diff options
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex_validate.c | 7 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_texture.c | 4 |
4 files changed, 9 insertions, 8 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c index 4abe9885369..5d938798d9f 100644 --- a/src/mesa/drivers/dri/intel/intel_tex.c +++ b/src/mesa/drivers/dri/intel/intel_tex.c @@ -120,7 +120,7 @@ intel_alloc_texture_storage(struct gl_context *ctx, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) { - const int numFaces = (texObj->Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; + const int numFaces = _mesa_num_tex_faces(texObj->Target); int face; int level; diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c index 34bbbb83930..77c93290216 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_validate.c +++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c @@ -1,6 +1,7 @@ #include "main/mtypes.h" #include "main/macros.h" #include "main/samplerobj.h" +#include "main/texobj.h" #include "intel_context.h" #include "intel_mipmap_tree.h" @@ -95,7 +96,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) /* Pull in any images not in the object's tree: */ - nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; + nr_faces = _mesa_num_tex_faces(intelObj->base.Target); for (face = 0; face < nr_faces; face++) { for (i = tObj->BaseLevel; i <= intelObj->_MaxLevel; i++) { struct intel_texture_image *intelImage = @@ -181,7 +182,7 @@ intel_tex_map_images(struct intel_context *intel, struct intel_texture_object *intelObj, GLbitfield mode) { - GLuint nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; + GLuint nr_faces = _mesa_num_tex_faces(intelObj->base.Target); int i, face; DBG("%s\n", __FUNCTION__); @@ -200,7 +201,7 @@ void intel_tex_unmap_images(struct intel_context *intel, struct intel_texture_object *intelObj) { - GLuint nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; + GLuint nr_faces = _mesa_num_tex_faces(intelObj->base.Target); int i, face; for (i = intelObj->base.BaseLevel; i <= intelObj->_MaxLevel; i++) { diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index 0ef6457f513..8901090df8b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -198,7 +198,7 @@ radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, mt->mesaFormat = mesaFormat; mt->refcount = 1; mt->target = target; - mt->faces = (target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; + mt->faces = _mesa_num_tex_faces(target); mt->baseLevel = baseLevel; mt->numLevels = numLevels; mt->width0 = width0; @@ -569,7 +569,7 @@ int radeon_validate_texture_miptree(struct gl_context * ctx, "%s: Using miptree %p\n", __FUNCTION__, t->mt); } - const unsigned faces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1; + const unsigned faces = _mesa_num_tex_faces(texObj->Target); unsigned face, level; radeon_texture_image *img; /* Validate only the levels that will actually be used during rendering */ diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 157cc096a31..11b825d9dab 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -750,7 +750,7 @@ radeon_swrast_map_texture_images(struct gl_context *ctx, struct gl_texture_object *texObj) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLuint nr_faces = (texObj->Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; + GLuint nr_faces = _mesa_num_tex_faces(texObj->Target); int i, face; for (i = texObj->BaseLevel; i <= texObj->_MaxLevel; i++) { @@ -766,7 +766,7 @@ radeon_swrast_unmap_texture_images(struct gl_context *ctx, struct gl_texture_object *texObj) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLuint nr_faces = (texObj->Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; + GLuint nr_faces = _mesa_num_tex_faces(texObj->Target); int i, face; for (i = texObj->BaseLevel; i <= texObj->_MaxLevel; i++) { |