal3f;
- gen->Color3fv = (void *) r200_makeSSEColor3fv;
- gen->Color3f = (void *) r200_makeSSEColor3f;
-#if 0 /* Temporarily disabled as it is broken w/the new cubemap code. - idr */
- gen->TexCoord2fv = (void *) r200_makeSSETexCoord2fv;
- gen->TexCoord2f = (void *) r200_makeSSETexCoord2f;
- gen->MultiTexCoord2fvARB = (void *) r200_makeSSEMultiTexCoord2fv;
- gen->MultiTexCoord2fARB = (void *) r200_makeSSEMultiTexCoord2f;
-#endif
- }
-}
-
-#else
-
-void r200InitSSECodegen( struct dfn_generators *gen )
-{
- (void) gen;
-}
-
-#endif
diff --git a/src/mesa/drivers/dri/r200/r200_vtxfmt_x86.c b/src/mesa/drivers/dri/r200/r200_vtxfmt_x86.c
deleted file mode 100644
index b78a55c31f6..00000000000
--- a/src/mesa/drivers/dri/r200/r200_vtxfmt_x86.c
+++ /dev/null
@@ -1,440 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_vtxfmt_x86.c,v 1.2 2002/12/16 16:18:56 dawes Exp $ */
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "simple_list.h"
-#include "r200_vtxfmt.h"
-
-#if defined(USE_X86_ASM)
-
-#define EXTERN( FUNC ) \
-extern const char *FUNC; \
-extern const char *FUNC##_end
-
-EXTERN ( _x86_Attribute2fv );
-EXTERN ( _x86_Attribute2f );
-EXTERN ( _x86_Attribute3fv );
-EXTERN ( _x86_Attribute3f );
-EXTERN ( _x86_Vertex3fv_6 );
-EXTERN ( _x86_Vertex3fv_8 );
-EXTERN ( _x86_Vertex3fv );
-EXTERN ( _x86_Vertex3f_4 );
-EXTERN ( _x86_Vertex3f_6 );
-EXTERN ( _x86_Vertex3f );
-EXTERN ( _x86_Color4ubv_ub );
-EXTERN ( _x86_Color4ubv_4f );
-EXTERN ( _x86_Color4ub_ub );
-EXTERN ( _x86_MultiTexCoord2fv );
-EXTERN ( _x86_MultiTexCoord2fv_2 );
-EXTERN ( _x86_MultiTexCoord2f );
-EXTERN ( _x86_MultiTexCoord2f_2 );
-
-
-/* Build specialized versions of the immediate calls on the fly for
- * the current state. Generic x86 versions.
- */
-
-struct dynfn *r200_makeX86Vertex3f( GLcontext *ctx, const int *key )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x 0x%08x %d\n", __FUNCTION__,
- key[0], key[1], rmesa->vb.vertex_size );
-
- switch (rmesa->vb.vertex_size) {
- case 4: {
-
- DFN ( _x86_Vertex3f_4, rmesa->vb.dfn_cache.Vertex3f );
- FIXUP(dfn->code, 2, 0x0, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 25, 0x0, (int)&rmesa->vb.vertex[3]);
- FIXUP(dfn->code, 36, 0x0, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 46, 0x0, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 51, 0x0, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 60, 0x0, (int)&rmesa->vb.notify);
- break;
- }
- case 6: {
-
- DFN ( _x86_Vertex3f_6, rmesa->vb.dfn_cache.Vertex3f );
- FIXUP(dfn->code, 3, 0x0, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 28, 0x0, (int)&rmesa->vb.vertex[3]);
- FIXUP(dfn->code, 34, 0x0, (int)&rmesa->vb.vertex[4]);
- FIXUP(dfn->code, 40, 0x0, (int)&rmesa->vb.vertex[5]);
- FIXUP(dfn->code, 57, 0x0, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 63, 0x0, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 70, 0x0, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 79, 0x0, (int)&rmesa->vb.notify);
- break;
- }
- default: {
-
- DFN ( _x86_Vertex3f, rmesa->vb.dfn_cache.Vertex3f );
- FIXUP(dfn->code, 3, 0x0, (int)&rmesa->vb.vertex[3]);
- FIXUP(dfn->code, 9, 0x0, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 37, 0x0, rmesa->vb.vertex_size-3);
- FIXUP(dfn->code, 44, 0x0, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 50, 0x0, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 56, 0x0, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 67, 0x0, (int)&rmesa->vb.notify);
- break;
- }
- }
-
- return dfn;
-}
-
-
-
-struct dynfn *r200_makeX86Vertex3fv( GLcontext *ctx, const int *key )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x 0x%08x %d\n", __FUNCTION__,
- key[0], key[1], rmesa->vb.vertex_size );
-
- switch (rmesa->vb.vertex_size) {
- case 6: {
-
- DFN ( _x86_Vertex3fv_6, rmesa->vb.dfn_cache.Vertex3fv );
- FIXUP(dfn->code, 1, 0x00000000, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 27, 0x0000001c, (int)&rmesa->vb.vertex[3]);
- FIXUP(dfn->code, 33, 0x00000020, (int)&rmesa->vb.vertex[4]);
- FIXUP(dfn->code, 45, 0x00000024, (int)&rmesa->vb.vertex[5]);
- FIXUP(dfn->code, 56, 0x00000000, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 61, 0x00000004, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 67, 0x00000004, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 76, 0x00000008, (int)&rmesa->vb.notify);
- break;
- }
-
-
- case 8: {
-
- DFN ( _x86_Vertex3fv_8, rmesa->vb.dfn_cache.Vertex3fv );
- FIXUP(dfn->code, 1, 0x00000000, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 27, 0x0000001c, (int)&rmesa->vb.vertex[3]);
- FIXUP(dfn->code, 33, 0x00000020, (int)&rmesa->vb.vertex[4]);
- FIXUP(dfn->code, 45, 0x0000001c, (int)&rmesa->vb.vertex[5]);
- FIXUP(dfn->code, 51, 0x00000020, (int)&rmesa->vb.vertex[6]);
- FIXUP(dfn->code, 63, 0x00000024, (int)&rmesa->vb.vertex[7]);
- FIXUP(dfn->code, 74, 0x00000000, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 79, 0x00000004, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 85, 0x00000004, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 94, 0x00000008, (int)&rmesa->vb.notify);
- break;
- }
-
-
-
- default: {
-
- DFN ( _x86_Vertex3fv, rmesa->vb.dfn_cache.Vertex3fv );
- FIXUP(dfn->code, 8, 0x01010101, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 32, 0x00000006, rmesa->vb.vertex_size-3);
- FIXUP(dfn->code, 37, 0x00000058, (int)&rmesa->vb.vertex[3]);
- FIXUP(dfn->code, 45, 0x01010101, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 50, 0x02020202, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 58, 0x02020202, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 67, 0x0, (int)&rmesa->vb.notify);
- break;
- }
- }
-
- return dfn;
-}
-
-static struct dynfn *
-r200_makeX86Attribute2fv( struct dynfn * cache, const int *key,
- const char * name, void * dest )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", name, key[0] );
-
- DFN ( _x86_Attribute2fv, (*cache) );
- FIXUP(dfn->code, 11, 0x0, (int)dest);
- FIXUP(dfn->code, 16, 0x4, 4+(int)dest);
-
- return dfn;
-}
-
-static struct dynfn *
-r200_makeX86Attribute2f( struct dynfn * cache, const int *key,
- const char * name, void * dest )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", name, key[0] );
-
- DFN ( _x86_Attribute2f, (*cache) );
- FIXUP(dfn->code, 1, 0x0, (int)dest);
-
- return dfn;
-}
-
-
-static struct dynfn *
-r200_makeX86Attribute3fv( struct dynfn * cache, const int *key,
- const char * name, void * dest )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", name, key[0] );
-
- DFN ( _x86_Attribute3fv, (*cache) );
- FIXUP(dfn->code, 14, 0x0, (int)dest);
- FIXUP(dfn->code, 20, 0x4, 4+(int)dest);
- FIXUP(dfn->code, 25, 0x8, 8+(int)dest);
-
- return dfn;
-}
-
-static struct dynfn *
-r200_makeX86Attribute3f( struct dynfn * cache, const int *key,
- const char * name, void * dest )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", name, key[0] );
-
- DFN ( _x86_Attribute3f, (*cache) );
- FIXUP(dfn->code, 14, 0x0, (int)dest);
- FIXUP(dfn->code, 20, 0x4, 4+(int)dest);
- FIXUP(dfn->code, 25, 0x8, 8+(int)dest);
-
- return dfn;
-}
-
-struct dynfn *r200_makeX86Normal3fv( GLcontext *ctx, const int *key )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- return r200_makeX86Attribute3fv( & rmesa->vb.dfn_cache.Normal3fv, key,
- __FUNCTION__, rmesa->vb.normalptr );
-}
-
-struct dynfn *r200_makeX86Normal3f( GLcontext *ctx, const int *key )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- return r200_makeX86Attribute3f( & rmesa->vb.dfn_cache.Normal3f, key,
- __FUNCTION__, rmesa->vb.normalptr );
-}
-
-struct dynfn *r200_makeX86Color4ubv( GLcontext *ctx, const int *key )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", __FUNCTION__, key[0] );
-
- if (VTX_COLOR(key[0],0) == R200_VTX_PK_RGBA) {
- DFN ( _x86_Color4ubv_ub, rmesa->vb.dfn_cache.Color4ubv);
- FIXUP(dfn->code, 5, 0x12345678, (int)rmesa->vb.colorptr);
- return dfn;
- }
- else {
-
- DFN ( _x86_Color4ubv_4f, rmesa->vb.dfn_cache.Color4ubv);
- FIXUP(dfn->code, 2, 0x00000000, (int)_mesa_ubyte_to_float_color_tab);
- FIXUP(dfn->code, 27, 0xdeadbeaf, (int)rmesa->vb.floatcolorptr);
- FIXUP(dfn->code, 33, 0xdeadbeaf, (int)rmesa->vb.floatcolorptr+4);
- FIXUP(dfn->code, 55, 0xdeadbeaf, (int)rmesa->vb.floatcolorptr+8);
- FIXUP(dfn->code, 61, 0xdeadbeaf, (int)rmesa->vb.floatcolorptr+12);
- return dfn;
- }
-}
-
-struct dynfn *r200_makeX86Color4ub( GLcontext *ctx, const int *key )
-{
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", __FUNCTION__, key[0] );
-
- if (VTX_COLOR(key[0],0) == R200_VTX_PK_RGBA) {
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- DFN ( _x86_Color4ub_ub, rmesa->vb.dfn_cache.Color4ub );
- FIXUP(dfn->code, 18, 0x0, (int)rmesa->vb.colorptr);
- FIXUP(dfn->code, 24, 0x0, (int)rmesa->vb.colorptr+1);
- FIXUP(dfn->code, 30, 0x0, (int)rmesa->vb.colorptr+2);
- FIXUP(dfn->code, 36, 0x0, (int)rmesa->vb.colorptr+3);
- return dfn;
- }
- else
- return NULL;
-}
-
-
-struct dynfn *r200_makeX86Color3fv( GLcontext *ctx, const int *key )
-{
- if (VTX_COLOR(key[0],0) != R200_VTX_FP_RGB)
- return NULL;
- else
- {
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- return r200_makeX86Attribute3fv( & rmesa->vb.dfn_cache.Color3fv, key,
- __FUNCTION__, rmesa->vb.floatcolorptr );
- }
-}
-
-struct dynfn *r200_makeX86Color3f( GLcontext *ctx, const int *key )
-{
- if (VTX_COLOR(key[0],0) != R200_VTX_FP_RGB)
- return NULL;
- else
- {
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- return r200_makeX86Attribute3f( & rmesa->vb.dfn_cache.Color3f, key,
- __FUNCTION__, rmesa->vb.floatcolorptr );
- }
-}
-
-
-
-#if 0 /* Temporarily disabled as it is broken w/the new cubemap code. - idr */
-struct dynfn *r200_makeX86TexCoord2fv( GLcontext *ctx, const int *key )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- return r200_makeX86Attribute2fv( & rmesa->vb.dfn_cache.TexCoord2fv, key,
- __FUNCTION__, rmesa->vb.texcoordptr[0] );
-}
-
-struct dynfn *r200_makeX86TexCoord2f( GLcontext *ctx, const int *key )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- return r200_makeX86Attribute2f( & rmesa->vb.dfn_cache.TexCoord2f, key,
- __FUNCTION__, rmesa->vb.texcoordptr[0] );
-}
-
-struct dynfn *r200_makeX86MultiTexCoord2fvARB( GLcontext *ctx, const int *key )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x 0x%08x\n", __FUNCTION__, key[0], key[1] );
-
- if (rmesa->vb.texcoordptr[1] == rmesa->vb.texcoordptr[0]+4) {
- DFN ( _x86_MultiTexCoord2fv, rmesa->vb.dfn_cache.MultiTexCoord2fvARB );
- FIXUP(dfn->code, 21, 0xdeadbeef, (int)rmesa->vb.texcoordptr[0]);
- FIXUP(dfn->code, 27, 0xdeadbeef, (int)rmesa->vb.texcoordptr[0]+4);
- } else {
- DFN ( _x86_MultiTexCoord2fv_2, rmesa->vb.dfn_cache.MultiTexCoord2fvARB );
- FIXUP(dfn->code, 14, 0x0, (int)rmesa->vb.texcoordptr);
- }
- return dfn;
-}
-
-struct dynfn *r200_makeX86MultiTexCoord2fARB( GLcontext *ctx,
- const int *key )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (R200_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x 0x%08x\n", __FUNCTION__, key[0], key[1] );
-
- if (rmesa->vb.texcoordptr[1] == rmesa->vb.texcoordptr[0]+4) {
- DFN ( _x86_MultiTexCoord2f, rmesa->vb.dfn_cache.MultiTexCoord2fARB );
- FIXUP(dfn->code, 20, 0xdeadbeef, (int)rmesa->vb.texcoordptr[0]);
- FIXUP(dfn->code, 26, 0xdeadbeef, (int)rmesa->vb.texcoordptr[0]+4);
- }
- else {
- /* Note: this might get generated multiple times, even though the
- * actual emitted code is the same.
- */
- DFN ( _x86_MultiTexCoord2f_2, rmesa->vb.dfn_cache.MultiTexCoord2fARB );
- FIXUP(dfn->code, 18, 0x0, (int)rmesa->vb.texcoordptr);
- }
- return dfn;
-}
-#endif
-
-void r200InitX86Codegen( struct dfn_generators *gen )
-{
- gen->Vertex3f = r200_makeX86Vertex3f;
- gen->Vertex3fv = r200_makeX86Vertex3fv;
- gen->Color4ub = r200_makeX86Color4ub; /* PKCOLOR only */
- gen->Color4ubv = r200_makeX86Color4ubv; /* PKCOLOR only */
- gen->Normal3f = r200_makeX86Normal3f;
- gen->Normal3fv = r200_makeX86Normal3fv;
-#if 0 /* Temporarily disabled as it is broken w/the new cubemap code. - idr */
- gen->TexCoord2f = r200_makeX86TexCoord2f;
- gen->TexCoord2fv = r200_makeX86TexCoord2fv;
- gen->MultiTexCoord2fARB = r200_makeX86MultiTexCoord2fARB;
- gen->MultiTexCoord2fvARB = r200_makeX86MultiTexCoord2fvARB;
-#endif
- gen->Color3f = r200_makeX86Color3f;
- gen->Color3fv = r200_makeX86Color3fv;
-
- /* Not done:
- */
-/* gen->Vertex2f = r200_makeX86Vertex2f; */
-/* gen->Vertex2fv = r200_makeX86Vertex2fv; */
-/* gen->Color3ub = r200_makeX86Color3ub; */
-/* gen->Color3ubv = r200_makeX86Color3ubv; */
-/* gen->Color4f = r200_makeX86Color4f; */
-/* gen->Color4fv = r200_makeX86Color4fv; */
-/* gen->TexCoord1f = r200_makeX86TexCoord1f; */
-/* gen->TexCoord1fv = r200_makeX86TexCoord1fv; */
-/* gen->MultiTexCoord1fARB = r200_makeX86MultiTexCoord1fARB; */
-/* gen->MultiTexCoord1fvARB = r200_makeX86MultiTexCoord1fvARB; */
-}
-
-
-#else
-
-void r200InitX86Codegen( struct dfn_generators *gen )
-{
- (void) gen;
-}
-
-#endif
diff --git a/src/mesa/drivers/dri/r200/r200_vtxtmp_x86.S b/src/mesa/drivers/dri/r200/r200_vtxtmp_x86.S
deleted file mode 100644
index 5e33c7bdeea..00000000000
--- a/src/mesa/drivers/dri/r200/r200_vtxtmp_x86.S
+++ /dev/null
@@ -1,499 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_vtxtmp_x86.S,v 1.2 2002/11/07 18:31:59 tsi Exp $ */
-/**************************************************************************
-
-Copyright 2002 Tungsten Graphics Inc., Cedar Park, Texas.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the "Software"),
-to deal in the Software without restriction, including without limitation
-on the rights to use, copy, modify, merge, publish, distribute, sub
-license, and/or sell copies of the Software, and to permit persons to whom
-the Software is furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice (including the next
-paragraph) shall be included in all copies or substantial portions of the
-Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-ATI, TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
-DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-#define GLOBL( x ) \
-.globl x; \
-x:
-
-.data
-.align 4
-
-/*
- vertex 3f vertex size 4
-*/
-
-GLOBL ( _x86_Vertex3f_4 )
- movl (0), %ecx
- movl 4(%esp), %eax
- movl 8(%esp), %edx
- movl %eax, (%ecx)
- movl %edx, 4(%ecx)
- movl 12(%esp), %eax
- movl (0), %edx
- movl %eax, 8(%ecx)
- movl %edx, 12(%ecx)
- movl (0), %eax
- addl $16, %ecx
- dec %eax
- movl %ecx, (0)
- movl %eax, (0)
- je .1
- ret
-.1: jmp *0
-
-GLOBL ( _x86_Vertex3f_4_end )
-
-/*
- vertex 3f vertex size 6
-*/
-GLOBL ( _x86_Vertex3f_6 )
- push %edi
- movl (0), %edi
- movl 8(%esp), %eax
- movl 12(%esp), %edx
- movl 16(%esp), %ecx
- movl %eax, (%edi)
- movl %edx, 4(%edi)
- movl %ecx, 8(%edi)
- movl (0), %eax
- movl (0), %edx
- movl (0), %ecx
- movl %eax, 12(%edi)
- movl %edx, 16(%edi)
- movl %ecx, 20(%edi)
- addl $24, %edi
- movl (0), %eax
- movl %edi, (0)
- dec %eax
- pop %edi
- movl %eax, (0)
- je .2
- ret
-.2: jmp *0
-GLOBL ( _x86_Vertex3f_6_end )
-/*
- vertex 3f generic size
-*/
-GLOBL ( _x86_Vertex3f )
- push %edi
- push %esi
- movl $0, %esi
- movl (0), %edi
- movl 12(%esp), %eax
- movl 16(%esp), %edx
- movl 20(%esp), %ecx
- movl %eax, (%edi)
- movl %edx, 4(%edi)
- movl %ecx, 8(%edi)
- addl $12, %edi
- movl $0, %ecx
- repz
- movsl %ds:(%esi), %es:(%edi)
- movl (0), %eax
- movl %edi, (0)
- dec %eax
- movl %eax, (0)
- pop %esi
- pop %edi
- je .3
- ret
-.3: jmp *0
-
-GLOBL ( _x86_Vertex3f_end )
-
-/*
- Vertex 3fv vertex size 6
-*/
-GLOBL ( _x86_Vertex3fv_6 )
- movl (0), %eax
- movl 4(%esp), %ecx
- movl (%ecx), %edx
- movl %edx, (%eax)
- movl 4(%ecx), %edx
- movl 8(%ecx), %ecx
- movl %edx, 4(%eax)
- movl %ecx, 8(%eax)
- movl (28), %edx
- movl (32), %ecx
- movl %edx, 12(%eax)
- movl %ecx, 16(%eax)
- movl (36), %edx
- movl %edx, 20(%eax)
- addl $24, %eax
- movl %eax, 0
- movl 4, %eax
- dec %eax
- movl %eax, 4
- je .4
- ret
-.4: jmp *8
-
-GLOBL ( _x86_Vertex3fv_6_end )
-
-/*
- Vertex 3fv vertex size 8
-*/
-GLOBL ( _x86_Vertex3fv_8 )
- movl (0), %eax
- movl 4(%esp), %ecx
- movl (%ecx), %edx
- movl %edx ,(%eax)
- movl 4(%ecx) ,%edx
- movl 8(%ecx) ,%ecx
- movl %edx, 4(%eax)
- movl %ecx, 8(%eax)
- movl (28), %edx
- movl (32), %ecx
- movl %edx, 12(%eax)
- movl %ecx, 16(%eax)
- movl (28), %edx
- movl (32), %ecx
- movl %edx, 20(%eax)
- movl %ecx, 24(%eax)
- movl (36), %edx
- movl %edx, 28(%eax)
- addl $32, %eax
- movl %eax, (0)
- movl 4, %eax
- dec %eax
- movl %eax, (4)
- je .5
- ret
-.5: jmp *8
-
-GLOBL ( _x86_Vertex3fv_8_end )
-
-/*
- Vertex 3fv generic vertex size
-*/
-GLOBL ( _x86_Vertex3fv )
- movl 4(%esp), %edx
- push %edi
- push %esi
- movl (0x1010101), %edi
- movl (%edx), %eax
- movl 4(%edx), %ecx
- movl 8(%edx), %esi
- movl %eax, (%edi)
- movl %ecx, 4(%edi)
- movl %esi, 8(%edi)
- addl $12, %edi
- movl $6, %ecx
- movl $0x58, %esi
- repz
- movsl %ds:(%esi), %es:(%edi)
- movl %edi, (0x1010101)
- movl (0x2020202), %eax
- pop %esi
- pop %edi
- dec %eax
- movl %eax, (0x2020202)
- je .6
- ret
-.6: jmp *0
-GLOBL ( _x86_Vertex3fv_end )
-
-
-/**
- * Generic handler for 2 float format data. This can be used for
- * TexCoord2f and possibly other functions.
- */
-
-GLOBL ( _x86_Attribute2f )
- movl $0x0, %edx
- movl 4(%esp), %eax
- movl 8(%esp), %ecx
- movl %eax, (%edx)
- movl %ecx, 4(%edx)
- ret
-GLOBL ( _x86_Attribute2f_end )
-
-
-/**
- * Generic handler for 2 float vector format data. This can be used for
- * TexCoord2fv and possibly other functions.
- */
-
-GLOBL( _x86_Attribute2fv)
- movl 4(%esp), %eax /* load 'v' off stack */
- movl (%eax), %ecx /* load v[0] */
- movl 4(%eax), %eax /* load v[1] */
- movl %ecx, 0 /* store v[0] to current vertex */
- movl %eax, 4 /* store v[1] to current vertex */
- ret
-GLOBL ( _x86_Attribute2fv_end )
-
-
-/**
- * Generic handler for 3 float format data. This can be used for
- * Normal3f, Color3f (when the color target is also float), or
- * TexCoord3f.
- */
-
-GLOBL ( _x86_Attribute3f )
- movl 4(%esp), %ecx
- movl 8(%esp), %edx
- movl 12(%esp), %eax
- movl %ecx, 0
- movl %edx, 4
- movl %eax, 8
- ret
-GLOBL ( _x86_Attribute3f_end )
-
-/**
- * Generic handler for 3 float vector format data. This can be used for
- * Normal3f, Color3f (when the color target is also float), or
- * TexCoord3f.
- */
-
-GLOBL( _x86_Attribute3fv)
- movl 4(%esp), %eax /* load 'v' off stack */
- movl (%eax), %ecx /* load v[0] */
- movl 4(%eax), %edx /* load v[1] */
- movl 8(%eax), %eax /* load v[2] */
- movl %ecx, 0 /* store v[0] to current vertex */
- movl %edx, 4 /* store v[1] to current vertex */
- movl %eax, 8 /* store v[2] to current vertex */
- ret
-GLOBL ( _x86_Attribute3fv_end )
-
-
-/*
- Color 4ubv_ub
-*/
-GLOBL ( _x86_Color4ubv_ub )
- movl 4(%esp), %eax
- movl $0x12345678, %edx
- movl (%eax), %eax
- movl %eax, (%edx)
- ret
-GLOBL ( _x86_Color4ubv_ub_end )
-
-/*
- Color 4ubv 4f
-*/
-GLOBL ( _x86_Color4ubv_4f )
- push %ebx
- movl $0, %edx
- xor %eax, %eax
- xor %ecx, %ecx
- movl 8(%esp), %ebx
- movl (%ebx), %ebx
- mov %bl, %al
- mov %bh, %cl
- movl (%edx,%eax,4),%eax
- movl (%edx,%ecx,4),%ecx
- movl %eax, (0xdeadbeaf)
- movl %ecx, (0xdeadbeaf)
- xor %eax, %eax
- xor %ecx, %ecx
- shr $16, %ebx
- mov %bl, %al
- mov %bh, %cl
- movl (%edx,%eax,4), %eax
- movl (%edx,%ecx,4), %ecx
- movl %eax, (0xdeadbeaf)
- movl %ecx, (0xdeadbeaf)
- pop %ebx
- ret
-GLOBL ( _x86_Color4ubv_4f_end )
-
-/*
-
- Color4ub_ub
-*/
-GLOBL( _x86_Color4ub_ub )
- push %ebx
- movl 8(%esp), %eax
- movl 12(%esp), %edx
- movl 16(%esp), %ecx
- movl 20(%esp), %ebx
- mov %al, (0)
- mov %dl, (0)
- mov %cl, (0)
- mov %bl, (0)
- pop %ebx
- ret
-GLOBL( _x86_Color4ub_ub_end )
-
-
-/* \todo: change the "and $7, %eax" to something like "target & 4 ? target & 5 : target & 3)" */
-/*
- MultiTexCoord2fv st0/st1
-*/
-GLOBL( _x86_MultiTexCoord2fv )
- movl 4(%esp), %eax
- movl 8(%esp), %ecx
- and $7, %eax
- movl (%ecx), %edx
- shl $3, %eax
- movl 4(%ecx), %ecx
- movl %edx, 0xdeadbeef(%eax)
- movl %ecx, 0xdeadbeef(%eax)
- ret
-GLOBL( _x86_MultiTexCoord2fv_end )
-
-/*
- MultiTexCoord2fv
-*/
-
-GLOBL( _x86_MultiTexCoord2fv_2 )
- movl 4(%esp,1), %eax
- movl 8(%esp,1), %ecx
- and $0x7, %eax
- movl 0(,%eax,4), %edx
- movl (%ecx), %eax
- movl %eax, (%edx)
- movl 4(%ecx), %eax
- movl %eax, 4(%edx)
- ret
-GLOBL( _x86_MultiTexCoord2fv_2_end )
-
-/*
- MultiTexCoord2f st0/st1
-*/
-GLOBL( _x86_MultiTexCoord2f )
- movl 4(%esp), %eax
- movl 8(%esp), %edx
- movl 12(%esp), %ecx
- and $7, %eax
- shl $3, %eax
- movl %edx, 0xdeadbeef(%eax)
- movl %ecx, 0xdeadbeef(%eax)
- ret
-GLOBL( _x86_MultiTexCoord2f_end )
-
-/*
- MultiTexCoord2f
-*/
-GLOBL( _x86_MultiTexCoord2f_2 )
- movl 4(%esp), %eax
- movl 8(%esp), %edx
- movl 12(%esp,1), %ecx
- and $7,%eax
- movl 0(,%eax,4), %eax
- movl %edx, (%eax)
- movl %ecx, 4(%eax)
- ret
-GLOBL( _x86_MultiTexCoord2f_2_end )
-
-#if defined(USE_SSE_ASM)
-/**
- * This can be used as a template for either Color3fv (when the color
- * target is also a 3f) or Normal3fv.
- */
-
-GLOBL( _sse_Attribute3fv )
- movl 4(%esp), %eax
- movlps (%eax), %xmm0
- movl 8(%eax), %eax
- movlps %xmm0, 0
- movl %eax, 8
- ret
-GLOBL( _sse_Attribute3fv_end )
-
-/**
- * This can be used as a template for either Color3f (when the color
- * target is also a 3f) or Normal3f.
- */
-
-GLOBL( _sse_Attribute3f )
- movlps 4(%esp), %xmm0
- movl 12(%esp), %eax
- movlps %xmm0, 0
- movl %eax, 8
- ret
-GLOBL( _sse_Attribute3f_end )
-
-
-/**
- * Generic handler for 2 float vector format data. This can be used for
- * TexCoord2fv and possibly other functions.
- */
-
-GLOBL( _sse_Attribute2fv )
- movl 4(%esp), %eax
- movlps (%eax), %xmm0
- movlps %xmm0, 0
- ret
-GLOBL( _sse_Attribute2fv_end )
-
-
-/**
- * Generic handler for 2 float format data. This can be used for
- * TexCoord2f and possibly other functions.
- */
-
-GLOBL( _sse_Attribute2f )
- movlps 4(%esp), %xmm0
- movlps %xmm0, 0
- ret
-GLOBL( _sse_Attribute2f_end )
-
-/*
- MultiTexCoord2fv st0/st1
-*/
-GLOBL( _sse_MultiTexCoord2fv )
- movl 4(%esp), %eax
- movl 8(%esp), %ecx
- and $7, %eax
- movlps (%ecx), %xmm0
- movlps %xmm0, 0xdeadbeef(,%eax,8)
- ret
-GLOBL( _sse_MultiTexCoord2fv_end )
-
-/*
- MultiTexCoord2fv
-*/
-GLOBL( _sse_MultiTexCoord2fv_2 )
- movl 4(%esp), %eax
- movl 8(%esp), %ecx
- and $0x7, %eax
- movl 0(,%eax,4), %edx
- movlps (%ecx), %xmm0
- movlps %xmm0, (%edx)
- ret
-GLOBL( _sse_MultiTexCoord2fv_2_end )
-
-/*
- MultiTexCoord2f st0/st1
-*/
-GLOBL( _sse_MultiTexCoord2f )
- movl 4(%esp), %eax
- and $7, %eax
- movlps 8(%esp), %xmm0
- movlps %xmm0, 0xdeadbeef(,%eax,8)
- ret
-GLOBL( _sse_MultiTexCoord2f_end )
-
-/*
- MultiTexCoord2f
-*/
-GLOBL( _sse_MultiTexCoord2f_2 )
- movl 4(%esp), %eax
- movlps 8(%esp), %xmm0
- and $7,%eax
- movl 0(,%eax,4), %eax
- movlps %xmm0, (%eax)
- ret
-GLOBL( _sse_MultiTexCoord2f_2_end )
-#endif
-
-#if defined (__ELF__) && defined (__linux__)
- .section .note.GNU-stack,"",%progbits
-#endif
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c
index 71402761ae5..00489ba14e3 100644
--- a/src/mesa/drivers/dri/r300/r300_context.c
+++ b/src/mesa/drivers/dri/r300/r300_context.c
@@ -44,7 +44,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
@@ -292,7 +292,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext(ctx);
- _ac_CreateContext(ctx);
+ _vbo_CreateContext(ctx);
_tnl_CreateContext(ctx);
_swsetup_CreateContext(ctx);
_swsetup_Wakeup(ctx);
@@ -305,7 +305,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
/* Try and keep materials and vertices separate:
*/
- _tnl_isolate_materials(ctx, GL_TRUE);
+/* _tnl_isolate_materials(ctx, GL_TRUE); */
/* Configure swrast and TNL to match hardware characteristics:
*/
@@ -486,7 +486,7 @@ void r300DestroyContext(__DRIcontextPrivate * driContextPriv)
_swsetup_DestroyContext(r300->radeon.glCtx);
_tnl_ProgramCacheDestroy(r300->radeon.glCtx);
_tnl_DestroyContext(r300->radeon.glCtx);
- _ac_DestroyContext(r300->radeon.glCtx);
+ _vbo_DestroyContext(r300->radeon.glCtx);
_swrast_DestroyContext(r300->radeon.glCtx);
if (r300->dma.current.buf) {
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index dd3ecbb2357..02f8e9107d8 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -48,7 +48,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_context.h"
#define USER_BUFFERS
-#define RADEON_VTXFMT_A
+/* KW: Disable this code. Driver should hook into vbo module
+ * directly, see i965 driver for example.
+ */
+/* #define RADEON_VTXFMT_A */
#define HW_VBOS
/* We don't handle 16 bits elts swapping yet */
@@ -754,7 +757,7 @@ struct radeon_vertex_buffer {
struct dt AttribPtr[VERT_ATTRIB_MAX];
- struct tnl_prim *Primitive;
+ const struct _mesa_prim *Primitive;
GLuint PrimitiveCount;
GLint LockFirst;
GLsizei LockCount;
diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c
index 91305cb5a22..3d094b9db5d 100644
--- a/src/mesa/drivers/dri/r300/r300_render.c
+++ b/src/mesa/drivers/dri/r300/r300_render.c
@@ -42,7 +42,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "api_arrayelt.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_vp_build.h"
@@ -352,7 +352,7 @@ GLboolean r300_run_vb_render(GLcontext *ctx,
r300EmitState(rmesa);
for(i=0; i < VB->PrimitiveCount; i++){
- GLuint prim = VB->Primitive[i].mode;
+ GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index 6a22ccad2fd..e06999aa262 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -46,7 +46,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "api_arrayelt.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "texformat.h"
@@ -1885,7 +1885,7 @@ static void r300InvalidateState(GLcontext * ctx, GLuint new_state)
_swrast_InvalidateState(ctx, new_state);
_swsetup_InvalidateState(ctx, new_state);
- _ac_InvalidateState(ctx, new_state);
+ _vbo_InvalidateState(ctx, new_state);
_tnl_InvalidateState(ctx, new_state);
_ae_invalidate_state(ctx, new_state);
diff --git a/src/mesa/drivers/dri/r300/radeon_state.c b/src/mesa/drivers/dri/r300/radeon_state.c
index 0ceaf7ebb7d..ddadf83a003 100644
--- a/src/mesa/drivers/dri/r300/radeon_state.c
+++ b/src/mesa/drivers/dri/r300/radeon_state.c
@@ -41,7 +41,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "light.h"
#include "swrast/swrast.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
#include "swrast_setup/swrast_setup.h"
diff --git a/src/mesa/drivers/dri/r300/radeon_vtxfmt_a.c b/src/mesa/drivers/dri/r300/radeon_vtxfmt_a.c
index 72c03c53ad9..0625e5bc571 100644
--- a/src/mesa/drivers/dri/r300/radeon_vtxfmt_a.c
+++ b/src/mesa/drivers/dri/r300/radeon_vtxfmt_a.c
@@ -46,6 +46,8 @@
#include "state.h"
#include "image.h"
+#include "vbo/vbo_context.h"
+
#define CONV_VB(a, b) rvb->AttribPtr[(a)].size = vb->b->size, \
rvb->AttribPtr[(a)].type = GL_FLOAT, \
rvb->AttribPtr[(a)].stride = vb->b->stride, \
@@ -129,15 +131,7 @@ static int setup_arrays(r300ContextPtr rmesa, GLint start)
CONV(i, VertexAttrib[i]);
for (i=0; i < VERT_ATTRIB_MAX; i++) {
- if (enabled & (1 << i)) {
- rmesa->state.VB.AttribPtr[i].data += rmesa->state.VB.AttribPtr[i].stride * start;
- } else {
- def.data = ctx->Current.Attrib[i];
- memcpy(&rmesa->state.VB.AttribPtr[i], &def, sizeof(struct dt));
- }
-
- /*if(rmesa->state.VB.AttribPtr[i].data == ctx->Current.Attrib[i])
- fprintf(stderr, "%d is default coord\n", i);*/
+ rmesa->state.VB.AttribPtr[i].data += rmesa->state.VB.AttribPtr[i].stride * start;
}
for(i=0; i < VERT_ATTRIB_MAX; i++){
@@ -177,177 +171,18 @@ static int setup_arrays(r300ContextPtr rmesa, GLint start)
void radeon_init_vtxfmt_a(r300ContextPtr rmesa);
-static void radeonDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *c_indices )
-{
- GET_CURRENT_CONTEXT(ctx);
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- int elt_size;
- int i;
- unsigned int min = ~0, max = 0;
- struct tnl_prim prim;
- static void *ptr = NULL;
- struct r300_dma_region rvb;
- const GLvoid *indices = c_indices;
-
- if (count > 65535) {
- WARN_ONCE("Too many verts!\n");
- goto fallback;
- }
-
- if (ctx->Array.ElementArrayBufferObj->Name) {
- /* use indices in the buffer object */
- if (!ctx->Array.ElementArrayBufferObj->Data) {
- _mesa_warning(ctx, "DrawRangeElements with empty vertex elements buffer!");
- return;
- }
- /* actual address is the sum of pointers */
- indices = (GLvoid *)
- ADD_POINTERS(ctx->Array.ElementArrayBufferObj->Data, (const GLubyte *) c_indices);
- }
-
- if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices ))
- return;
-
- FLUSH_CURRENT( ctx, 0 );
-
- memset(&rvb, 0, sizeof(rvb));
- switch (type) {
- case GL_UNSIGNED_BYTE:
- for (i=0; i < count; i++) {
- if(((unsigned char *)indices)[i] < min)
- min = ((unsigned char *)indices)[i];
- if(((unsigned char *)indices)[i] > max)
- max = ((unsigned char *)indices)[i];
- }
-
-#ifdef FORCE_32BITS_ELTS
- elt_size = 4;
-#else
- elt_size = 2;
-#endif
- r300AllocDmaRegion(rmesa, &rvb, count * elt_size, elt_size);
- rvb.aos_offset = GET_START(&rvb);
- ptr = rvb.address + rvb.start;
-
-#ifdef FORCE_32BITS_ELTS
- for (i=0; i < count; i++)
- ((unsigned int *)ptr)[i] = ((unsigned char *)indices)[i] - min;
-#else
- for (i=0; i < count; i++)
- ((unsigned short int *)ptr)[i] = ((unsigned char *)indices)[i] - min;
-#endif
- break;
-
- case GL_UNSIGNED_SHORT:
- for (i=0; i < count; i++) {
- if(((unsigned short int *)indices)[i] < min)
- min = ((unsigned short int *)indices)[i];
- if(((unsigned short int *)indices)[i] > max)
- max = ((unsigned short int *)indices)[i];
- }
-
-#ifdef FORCE_32BITS_ELTS
- elt_size = 4;
-#else
- elt_size = 2;
-#endif
-
- r300AllocDmaRegion(rmesa, &rvb, count * elt_size, elt_size);
- rvb.aos_offset = GET_START(&rvb);
- ptr = rvb.address + rvb.start;
-
-#ifdef FORCE_32BITS_ELTS
- for (i=0; i < count; i++)
- ((unsigned int *)ptr)[i] = ((unsigned short int *)indices)[i] - min;
-#else
- for (i=0; i < count; i++)
- ((unsigned short int *)ptr)[i] = ((unsigned short int *)indices)[i] - min;
-#endif
- break;
-
- case GL_UNSIGNED_INT:
- for (i=0; i < count; i++) {
- if(((unsigned int *)indices)[i] < min)
- min = ((unsigned int *)indices)[i];
- if(((unsigned int *)indices)[i] > max)
- max = ((unsigned int *)indices)[i];
- }
-
-#ifdef FORCE_32BITS_ELTS
- elt_size = 4;
-#else
- if (max - min <= 65535)
- elt_size = 2;
- else
- elt_size = 4;
-#endif
- r300AllocDmaRegion(rmesa, &rvb, count * elt_size, elt_size);
- rvb.aos_offset = GET_START(&rvb);
- ptr = rvb.address + rvb.start;
-
-
- if (elt_size == 2)
- for (i=0; i < count; i++)
- ((unsigned short int *)ptr)[i] = ((unsigned int *)indices)[i] - min;
- else
- for (i=0; i < count; i++)
- ((unsigned int *)ptr)[i] = ((unsigned int *)indices)[i] - min;
- break;
-
- default:
- WARN_ONCE("Unknown elt type!\n");
- goto fallback;
- }
-
- if (ctx->NewState)
- _mesa_update_state( ctx );
-
- r300UpdateShaders(rmesa);
-
- if (setup_arrays(rmesa, min) >= R300_FALLBACK_TCL) {
- r300ReleaseDmaRegion(rmesa, &rvb, __FUNCTION__);
- goto fallback;
- }
-
- rmesa->state.VB.Count = max - min + 1;
-
- r300UpdateShaderStates(rmesa);
-
- rmesa->state.VB.Primitive = &prim;
- rmesa->state.VB.PrimitiveCount = 1;
-
- prim.mode = mode | PRIM_BEGIN | PRIM_END;
- if (rmesa->state.VB.LockCount)
- prim.start = min - rmesa->state.VB.LockFirst;
- else
- prim.start = 0;
- prim.count = count;
-
- rmesa->state.VB.Elts = ptr;
- rmesa->state.VB.elt_size = elt_size;
-
- if (r300_run_vb_render(ctx, NULL)) {
- r300ReleaseDmaRegion(rmesa, &rvb, __FUNCTION__);
- goto fallback;
- }
-
- if(rvb.buf)
- radeon_mm_use(rmesa, rvb.buf->id);
-
- r300ReleaseDmaRegion(rmesa, &rvb, __FUNCTION__);
- return;
-
- fallback:
- _tnl_array_init(ctx);
- _mesa_install_exec_vtxfmt( ctx, &TNL_CONTEXT(ctx)->exec_vtxfmt );
- CALL_DrawElements(GET_DISPATCH(), (mode, count, type, c_indices));
- radeon_init_vtxfmt_a(rmesa);
- _mesa_install_exec_vtxfmt( ctx, &TNL_CONTEXT(ctx)->exec_vtxfmt );
-}
-static void radeonDrawRangeElements(GLenum mode, GLuint min, GLuint max, GLsizei count, GLenum type, const GLvoid *c_indices)
+static void radeonDrawRangeElements(GLcontext *ctx,
+ GLenum mode,
+ GLuint min,
+ GLuint max,
+ GLsizei count,
+ GLenum type,
+ const GLvoid *c_indices)
{
- GET_CURRENT_CONTEXT(ctx);
+#if 1
+ return GL_FALSE;
+#else
r300ContextPtr rmesa = R300_CONTEXT(ctx);
struct tnl_prim prim;
int elt_size;
@@ -371,26 +206,23 @@ static void radeonDrawRangeElements(GLenum mode, GLuint min, GLuint max, GLsizei
indices += i * _mesa_sizeof_type(type);
count -= i;
}
- return ;
+ return GL_TRUE;
}
WARN_ONCE("Too many verts!\n");
- goto fallback;
+ return GL_FALSE;
}
if (ctx->Array.ElementArrayBufferObj->Name) {
/* use indices in the buffer object */
if (!ctx->Array.ElementArrayBufferObj->Data) {
_mesa_warning(ctx, "DrawRangeElements with empty vertex elements buffer!");
- return;
+ return GL_TRUE;
}
/* actual address is the sum of pointers */
indices = (GLvoid *)
ADD_POINTERS(ctx->Array.ElementArrayBufferObj->Data, (const GLubyte *) c_indices);
}
- if (!_mesa_validate_DrawRangeElements( ctx, mode, min, max, count, type, indices ))
- return;
-
FLUSH_CURRENT( ctx, 0 );
#ifdef OPTIMIZE_ELTS
min = 0;
@@ -465,7 +297,7 @@ static void radeonDrawRangeElements(GLenum mode, GLuint min, GLuint max, GLsizei
default:
WARN_ONCE("Unknown elt type!\n");
- goto fallback;
+ return GL_FALSE;
}
/* XXX: setup_arrays before state update? */
@@ -477,7 +309,7 @@ static void radeonDrawRangeElements(GLenum mode, GLuint min, GLuint max, GLsizei
if (setup_arrays(rmesa, min) >= R300_FALLBACK_TCL) {
r300ReleaseDmaRegion(rmesa, &rvb, __FUNCTION__);
- goto fallback;
+ return GL_FALSE;
}
rmesa->state.VB.Count = max - min + 1;
@@ -501,37 +333,34 @@ static void radeonDrawRangeElements(GLenum mode, GLuint min, GLuint max, GLsizei
if (r300_run_vb_render(ctx, NULL)) {
r300ReleaseDmaRegion(rmesa, &rvb, __FUNCTION__);
- goto fallback;
+ return GL_FALSE;
}
if(rvb.buf)
radeon_mm_use(rmesa, rvb.buf->id);
r300ReleaseDmaRegion(rmesa, &rvb, __FUNCTION__);
- return ;
-
- fallback:
- _tnl_array_init(ctx);
- _mesa_install_exec_vtxfmt( ctx, &TNL_CONTEXT(ctx)->exec_vtxfmt );
- CALL_DrawRangeElements(GET_DISPATCH(), (mode, min, max, count, type, c_indices));
- radeon_init_vtxfmt_a(rmesa);
- _mesa_install_exec_vtxfmt( ctx, &TNL_CONTEXT(ctx)->exec_vtxfmt );
+ return GL_TRUE;
+#endif
}
-static void radeonDrawArrays( GLenum mode, GLint start, GLsizei count )
+static GLboolean radeonDrawArrays( GLcontext *ctx,
+ GLenum mode, GLint start, GLsizei count )
{
+#if 1
+ return GL_FALSE;
+#else
GET_CURRENT_CONTEXT(ctx);
r300ContextPtr rmesa = R300_CONTEXT(ctx);
struct tnl_prim prim;
if (count > 65535) {
+ /* TODO: split into multiple draws.
+ */
WARN_ONCE("Too many verts!\n");
- goto fallback;
+ return GL_FALSE;
}
- if (!_mesa_validate_DrawArrays( ctx, mode, start, count ))
- return;
-
FLUSH_CURRENT( ctx, 0 );
if (ctx->NewState)
@@ -542,7 +371,7 @@ static void radeonDrawArrays( GLenum mode, GLint start, GLsizei count )
r300UpdateShaders(rmesa);
if (setup_arrays(rmesa, start) >= R300_FALLBACK_TCL)
- goto fallback;
+ return GL_FALSE;
rmesa->state.VB.Count = count;
@@ -564,31 +393,70 @@ static void radeonDrawArrays( GLenum mode, GLint start, GLsizei count )
rmesa->state.VB.elt_max = 0;
if (r300_run_vb_render(ctx, NULL))
- goto fallback;
+ return GL_FALSE;
- return ;
-
- fallback:
- _tnl_array_init(ctx);
- _mesa_install_exec_vtxfmt( ctx, &TNL_CONTEXT(ctx)->exec_vtxfmt );
- CALL_DrawArrays(GET_DISPATCH(), (mode, start, count));
- radeon_init_vtxfmt_a(rmesa);
- _mesa_install_exec_vtxfmt( ctx, &TNL_CONTEXT(ctx)->exec_vtxfmt );
+ return GL_TRUE;
+#endif
}
+static void radeon_draw_prims( GLcontext *ctx,
+ const struct gl_client_array *arrays[],
+ const struct _mesa_prim *prim,
+ GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLuint min_index,
+ GLuint max_index)
+{
+ if (ib == NULL) {
+ for (i = 0; i < nr_prims; i++) {
+ if (!radeonDrawArrays(ctx,
+ prim->mode,
+ prim->start,
+ prim->count)) {
+ /* Fallback
+ */
+ _tnl_draw_prims(ctx,
+ arrays,
+ prim + i,
+ nr_prims - i,
+ ib,
+ min_index,
+ max_index);
+ return;
+ }
+ }
+ } else {
+ for (i = 0; i < nr_prims; i++) {
+ if (!radeonDrawRangeElements(ctx,
+ prim->mode,
+ min_index,
+ max_index,
+ prim->count,
+ ib->types,
+ ib->ptr)) {
+ /* Fallback
+ */
+ _tnl_draw_prims(ctx,
+ arrays,
+ prim + i,
+ nr_prims - i,
+ ib,
+ min_index,
+ max_index);
+ return;
+ }
+ }
+ }
+}
+
void radeon_init_vtxfmt_a(r300ContextPtr rmesa)
{
GLcontext *ctx;
- GLvertexformat *vfmt;
-
- ctx = rmesa->radeon.glCtx;
- vfmt = (GLvertexformat *)ctx->TnlModule.Current;
-
- vfmt->DrawElements = radeonDrawElements;
- vfmt->DrawArrays = radeonDrawArrays;
- vfmt->DrawRangeElements = radeonDrawRangeElements;
+ struct vbo_context *vbo = vbo_context(ctx);
+ vbo->draw_prims = radeon_draw_prims;
}
+
#endif
#ifdef HW_VBOS
diff --git a/src/mesa/drivers/dri/radeon/Makefile b/src/mesa/drivers/dri/radeon/Makefile
index 6e46620b397..f223b2d9228 100644
--- a/src/mesa/drivers/dri/radeon/Makefile
+++ b/src/mesa/drivers/dri/radeon/Makefile
@@ -22,11 +22,7 @@ DRIVER_SOURCES = \
radeon_swtcl.c \
radeon_span.c \
radeon_maos.c \
- radeon_sanity.c \
- radeon_vtxfmt.c \
- radeon_vtxfmt_c.c \
- radeon_vtxfmt_sse.c \
- radeon_vtxfmt_x86.c
+ radeon_sanity.c
C_SOURCES = \
$(COMMON_SOURCES) \
@@ -34,8 +30,7 @@ C_SOURCES = \
DRIVER_DEFINES = -DRADEON_COMMON=0
-X86_SOURCES = \
- radeon_vtxtmp_x86.S
+X86_SOURCES =
include ../Makefile.template
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c
index 8b92e3fe65f..6bc2c4aa5c5 100644
--- a/src/mesa/drivers/dri/radeon/radeon_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_context.c
@@ -46,7 +46,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
@@ -60,7 +60,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_tex.h"
#include "radeon_swtcl.h"
#include "radeon_tcl.h"
-#include "radeon_vtxfmt.h"
#include "radeon_maos.h"
#define need_GL_ARB_multisample
@@ -361,7 +360,7 @@ radeonCreateContext( const __GLcontextModes *glVisual,
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
_ae_create_context( ctx );
@@ -370,13 +369,10 @@ radeonCreateContext( const __GLcontextModes *glVisual,
*/
_tnl_destroy_pipeline( ctx );
_tnl_install_pipeline( ctx, radeon_pipeline );
- ctx->Driver.FlushVertices = radeonFlushVertices;
/* Try and keep materials and vertices separate:
*/
- _tnl_isolate_materials( ctx, GL_TRUE );
-
-/* _mesa_allow_light_in_model( ctx, GL_FALSE ); */
+/* _tnl_isolate_materials( ctx, GL_TRUE ); */
/* Configure swrast and T&L to match hardware characteristics:
*/
@@ -450,10 +446,7 @@ radeonCreateContext( const __GLcontextModes *glVisual,
}
if (rmesa->radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
- if (tcl_mode >= DRI_CONF_TCL_VTXFMT)
- radeonVtxfmtInit( ctx, tcl_mode >= DRI_CONF_TCL_CODEGEN );
-
- _tnl_need_dlist_norm_lengths( ctx, GL_FALSE );
+/* _tnl_need_dlist_norm_lengths( ctx, GL_FALSE ); */
}
return GL_TRUE;
}
@@ -484,7 +477,7 @@ void radeonDestroyContext( __DRIcontextPrivate *driContextPriv )
release_texture_heaps = (rmesa->glCtx->Shared->RefCount == 1);
_swsetup_DestroyContext( rmesa->glCtx );
_tnl_DestroyContext( rmesa->glCtx );
- _ac_DestroyContext( rmesa->glCtx );
+ _vbo_DestroyContext( rmesa->glCtx );
_swrast_DestroyContext( rmesa->glCtx );
radeonDestroySwtcl( rmesa->glCtx );
@@ -494,12 +487,6 @@ void radeonDestroyContext( __DRIcontextPrivate *driContextPriv )
radeonFlushCmdBuf( rmesa, __FUNCTION__ );
}
- if (!(rmesa->TclFallback & RADEON_TCL_FALLBACK_TCL_DISABLE)) {
- int tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode");
- if (tcl_mode >= DRI_CONF_TCL_VTXFMT)
- radeonVtxfmtDestroy( rmesa->glCtx );
- }
-
_mesa_vector4f_free( &rmesa->tcl.ObjClean );
if (rmesa->state.scissor.pClipRects) {
@@ -621,9 +608,6 @@ radeonMakeCurrent( __DRIcontextPrivate *driContextPriv,
(GLframebuffer *) driDrawPriv->driverPrivate,
(GLframebuffer *) driReadPriv->driverPrivate );
- if (newCtx->vb.enabled)
- radeonVtxfmtMakeCurrent( newCtx->glCtx );
-
} else {
if (RADEON_DEBUG & DEBUG_DRI)
fprintf(stderr, "%s ctx is null\n", __FUNCTION__);
diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_verts.c b/src/mesa/drivers/dri/radeon/radeon_maos_verts.c
index 91a60bb9f15..65dbecf7a6c 100644
--- a/src/mesa/drivers/dri/radeon/radeon_maos_verts.c
+++ b/src/mesa/drivers/dri/radeon/radeon_maos_verts.c
@@ -37,7 +37,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "imports.h"
#include "mtypes.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "math/m_translate.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c
index 216d7dca174..e19202fa443 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state.c
@@ -42,7 +42,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "context.h"
#include "framebuffer.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
#include "swrast_setup/swrast_setup.h"
@@ -53,7 +53,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_tcl.h"
#include "radeon_tex.h"
#include "radeon_swtcl.h"
-#include "radeon_vtxfmt.h"
#include "drirenderbuffer.h"
static void radeonUpdateSpecular( GLcontext *ctx );
@@ -2303,11 +2302,10 @@ static void radeonInvalidateState( GLcontext *ctx, GLuint new_state )
{
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
_ae_invalidate_state( ctx, new_state );
RADEON_CONTEXT(ctx)->NewGLState |= new_state;
- radeonVtxfmtInvalidate( ctx );
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c
index 5682d95ae10..5fc34f09331 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state_init.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c
@@ -33,7 +33,7 @@
#include "api_arrayelt.h"
#include "swrast/swrast.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
#include "swrast_setup/swrast_setup.h"
@@ -44,7 +44,6 @@
#include "radeon_tcl.h"
#include "radeon_tex.h"
#include "radeon_swtcl.h"
-#include "radeon_vtxfmt.h"
#include "xmlpool.h"
diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c
index e36a710d33a..7ce1fa67cf6 100644
--- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c
@@ -45,7 +45,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
-#include "tnl/t_vtx_api.h" /* for _tnl_FlushVertices */
#include "radeon_context.h"
#include "radeon_ioctl.h"
@@ -848,14 +847,6 @@ void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
}
-void radeonFlushVertices( GLcontext *ctx, GLuint flags )
-{
- _tnl_FlushVertices( ctx, flags );
-
- if (flags & FLUSH_STORED_VERTICES)
- RADEON_NEWPRIM( RADEON_CONTEXT( ctx ) );
-}
-
/**********************************************************************/
/* Initialization. */
/**********************************************************************/
diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.h b/src/mesa/drivers/dri/radeon/radeon_swtcl.h
index f95a52c0b8e..64f9019513d 100644
--- a/src/mesa/drivers/dri/radeon/radeon_swtcl.h
+++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.h
@@ -43,7 +43,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
extern void radeonInitSwtcl( GLcontext *ctx );
extern void radeonDestroySwtcl( GLcontext *ctx );
-extern void radeonFlushVertices( GLcontext *ctx, GLuint flags );
extern void radeonChooseRenderState( GLcontext *ctx );
extern void radeonChooseVertexState( GLcontext *ctx );
diff --git a/src/mesa/drivers/dri/radeon/radeon_tcl.c b/src/mesa/drivers/dri/radeon/radeon_tcl.c
index ffd49b525b8..5ad044c2628 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tcl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_tcl.c
@@ -39,7 +39,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "mtypes.h"
#include "enums.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
diff --git a/src/mesa/drivers/dri/radeon/radeon_vtxfmt.c b/src/mesa/drivers/dri/radeon/radeon_vtxfmt.c
deleted file mode 100644
index a5a9eb144b5..00000000000
--- a/src/mesa/drivers/dri/radeon/radeon_vtxfmt.c
+++ /dev/null
@@ -1,1086 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_vtxfmt.c,v 1.6 2003/05/06 23:52:08 daenzer Exp $ */
-/**************************************************************************
-
-Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
- Tungsten Graphics Inc., Cedar Park, Texas.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-#include "glheader.h"
-#include "imports.h"
-#include "api_noop.h"
-#include "api_arrayelt.h"
-#include "context.h"
-#include "mtypes.h"
-#include "enums.h"
-#include "glapi.h"
-#include "colormac.h"
-#include "light.h"
-#include "state.h"
-#include "vtxfmt.h"
-
-#include "tnl/tnl.h"
-#include "tnl/t_context.h"
-#include "tnl/t_array_api.h"
-#include "tnl/t_save_api.h"
-
-#include "radeon_context.h"
-#include "radeon_state.h"
-#include "radeon_ioctl.h"
-#include "radeon_tex.h"
-#include "radeon_tcl.h"
-#include "radeon_swtcl.h"
-#include "radeon_vtxfmt.h"
-
-#define VERT_ATTRIB_TEX(u) (VERT_ATTRIB_TEX0 + (u))
-
-#include "dispatch.h"
-
-static void radeonVtxfmtFlushVertices( GLcontext *, GLuint );
-
-static void count_func( const char *name, struct dynfn *l )
-{
- int i = 0;
- struct dynfn *f;
- foreach (f, l) i++;
- if (i) fprintf(stderr, "%s: %d\n", name, i );
-}
-
-static void count_funcs( radeonContextPtr rmesa )
-{
- count_func( "Vertex2f", &rmesa->vb.dfn_cache.Vertex2f );
- count_func( "Vertex2fv", &rmesa->vb.dfn_cache.Vertex2fv );
- count_func( "Vertex3f", &rmesa->vb.dfn_cache.Vertex3f );
- count_func( "Vertex3fv", &rmesa->vb.dfn_cache.Vertex3fv );
- count_func( "Color4ub", &rmesa->vb.dfn_cache.Color4ub );
- count_func( "Color4ubv", &rmesa->vb.dfn_cache.Color4ubv );
- count_func( "Color3ub", &rmesa->vb.dfn_cache.Color3ub );
- count_func( "Color3ubv", &rmesa->vb.dfn_cache.Color3ubv );
- count_func( "Color4f", &rmesa->vb.dfn_cache.Color4f );
- count_func( "Color4fv", &rmesa->vb.dfn_cache.Color4fv );
- count_func( "Color3f", &rmesa->vb.dfn_cache.Color3f );
- count_func( "Color3fv", &rmesa->vb.dfn_cache.Color3fv );
- count_func( "SecondaryColor3f", &rmesa->vb.dfn_cache.SecondaryColor3fEXT );
- count_func( "SecondaryColor3fv", &rmesa->vb.dfn_cache.SecondaryColor3fvEXT );
- count_func( "SecondaryColor3ub", &rmesa->vb.dfn_cache.SecondaryColor3ubEXT );
- count_func( "SecondaryColor3ubv", &rmesa->vb.dfn_cache.SecondaryColor3ubvEXT );
- count_func( "Normal3f", &rmesa->vb.dfn_cache.Normal3f );
- count_func( "Normal3fv", &rmesa->vb.dfn_cache.Normal3fv );
- count_func( "TexCoord2f", &rmesa->vb.dfn_cache.TexCoord2f );
- count_func( "TexCoord2fv", &rmesa->vb.dfn_cache.TexCoord2fv );
- count_func( "TexCoord1f", &rmesa->vb.dfn_cache.TexCoord1f );
- count_func( "TexCoord1fv", &rmesa->vb.dfn_cache.TexCoord1fv );
- count_func( "MultiTexCoord2fARB", &rmesa->vb.dfn_cache.MultiTexCoord2fARB );
- count_func( "MultiTexCoord2fvARB", &rmesa->vb.dfn_cache.MultiTexCoord2fvARB );
- count_func( "MultiTexCoord1fARB", &rmesa->vb.dfn_cache.MultiTexCoord1fARB );
- count_func( "MultiTexCoord1fvARB", &rmesa->vb.dfn_cache.MultiTexCoord1fvARB );
-}
-
-
-void radeon_copy_to_current( GLcontext *ctx )
-{
- GLuint unit;
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- assert(ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT);
-
- if (rmesa->vb.vertex_format & RADEON_CP_VC_FRMT_N0) {
- ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0] = rmesa->vb.normalptr[0];
- ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1] = rmesa->vb.normalptr[1];
- ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2] = rmesa->vb.normalptr[2];
- }
-
- if (rmesa->vb.vertex_format & RADEON_CP_VC_FRMT_PKCOLOR) {
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0] = UBYTE_TO_FLOAT( rmesa->vb.colorptr->red );
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1] = UBYTE_TO_FLOAT( rmesa->vb.colorptr->green );
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2] = UBYTE_TO_FLOAT( rmesa->vb.colorptr->blue );
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = UBYTE_TO_FLOAT( rmesa->vb.colorptr->alpha );
- }
-
- if (rmesa->vb.vertex_format & RADEON_CP_VC_FRMT_FPCOLOR) {
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0] = rmesa->vb.floatcolorptr[0];
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1] = rmesa->vb.floatcolorptr[1];
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2] = rmesa->vb.floatcolorptr[2];
- }
-
- if (rmesa->vb.vertex_format & RADEON_CP_VC_FRMT_FPALPHA)
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = rmesa->vb.floatcolorptr[3];
-
- if (rmesa->vb.vertex_format & RADEON_CP_VC_FRMT_PKSPEC) {
- ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0] = UBYTE_TO_FLOAT( rmesa->vb.specptr->red );
- ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1] = UBYTE_TO_FLOAT( rmesa->vb.specptr->green );
- ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2] = UBYTE_TO_FLOAT( rmesa->vb.specptr->blue );
- }
-
- for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++) {
- if (rmesa->vb.vertex_format & RADEON_ST_BIT(unit)) {
- ctx->Current.Attrib[VERT_ATTRIB_TEX(unit)][0] = rmesa->vb.texcoordptr[unit][0];
- ctx->Current.Attrib[VERT_ATTRIB_TEX(unit)][1] = rmesa->vb.texcoordptr[unit][1];
- ctx->Current.Attrib[VERT_ATTRIB_TEX(unit)][2] = 0.0F;
- ctx->Current.Attrib[VERT_ATTRIB_TEX(unit)][3] = 1.0F;
- }
- }
-
- ctx->Driver.NeedFlush &= ~FLUSH_UPDATE_CURRENT;
-}
-
-static GLboolean discreet_gl_prim[GL_POLYGON+1] = {
- 1, /* 0 points */
- 1, /* 1 lines */
- 0, /* 2 line_strip */
- 0, /* 3 line_loop */
- 1, /* 4 tris */
- 0, /* 5 tri_fan */
- 0, /* 6 tri_strip */
- 1, /* 7 quads */
- 0, /* 8 quadstrip */
- 0, /* 9 poly */
-};
-
-static void flush_prims( radeonContextPtr rmesa )
-{
- int i,j;
- struct radeon_dma_region tmp = rmesa->dma.current;
-
- tmp.buf->refcount++;
- tmp.aos_size = rmesa->vb.vertex_size;
- tmp.aos_stride = rmesa->vb.vertex_size;
- tmp.aos_start = GET_START(&tmp);
-
- rmesa->dma.current.ptr = rmesa->dma.current.start +=
- (rmesa->vb.initial_counter - rmesa->vb.counter) * rmesa->vb.vertex_size * 4;
-
- rmesa->tcl.vertex_format = rmesa->vb.vertex_format;
- rmesa->tcl.aos_components[0] = &tmp;
- rmesa->tcl.nr_aos_components = 1;
- rmesa->dma.flush = NULL;
-
- /* Optimize the primitive list:
- */
- if (rmesa->vb.nrprims > 1) {
- for (j = 0, i = 1 ; i < rmesa->vb.nrprims; i++) {
- int pj = rmesa->vb.primlist[j].prim & 0xf;
- int pi = rmesa->vb.primlist[i].prim & 0xf;
-
- if (pj == pi && discreet_gl_prim[pj] &&
- rmesa->vb.primlist[i].start == rmesa->vb.primlist[j].end) {
- rmesa->vb.primlist[j].end = rmesa->vb.primlist[i].end;
- }
- else {
- j++;
- if (j != i) rmesa->vb.primlist[j] = rmesa->vb.primlist[i];
- }
- }
- rmesa->vb.nrprims = j+1;
- }
-
- for (i = 0 ; i < rmesa->vb.nrprims; i++) {
- if (RADEON_DEBUG & DEBUG_PRIMS)
- fprintf(stderr, "vtxfmt prim %d: %s %d..%d\n", i,
- _mesa_lookup_enum_by_nr( rmesa->vb.primlist[i].prim &
- PRIM_MODE_MASK ),
- rmesa->vb.primlist[i].start,
- rmesa->vb.primlist[i].end);
-
- radeonEmitPrimitive( rmesa->glCtx,
- rmesa->vb.primlist[i].start,
- rmesa->vb.primlist[i].end,
- rmesa->vb.primlist[i].prim );
- }
-
- rmesa->vb.nrprims = 0;
- radeonReleaseDmaRegion( rmesa, &tmp, __FUNCTION__ );
-}
-
-
-static void start_prim( radeonContextPtr rmesa, GLuint mode )
-{
- if (RADEON_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s %d\n", __FUNCTION__, rmesa->vb.initial_counter - rmesa->vb.counter);
-
- rmesa->vb.primlist[rmesa->vb.nrprims].start = rmesa->vb.initial_counter - rmesa->vb.counter;
- rmesa->vb.primlist[rmesa->vb.nrprims].prim = mode;
-}
-
-static void note_last_prim( radeonContextPtr rmesa, GLuint flags )
-{
- if (RADEON_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s %d\n", __FUNCTION__, rmesa->vb.initial_counter - rmesa->vb.counter);
-
- if (rmesa->vb.prim[0] != GL_POLYGON+1) {
- rmesa->vb.primlist[rmesa->vb.nrprims].prim |= flags;
- rmesa->vb.primlist[rmesa->vb.nrprims].end = rmesa->vb.initial_counter - rmesa->vb.counter;
-
- if (++(rmesa->vb.nrprims) == RADEON_MAX_PRIMS)
- flush_prims( rmesa );
- }
-}
-
-
-static void copy_vertex( radeonContextPtr rmesa, GLuint n, GLfloat *dst )
-{
- GLuint i;
- GLfloat *src = (GLfloat *)(rmesa->dma.current.address +
- rmesa->dma.current.ptr +
- (rmesa->vb.primlist[rmesa->vb.nrprims].start + n) *
- rmesa->vb.vertex_size * 4);
-
- if (RADEON_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "copy_vertex %d\n", rmesa->vb.primlist[rmesa->vb.nrprims].start + n);
-
- for (i = 0 ; i < rmesa->vb.vertex_size; i++) {
- dst[i] = src[i];
- }
-}
-
-/* NOTE: This actually reads the copied vertices back from uncached
- * memory. Could also use the counter/notify mechanism to populate
- * tmp on the fly as vertices are generated.
- */
-static GLuint copy_dma_verts( radeonContextPtr rmesa, GLfloat (*tmp)[RADEON_MAX_VERTEX_SIZE] )
-{
- GLuint ovf, i;
- GLuint nr = (rmesa->vb.initial_counter - rmesa->vb.counter) - rmesa->vb.primlist[rmesa->vb.nrprims].start;
-
- if (RADEON_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s %d verts\n", __FUNCTION__, nr);
-
- switch( rmesa->vb.prim[0] )
- {
- case GL_POINTS:
- return 0;
- case GL_LINES:
- ovf = nr&1;
- for (i = 0 ; i < ovf ; i++)
- copy_vertex( rmesa, nr-ovf+i, tmp[i] );
- return i;
- case GL_TRIANGLES:
- ovf = nr%3;
- for (i = 0 ; i < ovf ; i++)
- copy_vertex( rmesa, nr-ovf+i, tmp[i] );
- return i;
- case GL_QUADS:
- ovf = nr&3;
- for (i = 0 ; i < ovf ; i++)
- copy_vertex( rmesa, nr-ovf+i, tmp[i] );
- return i;
- case GL_LINE_STRIP:
- if (nr == 0)
- return 0;
- copy_vertex( rmesa, nr-1, tmp[0] );
- return 1;
- case GL_LINE_LOOP:
- case GL_TRIANGLE_FAN:
- case GL_POLYGON:
- if (nr == 0)
- return 0;
- else if (nr == 1) {
- copy_vertex( rmesa, 0, tmp[0] );
- return 1;
- } else {
- copy_vertex( rmesa, 0, tmp[0] );
- copy_vertex( rmesa, nr-1, tmp[1] );
- return 2;
- }
- case GL_TRIANGLE_STRIP:
- ovf = MIN2(nr, 2);
- for (i = 0 ; i < ovf ; i++)
- copy_vertex( rmesa, nr-ovf+i, tmp[i] );
- return i;
- case GL_QUAD_STRIP:
- switch (nr) {
- case 0: ovf = 0; break;
- case 1: ovf = 1; break;
- default: ovf = 2 + (nr&1); break;
- }
- for (i = 0 ; i < ovf ; i++)
- copy_vertex( rmesa, nr-ovf+i, tmp[i] );
- return i;
- default:
- assert(0);
- return 0;
- }
-}
-
-static void VFMT_FALLBACK_OUTSIDE_BEGIN_END( const char *caller )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- if (RADEON_DEBUG & (DEBUG_VFMT|DEBUG_FALLBACKS))
- fprintf(stderr, "%s from %s\n", __FUNCTION__, caller);
-
- if (ctx->Driver.NeedFlush)
- radeonVtxfmtFlushVertices( ctx, ctx->Driver.NeedFlush );
-
- if (ctx->NewState)
- _mesa_update_state( ctx ); /* clear state so fell_back sticks */
-
- _tnl_wakeup_exec( ctx );
- ctx->Driver.FlushVertices = radeonFlushVertices;
- ctx->Driver.NewList =_tnl_NewList;
-
- assert( rmesa->dma.flush == 0 );
- rmesa->vb.fell_back = GL_TRUE;
- rmesa->vb.installed = GL_FALSE;
-}
-
-
-static void VFMT_FALLBACK( const char *caller )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat tmp[3][RADEON_MAX_VERTEX_SIZE];
- GLuint i, prim;
- GLuint ind = rmesa->vb.vertex_format;
- GLuint nrverts;
- GLfloat alpha = 1.0;
- GLuint unit;
-
- if (RADEON_DEBUG & (DEBUG_FALLBACKS|DEBUG_VFMT))
- fprintf(stderr, "%s from %s\n", __FUNCTION__, caller);
-
- if (rmesa->vb.prim[0] == GL_POLYGON+1) {
- VFMT_FALLBACK_OUTSIDE_BEGIN_END( __FUNCTION__ );
- return;
- }
-
- /* Copy vertices out of dma:
- */
- nrverts = copy_dma_verts( rmesa, tmp );
-
- /* Finish the prim at this point:
- */
- note_last_prim( rmesa, 0 );
- flush_prims( rmesa );
-
- /* Update ctx->Driver.CurrentExecPrimitive and swap in swtnl.
- */
- prim = rmesa->vb.prim[0];
- ctx->Driver.CurrentExecPrimitive = GL_POLYGON+1;
- _tnl_wakeup_exec( ctx );
- ctx->Driver.FlushVertices = radeonFlushVertices;
-
- assert(rmesa->dma.flush == 0);
- rmesa->vb.fell_back = GL_TRUE;
- rmesa->vb.installed = GL_FALSE;
- CALL_Begin(GET_DISPATCH(), (prim));
-
- if (rmesa->vb.installed_color_3f_sz == 4)
- alpha = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3];
-
- /* Replay saved vertices
- */
- for (i = 0 ; i < nrverts; i++) {
- GLuint offset = 3;
- if (ind & RADEON_CP_VC_FRMT_N0) {
- CALL_Normal3fv(GET_DISPATCH(), (&tmp[i][offset]));
- offset += 3;
- }
-
- if (ind & RADEON_CP_VC_FRMT_PKCOLOR) {
- radeon_color_t *col = (radeon_color_t *)&tmp[i][offset];
- CALL_Color4ub(GET_DISPATCH(), (col->red, col->green, col->blue, col->alpha));
- offset++;
- }
- else if (ind & RADEON_CP_VC_FRMT_FPALPHA) {
- CALL_Color4fv(GET_DISPATCH(), (&tmp[i][offset]));
- offset+=4;
- }
- else if (ind & RADEON_CP_VC_FRMT_FPCOLOR) {
- CALL_Color3fv(GET_DISPATCH(), (&tmp[i][offset]));
- offset+=3;
- }
-
- if (ind & RADEON_CP_VC_FRMT_PKSPEC) {
- radeon_color_t *spec = (radeon_color_t *)&tmp[i][offset];
- CALL_SecondaryColor3ubEXT(GET_DISPATCH(), (spec->red, spec->green, spec->blue));
- offset++;
- }
-
- for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++) {
- if (ind & RADEON_ST_BIT(unit)) {
- CALL_MultiTexCoord2fvARB(GET_DISPATCH(), ((GL_TEXTURE0 + unit), &tmp[i][offset]));
- offset += 2;
- }
- }
- CALL_Vertex3fv(GET_DISPATCH(), (&tmp[i][0]));
- }
-
- /* Replay current vertex
- */
- if (ind & RADEON_CP_VC_FRMT_N0)
- CALL_Normal3fv(GET_DISPATCH(), (rmesa->vb.normalptr));
-
- if (ind & RADEON_CP_VC_FRMT_PKCOLOR)
- CALL_Color4ub(GET_DISPATCH(), (rmesa->vb.colorptr->red, rmesa->vb.colorptr->green,
- rmesa->vb.colorptr->blue, rmesa->vb.colorptr->alpha));
- else if (ind & RADEON_CP_VC_FRMT_FPALPHA)
- CALL_Color4fv(GET_DISPATCH(), (rmesa->vb.floatcolorptr));
- else if (ind & RADEON_CP_VC_FRMT_FPCOLOR) {
- if (rmesa->vb.installed_color_3f_sz == 4 && alpha != 1.0)
- CALL_Color4f(GET_DISPATCH(), (rmesa->vb.floatcolorptr[0],
- rmesa->vb.floatcolorptr[1],
- rmesa->vb.floatcolorptr[2],
- alpha));
- else
- CALL_Color3fv(GET_DISPATCH(), (rmesa->vb.floatcolorptr));
- }
-
- if (ind & RADEON_CP_VC_FRMT_PKSPEC)
- CALL_SecondaryColor3ubEXT(GET_DISPATCH(), (rmesa->vb.specptr->red,
- rmesa->vb.specptr->green,
- rmesa->vb.specptr->blue));
-
- for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++) {
- if (ind & RADEON_ST_BIT(unit)) {
- CALL_MultiTexCoord2fvARB(GET_DISPATCH(), ((GL_TEXTURE0 + unit),
- rmesa->vb.texcoordptr[unit]));
- }
- }
-}
-
-static void radeonNewList( GLcontext *ctx, GLuint list, GLenum mode )
-{
- VFMT_FALLBACK( __FUNCTION__ );
- _tnl_NewList( ctx, list, mode );
- return;
-}
-
-
-static void wrap_buffer( void )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat tmp[3][RADEON_MAX_VERTEX_SIZE];
- GLuint i, nrverts;
-
- if (RADEON_DEBUG & (DEBUG_VFMT|DEBUG_PRIMS))
- fprintf(stderr, "%s %d\n", __FUNCTION__, rmesa->vb.initial_counter - rmesa->vb.counter);
-
- /* Don't deal with parity.
- */
- if ((((rmesa->vb.initial_counter - rmesa->vb.counter) -
- rmesa->vb.primlist[rmesa->vb.nrprims].start) & 1)) {
- rmesa->vb.counter++;
- rmesa->vb.initial_counter++;
- return;
- }
-
- /* Copy vertices out of dma:
- */
- if (rmesa->vb.prim[0] == GL_POLYGON+1)
- nrverts = 0;
- else {
- nrverts = copy_dma_verts( rmesa, tmp );
-
- if (RADEON_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%d vertices to copy\n", nrverts);
-
- /* Finish the prim at this point:
- */
- note_last_prim( rmesa, 0 );
- }
-
- /* Fire any buffered primitives
- */
- flush_prims( rmesa );
-
- /* Get new buffer
- */
- radeonRefillCurrentDmaRegion( rmesa );
-
- /* Reset counter, dmaptr
- */
- rmesa->vb.dmaptr = (int *)(rmesa->dma.current.ptr + rmesa->dma.current.address);
- rmesa->vb.counter = (rmesa->dma.current.end - rmesa->dma.current.ptr) /
- (rmesa->vb.vertex_size * 4);
- rmesa->vb.counter--;
- rmesa->vb.initial_counter = rmesa->vb.counter;
- rmesa->vb.notify = wrap_buffer;
-
- rmesa->dma.flush = flush_prims;
-
- /* Restart wrapped primitive:
- */
- if (rmesa->vb.prim[0] != GL_POLYGON+1)
- start_prim( rmesa, rmesa->vb.prim[0] );
-
- /* Reemit saved vertices
- */
- for (i = 0 ; i < nrverts; i++) {
- if (RADEON_DEBUG & DEBUG_VERTS) {
- int j;
- fprintf(stderr, "re-emit vertex %d to %p\n", i, (void *)rmesa->vb.dmaptr);
- if (RADEON_DEBUG & DEBUG_VERBOSE)
- for (j = 0 ; j < rmesa->vb.vertex_size; j++)
- fprintf(stderr, "\t%08x/%f\n", *(int*)&tmp[i][j], tmp[i][j]);
- }
-
- memcpy( rmesa->vb.dmaptr, tmp[i], rmesa->vb.vertex_size * 4 );
- rmesa->vb.dmaptr += rmesa->vb.vertex_size;
- rmesa->vb.counter--;
- }
-}
-
-
-
-static GLboolean check_vtx_fmt( GLcontext *ctx )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLuint ind = RADEON_CP_VC_FRMT_Z;
- GLuint unit;
-
- if (rmesa->TclFallback || rmesa->vb.fell_back || ctx->CompileFlag ||
- (ctx->Fog.Enabled && (ctx->Fog.FogCoordinateSource == GL_FOG_COORD)))
- return GL_FALSE;
-
- if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT)
- ctx->Driver.FlushVertices( ctx, FLUSH_UPDATE_CURRENT );
-
- /* Make all this event-driven:
- */
- if (ctx->Light.Enabled) {
- ind |= RADEON_CP_VC_FRMT_N0;
-
- /* TODO: make this data driven: If we receive only ubytes, send
- * color as ubytes. Also check if converting (with free
- * checking for overflow) is cheaper than sending floats
- * directly.
- */
- if (ctx->Light.ColorMaterialEnabled) {
- ind |= (RADEON_CP_VC_FRMT_FPCOLOR |
- RADEON_CP_VC_FRMT_FPALPHA);
- }
- else
- ind |= RADEON_CP_VC_FRMT_PKCOLOR; /* for alpha? */
- }
- else {
- /* TODO: make this data driven?
- */
- ind |= RADEON_CP_VC_FRMT_PKCOLOR;
-
- if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) {
- ind |= RADEON_CP_VC_FRMT_PKSPEC;
- }
- }
-
- if ( ctx->Fog.FogCoordinateSource == GL_FOG_COORD ) {
- ind |= RADEON_CP_VC_FRMT_PKSPEC;
- }
-
- for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++) {
- if (ctx->Texture.Unit[unit]._ReallyEnabled) {
- if (ctx->Texture.Unit[unit].TexGenEnabled) {
- if (rmesa->TexGenNeedNormals[unit]) {
- ind |= RADEON_CP_VC_FRMT_N0;
- }
- } else {
- if (ctx->Current.Attrib[VERT_ATTRIB_TEX(unit)][3] != 1.0) {
- if (RADEON_DEBUG & (DEBUG_VFMT|DEBUG_FALLBACKS))
- fprintf(stderr, "%s: q%u\n", __FUNCTION__, unit);
- return GL_FALSE;
- }
- ind |= RADEON_ST_BIT(unit);
- }
- }
- }
-
- if (RADEON_DEBUG & (DEBUG_VFMT|DEBUG_STATE))
- fprintf(stderr, "%s: format: 0x%x\n", __FUNCTION__, ind );
-
- RADEON_NEWPRIM(rmesa);
- rmesa->vb.vertex_format = ind;
- rmesa->vb.vertex_size = 3;
- rmesa->vb.prim = &ctx->Driver.CurrentExecPrimitive;
-
- rmesa->vb.normalptr = ctx->Current.Attrib[VERT_ATTRIB_NORMAL];
- rmesa->vb.colorptr = NULL;
- rmesa->vb.floatcolorptr = ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
- rmesa->vb.specptr = NULL;
- rmesa->vb.floatspecptr = ctx->Current.Attrib[VERT_ATTRIB_COLOR1];
- rmesa->vb.texcoordptr[0] = ctx->Current.Attrib[VERT_ATTRIB_TEX0];
- rmesa->vb.texcoordptr[1] = ctx->Current.Attrib[VERT_ATTRIB_TEX1];
- rmesa->vb.texcoordptr[2] = ctx->Current.Attrib[VERT_ATTRIB_TEX2];
- rmesa->vb.texcoordptr[3] = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; /* dummy */
-
- /* Run through and initialize the vertex components in the order
- * the hardware understands:
- */
- if (ind & RADEON_CP_VC_FRMT_N0) {
- rmesa->vb.normalptr = &rmesa->vb.vertex[rmesa->vb.vertex_size].f;
- rmesa->vb.vertex_size += 3;
- rmesa->vb.normalptr[0] = ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0];
- rmesa->vb.normalptr[1] = ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1];
- rmesa->vb.normalptr[2] = ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2];
- }
-
- if (ind & RADEON_CP_VC_FRMT_PKCOLOR) {
- rmesa->vb.colorptr = &rmesa->vb.vertex[rmesa->vb.vertex_size].color;
- rmesa->vb.vertex_size += 1;
- UNCLAMPED_FLOAT_TO_CHAN( rmesa->vb.colorptr->red, ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0] );
- UNCLAMPED_FLOAT_TO_CHAN( rmesa->vb.colorptr->green, ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1] );
- UNCLAMPED_FLOAT_TO_CHAN( rmesa->vb.colorptr->blue, ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2] );
- UNCLAMPED_FLOAT_TO_CHAN( rmesa->vb.colorptr->alpha, ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] );
- }
-
- if (ind & RADEON_CP_VC_FRMT_FPCOLOR) {
- assert(!(ind & RADEON_CP_VC_FRMT_PKCOLOR));
- rmesa->vb.floatcolorptr = &rmesa->vb.vertex[rmesa->vb.vertex_size].f;
- rmesa->vb.vertex_size += 3;
- rmesa->vb.floatcolorptr[0] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0];
- rmesa->vb.floatcolorptr[1] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1];
- rmesa->vb.floatcolorptr[2] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2];
-
- if (ind & RADEON_CP_VC_FRMT_FPALPHA) {
- rmesa->vb.vertex_size += 1;
- rmesa->vb.floatcolorptr[3] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3];
- }
- }
-
- if (ind & RADEON_CP_VC_FRMT_PKSPEC) {
- rmesa->vb.specptr = &rmesa->vb.vertex[rmesa->vb.vertex_size].color;
- rmesa->vb.vertex_size += 1;
- UNCLAMPED_FLOAT_TO_CHAN( rmesa->vb.specptr->red, ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0] );
- UNCLAMPED_FLOAT_TO_CHAN( rmesa->vb.specptr->green, ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1] );
- UNCLAMPED_FLOAT_TO_CHAN( rmesa->vb.specptr->blue, ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2] );
- /* fog ??? */
-/* UNCLAMPED_FLOAT_TO_CHAN( rmesa->vb.specptr->alpha,
- radeonComputeFogFactor(ctx->Current.Attrib[VERT_ATTRIB_FOG][0]) ); */
- }
-
- for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++) {
- if (ind & RADEON_ST_BIT(unit)) {
- rmesa->vb.texcoordptr[unit] = &rmesa->vb.vertex[rmesa->vb.vertex_size].f;
- rmesa->vb.vertex_size += 2;
- rmesa->vb.texcoordptr[unit][0] = ctx->Current.Attrib[VERT_ATTRIB_TEX(unit)][0];
- rmesa->vb.texcoordptr[unit][1] = ctx->Current.Attrib[VERT_ATTRIB_TEX(unit)][1];
- }
- }
-
- if (rmesa->vb.installed_vertex_format != rmesa->vb.vertex_format) {
- if (RADEON_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "reinstall on vertex_format change\n");
- _mesa_install_exec_vtxfmt( ctx, &rmesa->vb.vtxfmt );
- rmesa->vb.installed_vertex_format = rmesa->vb.vertex_format;
- }
-
- if (RADEON_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s -- success\n", __FUNCTION__);
-
- return GL_TRUE;
-}
-
-void radeonVtxfmtInvalidate( GLcontext *ctx )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
-
- rmesa->vb.recheck = GL_TRUE;
- rmesa->vb.fell_back = GL_FALSE;
-}
-
-
-static void radeonVtxfmtValidate( GLcontext *ctx )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
-
- if (RADEON_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (ctx->Driver.NeedFlush)
- ctx->Driver.FlushVertices( ctx, ctx->Driver.NeedFlush );
-
- rmesa->vb.recheck = GL_FALSE;
-
- if (check_vtx_fmt( ctx )) {
- if (!rmesa->vb.installed) {
- if (RADEON_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "reinstall (new install)\n");
-
- _mesa_install_exec_vtxfmt( ctx, &rmesa->vb.vtxfmt );
- ctx->Driver.FlushVertices = radeonVtxfmtFlushVertices;
- ctx->Driver.NewList = radeonNewList;
- rmesa->vb.installed = GL_TRUE;
- }
- else if (RADEON_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s: already installed", __FUNCTION__);
- }
- else {
- if (RADEON_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s: failed\n", __FUNCTION__);
-
- if (rmesa->vb.installed) {
- if (rmesa->dma.flush)
- rmesa->dma.flush( rmesa );
- _tnl_wakeup_exec( ctx );
- ctx->Driver.FlushVertices = radeonFlushVertices;
- ctx->Driver.NewList =_tnl_NewList;
- rmesa->vb.installed = GL_FALSE;
- }
- }
-}
-
-
-
-/* Materials:
- */
-static void radeon_Materialfv( GLenum face, GLenum pname,
- const GLfloat *params )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
-
- if (RADEON_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (rmesa->vb.prim[0] != GL_POLYGON+1) {
- VFMT_FALLBACK( __FUNCTION__ );
- CALL_Materialfv(GET_DISPATCH(), (face, pname, params));
- return;
- }
- _mesa_noop_Materialfv( face, pname, params );
- radeonUpdateMaterial( ctx );
-}
-
-
-/* Begin/End
- */
-static void radeon_Begin( GLenum mode )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- if (RADEON_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s( %s )\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr( mode ));
-
- if (mode > GL_POLYGON) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glBegin" );
- return;
- }
-
- if (rmesa->vb.prim[0] != GL_POLYGON+1) {
- _mesa_error( ctx, GL_INVALID_OPERATION, "glBegin" );
- return;
- }
-
- if (ctx->NewState)
- _mesa_update_state( ctx );
-
- if (rmesa->NewGLState)
- radeonValidateState( ctx );
-
- if (rmesa->vb.recheck)
- radeonVtxfmtValidate( ctx );
-
- if (!rmesa->vb.installed) {
- CALL_Begin(GET_DISPATCH(), (mode));
- return;
- }
-
-
- if (rmesa->dma.flush && rmesa->vb.counter < 12) {
- if (RADEON_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s: flush almost-empty buffers\n", __FUNCTION__);
- flush_prims( rmesa );
- }
-
- /* Need to arrange to save vertices here? Or always copy from dma (yuk)?
- */
- if (!rmesa->dma.flush) {
-/* FIXME: what are these constants? */
- if (rmesa->dma.current.ptr + 12*rmesa->vb.vertex_size*4 >
- rmesa->dma.current.end) {
- RADEON_NEWPRIM( rmesa );
- radeonRefillCurrentDmaRegion( rmesa );
- }
-
- rmesa->vb.dmaptr = (int *)(rmesa->dma.current.address + rmesa->dma.current.ptr);
- rmesa->vb.counter = (rmesa->dma.current.end - rmesa->dma.current.ptr) /
- (rmesa->vb.vertex_size * 4);
- rmesa->vb.counter--;
- rmesa->vb.initial_counter = rmesa->vb.counter;
- rmesa->vb.notify = wrap_buffer;
- rmesa->dma.flush = flush_prims;
- ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
- }
-
-
- rmesa->vb.prim[0] = mode;
- start_prim( rmesa, mode | PRIM_BEGIN );
-}
-
-
-
-static void radeon_End( void )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- if (RADEON_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (rmesa->vb.prim[0] == GL_POLYGON+1) {
- _mesa_error( ctx, GL_INVALID_OPERATION, "glEnd" );
- return;
- }
-
- note_last_prim( rmesa, PRIM_END );
- rmesa->vb.prim[0] = GL_POLYGON+1;
-}
-
-
-/* Fallback on difficult entrypoints:
- */
-#define PRE_LOOPBACK( FUNC ) \
-do { \
- if (RADEON_DEBUG & DEBUG_VFMT) \
- fprintf(stderr, "%s\n", __FUNCTION__); \
- VFMT_FALLBACK( __FUNCTION__ ); \
-} while (0)
-#define TAG(x) radeon_fallback_##x
-#include "vtxfmt_tmp.h"
-
-
-
-static GLboolean radeonNotifyBegin( GLcontext *ctx, GLenum p )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
-
- if (RADEON_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- assert(!rmesa->vb.installed);
-
- if (ctx->NewState)
- _mesa_update_state( ctx );
-
- if (rmesa->NewGLState)
- radeonValidateState( ctx );
-
- if (ctx->Driver.NeedFlush)
- ctx->Driver.FlushVertices( ctx, ctx->Driver.NeedFlush );
-
- if (rmesa->vb.recheck)
- radeonVtxfmtValidate( ctx );
-
- if (!rmesa->vb.installed) {
- if (RADEON_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s -- failed\n", __FUNCTION__);
- return GL_FALSE;
- }
-
- radeon_Begin( p );
- return GL_TRUE;
-}
-
-static void radeonVtxfmtFlushVertices( GLcontext *ctx, GLuint flags )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
-
- if (RADEON_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- assert(rmesa->vb.installed);
-
- if (flags & FLUSH_UPDATE_CURRENT) {
- radeon_copy_to_current( ctx );
- if (RADEON_DEBUG & DEBUG_VFMT)
- fprintf(stderr, "reinstall on update_current\n");
- _mesa_install_exec_vtxfmt( ctx, &rmesa->vb.vtxfmt );
- ctx->Driver.NeedFlush &= ~FLUSH_UPDATE_CURRENT;
- }
-
- if (flags & FLUSH_STORED_VERTICES) {
- radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
- assert (rmesa->dma.flush == 0 ||
- rmesa->dma.flush == flush_prims);
- if (rmesa->dma.flush == flush_prims)
- flush_prims( RADEON_CONTEXT( ctx ) );
- ctx->Driver.NeedFlush &= ~FLUSH_STORED_VERTICES;
- }
-}
-
-
-
-/* At this point, don't expect very many versions of each function to
- * be generated, so not concerned about freeing them?
- */
-
-
-void radeonVtxfmtInit( GLcontext *ctx, GLboolean useCodegen )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
- GLvertexformat *vfmt = &(rmesa->vb.vtxfmt);
-
- /* start by initializing to no-op functions */
- _mesa_noop_vtxfmt_init(vfmt);
-
- /* Hook in chooser functions for codegen, etc:
- */
- radeonVtxfmtInitChoosers( vfmt );
-
- /* Handled fully in supported states, but no codegen:
- */
- vfmt->Materialfv = radeon_Materialfv;
- vfmt->ArrayElement = _ae_loopback_array_elt; /* generic helper */
- vfmt->Begin = radeon_Begin;
- vfmt->End = radeon_End;
-
- /* Fallback for performance reasons: (Fix with cva/elt path here and
- * dmatmp2.h style primitive-merging)
- *
- * These should call NotifyBegin(), as should _tnl_EvalMesh, to allow
- * a driver-hook.
- */
- vfmt->DrawArrays = radeon_fallback_DrawArrays;
- vfmt->DrawElements = radeon_fallback_DrawElements;
- vfmt->DrawRangeElements = radeon_fallback_DrawRangeElements;
-
- /* Active but unsupported -- fallback if we receive these:
- */
- vfmt->CallList = radeon_fallback_CallList;
- vfmt->CallLists = radeon_fallback_CallLists;
- vfmt->EvalCoord1f = radeon_fallback_EvalCoord1f;
- vfmt->EvalCoord1fv = radeon_fallback_EvalCoord1fv;
- vfmt->EvalCoord2f = radeon_fallback_EvalCoord2f;
- vfmt->EvalCoord2fv = radeon_fallback_EvalCoord2fv;
- vfmt->EvalMesh1 = radeon_fallback_EvalMesh1;
- vfmt->EvalMesh2 = radeon_fallback_EvalMesh2;
- vfmt->EvalPoint1 = radeon_fallback_EvalPoint1;
- vfmt->EvalPoint2 = radeon_fallback_EvalPoint2;
- vfmt->TexCoord3f = radeon_fallback_TexCoord3f;
- vfmt->TexCoord3fv = radeon_fallback_TexCoord3fv;
- vfmt->TexCoord4f = radeon_fallback_TexCoord4f;
- vfmt->TexCoord4fv = radeon_fallback_TexCoord4fv;
- vfmt->MultiTexCoord3fARB = radeon_fallback_MultiTexCoord3fARB;
- vfmt->MultiTexCoord3fvARB = radeon_fallback_MultiTexCoord3fvARB;
- vfmt->MultiTexCoord4fARB = radeon_fallback_MultiTexCoord4fARB;
- vfmt->MultiTexCoord4fvARB = radeon_fallback_MultiTexCoord4fvARB;
- vfmt->Vertex4f = radeon_fallback_Vertex4f;
- vfmt->Vertex4fv = radeon_fallback_Vertex4fv;
- vfmt->VertexAttrib1fNV = radeon_fallback_VertexAttrib1fNV;
- vfmt->VertexAttrib1fvNV = radeon_fallback_VertexAttrib1fvNV;
- vfmt->VertexAttrib2fNV = radeon_fallback_VertexAttrib2fNV;
- vfmt->VertexAttrib2fvNV = radeon_fallback_VertexAttrib2fvNV;
- vfmt->VertexAttrib3fNV = radeon_fallback_VertexAttrib3fNV;
- vfmt->VertexAttrib3fvNV = radeon_fallback_VertexAttrib3fvNV;
- vfmt->VertexAttrib4fNV = radeon_fallback_VertexAttrib4fNV;
- vfmt->VertexAttrib4fvNV = radeon_fallback_VertexAttrib4fvNV;
- vfmt->FogCoordfEXT = radeon_fallback_FogCoordfEXT;
- vfmt->FogCoordfvEXT = radeon_fallback_FogCoordfvEXT;
-
- (void)radeon_fallback_vtxfmt;
-
- TNL_CONTEXT(ctx)->Driver.NotifyBegin = radeonNotifyBegin;
-
- rmesa->vb.enabled = 1;
- rmesa->vb.prim = &ctx->Driver.CurrentExecPrimitive;
- rmesa->vb.primflags = 0;
-
- make_empty_list( &rmesa->vb.dfn_cache.Vertex2f );
- make_empty_list( &rmesa->vb.dfn_cache.Vertex2fv );
- make_empty_list( &rmesa->vb.dfn_cache.Vertex3f );
- make_empty_list( &rmesa->vb.dfn_cache.Vertex3fv );
- make_empty_list( &rmesa->vb.dfn_cache.Color4ub );
- make_empty_list( &rmesa->vb.dfn_cache.Color4ubv );
- make_empty_list( &rmesa->vb.dfn_cache.Color3ub );
- make_empty_list( &rmesa->vb.dfn_cache.Color3ubv );
- make_empty_list( &rmesa->vb.dfn_cache.Color4f );
- make_empty_list( &rmesa->vb.dfn_cache.Color4fv );
- make_empty_list( &rmesa->vb.dfn_cache.Color3f );
- make_empty_list( &rmesa->vb.dfn_cache.Color3fv );
- make_empty_list( &rmesa->vb.dfn_cache.SecondaryColor3fEXT );
- make_empty_list( &rmesa->vb.dfn_cache.SecondaryColor3fvEXT );
- make_empty_list( &rmesa->vb.dfn_cache.SecondaryColor3ubEXT );
- make_empty_list( &rmesa->vb.dfn_cache.SecondaryColor3ubvEXT );
- make_empty_list( &rmesa->vb.dfn_cache.Normal3f );
- make_empty_list( &rmesa->vb.dfn_cache.Normal3fv );
- make_empty_list( &rmesa->vb.dfn_cache.TexCoord2f );
- make_empty_list( &rmesa->vb.dfn_cache.TexCoord2fv );
- make_empty_list( &rmesa->vb.dfn_cache.TexCoord1f );
- make_empty_list( &rmesa->vb.dfn_cache.TexCoord1fv );
- make_empty_list( &rmesa->vb.dfn_cache.MultiTexCoord2fARB );
- make_empty_list( &rmesa->vb.dfn_cache.MultiTexCoord2fvARB );
- make_empty_list( &rmesa->vb.dfn_cache.MultiTexCoord1fARB );
- make_empty_list( &rmesa->vb.dfn_cache.MultiTexCoord1fvARB );
-
- radeonInitCodegen( &rmesa->vb.codegen, useCodegen );
-}
-
-static void free_funcs( struct dynfn *l )
-{
- struct dynfn *f, *tmp;
- foreach_s (f, tmp, l) {
- remove_from_list( f );
- _mesa_exec_free( f->code );
- _mesa_free( f );
- }
-}
-
-
-
-void radeonVtxfmtMakeCurrent( GLcontext *ctx )
-{
-}
-
-
-void radeonVtxfmtDestroy( GLcontext *ctx )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
-
- count_funcs( rmesa );
- free_funcs( &rmesa->vb.dfn_cache.Vertex2f );
- free_funcs( &rmesa->vb.dfn_cache.Vertex2fv );
- free_funcs( &rmesa->vb.dfn_cache.Vertex3f );
- free_funcs( &rmesa->vb.dfn_cache.Vertex3fv );
- free_funcs( &rmesa->vb.dfn_cache.Color4ub );
- free_funcs( &rmesa->vb.dfn_cache.Color4ubv );
- free_funcs( &rmesa->vb.dfn_cache.Color3ub );
- free_funcs( &rmesa->vb.dfn_cache.Color3ubv );
- free_funcs( &rmesa->vb.dfn_cache.Color4f );
- free_funcs( &rmesa->vb.dfn_cache.Color4fv );
- free_funcs( &rmesa->vb.dfn_cache.Color3f );
- free_funcs( &rmesa->vb.dfn_cache.Color3fv );
- free_funcs( &rmesa->vb.dfn_cache.SecondaryColor3ubEXT );
- free_funcs( &rmesa->vb.dfn_cache.SecondaryColor3ubvEXT );
- free_funcs( &rmesa->vb.dfn_cache.SecondaryColor3fEXT );
- free_funcs( &rmesa->vb.dfn_cache.SecondaryColor3fvEXT );
- free_funcs( &rmesa->vb.dfn_cache.Normal3f );
- free_funcs( &rmesa->vb.dfn_cache.Normal3fv );
- free_funcs( &rmesa->vb.dfn_cache.TexCoord2f );
- free_funcs( &rmesa->vb.dfn_cache.TexCoord2fv );
- free_funcs( &rmesa->vb.dfn_cache.TexCoord1f );
- free_funcs( &rmesa->vb.dfn_cache.TexCoord1fv );
- free_funcs( &rmesa->vb.dfn_cache.MultiTexCoord2fARB );
- free_funcs( &rmesa->vb.dfn_cache.MultiTexCoord2fvARB );
- free_funcs( &rmesa->vb.dfn_cache.MultiTexCoord1fARB );
- free_funcs( &rmesa->vb.dfn_cache.MultiTexCoord1fvARB );
-}
-
diff --git a/src/mesa/drivers/dri/radeon/radeon_vtxfmt.h b/src/mesa/drivers/dri/radeon/radeon_vtxfmt.h
deleted file mode 100644
index a656e49e445..00000000000
--- a/src/mesa/drivers/dri/radeon/radeon_vtxfmt.h
+++ /dev/null
@@ -1,120 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_vtxfmt.h,v 1.3 2002/12/21 17:02:16 dawes Exp $ */
-/**************************************************************************
-
-Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
- Tungsten Graphics Inc., Cedar Park, Texas.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-#ifndef __RADEON_VTXFMT_H__
-#define __RADEON_VTXFMT_H__
-
-#include "radeon_context.h"
-
-
-extern void radeonVtxfmtUpdate( GLcontext *ctx );
-extern void radeonVtxfmtInit( GLcontext *ctx, GLboolean useCodegen );
-extern void radeonVtxfmtInvalidate( GLcontext *ctx );
-extern void radeonVtxfmtDestroy( GLcontext *ctx );
-extern void radeonVtxfmtInitChoosers( GLvertexformat *vfmt );
-
-extern void radeonVtxfmtMakeCurrent( GLcontext *ctx );
-extern void radeonVtxfmtUnbindContext( GLcontext *ctx );
-
-extern void radeon_copy_to_current( GLcontext *ctx );
-
-#define DFN( FUNC, CACHE) \
-do { \
- char *start = (char *)&FUNC; \
- char *end = (char *)&FUNC##_end; \
- insert_at_head( &CACHE, dfn ); \
- dfn->key = key; \
- dfn->code = _mesa_exec_malloc( end - start ); \
- _mesa_memcpy(dfn->code, start, end - start); \
-} \
-while ( 0 )
-
-#define FIXUP( CODE, OFFSET, CHECKVAL, NEWVAL ) \
-do { \
- int *icode = (int *)(CODE+OFFSET); \
- assert (*icode == CHECKVAL); \
- *icode = (int)NEWVAL; \
-} while (0)
-
-
-/* Useful for figuring out the offsets:
- */
-#define FIXUP2( CODE, OFFSET, CHECKVAL, NEWVAL ) \
-do { \
- while (*(int *)(CODE+OFFSET) != CHECKVAL) OFFSET++; \
- fprintf(stderr, "%s/%d CVAL %x OFFSET %d VAL %x\n", __FUNCTION__, \
- __LINE__, CHECKVAL, OFFSET, (int)(NEWVAL)); \
- *(int *)(CODE+OFFSET) = (int)(NEWVAL); \
- OFFSET += 4; \
-} while (0)
-
-/*
- */
-void radeonInitCodegen( struct dfn_generators *gen, GLboolean useCodegen );
-void radeonInitX86Codegen( struct dfn_generators *gen );
-void radeonInitSSECodegen( struct dfn_generators *gen );
-
-
-
-/* Defined in radeon_vtxfmt_x86.c
- */
-struct dynfn *radeon_makeX86Vertex2f( GLcontext *, int );
-struct dynfn *radeon_makeX86Vertex2fv( GLcontext *, int );
-struct dynfn *radeon_makeX86Vertex3f( GLcontext *, int );
-struct dynfn *radeon_makeX86Vertex3fv( GLcontext *, int );
-struct dynfn *radeon_makeX86Color4ub( GLcontext *, int );
-struct dynfn *radeon_makeX86Color4ubv( GLcontext *, int );
-struct dynfn *radeon_makeX86Color3ub( GLcontext *, int );
-struct dynfn *radeon_makeX86Color3ubv( GLcontext *, int );
-struct dynfn *radeon_makeX86Color4f( GLcontext *, int );
-struct dynfn *radeon_makeX86Color4fv( GLcontext *, int );
-struct dynfn *radeon_makeX86Color3f( GLcontext *, int );
-struct dynfn *radeon_makeX86Color3fv( GLcontext *, int );
-struct dynfn *radeon_makeX86SecondaryColor3ubEXT( GLcontext *, int );
-struct dynfn *radeon_makeX86SecondaryColor3ubvEXT( GLcontext *, int );
-struct dynfn *radeon_makeX86SecondaryColor3fEXT( GLcontext *, int );
-struct dynfn *radeon_makeX86SecondaryColor3fvEXT( GLcontext *, int );
-struct dynfn *radeon_makeX86Normal3f( GLcontext *, int );
-struct dynfn *radeon_makeX86Normal3fv( GLcontext *, int );
-struct dynfn *radeon_makeX86TexCoord2f( GLcontext *, int );
-struct dynfn *radeon_makeX86TexCoord2fv( GLcontext *, int );
-struct dynfn *radeon_makeX86TexCoord1f( GLcontext *, int );
-struct dynfn *radeon_makeX86TexCoord1fv( GLcontext *, int );
-struct dynfn *radeon_makeX86MultiTexCoord2fARB( GLcontext *, int );
-struct dynfn *radeon_makeX86MultiTexCoord2fvARB( GLcontext *, int );
-struct dynfn *radeon_makeX86MultiTexCoord1fARB( GLcontext *, int );
-struct dynfn *radeon_makeX86MultiTexCoord1fvARB( GLcontext *, int );
-
-#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_vtxfmt_c.c b/src/mesa/drivers/dri/radeon/radeon_vtxfmt_c.c
deleted file mode 100644
index aac029aa0e4..00000000000
--- a/src/mesa/drivers/dri/radeon/radeon_vtxfmt_c.c
+++ /dev/null
@@ -1,924 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_vtxfmt_c.c,v 1.2 2002/12/16 16:18:59 dawes Exp $ */
-/**************************************************************************
-
-Copyright 2002 ATI Technologies Inc., Ontario, Canada, and
- Tungsten Graphics Inc., Cedar Park, Texas.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-#include "glheader.h"
-#include "mtypes.h"
-#include "colormac.h"
-#include "simple_list.h"
-#include "api_noop.h"
-#include "vtxfmt.h"
-
-#include "radeon_vtxfmt.h"
-
-#include "dispatch.h"
-
-/* Fallback versions of all the entrypoints for situations where
- * codegen isn't available. This is still a lot faster than the
- * vb/pipeline implementation in Mesa.
- */
-static void radeon_Vertex3f( GLfloat x, GLfloat y, GLfloat z )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- int i;
-
- *rmesa->vb.dmaptr++ = *(int *)&x;
- *rmesa->vb.dmaptr++ = *(int *)&y;
- *rmesa->vb.dmaptr++ = *(int *)&z;
-
- for (i = 3; i < rmesa->vb.vertex_size; i++)
- *rmesa->vb.dmaptr++ = rmesa->vb.vertex[i].i;
-
- if (--rmesa->vb.counter == 0)
- rmesa->vb.notify();
-}
-
-
-static void radeon_Vertex3fv( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- int i;
-
- *rmesa->vb.dmaptr++ = *(int *)&v[0];
- *rmesa->vb.dmaptr++ = *(int *)&v[1];
- *rmesa->vb.dmaptr++ = *(int *)&v[2];
-
- for (i = 3; i < rmesa->vb.vertex_size; i++)
- *rmesa->vb.dmaptr++ = rmesa->vb.vertex[i].i;
-
- if (--rmesa->vb.counter == 0)
- rmesa->vb.notify();
-}
-
-
-static void radeon_Vertex2f( GLfloat x, GLfloat y )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- int i;
-
- *rmesa->vb.dmaptr++ = *(int *)&x;
- *rmesa->vb.dmaptr++ = *(int *)&y;
- *rmesa->vb.dmaptr++ = 0;
-
- for (i = 3; i < rmesa->vb.vertex_size; i++)
- *rmesa->vb.dmaptr++ = *(int *)&rmesa->vb.vertex[i];
-
- if (--rmesa->vb.counter == 0)
- rmesa->vb.notify();
-}
-
-
-static void radeon_Vertex2fv( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- int i;
-
- *rmesa->vb.dmaptr++ = *(int *)&v[0];
- *rmesa->vb.dmaptr++ = *(int *)&v[1];
- *rmesa->vb.dmaptr++ = 0;
-
- for (i = 3; i < rmesa->vb.vertex_size; i++)
- *rmesa->vb.dmaptr++ = rmesa->vb.vertex[i].i;
-
- if (--rmesa->vb.counter == 0)
- rmesa->vb.notify();
-}
-
-
-#if 0
-/* Color for ubyte (packed) color formats:
- */
-static void radeon_Color3ub_ub( GLubyte r, GLubyte g, GLubyte b )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeon_color_t *dest = rmesa->vb.colorptr;
- dest->red = r;
- dest->green = g;
- dest->blue = b;
- dest->alpha = 0xff;
-}
-
-static void radeon_Color3ubv_ub( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeon_color_t *dest = rmesa->vb.colorptr;
- dest->red = v[0];
- dest->green = v[1];
- dest->blue = v[2];
- dest->alpha = 0xff;
-}
-
-static void radeon_Color4ub_ub( GLubyte r, GLubyte g, GLubyte b, GLubyte a )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeon_color_t *dest = rmesa->vb.colorptr;
- dest->red = r;
- dest->green = g;
- dest->blue = b;
- dest->alpha = a;
-}
-
-static void radeon_Color4ubv_ub( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- *(GLuint *)rmesa->vb.colorptr = LE32_TO_CPU(*(GLuint *)v);
-}
-#endif /* 0 */
-
-static void radeon_Color3f_ub( GLfloat r, GLfloat g, GLfloat b )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeon_color_t *dest = rmesa->vb.colorptr;
- UNCLAMPED_FLOAT_TO_UBYTE( dest->red, r );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->green, g );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, b );
- dest->alpha = 255;
-}
-
-static void radeon_Color3fv_ub( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeon_color_t *dest = rmesa->vb.colorptr;
- UNCLAMPED_FLOAT_TO_UBYTE( dest->red, v[0] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->green, v[1] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, v[2] );
- dest->alpha = 255;
-}
-
-static void radeon_Color4f_ub( GLfloat r, GLfloat g, GLfloat b, GLfloat a )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeon_color_t *dest = rmesa->vb.colorptr;
- UNCLAMPED_FLOAT_TO_UBYTE( dest->red, r );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->green, g );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, b );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->alpha, a );
-}
-
-static void radeon_Color4fv_ub( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeon_color_t *dest = rmesa->vb.colorptr;
- UNCLAMPED_FLOAT_TO_UBYTE( dest->red, v[0] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->green, v[1] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, v[2] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->alpha, v[3] );
-}
-
-
-/* Color for float color+alpha formats:
- */
-#if 0
-static void radeon_Color3ub_4f( GLubyte r, GLubyte g, GLubyte b )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(r);
- dest[1] = UBYTE_TO_FLOAT(g);
- dest[2] = UBYTE_TO_FLOAT(b);
- dest[3] = 1.0;
-}
-
-static void radeon_Color3ubv_4f( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(v[0]);
- dest[1] = UBYTE_TO_FLOAT(v[1]);
- dest[2] = UBYTE_TO_FLOAT(v[2]);
- dest[3] = 1.0;
-}
-
-static void radeon_Color4ub_4f( GLubyte r, GLubyte g, GLubyte b, GLubyte a )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(r);
- dest[1] = UBYTE_TO_FLOAT(g);
- dest[2] = UBYTE_TO_FLOAT(b);
- dest[3] = UBYTE_TO_FLOAT(a);
-}
-
-static void radeon_Color4ubv_4f( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(v[0]);
- dest[1] = UBYTE_TO_FLOAT(v[1]);
- dest[2] = UBYTE_TO_FLOAT(v[2]);
- dest[3] = UBYTE_TO_FLOAT(v[3]);
-}
-#endif /* 0 */
-
-
-static void radeon_Color3f_4f( GLfloat r, GLfloat g, GLfloat b )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = r;
- dest[1] = g;
- dest[2] = b;
- dest[3] = 1.0;
-}
-
-static void radeon_Color3fv_4f( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = v[0];
- dest[1] = v[1];
- dest[2] = v[2];
- dest[3] = 1.0;
-}
-
-static void radeon_Color4f_4f( GLfloat r, GLfloat g, GLfloat b, GLfloat a )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = r;
- dest[1] = g;
- dest[2] = b;
- dest[3] = a;
-}
-
-static void radeon_Color4fv_4f( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = v[0];
- dest[1] = v[1];
- dest[2] = v[2];
- dest[3] = v[3];
-}
-
-
-/* Color for float color formats:
- */
-#if 0
-static void radeon_Color3ub_3f( GLubyte r, GLubyte g, GLubyte b )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(r);
- dest[1] = UBYTE_TO_FLOAT(g);
- dest[2] = UBYTE_TO_FLOAT(b);
-}
-
-static void radeon_Color3ubv_3f( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(v[0]);
- dest[1] = UBYTE_TO_FLOAT(v[1]);
- dest[2] = UBYTE_TO_FLOAT(v[2]);
-}
-
-static void radeon_Color4ub_3f( GLubyte r, GLubyte g, GLubyte b, GLubyte a )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(r);
- dest[1] = UBYTE_TO_FLOAT(g);
- dest[2] = UBYTE_TO_FLOAT(b);
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = UBYTE_TO_FLOAT(a);
-}
-
-static void radeon_Color4ubv_3f( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(v[0]);
- dest[1] = UBYTE_TO_FLOAT(v[1]);
- dest[2] = UBYTE_TO_FLOAT(v[2]);
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = UBYTE_TO_FLOAT(v[3]);
-}
-#endif /* 0 */
-
-
-static void radeon_Color3f_3f( GLfloat r, GLfloat g, GLfloat b )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = r;
- dest[1] = g;
- dest[2] = b;
-}
-
-static void radeon_Color3fv_3f( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = v[0];
- dest[1] = v[1];
- dest[2] = v[2];
-}
-
-static void radeon_Color4f_3f( GLfloat r, GLfloat g, GLfloat b, GLfloat a )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = r;
- dest[1] = g;
- dest[2] = b;
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = a;
-}
-
-static void radeon_Color4fv_3f( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = v[0];
- dest[1] = v[1];
- dest[2] = v[2];
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = v[3];
-}
-
-
-/* Secondary Color:
- */
-#if 0
-static void radeon_SecondaryColor3ubEXT_ub( GLubyte r, GLubyte g, GLubyte b )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeon_color_t *dest = rmesa->vb.specptr;
- dest->red = r;
- dest->green = g;
- dest->blue = b;
- dest->alpha = 0xff;
-}
-
-static void radeon_SecondaryColor3ubvEXT_ub( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeon_color_t *dest = rmesa->vb.specptr;
- dest->red = v[0];
- dest->green = v[1];
- dest->blue = v[2];
- dest->alpha = 0xff;
-}
-#endif /* 0 */
-
-static void radeon_SecondaryColor3fEXT_ub( GLfloat r, GLfloat g, GLfloat b )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeon_color_t *dest = rmesa->vb.specptr;
- UNCLAMPED_FLOAT_TO_UBYTE( dest->red, r );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->green, g );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, b );
- dest->alpha = 255;
-}
-
-static void radeon_SecondaryColor3fvEXT_ub( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeon_color_t *dest = rmesa->vb.specptr;
- UNCLAMPED_FLOAT_TO_UBYTE( dest->red, v[0] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->green, v[1] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, v[2] );
- dest->alpha = 255;
-}
-
-#if 0
-static void radeon_SecondaryColor3ubEXT_3f( GLubyte r, GLubyte g, GLubyte b )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatspecptr;
- dest[0] = UBYTE_TO_FLOAT(r);
- dest[1] = UBYTE_TO_FLOAT(g);
- dest[2] = UBYTE_TO_FLOAT(b);
- dest[3] = 1.0;
-}
-
-static void radeon_SecondaryColor3ubvEXT_3f( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatspecptr;
- dest[0] = UBYTE_TO_FLOAT(v[0]);
- dest[1] = UBYTE_TO_FLOAT(v[1]);
- dest[2] = UBYTE_TO_FLOAT(v[2]);
- dest[3] = 1.0;
-}
-#endif /* 0 */
-
-static void radeon_SecondaryColor3fEXT_3f( GLfloat r, GLfloat g, GLfloat b )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatspecptr;
- dest[0] = r;
- dest[1] = g;
- dest[2] = b;
- dest[3] = 1.0;
-}
-
-static void radeon_SecondaryColor3fvEXT_3f( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatspecptr;
- dest[0] = v[0];
- dest[1] = v[1];
- dest[2] = v[2];
- dest[3] = 1.0;
-}
-
-
-/* Normal
- */
-static void radeon_Normal3f( GLfloat n0, GLfloat n1, GLfloat n2 )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.normalptr;
- dest[0] = n0;
- dest[1] = n1;
- dest[2] = n2;
-}
-
-static void radeon_Normal3fv( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.normalptr;
- dest[0] = v[0];
- dest[1] = v[1];
- dest[2] = v[2];
-}
-
-
-/* TexCoord
- */
-static void radeon_TexCoord1f( GLfloat s )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.texcoordptr[0];
- dest[0] = s;
- dest[1] = 0;
-}
-
-static void radeon_TexCoord1fv( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.texcoordptr[0];
- dest[0] = v[0];
- dest[1] = 0;
-}
-
-static void radeon_TexCoord2f( GLfloat s, GLfloat t )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.texcoordptr[0];
- dest[0] = s;
- dest[1] = t;
-}
-
-static void radeon_TexCoord2fv( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.texcoordptr[0];
- dest[0] = v[0];
- dest[1] = v[1];
-}
-
-
-/* MultiTexcoord
- *
- * Technically speaking, these functions should subtract GL_TEXTURE0 from
- * \c target before masking and using it. The value of GL_TEXTURE0 is 0x84C0,
- * which has the low-order 5 bits 0. For all possible valid values of
- * \c target. Subtracting GL_TEXTURE0 has the net effect of masking \c target
- * with 0x1F. Masking with 0x1F and then masking with 0x01 is redundant, so
- * the subtraction has been omitted.
- */
-
-static void radeon_MultiTexCoord1fARB( GLenum target, GLfloat s )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.texcoordptr[target & 3];
- dest[0] = s;
- dest[1] = 0;
-}
-
-static void radeon_MultiTexCoord1fvARB( GLenum target, const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.texcoordptr[target & 3];
- dest[0] = v[0];
- dest[1] = 0;
-}
-
-static void radeon_MultiTexCoord2fARB( GLenum target, GLfloat s, GLfloat t )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.texcoordptr[target & 3];
- dest[0] = s;
- dest[1] = t;
-}
-
-static void radeon_MultiTexCoord2fvARB( GLenum target, const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.texcoordptr[target & 3];
- dest[0] = v[0];
- dest[1] = v[1];
-}
-
-static struct dynfn *lookup( struct dynfn *l, int key )
-{
- struct dynfn *f;
-
- foreach( f, l ) {
- if (f->key == key)
- return f;
- }
-
- return NULL;
-}
-
-/* Can't use the loopback template for this:
- */
-
-#define CHOOSE(FN, FNTYPE, MASK, ACTIVE, ARGS1, ARGS2 ) \
-static void choose_##FN ARGS1 \
-{ \
- GET_CURRENT_CONTEXT(ctx); \
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \
- int key = rmesa->vb.vertex_format & (MASK|ACTIVE); \
- struct dynfn *dfn; \
- \
- dfn = lookup( &rmesa->vb.dfn_cache.FN, key ); \
- if (dfn == 0) \
- dfn = rmesa->vb.codegen.FN( ctx, key ); \
- else if (RADEON_DEBUG & DEBUG_CODEGEN) \
- fprintf(stderr, "%s -- cached codegen\n", __FUNCTION__ ); \
- \
- if (dfn) \
- SET_ ## FN (ctx->Exec, (FNTYPE)(dfn->code)); \
- else { \
- if (RADEON_DEBUG & DEBUG_CODEGEN) \
- fprintf(stderr, "%s -- generic version\n", __FUNCTION__ ); \
- SET_ ## FN (ctx->Exec, radeon_##FN); \
- } \
- \
- ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \
- CALL_ ## FN (ctx->Exec, ARGS2); \
-}
-
-
-
-/* For the _3f case, only allow one color function to be hooked in at
- * a time. Eventually, use a similar mechanism to allow selecting the
- * color component of the vertex format based on client behaviour.
- *
- * Note: Perform these actions even if there is a codegen or cached
- * codegen version of the chosen function.
- */
-#define CHOOSE_COLOR(FN, FNTYPE, NR, MASK, ACTIVE, ARGS1, ARGS2 ) \
-static void choose_##FN ARGS1 \
-{ \
- GET_CURRENT_CONTEXT(ctx); \
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \
- int key = rmesa->vb.vertex_format & (MASK|ACTIVE); \
- struct dynfn *dfn; \
- \
- if (rmesa->vb.vertex_format & ACTIVE_PKCOLOR) { \
- SET_ ## FN (ctx->Exec, radeon_##FN##_ub); \
- } \
- else if ((rmesa->vb.vertex_format & \
- (ACTIVE_FPCOLOR|ACTIVE_FPALPHA)) == ACTIVE_FPCOLOR) { \
- \
- if (rmesa->vb.installed_color_3f_sz != NR) { \
- rmesa->vb.installed_color_3f_sz = NR; \
- if (NR == 3) ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = 1.0; \
- if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) { \
- radeon_copy_to_current( ctx ); \
- _mesa_install_exec_vtxfmt( ctx, &rmesa->vb.vtxfmt ); \
- CALL_ ## FN (ctx->Exec, ARGS2); \
- return; \
- } \
- } \
- \
- SET_ ## FN (ctx->Exec, radeon_##FN##_3f); \
- } \
- else { \
- SET_ ## FN (ctx->Exec, radeon_##FN##_4f); \
- } \
- \
- \
- dfn = lookup( &rmesa->vb.dfn_cache.FN, key ); \
- if (!dfn) dfn = rmesa->vb.codegen.FN( ctx, key ); \
- \
- if (dfn) { \
- if (RADEON_DEBUG & DEBUG_CODEGEN) \
- fprintf(stderr, "%s -- codegen version\n", __FUNCTION__ ); \
- SET_ ## FN (ctx->Exec, (FNTYPE)dfn->code); \
- } \
- else if (RADEON_DEBUG & DEBUG_CODEGEN) \
- fprintf(stderr, "%s -- 'c' version\n", __FUNCTION__ ); \
- \
- ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \
- CALL_ ## FN (ctx->Exec, ARGS2); \
-}
-
-
-
-/* Right now there are both _ub and _3f versions of the secondary color
- * functions. Currently, we only set-up the hardware to use the _ub versions.
- * The _3f versions are needed for the cases where secondary color isn't used
- * in the vertex format, but it still needs to be stored in the context
- * state vector.
- */
-#define CHOOSE_SECONDARY_COLOR(FN, FNTYPE, MASK, ACTIVE, ARGS1, ARGS2 ) \
-static void choose_##FN ARGS1 \
-{ \
- GET_CURRENT_CONTEXT(ctx); \
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \
- int key = rmesa->vb.vertex_format & (MASK|ACTIVE); \
- struct dynfn *dfn = lookup( &rmesa->vb.dfn_cache.FN, key ); \
- \
- if (dfn == 0) \
- dfn = rmesa->vb.codegen.FN( ctx, key ); \
- else if (RADEON_DEBUG & DEBUG_CODEGEN) \
- fprintf(stderr, "%s -- cached version\n", __FUNCTION__ ); \
- \
- if (dfn) \
- SET_ ## FN (ctx->Exec, (FNTYPE)(dfn->code)); \
- else { \
- if (RADEON_DEBUG & DEBUG_CODEGEN) \
- fprintf(stderr, "%s -- generic version\n", __FUNCTION__ ); \
- SET_ ## FN (ctx->Exec, ((rmesa->vb.vertex_format & ACTIVE_PKSPEC) != 0) \
- ? radeon_##FN##_ub : radeon_##FN##_3f); \
- } \
- \
- ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \
- CALL_ ## FN (ctx->Exec, ARGS2); \
-}
-
-
-
-
-
-/* Shorthands
- */
-#define ACTIVE_XYZW (RADEON_CP_VC_FRMT_W0|RADEON_CP_VC_FRMT_Z)
-#define ACTIVE_NORM RADEON_CP_VC_FRMT_N0
-
-#define ACTIVE_PKCOLOR RADEON_CP_VC_FRMT_PKCOLOR
-#define ACTIVE_FPCOLOR RADEON_CP_VC_FRMT_FPCOLOR
-#define ACTIVE_FPALPHA RADEON_CP_VC_FRMT_FPALPHA
-#define ACTIVE_COLOR (ACTIVE_FPCOLOR|ACTIVE_PKCOLOR)
-
-#define ACTIVE_PKSPEC RADEON_CP_VC_FRMT_PKSPEC
-#define ACTIVE_FPSPEC RADEON_CP_VC_FRMT_FPSPEC
-#define ACTIVE_SPEC (ACTIVE_FPSPEC|ACTIVE_PKSPEC)
-
-#define ACTIVE_ST0 RADEON_CP_VC_FRMT_ST0
-#define ACTIVE_ST1 RADEON_CP_VC_FRMT_ST1
-#define ACTIVE_ST2 RADEON_CP_VC_FRMT_ST2
-#define ACTIVE_ST_ALL (RADEON_CP_VC_FRMT_ST1|RADEON_CP_VC_FRMT_ST0|RADEON_CP_VC_FRMT_ST2)
-
-/* Each codegen function should be able to be fully specified by a
- * subsetted version of rmesa->vb.vertex_format.
- */
-#define MASK_NORM (ACTIVE_XYZW)
-#define MASK_COLOR (MASK_NORM|ACTIVE_NORM)
-#define MASK_SPEC (MASK_COLOR|ACTIVE_COLOR)
-#define MASK_ST0 (MASK_SPEC|ACTIVE_SPEC)
-#define MASK_ST1 (MASK_ST0|ACTIVE_ST0)
-#define MASK_ST2 (MASK_ST1|ACTIVE_ST1)
-#define MASK_ST_ALL (MASK_ST2|ACTIVE_ST2)
-#define MASK_VERTEX (MASK_ST_ALL|ACTIVE_FPALPHA)
-
-
-typedef void (*p4f)( GLfloat, GLfloat, GLfloat, GLfloat );
-typedef void (*p3f)( GLfloat, GLfloat, GLfloat );
-typedef void (*p2f)( GLfloat, GLfloat );
-typedef void (*p1f)( GLfloat );
-typedef void (*pe2f)( GLenum, GLfloat, GLfloat );
-typedef void (*pe1f)( GLenum, GLfloat );
-typedef void (*p4ub)( GLubyte, GLubyte, GLubyte, GLubyte );
-typedef void (*p3ub)( GLubyte, GLubyte, GLubyte );
-typedef void (*pfv)( const GLfloat * );
-typedef void (*pefv)( GLenum, const GLfloat * );
-typedef void (*pubv)( const GLubyte * );
-
-
-CHOOSE(Normal3f, p3f, MASK_NORM, ACTIVE_NORM,
- (GLfloat a,GLfloat b,GLfloat c), (a,b,c))
-CHOOSE(Normal3fv, pfv, MASK_NORM, ACTIVE_NORM,
- (const GLfloat *v), (v))
-
-#if 0
-CHOOSE_COLOR(Color4ub, p4ub, 4, MASK_COLOR, ACTIVE_COLOR,
- (GLubyte a,GLubyte b, GLubyte c, GLubyte d), (a,b,c,d))
-CHOOSE_COLOR(Color4ubv, pubv, 4, MASK_COLOR, ACTIVE_COLOR,
- (const GLubyte *v), (v))
-CHOOSE_COLOR(Color3ub, p3ub, 3, MASK_COLOR, ACTIVE_COLOR,
- (GLubyte a,GLubyte b, GLubyte c), (a,b,c))
-CHOOSE_COLOR(Color3ubv, pubv, 3, MASK_COLOR, ACTIVE_COLOR,
- (const GLubyte *v), (v))
-#endif
-
-CHOOSE_COLOR(Color4f, p4f, 4, MASK_COLOR, ACTIVE_COLOR,
- (GLfloat a,GLfloat b, GLfloat c, GLfloat d), (a,b,c,d))
-CHOOSE_COLOR(Color4fv, pfv, 4, MASK_COLOR, ACTIVE_COLOR,
- (const GLfloat *v), (v))
-CHOOSE_COLOR(Color3f, p3f, 3, MASK_COLOR, ACTIVE_COLOR,
- (GLfloat a,GLfloat b, GLfloat c), (a,b,c))
-CHOOSE_COLOR(Color3fv, pfv, 3, MASK_COLOR, ACTIVE_COLOR,
- (const GLfloat *v), (v))
-
-
-#if 0
-CHOOSE_SECONDARY_COLOR(SecondaryColor3ubEXT, p3ub, MASK_SPEC, ACTIVE_SPEC,
- (GLubyte a,GLubyte b, GLubyte c), (a,b,c))
-CHOOSE_SECONDARY_COLOR(SecondaryColor3ubvEXT, pubv, MASK_SPEC, ACTIVE_SPEC,
- (const GLubyte *v), (v))
-#endif
-CHOOSE_SECONDARY_COLOR(SecondaryColor3fEXT, p3f, MASK_SPEC, ACTIVE_SPEC,
- (GLfloat a,GLfloat b, GLfloat c), (a,b,c))
-CHOOSE_SECONDARY_COLOR(SecondaryColor3fvEXT, pfv, MASK_SPEC, ACTIVE_SPEC,
- (const GLfloat *v), (v))
-
-CHOOSE(TexCoord2f, p2f, MASK_ST0, ACTIVE_ST0,
- (GLfloat a,GLfloat b), (a,b))
-CHOOSE(TexCoord2fv, pfv, MASK_ST0, ACTIVE_ST0,
- (const GLfloat *v), (v))
-CHOOSE(TexCoord1f, p1f, MASK_ST0, ACTIVE_ST0,
- (GLfloat a), (a))
-CHOOSE(TexCoord1fv, pfv, MASK_ST0, ACTIVE_ST0,
- (const GLfloat *v), (v))
-
-CHOOSE(MultiTexCoord2fARB, pe2f, MASK_ST_ALL, ACTIVE_ST_ALL,
- (GLenum u,GLfloat a,GLfloat b), (u,a,b))
-CHOOSE(MultiTexCoord2fvARB, pefv, MASK_ST_ALL, ACTIVE_ST_ALL,
- (GLenum u,const GLfloat *v), (u,v))
-CHOOSE(MultiTexCoord1fARB, pe1f, MASK_ST_ALL, ACTIVE_ST_ALL,
- (GLenum u,GLfloat a), (u,a))
-CHOOSE(MultiTexCoord1fvARB, pefv, MASK_ST_ALL, ACTIVE_ST_ALL,
- (GLenum u,const GLfloat *v), (u,v))
-
-CHOOSE(Vertex3f, p3f, MASK_VERTEX, MASK_VERTEX,
- (GLfloat a,GLfloat b,GLfloat c), (a,b,c))
-CHOOSE(Vertex3fv, pfv, MASK_VERTEX, MASK_VERTEX,
- (const GLfloat *v), (v))
-CHOOSE(Vertex2f, p2f, MASK_VERTEX, MASK_VERTEX,
- (GLfloat a,GLfloat b), (a,b))
-CHOOSE(Vertex2fv, pfv, MASK_VERTEX, MASK_VERTEX,
- (const GLfloat *v), (v))
-
-
-
-
-
-void radeonVtxfmtInitChoosers( GLvertexformat *vfmt )
-{
- vfmt->Color3f = choose_Color3f;
- vfmt->Color3fv = choose_Color3fv;
- vfmt->Color4f = choose_Color4f;
- vfmt->Color4fv = choose_Color4fv;
- vfmt->SecondaryColor3fEXT = choose_SecondaryColor3fEXT;
- vfmt->SecondaryColor3fvEXT = choose_SecondaryColor3fvEXT;
- vfmt->MultiTexCoord1fARB = choose_MultiTexCoord1fARB;
- vfmt->MultiTexCoord1fvARB = choose_MultiTexCoord1fvARB;
- vfmt->MultiTexCoord2fARB = choose_MultiTexCoord2fARB;
- vfmt->MultiTexCoord2fvARB = choose_MultiTexCoord2fvARB;
- vfmt->Normal3f = choose_Normal3f;
- vfmt->Normal3fv = choose_Normal3fv;
- vfmt->TexCoord1f = choose_TexCoord1f;
- vfmt->TexCoord1fv = choose_TexCoord1fv;
- vfmt->TexCoord2f = choose_TexCoord2f;
- vfmt->TexCoord2fv = choose_TexCoord2fv;
- vfmt->Vertex2f = choose_Vertex2f;
- vfmt->Vertex2fv = choose_Vertex2fv;
- vfmt->Vertex3f = choose_Vertex3f;
- vfmt->Vertex3fv = choose_Vertex3fv;
-
-#if 0
- vfmt->Color3ub = choose_Color3ub;
- vfmt->Color3ubv = choose_Color3ubv;
- vfmt->Color4ub = choose_Color4ub;
- vfmt->Color4ubv = choose_Color4ubv;
- vfmt->SecondaryColor3ubEXT = choose_SecondaryColor3ubEXT;
- vfmt->SecondaryColor3ubvEXT = choose_SecondaryColor3ubvEXT;
-#endif
-}
-
-
-static struct dynfn *codegen_noop( GLcontext *ctx, int key )
-{
- (void) ctx; (void) key;
- return NULL;
-}
-
-void radeonInitCodegen( struct dfn_generators *gen, GLboolean useCodegen )
-{
- gen->Vertex3f = codegen_noop;
- gen->Vertex3fv = codegen_noop;
- gen->Color4ub = codegen_noop;
- gen->Color4ubv = codegen_noop;
- gen->Normal3f = codegen_noop;
- gen->Normal3fv = codegen_noop;
- gen->TexCoord2f = codegen_noop;
- gen->TexCoord2fv = codegen_noop;
- gen->MultiTexCoord2fARB = codegen_noop;
- gen->MultiTexCoord2fvARB = codegen_noop;
- gen->Vertex2f = codegen_noop;
- gen->Vertex2fv = codegen_noop;
- gen->Color3ub = codegen_noop;
- gen->Color3ubv = codegen_noop;
- gen->Color4f = codegen_noop;
- gen->Color4fv = codegen_noop;
- gen->Color3f = codegen_noop;
- gen->Color3fv = codegen_noop;
- gen->SecondaryColor3fEXT = codegen_noop;
- gen->SecondaryColor3fvEXT = codegen_noop;
- gen->SecondaryColor3ubEXT = codegen_noop;
- gen->SecondaryColor3ubvEXT = codegen_noop;
- gen->TexCoord1f = codegen_noop;
- gen->TexCoord1fv = codegen_noop;
- gen->MultiTexCoord1fARB = codegen_noop;
- gen->MultiTexCoord1fvARB = codegen_noop;
-
- if (useCodegen) {
-#if defined(USE_X86_ASM)
- radeonInitX86Codegen( gen );
-#endif
-
-#if defined(USE_SSE_ASM)
- radeonInitSSECodegen( gen );
-#endif
- }
-}
diff --git a/src/mesa/drivers/dri/radeon/radeon_vtxfmt_sse.c b/src/mesa/drivers/dri/radeon/radeon_vtxfmt_sse.c
deleted file mode 100644
index 0f0fc9e0653..00000000000
--- a/src/mesa/drivers/dri/radeon/radeon_vtxfmt_sse.c
+++ /dev/null
@@ -1,236 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_vtxfmt_sse.c,v 1.1 2002/10/30 12:51:58 alanh Exp $ */
-/**************************************************************************
-
-Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
- Tungsten Graphics Inc., Cedar Park, Texas.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "simple_list.h"
-#include "radeon_vtxfmt.h"
-
-#if defined(USE_SSE_ASM)
-#include "x86/common_x86_asm.h"
-
-#define EXTERN( FUNC ) \
-extern const char *FUNC; \
-extern const char *FUNC##_end
-
-EXTERN( _sse_Attribute2fv );
-EXTERN( _sse_Attribute2f );
-EXTERN( _sse_Attribute3fv );
-EXTERN( _sse_Attribute3f );
-EXTERN( _sse_MultiTexCoord2fv );
-EXTERN( _sse_MultiTexCoord2f );
-EXTERN( _sse_MultiTexCoord2fv_2 );
-EXTERN( _sse_MultiTexCoord2f_2 );
-
-/* Build specialized versions of the immediate calls on the fly for
- * the current state.
- */
-
-static struct dynfn *radeon_makeSSEAttribute2fv( struct dynfn * cache, int key,
- const char * name, void * dest)
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (RADEON_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", name, key );
-
- DFN ( _sse_Attribute2fv, (*cache) );
- FIXUP(dfn->code, 10, 0x0, (int)dest);
- return dfn;
-}
-
-static struct dynfn *radeon_makeSSEAttribute2f( struct dynfn * cache, int key,
- const char * name, void * dest )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (RADEON_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", name, key );
-
- DFN ( _sse_Attribute2f, (*cache) );
- FIXUP(dfn->code, 8, 0x0, (int)dest);
- return dfn;
-}
-
-static struct dynfn *radeon_makeSSEAttribute3fv( struct dynfn * cache, int key,
- const char * name, void * dest)
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (RADEON_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", name, key );
-
- DFN ( _sse_Attribute3fv, (*cache) );
- FIXUP(dfn->code, 13, 0x0, (int)dest);
- FIXUP(dfn->code, 18, 0x8, 8+(int)dest);
- return dfn;
-}
-
-static struct dynfn *radeon_makeSSEAttribute3f( struct dynfn * cache, int key,
- const char * name, void * dest )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (RADEON_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", name, key );
-
- DFN ( _sse_Attribute3f, (*cache) );
- FIXUP(dfn->code, 12, 0x0, (int)dest);
- FIXUP(dfn->code, 17, 0x8, 8+(int)dest);
- return dfn;
-}
-
-static struct dynfn * radeon_makeSSENormal3fv( GLcontext *ctx, int key )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- return radeon_makeSSEAttribute3fv( & rmesa->vb.dfn_cache.Normal3fv, key,
- __FUNCTION__, rmesa->vb.normalptr );
-}
-
-static struct dynfn *radeon_makeSSENormal3f( GLcontext *ctx, int key )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- return radeon_makeSSEAttribute3f( & rmesa->vb.dfn_cache.Normal3f, key,
- __FUNCTION__, rmesa->vb.normalptr );
-}
-
-static struct dynfn *radeon_makeSSEColor3fv( GLcontext *ctx, int key )
-{
- if (key & (RADEON_CP_VC_FRMT_PKCOLOR|RADEON_CP_VC_FRMT_FPALPHA))
- return NULL;
- else
- {
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- return radeon_makeSSEAttribute3fv( & rmesa->vb.dfn_cache.Color3fv, key,
- __FUNCTION__, rmesa->vb.floatcolorptr );
- }
-}
-
-static struct dynfn *radeon_makeSSEColor3f( GLcontext *ctx, int key )
-{
- if (key & (RADEON_CP_VC_FRMT_PKCOLOR|RADEON_CP_VC_FRMT_FPALPHA))
- return NULL;
- else
- {
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- return radeon_makeSSEAttribute3f( & rmesa->vb.dfn_cache.Color3f, key,
- __FUNCTION__, rmesa->vb.floatcolorptr );
- }
-}
-
-static struct dynfn *radeon_makeSSETexCoord2fv( GLcontext *ctx, int key )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- return radeon_makeSSEAttribute2fv( & rmesa->vb.dfn_cache.TexCoord2fv, key,
- __FUNCTION__, rmesa->vb.texcoordptr[0] );
-}
-
-static struct dynfn *radeon_makeSSETexCoord2f( GLcontext *ctx, int key )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- return radeon_makeSSEAttribute2f( & rmesa->vb.dfn_cache.TexCoord2f, key,
- __FUNCTION__, rmesa->vb.texcoordptr[0] );
-}
-
-#if 0 /* Temporarily disabled - probably needs adjustments for more than 2 tex units -rs */
-static struct dynfn *radeon_makeSSEMultiTexCoord2fv( GLcontext *ctx, int key )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- if (RADEON_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", __FUNCTION__, key );
-
- if ((key & (RADEON_CP_VC_FRMT_ST0|RADEON_CP_VC_FRMT_ST1)) ==
- (RADEON_CP_VC_FRMT_ST0|RADEON_CP_VC_FRMT_ST1)) {
- DFN ( _sse_MultiTexCoord2fv, rmesa->vb.dfn_cache.MultiTexCoord2fvARB );
- FIXUP(dfn->code, 18, 0xdeadbeef, (int)rmesa->vb.texcoordptr[0]);
- } else {
- DFN ( _sse_MultiTexCoord2fv_2, rmesa->vb.dfn_cache.MultiTexCoord2fvARB );
- FIXUP(dfn->code, 14, 0x0, (int)rmesa->vb.texcoordptr);
- }
- return dfn;
-}
-
-static struct dynfn *radeon_makeSSEMultiTexCoord2f( GLcontext *ctx, int key )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- if (RADEON_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", __FUNCTION__, key );
-
- if ((key & (RADEON_CP_VC_FRMT_ST0|RADEON_CP_VC_FRMT_ST1)) ==
- (RADEON_CP_VC_FRMT_ST0|RADEON_CP_VC_FRMT_ST1)) {
- DFN ( _sse_MultiTexCoord2f, rmesa->vb.dfn_cache.MultiTexCoord2fARB );
- FIXUP(dfn->code, 16, 0xdeadbeef, (int)rmesa->vb.texcoordptr[0]);
- } else {
- DFN ( _sse_MultiTexCoord2f_2, rmesa->vb.dfn_cache.MultiTexCoord2fARB );
- FIXUP(dfn->code, 15, 0x0, (int)rmesa->vb.texcoordptr);
- }
- return dfn;
-}
-#endif
-
-void radeonInitSSECodegen( struct dfn_generators *gen )
-{
- if ( cpu_has_xmm ) {
- gen->Normal3fv = (void *) radeon_makeSSENormal3fv;
- gen->Normal3f = (void *) radeon_makeSSENormal3f;
- gen->Color3fv = (void *) radeon_makeSSEColor3fv;
- gen->Color3f = (void *) radeon_makeSSEColor3f;
- gen->TexCoord2fv = (void *) radeon_makeSSETexCoord2fv;
- gen->TexCoord2f = (void *) radeon_makeSSETexCoord2f;
-#if 0 /* Temporarily disabled - probably needs adjustments for more than 2 tex units -rs */
- gen->MultiTexCoord2fvARB = (void *) radeon_makeSSEMultiTexCoord2fv;
- gen->MultiTexCoord2fARB = (void *) radeon_makeSSEMultiTexCoord2f;
-#endif
- }
-}
-
-#else
-
-void radeonInitSSECodegen( struct dfn_generators *gen )
-{
- (void) gen;
-}
-
-#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_vtxfmt_x86.c b/src/mesa/drivers/dri/radeon/radeon_vtxfmt_x86.c
deleted file mode 100644
index 529e79065e9..00000000000
--- a/src/mesa/drivers/dri/radeon/radeon_vtxfmt_x86.c
+++ /dev/null
@@ -1,440 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_vtxfmt_x86.c,v 1.2 2002/12/21 17:02:16 dawes Exp $ */
-/**************************************************************************
-
-Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
- Tungsten Graphics Inc., Cedar Park, Texas.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "simple_list.h"
-#include "radeon_vtxfmt.h"
-
-#if defined(USE_X86_ASM)
-
-#define EXTERN( FUNC ) \
-extern const char *FUNC; \
-extern const char *FUNC##_end
-
-EXTERN ( _x86_Attribute2fv );
-EXTERN ( _x86_Attribute2f );
-EXTERN ( _x86_Attribute3fv );
-EXTERN ( _x86_Attribute3f );
-EXTERN ( _x86_Vertex3fv_6 );
-EXTERN ( _x86_Vertex3fv_8 );
-EXTERN ( _x86_Vertex3fv );
-EXTERN ( _x86_Vertex3f_4 );
-EXTERN ( _x86_Vertex3f_6 );
-EXTERN ( _x86_Vertex3f );
-EXTERN ( _x86_Color4ubv_ub );
-EXTERN ( _x86_Color4ubv_4f );
-EXTERN ( _x86_Color4ub_ub );
-EXTERN ( _x86_MultiTexCoord2fv );
-EXTERN ( _x86_MultiTexCoord2fv_2 );
-EXTERN ( _x86_MultiTexCoord2f );
-EXTERN ( _x86_MultiTexCoord2f_2 );
-
-
-/* Build specialized versions of the immediate calls on the fly for
- * the current state. Generic x86 versions.
- */
-
-struct dynfn *radeon_makeX86Vertex3f( GLcontext *ctx, int key )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (RADEON_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x %d\n", __FUNCTION__, key, rmesa->vb.vertex_size );
-
- switch (rmesa->vb.vertex_size) {
- case 4: {
-
- DFN ( _x86_Vertex3f_4, rmesa->vb.dfn_cache.Vertex3f );
- FIXUP(dfn->code, 2, 0x0, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 25, 0x0, (int)&rmesa->vb.vertex[3]);
- FIXUP(dfn->code, 36, 0x0, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 46, 0x0, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 51, 0x0, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 60, 0x0, (int)&rmesa->vb.notify);
- break;
- }
- case 6: {
-
- DFN ( _x86_Vertex3f_6, rmesa->vb.dfn_cache.Vertex3f );
- FIXUP(dfn->code, 3, 0x0, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 28, 0x0, (int)&rmesa->vb.vertex[3]);
- FIXUP(dfn->code, 34, 0x0, (int)&rmesa->vb.vertex[4]);
- FIXUP(dfn->code, 40, 0x0, (int)&rmesa->vb.vertex[5]);
- FIXUP(dfn->code, 57, 0x0, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 63, 0x0, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 70, 0x0, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 79, 0x0, (int)&rmesa->vb.notify);
- break;
- }
- default: {
-
- DFN ( _x86_Vertex3f, rmesa->vb.dfn_cache.Vertex3f );
- FIXUP(dfn->code, 3, 0x0, (int)&rmesa->vb.vertex[3]);
- FIXUP(dfn->code, 9, 0x0, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 37, 0x0, rmesa->vb.vertex_size-3);
- FIXUP(dfn->code, 44, 0x0, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 50, 0x0, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 56, 0x0, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 67, 0x0, (int)&rmesa->vb.notify);
- break;
- }
- }
-
- return dfn;
-}
-
-
-
-struct dynfn *radeon_makeX86Vertex3fv( GLcontext *ctx, int key )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (RADEON_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x %d\n", __FUNCTION__, key, rmesa->vb.vertex_size );
-
- switch (rmesa->vb.vertex_size) {
- case 6: {
-
- DFN ( _x86_Vertex3fv_6, rmesa->vb.dfn_cache.Vertex3fv );
- FIXUP(dfn->code, 1, 0x00000000, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 27, 0x0000001c, (int)&rmesa->vb.vertex[3]);
- FIXUP(dfn->code, 33, 0x00000020, (int)&rmesa->vb.vertex[4]);
- FIXUP(dfn->code, 45, 0x00000024, (int)&rmesa->vb.vertex[5]);
- FIXUP(dfn->code, 56, 0x00000000, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 61, 0x00000004, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 67, 0x00000004, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 76, 0x00000008, (int)&rmesa->vb.notify);
- break;
- }
-
-
- case 8: {
-
- DFN ( _x86_Vertex3fv_8, rmesa->vb.dfn_cache.Vertex3fv );
- FIXUP(dfn->code, 1, 0x00000000, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 27, 0x0000001c, (int)&rmesa->vb.vertex[3]);
- FIXUP(dfn->code, 33, 0x00000020, (int)&rmesa->vb.vertex[4]);
- FIXUP(dfn->code, 45, 0x0000001c, (int)&rmesa->vb.vertex[5]);
- FIXUP(dfn->code, 51, 0x00000020, (int)&rmesa->vb.vertex[6]);
- FIXUP(dfn->code, 63, 0x00000024, (int)&rmesa->vb.vertex[7]);
- FIXUP(dfn->code, 74, 0x00000000, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 79, 0x00000004, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 85, 0x00000004, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 94, 0x00000008, (int)&rmesa->vb.notify);
- break;
- }
-
-
-
- default: {
-
- DFN ( _x86_Vertex3fv, rmesa->vb.dfn_cache.Vertex3fv );
- FIXUP(dfn->code, 8, 0x01010101, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 32, 0x00000006, rmesa->vb.vertex_size-3);
- FIXUP(dfn->code, 37, 0x00000058, (int)&rmesa->vb.vertex[3]);
- FIXUP(dfn->code, 45, 0x01010101, (int)&rmesa->vb.dmaptr);
- FIXUP(dfn->code, 50, 0x02020202, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 58, 0x02020202, (int)&rmesa->vb.counter);
- FIXUP(dfn->code, 67, 0x0, (int)&rmesa->vb.notify);
- break;
- }
- }
-
- return dfn;
-}
-
-static struct dynfn *
-radeon_makeX86Attribute2fv( struct dynfn * cache, int key,
- const char * name, void * dest )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (RADEON_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", name, key );
-
- DFN ( _x86_Attribute2fv, (*cache) );
- FIXUP(dfn->code, 11, 0x0, (int)dest);
- FIXUP(dfn->code, 16, 0x4, 4+(int)dest);
-
- return dfn;
-}
-
-static struct dynfn *
-radeon_makeX86Attribute2f( struct dynfn * cache, int key,
- const char * name, void * dest )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (RADEON_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", name, key );
-
- DFN ( _x86_Attribute2f, (*cache) );
- FIXUP(dfn->code, 1, 0x0, (int)dest);
-
- return dfn;
-}
-
-
-static struct dynfn *
-radeon_makeX86Attribute3fv( struct dynfn * cache, int key,
- const char * name, void * dest )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (RADEON_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", name, key );
-
- DFN ( _x86_Attribute3fv, (*cache) );
- FIXUP(dfn->code, 14, 0x0, (int)dest);
- FIXUP(dfn->code, 20, 0x4, 4+(int)dest);
- FIXUP(dfn->code, 25, 0x8, 8+(int)dest);
-
- return dfn;
-}
-
-static struct dynfn *
-radeon_makeX86Attribute3f( struct dynfn * cache, int key,
- const char * name, void * dest )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
-
- if (RADEON_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", name, key );
-
- DFN ( _x86_Attribute3f, (*cache) );
- FIXUP(dfn->code, 14, 0x0, (int)dest);
- FIXUP(dfn->code, 20, 0x4, 4+(int)dest);
- FIXUP(dfn->code, 25, 0x8, 8+(int)dest);
-
- return dfn;
-}
-
-struct dynfn *radeon_makeX86Normal3fv( GLcontext *ctx, int key )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- return radeon_makeX86Attribute3fv( & rmesa->vb.dfn_cache.Normal3fv, key,
- __FUNCTION__, rmesa->vb.normalptr );
-}
-
-struct dynfn *radeon_makeX86Normal3f( GLcontext *ctx, int key )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- return radeon_makeX86Attribute3f( & rmesa->vb.dfn_cache.Normal3f, key,
- __FUNCTION__, rmesa->vb.normalptr );
-}
-
-struct dynfn *radeon_makeX86Color4ubv( GLcontext *ctx, int key )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
-
- if (RADEON_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", __FUNCTION__, key );
-
- if (key & RADEON_CP_VC_FRMT_PKCOLOR) {
- DFN ( _x86_Color4ubv_ub, rmesa->vb.dfn_cache.Color4ubv);
- FIXUP(dfn->code, 5, 0x12345678, (int)rmesa->vb.colorptr);
- return dfn;
- }
- else {
-
- DFN ( _x86_Color4ubv_4f, rmesa->vb.dfn_cache.Color4ubv);
- FIXUP(dfn->code, 2, 0x00000000, (int)_mesa_ubyte_to_float_color_tab);
- FIXUP(dfn->code, 27, 0xdeadbeaf, (int)rmesa->vb.floatcolorptr);
- FIXUP(dfn->code, 33, 0xdeadbeaf, (int)rmesa->vb.floatcolorptr+4);
- FIXUP(dfn->code, 55, 0xdeadbeaf, (int)rmesa->vb.floatcolorptr+8);
- FIXUP(dfn->code, 61, 0xdeadbeaf, (int)rmesa->vb.floatcolorptr+12);
- return dfn;
- }
-}
-
-struct dynfn *radeon_makeX86Color4ub( GLcontext *ctx, int key )
-{
- if (RADEON_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", __FUNCTION__, key );
-
- if (key & RADEON_CP_VC_FRMT_PKCOLOR) {
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- DFN ( _x86_Color4ub_ub, rmesa->vb.dfn_cache.Color4ub );
- FIXUP(dfn->code, 18, 0x0, (int)rmesa->vb.colorptr);
- FIXUP(dfn->code, 24, 0x0, (int)rmesa->vb.colorptr+1);
- FIXUP(dfn->code, 30, 0x0, (int)rmesa->vb.colorptr+2);
- FIXUP(dfn->code, 36, 0x0, (int)rmesa->vb.colorptr+3);
- return dfn;
- }
- else
- return NULL;
-}
-
-
-struct dynfn *radeon_makeX86Color3fv( GLcontext *ctx, int key )
-{
- if (key & (RADEON_CP_VC_FRMT_PKCOLOR|RADEON_CP_VC_FRMT_FPALPHA))
- return NULL;
- else
- {
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- return radeon_makeX86Attribute3fv( & rmesa->vb.dfn_cache.Color3fv, key,
- __FUNCTION__, rmesa->vb.floatcolorptr );
- }
-}
-
-struct dynfn *radeon_makeX86Color3f( GLcontext *ctx, int key )
-{
- if (key & (RADEON_CP_VC_FRMT_PKCOLOR|RADEON_CP_VC_FRMT_FPALPHA))
- return NULL;
- else
- {
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- return radeon_makeX86Attribute3f( & rmesa->vb.dfn_cache.Color3f, key,
- __FUNCTION__, rmesa->vb.floatcolorptr );
- }
-}
-
-
-
-struct dynfn *radeon_makeX86TexCoord2fv( GLcontext *ctx, int key )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- return radeon_makeX86Attribute2fv( & rmesa->vb.dfn_cache.TexCoord2fv, key,
- __FUNCTION__, rmesa->vb.texcoordptr[0] );
-}
-
-struct dynfn *radeon_makeX86TexCoord2f( GLcontext *ctx, int key )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- return radeon_makeX86Attribute2f( & rmesa->vb.dfn_cache.TexCoord2f, key,
- __FUNCTION__, rmesa->vb.texcoordptr[0] );
-}
-
-#if 0 /* Temporarily disabled - probably needs adjustments for more than 2 tex units -rs */
-struct dynfn *radeon_makeX86MultiTexCoord2fvARB( GLcontext *ctx, int key )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- if (RADEON_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", __FUNCTION__, key );
-
- if ((key & (RADEON_CP_VC_FRMT_ST0|RADEON_CP_VC_FRMT_ST1)) ==
- (RADEON_CP_VC_FRMT_ST0|RADEON_CP_VC_FRMT_ST1)) {
- DFN ( _x86_MultiTexCoord2fv, rmesa->vb.dfn_cache.MultiTexCoord2fvARB );
- FIXUP(dfn->code, 21, 0xdeadbeef, (int)rmesa->vb.texcoordptr[0]);
- FIXUP(dfn->code, 27, 0xdeadbeef, (int)rmesa->vb.texcoordptr[0]+4);
- } else {
- DFN ( _x86_MultiTexCoord2fv_2, rmesa->vb.dfn_cache.MultiTexCoord2fvARB );
- FIXUP(dfn->code, 14, 0x0, (int)rmesa->vb.texcoordptr);
- }
- return dfn;
-}
-
-struct dynfn *radeon_makeX86MultiTexCoord2fARB( GLcontext *ctx,
- int key )
-{
- struct dynfn *dfn = MALLOC_STRUCT( dynfn );
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- if (RADEON_DEBUG & DEBUG_CODEGEN)
- fprintf(stderr, "%s 0x%08x\n", __FUNCTION__, key );
-
- if ((key & (RADEON_CP_VC_FRMT_ST0|RADEON_CP_VC_FRMT_ST1)) ==
- (RADEON_CP_VC_FRMT_ST0|RADEON_CP_VC_FRMT_ST1)) {
- DFN ( _x86_MultiTexCoord2f, rmesa->vb.dfn_cache.MultiTexCoord2fARB );
- FIXUP(dfn->code, 20, 0xdeadbeef, (int)rmesa->vb.texcoordptr[0]);
- FIXUP(dfn->code, 26, 0xdeadbeef, (int)rmesa->vb.texcoordptr[0]+4);
- }
- else {
- /* Note: this might get generated multiple times, even though the
- * actual emitted code is the same.
- */
- DFN ( _x86_MultiTexCoord2f_2, rmesa->vb.dfn_cache.MultiTexCoord2fARB );
- FIXUP(dfn->code, 18, 0x0, (int)rmesa->vb.texcoordptr);
- }
- return dfn;
-}
-#endif
-
-void radeonInitX86Codegen( struct dfn_generators *gen )
-{
- gen->Vertex3f = radeon_makeX86Vertex3f;
- gen->Vertex3fv = radeon_makeX86Vertex3fv;
- gen->Color4ub = radeon_makeX86Color4ub; /* PKCOLOR only */
- gen->Color4ubv = radeon_makeX86Color4ubv; /* PKCOLOR only */
- gen->Normal3f = radeon_makeX86Normal3f;
- gen->Normal3fv = radeon_makeX86Normal3fv;
- gen->TexCoord2f = radeon_makeX86TexCoord2f;
- gen->TexCoord2fv = radeon_makeX86TexCoord2fv;
-#if 0 /* Temporarily disabled - probably needs adjustments for more than 2 tex units -rs */
- gen->MultiTexCoord2fARB = radeon_makeX86MultiTexCoord2fARB;
- gen->MultiTexCoord2fvARB = radeon_makeX86MultiTexCoord2fvARB;
-#endif
- gen->Color3f = radeon_makeX86Color3f;
- gen->Color3fv = radeon_makeX86Color3fv;
-
- /* Not done:
- */
-/* gen->Vertex2f = radeon_makeX86Vertex2f; */
-/* gen->Vertex2fv = radeon_makeX86Vertex2fv; */
-/* gen->Color3ub = radeon_makeX86Color3ub; */
-/* gen->Color3ubv = radeon_makeX86Color3ubv; */
-/* gen->Color4f = radeon_makeX86Color4f; */
-/* gen->Color4fv = radeon_makeX86Color4fv; */
-/* gen->TexCoord1f = radeon_makeX86TexCoord1f; */
-/* gen->TexCoord1fv = radeon_makeX86TexCoord1fv; */
-/* gen->MultiTexCoord1fARB = radeon_makeX86MultiTexCoord1fARB; */
-/* gen->MultiTexCoord1fvARB = radeon_makeX86MultiTexCoord1fvARB; */
-}
-
-
-#else
-
-void radeonInitX86Codegen( struct dfn_generators *gen )
-{
- (void) gen;
-}
-
-#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_vtxtmp_x86.S b/src/mesa/drivers/dri/radeon/radeon_vtxtmp_x86.S
deleted file mode 100644
index 1b433491aa8..00000000000
--- a/src/mesa/drivers/dri/radeon/radeon_vtxtmp_x86.S
+++ /dev/null
@@ -1,498 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_vtxtmp_x86.S,v 1.1 2002/10/30 12:51:58 alanh Exp $ */
-/**************************************************************************
-
-Copyright 2002 Tungsten Graphics Inc., Cedar Park, Texas.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the "Software"),
-to deal in the Software without restriction, including without limitation
-on the rights to use, copy, modify, merge, publish, distribute, sub
-license, and/or sell copies of the Software, and to permit persons to whom
-the Software is furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice (including the next
-paragraph) shall be included in all copies or substantial portions of the
-Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-ATI, TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
-DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-#define GLOBL( x ) \
-.globl x; \
-x:
-
-.data
-.align 4
-
-/*
- vertex 3f vertex size 4
-*/
-
-GLOBL ( _x86_Vertex3f_4 )
- movl (0), %ecx
- movl 4(%esp), %eax
- movl 8(%esp), %edx
- movl %eax, (%ecx)
- movl %edx, 4(%ecx)
- movl 12(%esp), %eax
- movl (0), %edx
- movl %eax, 8(%ecx)
- movl %edx, 12(%ecx)
- movl (0), %eax
- addl $16, %ecx
- dec %eax
- movl %ecx, (0)
- movl %eax, (0)
- je .1
- ret
-.1: jmp *0
-
-GLOBL ( _x86_Vertex3f_4_end )
-
-/*
- vertex 3f vertex size 6
-*/
-GLOBL ( _x86_Vertex3f_6 )
- push %edi
- movl (0), %edi
- movl 8(%esp), %eax
- movl 12(%esp), %edx
- movl 16(%esp), %ecx
- movl %eax, (%edi)
- movl %edx, 4(%edi)
- movl %ecx, 8(%edi)
- movl (0), %eax
- movl (0), %edx
- movl (0), %ecx
- movl %eax, 12(%edi)
- movl %edx, 16(%edi)
- movl %ecx, 20(%edi)
- addl $24, %edi
- movl (0), %eax
- movl %edi, (0)
- dec %eax
- pop %edi
- movl %eax, (0)
- je .2
- ret
-.2: jmp *0
-GLOBL ( _x86_Vertex3f_6_end )
-/*
- vertex 3f generic size
-*/
-GLOBL ( _x86_Vertex3f )
- push %edi
- push %esi
- movl $0, %esi
- movl (0), %edi
- movl 12(%esp), %eax
- movl 16(%esp), %edx
- movl 20(%esp), %ecx
- movl %eax, (%edi)
- movl %edx, 4(%edi)
- movl %ecx, 8(%edi)
- addl $12, %edi
- movl $0, %ecx
- repz
- movsl %ds:(%esi), %es:(%edi)
- movl (0), %eax
- movl %edi, (0)
- dec %eax
- movl %eax, (0)
- pop %esi
- pop %edi
- je .3
- ret
-.3: jmp *0
-
-GLOBL ( _x86_Vertex3f_end )
-
-/*
- Vertex 3fv vertex size 6
-*/
-GLOBL ( _x86_Vertex3fv_6 )
- movl (0), %eax
- movl 4(%esp), %ecx
- movl (%ecx), %edx
- movl %edx, (%eax)
- movl 4(%ecx), %edx
- movl 8(%ecx), %ecx
- movl %edx, 4(%eax)
- movl %ecx, 8(%eax)
- movl (28), %edx
- movl (32), %ecx
- movl %edx, 12(%eax)
- movl %ecx, 16(%eax)
- movl (36), %edx
- movl %edx, 20(%eax)
- addl $24, %eax
- movl %eax, 0
- movl 4, %eax
- dec %eax
- movl %eax, 4
- je .4
- ret
-.4: jmp *8
-
-GLOBL ( _x86_Vertex3fv_6_end )
-
-/*
- Vertex 3fv vertex size 8
-*/
-GLOBL ( _x86_Vertex3fv_8 )
- movl (0), %eax
- movl 4(%esp), %ecx
- movl (%ecx), %edx
- movl %edx ,(%eax)
- movl 4(%ecx) ,%edx
- movl 8(%ecx) ,%ecx
- movl %edx, 4(%eax)
- movl %ecx, 8(%eax)
- movl (28), %edx
- movl (32), %ecx
- movl %edx, 12(%eax)
- movl %ecx, 16(%eax)
- movl (28), %edx
- movl (32), %ecx
- movl %edx, 20(%eax)
- movl %ecx, 24(%eax)
- movl (36), %edx
- movl %edx, 28(%eax)
- addl $32, %eax
- movl %eax, (0)
- movl 4, %eax
- dec %eax
- movl %eax, (4)
- je .5
- ret
-.5: jmp *8
-
-GLOBL ( _x86_Vertex3fv_8_end )
-
-/*
- Vertex 3fv generic vertex size
-*/
-GLOBL ( _x86_Vertex3fv )
- movl 4(%esp), %edx
- push %edi
- push %esi
- movl (0x1010101), %edi
- movl (%edx), %eax
- movl 4(%edx), %ecx
- movl 8(%edx), %esi
- movl %eax, (%edi)
- movl %ecx, 4(%edi)
- movl %esi, 8(%edi)
- addl $12, %edi
- movl $6, %ecx
- movl $0x58, %esi
- repz
- movsl %ds:(%esi), %es:(%edi)
- movl %edi, (0x1010101)
- movl (0x2020202), %eax
- pop %esi
- pop %edi
- dec %eax
- movl %eax, (0x2020202)
- je .6
- ret
-.6: jmp *0
-GLOBL ( _x86_Vertex3fv_end )
-
-
-/**
- * Generic handler for 2 float format data. This can be used for
- * TexCoord2f and possibly other functions.
- */
-
-GLOBL ( _x86_Attribute2f )
- movl $0x0, %edx
- movl 4(%esp), %eax
- movl 8(%esp), %ecx
- movl %eax, (%edx)
- movl %ecx, 4(%edx)
- ret
-GLOBL ( _x86_Attribute2f_end )
-
-
-/**
- * Generic handler for 2 float vector format data. This can be used for
- * TexCoord2fv and possibly other functions.
- */
-
-GLOBL( _x86_Attribute2fv)
- movl 4(%esp), %eax /* load 'v' off stack */
- movl (%eax), %ecx /* load v[0] */
- movl 4(%eax), %eax /* load v[1] */
- movl %ecx, 0 /* store v[0] to current vertex */
- movl %eax, 4 /* store v[1] to current vertex */
- ret
-GLOBL ( _x86_Attribute2fv_end )
-
-
-/**
- * Generic handler for 3 float format data. This can be used for
- * Normal3f, Color3f (when the color target is also float), or
- * TexCoord3f.
- */
-
-GLOBL ( _x86_Attribute3f )
- movl 4(%esp), %ecx
- movl 8(%esp), %edx
- movl 12(%esp), %eax
- movl %ecx, 0
- movl %edx, 4
- movl %eax, 8
- ret
-GLOBL ( _x86_Attribute3f_end )
-
-/**
- * Generic handler for 3 float vector format data. This can be used for
- * Normal3f, Color3f (when the color target is also float), or
- * TexCoord3f.
- */
-
-GLOBL( _x86_Attribute3fv)
- movl 4(%esp), %eax /* load 'v' off stack */
- movl (%eax), %ecx /* load v[0] */
- movl 4(%eax), %edx /* load v[1] */
- movl 8(%eax), %eax /* load v[2] */
- movl %ecx, 0 /* store v[0] to current vertex */
- movl %edx, 4 /* store v[1] to current vertex */
- movl %eax, 8 /* store v[2] to current vertex */
- ret
-GLOBL ( _x86_Attribute3fv_end )
-
-
-/*
- Color 4ubv_ub
-*/
-GLOBL ( _x86_Color4ubv_ub )
- movl 4(%esp), %eax
- movl $0x12345678, %edx
- movl (%eax), %eax
- movl %eax, (%edx)
- ret
-GLOBL ( _x86_Color4ubv_ub_end )
-
-/*
- Color 4ubv 4f
-*/
-GLOBL ( _x86_Color4ubv_4f )
- push %ebx
- movl $0, %edx
- xor %eax, %eax
- xor %ecx, %ecx
- movl 8(%esp), %ebx
- movl (%ebx), %ebx
- mov %bl, %al
- mov %bh, %cl
- movl (%edx,%eax,4),%eax
- movl (%edx,%ecx,4),%ecx
- movl %eax, (0xdeadbeaf)
- movl %ecx, (0xdeadbeaf)
- xor %eax, %eax
- xor %ecx, %ecx
- shr $16, %ebx
- mov %bl, %al
- mov %bh, %cl
- movl (%edx,%eax,4), %eax
- movl (%edx,%ecx,4), %ecx
- movl %eax, (0xdeadbeaf)
- movl %ecx, (0xdeadbeaf)
- pop %ebx
- ret
-GLOBL ( _x86_Color4ubv_4f_end )
-
-/*
-
- Color4ub_ub
-*/
-GLOBL( _x86_Color4ub_ub )
- push %ebx
- movl 8(%esp), %eax
- movl 12(%esp), %edx
- movl 16(%esp), %ecx
- movl 20(%esp), %ebx
- mov %al, (0)
- mov %dl, (0)
- mov %cl, (0)
- mov %bl, (0)
- pop %ebx
- ret
-GLOBL( _x86_Color4ub_ub_end )
-
-
-/*
- MultiTexCoord2fv st0/st1
-*/
-GLOBL( _x86_MultiTexCoord2fv )
- movl 4(%esp), %eax
- movl 8(%esp), %ecx
- and $3, %eax
- movl (%ecx), %edx
- shl $3, %eax
- movl 4(%ecx), %ecx
- movl %edx, 0xdeadbeef(%eax)
- movl %ecx, 0xdeadbeef(%eax)
- ret
-GLOBL( _x86_MultiTexCoord2fv_end )
-
-/*
- MultiTexCoord2fv
-*/
-
-GLOBL( _x86_MultiTexCoord2fv_2 )
- movl 4(%esp,1), %eax
- movl 8(%esp,1), %ecx
- and $3, %eax
- movl 0(,%eax,4), %edx
- movl (%ecx), %eax
- movl %eax, (%edx)
- movl 4(%ecx), %eax
- movl %eax, 4(%edx)
- ret
-GLOBL( _x86_MultiTexCoord2fv_2_end )
-
-/*
- MultiTexCoord2f st0/st1
-*/
-GLOBL( _x86_MultiTexCoord2f )
- movl 4(%esp), %eax
- movl 8(%esp), %edx
- movl 12(%esp), %ecx
- and $3, %eax
- shl $3, %eax
- movl %edx, 0xdeadbeef(%eax)
- movl %ecx, 0xdeadbeef(%eax)
- ret
-GLOBL( _x86_MultiTexCoord2f_end )
-
-/*
- MultiTexCoord2f
-*/
-GLOBL( _x86_MultiTexCoord2f_2 )
- movl 4(%esp), %eax
- movl 8(%esp), %edx
- movl 12(%esp,1), %ecx
- and $3,%eax
- movl 0(,%eax,4), %eax
- movl %edx, (%eax)
- movl %ecx, 4(%eax)
- ret
-GLOBL( _x86_MultiTexCoord2f_2_end )
-
-#if defined(USE_SSE_ASM)
-/**
- * This can be used as a template for either Color3fv (when the color
- * target is also a 3f) or Normal3fv.
- */
-
-GLOBL( _sse_Attribute3fv )
- movl 4(%esp), %eax
- movlps (%eax), %xmm0
- movl 8(%eax), %eax
- movlps %xmm0, 0
- movl %eax, 8
- ret
-GLOBL( _sse_Attribute3fv_end )
-
-/**
- * This can be used as a template for either Color3f (when the color
- * target is also a 3f) or Normal3f.
- */
-
-GLOBL( _sse_Attribute3f )
- movlps 4(%esp), %xmm0
- movl 12(%esp), %eax
- movlps %xmm0, 0
- movl %eax, 8
- ret
-GLOBL( _sse_Attribute3f_end )
-
-
-/**
- * Generic handler for 2 float vector format data. This can be used for
- * TexCoord2fv and possibly other functions.
- */
-
-GLOBL( _sse_Attribute2fv )
- movl 4(%esp), %eax
- movlps (%eax), %xmm0
- movlps %xmm0, 0
- ret
-GLOBL( _sse_Attribute2fv_end )
-
-
-/**
- * Generic handler for 2 float format data. This can be used for
- * TexCoord2f and possibly other functions.
- */
-
-GLOBL( _sse_Attribute2f )
- movlps 4(%esp), %xmm0
- movlps %xmm0, 0
- ret
-GLOBL( _sse_Attribute2f_end )
-
-/*
- MultiTexCoord2fv st0/st1
-*/
-GLOBL( _sse_MultiTexCoord2fv )
- movl 4(%esp), %eax
- movl 8(%esp), %ecx
- and $3, %eax
- movlps (%ecx), %xmm0
- movlps %xmm0, 0xdeadbeef(,%eax,8)
- ret
-GLOBL( _sse_MultiTexCoord2fv_end )
-
-/*
- MultiTexCoord2fv
-*/
-GLOBL( _sse_MultiTexCoord2fv_2 )
- movl 4(%esp), %eax
- movl 8(%esp), %ecx
- and $3, %eax
- movl 0(,%eax,4), %edx
- movlps (%ecx), %xmm0
- movlps %xmm0, (%edx)
- ret
-GLOBL( _sse_MultiTexCoord2fv_2_end )
-
-/*
- MultiTexCoord2f st0/st1
-*/
-GLOBL( _sse_MultiTexCoord2f )
- movl 4(%esp), %eax
- and $3, %eax
- movlps 8(%esp), %xmm0
- movlps %xmm0, 0xdeadbeef(,%eax,8)
- ret
-GLOBL( _sse_MultiTexCoord2f_end )
-
-/*
- MultiTexCoord2f
-*/
-GLOBL( _sse_MultiTexCoord2f_2 )
- movl 4(%esp), %eax
- movlps 8(%esp), %xmm0
- and $3,%eax
- movl 0(,%eax,4), %eax
- movlps %xmm0, (%eax)
- ret
-GLOBL( _sse_MultiTexCoord2f_2_end )
-#endif
-
-#if defined (__ELF__) && defined (__linux__)
- .section .note.GNU-stack,"",%progbits
-#endif
diff --git a/src/mesa/drivers/dri/s3v/s3v_context.c b/src/mesa/drivers/dri/s3v/s3v_context.c
index 7b0aa0daee0..2d2f704ad77 100644
--- a/src/mesa/drivers/dri/s3v/s3v_context.c
+++ b/src/mesa/drivers/dri/s3v/s3v_context.c
@@ -6,7 +6,7 @@
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
@@ -139,7 +139,7 @@ GLboolean s3vCreateContext(const __GLcontextModes *glVisual,
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
diff --git a/src/mesa/drivers/dri/s3v/s3v_state.c b/src/mesa/drivers/dri/s3v/s3v_state.c
index fcea901c1c9..b86b618c117 100644
--- a/src/mesa/drivers/dri/s3v/s3v_state.c
+++ b/src/mesa/drivers/dri/s3v/s3v_state.c
@@ -10,7 +10,7 @@
#include "colormac.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
/* #define DEBUG(str) printf str */
@@ -825,7 +825,7 @@ static void s3vDDUpdateState( GLcontext *ctx, GLuint new_state )
{
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
S3V_CONTEXT(ctx)->new_gl_state |= new_state;
}
diff --git a/src/mesa/drivers/dri/s3v/s3v_xmesa.c b/src/mesa/drivers/dri/s3v/s3v_xmesa.c
index 533424cdeab..c451f7452bf 100644
--- a/src/mesa/drivers/dri/s3v/s3v_xmesa.c
+++ b/src/mesa/drivers/dri/s3v/s3v_xmesa.c
@@ -13,7 +13,7 @@
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
/* #define DEBUG(str) printf str */
@@ -38,7 +38,7 @@ s3vDestroyContext(__DRIcontextPrivate *driContextPriv)
if (vmesa) {
_swsetup_DestroyContext( vmesa->glCtx );
_tnl_DestroyContext( vmesa->glCtx );
- _ac_DestroyContext( vmesa->glCtx );
+ _vbo_DestroyContext( vmesa->glCtx );
_swrast_DestroyContext( vmesa->glCtx );
s3vFreeVB( vmesa->glCtx );
diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c
index f51e321a4a6..ad79b9235c1 100644
--- a/src/mesa/drivers/dri/savage/savage_xmesa.c
+++ b/src/mesa/drivers/dri/savage/savage_xmesa.c
@@ -40,7 +40,7 @@
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/t_pipeline.h"
@@ -509,7 +509,7 @@ savageCreateContext( const __GLcontextModes *mesaVis,
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
@@ -599,7 +599,7 @@ savageDestroyContext(__DRIcontextPrivate *driContextPriv)
_swsetup_DestroyContext(imesa->glCtx );
_tnl_DestroyContext( imesa->glCtx );
- _ac_DestroyContext( imesa->glCtx );
+ _vbo_DestroyContext( imesa->glCtx );
_swrast_DestroyContext( imesa->glCtx );
/* free the Mesa context */
diff --git a/src/mesa/drivers/dri/savage/savagestate.c b/src/mesa/drivers/dri/savage/savagestate.c
index 2f20dc23b6e..741a9dda4f7 100644
--- a/src/mesa/drivers/dri/savage/savagestate.c
+++ b/src/mesa/drivers/dri/savage/savagestate.c
@@ -41,7 +41,7 @@
#include "savage_bci.h"
#include "swrast/swrast.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "swrast_setup/swrast_setup.h"
@@ -1673,7 +1673,7 @@ static void savageDDInvalidateState( GLcontext *ctx, GLuint new_state )
{
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
SAVAGE_CONTEXT(ctx)->new_gl_state |= new_state;
}
diff --git a/src/mesa/drivers/dri/sis/sis6326_state.c b/src/mesa/drivers/dri/sis/sis6326_state.c
index 6bc2c6de3bf..08402fb3e2a 100644
--- a/src/mesa/drivers/dri/sis/sis6326_state.c
+++ b/src/mesa/drivers/dri/sis/sis6326_state.c
@@ -37,7 +37,7 @@
#include "enums.h"
#include "colormac.h"
#include "swrast/swrast.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "swrast_setup/swrast_setup.h"
@@ -645,7 +645,7 @@ sis6326DDInvalidateState( GLcontext *ctx, GLuint new_state )
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
smesa->NewGLState |= new_state;
}
diff --git a/src/mesa/drivers/dri/sis/sis_context.c b/src/mesa/drivers/dri/sis/sis_context.c
index a300a080ec0..89b81da347a 100644
--- a/src/mesa/drivers/dri/sis/sis_context.c
+++ b/src/mesa/drivers/dri/sis/sis_context.c
@@ -53,7 +53,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
@@ -306,7 +306,7 @@ sisCreateContext( const __GLcontextModes *glVisual,
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
@@ -353,7 +353,7 @@ sisDestroyContext ( __DRIcontextPrivate *driContextPriv )
if ( smesa != NULL ) {
_swsetup_DestroyContext( smesa->glCtx );
_tnl_DestroyContext( smesa->glCtx );
- _ac_DestroyContext( smesa->glCtx );
+ _vbo_DestroyContext( smesa->glCtx );
_swrast_DestroyContext( smesa->glCtx );
if (smesa->using_agp)
diff --git a/src/mesa/drivers/dri/sis/sis_state.c b/src/mesa/drivers/dri/sis/sis_state.c
index 2a10a5fbf62..33a2f089b82 100644
--- a/src/mesa/drivers/dri/sis/sis_state.c
+++ b/src/mesa/drivers/dri/sis/sis_state.c
@@ -42,7 +42,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "enums.h"
#include "colormac.h"
#include "swrast/swrast.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "swrast_setup/swrast_setup.h"
@@ -707,7 +707,7 @@ sisDDInvalidateState( GLcontext *ctx, GLuint new_state )
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
smesa->NewGLState |= new_state;
}
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.c b/src/mesa/drivers/dri/tdfx/tdfx_context.c
index bd9dade89b5..a9163f49a8f 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_context.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_context.c
@@ -49,7 +49,7 @@
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
@@ -328,7 +328,7 @@ GLboolean tdfxCreateContext( const __GLcontextModes *mesaVis,
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
@@ -609,7 +609,7 @@ tdfxDestroyContext( __DRIcontextPrivate *driContextPriv )
_swsetup_DestroyContext( fxMesa->glCtx );
_tnl_DestroyContext( fxMesa->glCtx );
- _ac_DestroyContext( fxMesa->glCtx );
+ _vbo_DestroyContext( fxMesa->glCtx );
_swrast_DestroyContext( fxMesa->glCtx );
tdfxFreeVB( fxMesa->glCtx );
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_state.c b/src/mesa/drivers/dri/tdfx/tdfx_state.c
index 59e6549e5ef..42cb5dfaa38 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_state.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_state.c
@@ -46,7 +46,7 @@
#include "teximage.h"
#include "swrast/swrast.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
#include "swrast_setup/swrast_setup.h"
@@ -1234,7 +1234,7 @@ static void tdfxDDInvalidateState( GLcontext *ctx, GLuint new_state )
{
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
TDFX_CONTEXT(ctx)->new_gl_state |= new_state;
}
diff --git a/src/mesa/drivers/dri/trident/trident_context.c b/src/mesa/drivers/dri/trident/trident_context.c
index d3806586475..dbbd1ac0c69 100644
--- a/src/mesa/drivers/dri/trident/trident_context.c
+++ b/src/mesa/drivers/dri/trident/trident_context.c
@@ -30,7 +30,7 @@
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
@@ -143,7 +143,7 @@ tridentCreateContext( const __GLcontextModes *glVisual,
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
@@ -183,7 +183,7 @@ tridentDestroyContext(__DRIcontextPrivate *driContextPriv)
if (tmesa) {
_swsetup_DestroyContext( tmesa->glCtx );
_tnl_DestroyContext( tmesa->glCtx );
- _ac_DestroyContext( tmesa->glCtx );
+ _vbo_DestroyContext( tmesa->glCtx );
_swrast_DestroyContext( tmesa->glCtx );
/* free the Mesa context */
diff --git a/src/mesa/drivers/dri/trident/trident_state.c b/src/mesa/drivers/dri/trident/trident_state.c
index 037cce5f862..5303bd422ed 100644
--- a/src/mesa/drivers/dri/trident/trident_state.c
+++ b/src/mesa/drivers/dri/trident/trident_state.c
@@ -26,7 +26,7 @@
*/
#include "trident_context.h"
#include "trident_lock.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
@@ -468,7 +468,7 @@ tridentDDUpdateState( GLcontext *ctx, GLuint new_state )
{
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
TRIDENT_CONTEXT(ctx)->new_gl_state |= new_state;
}
diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c
index 49c24656551..bc5a414df60 100644
--- a/src/mesa/drivers/dri/unichrome/via_context.c
+++ b/src/mesa/drivers/dri/unichrome/via_context.c
@@ -42,7 +42,7 @@
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/t_pipeline.h"
@@ -583,7 +583,7 @@ viaCreateContext(const __GLcontextModes *visual,
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext(ctx);
- _ac_CreateContext(ctx);
+ _vbo_CreateContext(ctx);
_tnl_CreateContext(ctx);
_swsetup_CreateContext(ctx);
@@ -708,7 +708,7 @@ viaDestroyContext(__DRIcontextPrivate *driContextPriv)
_swsetup_DestroyContext(vmesa->glCtx);
_tnl_DestroyContext(vmesa->glCtx);
- _ac_DestroyContext(vmesa->glCtx);
+ _vbo_DestroyContext(vmesa->glCtx);
_swrast_DestroyContext(vmesa->glCtx);
/* free the Mesa context */
_mesa_destroy_context(vmesa->glCtx);
diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c
index 2c9cfca522e..30b9dc289a7 100644
--- a/src/mesa/drivers/dri/unichrome/via_state.c
+++ b/src/mesa/drivers/dri/unichrome/via_state.c
@@ -40,7 +40,7 @@
#include "via_3d_reg.h"
#include "swrast/swrast.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "swrast_setup/swrast_setup.h"
@@ -1507,7 +1507,7 @@ static void viaInvalidateState(GLcontext *ctx, GLuint newState)
_swrast_InvalidateState(ctx, newState);
_swsetup_InvalidateState(ctx, newState);
- _ac_InvalidateState(ctx, newState);
+ _vbo_InvalidateState(ctx, newState);
_tnl_InvalidateState(ctx, newState);
}