diff options
Diffstat (limited to 'src/mesa/drivers/dri')
112 files changed, 2039 insertions, 1947 deletions
diff --git a/src/mesa/drivers/dri/common/dri_metaops.c b/src/mesa/drivers/dri/common/dri_metaops.c index cdbea344951..c7bea07dc97 100644 --- a/src/mesa/drivers/dri/common/dri_metaops.c +++ b/src/mesa/drivers/dri/common/dri_metaops.c @@ -287,250 +287,6 @@ meta_restore_texcoords(struct dri_metaops *meta) } -/** - * Perform glClear where mask contains only color, depth, and/or stencil. - * - * The implementation is based on calling into Mesa to set GL state and - * performing normal triangle rendering. The intent of this path is to - * have as generic a path as possible, so that any driver could make use of - * it. - */ - -/** - * Per-context one-time init of things for intl_clear_tris(). - * Basically set up a private array object for vertex/color arrays. - */ -static void -meta_init_clear(struct dri_metaops *meta) -{ - GLcontext *ctx = meta->ctx; - struct gl_array_object *arraySave = NULL; - const GLuint arrayBuffer = ctx->Array.ArrayBufferObj->Name; - const GLuint elementBuffer = ctx->Array.ElementArrayBufferObj->Name; - - /* create new array object */ - meta->clear.arrayObj = _mesa_new_array_object(ctx, ~0); - - /* save current array object, bind new one */ - _mesa_reference_array_object(ctx, &arraySave, ctx->Array.ArrayObj); - ctx->NewState |= _NEW_ARRAY; - ctx->Array.NewState |= _NEW_ARRAY_ALL; - _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, meta->clear.arrayObj); - - /* one-time setup of vertex arrays (pos, color) */ - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0); - _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0); - _mesa_ColorPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), meta->clear.color); - _mesa_VertexPointer(3, GL_FLOAT, 3 * sizeof(GLfloat), meta->clear.vertices); - _mesa_Enable(GL_COLOR_ARRAY); - _mesa_Enable(GL_VERTEX_ARRAY); - - /* restore original array object */ - ctx->NewState |= _NEW_ARRAY; - ctx->Array.NewState |= _NEW_ARRAY_ALL; - _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, arraySave); - _mesa_reference_array_object(ctx, &arraySave, NULL); - - /* restore original buffer objects */ - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, arrayBuffer); - _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, elementBuffer); -} - - - -/** - * Perform glClear where mask contains only color, depth, and/or stencil. - * - * The implementation is based on calling into Mesa to set GL state and - * performing normal triangle rendering. The intent of this path is to - * have as generic a path as possible, so that any driver could make use of - * it. - */ -void -meta_clear_tris(struct dri_metaops *meta, GLbitfield mask) -{ - GLcontext *ctx = meta->ctx; - GLfloat dst_z; - struct gl_framebuffer *fb = ctx->DrawBuffer; - int i; - GLboolean saved_fp_enable = GL_FALSE, saved_vp_enable = GL_FALSE; - GLuint saved_shader_program = 0; - unsigned int saved_active_texture; - struct gl_array_object *arraySave = NULL; - GLfloat saved_near, saved_far; - - if (!meta->clear.arrayObj) - meta_init_clear(meta); - - assert((mask & ~(TRI_CLEAR_COLOR_BITS | BUFFER_BIT_DEPTH | - BUFFER_BIT_STENCIL)) == 0); - - _mesa_PushAttrib(GL_COLOR_BUFFER_BIT | - GL_DEPTH_BUFFER_BIT | - GL_ENABLE_BIT | - GL_POLYGON_BIT | - GL_STENCIL_BUFFER_BIT | - GL_TRANSFORM_BIT | - GL_CURRENT_BIT); - saved_active_texture = ctx->Texture.CurrentUnit; - - /* Disable existing GL state we don't want to apply to a clear. */ - _mesa_Disable(GL_ALPHA_TEST); - _mesa_Disable(GL_BLEND); - _mesa_Disable(GL_CULL_FACE); - _mesa_Disable(GL_FOG); - _mesa_Disable(GL_POLYGON_SMOOTH); - _mesa_Disable(GL_POLYGON_STIPPLE); - _mesa_Disable(GL_POLYGON_OFFSET_FILL); - _mesa_Disable(GL_LIGHTING); - _mesa_Disable(GL_CLIP_PLANE0); - _mesa_Disable(GL_CLIP_PLANE1); - _mesa_Disable(GL_CLIP_PLANE2); - _mesa_Disable(GL_CLIP_PLANE3); - _mesa_Disable(GL_CLIP_PLANE4); - _mesa_Disable(GL_CLIP_PLANE5); - _mesa_PolygonMode(GL_FRONT_AND_BACK, GL_FILL); - if (ctx->Extensions.ARB_fragment_program && ctx->FragmentProgram.Enabled) { - saved_fp_enable = GL_TRUE; - _mesa_Disable(GL_FRAGMENT_PROGRAM_ARB); - } - if (ctx->Extensions.ARB_vertex_program && ctx->VertexProgram.Enabled) { - saved_vp_enable = GL_TRUE; - _mesa_Disable(GL_VERTEX_PROGRAM_ARB); - } - if (ctx->Extensions.ARB_shader_objects && ctx->Shader.CurrentProgram) { - saved_shader_program = ctx->Shader.CurrentProgram->Name; - _mesa_UseProgramObjectARB(0); - } - - if (ctx->Texture._EnabledUnits != 0) { - int i; - - for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { - _mesa_ActiveTextureARB(GL_TEXTURE0 + i); - _mesa_Disable(GL_TEXTURE_1D); - _mesa_Disable(GL_TEXTURE_2D); - _mesa_Disable(GL_TEXTURE_3D); - if (ctx->Extensions.ARB_texture_cube_map) - _mesa_Disable(GL_TEXTURE_CUBE_MAP_ARB); - if (ctx->Extensions.NV_texture_rectangle) - _mesa_Disable(GL_TEXTURE_RECTANGLE_NV); - if (ctx->Extensions.MESA_texture_array) { - _mesa_Disable(GL_TEXTURE_1D_ARRAY_EXT); - _mesa_Disable(GL_TEXTURE_2D_ARRAY_EXT); - } - } - } - - /* save current array object, bind our private one */ - _mesa_reference_array_object(ctx, &arraySave, ctx->Array.ArrayObj); - ctx->NewState |= _NEW_ARRAY; - ctx->Array.NewState |= _NEW_ARRAY_ALL; - _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, meta->clear.arrayObj); - - meta_set_passthrough_transform(meta); - - for (i = 0; i < 4; i++) { - COPY_4FV(meta->clear.color[i], ctx->Color.ClearColor); - } - - /* convert clear Z from [0,1] to NDC coord in [-1,1] */ - dst_z = -1.0 + 2.0 * ctx->Depth.Clear; - - /* The ClearDepth value is unaffected by DepthRange, so do a default - * mapping. - */ - saved_near = ctx->Viewport.Near; - saved_far = ctx->Viewport.Far; - _mesa_DepthRange(0.0, 1.0); - - /* Prepare the vertices, which are the same regardless of which buffer we're - * drawing to. - */ - meta->clear.vertices[0][0] = fb->_Xmin; - meta->clear.vertices[0][1] = fb->_Ymin; - meta->clear.vertices[0][2] = dst_z; - meta->clear.vertices[1][0] = fb->_Xmax; - meta->clear.vertices[1][1] = fb->_Ymin; - meta->clear.vertices[1][2] = dst_z; - meta->clear.vertices[2][0] = fb->_Xmax; - meta->clear.vertices[2][1] = fb->_Ymax; - meta->clear.vertices[2][2] = dst_z; - meta->clear.vertices[3][0] = fb->_Xmin; - meta->clear.vertices[3][1] = fb->_Ymax; - meta->clear.vertices[3][2] = dst_z; - - while (mask != 0) { - GLuint this_mask = 0; - GLuint color_bit; - - color_bit = _mesa_ffs(mask & TRI_CLEAR_COLOR_BITS); - if (color_bit != 0) - this_mask |= (1 << (color_bit - 1)); - - /* Clear depth/stencil in the same pass as color. */ - this_mask |= (mask & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)); - - /* Select the current color buffer and use the color write mask if - * we have one, otherwise don't write any color channels. - */ - if (this_mask & BUFFER_BIT_FRONT_LEFT) - _mesa_DrawBuffer(GL_FRONT_LEFT); - else if (this_mask & BUFFER_BIT_BACK_LEFT) - _mesa_DrawBuffer(GL_BACK_LEFT); - else if (color_bit != 0) - _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0 + - (color_bit - BUFFER_COLOR0 - 1)); - else - _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); - - /* Control writing of the depth clear value to depth. */ - if (this_mask & BUFFER_BIT_DEPTH) { - _mesa_DepthFunc(GL_ALWAYS); - _mesa_Enable(GL_DEPTH_TEST); - } else { - _mesa_Disable(GL_DEPTH_TEST); - _mesa_DepthMask(GL_FALSE); - } - - /* Control writing of the stencil clear value to stencil. */ - if (this_mask & BUFFER_BIT_STENCIL) { - _mesa_Enable(GL_STENCIL_TEST); - _mesa_StencilOpSeparate(GL_FRONT_AND_BACK, - GL_REPLACE, GL_REPLACE, GL_REPLACE); - _mesa_StencilFuncSeparate(GL_FRONT_AND_BACK, GL_ALWAYS, - ctx->Stencil.Clear & 0x7fffffff, - ctx->Stencil.WriteMask[0]); - } else { - _mesa_Disable(GL_STENCIL_TEST); - } - - _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); - - mask &= ~this_mask; - } - - meta_restore_transform(meta); - - _mesa_ActiveTextureARB(GL_TEXTURE0 + saved_active_texture); - if (saved_fp_enable) - _mesa_Enable(GL_FRAGMENT_PROGRAM_ARB); - if (saved_vp_enable) - _mesa_Enable(GL_VERTEX_PROGRAM_ARB); - - if (saved_shader_program) - _mesa_UseProgramObjectARB(saved_shader_program); - - _mesa_DepthRange(saved_near, saved_far); - _mesa_PopAttrib(); - - /* restore current array object */ - ctx->NewState |= _NEW_ARRAY; - ctx->Array.NewState |= _NEW_ARRAY_ALL; - _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, arraySave); - _mesa_reference_array_object(ctx, &arraySave, NULL); -} - void meta_init_metaops(GLcontext *ctx, struct dri_metaops *meta) { meta->ctx = ctx; @@ -538,7 +294,5 @@ void meta_init_metaops(GLcontext *ctx, struct dri_metaops *meta) void meta_destroy_metaops(struct dri_metaops *meta) { - if (meta->clear.arrayObj) - _mesa_delete_array_object(meta->ctx, meta->clear.arrayObj); } diff --git a/src/mesa/drivers/dri/common/dri_metaops.h b/src/mesa/drivers/dri/common/dri_metaops.h index bb4079d5353..2487145326b 100644 --- a/src/mesa/drivers/dri/common/dri_metaops.h +++ b/src/mesa/drivers/dri/common/dri_metaops.h @@ -25,25 +25,10 @@ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ + #ifndef DRI_METAOPS_H #define DRI_METAOPS_H -#define TRI_CLEAR_COLOR_BITS (BUFFER_BIT_BACK_LEFT | \ - BUFFER_BIT_FRONT_LEFT | \ - BUFFER_BIT_COLOR0 | \ - BUFFER_BIT_COLOR1 | \ - BUFFER_BIT_COLOR2 | \ - BUFFER_BIT_COLOR3 | \ - BUFFER_BIT_COLOR4 | \ - BUFFER_BIT_COLOR5 | \ - BUFFER_BIT_COLOR6 | \ - BUFFER_BIT_COLOR7) - -struct dri_meta_clear { - struct gl_array_object *arrayObj; - GLfloat vertices[4][3]; - GLfloat color[4][4]; -}; struct dri_metaops { GLcontext *ctx; @@ -69,8 +54,6 @@ struct dri_metaops { GLint saved_vp_x, saved_vp_y; GLsizei saved_vp_width, saved_vp_height; GLenum saved_matrix_mode; - - struct dri_meta_clear clear; }; @@ -91,9 +74,8 @@ void meta_restore_fragment_program(struct dri_metaops *meta); void meta_set_default_texrect(struct dri_metaops *meta); void meta_restore_texcoords(struct dri_metaops *meta); -void meta_clear_tris(struct dri_metaops *meta, GLbitfield mask); void meta_init_metaops(GLcontext *ctx, struct dri_metaops *meta); void meta_destroy_metaops(struct dri_metaops *meta); -#endif +#endif diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h index 08a97bb1110..40a030ce0da 100644 --- a/src/mesa/drivers/dri/common/extension_helper.h +++ b/src/mesa/drivers/dri/common/extension_helper.h @@ -33,7 +33,7 @@ #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char UniformMatrix3fvARB_names[] = +static const char UniformMatrix3fvARB_names[] = "iiip\0" /* Parameter signature */ "glUniformMatrix3fv\0" "glUniformMatrix3fvARB\0" @@ -41,7 +41,7 @@ static const char UniformMatrix3fvARB_names[] = #endif #if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_multisample) -static const char SampleCoverageARB_names[] = +static const char SampleCoverageARB_names[] = "fi\0" /* Parameter signature */ "glSampleCoverage\0" "glSampleCoverageARB\0" @@ -49,7 +49,7 @@ static const char SampleCoverageARB_names[] = #endif #if defined(need_GL_EXT_convolution) -static const char ConvolutionFilter1D_names[] = +static const char ConvolutionFilter1D_names[] = "iiiiip\0" /* Parameter signature */ "glConvolutionFilter1D\0" "glConvolutionFilter1DEXT\0" @@ -57,7 +57,7 @@ static const char ConvolutionFilter1D_names[] = #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char BeginQueryARB_names[] = +static const char BeginQueryARB_names[] = "ii\0" /* Parameter signature */ "glBeginQuery\0" "glBeginQueryARB\0" @@ -65,7 +65,7 @@ static const char BeginQueryARB_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_NV_point_sprite) -static const char PointParameteriNV_names[] = +static const char PointParameteriNV_names[] = "ii\0" /* Parameter signature */ "glPointParameteri\0" "glPointParameteriNV\0" @@ -73,14 +73,14 @@ static const char PointParameteriNV_names[] = #endif #if defined(need_GL_VERSION_2_0) -static const char GetProgramiv_names[] = +static const char GetProgramiv_names[] = "iip\0" /* Parameter signature */ "glGetProgramiv\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3sARB_names[] = +static const char MultiTexCoord3sARB_names[] = "iiii\0" /* Parameter signature */ "glMultiTexCoord3s\0" "glMultiTexCoord3sARB\0" @@ -88,7 +88,7 @@ static const char MultiTexCoord3sARB_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3iEXT_names[] = +static const char SecondaryColor3iEXT_names[] = "iii\0" /* Parameter signature */ "glSecondaryColor3i\0" "glSecondaryColor3iEXT\0" @@ -96,7 +96,7 @@ static const char SecondaryColor3iEXT_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3fMESA_names[] = +static const char WindowPos3fMESA_names[] = "fff\0" /* Parameter signature */ "glWindowPos3f\0" "glWindowPos3fARB\0" @@ -105,14 +105,14 @@ static const char WindowPos3fMESA_names[] = #endif #if defined(need_GL_SGIS_pixel_texture) -static const char PixelTexGenParameterfvSGIS_names[] = +static const char PixelTexGenParameterfvSGIS_names[] = "ip\0" /* Parameter signature */ "glPixelTexGenParameterfvSGIS\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char ActiveTextureARB_names[] = +static const char ActiveTextureARB_names[] = "i\0" /* Parameter signature */ "glActiveTexture\0" "glActiveTextureARB\0" @@ -120,7 +120,7 @@ static const char ActiveTextureARB_names[] = #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_blit) -static const char BlitFramebufferEXT_names[] = +static const char BlitFramebufferEXT_names[] = "iiiiiiiiii\0" /* Parameter signature */ "glBlitFramebuffer\0" "glBlitFramebufferEXT\0" @@ -128,21 +128,21 @@ static const char BlitFramebufferEXT_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4ubvNV_names[] = +static const char VertexAttrib4ubvNV_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4ubvNV\0" ""; #endif #if defined(need_GL_NV_fragment_program) -static const char GetProgramNamedParameterdvNV_names[] = +static const char GetProgramNamedParameterdvNV_names[] = "iipp\0" /* Parameter signature */ "glGetProgramNamedParameterdvNV\0" ""; #endif #if defined(need_GL_EXT_histogram) -static const char Histogram_names[] = +static const char Histogram_names[] = "iiii\0" /* Parameter signature */ "glHistogram\0" "glHistogramEXT\0" @@ -150,14 +150,14 @@ static const char Histogram_names[] = #endif #if defined(need_GL_SGIS_texture4D) -static const char TexImage4DSGIS_names[] = +static const char TexImage4DSGIS_names[] = "iiiiiiiiiip\0" /* Parameter signature */ "glTexImage4DSGIS\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2dvMESA_names[] = +static const char WindowPos2dvMESA_names[] = "p\0" /* Parameter signature */ "glWindowPos2dv\0" "glWindowPos2dvARB\0" @@ -166,14 +166,14 @@ static const char WindowPos2dvMESA_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor3fVertex3fvSUN_names[] = +static const char ReplacementCodeuiColor3fVertex3fvSUN_names[] = "ppp\0" /* Parameter signature */ "glReplacementCodeuiColor3fVertex3fvSUN\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_EXT_blend_equation_separate) || defined(need_GL_ATI_blend_equation_separate) -static const char BlendEquationSeparateEXT_names[] = +static const char BlendEquationSeparateEXT_names[] = "ii\0" /* Parameter signature */ "glBlendEquationSeparate\0" "glBlendEquationSeparateEXT\0" @@ -182,14 +182,14 @@ static const char BlendEquationSeparateEXT_names[] = #endif #if defined(need_GL_SGIX_list_priority) -static const char ListParameterfSGIX_names[] = +static const char ListParameterfSGIX_names[] = "iif\0" /* Parameter signature */ "glListParameterfSGIX\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3bEXT_names[] = +static const char SecondaryColor3bEXT_names[] = "iii\0" /* Parameter signature */ "glSecondaryColor3b\0" "glSecondaryColor3bEXT\0" @@ -197,21 +197,21 @@ static const char SecondaryColor3bEXT_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord4fColor4fNormal3fVertex4fvSUN_names[] = +static const char TexCoord4fColor4fNormal3fVertex4fvSUN_names[] = "pppp\0" /* Parameter signature */ "glTexCoord4fColor4fNormal3fVertex4fvSUN\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4svNV_names[] = +static const char VertexAttrib4svNV_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4svNV\0" ""; #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char GetBufferSubDataARB_names[] = +static const char GetBufferSubDataARB_names[] = "iiip\0" /* Parameter signature */ "glGetBufferSubData\0" "glGetBufferSubDataARB\0" @@ -219,7 +219,7 @@ static const char GetBufferSubDataARB_names[] = #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char BufferSubDataARB_names[] = +static const char BufferSubDataARB_names[] = "iiip\0" /* Parameter signature */ "glBufferSubData\0" "glBufferSubDataARB\0" @@ -227,21 +227,21 @@ static const char BufferSubDataARB_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor4ubVertex3fvSUN_names[] = +static const char TexCoord2fColor4ubVertex3fvSUN_names[] = "ppp\0" /* Parameter signature */ "glTexCoord2fColor4ubVertex3fvSUN\0" ""; #endif #if defined(need_GL_VERSION_2_0) -static const char AttachShader_names[] = +static const char AttachShader_names[] = "ii\0" /* Parameter signature */ "glAttachShader\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2fARB_names[] = +static const char VertexAttrib2fARB_names[] = "iff\0" /* Parameter signature */ "glVertexAttrib2f\0" "glVertexAttrib2fARB\0" @@ -249,14 +249,14 @@ static const char VertexAttrib2fARB_names[] = #endif #if defined(need_GL_MESA_shader_debug) -static const char GetDebugLogLengthMESA_names[] = +static const char GetDebugLogLengthMESA_names[] = "iii\0" /* Parameter signature */ "glGetDebugLogLengthMESA\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3fARB_names[] = +static const char VertexAttrib3fARB_names[] = "ifff\0" /* Parameter signature */ "glVertexAttrib3f\0" "glVertexAttrib3fARB\0" @@ -264,7 +264,7 @@ static const char VertexAttrib3fARB_names[] = #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char GetQueryivARB_names[] = +static const char GetQueryivARB_names[] = "iip\0" /* Parameter signature */ "glGetQueryiv\0" "glGetQueryivARB\0" @@ -272,7 +272,7 @@ static const char GetQueryivARB_names[] = #endif #if defined(need_GL_EXT_texture3D) -static const char TexImage3D_names[] = +static const char TexImage3D_names[] = "iiiiiiiiip\0" /* Parameter signature */ "glTexImage3D\0" "glTexImage3DEXT\0" @@ -280,14 +280,14 @@ static const char TexImage3D_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiVertex3fvSUN_names[] = +static const char ReplacementCodeuiVertex3fvSUN_names[] = "pp\0" /* Parameter signature */ "glReplacementCodeuiVertex3fvSUN\0" ""; #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char GetQueryObjectivARB_names[] = +static const char GetQueryObjectivARB_names[] = "iip\0" /* Parameter signature */ "glGetQueryObjectiv\0" "glGetQueryObjectivARB\0" @@ -295,14 +295,14 @@ static const char GetQueryObjectivARB_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fVertex3fvSUN_names[] = +static const char ReplacementCodeuiTexCoord2fVertex3fvSUN_names[] = "ppp\0" /* Parameter signature */ "glReplacementCodeuiTexCoord2fVertex3fvSUN\0" ""; #endif #if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexSubImage2DARB_names[] = +static const char CompressedTexSubImage2DARB_names[] = "iiiiiiiip\0" /* Parameter signature */ "glCompressedTexSubImage2D\0" "glCompressedTexSubImage2DARB\0" @@ -310,14 +310,14 @@ static const char CompressedTexSubImage2DARB_names[] = #endif #if defined(need_GL_NV_register_combiners) -static const char CombinerOutputNV_names[] = +static const char CombinerOutputNV_names[] = "iiiiiiiiii\0" /* Parameter signature */ "glCombinerOutputNV\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform2fARB_names[] = +static const char Uniform2fARB_names[] = "iff\0" /* Parameter signature */ "glUniform2f\0" "glUniform2fARB\0" @@ -325,7 +325,7 @@ static const char Uniform2fARB_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1svARB_names[] = +static const char VertexAttrib1svARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib1sv\0" "glVertexAttrib1svARB\0" @@ -333,14 +333,14 @@ static const char VertexAttrib1svARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribs1dvNV_names[] = +static const char VertexAttribs1dvNV_names[] = "iip\0" /* Parameter signature */ "glVertexAttribs1dvNV\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform2ivARB_names[] = +static const char Uniform2ivARB_names[] = "iip\0" /* Parameter signature */ "glUniform2iv\0" "glUniform2ivARB\0" @@ -348,28 +348,28 @@ static const char Uniform2ivARB_names[] = #endif #if defined(need_GL_HP_image_transform) -static const char GetImageTransformParameterfvHP_names[] = +static const char GetImageTransformParameterfvHP_names[] = "iip\0" /* Parameter signature */ "glGetImageTransformParameterfvHP\0" ""; #endif #if defined(need_GL_ARB_vertex_blend) -static const char WeightubvARB_names[] = +static const char WeightubvARB_names[] = "ip\0" /* Parameter signature */ "glWeightubvARB\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1fvNV_names[] = +static const char VertexAttrib1fvNV_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib1fvNV\0" ""; #endif #if defined(need_GL_EXT_convolution) -static const char CopyConvolutionFilter1D_names[] = +static const char CopyConvolutionFilter1D_names[] = "iiiii\0" /* Parameter signature */ "glCopyConvolutionFilter1D\0" "glCopyConvolutionFilter1DEXT\0" @@ -377,21 +377,28 @@ static const char CopyConvolutionFilter1D_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiNormal3fVertex3fSUN_names[] = +static const char ReplacementCodeuiNormal3fVertex3fSUN_names[] = "iffffff\0" /* Parameter signature */ "glReplacementCodeuiNormal3fVertex3fSUN\0" ""; #endif +#if defined(need_GL_ARB_sync) +static const char DeleteSync_names[] = + "i\0" /* Parameter signature */ + "glDeleteSync\0" + ""; +#endif + #if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentMaterialfvSGIX_names[] = +static const char FragmentMaterialfvSGIX_names[] = "iip\0" /* Parameter signature */ "glFragmentMaterialfvSGIX\0" ""; #endif #if defined(need_GL_EXT_blend_color) -static const char BlendColor_names[] = +static const char BlendColor_names[] = "ffff\0" /* Parameter signature */ "glBlendColor\0" "glBlendColorEXT\0" @@ -399,7 +406,7 @@ static const char BlendColor_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char UniformMatrix4fvARB_names[] = +static const char UniformMatrix4fvARB_names[] = "iiip\0" /* Parameter signature */ "glUniformMatrix4fv\0" "glUniformMatrix4fvARB\0" @@ -407,7 +414,7 @@ static const char UniformMatrix4fvARB_names[] = #endif #if defined(need_GL_ARB_vertex_array_object) || defined(need_GL_APPLE_vertex_array_object) -static const char DeleteVertexArraysAPPLE_names[] = +static const char DeleteVertexArraysAPPLE_names[] = "ip\0" /* Parameter signature */ "glDeleteVertexArrays\0" "glDeleteVertexArraysAPPLE\0" @@ -415,28 +422,28 @@ static const char DeleteVertexArraysAPPLE_names[] = #endif #if defined(need_GL_SGIX_instruments) -static const char ReadInstrumentsSGIX_names[] = +static const char ReadInstrumentsSGIX_names[] = "i\0" /* Parameter signature */ "glReadInstrumentsSGIX\0" ""; #endif #if defined(need_GL_VERSION_2_1) -static const char UniformMatrix2x4fv_names[] = +static const char UniformMatrix2x4fv_names[] = "iiip\0" /* Parameter signature */ "glUniformMatrix2x4fv\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char Color4ubVertex3fvSUN_names[] = +static const char Color4ubVertex3fvSUN_names[] = "pp\0" /* Parameter signature */ "glColor4ubVertex3fvSUN\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_texture_array) -static const char FramebufferTextureLayerEXT_names[] = +static const char FramebufferTextureLayerEXT_names[] = "iiiii\0" /* Parameter signature */ "glFramebufferTextureLayer\0" "glFramebufferTextureLayerEXT\0" @@ -444,14 +451,14 @@ static const char FramebufferTextureLayerEXT_names[] = #endif #if defined(need_GL_SGIX_list_priority) -static const char GetListParameterfvSGIX_names[] = +static const char GetListParameterfvSGIX_names[] = "iip\0" /* Parameter signature */ "glGetListParameterfvSGIX\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NusvARB_names[] = +static const char VertexAttrib4NusvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4Nusv\0" "glVertexAttrib4NusvARB\0" @@ -459,35 +466,35 @@ static const char VertexAttrib4NusvARB_names[] = #endif #if defined(need_GL_MESA_window_pos) -static const char WindowPos4svMESA_names[] = +static const char WindowPos4svMESA_names[] = "p\0" /* Parameter signature */ "glWindowPos4svMESA\0" ""; #endif #if defined(need_GL_ARB_shader_objects) -static const char CreateProgramObjectARB_names[] = +static const char CreateProgramObjectARB_names[] = "\0" /* Parameter signature */ "glCreateProgramObjectARB\0" ""; #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightModelivSGIX_names[] = +static const char FragmentLightModelivSGIX_names[] = "ip\0" /* Parameter signature */ "glFragmentLightModelivSGIX\0" ""; #endif #if defined(need_GL_VERSION_2_1) -static const char UniformMatrix4x3fv_names[] = +static const char UniformMatrix4x3fv_names[] = "iiip\0" /* Parameter signature */ "glUniformMatrix4x3fv\0" ""; #endif #if defined(need_GL_EXT_texture_object) -static const char PrioritizeTextures_names[] = +static const char PrioritizeTextures_names[] = "ipp\0" /* Parameter signature */ "glPrioritizeTextures\0" "glPrioritizeTexturesEXT\0" @@ -495,28 +502,28 @@ static const char PrioritizeTextures_names[] = #endif #if defined(need_GL_SGIX_async) -static const char AsyncMarkerSGIX_names[] = +static const char AsyncMarkerSGIX_names[] = "i\0" /* Parameter signature */ "glAsyncMarkerSGIX\0" ""; #endif #if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorubSUN_names[] = +static const char GlobalAlphaFactorubSUN_names[] = "i\0" /* Parameter signature */ "glGlobalAlphaFactorubSUN\0" ""; #endif #if defined(need_GL_MESA_shader_debug) -static const char ClearDebugLogMESA_names[] = +static const char ClearDebugLogMESA_names[] = "iii\0" /* Parameter signature */ "glClearDebugLogMESA\0" ""; #endif #if defined(need_GL_EXT_histogram) -static const char ResetHistogram_names[] = +static const char ResetHistogram_names[] = "i\0" /* Parameter signature */ "glResetHistogram\0" "glResetHistogramEXT\0" @@ -524,14 +531,14 @@ static const char ResetHistogram_names[] = #endif #if defined(need_GL_NV_fragment_program) -static const char GetProgramNamedParameterfvNV_names[] = +static const char GetProgramNamedParameterfvNV_names[] = "iipp\0" /* Parameter signature */ "glGetProgramNamedParameterfvNV\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_point_parameters) || defined(need_GL_EXT_point_parameters) || defined(need_GL_SGIS_point_parameters) -static const char PointParameterfEXT_names[] = +static const char PointParameterfEXT_names[] = "if\0" /* Parameter signature */ "glPointParameterf\0" "glPointParameterfARB\0" @@ -541,35 +548,35 @@ static const char PointParameterfEXT_names[] = #endif #if defined(need_GL_SGIX_polynomial_ffd) -static const char LoadIdentityDeformationMapSGIX_names[] = +static const char LoadIdentityDeformationMapSGIX_names[] = "i\0" /* Parameter signature */ "glLoadIdentityDeformationMapSGIX\0" ""; #endif #if defined(need_GL_NV_fence) -static const char GenFencesNV_names[] = +static const char GenFencesNV_names[] = "ip\0" /* Parameter signature */ "glGenFencesNV\0" ""; #endif #if defined(need_GL_HP_image_transform) -static const char ImageTransformParameterfHP_names[] = +static const char ImageTransformParameterfHP_names[] = "iif\0" /* Parameter signature */ "glImageTransformParameterfHP\0" ""; #endif #if defined(need_GL_ARB_matrix_palette) -static const char MatrixIndexusvARB_names[] = +static const char MatrixIndexusvARB_names[] = "ip\0" /* Parameter signature */ "glMatrixIndexusvARB\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char DisableVertexAttribArrayARB_names[] = +static const char DisableVertexAttribArrayARB_names[] = "i\0" /* Parameter signature */ "glDisableVertexAttribArray\0" "glDisableVertexAttribArrayARB\0" @@ -577,21 +584,21 @@ static const char DisableVertexAttribArrayARB_names[] = #endif #if defined(need_GL_VERSION_2_0) -static const char StencilMaskSeparate_names[] = +static const char StencilMaskSeparate_names[] = "ii\0" /* Parameter signature */ "glStencilMaskSeparate\0" ""; #endif #if defined(need_GL_ARB_vertex_program) -static const char ProgramLocalParameter4dARB_names[] = +static const char ProgramLocalParameter4dARB_names[] = "iidddd\0" /* Parameter signature */ "glProgramLocalParameter4dARB\0" ""; #endif #if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexImage3DARB_names[] = +static const char CompressedTexImage3DARB_names[] = "iiiiiiiip\0" /* Parameter signature */ "glCompressedTexImage3D\0" "glCompressedTexImage3DARB\0" @@ -599,7 +606,7 @@ static const char CompressedTexImage3DARB_names[] = #endif #if defined(need_GL_EXT_convolution) -static const char GetConvolutionParameteriv_names[] = +static const char GetConvolutionParameteriv_names[] = "iip\0" /* Parameter signature */ "glGetConvolutionParameteriv\0" "glGetConvolutionParameterivEXT\0" @@ -607,7 +614,7 @@ static const char GetConvolutionParameteriv_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1fARB_names[] = +static const char VertexAttrib1fARB_names[] = "if\0" /* Parameter signature */ "glVertexAttrib1f\0" "glVertexAttrib1fARB\0" @@ -615,14 +622,14 @@ static const char VertexAttrib1fARB_names[] = #endif #if defined(need_GL_NV_fence) -static const char TestFenceNV_names[] = +static const char TestFenceNV_names[] = "i\0" /* Parameter signature */ "glTestFenceNV\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1fvARB_names[] = +static const char MultiTexCoord1fvARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord1fv\0" "glMultiTexCoord1fvARB\0" @@ -630,56 +637,56 @@ static const char MultiTexCoord1fvARB_names[] = #endif #if defined(need_GL_ATI_fragment_shader) -static const char ColorFragmentOp2ATI_names[] = +static const char ColorFragmentOp2ATI_names[] = "iiiiiiiiii\0" /* Parameter signature */ "glColorFragmentOp2ATI\0" ""; #endif #if defined(need_GL_IBM_vertex_array_lists) -static const char SecondaryColorPointerListIBM_names[] = +static const char SecondaryColorPointerListIBM_names[] = "iiipi\0" /* Parameter signature */ "glSecondaryColorPointerListIBM\0" ""; #endif #if defined(need_GL_SGIS_pixel_texture) -static const char GetPixelTexGenParameterivSGIS_names[] = +static const char GetPixelTexGenParameterivSGIS_names[] = "ip\0" /* Parameter signature */ "glGetPixelTexGenParameterivSGIS\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4fNV_names[] = +static const char VertexAttrib4fNV_names[] = "iffff\0" /* Parameter signature */ "glVertexAttrib4fNV\0" ""; #endif #if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeubSUN_names[] = +static const char ReplacementCodeubSUN_names[] = "i\0" /* Parameter signature */ "glReplacementCodeubSUN\0" ""; #endif #if defined(need_GL_SGIX_async) -static const char FinishAsyncSGIX_names[] = +static const char FinishAsyncSGIX_names[] = "p\0" /* Parameter signature */ "glFinishAsyncSGIX\0" ""; #endif #if defined(need_GL_MESA_shader_debug) -static const char GetDebugLogMESA_names[] = +static const char GetDebugLogMESA_names[] = "iiiipp\0" /* Parameter signature */ "glGetDebugLogMESA\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoorddEXT_names[] = +static const char FogCoorddEXT_names[] = "d\0" /* Parameter signature */ "glFogCoordd\0" "glFogCoorddEXT\0" @@ -687,14 +694,14 @@ static const char FogCoorddEXT_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char Color4ubVertex3fSUN_names[] = +static const char Color4ubVertex3fSUN_names[] = "iiiifff\0" /* Parameter signature */ "glColor4ubVertex3fSUN\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoordfEXT_names[] = +static const char FogCoordfEXT_names[] = "f\0" /* Parameter signature */ "glFogCoordf\0" "glFogCoordfEXT\0" @@ -702,35 +709,35 @@ static const char FogCoordfEXT_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord2fVertex3fSUN_names[] = +static const char TexCoord2fVertex3fSUN_names[] = "fffff\0" /* Parameter signature */ "glTexCoord2fVertex3fSUN\0" ""; #endif #if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactoriSUN_names[] = +static const char GlobalAlphaFactoriSUN_names[] = "i\0" /* Parameter signature */ "glGlobalAlphaFactoriSUN\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2dNV_names[] = +static const char VertexAttrib2dNV_names[] = "idd\0" /* Parameter signature */ "glVertexAttrib2dNV\0" ""; #endif #if defined(need_GL_VERSION_2_0) -static const char GetProgramInfoLog_names[] = +static const char GetProgramInfoLog_names[] = "iipp\0" /* Parameter signature */ "glGetProgramInfoLog\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NbvARB_names[] = +static const char VertexAttrib4NbvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4Nbv\0" "glVertexAttrib4NbvARB\0" @@ -738,7 +745,7 @@ static const char VertexAttrib4NbvARB_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader) -static const char GetActiveAttribARB_names[] = +static const char GetActiveAttribARB_names[] = "iiipppp\0" /* Parameter signature */ "glGetActiveAttrib\0" "glGetActiveAttribARB\0" @@ -746,91 +753,91 @@ static const char GetActiveAttribARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4ubNV_names[] = +static const char VertexAttrib4ubNV_names[] = "iiiii\0" /* Parameter signature */ "glVertexAttrib4ubNV\0" ""; #endif #if defined(need_GL_APPLE_texture_range) -static const char TextureRangeAPPLE_names[] = +static const char TextureRangeAPPLE_names[] = "iip\0" /* Parameter signature */ "glTextureRangeAPPLE\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor4fNormal3fVertex3fSUN_names[] = +static const char TexCoord2fColor4fNormal3fVertex3fSUN_names[] = "ffffffffffff\0" /* Parameter signature */ "glTexCoord2fColor4fNormal3fVertex3fSUN\0" ""; #endif #if defined(need_GL_NV_register_combiners) -static const char CombinerParameterfvNV_names[] = +static const char CombinerParameterfvNV_names[] = "ip\0" /* Parameter signature */ "glCombinerParameterfvNV\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribs3dvNV_names[] = +static const char VertexAttribs3dvNV_names[] = "iip\0" /* Parameter signature */ "glVertexAttribs3dvNV\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribs4fvNV_names[] = +static const char VertexAttribs4fvNV_names[] = "iip\0" /* Parameter signature */ "glVertexAttribs4fvNV\0" ""; #endif #if defined(need_GL_NV_vertex_array_range) -static const char VertexArrayRangeNV_names[] = +static const char VertexArrayRangeNV_names[] = "ip\0" /* Parameter signature */ "glVertexArrayRangeNV\0" ""; #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightiSGIX_names[] = +static const char FragmentLightiSGIX_names[] = "iii\0" /* Parameter signature */ "glFragmentLightiSGIX\0" ""; #endif #if defined(need_GL_EXT_polygon_offset) -static const char PolygonOffsetEXT_names[] = +static const char PolygonOffsetEXT_names[] = "ff\0" /* Parameter signature */ "glPolygonOffsetEXT\0" ""; #endif #if defined(need_GL_SGIX_async) -static const char PollAsyncSGIX_names[] = +static const char PollAsyncSGIX_names[] = "p\0" /* Parameter signature */ "glPollAsyncSGIX\0" ""; #endif #if defined(need_GL_ATI_fragment_shader) -static const char DeleteFragmentShaderATI_names[] = +static const char DeleteFragmentShaderATI_names[] = "i\0" /* Parameter signature */ "glDeleteFragmentShaderATI\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord2fNormal3fVertex3fvSUN_names[] = +static const char TexCoord2fNormal3fVertex3fvSUN_names[] = "ppp\0" /* Parameter signature */ "glTexCoord2fNormal3fVertex3fvSUN\0" ""; #endif #if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix) -static const char MultTransposeMatrixdARB_names[] = +static const char MultTransposeMatrixdARB_names[] = "p\0" /* Parameter signature */ "glMultTransposeMatrixd\0" "glMultTransposeMatrixdARB\0" @@ -838,7 +845,7 @@ static const char MultTransposeMatrixdARB_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2svMESA_names[] = +static const char WindowPos2svMESA_names[] = "p\0" /* Parameter signature */ "glWindowPos2sv\0" "glWindowPos2svARB\0" @@ -847,7 +854,7 @@ static const char WindowPos2svMESA_names[] = #endif #if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexImage1DARB_names[] = +static const char CompressedTexImage1DARB_names[] = "iiiiiip\0" /* Parameter signature */ "glCompressedTexImage1D\0" "glCompressedTexImage1DARB\0" @@ -855,35 +862,35 @@ static const char CompressedTexImage1DARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2sNV_names[] = +static const char VertexAttrib2sNV_names[] = "iii\0" /* Parameter signature */ "glVertexAttrib2sNV\0" ""; #endif #if defined(need_GL_IBM_vertex_array_lists) -static const char NormalPointerListIBM_names[] = +static const char NormalPointerListIBM_names[] = "iipi\0" /* Parameter signature */ "glNormalPointerListIBM\0" ""; #endif #if defined(need_GL_EXT_vertex_array) -static const char IndexPointerEXT_names[] = +static const char IndexPointerEXT_names[] = "iiip\0" /* Parameter signature */ "glIndexPointerEXT\0" ""; #endif #if defined(need_GL_EXT_vertex_array) -static const char NormalPointerEXT_names[] = +static const char NormalPointerEXT_names[] = "iiip\0" /* Parameter signature */ "glNormalPointerEXT\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3dARB_names[] = +static const char MultiTexCoord3dARB_names[] = "iddd\0" /* Parameter signature */ "glMultiTexCoord3d\0" "glMultiTexCoord3dARB\0" @@ -891,7 +898,7 @@ static const char MultiTexCoord3dARB_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2iARB_names[] = +static const char MultiTexCoord2iARB_names[] = "iii\0" /* Parameter signature */ "glMultiTexCoord2i\0" "glMultiTexCoord2iARB\0" @@ -899,14 +906,14 @@ static const char MultiTexCoord2iARB_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_names[] = +static const char ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_names[] = "iffffffff\0" /* Parameter signature */ "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2svARB_names[] = +static const char MultiTexCoord2svARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord2sv\0" "glMultiTexCoord2svARB\0" @@ -914,14 +921,14 @@ static const char MultiTexCoord2svARB_names[] = #endif #if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeubvSUN_names[] = +static const char ReplacementCodeubvSUN_names[] = "p\0" /* Parameter signature */ "glReplacementCodeubvSUN\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform3iARB_names[] = +static const char Uniform3iARB_names[] = "iiii\0" /* Parameter signature */ "glUniform3i\0" "glUniform3iARB\0" @@ -929,49 +936,49 @@ static const char Uniform3iARB_names[] = #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char GetFragmentMaterialfvSGIX_names[] = +static const char GetFragmentMaterialfvSGIX_names[] = "iip\0" /* Parameter signature */ "glGetFragmentMaterialfvSGIX\0" ""; #endif #if defined(need_GL_VERSION_2_0) -static const char GetShaderInfoLog_names[] = +static const char GetShaderInfoLog_names[] = "iipp\0" /* Parameter signature */ "glGetShaderInfoLog\0" ""; #endif #if defined(need_GL_ARB_vertex_blend) -static const char WeightivARB_names[] = +static const char WeightivARB_names[] = "ip\0" /* Parameter signature */ "glWeightivARB\0" ""; #endif #if defined(need_GL_SGIX_instruments) -static const char PollInstrumentsSGIX_names[] = +static const char PollInstrumentsSGIX_names[] = "p\0" /* Parameter signature */ "glPollInstrumentsSGIX\0" ""; #endif #if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactordSUN_names[] = +static const char GlobalAlphaFactordSUN_names[] = "d\0" /* Parameter signature */ "glGlobalAlphaFactordSUN\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribs3fvNV_names[] = +static const char VertexAttribs3fvNV_names[] = "iip\0" /* Parameter signature */ "glVertexAttribs3fvNV\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char GenerateMipmapEXT_names[] = +static const char GenerateMipmapEXT_names[] = "i\0" /* Parameter signature */ "glGenerateMipmap\0" "glGenerateMipmapEXT\0" @@ -979,35 +986,35 @@ static const char GenerateMipmapEXT_names[] = #endif #if defined(need_GL_ATI_fragment_shader) -static const char SetFragmentShaderConstantATI_names[] = +static const char SetFragmentShaderConstantATI_names[] = "ip\0" /* Parameter signature */ "glSetFragmentShaderConstantATI\0" ""; #endif #if defined(need_GL_NV_evaluators) -static const char GetMapAttribParameterivNV_names[] = +static const char GetMapAttribParameterivNV_names[] = "iiip\0" /* Parameter signature */ "glGetMapAttribParameterivNV\0" ""; #endif #if defined(need_GL_ARB_shader_objects) -static const char CreateShaderObjectARB_names[] = +static const char CreateShaderObjectARB_names[] = "i\0" /* Parameter signature */ "glCreateShaderObjectARB\0" ""; #endif #if defined(need_GL_SGIS_sharpen_texture) -static const char GetSharpenTexFuncSGIS_names[] = +static const char GetSharpenTexFuncSGIS_names[] = "ip\0" /* Parameter signature */ "glGetSharpenTexFuncSGIS\0" ""; #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char BufferDataARB_names[] = +static const char BufferDataARB_names[] = "iipi\0" /* Parameter signature */ "glBufferData\0" "glBufferDataARB\0" @@ -1015,42 +1022,42 @@ static const char BufferDataARB_names[] = #endif #if defined(need_GL_NV_vertex_array_range) -static const char FlushVertexArrayRangeNV_names[] = +static const char FlushVertexArrayRangeNV_names[] = "\0" /* Parameter signature */ "glFlushVertexArrayRangeNV\0" ""; #endif #if defined(need_GL_ATI_fragment_shader) -static const char SampleMapATI_names[] = +static const char SampleMapATI_names[] = "iii\0" /* Parameter signature */ "glSampleMapATI\0" ""; #endif #if defined(need_GL_EXT_vertex_array) -static const char VertexPointerEXT_names[] = +static const char VertexPointerEXT_names[] = "iiiip\0" /* Parameter signature */ "glVertexPointerEXT\0" ""; #endif #if defined(need_GL_SGIS_texture_filter4) -static const char GetTexFilterFuncSGIS_names[] = +static const char GetTexFilterFuncSGIS_names[] = "iip\0" /* Parameter signature */ "glGetTexFilterFuncSGIS\0" ""; #endif #if defined(need_GL_NV_register_combiners) -static const char GetCombinerOutputParameterfvNV_names[] = +static const char GetCombinerOutputParameterfvNV_names[] = "iiip\0" /* Parameter signature */ "glGetCombinerOutputParameterfvNV\0" ""; #endif #if defined(need_GL_EXT_subtexture) -static const char TexSubImage1D_names[] = +static const char TexSubImage1D_names[] = "iiiiiip\0" /* Parameter signature */ "glTexSubImage1D\0" "glTexSubImage1DEXT\0" @@ -1058,36 +1065,43 @@ static const char TexSubImage1D_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1sARB_names[] = +static const char VertexAttrib1sARB_names[] = "ii\0" /* Parameter signature */ "glVertexAttrib1s\0" "glVertexAttrib1sARB\0" ""; #endif +#if defined(need_GL_ARB_sync) +static const char FenceSync_names[] = + "ii\0" /* Parameter signature */ + "glFenceSync\0" + ""; +#endif + #if defined(need_GL_NV_register_combiners) -static const char FinalCombinerInputNV_names[] = +static const char FinalCombinerInputNV_names[] = "iiii\0" /* Parameter signature */ "glFinalCombinerInputNV\0" ""; #endif #if defined(need_GL_SGIX_flush_raster) -static const char FlushRasterSGIX_names[] = +static const char FlushRasterSGIX_names[] = "\0" /* Parameter signature */ "glFlushRasterSGIX\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fVertex3fSUN_names[] = +static const char ReplacementCodeuiTexCoord2fVertex3fSUN_names[] = "ifffff\0" /* Parameter signature */ "glReplacementCodeuiTexCoord2fVertex3fSUN\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform1fARB_names[] = +static const char Uniform1fARB_names[] = "if\0" /* Parameter signature */ "glUniform1f\0" "glUniform1fARB\0" @@ -1095,7 +1109,7 @@ static const char Uniform1fARB_names[] = #endif #if defined(need_GL_EXT_texture_object) -static const char AreTexturesResident_names[] = +static const char AreTexturesResident_names[] = "ipp\0" /* Parameter signature */ "glAreTexturesResident\0" "glAreTexturesResidentEXT\0" @@ -1103,7 +1117,7 @@ static const char AreTexturesResident_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ATI_separate_stencil) -static const char StencilOpSeparate_names[] = +static const char StencilOpSeparate_names[] = "iiii\0" /* Parameter signature */ "glStencilOpSeparate\0" "glStencilOpSeparateATI\0" @@ -1111,7 +1125,7 @@ static const char StencilOpSeparate_names[] = #endif #if defined(need_GL_SGI_color_table) -static const char ColorTableParameteriv_names[] = +static const char ColorTableParameteriv_names[] = "iip\0" /* Parameter signature */ "glColorTableParameteriv\0" "glColorTableParameterivSGI\0" @@ -1119,14 +1133,14 @@ static const char ColorTableParameteriv_names[] = #endif #if defined(need_GL_IBM_vertex_array_lists) -static const char FogCoordPointerListIBM_names[] = +static const char FogCoordPointerListIBM_names[] = "iipi\0" /* Parameter signature */ "glFogCoordPointerListIBM\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3dMESA_names[] = +static const char WindowPos3dMESA_names[] = "ddd\0" /* Parameter signature */ "glWindowPos3d\0" "glWindowPos3dARB\0" @@ -1135,7 +1149,7 @@ static const char WindowPos3dMESA_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_point_parameters) || defined(need_GL_EXT_point_parameters) || defined(need_GL_SGIS_point_parameters) -static const char PointParameterfvEXT_names[] = +static const char PointParameterfvEXT_names[] = "ip\0" /* Parameter signature */ "glPointParameterfv\0" "glPointParameterfvARB\0" @@ -1145,7 +1159,7 @@ static const char PointParameterfvEXT_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2fvMESA_names[] = +static const char WindowPos2fvMESA_names[] = "p\0" /* Parameter signature */ "glWindowPos2fv\0" "glWindowPos2fvARB\0" @@ -1154,7 +1168,7 @@ static const char WindowPos2fvMESA_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3bvEXT_names[] = +static const char SecondaryColor3bvEXT_names[] = "p\0" /* Parameter signature */ "glSecondaryColor3bv\0" "glSecondaryColor3bvEXT\0" @@ -1162,35 +1176,35 @@ static const char SecondaryColor3bvEXT_names[] = #endif #if defined(need_GL_IBM_vertex_array_lists) -static const char VertexPointerListIBM_names[] = +static const char VertexPointerListIBM_names[] = "iiipi\0" /* Parameter signature */ "glVertexPointerListIBM\0" ""; #endif #if defined(need_GL_ARB_vertex_program) -static const char GetProgramLocalParameterfvARB_names[] = +static const char GetProgramLocalParameterfvARB_names[] = "iip\0" /* Parameter signature */ "glGetProgramLocalParameterfvARB\0" ""; #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentMaterialfSGIX_names[] = +static const char FragmentMaterialfSGIX_names[] = "iif\0" /* Parameter signature */ "glFragmentMaterialfSGIX\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord2fNormal3fVertex3fSUN_names[] = +static const char TexCoord2fNormal3fVertex3fSUN_names[] = "ffffffff\0" /* Parameter signature */ "glTexCoord2fNormal3fVertex3fSUN\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char RenderbufferStorageEXT_names[] = +static const char RenderbufferStorageEXT_names[] = "iiii\0" /* Parameter signature */ "glRenderbufferStorage\0" "glRenderbufferStorageEXT\0" @@ -1198,28 +1212,28 @@ static const char RenderbufferStorageEXT_names[] = #endif #if defined(need_GL_NV_fence) -static const char IsFenceNV_names[] = +static const char IsFenceNV_names[] = "i\0" /* Parameter signature */ "glIsFenceNV\0" ""; #endif #if defined(need_GL_ARB_shader_objects) -static const char AttachObjectARB_names[] = +static const char AttachObjectARB_names[] = "ii\0" /* Parameter signature */ "glAttachObjectARB\0" ""; #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char GetFragmentLightivSGIX_names[] = +static const char GetFragmentLightivSGIX_names[] = "iip\0" /* Parameter signature */ "glGetFragmentLightivSGIX\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char UniformMatrix2fvARB_names[] = +static const char UniformMatrix2fvARB_names[] = "iiip\0" /* Parameter signature */ "glUniformMatrix2fv\0" "glUniformMatrix2fvARB\0" @@ -1227,7 +1241,7 @@ static const char UniformMatrix2fvARB_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2fARB_names[] = +static const char MultiTexCoord2fARB_names[] = "iff\0" /* Parameter signature */ "glMultiTexCoord2f\0" "glMultiTexCoord2fARB\0" @@ -1235,7 +1249,7 @@ static const char MultiTexCoord2fARB_names[] = #endif #if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture) -static const char ColorTable_names[] = +static const char ColorTable_names[] = "iiiiip\0" /* Parameter signature */ "glColorTable\0" "glColorTableSGI\0" @@ -1244,14 +1258,14 @@ static const char ColorTable_names[] = #endif #if defined(need_GL_NV_evaluators) -static const char MapControlPointsNV_names[] = +static const char MapControlPointsNV_names[] = "iiiiiiiip\0" /* Parameter signature */ "glMapControlPointsNV\0" ""; #endif #if defined(need_GL_EXT_convolution) -static const char ConvolutionFilter2D_names[] = +static const char ConvolutionFilter2D_names[] = "iiiiiip\0" /* Parameter signature */ "glConvolutionFilter2D\0" "glConvolutionFilter2DEXT\0" @@ -1259,14 +1273,14 @@ static const char ConvolutionFilter2D_names[] = #endif #if defined(need_GL_NV_evaluators) -static const char MapParameterfvNV_names[] = +static const char MapParameterfvNV_names[] = "iip\0" /* Parameter signature */ "glMapParameterfvNV\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3dvARB_names[] = +static const char VertexAttrib3dvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib3dv\0" "glVertexAttrib3dvARB\0" @@ -1274,14 +1288,14 @@ static const char VertexAttrib3dvARB_names[] = #endif #if defined(need_GL_PGI_misc_hints) -static const char HintPGI_names[] = +static const char HintPGI_names[] = "ii\0" /* Parameter signature */ "glHintPGI\0" ""; #endif #if defined(need_GL_EXT_convolution) -static const char ConvolutionParameteriv_names[] = +static const char ConvolutionParameteriv_names[] = "iip\0" /* Parameter signature */ "glConvolutionParameteriv\0" "glConvolutionParameterivEXT\0" @@ -1289,28 +1303,28 @@ static const char ConvolutionParameteriv_names[] = #endif #if defined(need_GL_EXT_cull_vertex) -static const char CullParameterdvEXT_names[] = +static const char CullParameterdvEXT_names[] = "ip\0" /* Parameter signature */ "glCullParameterdvEXT\0" ""; #endif #if defined(need_GL_NV_fragment_program) -static const char ProgramNamedParameter4fNV_names[] = +static const char ProgramNamedParameter4fNV_names[] = "iipffff\0" /* Parameter signature */ "glProgramNamedParameter4fNV\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char Color3fVertex3fSUN_names[] = +static const char Color3fVertex3fSUN_names[] = "ffffff\0" /* Parameter signature */ "glColor3fVertex3fSUN\0" ""; #endif #if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char ProgramEnvParameter4fvARB_names[] = +static const char ProgramEnvParameter4fvARB_names[] = "iip\0" /* Parameter signature */ "glProgramEnvParameter4fvARB\0" "glProgramParameter4fvNV\0" @@ -1318,14 +1332,14 @@ static const char ProgramEnvParameter4fvARB_names[] = #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightModeliSGIX_names[] = +static const char FragmentLightModeliSGIX_names[] = "ii\0" /* Parameter signature */ "glFragmentLightModeliSGIX\0" ""; #endif #if defined(need_GL_EXT_convolution) -static const char ConvolutionParameterfv_names[] = +static const char ConvolutionParameterfv_names[] = "iip\0" /* Parameter signature */ "glConvolutionParameterfv\0" "glConvolutionParameterfvEXT\0" @@ -1333,35 +1347,42 @@ static const char ConvolutionParameterfv_names[] = #endif #if defined(need_GL_3DFX_tbuffer) -static const char TbufferMask3DFX_names[] = +static const char TbufferMask3DFX_names[] = "i\0" /* Parameter signature */ "glTbufferMask3DFX\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char LoadProgramNV_names[] = +static const char LoadProgramNV_names[] = "iiip\0" /* Parameter signature */ "glLoadProgramNV\0" ""; #endif +#if defined(need_GL_ARB_sync) +static const char WaitSync_names[] = + "iii\0" /* Parameter signature */ + "glWaitSync\0" + ""; +#endif + #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4fvNV_names[] = +static const char VertexAttrib4fvNV_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4fvNV\0" ""; #endif #if defined(need_GL_ARB_shader_objects) -static const char GetAttachedObjectsARB_names[] = +static const char GetAttachedObjectsARB_names[] = "iipp\0" /* Parameter signature */ "glGetAttachedObjectsARB\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform3fvARB_names[] = +static const char Uniform3fvARB_names[] = "iip\0" /* Parameter signature */ "glUniform3fv\0" "glUniform3fvARB\0" @@ -1369,7 +1390,7 @@ static const char Uniform3fvARB_names[] = #endif #if defined(need_GL_EXT_draw_range_elements) -static const char DrawRangeElements_names[] = +static const char DrawRangeElements_names[] = "iiiiip\0" /* Parameter signature */ "glDrawRangeElements\0" "glDrawRangeElementsEXT\0" @@ -1377,14 +1398,14 @@ static const char DrawRangeElements_names[] = #endif #if defined(need_GL_SGIX_sprite) -static const char SpriteParameterfvSGIX_names[] = +static const char SpriteParameterfvSGIX_names[] = "ip\0" /* Parameter signature */ "glSpriteParameterfvSGIX\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char CheckFramebufferStatusEXT_names[] = +static const char CheckFramebufferStatusEXT_names[] = "i\0" /* Parameter signature */ "glCheckFramebufferStatus\0" "glCheckFramebufferStatusEXT\0" @@ -1392,21 +1413,21 @@ static const char CheckFramebufferStatusEXT_names[] = #endif #if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactoruiSUN_names[] = +static const char GlobalAlphaFactoruiSUN_names[] = "i\0" /* Parameter signature */ "glGlobalAlphaFactoruiSUN\0" ""; #endif #if defined(need_GL_ARB_shader_objects) -static const char GetHandleARB_names[] = +static const char GetHandleARB_names[] = "i\0" /* Parameter signature */ "glGetHandleARB\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char GetVertexAttribivARB_names[] = +static const char GetVertexAttribivARB_names[] = "iip\0" /* Parameter signature */ "glGetVertexAttribiv\0" "glGetVertexAttribivARB\0" @@ -1414,21 +1435,21 @@ static const char GetVertexAttribivARB_names[] = #endif #if defined(need_GL_NV_register_combiners) -static const char GetCombinerInputParameterfvNV_names[] = +static const char GetCombinerInputParameterfvNV_names[] = "iiiip\0" /* Parameter signature */ "glGetCombinerInputParameterfvNV\0" ""; #endif #if defined(need_GL_VERSION_2_0) -static const char CreateProgram_names[] = +static const char CreateProgram_names[] = "\0" /* Parameter signature */ "glCreateProgram\0" ""; #endif #if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix) -static const char LoadTransposeMatrixdARB_names[] = +static const char LoadTransposeMatrixdARB_names[] = "p\0" /* Parameter signature */ "glLoadTransposeMatrixd\0" "glLoadTransposeMatrixdARB\0" @@ -1436,7 +1457,7 @@ static const char LoadTransposeMatrixdARB_names[] = #endif #if defined(need_GL_EXT_histogram) -static const char GetMinmax_names[] = +static const char GetMinmax_names[] = "iiiip\0" /* Parameter signature */ "glGetMinmax\0" "glGetMinmaxEXT\0" @@ -1444,14 +1465,14 @@ static const char GetMinmax_names[] = #endif #if defined(need_GL_VERSION_2_0) -static const char StencilFuncSeparate_names[] = +static const char StencilFuncSeparate_names[] = "iiii\0" /* Parameter signature */ "glStencilFuncSeparate\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3sEXT_names[] = +static const char SecondaryColor3sEXT_names[] = "iii\0" /* Parameter signature */ "glSecondaryColor3s\0" "glSecondaryColor3sEXT\0" @@ -1459,28 +1480,28 @@ static const char SecondaryColor3sEXT_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char Color3fVertex3fvSUN_names[] = +static const char Color3fVertex3fvSUN_names[] = "pp\0" /* Parameter signature */ "glColor3fVertex3fvSUN\0" ""; #endif #if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorbSUN_names[] = +static const char GlobalAlphaFactorbSUN_names[] = "i\0" /* Parameter signature */ "glGlobalAlphaFactorbSUN\0" ""; #endif #if defined(need_GL_HP_image_transform) -static const char ImageTransformParameterfvHP_names[] = +static const char ImageTransformParameterfvHP_names[] = "iip\0" /* Parameter signature */ "glImageTransformParameterfvHP\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4ivARB_names[] = +static const char VertexAttrib4ivARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4iv\0" "glVertexAttrib4ivARB\0" @@ -1488,28 +1509,28 @@ static const char VertexAttrib4ivARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3fNV_names[] = +static const char VertexAttrib3fNV_names[] = "ifff\0" /* Parameter signature */ "glVertexAttrib3fNV\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribs2dvNV_names[] = +static const char VertexAttribs2dvNV_names[] = "iip\0" /* Parameter signature */ "glVertexAttribs2dvNV\0" ""; #endif #if defined(need_GL_EXT_timer_query) -static const char GetQueryObjectui64vEXT_names[] = +static const char GetQueryObjectui64vEXT_names[] = "iip\0" /* Parameter signature */ "glGetQueryObjectui64vEXT\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3fvARB_names[] = +static const char MultiTexCoord3fvARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord3fv\0" "glMultiTexCoord3fvARB\0" @@ -1517,7 +1538,7 @@ static const char MultiTexCoord3fvARB_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3dEXT_names[] = +static const char SecondaryColor3dEXT_names[] = "ddd\0" /* Parameter signature */ "glSecondaryColor3d\0" "glSecondaryColor3dEXT\0" @@ -1525,42 +1546,42 @@ static const char SecondaryColor3dEXT_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char GetProgramParameterfvNV_names[] = +static const char GetProgramParameterfvNV_names[] = "iiip\0" /* Parameter signature */ "glGetProgramParameterfvNV\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char TangentPointerEXT_names[] = +static const char TangentPointerEXT_names[] = "iip\0" /* Parameter signature */ "glTangentPointerEXT\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char Color4fNormal3fVertex3fvSUN_names[] = +static const char Color4fNormal3fVertex3fvSUN_names[] = "ppp\0" /* Parameter signature */ "glColor4fNormal3fVertex3fvSUN\0" ""; #endif #if defined(need_GL_SGIX_instruments) -static const char GetInstrumentsSGIX_names[] = +static const char GetInstrumentsSGIX_names[] = "\0" /* Parameter signature */ "glGetInstrumentsSGIX\0" ""; #endif #if defined(need_GL_NV_evaluators) -static const char EvalMapsNV_names[] = +static const char EvalMapsNV_names[] = "ii\0" /* Parameter signature */ "glEvalMapsNV\0" ""; #endif #if defined(need_GL_EXT_subtexture) -static const char TexSubImage2D_names[] = +static const char TexSubImage2D_names[] = "iiiiiiiip\0" /* Parameter signature */ "glTexSubImage2D\0" "glTexSubImage2DEXT\0" @@ -1568,28 +1589,28 @@ static const char TexSubImage2D_names[] = #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightivSGIX_names[] = +static const char FragmentLightivSGIX_names[] = "iip\0" /* Parameter signature */ "glFragmentLightivSGIX\0" ""; #endif #if defined(need_GL_APPLE_texture_range) -static const char GetTexParameterPointervAPPLE_names[] = +static const char GetTexParameterPointervAPPLE_names[] = "iip\0" /* Parameter signature */ "glGetTexParameterPointervAPPLE\0" ""; #endif #if defined(need_GL_EXT_pixel_transform) -static const char PixelTransformParameterfvEXT_names[] = +static const char PixelTransformParameterfvEXT_names[] = "iip\0" /* Parameter signature */ "glPixelTransformParameterfvEXT\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4bvARB_names[] = +static const char VertexAttrib4bvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4bv\0" "glVertexAttrib4bvARB\0" @@ -1597,14 +1618,14 @@ static const char VertexAttrib4bvARB_names[] = #endif #if defined(need_GL_ATI_fragment_shader) -static const char AlphaFragmentOp2ATI_names[] = +static const char AlphaFragmentOp2ATI_names[] = "iiiiiiiii\0" /* Parameter signature */ "glAlphaFragmentOp2ATI\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4sARB_names[] = +static const char MultiTexCoord4sARB_names[] = "iiiii\0" /* Parameter signature */ "glMultiTexCoord4s\0" "glMultiTexCoord4sARB\0" @@ -1612,28 +1633,28 @@ static const char MultiTexCoord4sARB_names[] = #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char GetFragmentMaterialivSGIX_names[] = +static const char GetFragmentMaterialivSGIX_names[] = "iip\0" /* Parameter signature */ "glGetFragmentMaterialivSGIX\0" ""; #endif #if defined(need_GL_MESA_window_pos) -static const char WindowPos4dMESA_names[] = +static const char WindowPos4dMESA_names[] = "dddd\0" /* Parameter signature */ "glWindowPos4dMESA\0" ""; #endif #if defined(need_GL_ARB_vertex_blend) -static const char WeightPointerARB_names[] = +static const char WeightPointerARB_names[] = "iiip\0" /* Parameter signature */ "glWeightPointerARB\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2dMESA_names[] = +static const char WindowPos2dMESA_names[] = "dd\0" /* Parameter signature */ "glWindowPos2d\0" "glWindowPos2dARB\0" @@ -1642,7 +1663,7 @@ static const char WindowPos2dMESA_names[] = #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char FramebufferTexture3DEXT_names[] = +static const char FramebufferTexture3DEXT_names[] = "iiiiii\0" /* Parameter signature */ "glFramebufferTexture3D\0" "glFramebufferTexture3DEXT\0" @@ -1650,7 +1671,7 @@ static const char FramebufferTexture3DEXT_names[] = #endif #if defined(need_GL_EXT_blend_minmax) -static const char BlendEquation_names[] = +static const char BlendEquation_names[] = "i\0" /* Parameter signature */ "glBlendEquation\0" "glBlendEquationEXT\0" @@ -1658,14 +1679,14 @@ static const char BlendEquation_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3dNV_names[] = +static const char VertexAttrib3dNV_names[] = "iddd\0" /* Parameter signature */ "glVertexAttrib3dNV\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3dARB_names[] = +static const char VertexAttrib3dARB_names[] = "iddd\0" /* Parameter signature */ "glVertexAttrib3d\0" "glVertexAttrib3dARB\0" @@ -1673,14 +1694,14 @@ static const char VertexAttrib3dARB_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_names[] = +static const char ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_names[] = "ppppp\0" /* Parameter signature */ "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4fARB_names[] = +static const char VertexAttrib4fARB_names[] = "iffff\0" /* Parameter signature */ "glVertexAttrib4f\0" "glVertexAttrib4fARB\0" @@ -1688,14 +1709,14 @@ static const char VertexAttrib4fARB_names[] = #endif #if defined(need_GL_EXT_index_func) -static const char IndexFuncEXT_names[] = +static const char IndexFuncEXT_names[] = "if\0" /* Parameter signature */ "glIndexFuncEXT\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char FramebufferTexture2DEXT_names[] = +static const char FramebufferTexture2DEXT_names[] = "iiiii\0" /* Parameter signature */ "glFramebufferTexture2D\0" "glFramebufferTexture2DEXT\0" @@ -1703,7 +1724,7 @@ static const char FramebufferTexture2DEXT_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2dvARB_names[] = +static const char MultiTexCoord2dvARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord2dv\0" "glMultiTexCoord2dvARB\0" @@ -1711,21 +1732,21 @@ static const char MultiTexCoord2dvARB_names[] = #endif #if defined(need_GL_EXT_cull_vertex) -static const char CullParameterfvEXT_names[] = +static const char CullParameterfvEXT_names[] = "ip\0" /* Parameter signature */ "glCullParameterfvEXT\0" ""; #endif #if defined(need_GL_NV_fragment_program) -static const char ProgramNamedParameter4fvNV_names[] = +static const char ProgramNamedParameter4fvNV_names[] = "iipp\0" /* Parameter signature */ "glProgramNamedParameter4fvNV\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColorPointerEXT_names[] = +static const char SecondaryColorPointerEXT_names[] = "iiip\0" /* Parameter signature */ "glSecondaryColorPointer\0" "glSecondaryColorPointerEXT\0" @@ -1733,7 +1754,7 @@ static const char SecondaryColorPointerEXT_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4fvARB_names[] = +static const char VertexAttrib4fvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4fv\0" "glVertexAttrib4fvARB\0" @@ -1741,14 +1762,14 @@ static const char VertexAttrib4fvARB_names[] = #endif #if defined(need_GL_IBM_vertex_array_lists) -static const char ColorPointerListIBM_names[] = +static const char ColorPointerListIBM_names[] = "iiipi\0" /* Parameter signature */ "glColorPointerListIBM\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char GetActiveUniformARB_names[] = +static const char GetActiveUniformARB_names[] = "iiipppp\0" /* Parameter signature */ "glGetActiveUniform\0" "glGetActiveUniformARB\0" @@ -1756,14 +1777,14 @@ static const char GetActiveUniformARB_names[] = #endif #if defined(need_GL_HP_image_transform) -static const char ImageTransformParameteriHP_names[] = +static const char ImageTransformParameteriHP_names[] = "iii\0" /* Parameter signature */ "glImageTransformParameteriHP\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1svARB_names[] = +static const char MultiTexCoord1svARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord1sv\0" "glMultiTexCoord1svARB\0" @@ -1771,7 +1792,7 @@ static const char MultiTexCoord1svARB_names[] = #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char EndQueryARB_names[] = +static const char EndQueryARB_names[] = "i\0" /* Parameter signature */ "glEndQuery\0" "glEndQueryARB\0" @@ -1779,42 +1800,42 @@ static const char EndQueryARB_names[] = #endif #if defined(need_GL_NV_fence) -static const char DeleteFencesNV_names[] = +static const char DeleteFencesNV_names[] = "ip\0" /* Parameter signature */ "glDeleteFencesNV\0" ""; #endif #if defined(need_GL_SGIX_polynomial_ffd) -static const char DeformationMap3dSGIX_names[] = +static const char DeformationMap3dSGIX_names[] = "iddiiddiiddiip\0" /* Parameter signature */ "glDeformationMap3dSGIX\0" ""; #endif #if defined(need_GL_VERSION_2_0) -static const char IsShader_names[] = +static const char IsShader_names[] = "i\0" /* Parameter signature */ "glIsShader\0" ""; #endif #if defined(need_GL_HP_image_transform) -static const char GetImageTransformParameterivHP_names[] = +static const char GetImageTransformParameterivHP_names[] = "iip\0" /* Parameter signature */ "glGetImageTransformParameterivHP\0" ""; #endif #if defined(need_GL_MESA_window_pos) -static const char WindowPos4ivMESA_names[] = +static const char WindowPos4ivMESA_names[] = "p\0" /* Parameter signature */ "glWindowPos4ivMESA\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3svARB_names[] = +static const char MultiTexCoord3svARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord3sv\0" "glMultiTexCoord3svARB\0" @@ -1822,7 +1843,7 @@ static const char MultiTexCoord3svARB_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4iARB_names[] = +static const char MultiTexCoord4iARB_names[] = "iiiii\0" /* Parameter signature */ "glMultiTexCoord4i\0" "glMultiTexCoord4iARB\0" @@ -1830,21 +1851,21 @@ static const char MultiTexCoord4iARB_names[] = #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3ivEXT_names[] = +static const char Binormal3ivEXT_names[] = "p\0" /* Parameter signature */ "glBinormal3ivEXT\0" ""; #endif #if defined(need_GL_MESA_resize_buffers) -static const char ResizeBuffersMESA_names[] = +static const char ResizeBuffersMESA_names[] = "\0" /* Parameter signature */ "glResizeBuffersMESA\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char GetUniformivARB_names[] = +static const char GetUniformivARB_names[] = "iip\0" /* Parameter signature */ "glGetUniformiv\0" "glGetUniformivARB\0" @@ -1852,28 +1873,28 @@ static const char GetUniformivARB_names[] = #endif #if defined(need_GL_SGIS_pixel_texture) -static const char PixelTexGenParameteriSGIS_names[] = +static const char PixelTexGenParameteriSGIS_names[] = "ii\0" /* Parameter signature */ "glPixelTexGenParameteriSGIS\0" ""; #endif #if defined(need_GL_INTEL_parallel_arrays) -static const char VertexPointervINTEL_names[] = +static const char VertexPointervINTEL_names[] = "iip\0" /* Parameter signature */ "glVertexPointervINTEL\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor4fNormal3fVertex3fvSUN_names[] = +static const char ReplacementCodeuiColor4fNormal3fVertex3fvSUN_names[] = "pppp\0" /* Parameter signature */ "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3uiEXT_names[] = +static const char SecondaryColor3uiEXT_names[] = "iii\0" /* Parameter signature */ "glSecondaryColor3ui\0" "glSecondaryColor3uiEXT\0" @@ -1881,14 +1902,14 @@ static const char SecondaryColor3uiEXT_names[] = #endif #if defined(need_GL_SGIX_instruments) -static const char StartInstrumentsSGIX_names[] = +static const char StartInstrumentsSGIX_names[] = "\0" /* Parameter signature */ "glStartInstrumentsSGIX\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3usvEXT_names[] = +static const char SecondaryColor3usvEXT_names[] = "p\0" /* Parameter signature */ "glSecondaryColor3usv\0" "glSecondaryColor3usvEXT\0" @@ -1896,49 +1917,49 @@ static const char SecondaryColor3usvEXT_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2fvNV_names[] = +static const char VertexAttrib2fvNV_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib2fvNV\0" ""; #endif #if defined(need_GL_ARB_vertex_program) -static const char ProgramLocalParameter4dvARB_names[] = +static const char ProgramLocalParameter4dvARB_names[] = "iip\0" /* Parameter signature */ "glProgramLocalParameter4dvARB\0" ""; #endif #if defined(need_GL_ARB_matrix_palette) -static const char MatrixIndexuivARB_names[] = +static const char MatrixIndexuivARB_names[] = "ip\0" /* Parameter signature */ "glMatrixIndexuivARB\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) -static const char RenderbufferStorageMultisample_names[] = +static const char RenderbufferStorageMultisample_names[] = "iiiii\0" /* Parameter signature */ "glRenderbufferStorageMultisample\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3sEXT_names[] = +static const char Tangent3sEXT_names[] = "iii\0" /* Parameter signature */ "glTangent3sEXT\0" ""; #endif #if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorfSUN_names[] = +static const char GlobalAlphaFactorfSUN_names[] = "f\0" /* Parameter signature */ "glGlobalAlphaFactorfSUN\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3iARB_names[] = +static const char MultiTexCoord3iARB_names[] = "iiii\0" /* Parameter signature */ "glMultiTexCoord3i\0" "glMultiTexCoord3iARB\0" @@ -1946,35 +1967,35 @@ static const char MultiTexCoord3iARB_names[] = #endif #if defined(need_GL_VERSION_2_0) -static const char IsProgram_names[] = +static const char IsProgram_names[] = "i\0" /* Parameter signature */ "glIsProgram\0" ""; #endif #if defined(need_GL_IBM_vertex_array_lists) -static const char TexCoordPointerListIBM_names[] = +static const char TexCoordPointerListIBM_names[] = "iiipi\0" /* Parameter signature */ "glTexCoordPointerListIBM\0" ""; #endif #if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorusSUN_names[] = +static const char GlobalAlphaFactorusSUN_names[] = "i\0" /* Parameter signature */ "glGlobalAlphaFactorusSUN\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2dvNV_names[] = +static const char VertexAttrib2dvNV_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib2dvNV\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char FramebufferRenderbufferEXT_names[] = +static const char FramebufferRenderbufferEXT_names[] = "iiii\0" /* Parameter signature */ "glFramebufferRenderbuffer\0" "glFramebufferRenderbufferEXT\0" @@ -1982,14 +2003,14 @@ static const char FramebufferRenderbufferEXT_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1dvNV_names[] = +static const char VertexAttrib1dvNV_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib1dvNV\0" ""; #endif #if defined(need_GL_EXT_texture_object) -static const char GenTextures_names[] = +static const char GenTextures_names[] = "ip\0" /* Parameter signature */ "glGenTextures\0" "glGenTexturesEXT\0" @@ -1997,14 +2018,14 @@ static const char GenTextures_names[] = #endif #if defined(need_GL_NV_fence) -static const char SetFenceNV_names[] = +static const char SetFenceNV_names[] = "ii\0" /* Parameter signature */ "glSetFenceNV\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char FramebufferTexture1DEXT_names[] = +static const char FramebufferTexture1DEXT_names[] = "iiiii\0" /* Parameter signature */ "glFramebufferTexture1D\0" "glFramebufferTexture1DEXT\0" @@ -2012,49 +2033,49 @@ static const char FramebufferTexture1DEXT_names[] = #endif #if defined(need_GL_NV_register_combiners) -static const char GetCombinerOutputParameterivNV_names[] = +static const char GetCombinerOutputParameterivNV_names[] = "iiip\0" /* Parameter signature */ "glGetCombinerOutputParameterivNV\0" ""; #endif #if defined(need_GL_SGIS_pixel_texture) -static const char PixelTexGenParameterivSGIS_names[] = +static const char PixelTexGenParameterivSGIS_names[] = "ip\0" /* Parameter signature */ "glPixelTexGenParameterivSGIS\0" ""; #endif #if defined(need_GL_EXT_texture_perturb_normal) -static const char TextureNormalEXT_names[] = +static const char TextureNormalEXT_names[] = "i\0" /* Parameter signature */ "glTextureNormalEXT\0" ""; #endif #if defined(need_GL_IBM_vertex_array_lists) -static const char IndexPointerListIBM_names[] = +static const char IndexPointerListIBM_names[] = "iipi\0" /* Parameter signature */ "glIndexPointerListIBM\0" ""; #endif #if defined(need_GL_ARB_vertex_blend) -static const char WeightfvARB_names[] = +static const char WeightfvARB_names[] = "ip\0" /* Parameter signature */ "glWeightfvARB\0" ""; #endif #if defined(need_GL_MESA_window_pos) -static const char WindowPos4fMESA_names[] = +static const char WindowPos4fMESA_names[] = "ffff\0" /* Parameter signature */ "glWindowPos4fMESA\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3dvMESA_names[] = +static const char WindowPos3dvMESA_names[] = "p\0" /* Parameter signature */ "glWindowPos3dv\0" "glWindowPos3dvARB\0" @@ -2063,14 +2084,14 @@ static const char WindowPos3dvMESA_names[] = #endif #if defined(need_GL_EXT_timer_query) -static const char GetQueryObjecti64vEXT_names[] = +static const char GetQueryObjecti64vEXT_names[] = "iip\0" /* Parameter signature */ "glGetQueryObjecti64vEXT\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1dARB_names[] = +static const char MultiTexCoord1dARB_names[] = "id\0" /* Parameter signature */ "glMultiTexCoord1d\0" "glMultiTexCoord1dARB\0" @@ -2078,7 +2099,7 @@ static const char MultiTexCoord1dARB_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_NV_point_sprite) -static const char PointParameterivNV_names[] = +static const char PointParameterivNV_names[] = "ip\0" /* Parameter signature */ "glPointParameteriv\0" "glPointParameterivNV\0" @@ -2086,7 +2107,7 @@ static const char PointParameterivNV_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform2fvARB_names[] = +static const char Uniform2fvARB_names[] = "iip\0" /* Parameter signature */ "glUniform2fv\0" "glUniform2fvARB\0" @@ -2094,14 +2115,14 @@ static const char Uniform2fvARB_names[] = #endif #if defined(need_GL_APPLE_flush_buffer_range) -static const char BufferParameteriAPPLE_names[] = +static const char BufferParameteriAPPLE_names[] = "iii\0" /* Parameter signature */ "glBufferParameteriAPPLE\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3dvARB_names[] = +static const char MultiTexCoord3dvARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord3dv\0" "glMultiTexCoord3dvARB\0" @@ -2109,49 +2130,49 @@ static const char MultiTexCoord3dvARB_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_names[] = +static const char ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_names[] = "pppp\0" /* Parameter signature */ "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" ""; #endif #if defined(need_GL_ARB_shader_objects) -static const char DeleteObjectARB_names[] = +static const char DeleteObjectARB_names[] = "i\0" /* Parameter signature */ "glDeleteObjectARB\0" ""; #endif #if defined(need_GL_ARB_matrix_palette) -static const char MatrixIndexPointerARB_names[] = +static const char MatrixIndexPointerARB_names[] = "iiip\0" /* Parameter signature */ "glMatrixIndexPointerARB\0" ""; #endif #if defined(need_GL_NV_fragment_program) -static const char ProgramNamedParameter4dvNV_names[] = +static const char ProgramNamedParameter4dvNV_names[] = "iipp\0" /* Parameter signature */ "glProgramNamedParameter4dvNV\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3fvEXT_names[] = +static const char Tangent3fvEXT_names[] = "p\0" /* Parameter signature */ "glTangent3fvEXT\0" ""; #endif #if defined(need_GL_ARB_vertex_array_object) -static const char GenVertexArrays_names[] = +static const char GenVertexArrays_names[] = "ip\0" /* Parameter signature */ "glGenVertexArrays\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char BindFramebufferEXT_names[] = +static const char BindFramebufferEXT_names[] = "ii\0" /* Parameter signature */ "glBindFramebuffer\0" "glBindFramebufferEXT\0" @@ -2159,14 +2180,14 @@ static const char BindFramebufferEXT_names[] = #endif #if defined(need_GL_SGIX_reference_plane) -static const char ReferencePlaneSGIX_names[] = +static const char ReferencePlaneSGIX_names[] = "p\0" /* Parameter signature */ "glReferencePlaneSGIX\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char ValidateProgramARB_names[] = +static const char ValidateProgramARB_names[] = "i\0" /* Parameter signature */ "glValidateProgram\0" "glValidateProgramARB\0" @@ -2174,21 +2195,21 @@ static const char ValidateProgramARB_names[] = #endif #if defined(need_GL_EXT_compiled_vertex_array) -static const char UnlockArraysEXT_names[] = +static const char UnlockArraysEXT_names[] = "\0" /* Parameter signature */ "glUnlockArraysEXT\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor3fVertex3fSUN_names[] = +static const char TexCoord2fColor3fVertex3fSUN_names[] = "ffffffff\0" /* Parameter signature */ "glTexCoord2fColor3fVertex3fSUN\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3fvMESA_names[] = +static const char WindowPos3fvMESA_names[] = "p\0" /* Parameter signature */ "glWindowPos3fv\0" "glWindowPos3fvARB\0" @@ -2197,14 +2218,14 @@ static const char WindowPos3fvMESA_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1svNV_names[] = +static const char VertexAttrib1svNV_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib1svNV\0" ""; #endif #if defined(need_GL_EXT_copy_texture) -static const char CopyTexSubImage3D_names[] = +static const char CopyTexSubImage3D_names[] = "iiiiiiiii\0" /* Parameter signature */ "glCopyTexSubImage3D\0" "glCopyTexSubImage3DEXT\0" @@ -2212,22 +2233,29 @@ static const char CopyTexSubImage3D_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2dARB_names[] = +static const char VertexAttrib2dARB_names[] = "idd\0" /* Parameter signature */ "glVertexAttrib2d\0" "glVertexAttrib2dARB\0" ""; #endif +#if defined(need_GL_ARB_sync) +static const char GetInteger64v_names[] = + "ip\0" /* Parameter signature */ + "glGetInteger64v\0" + ""; +#endif + #if defined(need_GL_SGIS_texture_color_mask) -static const char TextureColorMaskSGIS_names[] = +static const char TextureColorMaskSGIS_names[] = "iiii\0" /* Parameter signature */ "glTextureColorMaskSGIS\0" ""; #endif #if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture) -static const char GetColorTable_names[] = +static const char GetColorTable_names[] = "iiip\0" /* Parameter signature */ "glGetColorTable\0" "glGetColorTableSGI\0" @@ -2236,7 +2264,7 @@ static const char GetColorTable_names[] = #endif #if defined(need_GL_SGI_color_table) -static const char CopyColorTable_names[] = +static const char CopyColorTable_names[] = "iiiii\0" /* Parameter signature */ "glCopyColorTable\0" "glCopyColorTableSGI\0" @@ -2244,7 +2272,7 @@ static const char CopyColorTable_names[] = #endif #if defined(need_GL_EXT_histogram) -static const char GetHistogramParameterfv_names[] = +static const char GetHistogramParameterfv_names[] = "iip\0" /* Parameter signature */ "glGetHistogramParameterfv\0" "glGetHistogramParameterfvEXT\0" @@ -2252,21 +2280,21 @@ static const char GetHistogramParameterfv_names[] = #endif #if defined(need_GL_INTEL_parallel_arrays) -static const char ColorPointervINTEL_names[] = +static const char ColorPointervINTEL_names[] = "iip\0" /* Parameter signature */ "glColorPointervINTEL\0" ""; #endif #if defined(need_GL_ATI_fragment_shader) -static const char AlphaFragmentOp1ATI_names[] = +static const char AlphaFragmentOp1ATI_names[] = "iiiiii\0" /* Parameter signature */ "glAlphaFragmentOp1ATI\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3ivARB_names[] = +static const char MultiTexCoord3ivARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord3iv\0" "glMultiTexCoord3ivARB\0" @@ -2274,7 +2302,7 @@ static const char MultiTexCoord3ivARB_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2sARB_names[] = +static const char MultiTexCoord2sARB_names[] = "iii\0" /* Parameter signature */ "glMultiTexCoord2s\0" "glMultiTexCoord2sARB\0" @@ -2282,7 +2310,7 @@ static const char MultiTexCoord2sARB_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1dvARB_names[] = +static const char VertexAttrib1dvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib1dv\0" "glVertexAttrib1dvARB\0" @@ -2290,7 +2318,7 @@ static const char VertexAttrib1dvARB_names[] = #endif #if defined(need_GL_EXT_texture_object) -static const char DeleteTextures_names[] = +static const char DeleteTextures_names[] = "ip\0" /* Parameter signature */ "glDeleteTextures\0" "glDeleteTexturesEXT\0" @@ -2298,49 +2326,49 @@ static const char DeleteTextures_names[] = #endif #if defined(need_GL_EXT_vertex_array) -static const char TexCoordPointerEXT_names[] = +static const char TexCoordPointerEXT_names[] = "iiiip\0" /* Parameter signature */ "glTexCoordPointerEXT\0" ""; #endif #if defined(need_GL_SGIS_texture4D) -static const char TexSubImage4DSGIS_names[] = +static const char TexSubImage4DSGIS_names[] = "iiiiiiiiiiiip\0" /* Parameter signature */ "glTexSubImage4DSGIS\0" ""; #endif #if defined(need_GL_NV_register_combiners2) -static const char CombinerStageParameterfvNV_names[] = +static const char CombinerStageParameterfvNV_names[] = "iip\0" /* Parameter signature */ "glCombinerStageParameterfvNV\0" ""; #endif #if defined(need_GL_SGIX_instruments) -static const char StopInstrumentsSGIX_names[] = +static const char StopInstrumentsSGIX_names[] = "i\0" /* Parameter signature */ "glStopInstrumentsSGIX\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord4fColor4fNormal3fVertex4fSUN_names[] = +static const char TexCoord4fColor4fNormal3fVertex4fSUN_names[] = "fffffffffffffff\0" /* Parameter signature */ "glTexCoord4fColor4fNormal3fVertex4fSUN\0" ""; #endif #if defined(need_GL_SGIX_polynomial_ffd) -static const char DeformSGIX_names[] = +static const char DeformSGIX_names[] = "i\0" /* Parameter signature */ "glDeformSGIX\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char GetVertexAttribfvARB_names[] = +static const char GetVertexAttribfvARB_names[] = "iip\0" /* Parameter signature */ "glGetVertexAttribfv\0" "glGetVertexAttribfvARB\0" @@ -2348,7 +2376,7 @@ static const char GetVertexAttribfvARB_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3ivEXT_names[] = +static const char SecondaryColor3ivEXT_names[] = "p\0" /* Parameter signature */ "glSecondaryColor3iv\0" "glSecondaryColor3ivEXT\0" @@ -2356,49 +2384,49 @@ static const char SecondaryColor3ivEXT_names[] = #endif #if defined(need_GL_VERSION_2_1) -static const char UniformMatrix4x2fv_names[] = +static const char UniformMatrix4x2fv_names[] = "iiip\0" /* Parameter signature */ "glUniformMatrix4x2fv\0" ""; #endif #if defined(need_GL_SGIS_detail_texture) -static const char GetDetailTexFuncSGIS_names[] = +static const char GetDetailTexFuncSGIS_names[] = "ip\0" /* Parameter signature */ "glGetDetailTexFuncSGIS\0" ""; #endif #if defined(need_GL_NV_register_combiners2) -static const char GetCombinerStageParameterfvNV_names[] = +static const char GetCombinerStageParameterfvNV_names[] = "iip\0" /* Parameter signature */ "glGetCombinerStageParameterfvNV\0" ""; #endif #if defined(need_GL_ARB_vertex_array_object) -static const char BindVertexArray_names[] = +static const char BindVertexArray_names[] = "i\0" /* Parameter signature */ "glBindVertexArray\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char Color4ubVertex2fvSUN_names[] = +static const char Color4ubVertex2fvSUN_names[] = "pp\0" /* Parameter signature */ "glColor4ubVertex2fvSUN\0" ""; #endif #if defined(need_GL_SGIS_texture_filter4) -static const char TexFilterFuncSGIS_names[] = +static const char TexFilterFuncSGIS_names[] = "iiip\0" /* Parameter signature */ "glTexFilterFuncSGIS\0" ""; #endif #if defined(need_GL_SGIS_multisample) || defined(need_GL_EXT_multisample) -static const char SampleMaskSGIS_names[] = +static const char SampleMaskSGIS_names[] = "fi\0" /* Parameter signature */ "glSampleMaskSGIS\0" "glSampleMaskEXT\0" @@ -2406,7 +2434,7 @@ static const char SampleMaskSGIS_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader) -static const char GetAttribLocationARB_names[] = +static const char GetAttribLocationARB_names[] = "ip\0" /* Parameter signature */ "glGetAttribLocation\0" "glGetAttribLocationARB\0" @@ -2414,7 +2442,7 @@ static const char GetAttribLocationARB_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4ubvARB_names[] = +static const char VertexAttrib4ubvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4ubv\0" "glVertexAttrib4ubvARB\0" @@ -2422,21 +2450,21 @@ static const char VertexAttrib4ubvARB_names[] = #endif #if defined(need_GL_SGIS_detail_texture) -static const char DetailTexFuncSGIS_names[] = +static const char DetailTexFuncSGIS_names[] = "iip\0" /* Parameter signature */ "glDetailTexFuncSGIS\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char Normal3fVertex3fSUN_names[] = +static const char Normal3fVertex3fSUN_names[] = "ffffff\0" /* Parameter signature */ "glNormal3fVertex3fSUN\0" ""; #endif #if defined(need_GL_EXT_copy_texture) -static const char CopyTexImage2D_names[] = +static const char CopyTexImage2D_names[] = "iiiiiiii\0" /* Parameter signature */ "glCopyTexImage2D\0" "glCopyTexImage2DEXT\0" @@ -2444,7 +2472,7 @@ static const char CopyTexImage2D_names[] = #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char GetBufferPointervARB_names[] = +static const char GetBufferPointervARB_names[] = "iip\0" /* Parameter signature */ "glGetBufferPointerv\0" "glGetBufferPointervARB\0" @@ -2452,7 +2480,7 @@ static const char GetBufferPointervARB_names[] = #endif #if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char ProgramEnvParameter4fARB_names[] = +static const char ProgramEnvParameter4fARB_names[] = "iiffff\0" /* Parameter signature */ "glProgramEnvParameter4fARB\0" "glProgramParameter4fNV\0" @@ -2460,7 +2488,7 @@ static const char ProgramEnvParameter4fARB_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform3ivARB_names[] = +static const char Uniform3ivARB_names[] = "iip\0" /* Parameter signature */ "glUniform3iv\0" "glUniform3ivARB\0" @@ -2468,21 +2496,21 @@ static const char Uniform3ivARB_names[] = #endif #if defined(need_GL_NV_fence) -static const char GetFenceivNV_names[] = +static const char GetFenceivNV_names[] = "iip\0" /* Parameter signature */ "glGetFenceivNV\0" ""; #endif #if defined(need_GL_MESA_window_pos) -static const char WindowPos4dvMESA_names[] = +static const char WindowPos4dvMESA_names[] = "p\0" /* Parameter signature */ "glWindowPos4dvMESA\0" ""; #endif #if defined(need_GL_EXT_color_subtable) -static const char ColorSubTable_names[] = +static const char ColorSubTable_names[] = "iiiiip\0" /* Parameter signature */ "glColorSubTable\0" "glColorSubTableEXT\0" @@ -2490,7 +2518,7 @@ static const char ColorSubTable_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4ivARB_names[] = +static const char MultiTexCoord4ivARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord4iv\0" "glMultiTexCoord4ivARB\0" @@ -2498,21 +2526,21 @@ static const char MultiTexCoord4ivARB_names[] = #endif #if defined(need_GL_EXT_gpu_program_parameters) -static const char ProgramLocalParameters4fvEXT_names[] = +static const char ProgramLocalParameters4fvEXT_names[] = "iiip\0" /* Parameter signature */ "glProgramLocalParameters4fvEXT\0" ""; #endif #if defined(need_GL_NV_evaluators) -static const char GetMapAttribParameterfvNV_names[] = +static const char GetMapAttribParameterfvNV_names[] = "iiip\0" /* Parameter signature */ "glGetMapAttribParameterfvNV\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4sARB_names[] = +static const char VertexAttrib4sARB_names[] = "iiiii\0" /* Parameter signature */ "glVertexAttrib4s\0" "glVertexAttrib4sARB\0" @@ -2520,7 +2548,7 @@ static const char VertexAttrib4sARB_names[] = #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char GetQueryObjectuivARB_names[] = +static const char GetQueryObjectuivARB_names[] = "iip\0" /* Parameter signature */ "glGetQueryObjectuiv\0" "glGetQueryObjectuivARB\0" @@ -2528,14 +2556,14 @@ static const char GetQueryObjectuivARB_names[] = #endif #if defined(need_GL_NV_evaluators) -static const char MapParameterivNV_names[] = +static const char MapParameterivNV_names[] = "iip\0" /* Parameter signature */ "glMapParameterivNV\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char GenRenderbuffersEXT_names[] = +static const char GenRenderbuffersEXT_names[] = "ip\0" /* Parameter signature */ "glGenRenderbuffers\0" "glGenRenderbuffersEXT\0" @@ -2543,7 +2571,7 @@ static const char GenRenderbuffersEXT_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2dvARB_names[] = +static const char VertexAttrib2dvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib2dv\0" "glVertexAttrib2dvARB\0" @@ -2551,28 +2579,28 @@ static const char VertexAttrib2dvARB_names[] = #endif #if defined(need_GL_EXT_vertex_array) -static const char EdgeFlagPointerEXT_names[] = +static const char EdgeFlagPointerEXT_names[] = "iip\0" /* Parameter signature */ "glEdgeFlagPointerEXT\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribs2svNV_names[] = +static const char VertexAttribs2svNV_names[] = "iip\0" /* Parameter signature */ "glVertexAttribs2svNV\0" ""; #endif #if defined(need_GL_ARB_vertex_blend) -static const char WeightbvARB_names[] = +static const char WeightbvARB_names[] = "ip\0" /* Parameter signature */ "glWeightbvARB\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2fvARB_names[] = +static const char VertexAttrib2fvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib2fv\0" "glVertexAttrib2fvARB\0" @@ -2580,7 +2608,7 @@ static const char VertexAttrib2fvARB_names[] = #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char GetBufferParameterivARB_names[] = +static const char GetBufferParameterivARB_names[] = "iip\0" /* Parameter signature */ "glGetBufferParameteriv\0" "glGetBufferParameterivARB\0" @@ -2588,28 +2616,28 @@ static const char GetBufferParameterivARB_names[] = #endif #if defined(need_GL_SGIX_list_priority) -static const char ListParameteriSGIX_names[] = +static const char ListParameteriSGIX_names[] = "iii\0" /* Parameter signature */ "glListParameteriSGIX\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor4fNormal3fVertex3fSUN_names[] = +static const char ReplacementCodeuiColor4fNormal3fVertex3fSUN_names[] = "iffffffffff\0" /* Parameter signature */ "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" ""; #endif #if defined(need_GL_SGIX_instruments) -static const char InstrumentsBufferSGIX_names[] = +static const char InstrumentsBufferSGIX_names[] = "ip\0" /* Parameter signature */ "glInstrumentsBufferSGIX\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NivARB_names[] = +static const char VertexAttrib4NivARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4Niv\0" "glVertexAttrib4NivARB\0" @@ -2617,35 +2645,35 @@ static const char VertexAttrib4NivARB_names[] = #endif #if defined(need_GL_VERSION_2_0) -static const char GetAttachedShaders_names[] = +static const char GetAttachedShaders_names[] = "iipp\0" /* Parameter signature */ "glGetAttachedShaders\0" ""; #endif #if defined(need_GL_APPLE_vertex_array_object) -static const char GenVertexArraysAPPLE_names[] = +static const char GenVertexArraysAPPLE_names[] = "ip\0" /* Parameter signature */ "glGenVertexArraysAPPLE\0" ""; #endif #if defined(need_GL_EXT_gpu_program_parameters) -static const char ProgramEnvParameters4fvEXT_names[] = +static const char ProgramEnvParameters4fvEXT_names[] = "iiip\0" /* Parameter signature */ "glProgramEnvParameters4fvEXT\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor4fNormal3fVertex3fvSUN_names[] = +static const char TexCoord2fColor4fNormal3fVertex3fvSUN_names[] = "pppp\0" /* Parameter signature */ "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2iMESA_names[] = +static const char WindowPos2iMESA_names[] = "ii\0" /* Parameter signature */ "glWindowPos2i\0" "glWindowPos2iARB\0" @@ -2654,7 +2682,7 @@ static const char WindowPos2iMESA_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3fvEXT_names[] = +static const char SecondaryColor3fvEXT_names[] = "p\0" /* Parameter signature */ "glSecondaryColor3fv\0" "glSecondaryColor3fvEXT\0" @@ -2662,7 +2690,7 @@ static const char SecondaryColor3fvEXT_names[] = #endif #if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexSubImage1DARB_names[] = +static const char CompressedTexSubImage1DARB_names[] = "iiiiiip\0" /* Parameter signature */ "glCompressedTexSubImage1D\0" "glCompressedTexSubImage1DARB\0" @@ -2670,28 +2698,28 @@ static const char CompressedTexSubImage1DARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char GetVertexAttribivNV_names[] = +static const char GetVertexAttribivNV_names[] = "iip\0" /* Parameter signature */ "glGetVertexAttribivNV\0" ""; #endif #if defined(need_GL_ARB_vertex_program) -static const char GetProgramStringARB_names[] = +static const char GetProgramStringARB_names[] = "iip\0" /* Parameter signature */ "glGetProgramStringARB\0" ""; #endif #if defined(need_GL_ATI_envmap_bumpmap) -static const char TexBumpParameterfvATI_names[] = +static const char TexBumpParameterfvATI_names[] = "ip\0" /* Parameter signature */ "glTexBumpParameterfvATI\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char CompileShaderARB_names[] = +static const char CompileShaderARB_names[] = "i\0" /* Parameter signature */ "glCompileShader\0" "glCompileShaderARB\0" @@ -2699,14 +2727,14 @@ static const char CompileShaderARB_names[] = #endif #if defined(need_GL_VERSION_2_0) -static const char DeleteShader_names[] = +static const char DeleteShader_names[] = "i\0" /* Parameter signature */ "glDeleteShader\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform3fARB_names[] = +static const char Uniform3fARB_names[] = "ifff\0" /* Parameter signature */ "glUniform3f\0" "glUniform3fARB\0" @@ -2714,28 +2742,28 @@ static const char Uniform3fARB_names[] = #endif #if defined(need_GL_SGIX_list_priority) -static const char ListParameterfvSGIX_names[] = +static const char ListParameterfvSGIX_names[] = "iip\0" /* Parameter signature */ "glListParameterfvSGIX\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3dvEXT_names[] = +static const char Tangent3dvEXT_names[] = "p\0" /* Parameter signature */ "glTangent3dvEXT\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char GetVertexAttribfvNV_names[] = +static const char GetVertexAttribfvNV_names[] = "iip\0" /* Parameter signature */ "glGetVertexAttribfvNV\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3sMESA_names[] = +static const char WindowPos3sMESA_names[] = "iii\0" /* Parameter signature */ "glWindowPos3s\0" "glWindowPos3sARB\0" @@ -2744,35 +2772,35 @@ static const char WindowPos3sMESA_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2svNV_names[] = +static const char VertexAttrib2svNV_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib2svNV\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribs1fvNV_names[] = +static const char VertexAttribs1fvNV_names[] = "iip\0" /* Parameter signature */ "glVertexAttribs1fvNV\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord2fVertex3fvSUN_names[] = +static const char TexCoord2fVertex3fvSUN_names[] = "pp\0" /* Parameter signature */ "glTexCoord2fVertex3fvSUN\0" ""; #endif #if defined(need_GL_MESA_window_pos) -static const char WindowPos4sMESA_names[] = +static const char WindowPos4sMESA_names[] = "iiii\0" /* Parameter signature */ "glWindowPos4sMESA\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NuivARB_names[] = +static const char VertexAttrib4NuivARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4Nuiv\0" "glVertexAttrib4NuivARB\0" @@ -2780,7 +2808,7 @@ static const char VertexAttrib4NuivARB_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char ClientActiveTextureARB_names[] = +static const char ClientActiveTextureARB_names[] = "i\0" /* Parameter signature */ "glClientActiveTexture\0" "glClientActiveTextureARB\0" @@ -2788,21 +2816,21 @@ static const char ClientActiveTextureARB_names[] = #endif #if defined(need_GL_SGIX_pixel_texture) -static const char PixelTexGenSGIX_names[] = +static const char PixelTexGenSGIX_names[] = "i\0" /* Parameter signature */ "glPixelTexGenSGIX\0" ""; #endif #if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeusvSUN_names[] = +static const char ReplacementCodeusvSUN_names[] = "p\0" /* Parameter signature */ "glReplacementCodeusvSUN\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform4fARB_names[] = +static const char Uniform4fARB_names[] = "iffff\0" /* Parameter signature */ "glUniform4f\0" "glUniform4fARB\0" @@ -2810,14 +2838,14 @@ static const char Uniform4fARB_names[] = #endif #if defined(need_GL_ARB_map_buffer_range) -static const char FlushMappedBufferRange_names[] = +static const char FlushMappedBufferRange_names[] = "iii\0" /* Parameter signature */ "glFlushMappedBufferRange\0" ""; #endif #if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char IsProgramNV_names[] = +static const char IsProgramNV_names[] = "i\0" /* Parameter signature */ "glIsProgramARB\0" "glIsProgramNV\0" @@ -2825,21 +2853,21 @@ static const char IsProgramNV_names[] = #endif #if defined(need_GL_APPLE_flush_buffer_range) -static const char FlushMappedBufferRangeAPPLE_names[] = +static const char FlushMappedBufferRangeAPPLE_names[] = "iii\0" /* Parameter signature */ "glFlushMappedBufferRangeAPPLE\0" ""; #endif #if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodePointerSUN_names[] = +static const char ReplacementCodePointerSUN_names[] = "iip\0" /* Parameter signature */ "glReplacementCodePointerSUN\0" ""; #endif #if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char ProgramEnvParameter4dARB_names[] = +static const char ProgramEnvParameter4dARB_names[] = "iidddd\0" /* Parameter signature */ "glProgramEnvParameter4dARB\0" "glProgramParameter4dNV\0" @@ -2847,7 +2875,7 @@ static const char ProgramEnvParameter4dARB_names[] = #endif #if defined(need_GL_SGI_color_table) -static const char ColorTableParameterfv_names[] = +static const char ColorTableParameterfv_names[] = "iip\0" /* Parameter signature */ "glColorTableParameterfv\0" "glColorTableParameterfvSGI\0" @@ -2855,21 +2883,21 @@ static const char ColorTableParameterfv_names[] = #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightModelfSGIX_names[] = +static const char FragmentLightModelfSGIX_names[] = "if\0" /* Parameter signature */ "glFragmentLightModelfSGIX\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3bvEXT_names[] = +static const char Binormal3bvEXT_names[] = "p\0" /* Parameter signature */ "glBinormal3bvEXT\0" ""; #endif #if defined(need_GL_EXT_texture_object) -static const char IsTexture_names[] = +static const char IsTexture_names[] = "i\0" /* Parameter signature */ "glIsTexture\0" "glIsTextureEXT\0" @@ -2877,14 +2905,14 @@ static const char IsTexture_names[] = #endif #if defined(need_GL_EXT_vertex_weighting) -static const char VertexWeightfvEXT_names[] = +static const char VertexWeightfvEXT_names[] = "p\0" /* Parameter signature */ "glVertexWeightfvEXT\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1dARB_names[] = +static const char VertexAttrib1dARB_names[] = "id\0" /* Parameter signature */ "glVertexAttrib1d\0" "glVertexAttrib1dARB\0" @@ -2892,14 +2920,14 @@ static const char VertexAttrib1dARB_names[] = #endif #if defined(need_GL_HP_image_transform) -static const char ImageTransformParameterivHP_names[] = +static const char ImageTransformParameterivHP_names[] = "iip\0" /* Parameter signature */ "glImageTransformParameterivHP\0" ""; #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char DeleteQueriesARB_names[] = +static const char DeleteQueriesARB_names[] = "ip\0" /* Parameter signature */ "glDeleteQueries\0" "glDeleteQueriesARB\0" @@ -2907,28 +2935,28 @@ static const char DeleteQueriesARB_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char Color4ubVertex2fSUN_names[] = +static const char Color4ubVertex2fSUN_names[] = "iiiiff\0" /* Parameter signature */ "glColor4ubVertex2fSUN\0" ""; #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentColorMaterialSGIX_names[] = +static const char FragmentColorMaterialSGIX_names[] = "ii\0" /* Parameter signature */ "glFragmentColorMaterialSGIX\0" ""; #endif #if defined(need_GL_ARB_matrix_palette) -static const char CurrentPaletteMatrixARB_names[] = +static const char CurrentPaletteMatrixARB_names[] = "i\0" /* Parameter signature */ "glCurrentPaletteMatrixARB\0" ""; #endif #if defined(need_GL_SGIS_multisample) || defined(need_GL_EXT_multisample) -static const char SamplePatternSGIS_names[] = +static const char SamplePatternSGIS_names[] = "i\0" /* Parameter signature */ "glSamplePatternSGIS\0" "glSamplePatternEXT\0" @@ -2936,7 +2964,7 @@ static const char SamplePatternSGIS_names[] = #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char IsQueryARB_names[] = +static const char IsQueryARB_names[] = "i\0" /* Parameter signature */ "glIsQuery\0" "glIsQueryARB\0" @@ -2944,14 +2972,14 @@ static const char IsQueryARB_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor4ubVertex3fSUN_names[] = +static const char ReplacementCodeuiColor4ubVertex3fSUN_names[] = "iiiiifff\0" /* Parameter signature */ "glReplacementCodeuiColor4ubVertex3fSUN\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4usvARB_names[] = +static const char VertexAttrib4usvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4usv\0" "glVertexAttrib4usvARB\0" @@ -2959,7 +2987,7 @@ static const char VertexAttrib4usvARB_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char LinkProgramARB_names[] = +static const char LinkProgramARB_names[] = "i\0" /* Parameter signature */ "glLinkProgram\0" "glLinkProgramARB\0" @@ -2967,14 +2995,14 @@ static const char LinkProgramARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2fNV_names[] = +static const char VertexAttrib2fNV_names[] = "iff\0" /* Parameter signature */ "glVertexAttrib2fNV\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char ShaderSourceARB_names[] = +static const char ShaderSourceARB_names[] = "iipp\0" /* Parameter signature */ "glShaderSource\0" "glShaderSourceARB\0" @@ -2982,14 +3010,14 @@ static const char ShaderSourceARB_names[] = #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentMaterialiSGIX_names[] = +static const char FragmentMaterialiSGIX_names[] = "iii\0" /* Parameter signature */ "glFragmentMaterialiSGIX\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3svARB_names[] = +static const char VertexAttrib3svARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib3sv\0" "glVertexAttrib3svARB\0" @@ -2997,7 +3025,7 @@ static const char VertexAttrib3svARB_names[] = #endif #if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexSubImage3DARB_names[] = +static const char CompressedTexSubImage3DARB_names[] = "iiiiiiiiiip\0" /* Parameter signature */ "glCompressedTexSubImage3D\0" "glCompressedTexSubImage3DARB\0" @@ -3005,7 +3033,7 @@ static const char CompressedTexSubImage3DARB_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2ivMESA_names[] = +static const char WindowPos2ivMESA_names[] = "p\0" /* Parameter signature */ "glWindowPos2iv\0" "glWindowPos2ivARB\0" @@ -3014,7 +3042,7 @@ static const char WindowPos2ivMESA_names[] = #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char IsFramebufferEXT_names[] = +static const char IsFramebufferEXT_names[] = "i\0" /* Parameter signature */ "glIsFramebuffer\0" "glIsFramebufferEXT\0" @@ -3022,7 +3050,7 @@ static const char IsFramebufferEXT_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform4ivARB_names[] = +static const char Uniform4ivARB_names[] = "iip\0" /* Parameter signature */ "glUniform4iv\0" "glUniform4ivARB\0" @@ -3030,7 +3058,7 @@ static const char Uniform4ivARB_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char GetVertexAttribdvARB_names[] = +static const char GetVertexAttribdvARB_names[] = "iip\0" /* Parameter signature */ "glGetVertexAttribdv\0" "glGetVertexAttribdvARB\0" @@ -3038,14 +3066,14 @@ static const char GetVertexAttribdvARB_names[] = #endif #if defined(need_GL_ATI_envmap_bumpmap) -static const char TexBumpParameterivATI_names[] = +static const char TexBumpParameterivATI_names[] = "ip\0" /* Parameter signature */ "glTexBumpParameterivATI\0" ""; #endif #if defined(need_GL_EXT_convolution) -static const char GetSeparableFilter_names[] = +static const char GetSeparableFilter_names[] = "iiippp\0" /* Parameter signature */ "glGetSeparableFilter\0" "glGetSeparableFilterEXT\0" @@ -3053,49 +3081,49 @@ static const char GetSeparableFilter_names[] = #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3dEXT_names[] = +static const char Binormal3dEXT_names[] = "ddd\0" /* Parameter signature */ "glBinormal3dEXT\0" ""; #endif #if defined(need_GL_SGIX_sprite) -static const char SpriteParameteriSGIX_names[] = +static const char SpriteParameteriSGIX_names[] = "ii\0" /* Parameter signature */ "glSpriteParameteriSGIX\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char RequestResidentProgramsNV_names[] = +static const char RequestResidentProgramsNV_names[] = "ip\0" /* Parameter signature */ "glRequestResidentProgramsNV\0" ""; #endif #if defined(need_GL_SGIX_tag_sample_buffer) -static const char TagSampleBufferSGIX_names[] = +static const char TagSampleBufferSGIX_names[] = "\0" /* Parameter signature */ "glTagSampleBufferSGIX\0" ""; #endif #if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeusSUN_names[] = +static const char ReplacementCodeusSUN_names[] = "i\0" /* Parameter signature */ "glReplacementCodeusSUN\0" ""; #endif #if defined(need_GL_SGIX_list_priority) -static const char ListParameterivSGIX_names[] = +static const char ListParameterivSGIX_names[] = "iip\0" /* Parameter signature */ "glListParameterivSGIX\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_multi_draw_arrays) -static const char MultiDrawElementsEXT_names[] = +static const char MultiDrawElementsEXT_names[] = "ipipi\0" /* Parameter signature */ "glMultiDrawElements\0" "glMultiDrawElementsEXT\0" @@ -3103,7 +3131,7 @@ static const char MultiDrawElementsEXT_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform1ivARB_names[] = +static const char Uniform1ivARB_names[] = "iip\0" /* Parameter signature */ "glUniform1iv\0" "glUniform1ivARB\0" @@ -3111,7 +3139,7 @@ static const char Uniform1ivARB_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2sMESA_names[] = +static const char WindowPos2sMESA_names[] = "ii\0" /* Parameter signature */ "glWindowPos2s\0" "glWindowPos2sARB\0" @@ -3120,14 +3148,14 @@ static const char WindowPos2sMESA_names[] = #endif #if defined(need_GL_ARB_vertex_blend) -static const char WeightusvARB_names[] = +static const char WeightusvARB_names[] = "ip\0" /* Parameter signature */ "glWeightusvARB\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoordPointerEXT_names[] = +static const char FogCoordPointerEXT_names[] = "iip\0" /* Parameter signature */ "glFogCoordPointer\0" "glFogCoordPointerEXT\0" @@ -3135,14 +3163,14 @@ static const char FogCoordPointerEXT_names[] = #endif #if defined(need_GL_EXT_index_material) -static const char IndexMaterialEXT_names[] = +static const char IndexMaterialEXT_names[] = "ii\0" /* Parameter signature */ "glIndexMaterialEXT\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3ubvEXT_names[] = +static const char SecondaryColor3ubvEXT_names[] = "p\0" /* Parameter signature */ "glSecondaryColor3ubv\0" "glSecondaryColor3ubvEXT\0" @@ -3150,7 +3178,7 @@ static const char SecondaryColor3ubvEXT_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4dvARB_names[] = +static const char VertexAttrib4dvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4dv\0" "glVertexAttrib4dvARB\0" @@ -3158,7 +3186,7 @@ static const char VertexAttrib4dvARB_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader) -static const char BindAttribLocationARB_names[] = +static const char BindAttribLocationARB_names[] = "iip\0" /* Parameter signature */ "glBindAttribLocation\0" "glBindAttribLocationARB\0" @@ -3166,7 +3194,7 @@ static const char BindAttribLocationARB_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2dARB_names[] = +static const char MultiTexCoord2dARB_names[] = "idd\0" /* Parameter signature */ "glMultiTexCoord2d\0" "glMultiTexCoord2dARB\0" @@ -3174,35 +3202,35 @@ static const char MultiTexCoord2dARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char ExecuteProgramNV_names[] = +static const char ExecuteProgramNV_names[] = "iip\0" /* Parameter signature */ "glExecuteProgramNV\0" ""; #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char LightEnviSGIX_names[] = +static const char LightEnviSGIX_names[] = "ii\0" /* Parameter signature */ "glLightEnviSGIX\0" ""; #endif #if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeuiSUN_names[] = +static const char ReplacementCodeuiSUN_names[] = "i\0" /* Parameter signature */ "glReplacementCodeuiSUN\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribPointerNV_names[] = +static const char VertexAttribPointerNV_names[] = "iiiip\0" /* Parameter signature */ "glVertexAttribPointerNV\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char GetFramebufferAttachmentParameterivEXT_names[] = +static const char GetFramebufferAttachmentParameterivEXT_names[] = "iiip\0" /* Parameter signature */ "glGetFramebufferAttachmentParameteriv\0" "glGetFramebufferAttachmentParameterivEXT\0" @@ -3210,14 +3238,14 @@ static const char GetFramebufferAttachmentParameterivEXT_names[] = #endif #if defined(need_GL_EXT_pixel_transform) -static const char PixelTransformParameterfEXT_names[] = +static const char PixelTransformParameterfEXT_names[] = "iif\0" /* Parameter signature */ "glPixelTransformParameterfEXT\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4dvARB_names[] = +static const char MultiTexCoord4dvARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord4dv\0" "glMultiTexCoord4dvARB\0" @@ -3225,21 +3253,21 @@ static const char MultiTexCoord4dvARB_names[] = #endif #if defined(need_GL_EXT_pixel_transform) -static const char PixelTransformParameteriEXT_names[] = +static const char PixelTransformParameteriEXT_names[] = "iii\0" /* Parameter signature */ "glPixelTransformParameteriEXT\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor4ubVertex3fSUN_names[] = +static const char TexCoord2fColor4ubVertex3fSUN_names[] = "ffiiiifff\0" /* Parameter signature */ "glTexCoord2fColor4ubVertex3fSUN\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform1iARB_names[] = +static const char Uniform1iARB_names[] = "ii\0" /* Parameter signature */ "glUniform1i\0" "glUniform1iARB\0" @@ -3247,7 +3275,7 @@ static const char Uniform1iARB_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttribPointerARB_names[] = +static const char VertexAttribPointerARB_names[] = "iiiiip\0" /* Parameter signature */ "glVertexAttribPointer\0" "glVertexAttribPointerARB\0" @@ -3255,14 +3283,14 @@ static const char VertexAttribPointerARB_names[] = #endif #if defined(need_GL_SGIS_sharpen_texture) -static const char SharpenTexFuncSGIS_names[] = +static const char SharpenTexFuncSGIS_names[] = "iip\0" /* Parameter signature */ "glSharpenTexFuncSGIS\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4fvARB_names[] = +static const char MultiTexCoord4fvARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord4fv\0" "glMultiTexCoord4fvARB\0" @@ -3270,56 +3298,56 @@ static const char MultiTexCoord4fvARB_names[] = #endif #if defined(need_GL_VERSION_2_1) -static const char UniformMatrix2x3fv_names[] = +static const char UniformMatrix2x3fv_names[] = "iiip\0" /* Parameter signature */ "glUniformMatrix2x3fv\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char TrackMatrixNV_names[] = +static const char TrackMatrixNV_names[] = "iiii\0" /* Parameter signature */ "glTrackMatrixNV\0" ""; #endif #if defined(need_GL_NV_register_combiners) -static const char CombinerParameteriNV_names[] = +static const char CombinerParameteriNV_names[] = "ii\0" /* Parameter signature */ "glCombinerParameteriNV\0" ""; #endif #if defined(need_GL_SGIX_async) -static const char DeleteAsyncMarkersSGIX_names[] = +static const char DeleteAsyncMarkersSGIX_names[] = "ii\0" /* Parameter signature */ "glDeleteAsyncMarkersSGIX\0" ""; #endif #if defined(need_GL_SGIX_async) -static const char IsAsyncMarkerSGIX_names[] = +static const char IsAsyncMarkerSGIX_names[] = "i\0" /* Parameter signature */ "glIsAsyncMarkerSGIX\0" ""; #endif #if defined(need_GL_SGIX_framezoom) -static const char FrameZoomSGIX_names[] = +static const char FrameZoomSGIX_names[] = "i\0" /* Parameter signature */ "glFrameZoomSGIX\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char Normal3fVertex3fvSUN_names[] = +static const char Normal3fVertex3fvSUN_names[] = "pp\0" /* Parameter signature */ "glNormal3fVertex3fvSUN\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NsvARB_names[] = +static const char VertexAttrib4NsvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4Nsv\0" "glVertexAttrib4NsvARB\0" @@ -3327,15 +3355,22 @@ static const char VertexAttrib4NsvARB_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3fvARB_names[] = +static const char VertexAttrib3fvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib3fv\0" "glVertexAttrib3fvARB\0" ""; #endif +#if defined(need_GL_ARB_sync) +static const char GetSynciv_names[] = + "iiipp\0" /* Parameter signature */ + "glGetSynciv\0" + ""; +#endif + #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char DeleteFramebuffersEXT_names[] = +static const char DeleteFramebuffersEXT_names[] = "ip\0" /* Parameter signature */ "glDeleteFramebuffers\0" "glDeleteFramebuffersEXT\0" @@ -3343,14 +3378,14 @@ static const char DeleteFramebuffersEXT_names[] = #endif #if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorsSUN_names[] = +static const char GlobalAlphaFactorsSUN_names[] = "i\0" /* Parameter signature */ "glGlobalAlphaFactorsSUN\0" ""; #endif #if defined(need_GL_EXT_texture3D) -static const char TexSubImage3D_names[] = +static const char TexSubImage3D_names[] = "iiiiiiiiiip\0" /* Parameter signature */ "glTexSubImage3D\0" "glTexSubImage3DEXT\0" @@ -3358,14 +3393,14 @@ static const char TexSubImage3D_names[] = #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3fEXT_names[] = +static const char Tangent3fEXT_names[] = "fff\0" /* Parameter signature */ "glTangent3fEXT\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3uivEXT_names[] = +static const char SecondaryColor3uivEXT_names[] = "p\0" /* Parameter signature */ "glSecondaryColor3uiv\0" "glSecondaryColor3uivEXT\0" @@ -3373,35 +3408,35 @@ static const char SecondaryColor3uivEXT_names[] = #endif #if defined(need_GL_ARB_matrix_palette) -static const char MatrixIndexubvARB_names[] = +static const char MatrixIndexubvARB_names[] = "ip\0" /* Parameter signature */ "glMatrixIndexubvARB\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char Color4fNormal3fVertex3fSUN_names[] = +static const char Color4fNormal3fVertex3fSUN_names[] = "ffffffffff\0" /* Parameter signature */ "glColor4fNormal3fVertex3fSUN\0" ""; #endif #if defined(need_GL_SGIS_pixel_texture) -static const char PixelTexGenParameterfSGIS_names[] = +static const char PixelTexGenParameterfSGIS_names[] = "if\0" /* Parameter signature */ "glPixelTexGenParameterfSGIS\0" ""; #endif #if defined(need_GL_VERSION_2_0) -static const char CreateShader_names[] = +static const char CreateShader_names[] = "i\0" /* Parameter signature */ "glCreateShader\0" ""; #endif #if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture) -static const char GetColorTableParameterfv_names[] = +static const char GetColorTableParameterfv_names[] = "iip\0" /* Parameter signature */ "glGetColorTableParameterfv\0" "glGetColorTableParameterfvSGI\0" @@ -3410,14 +3445,14 @@ static const char GetColorTableParameterfv_names[] = #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightModelfvSGIX_names[] = +static const char FragmentLightModelfvSGIX_names[] = "ip\0" /* Parameter signature */ "glFragmentLightModelfvSGIX\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3fARB_names[] = +static const char MultiTexCoord3fARB_names[] = "ifff\0" /* Parameter signature */ "glMultiTexCoord3f\0" "glMultiTexCoord3fARB\0" @@ -3425,14 +3460,14 @@ static const char MultiTexCoord3fARB_names[] = #endif #if defined(need_GL_SGIS_pixel_texture) -static const char GetPixelTexGenParameterfvSGIS_names[] = +static const char GetPixelTexGenParameterfvSGIS_names[] = "ip\0" /* Parameter signature */ "glGetPixelTexGenParameterfvSGIS\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char GenFramebuffersEXT_names[] = +static const char GenFramebuffersEXT_names[] = "ip\0" /* Parameter signature */ "glGenFramebuffers\0" "glGenFramebuffersEXT\0" @@ -3440,14 +3475,14 @@ static const char GenFramebuffersEXT_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char GetProgramParameterdvNV_names[] = +static const char GetProgramParameterdvNV_names[] = "iiip\0" /* Parameter signature */ "glGetProgramParameterdvNV\0" ""; #endif #if defined(need_GL_ARB_vertex_array_object) || defined(need_GL_APPLE_vertex_array_object) -static const char IsVertexArrayAPPLE_names[] = +static const char IsVertexArrayAPPLE_names[] = "i\0" /* Parameter signature */ "glIsVertexArray\0" "glIsVertexArrayAPPLE\0" @@ -3455,21 +3490,21 @@ static const char IsVertexArrayAPPLE_names[] = #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightfvSGIX_names[] = +static const char FragmentLightfvSGIX_names[] = "iip\0" /* Parameter signature */ "glFragmentLightfvSGIX\0" ""; #endif #if defined(need_GL_VERSION_2_0) -static const char DetachShader_names[] = +static const char DetachShader_names[] = "ii\0" /* Parameter signature */ "glDetachShader\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NubARB_names[] = +static const char VertexAttrib4NubARB_names[] = "iiiii\0" /* Parameter signature */ "glVertexAttrib4Nub\0" "glVertexAttrib4NubARB\0" @@ -3477,28 +3512,28 @@ static const char VertexAttrib4NubARB_names[] = #endif #if defined(need_GL_ARB_vertex_program) -static const char GetProgramEnvParameterfvARB_names[] = +static const char GetProgramEnvParameterfvARB_names[] = "iip\0" /* Parameter signature */ "glGetProgramEnvParameterfvARB\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char GetTrackMatrixivNV_names[] = +static const char GetTrackMatrixivNV_names[] = "iiip\0" /* Parameter signature */ "glGetTrackMatrixivNV\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3svNV_names[] = +static const char VertexAttrib3svNV_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib3svNV\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform4fvARB_names[] = +static const char Uniform4fvARB_names[] = "iip\0" /* Parameter signature */ "glUniform4fv\0" "glUniform4fvARB\0" @@ -3506,7 +3541,7 @@ static const char Uniform4fvARB_names[] = #endif #if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix) -static const char MultTransposeMatrixfARB_names[] = +static const char MultTransposeMatrixfARB_names[] = "p\0" /* Parameter signature */ "glMultTransposeMatrixf\0" "glMultTransposeMatrixfARB\0" @@ -3514,14 +3549,14 @@ static const char MultTransposeMatrixfARB_names[] = #endif #if defined(need_GL_ATI_fragment_shader) -static const char ColorFragmentOp1ATI_names[] = +static const char ColorFragmentOp1ATI_names[] = "iiiiiii\0" /* Parameter signature */ "glColorFragmentOp1ATI\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char GetUniformfvARB_names[] = +static const char GetUniformfvARB_names[] = "iip\0" /* Parameter signature */ "glGetUniformfv\0" "glGetUniformfvARB\0" @@ -3529,28 +3564,28 @@ static const char GetUniformfvARB_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_names[] = +static const char ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_names[] = "iffffffffffff\0" /* Parameter signature */ "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" ""; #endif #if defined(need_GL_ARB_shader_objects) -static const char DetachObjectARB_names[] = +static const char DetachObjectARB_names[] = "ii\0" /* Parameter signature */ "glDetachObjectARB\0" ""; #endif #if defined(need_GL_ARB_vertex_blend) -static const char VertexBlendARB_names[] = +static const char VertexBlendARB_names[] = "i\0" /* Parameter signature */ "glVertexBlendARB\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3iMESA_names[] = +static const char WindowPos3iMESA_names[] = "iii\0" /* Parameter signature */ "glWindowPos3i\0" "glWindowPos3iARB\0" @@ -3559,7 +3594,7 @@ static const char WindowPos3iMESA_names[] = #endif #if defined(need_GL_EXT_convolution) -static const char SeparableFilter2D_names[] = +static const char SeparableFilter2D_names[] = "iiiiiipp\0" /* Parameter signature */ "glSeparableFilter2D\0" "glSeparableFilter2DEXT\0" @@ -3567,14 +3602,14 @@ static const char SeparableFilter2D_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor4ubVertex3fvSUN_names[] = +static const char ReplacementCodeuiColor4ubVertex3fvSUN_names[] = "ppp\0" /* Parameter signature */ "glReplacementCodeuiColor4ubVertex3fvSUN\0" ""; #endif #if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexImage2DARB_names[] = +static const char CompressedTexImage2DARB_names[] = "iiiiiiip\0" /* Parameter signature */ "glCompressedTexImage2D\0" "glCompressedTexImage2DARB\0" @@ -3582,7 +3617,7 @@ static const char CompressedTexImage2DARB_names[] = #endif #if defined(need_GL_EXT_vertex_array) -static const char ArrayElement_names[] = +static const char ArrayElement_names[] = "i\0" /* Parameter signature */ "glArrayElement\0" "glArrayElementEXT\0" @@ -3590,35 +3625,35 @@ static const char ArrayElement_names[] = #endif #if defined(need_GL_EXT_depth_bounds_test) -static const char DepthBoundsEXT_names[] = +static const char DepthBoundsEXT_names[] = "dd\0" /* Parameter signature */ "glDepthBoundsEXT\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char ProgramParameters4fvNV_names[] = +static const char ProgramParameters4fvNV_names[] = "iiip\0" /* Parameter signature */ "glProgramParameters4fvNV\0" ""; #endif #if defined(need_GL_SGIX_polynomial_ffd) -static const char DeformationMap3fSGIX_names[] = +static const char DeformationMap3fSGIX_names[] = "iffiiffiiffiip\0" /* Parameter signature */ "glDeformationMap3fSGIX\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char GetProgramivNV_names[] = +static const char GetProgramivNV_names[] = "iip\0" /* Parameter signature */ "glGetProgramivNV\0" ""; #endif #if defined(need_GL_EXT_histogram) -static const char GetMinmaxParameteriv_names[] = +static const char GetMinmaxParameteriv_names[] = "iip\0" /* Parameter signature */ "glGetMinmaxParameteriv\0" "glGetMinmaxParameterivEXT\0" @@ -3626,7 +3661,7 @@ static const char GetMinmaxParameteriv_names[] = #endif #if defined(need_GL_EXT_copy_texture) -static const char CopyTexImage1D_names[] = +static const char CopyTexImage1D_names[] = "iiiiiii\0" /* Parameter signature */ "glCopyTexImage1D\0" "glCopyTexImage1DEXT\0" @@ -3634,42 +3669,42 @@ static const char CopyTexImage1D_names[] = #endif #if defined(need_GL_ATI_fragment_shader) -static const char AlphaFragmentOp3ATI_names[] = +static const char AlphaFragmentOp3ATI_names[] = "iiiiiiiiiiii\0" /* Parameter signature */ "glAlphaFragmentOp3ATI\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char GetVertexAttribdvNV_names[] = +static const char GetVertexAttribdvNV_names[] = "iip\0" /* Parameter signature */ "glGetVertexAttribdvNV\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3fvNV_names[] = +static const char VertexAttrib3fvNV_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib3fvNV\0" ""; #endif #if defined(need_GL_NV_register_combiners) -static const char GetFinalCombinerInputParameterivNV_names[] = +static const char GetFinalCombinerInputParameterivNV_names[] = "iip\0" /* Parameter signature */ "glGetFinalCombinerInputParameterivNV\0" ""; #endif #if defined(need_GL_NV_evaluators) -static const char GetMapParameterivNV_names[] = +static const char GetMapParameterivNV_names[] = "iip\0" /* Parameter signature */ "glGetMapParameterivNV\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform4iARB_names[] = +static const char Uniform4iARB_names[] = "iiiii\0" /* Parameter signature */ "glUniform4i\0" "glUniform4iARB\0" @@ -3677,7 +3712,7 @@ static const char Uniform4iARB_names[] = #endif #if defined(need_GL_EXT_convolution) -static const char ConvolutionParameteri_names[] = +static const char ConvolutionParameteri_names[] = "iii\0" /* Parameter signature */ "glConvolutionParameteri\0" "glConvolutionParameteriEXT\0" @@ -3685,14 +3720,14 @@ static const char ConvolutionParameteri_names[] = #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3sEXT_names[] = +static const char Binormal3sEXT_names[] = "iii\0" /* Parameter signature */ "glBinormal3sEXT\0" ""; #endif #if defined(need_GL_EXT_convolution) -static const char ConvolutionParameterf_names[] = +static const char ConvolutionParameterf_names[] = "iif\0" /* Parameter signature */ "glConvolutionParameterf\0" "glConvolutionParameterfEXT\0" @@ -3700,7 +3735,7 @@ static const char ConvolutionParameterf_names[] = #endif #if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture) -static const char GetColorTableParameteriv_names[] = +static const char GetColorTableParameteriv_names[] = "iip\0" /* Parameter signature */ "glGetColorTableParameteriv\0" "glGetColorTableParameterivSGI\0" @@ -3709,7 +3744,7 @@ static const char GetColorTableParameteriv_names[] = #endif #if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char ProgramEnvParameter4dvARB_names[] = +static const char ProgramEnvParameter4dvARB_names[] = "iip\0" /* Parameter signature */ "glProgramEnvParameter4dvARB\0" "glProgramParameter4dvNV\0" @@ -3717,14 +3752,14 @@ static const char ProgramEnvParameter4dvARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribs2fvNV_names[] = +static const char VertexAttribs2fvNV_names[] = "iip\0" /* Parameter signature */ "glVertexAttribs2fvNV\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char UseProgramObjectARB_names[] = +static const char UseProgramObjectARB_names[] = "i\0" /* Parameter signature */ "glUseProgram\0" "glUseProgramObjectARB\0" @@ -3732,42 +3767,42 @@ static const char UseProgramObjectARB_names[] = #endif #if defined(need_GL_NV_evaluators) -static const char GetMapParameterfvNV_names[] = +static const char GetMapParameterfvNV_names[] = "iip\0" /* Parameter signature */ "glGetMapParameterfvNV\0" ""; #endif #if defined(need_GL_ATI_fragment_shader) -static const char PassTexCoordATI_names[] = +static const char PassTexCoordATI_names[] = "iii\0" /* Parameter signature */ "glPassTexCoordATI\0" ""; #endif #if defined(need_GL_VERSION_2_0) -static const char DeleteProgram_names[] = +static const char DeleteProgram_names[] = "i\0" /* Parameter signature */ "glDeleteProgram\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3ivEXT_names[] = +static const char Tangent3ivEXT_names[] = "p\0" /* Parameter signature */ "glTangent3ivEXT\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3dEXT_names[] = +static const char Tangent3dEXT_names[] = "ddd\0" /* Parameter signature */ "glTangent3dEXT\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3dvEXT_names[] = +static const char SecondaryColor3dvEXT_names[] = "p\0" /* Parameter signature */ "glSecondaryColor3dv\0" "glSecondaryColor3dvEXT\0" @@ -3775,7 +3810,7 @@ static const char SecondaryColor3dvEXT_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_multi_draw_arrays) -static const char MultiDrawArraysEXT_names[] = +static const char MultiDrawArraysEXT_names[] = "ippi\0" /* Parameter signature */ "glMultiDrawArrays\0" "glMultiDrawArraysEXT\0" @@ -3783,7 +3818,7 @@ static const char MultiDrawArraysEXT_names[] = #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char BindRenderbufferEXT_names[] = +static const char BindRenderbufferEXT_names[] = "ii\0" /* Parameter signature */ "glBindRenderbuffer\0" "glBindRenderbufferEXT\0" @@ -3791,7 +3826,7 @@ static const char BindRenderbufferEXT_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4dARB_names[] = +static const char MultiTexCoord4dARB_names[] = "idddd\0" /* Parameter signature */ "glMultiTexCoord4d\0" "glMultiTexCoord4dARB\0" @@ -3799,7 +3834,7 @@ static const char MultiTexCoord4dARB_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3usEXT_names[] = +static const char SecondaryColor3usEXT_names[] = "iii\0" /* Parameter signature */ "glSecondaryColor3us\0" "glSecondaryColor3usEXT\0" @@ -3807,14 +3842,14 @@ static const char SecondaryColor3usEXT_names[] = #endif #if defined(need_GL_ARB_vertex_program) -static const char ProgramLocalParameter4fvARB_names[] = +static const char ProgramLocalParameter4fvARB_names[] = "iip\0" /* Parameter signature */ "glProgramLocalParameter4fvARB\0" ""; #endif #if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char DeleteProgramsNV_names[] = +static const char DeleteProgramsNV_names[] = "ip\0" /* Parameter signature */ "glDeleteProgramsARB\0" "glDeleteProgramsNV\0" @@ -3822,7 +3857,7 @@ static const char DeleteProgramsNV_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1sARB_names[] = +static const char MultiTexCoord1sARB_names[] = "ii\0" /* Parameter signature */ "glMultiTexCoord1s\0" "glMultiTexCoord1sARB\0" @@ -3830,14 +3865,14 @@ static const char MultiTexCoord1sARB_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor3fVertex3fSUN_names[] = +static const char ReplacementCodeuiColor3fVertex3fSUN_names[] = "iffffff\0" /* Parameter signature */ "glReplacementCodeuiColor3fVertex3fSUN\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char GetVertexAttribPointervNV_names[] = +static const char GetVertexAttribPointervNV_names[] = "iip\0" /* Parameter signature */ "glGetVertexAttribPointerv\0" "glGetVertexAttribPointervARB\0" @@ -3846,7 +3881,7 @@ static const char GetVertexAttribPointervNV_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1dvARB_names[] = +static const char MultiTexCoord1dvARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord1dv\0" "glMultiTexCoord1dvARB\0" @@ -3854,7 +3889,7 @@ static const char MultiTexCoord1dvARB_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform2iARB_names[] = +static const char Uniform2iARB_names[] = "iii\0" /* Parameter signature */ "glUniform2i\0" "glUniform2iARB\0" @@ -3862,21 +3897,21 @@ static const char Uniform2iARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char GetProgramStringNV_names[] = +static const char GetProgramStringNV_names[] = "iip\0" /* Parameter signature */ "glGetProgramStringNV\0" ""; #endif #if defined(need_GL_EXT_vertex_array) -static const char ColorPointerEXT_names[] = +static const char ColorPointerEXT_names[] = "iiiip\0" /* Parameter signature */ "glColorPointerEXT\0" ""; #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char MapBufferARB_names[] = +static const char MapBufferARB_names[] = "ii\0" /* Parameter signature */ "glMapBuffer\0" "glMapBufferARB\0" @@ -3884,35 +3919,35 @@ static const char MapBufferARB_names[] = #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3svEXT_names[] = +static const char Binormal3svEXT_names[] = "p\0" /* Parameter signature */ "glBinormal3svEXT\0" ""; #endif #if defined(need_GL_EXT_light_texture) -static const char ApplyTextureEXT_names[] = +static const char ApplyTextureEXT_names[] = "i\0" /* Parameter signature */ "glApplyTextureEXT\0" ""; #endif #if defined(need_GL_EXT_light_texture) -static const char TextureMaterialEXT_names[] = +static const char TextureMaterialEXT_names[] = "ii\0" /* Parameter signature */ "glTextureMaterialEXT\0" ""; #endif #if defined(need_GL_EXT_light_texture) -static const char TextureLightEXT_names[] = +static const char TextureLightEXT_names[] = "i\0" /* Parameter signature */ "glTextureLightEXT\0" ""; #endif #if defined(need_GL_EXT_histogram) -static const char ResetMinmax_names[] = +static const char ResetMinmax_names[] = "i\0" /* Parameter signature */ "glResetMinmax\0" "glResetMinmaxEXT\0" @@ -3920,21 +3955,21 @@ static const char ResetMinmax_names[] = #endif #if defined(need_GL_SGIX_sprite) -static const char SpriteParameterfSGIX_names[] = +static const char SpriteParameterfSGIX_names[] = "if\0" /* Parameter signature */ "glSpriteParameterfSGIX\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4sNV_names[] = +static const char VertexAttrib4sNV_names[] = "iiiii\0" /* Parameter signature */ "glVertexAttrib4sNV\0" ""; #endif #if defined(need_GL_EXT_convolution) -static const char GetConvolutionParameterfv_names[] = +static const char GetConvolutionParameterfv_names[] = "iip\0" /* Parameter signature */ "glGetConvolutionParameterfv\0" "glGetConvolutionParameterfvEXT\0" @@ -3942,21 +3977,21 @@ static const char GetConvolutionParameterfv_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribs4dvNV_names[] = +static const char VertexAttribs4dvNV_names[] = "iip\0" /* Parameter signature */ "glVertexAttribs4dvNV\0" ""; #endif #if defined(need_GL_IBM_multimode_draw_arrays) -static const char MultiModeDrawArraysIBM_names[] = +static const char MultiModeDrawArraysIBM_names[] = "pppii\0" /* Parameter signature */ "glMultiModeDrawArraysIBM\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4dARB_names[] = +static const char VertexAttrib4dARB_names[] = "idddd\0" /* Parameter signature */ "glVertexAttrib4d\0" "glVertexAttrib4dARB\0" @@ -3964,35 +3999,35 @@ static const char VertexAttrib4dARB_names[] = #endif #if defined(need_GL_ATI_envmap_bumpmap) -static const char GetTexBumpParameterfvATI_names[] = +static const char GetTexBumpParameterfvATI_names[] = "ip\0" /* Parameter signature */ "glGetTexBumpParameterfvATI\0" ""; #endif #if defined(need_GL_NV_fragment_program) -static const char ProgramNamedParameter4dNV_names[] = +static const char ProgramNamedParameter4dNV_names[] = "iipdddd\0" /* Parameter signature */ "glProgramNamedParameter4dNV\0" ""; #endif #if defined(need_GL_EXT_vertex_weighting) -static const char VertexWeightfEXT_names[] = +static const char VertexWeightfEXT_names[] = "f\0" /* Parameter signature */ "glVertexWeightfEXT\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3fEXT_names[] = +static const char Binormal3fEXT_names[] = "fff\0" /* Parameter signature */ "glBinormal3fEXT\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoordfvEXT_names[] = +static const char FogCoordfvEXT_names[] = "p\0" /* Parameter signature */ "glFogCoordfv\0" "glFogCoordfvEXT\0" @@ -4000,7 +4035,7 @@ static const char FogCoordfvEXT_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1ivARB_names[] = +static const char MultiTexCoord1ivARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord1iv\0" "glMultiTexCoord1ivARB\0" @@ -4008,7 +4043,7 @@ static const char MultiTexCoord1ivARB_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3ubEXT_names[] = +static const char SecondaryColor3ubEXT_names[] = "iii\0" /* Parameter signature */ "glSecondaryColor3ub\0" "glSecondaryColor3ubEXT\0" @@ -4016,7 +4051,7 @@ static const char SecondaryColor3ubEXT_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2ivARB_names[] = +static const char MultiTexCoord2ivARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord2iv\0" "glMultiTexCoord2ivARB\0" @@ -4024,14 +4059,14 @@ static const char MultiTexCoord2ivARB_names[] = #endif #if defined(need_GL_SGIS_fog_function) -static const char FogFuncSGIS_names[] = +static const char FogFuncSGIS_names[] = "ip\0" /* Parameter signature */ "glFogFuncSGIS\0" ""; #endif #if defined(need_GL_EXT_copy_texture) -static const char CopyTexSubImage2D_names[] = +static const char CopyTexSubImage2D_names[] = "iiiiiiii\0" /* Parameter signature */ "glCopyTexSubImage2D\0" "glCopyTexSubImage2DEXT\0" @@ -4039,35 +4074,35 @@ static const char CopyTexSubImage2D_names[] = #endif #if defined(need_GL_ARB_shader_objects) -static const char GetObjectParameterivARB_names[] = +static const char GetObjectParameterivARB_names[] = "iip\0" /* Parameter signature */ "glGetObjectParameterivARB\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord4fVertex4fSUN_names[] = +static const char TexCoord4fVertex4fSUN_names[] = "ffffffff\0" /* Parameter signature */ "glTexCoord4fVertex4fSUN\0" ""; #endif #if defined(need_GL_APPLE_vertex_array_object) -static const char BindVertexArrayAPPLE_names[] = +static const char BindVertexArrayAPPLE_names[] = "i\0" /* Parameter signature */ "glBindVertexArrayAPPLE\0" ""; #endif #if defined(need_GL_ARB_vertex_program) -static const char GetProgramLocalParameterdvARB_names[] = +static const char GetProgramLocalParameterdvARB_names[] = "iip\0" /* Parameter signature */ "glGetProgramLocalParameterdvARB\0" ""; #endif #if defined(need_GL_EXT_histogram) -static const char GetHistogramParameteriv_names[] = +static const char GetHistogramParameteriv_names[] = "iip\0" /* Parameter signature */ "glGetHistogramParameteriv\0" "glGetHistogramParameterivEXT\0" @@ -4075,7 +4110,7 @@ static const char GetHistogramParameteriv_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1iARB_names[] = +static const char MultiTexCoord1iARB_names[] = "ii\0" /* Parameter signature */ "glMultiTexCoord1i\0" "glMultiTexCoord1iARB\0" @@ -4083,7 +4118,7 @@ static const char MultiTexCoord1iARB_names[] = #endif #if defined(need_GL_EXT_convolution) -static const char GetConvolutionFilter_names[] = +static const char GetConvolutionFilter_names[] = "iiip\0" /* Parameter signature */ "glGetConvolutionFilter\0" "glGetConvolutionFilterEXT\0" @@ -4091,14 +4126,14 @@ static const char GetConvolutionFilter_names[] = #endif #if defined(need_GL_ARB_vertex_program) -static const char GetProgramivARB_names[] = +static const char GetProgramivARB_names[] = "iip\0" /* Parameter signature */ "glGetProgramivARB\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_blend_func_separate) || defined(need_GL_INGR_blend_func_separate) -static const char BlendFuncSeparateEXT_names[] = +static const char BlendFuncSeparateEXT_names[] = "iiii\0" /* Parameter signature */ "glBlendFuncSeparate\0" "glBlendFuncSeparateEXT\0" @@ -4107,49 +4142,49 @@ static const char BlendFuncSeparateEXT_names[] = #endif #if defined(need_GL_ARB_map_buffer_range) -static const char MapBufferRange_names[] = +static const char MapBufferRange_names[] = "iiii\0" /* Parameter signature */ "glMapBufferRange\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char ProgramParameters4dvNV_names[] = +static const char ProgramParameters4dvNV_names[] = "iiip\0" /* Parameter signature */ "glProgramParameters4dvNV\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor3fVertex3fvSUN_names[] = +static const char TexCoord2fColor3fVertex3fvSUN_names[] = "ppp\0" /* Parameter signature */ "glTexCoord2fColor3fVertex3fvSUN\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3dvEXT_names[] = +static const char Binormal3dvEXT_names[] = "p\0" /* Parameter signature */ "glBinormal3dvEXT\0" ""; #endif #if defined(need_GL_NV_fence) -static const char FinishFenceNV_names[] = +static const char FinishFenceNV_names[] = "i\0" /* Parameter signature */ "glFinishFenceNV\0" ""; #endif #if defined(need_GL_SGIS_fog_function) -static const char GetFogFuncSGIS_names[] = +static const char GetFogFuncSGIS_names[] = "p\0" /* Parameter signature */ "glGetFogFuncSGIS\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char GetUniformLocationARB_names[] = +static const char GetUniformLocationARB_names[] = "ip\0" /* Parameter signature */ "glGetUniformLocation\0" "glGetUniformLocationARB\0" @@ -4157,7 +4192,7 @@ static const char GetUniformLocationARB_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3fEXT_names[] = +static const char SecondaryColor3fEXT_names[] = "fff\0" /* Parameter signature */ "glSecondaryColor3f\0" "glSecondaryColor3fEXT\0" @@ -4165,14 +4200,14 @@ static const char SecondaryColor3fEXT_names[] = #endif #if defined(need_GL_NV_register_combiners) -static const char CombinerInputNV_names[] = +static const char CombinerInputNV_names[] = "iiiiii\0" /* Parameter signature */ "glCombinerInputNV\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3sARB_names[] = +static const char VertexAttrib3sARB_names[] = "iiii\0" /* Parameter signature */ "glVertexAttrib3s\0" "glVertexAttrib3sARB\0" @@ -4180,49 +4215,49 @@ static const char VertexAttrib3sARB_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiNormal3fVertex3fvSUN_names[] = +static const char ReplacementCodeuiNormal3fVertex3fvSUN_names[] = "ppp\0" /* Parameter signature */ "glReplacementCodeuiNormal3fVertex3fvSUN\0" ""; #endif #if defined(need_GL_ARB_vertex_program) -static const char ProgramStringARB_names[] = +static const char ProgramStringARB_names[] = "iiip\0" /* Parameter signature */ "glProgramStringARB\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord4fVertex4fvSUN_names[] = +static const char TexCoord4fVertex4fvSUN_names[] = "pp\0" /* Parameter signature */ "glTexCoord4fVertex4fvSUN\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3sNV_names[] = +static const char VertexAttrib3sNV_names[] = "iiii\0" /* Parameter signature */ "glVertexAttrib3sNV\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1fNV_names[] = +static const char VertexAttrib1fNV_names[] = "if\0" /* Parameter signature */ "glVertexAttrib1fNV\0" ""; #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightfSGIX_names[] = +static const char FragmentLightfSGIX_names[] = "iif\0" /* Parameter signature */ "glFragmentLightfSGIX\0" ""; #endif #if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char GetCompressedTexImageARB_names[] = +static const char GetCompressedTexImageARB_names[] = "iip\0" /* Parameter signature */ "glGetCompressedTexImage\0" "glGetCompressedTexImageARB\0" @@ -4230,14 +4265,14 @@ static const char GetCompressedTexImageARB_names[] = #endif #if defined(need_GL_EXT_vertex_weighting) -static const char VertexWeightPointerEXT_names[] = +static const char VertexWeightPointerEXT_names[] = "iiip\0" /* Parameter signature */ "glVertexWeightPointerEXT\0" ""; #endif #if defined(need_GL_EXT_histogram) -static const char GetHistogram_names[] = +static const char GetHistogram_names[] = "iiiip\0" /* Parameter signature */ "glGetHistogram\0" "glGetHistogramEXT\0" @@ -4245,21 +4280,21 @@ static const char GetHistogram_names[] = #endif #if defined(need_GL_EXT_stencil_two_side) -static const char ActiveStencilFaceEXT_names[] = +static const char ActiveStencilFaceEXT_names[] = "i\0" /* Parameter signature */ "glActiveStencilFaceEXT\0" ""; #endif #if defined(need_GL_ATI_separate_stencil) -static const char StencilFuncSeparateATI_names[] = +static const char StencilFuncSeparateATI_names[] = "iiii\0" /* Parameter signature */ "glStencilFuncSeparateATI\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char GetShaderSourceARB_names[] = +static const char GetShaderSourceARB_names[] = "iipp\0" /* Parameter signature */ "glGetShaderSource\0" "glGetShaderSourceARB\0" @@ -4267,28 +4302,28 @@ static const char GetShaderSourceARB_names[] = #endif #if defined(need_GL_SGIX_igloo_interface) -static const char IglooInterfaceSGIX_names[] = +static const char IglooInterfaceSGIX_names[] = "ip\0" /* Parameter signature */ "glIglooInterfaceSGIX\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4dNV_names[] = +static const char VertexAttrib4dNV_names[] = "idddd\0" /* Parameter signature */ "glVertexAttrib4dNV\0" ""; #endif #if defined(need_GL_IBM_multimode_draw_arrays) -static const char MultiModeDrawElementsIBM_names[] = +static const char MultiModeDrawElementsIBM_names[] = "ppipii\0" /* Parameter signature */ "glMultiModeDrawElementsIBM\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4svARB_names[] = +static const char MultiTexCoord4svARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord4sv\0" "glMultiTexCoord4svARB\0" @@ -4296,7 +4331,7 @@ static const char MultiTexCoord4svARB_names[] = #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char GenQueriesARB_names[] = +static const char GenQueriesARB_names[] = "ip\0" /* Parameter signature */ "glGenQueries\0" "glGenQueriesARB\0" @@ -4304,35 +4339,42 @@ static const char GenQueriesARB_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiVertex3fSUN_names[] = +static const char ReplacementCodeuiVertex3fSUN_names[] = "ifff\0" /* Parameter signature */ "glReplacementCodeuiVertex3fSUN\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3iEXT_names[] = +static const char Tangent3iEXT_names[] = "iii\0" /* Parameter signature */ "glTangent3iEXT\0" ""; #endif #if defined(need_GL_SUN_mesh_array) -static const char DrawMeshArraysSUN_names[] = +static const char DrawMeshArraysSUN_names[] = "iiii\0" /* Parameter signature */ "glDrawMeshArraysSUN\0" ""; #endif +#if defined(need_GL_ARB_sync) +static const char IsSync_names[] = + "i\0" /* Parameter signature */ + "glIsSync\0" + ""; +#endif + #if defined(need_GL_NV_evaluators) -static const char GetMapControlPointsNV_names[] = +static const char GetMapControlPointsNV_names[] = "iiiiiip\0" /* Parameter signature */ "glGetMapControlPointsNV\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_draw_buffers) || defined(need_GL_ATI_draw_buffers) -static const char DrawBuffersARB_names[] = +static const char DrawBuffersARB_names[] = "ip\0" /* Parameter signature */ "glDrawBuffers\0" "glDrawBuffersARB\0" @@ -4341,28 +4383,28 @@ static const char DrawBuffersARB_names[] = #endif #if defined(need_GL_ARB_vertex_program) -static const char ProgramLocalParameter4fARB_names[] = +static const char ProgramLocalParameter4fARB_names[] = "iiffff\0" /* Parameter signature */ "glProgramLocalParameter4fARB\0" ""; #endif #if defined(need_GL_SGIX_sprite) -static const char SpriteParameterivSGIX_names[] = +static const char SpriteParameterivSGIX_names[] = "ip\0" /* Parameter signature */ "glSpriteParameterivSGIX\0" ""; #endif #if defined(need_GL_EXT_provoking_vertex) -static const char ProvokingVertexEXT_names[] = +static const char ProvokingVertexEXT_names[] = "i\0" /* Parameter signature */ "glProvokingVertexEXT\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1fARB_names[] = +static const char MultiTexCoord1fARB_names[] = "if\0" /* Parameter signature */ "glMultiTexCoord1f\0" "glMultiTexCoord1fARB\0" @@ -4370,21 +4412,21 @@ static const char MultiTexCoord1fARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribs4ubvNV_names[] = +static const char VertexAttribs4ubvNV_names[] = "iip\0" /* Parameter signature */ "glVertexAttribs4ubvNV\0" ""; #endif #if defined(need_GL_ARB_vertex_blend) -static const char WeightsvARB_names[] = +static const char WeightsvARB_names[] = "ip\0" /* Parameter signature */ "glWeightsvARB\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform1fvARB_names[] = +static const char Uniform1fvARB_names[] = "iip\0" /* Parameter signature */ "glUniform1fv\0" "glUniform1fvARB\0" @@ -4392,7 +4434,7 @@ static const char Uniform1fvARB_names[] = #endif #if defined(need_GL_EXT_copy_texture) -static const char CopyTexSubImage1D_names[] = +static const char CopyTexSubImage1D_names[] = "iiiiii\0" /* Parameter signature */ "glCopyTexSubImage1D\0" "glCopyTexSubImage1DEXT\0" @@ -4400,7 +4442,7 @@ static const char CopyTexSubImage1D_names[] = #endif #if defined(need_GL_EXT_texture_object) -static const char BindTexture_names[] = +static const char BindTexture_names[] = "ii\0" /* Parameter signature */ "glBindTexture\0" "glBindTextureEXT\0" @@ -4408,14 +4450,14 @@ static const char BindTexture_names[] = #endif #if defined(need_GL_ATI_fragment_shader) -static const char BeginFragmentShaderATI_names[] = +static const char BeginFragmentShaderATI_names[] = "\0" /* Parameter signature */ "glBeginFragmentShaderATI\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4fARB_names[] = +static const char MultiTexCoord4fARB_names[] = "iffff\0" /* Parameter signature */ "glMultiTexCoord4f\0" "glMultiTexCoord4fARB\0" @@ -4423,21 +4465,21 @@ static const char MultiTexCoord4fARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribs3svNV_names[] = +static const char VertexAttribs3svNV_names[] = "iip\0" /* Parameter signature */ "glVertexAttribs3svNV\0" ""; #endif #if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeuivSUN_names[] = +static const char ReplacementCodeuivSUN_names[] = "p\0" /* Parameter signature */ "glReplacementCodeuivSUN\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char EnableVertexAttribArrayARB_names[] = +static const char EnableVertexAttribArrayARB_names[] = "i\0" /* Parameter signature */ "glEnableVertexAttribArray\0" "glEnableVertexAttribArrayARB\0" @@ -4445,14 +4487,14 @@ static const char EnableVertexAttribArrayARB_names[] = #endif #if defined(need_GL_INTEL_parallel_arrays) -static const char NormalPointervINTEL_names[] = +static const char NormalPointervINTEL_names[] = "ip\0" /* Parameter signature */ "glNormalPointervINTEL\0" ""; #endif #if defined(need_GL_EXT_convolution) -static const char CopyConvolutionFilter2D_names[] = +static const char CopyConvolutionFilter2D_names[] = "iiiiii\0" /* Parameter signature */ "glCopyConvolutionFilter2D\0" "glCopyConvolutionFilter2DEXT\0" @@ -4460,7 +4502,7 @@ static const char CopyConvolutionFilter2D_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3ivMESA_names[] = +static const char WindowPos3ivMESA_names[] = "p\0" /* Parameter signature */ "glWindowPos3iv\0" "glWindowPos3ivARB\0" @@ -4469,14 +4511,14 @@ static const char WindowPos3ivMESA_names[] = #endif #if defined(need_GL_ARB_copy_buffer) -static const char CopyBufferSubData_names[] = +static const char CopyBufferSubData_names[] = "iiiii\0" /* Parameter signature */ "glCopyBufferSubData\0" ""; #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char IsBufferARB_names[] = +static const char IsBufferARB_names[] = "i\0" /* Parameter signature */ "glIsBuffer\0" "glIsBufferARB\0" @@ -4484,14 +4526,14 @@ static const char IsBufferARB_names[] = #endif #if defined(need_GL_MESA_window_pos) -static const char WindowPos4iMESA_names[] = +static const char WindowPos4iMESA_names[] = "iiii\0" /* Parameter signature */ "glWindowPos4iMESA\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4uivARB_names[] = +static const char VertexAttrib4uivARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4uiv\0" "glVertexAttrib4uivARB\0" @@ -4499,35 +4541,35 @@ static const char VertexAttrib4uivARB_names[] = #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3bvEXT_names[] = +static const char Tangent3bvEXT_names[] = "p\0" /* Parameter signature */ "glTangent3bvEXT\0" ""; #endif #if defined(need_GL_VERSION_2_1) -static const char UniformMatrix3x4fv_names[] = +static const char UniformMatrix3x4fv_names[] = "iiip\0" /* Parameter signature */ "glUniformMatrix3x4fv\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3fvEXT_names[] = +static const char Binormal3fvEXT_names[] = "p\0" /* Parameter signature */ "glBinormal3fvEXT\0" ""; #endif #if defined(need_GL_INTEL_parallel_arrays) -static const char TexCoordPointervINTEL_names[] = +static const char TexCoordPointervINTEL_names[] = "iip\0" /* Parameter signature */ "glTexCoordPointervINTEL\0" ""; #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char DeleteBuffersARB_names[] = +static const char DeleteBuffersARB_names[] = "ip\0" /* Parameter signature */ "glDeleteBuffers\0" "glDeleteBuffersARB\0" @@ -4535,21 +4577,21 @@ static const char DeleteBuffersARB_names[] = #endif #if defined(need_GL_MESA_window_pos) -static const char WindowPos4fvMESA_names[] = +static const char WindowPos4fvMESA_names[] = "p\0" /* Parameter signature */ "glWindowPos4fvMESA\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1sNV_names[] = +static const char VertexAttrib1sNV_names[] = "ii\0" /* Parameter signature */ "glVertexAttrib1sNV\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3svEXT_names[] = +static const char SecondaryColor3svEXT_names[] = "p\0" /* Parameter signature */ "glSecondaryColor3sv\0" "glSecondaryColor3svEXT\0" @@ -4557,7 +4599,7 @@ static const char SecondaryColor3svEXT_names[] = #endif #if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix) -static const char LoadTransposeMatrixfARB_names[] = +static const char LoadTransposeMatrixfARB_names[] = "p\0" /* Parameter signature */ "glLoadTransposeMatrixf\0" "glLoadTransposeMatrixfARB\0" @@ -4565,7 +4607,7 @@ static const char LoadTransposeMatrixfARB_names[] = #endif #if defined(need_GL_EXT_vertex_array) -static const char GetPointerv_names[] = +static const char GetPointerv_names[] = "ip\0" /* Parameter signature */ "glGetPointerv\0" "glGetPointervEXT\0" @@ -4573,21 +4615,21 @@ static const char GetPointerv_names[] = #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3bEXT_names[] = +static const char Tangent3bEXT_names[] = "iii\0" /* Parameter signature */ "glTangent3bEXT\0" ""; #endif #if defined(need_GL_NV_register_combiners) -static const char CombinerParameterfNV_names[] = +static const char CombinerParameterfNV_names[] = "if\0" /* Parameter signature */ "glCombinerParameterfNV\0" ""; #endif #if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char BindProgramNV_names[] = +static const char BindProgramNV_names[] = "ii\0" /* Parameter signature */ "glBindProgramARB\0" "glBindProgramNV\0" @@ -4595,7 +4637,7 @@ static const char BindProgramNV_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4svARB_names[] = +static const char VertexAttrib4svARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4sv\0" "glVertexAttrib4svARB\0" @@ -4603,28 +4645,35 @@ static const char VertexAttrib4svARB_names[] = #endif #if defined(need_GL_MESA_shader_debug) -static const char CreateDebugObjectMESA_names[] = +static const char CreateDebugObjectMESA_names[] = "\0" /* Parameter signature */ "glCreateDebugObjectMESA\0" ""; #endif #if defined(need_GL_VERSION_2_0) -static const char GetShaderiv_names[] = +static const char GetShaderiv_names[] = "iip\0" /* Parameter signature */ "glGetShaderiv\0" ""; #endif +#if defined(need_GL_ARB_sync) +static const char ClientWaitSync_names[] = + "iii\0" /* Parameter signature */ + "glClientWaitSync\0" + ""; +#endif + #if defined(need_GL_ATI_fragment_shader) -static const char BindFragmentShaderATI_names[] = +static const char BindFragmentShaderATI_names[] = "i\0" /* Parameter signature */ "glBindFragmentShaderATI\0" ""; #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char UnmapBufferARB_names[] = +static const char UnmapBufferARB_names[] = "i\0" /* Parameter signature */ "glUnmapBuffer\0" "glUnmapBufferARB\0" @@ -4632,7 +4681,7 @@ static const char UnmapBufferARB_names[] = #endif #if defined(need_GL_EXT_histogram) -static const char Minmax_names[] = +static const char Minmax_names[] = "iii\0" /* Parameter signature */ "glMinmax\0" "glMinmaxEXT\0" @@ -4640,7 +4689,7 @@ static const char Minmax_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoorddvEXT_names[] = +static const char FogCoorddvEXT_names[] = "p\0" /* Parameter signature */ "glFogCoorddv\0" "glFogCoorddvEXT\0" @@ -4648,35 +4697,35 @@ static const char FogCoorddvEXT_names[] = #endif #if defined(need_GL_SUNX_constant_data) -static const char FinishTextureSUNX_names[] = +static const char FinishTextureSUNX_names[] = "\0" /* Parameter signature */ "glFinishTextureSUNX\0" ""; #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char GetFragmentLightfvSGIX_names[] = +static const char GetFragmentLightfvSGIX_names[] = "iip\0" /* Parameter signature */ "glGetFragmentLightfvSGIX\0" ""; #endif #if defined(need_GL_NV_register_combiners) -static const char GetFinalCombinerInputParameterfvNV_names[] = +static const char GetFinalCombinerInputParameterfvNV_names[] = "iip\0" /* Parameter signature */ "glGetFinalCombinerInputParameterfvNV\0" ""; #endif #if defined(need_GL_ATI_fragment_shader) -static const char ColorFragmentOp3ATI_names[] = +static const char ColorFragmentOp3ATI_names[] = "iiiiiiiiiiiii\0" /* Parameter signature */ "glColorFragmentOp3ATI\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2svARB_names[] = +static const char VertexAttrib2svARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib2sv\0" "glVertexAttrib2svARB\0" @@ -4684,14 +4733,14 @@ static const char VertexAttrib2svARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char AreProgramsResidentNV_names[] = +static const char AreProgramsResidentNV_names[] = "ipp\0" /* Parameter signature */ "glAreProgramsResidentNV\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3svMESA_names[] = +static const char WindowPos3svMESA_names[] = "p\0" /* Parameter signature */ "glWindowPos3sv\0" "glWindowPos3svARB\0" @@ -4700,7 +4749,7 @@ static const char WindowPos3svMESA_names[] = #endif #if defined(need_GL_EXT_color_subtable) -static const char CopyColorSubTable_names[] = +static const char CopyColorSubTable_names[] = "iiiii\0" /* Parameter signature */ "glCopyColorSubTable\0" "glCopyColorSubTableEXT\0" @@ -4708,14 +4757,14 @@ static const char CopyColorSubTable_names[] = #endif #if defined(need_GL_ARB_vertex_blend) -static const char WeightdvARB_names[] = +static const char WeightdvARB_names[] = "ip\0" /* Parameter signature */ "glWeightdvARB\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char DeleteRenderbuffersEXT_names[] = +static const char DeleteRenderbuffersEXT_names[] = "ip\0" /* Parameter signature */ "glDeleteRenderbuffers\0" "glDeleteRenderbuffersEXT\0" @@ -4723,7 +4772,7 @@ static const char DeleteRenderbuffersEXT_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NubvARB_names[] = +static const char VertexAttrib4NubvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4Nubv\0" "glVertexAttrib4NubvARB\0" @@ -4731,63 +4780,63 @@ static const char VertexAttrib4NubvARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3dvNV_names[] = +static const char VertexAttrib3dvNV_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib3dvNV\0" ""; #endif #if defined(need_GL_ARB_shader_objects) -static const char GetObjectParameterfvARB_names[] = +static const char GetObjectParameterfvARB_names[] = "iip\0" /* Parameter signature */ "glGetObjectParameterfvARB\0" ""; #endif #if defined(need_GL_ARB_vertex_program) -static const char GetProgramEnvParameterdvARB_names[] = +static const char GetProgramEnvParameterdvARB_names[] = "iip\0" /* Parameter signature */ "glGetProgramEnvParameterdvARB\0" ""; #endif #if defined(need_GL_EXT_compiled_vertex_array) -static const char LockArraysEXT_names[] = +static const char LockArraysEXT_names[] = "ii\0" /* Parameter signature */ "glLockArraysEXT\0" ""; #endif #if defined(need_GL_EXT_pixel_transform) -static const char PixelTransformParameterivEXT_names[] = +static const char PixelTransformParameterivEXT_names[] = "iip\0" /* Parameter signature */ "glPixelTransformParameterivEXT\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char BinormalPointerEXT_names[] = +static const char BinormalPointerEXT_names[] = "iip\0" /* Parameter signature */ "glBinormalPointerEXT\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1dNV_names[] = +static const char VertexAttrib1dNV_names[] = "id\0" /* Parameter signature */ "glVertexAttrib1dNV\0" ""; #endif #if defined(need_GL_NV_register_combiners) -static const char GetCombinerInputParameterivNV_names[] = +static const char GetCombinerInputParameterivNV_names[] = "iiiip\0" /* Parameter signature */ "glGetCombinerInputParameterivNV\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2fvARB_names[] = +static const char MultiTexCoord2fvARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord2fv\0" "glMultiTexCoord2fvARB\0" @@ -4795,7 +4844,7 @@ static const char MultiTexCoord2fvARB_names[] = #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char GetRenderbufferParameterivEXT_names[] = +static const char GetRenderbufferParameterivEXT_names[] = "iip\0" /* Parameter signature */ "glGetRenderbufferParameteriv\0" "glGetRenderbufferParameterivEXT\0" @@ -4803,21 +4852,21 @@ static const char GetRenderbufferParameterivEXT_names[] = #endif #if defined(need_GL_NV_register_combiners) -static const char CombinerParameterivNV_names[] = +static const char CombinerParameterivNV_names[] = "ip\0" /* Parameter signature */ "glCombinerParameterivNV\0" ""; #endif #if defined(need_GL_ATI_fragment_shader) -static const char GenFragmentShadersATI_names[] = +static const char GenFragmentShadersATI_names[] = "i\0" /* Parameter signature */ "glGenFragmentShadersATI\0" ""; #endif #if defined(need_GL_EXT_vertex_array) -static const char DrawArrays_names[] = +static const char DrawArrays_names[] = "iii\0" /* Parameter signature */ "glDrawArrays\0" "glDrawArraysEXT\0" @@ -4825,14 +4874,14 @@ static const char DrawArrays_names[] = #endif #if defined(need_GL_ARB_vertex_blend) -static const char WeightuivARB_names[] = +static const char WeightuivARB_names[] = "ip\0" /* Parameter signature */ "glWeightuivARB\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2sARB_names[] = +static const char VertexAttrib2sARB_names[] = "iii\0" /* Parameter signature */ "glVertexAttrib2s\0" "glVertexAttrib2sARB\0" @@ -4840,28 +4889,28 @@ static const char VertexAttrib2sARB_names[] = #endif #if defined(need_GL_SGIX_async) -static const char GenAsyncMarkersSGIX_names[] = +static const char GenAsyncMarkersSGIX_names[] = "i\0" /* Parameter signature */ "glGenAsyncMarkersSGIX\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3svEXT_names[] = +static const char Tangent3svEXT_names[] = "p\0" /* Parameter signature */ "glTangent3svEXT\0" ""; #endif #if defined(need_GL_SGIX_list_priority) -static const char GetListParameterivSGIX_names[] = +static const char GetListParameterivSGIX_names[] = "iip\0" /* Parameter signature */ "glGetListParameterivSGIX\0" ""; #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char BindBufferARB_names[] = +static const char BindBufferARB_names[] = "ii\0" /* Parameter signature */ "glBindBuffer\0" "glBindBufferARB\0" @@ -4869,35 +4918,35 @@ static const char BindBufferARB_names[] = #endif #if defined(need_GL_ARB_shader_objects) -static const char GetInfoLogARB_names[] = +static const char GetInfoLogARB_names[] = "iipp\0" /* Parameter signature */ "glGetInfoLogARB\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribs4svNV_names[] = +static const char VertexAttribs4svNV_names[] = "iip\0" /* Parameter signature */ "glVertexAttribs4svNV\0" ""; #endif #if defined(need_GL_IBM_vertex_array_lists) -static const char EdgeFlagPointerListIBM_names[] = +static const char EdgeFlagPointerListIBM_names[] = "ipi\0" /* Parameter signature */ "glEdgeFlagPointerListIBM\0" ""; #endif #if defined(need_GL_VERSION_2_1) -static const char UniformMatrix3x2fv_names[] = +static const char UniformMatrix3x2fv_names[] = "iiip\0" /* Parameter signature */ "glUniformMatrix3x2fv\0" ""; #endif #if defined(need_GL_EXT_histogram) -static const char GetMinmaxParameterfv_names[] = +static const char GetMinmaxParameterfv_names[] = "iip\0" /* Parameter signature */ "glGetMinmaxParameterfv\0" "glGetMinmaxParameterfvEXT\0" @@ -4905,7 +4954,7 @@ static const char GetMinmaxParameterfv_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1fvARB_names[] = +static const char VertexAttrib1fvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib1fv\0" "glVertexAttrib1fvARB\0" @@ -4913,7 +4962,7 @@ static const char VertexAttrib1fvARB_names[] = #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char GenBuffersARB_names[] = +static const char GenBuffersARB_names[] = "ip\0" /* Parameter signature */ "glGenBuffers\0" "glGenBuffersARB\0" @@ -4921,35 +4970,35 @@ static const char GenBuffersARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribs1svNV_names[] = +static const char VertexAttribs1svNV_names[] = "iip\0" /* Parameter signature */ "glVertexAttribs1svNV\0" ""; #endif #if defined(need_GL_ATI_envmap_bumpmap) -static const char GetTexBumpParameterivATI_names[] = +static const char GetTexBumpParameterivATI_names[] = "ip\0" /* Parameter signature */ "glGetTexBumpParameterivATI\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3bEXT_names[] = +static const char Binormal3bEXT_names[] = "iii\0" /* Parameter signature */ "glBinormal3bEXT\0" ""; #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentMaterialivSGIX_names[] = +static const char FragmentMaterialivSGIX_names[] = "iip\0" /* Parameter signature */ "glFragmentMaterialivSGIX\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char IsRenderbufferEXT_names[] = +static const char IsRenderbufferEXT_names[] = "i\0" /* Parameter signature */ "glIsRenderbuffer\0" "glIsRenderbufferEXT\0" @@ -4957,7 +5006,7 @@ static const char IsRenderbufferEXT_names[] = #endif #if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char GenProgramsNV_names[] = +static const char GenProgramsNV_names[] = "ip\0" /* Parameter signature */ "glGenProgramsARB\0" "glGenProgramsNV\0" @@ -4965,28 +5014,28 @@ static const char GenProgramsNV_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4dvNV_names[] = +static const char VertexAttrib4dvNV_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4dvNV\0" ""; #endif #if defined(need_GL_ATI_fragment_shader) -static const char EndFragmentShaderATI_names[] = +static const char EndFragmentShaderATI_names[] = "\0" /* Parameter signature */ "glEndFragmentShaderATI\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3iEXT_names[] = +static const char Binormal3iEXT_names[] = "iii\0" /* Parameter signature */ "glBinormal3iEXT\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2fMESA_names[] = +static const char WindowPos2fMESA_names[] = "ff\0" /* Parameter signature */ "glWindowPos2f\0" "glWindowPos2fARB\0" @@ -5160,6 +5209,19 @@ static const struct dri_extension_function GL_ARB_shader_objects_functions[] = { }; #endif +#if defined(need_GL_ARB_sync) +static const struct dri_extension_function GL_ARB_sync_functions[] = { + { DeleteSync_names, DeleteSync_remap_index, -1 }, + { FenceSync_names, FenceSync_remap_index, -1 }, + { WaitSync_names, WaitSync_remap_index, -1 }, + { GetInteger64v_names, GetInteger64v_remap_index, -1 }, + { GetSynciv_names, GetSynciv_remap_index, -1 }, + { IsSync_names, IsSync_remap_index, -1 }, + { ClientWaitSync_names, ClientWaitSync_remap_index, -1 }, + { NULL, 0, 0 } +}; +#endif + #if defined(need_GL_ARB_texture_compression) static const struct dri_extension_function GL_ARB_texture_compression_functions[] = { { CompressedTexSubImage2DARB_names, CompressedTexSubImage2DARB_remap_index, -1 }, diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile index beaf9a4b129..9d049dea8fe 100644 --- a/src/mesa/drivers/dri/i915/Makefile +++ b/src/mesa/drivers/dri/i915/Makefile @@ -51,6 +51,7 @@ DRIVER_SOURCES = \ intel_screen.c \ intel_span.c \ intel_state.c \ + intel_syncobj.c \ intel_tris.c \ intel_fbo.c diff --git a/src/mesa/drivers/dri/i915/intel_syncobj.c b/src/mesa/drivers/dri/i915/intel_syncobj.c new file mode 120000 index 00000000000..0b2e56ab246 --- /dev/null +++ b/src/mesa/drivers/dri/i915/intel_syncobj.c @@ -0,0 +1 @@ +../intel/intel_syncobj.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile index 128afb56866..6e9a9a29a39 100644 --- a/src/mesa/drivers/dri/i965/Makefile +++ b/src/mesa/drivers/dri/i965/Makefile @@ -26,6 +26,7 @@ DRIVER_SOURCES = \ intel_pixel_read.c \ intel_state.c \ intel_swapbuffers.c \ + intel_syncobj.c \ intel_tex.c \ intel_tex_copy.c \ intel_tex_format.c \ diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index e76e9fdcc86..3c5b8483197 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -167,8 +167,6 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, brw_draw_init( brw ); - vbo_use_buffer_objects(ctx); - return GL_TRUE; } diff --git a/src/mesa/drivers/dri/i965/brw_gs_state.c b/src/mesa/drivers/dri/i965/brw_gs_state.c index a761c03153c..ed9d2ffe605 100644 --- a/src/mesa/drivers/dri/i965/brw_gs_state.c +++ b/src/mesa/drivers/dri/i965/brw_gs_state.c @@ -93,7 +93,10 @@ gs_unit_create_from_key(struct brw_context *brw, struct brw_gs_unit_key *key) gs.thread4.nr_urb_entries = key->nr_urb_entries; gs.thread4.urb_entry_allocation_size = key->urb_size - 1; - gs.thread4.max_threads = 0; /* Hardware requirement */ + if (key->nr_urb_entries >= 8) + gs.thread4.max_threads = 1; + else + gs.thread4.max_threads = 0; if (BRW_IS_IGDNG(brw)) gs.thread4.rendering_enable = 1; diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index 85a7706404f..ea718575484 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -172,6 +172,7 @@ static void prepare_psp_urb_cbs(struct brw_context *brw) brw_add_validated_bo(brw, brw->vs.state_bo); brw_add_validated_bo(brw, brw->gs.state_bo); brw_add_validated_bo(brw, brw->clip.state_bo); + brw_add_validated_bo(brw, brw->sf.state_bo); brw_add_validated_bo(brw, brw->wm.state_bo); brw_add_validated_bo(brw, brw->cc.state_bo); } diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h index a6de09207b7..66d4127271a 100644 --- a/src/mesa/drivers/dri/i965/brw_structs.h +++ b/src/mesa/drivers/dri/i965/brw_structs.h @@ -442,8 +442,8 @@ struct brw_urb_fence { GLuint sf_fence:10; GLuint vf_fence:10; - GLuint cs_fence:10; - GLuint pad:2; + GLuint cs_fence:11; + GLuint pad:1; } bits1; }; diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 108e19cdbcf..584fdbdfc37 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -1208,7 +1208,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) MIN2(c->nr_outputs + 1 + len_vertext_header, (BRW_MAX_MRF-1)), /* msg len */ 0, /* response len */ eot, /* eot */ - 1, /* writes complete */ + eot, /* writes complete */ 0, /* urb destination offset */ BRW_URB_SWIZZLE_INTERLEAVE); diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index 268f7965c00..981864323ec 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -908,6 +908,20 @@ static void emit_kil( struct brw_wm_compile *c, } } +/* KIL_NV kills the pixels that are currently executing, not based on a test + * of the arguments. + */ +static void emit_kil_nv( struct brw_wm_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_reg r0uw = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW); + + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK + brw_AND(p, r0uw, c->emit_mask_reg, r0uw); + brw_pop_insn_state(p); +} static void fire_fb_write( struct brw_wm_compile *c, GLuint base_reg, @@ -1387,6 +1401,10 @@ void brw_wm_emit( struct brw_wm_compile *c ) emit_kil(c, args[0]); break; + case OPCODE_KIL_NV: + emit_kil_nv(c); + break; + default: _mesa_printf("Unsupported opcode %i (%s) in fragment shader\n", inst->opcode, inst->opcode < MAX_OPCODE ? diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass1.c b/src/mesa/drivers/dri/i965/brw_wm_pass1.c index 3436a247170..9c68bfd78b2 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass1.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass1.c @@ -270,6 +270,7 @@ void brw_wm_pass1( struct brw_wm_compile *c ) case OPCODE_DST: case WM_FRONTFACING: + case OPCODE_KIL_NV: default: break; } diff --git a/src/mesa/drivers/dri/i965/intel_syncobj.c b/src/mesa/drivers/dri/i965/intel_syncobj.c new file mode 120000 index 00000000000..0b2e56ab246 --- /dev/null +++ b/src/mesa/drivers/dri/i965/intel_syncobj.c @@ -0,0 +1 @@ +../intel/intel_syncobj.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c index 3cf0ea0991d..c55c5c426e0 100644 --- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c @@ -130,9 +130,10 @@ intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj) * Allocate space for and store data in a buffer object. Any data that was * previously stored in the buffer object is lost. If data is NULL, * memory will be allocated, but no copy will occur. - * Called via glBufferDataARB(). + * Called via ctx->Driver.BufferData(). + * \return GL_TRUE for success, GL_FALSE if out of memory */ -static void +static GLboolean intel_bufferobj_data(GLcontext * ctx, GLenum target, GLsizeiptrARB size, @@ -167,15 +168,19 @@ intel_bufferobj_data(GLcontext * ctx, if (intel_obj->sys_buffer != NULL) { if (data != NULL) memcpy(intel_obj->sys_buffer, data, size); - return; + return GL_TRUE; } } #endif intel_bufferobj_alloc_buffer(intel, intel_obj); + if (!intel_obj->buffer) + return GL_FALSE; if (data != NULL) dri_bo_subdata(intel_obj->buffer, 0, size, data); } + + return GL_TRUE; } @@ -267,6 +272,9 @@ intel_bufferobj_map(GLcontext * ctx, } obj->Pointer = intel_obj->buffer->virtual; + obj->Length = obj->Size; + obj->Offset = 0; + return obj->Pointer; } @@ -288,7 +296,7 @@ intel_bufferobj_map(GLcontext * ctx, */ static void * intel_bufferobj_map_range(GLcontext * ctx, - GLenum target, GLsizei offset, GLsizeiptr length, + GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access, struct gl_buffer_object *obj) { struct intel_context *intel = intel_context(ctx); @@ -296,6 +304,13 @@ intel_bufferobj_map_range(GLcontext * ctx, assert(intel_obj); + /* _mesa_MapBufferRange (GL entrypoint) sets these, but the vbo module also + * internally uses our functions directly. + */ + obj->Offset = offset; + obj->Length = length; + obj->AccessFlags = access; + if (intel_obj->sys_buffer) { obj->Pointer = intel_obj->sys_buffer + offset; return obj->Pointer; @@ -308,16 +323,9 @@ intel_bufferobj_map_range(GLcontext * ctx, * the batchbuffer so that GEM knows about the buffer access for later * syncing. */ - if ((access & GL_MAP_WRITE_BIT) && !(access & GL_MAP_UNSYNCHRONIZED_BIT)) + if (!(access & GL_MAP_UNSYNCHRONIZED_BIT)) intelFlush(ctx); - /* _mesa_MapBufferRange (GL entrypoint) sets these, but the vbo module also - * internally uses our functions directly. - */ - obj->Offset = offset; - obj->Length = length; - obj->AccessFlags = access; - if (intel_obj->buffer == NULL) { obj->Pointer = NULL; return NULL; @@ -341,19 +349,24 @@ intel_bufferobj_map_range(GLcontext * ctx, */ if ((access & GL_MAP_INVALIDATE_RANGE_BIT) && drm_intel_bo_busy(intel_obj->buffer)) { - intel_obj->range_map_bo = drm_intel_bo_alloc(intel->bufmgr, - "range map", - length, 64); - if (!(access & GL_MAP_READ_BIT) && - intel->intelScreen->kernel_exec_fencing) { - drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo); - intel_obj->mapped_gtt = GL_TRUE; + if (access & GL_MAP_FLUSH_EXPLICIT_BIT) { + intel_obj->range_map_buffer = _mesa_malloc(length); + obj->Pointer = intel_obj->range_map_buffer; } else { - drm_intel_bo_map(intel_obj->range_map_bo, - (access & GL_MAP_WRITE_BIT) != 0); - intel_obj->mapped_gtt = GL_FALSE; + intel_obj->range_map_bo = drm_intel_bo_alloc(intel->bufmgr, + "range map", + length, 64); + if (!(access & GL_MAP_READ_BIT) && + intel->intelScreen->kernel_exec_fencing) { + drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo); + intel_obj->mapped_gtt = GL_TRUE; + } else { + drm_intel_bo_map(intel_obj->range_map_bo, + (access & GL_MAP_WRITE_BIT) != 0); + intel_obj->mapped_gtt = GL_FALSE; + } + obj->Pointer = intel_obj->range_map_bo->virtual; } - obj->Pointer = intel_obj->range_map_bo->virtual; return obj->Pointer; } @@ -370,6 +383,38 @@ intel_bufferobj_map_range(GLcontext * ctx, return obj->Pointer; } +/* Ideally we'd use a BO to avoid taking up cache space for the temporary + * data, but FlushMappedBufferRange may be followed by further writes to + * the pointer, so we would have to re-map after emitting our blit, which + * would defeat the point. + */ +static void +intel_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target, + GLintptr offset, GLsizeiptr length, + struct gl_buffer_object *obj) +{ + struct intel_context *intel = intel_context(ctx); + struct intel_buffer_object *intel_obj = intel_buffer_object(obj); + drm_intel_bo *temp_bo; + + /* Unless we're in the range map using a temporary system buffer, + * there's no work to do. + */ + if (intel_obj->range_map_buffer == NULL) + return; + + temp_bo = drm_intel_bo_alloc(intel->bufmgr, "range map flush", length, 64); + + drm_intel_bo_subdata(temp_bo, 0, length, intel_obj->range_map_buffer); + + intel_emit_linear_blit(intel, + intel_obj->buffer, obj->Offset + offset, + temp_bo, 0, + length); + + drm_intel_bo_unreference(temp_bo); +} + /** * Called via glUnmapBuffer(). @@ -385,6 +430,15 @@ intel_bufferobj_unmap(GLcontext * ctx, assert(obj->Pointer); if (intel_obj->sys_buffer != NULL) { /* always keep the mapping around. */ + } else if (intel_obj->range_map_buffer != NULL) { + /* Since we've emitted some blits to buffers that will (likely) be used + * in rendering operations in other cache domains in this batch, emit a + * flush. Once again, we wish for a domain tracker in libdrm to cover + * usage inside of a batchbuffer. + */ + intel_batchbuffer_emit_mi_flush(intel->batch); + free(intel_obj->range_map_buffer); + intel_obj->range_map_buffer = NULL; } else if (intel_obj->range_map_bo != NULL) { if (intel_obj->mapped_gtt) { drm_intel_gem_bo_unmap_gtt(intel_obj->range_map_bo); @@ -392,10 +446,6 @@ intel_bufferobj_unmap(GLcontext * ctx, drm_intel_bo_unmap(intel_obj->range_map_bo); } - /* We ignore the FLUSH_EXPLICIT bit and the calls associated with it. - * It would be a small win to support that, but for now we just copy - * the whole mapped range into place. - */ intel_emit_linear_blit(intel, intel_obj->buffer, obj->Offset, intel_obj->range_map_bo, 0, @@ -418,6 +468,8 @@ intel_bufferobj_unmap(GLcontext * ctx, } } obj->Pointer = NULL; + obj->Offset = 0; + obj->Length = 0; return GL_TRUE; } @@ -523,6 +575,7 @@ intelInitBufferObjectFuncs(struct dd_function_table *functions) functions->GetBufferSubData = intel_bufferobj_get_subdata; functions->MapBuffer = intel_bufferobj_map; functions->MapBufferRange = intel_bufferobj_map_range; + functions->FlushMappedBufferRange = intel_bufferobj_flush_mapped_range; functions->UnmapBuffer = intel_bufferobj_unmap; functions->CopyBufferSubData = intel_bufferobj_copy_subdata; } diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.h b/src/mesa/drivers/dri/intel/intel_buffer_objects.h index 06a8ab9824c..bf3e08a3201 100644 --- a/src/mesa/drivers/dri/intel/intel_buffer_objects.h +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.h @@ -50,6 +50,7 @@ struct intel_buffer_object buffer object? */ drm_intel_bo *range_map_bo; + void *range_map_buffer; unsigned int range_map_offset; GLsizei range_map_size; diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index 630d2adab87..bce23724b38 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -27,25 +27,9 @@ **************************************************************************/ #include "main/glheader.h" -#include "main/enums.h" -#include "main/image.h" #include "main/mtypes.h" -#include "main/arrayobj.h" -#include "main/attrib.h" -#include "main/blend.h" -#include "main/bufferobj.h" -#include "main/buffers.h" -#include "main/depth.h" -#include "main/enable.h" -#include "main/macros.h" -#include "main/matrix.h" -#include "main/polygon.h" -#include "main/texstate.h" -#include "main/shaders.h" -#include "main/stencil.h" -#include "main/varray.h" -#include "glapi/dispatch.h" #include "swrast/swrast.h" +#include "drivers/common/meta.h" #include "intel_context.h" #include "intel_blit.h" @@ -140,7 +124,7 @@ intelClear(GLcontext *ctx, GLbitfield mask) * buffer with it. */ if (mask & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) { - int color_bit = _mesa_ffs(mask & TRI_CLEAR_COLOR_BITS); + int color_bit = _mesa_ffs(mask & BUFFER_BITS_COLOR); if (color_bit != 0) { tri_mask |= blit_mask & (1 << (color_bit - 1)); blit_mask &= ~(1 << (color_bit - 1)); @@ -186,7 +170,7 @@ intelClear(GLcontext *ctx, GLbitfield mask) } DBG("\n"); } - meta_clear_tris(&intel->meta, tri_mask); + _mesa_meta_clear(&intel->ctx, tri_mask); } if (swrast_mask) { diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 46f1a7f7205..89f99f7ffdb 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -598,6 +598,7 @@ intelInitDriverFunctions(struct dd_function_table *functions) intelInitBufferFuncs(functions); intelInitPixelFuncs(functions); intelInitBufferObjectFuncs(functions); + intel_init_syncobj_functions(functions); } @@ -640,6 +641,10 @@ intelInitContext(struct intel_context *intel, intel->maxBatchSize = BATCH_SZ; intel->bufmgr = intelScreen->bufmgr; + + if (0) /* for debug */ + drm_intel_bufmgr_set_debug(intel->bufmgr, 1); + intel->ttm = intelScreen->ttm; if (intel->ttm) { int bo_reuse_mode; diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index 0d9db5eb1da..03e7cf39d68 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -80,6 +80,12 @@ extern void intelFallback(struct intel_context *intel, GLuint bit, #define INTEL_MAX_FIXUP 64 +struct intel_sync_object { + struct gl_sync_object Base; + + /** Batch associated with this sync object */ + drm_intel_bo *bo; +}; /** * intel_context is derived from Mesa's context class: GLcontext. @@ -470,6 +476,8 @@ extern void intelFlush(GLcontext * ctx); extern void intelInitDriverFunctions(struct dd_function_table *functions); +void intel_init_syncobj_functions(struct dd_function_table *functions); + /* ================================================================ * intel_state.c: diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index 7aee70f0a8f..2e61c556d85 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -36,6 +36,7 @@ #define need_GL_ARB_occlusion_query #define need_GL_ARB_point_parameters #define need_GL_ARB_shader_objects +#define need_GL_ARB_sync #define need_GL_ARB_vertex_array_object #define need_GL_ARB_vertex_program #define need_GL_ARB_vertex_shader @@ -77,6 +78,7 @@ static const struct dri_extension card_extensions[] = { { "GL_ARB_multitexture", NULL }, { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, { "GL_ARB_point_sprite", NULL }, + { "GL_ARB_sync", GL_ARB_sync_functions }, { "GL_ARB_texture_border_clamp", NULL }, { "GL_ARB_texture_cube_map", NULL }, { "GL_ARB_texture_env_add", NULL }, diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index 540e7620a9d..b543a0bbc3e 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -93,19 +93,12 @@ static const GLubyte *map_pbo( GLcontext *ctx, return ADD_POINTERS(buf, bitmap); } -static GLboolean test_bit( const GLubyte *src, - GLuint bit ) +static GLboolean test_bit( const GLubyte *src, GLuint bit ) { return (src[bit/8] & (1<<(bit % 8))) ? 1 : 0; } -static GLboolean test_msb_bit(const GLubyte *src, GLuint bit) -{ - return (src[bit/8] & (1<<(7 - (bit % 8)))) ? 1 : 0; -} - -static void set_bit( GLubyte *dest, - GLuint bit ) +static void set_bit( GLubyte *dest, GLuint bit ) { dest[bit/8] |= 1 << (bit % 8); } @@ -365,9 +358,7 @@ intel_texture_bitmap(GLcontext * ctx, GLuint texname; GLfloat vertices[4][4]; GLint old_active_texture; - GLubyte *unpacked_bitmap; GLubyte *a8_bitmap; - int x, y; GLfloat dst_z; /* We need a fragment program for the KIL effect */ @@ -427,22 +418,16 @@ intel_texture_bitmap(GLcontext * ctx, return GL_FALSE; } - /* Convert the A1 bitmap to an A8 format suitable for glTexImage */ if (unpack->BufferObj->Name) { bitmap = map_pbo(ctx, width, height, unpack, bitmap); if (bitmap == NULL) return GL_TRUE; /* even though this is an error, we're done */ } - unpacked_bitmap = _mesa_unpack_bitmap(width, height, bitmap, - unpack); + + /* Convert the A1 bitmap to an A8 format suitable for glTexImage */ a8_bitmap = _mesa_calloc(width * height); - for (y = 0; y < height; y++) { - for (x = 0; x < width; x++) { - if (test_msb_bit(unpacked_bitmap, ALIGN(width, 8) * y + x)) - a8_bitmap[y * width + x] = 0xff; - } - } - _mesa_free(unpacked_bitmap); + _mesa_expand_bitmap(width, height, unpack, bitmap, a8_bitmap, width, 0xff); + if (unpack->BufferObj->Name) { /* done with PBO so unmap it now */ ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c index ca796b36559..07ca8f7ddb5 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c @@ -26,18 +26,13 @@ **************************************************************************/ #include "main/glheader.h" -#include "main/enums.h" #include "main/image.h" #include "main/state.h" #include "main/mtypes.h" -#include "main/macros.h" #include "drivers/common/meta.h" -#include "intel_screen.h" #include "intel_context.h" -#include "intel_batchbuffer.h" #include "intel_buffers.h" -#include "intel_blit.h" #include "intel_regions.h" #include "intel_pixel.h" @@ -244,5 +239,6 @@ intelCopyPixels(GLcontext * ctx, if (do_blit_copypixels(ctx, srcx, srcy, width, height, destx, desty, type)) return; + /* this will use swrast if needed */ _mesa_meta_copy_pixels(ctx, srcx, srcy, width, height, destx, desty, type); } diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c index a6b6824164a..8c113881d6b 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c @@ -29,8 +29,6 @@ #include "main/enums.h" #include "main/image.h" #include "main/mtypes.h" -#include "main/macros.h" -#include "main/bufferobj.h" #include "main/teximage.h" #include "main/texenv.h" #include "main/texobj.h" @@ -41,163 +39,21 @@ #include "main/enable.h" #include "main/buffers.h" #include "main/fbobject.h" -#include "main/renderbuffer.h" #include "main/depth.h" #include "main/hash.h" #include "main/blend.h" -#include "main/viewport.h" -#include "glapi/dispatch.h" -#include "swrast/swrast.h" +#include "drivers/common/meta.h" -#include "intel_screen.h" #include "intel_context.h" #include "intel_batchbuffer.h" #include "intel_blit.h" #include "intel_buffers.h" #include "intel_regions.h" #include "intel_pixel.h" -#include "intel_buffer_objects.h" #include "intel_fbo.h" -static GLboolean -intel_texture_drawpixels(GLcontext * ctx, - GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, - GLenum type, - const struct gl_pixelstore_attrib *unpack, - const GLvoid *pixels) -{ - struct intel_context *intel = intel_context(ctx); - GLuint texname; - GLfloat vertices[4][4]; - GLfloat z; - GLint old_active_texture; - GLenum internalFormat; - - /* We're going to mess with texturing with no regard to existing texture - * state, so if there is some set up we have to bail. - */ - if (ctx->Texture._EnabledUnits != 0) { - if (INTEL_DEBUG & DEBUG_FALLBACKS) - fprintf(stderr, "glDrawPixels() fallback: texturing enabled\n"); - return GL_FALSE; - } - - /* Can't do textured DrawPixels with a fragment program, unless we were - * to generate a new program that sampled our texture and put the results - * in the fragment color before the user's program started. - */ - if (ctx->FragmentProgram.Enabled) { - if (INTEL_DEBUG & DEBUG_FALLBACKS) - fprintf(stderr, "glDrawPixels() fallback: fragment program enabled\n"); - return GL_FALSE; - } - - /* We don't have a way to generate fragments with stencil values which - * will set the resulting stencil value. - */ - if (format == GL_STENCIL_INDEX || format == GL_DEPTH_STENCIL) - return GL_FALSE; - - /* Check that we can load in a texture this big. */ - if (width > (1 << (ctx->Const.MaxTextureLevels - 1)) || - height > (1 << (ctx->Const.MaxTextureLevels - 1))) { - if (INTEL_DEBUG & DEBUG_FALLBACKS) - fprintf(stderr, "glDrawPixels() fallback: bitmap too large (%dx%d)\n", - width, height); - return GL_FALSE; - } - - /* To do DEPTH_COMPONENT, we would need to change our setup to not draw to - * the color buffer, and sample the texture values into the fragment depth - * in a program. - */ - if (format == GL_DEPTH_COMPONENT) { - if (INTEL_DEBUG & DEBUG_FALLBACKS) - fprintf(stderr, - "glDrawPixels() fallback: format == GL_DEPTH_COMPONENT\n"); - return GL_FALSE; - } - - if (!ctx->Extensions.ARB_texture_non_power_of_two && - (!is_power_of_two(width) || !is_power_of_two(height))) { - if (INTEL_DEBUG & DEBUG_FALLBACKS) - fprintf(stderr, - "glDrawPixels() fallback: NPOT texture\n"); - return GL_FALSE; - } - - _mesa_PushAttrib(GL_ENABLE_BIT | GL_TEXTURE_BIT | - GL_CURRENT_BIT | GL_VIEWPORT_BIT); - _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT); - - /* XXX: pixel store stuff */ - _mesa_Disable(GL_POLYGON_STIPPLE); - - old_active_texture = ctx->Texture.CurrentUnit; - _mesa_ActiveTextureARB(GL_TEXTURE0_ARB); - _mesa_Enable(GL_TEXTURE_2D); - _mesa_GenTextures(1, &texname); - _mesa_BindTexture(GL_TEXTURE_2D, texname); - _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - _mesa_TexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - if (type == GL_ALPHA) - internalFormat = GL_ALPHA; - else - internalFormat = GL_RGBA; - _mesa_TexImage2D(GL_TEXTURE_2D, 0, internalFormat, width, height, 0, format, - type, pixels); - - meta_set_passthrough_transform(&intel->meta); - - /* convert rasterpos Z from [0,1] to NDC coord in [-1,1] */ - z = -1.0 + 2.0 * ctx->Current.RasterPos[2]; - - /* RasterPos[2] already takes into account the DepthRange mapping. */ - _mesa_DepthRange(0.0, 1.0); - - /* Create the vertex buffer based on the current raster pos. The x and y - * we're handed are ctx->Current.RasterPos[0,1] rounded to integers. - * We also apply the depth. However, the W component is already multiplied - * into ctx->Current.RasterPos[0,1,2] and we can ignore it at this point. - */ - vertices[0][0] = x; - vertices[0][1] = y; - vertices[0][2] = z; - vertices[0][3] = 1.0; - vertices[1][0] = x + width * ctx->Pixel.ZoomX; - vertices[1][1] = y; - vertices[1][2] = z; - vertices[1][3] = 1.0; - vertices[2][0] = x + width * ctx->Pixel.ZoomX; - vertices[2][1] = y + height * ctx->Pixel.ZoomY; - vertices[2][2] = z; - vertices[2][3] = 1.0; - vertices[3][0] = x; - vertices[3][1] = y + height * ctx->Pixel.ZoomY; - vertices[3][2] = z; - vertices[3][3] = 1.0; - - _mesa_VertexPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), &vertices); - _mesa_Enable(GL_VERTEX_ARRAY); - meta_set_default_texrect(&intel->meta); - - _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); - - meta_restore_texcoords(&intel->meta); - meta_restore_transform(&intel->meta); - - _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture); - _mesa_PopClientAttrib(); - _mesa_PopAttrib(); - - _mesa_DeleteTextures(1, &texname); - - return GL_TRUE; -} +/** XXX compare perf of this vs. _mesa_meta_draw_pixels(STENCIL) */ static GLboolean intel_stencil_drawpixels(GLcontext * ctx, GLint x, GLint y, @@ -404,17 +260,10 @@ intelDrawPixels(GLcontext * ctx, const struct gl_pixelstore_attrib *unpack, const GLvoid * pixels) { - if (intel_texture_drawpixels(ctx, x, y, width, height, format, type, - unpack, pixels)) - return; - if (intel_stencil_drawpixels(ctx, x, y, width, height, format, type, unpack, pixels)) return; - if (INTEL_DEBUG & DEBUG_PIXEL) - _mesa_printf("%s: fallback to swrast\n", __FUNCTION__); - - _swrast_DrawPixels(ctx, x, y, width, height, format, type, - unpack, pixels); + _mesa_meta_draw_pixels(ctx, x, y, width, height, format, type, + unpack, pixels); } diff --git a/src/mesa/drivers/dri/intel/intel_syncobj.c b/src/mesa/drivers/dri/intel/intel_syncobj.c new file mode 100644 index 00000000000..1286fe929bc --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_syncobj.c @@ -0,0 +1,132 @@ +/* + * Copyright © 2008 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <[email protected]> + * + */ + +/** @file intel_syncobj.c + * + * Support for ARB_sync + * + * ARB_sync is implemented by flushing the current batchbuffer and keeping a + * reference on it. We can then check for completion or wait for compeltion + * using the normal buffer object mechanisms. This does mean that if an + * application is using many sync objects, it will emit small batchbuffers + * which may end up being a significant overhead. In other tests of removing + * gratuitous batchbuffer syncs in Mesa, it hasn't appeared to be a significant + * performance bottleneck, though. + */ + +#include "main/simple_list.h" +#include "main/imports.h" + +#include "intel_context.h" +#include "intel_batchbuffer.h" +#include "intel_reg.h" + +static struct gl_sync_object * +intel_new_sync_object(GLcontext *ctx, GLuint id) +{ + struct intel_sync_object *sync; + + sync = _mesa_calloc(sizeof(struct intel_sync_object)); + + return &sync->Base; +} + +static void +intel_delete_sync_object(GLcontext *ctx, struct gl_sync_object *s) +{ + struct intel_sync_object *sync = (struct intel_sync_object *)s; + + drm_intel_bo_unreference(sync->bo); + _mesa_free(sync); +} + +static void +intel_fence_sync(GLcontext *ctx, struct gl_sync_object *s, + GLenum condition, GLbitfield flags) +{ + struct intel_context *intel = intel_context(ctx); + struct intel_sync_object *sync = (struct intel_sync_object *)s; + + assert(condition == GL_SYNC_GPU_COMMANDS_COMPLETE); + intel_batchbuffer_emit_mi_flush(intel->batch); + + sync->bo = intel->batch->buf; + drm_intel_bo_reference(sync->bo); + + intelFlush(ctx); +} + +/* We ignore the user-supplied timeout. This is weaselly -- we're allowed to + * round to an implementation-dependent accuracy, and right now our + * implementation "rounds" to the wait-forever value. + * + * The fix would be a new kernel function to do the GTT transition with a + * timeout. + */ +static void intel_client_wait_sync(GLcontext *ctx, struct gl_sync_object *s, + GLbitfield flags, GLuint64 timeout) +{ + struct intel_sync_object *sync = (struct intel_sync_object *)s; + + if (sync->bo) { + drm_intel_bo_wait_rendering(sync->bo); + s->StatusFlag = 1; + drm_intel_bo_unreference(sync->bo); + sync->bo = NULL; + } +} + +/* We have nothing to do for WaitSync. Our GL command stream is sequential, + * so given that the sync object has already flushed the batchbuffer, + * any batchbuffers coming after this waitsync will naturally not occur until + * the previous one is done. + */ +static void intel_server_wait_sync(GLcontext *ctx, struct gl_sync_object *s, + GLbitfield flags, GLuint64 timeout) +{ +} + +static void intel_check_sync(GLcontext *ctx, struct gl_sync_object *s) +{ + struct intel_sync_object *sync = (struct intel_sync_object *)s; + + if (sync->bo && drm_intel_bo_busy(sync->bo)) { + drm_intel_bo_unreference(sync->bo); + sync->bo = NULL; + s->StatusFlag = 1; + } +} + +void intel_init_syncobj_functions(struct dd_function_table *functions) +{ + functions->NewSyncObject = intel_new_sync_object; + functions->DeleteSyncObject = intel_delete_sync_object; + functions->FenceSync = intel_fence_sync; + functions->CheckSync = intel_check_sync; + functions->ClientWaitSync = intel_client_wait_sync; + functions->ServerWaitSync = intel_server_wait_sync; +} diff --git a/src/mesa/drivers/dri/r200/Makefile b/src/mesa/drivers/dri/r200/Makefile index 25ecbef6091..42635bf9d90 100644 --- a/src/mesa/drivers/dri/r200/Makefile +++ b/src/mesa/drivers/dri/r200/Makefile @@ -18,17 +18,18 @@ CS_SOURCES = radeon_cs_space_drm.c endif RADEON_COMMON_SOURCES = \ - radeon_texture.c \ + radeon_bo_legacy.c \ radeon_common_context.c \ radeon_common.c \ + radeon_cs_legacy.c \ radeon_dma.c \ + radeon_debug.c \ + radeon_fbo.c \ radeon_lock.c \ - radeon_bo_legacy.c \ - radeon_cs_legacy.c \ radeon_mipmap_tree.c \ + radeon_queryobj.c \ radeon_span.c \ - radeon_fbo.c \ - radeon_queryobj.c + radeon_texture.c DRIVER_SOURCES = r200_context.c \ diff --git a/src/mesa/drivers/dri/r200/r200_cmdbuf.c b/src/mesa/drivers/dri/r200/r200_cmdbuf.c index 1fe68c2b4c8..1d1bea6f5f7 100644 --- a/src/mesa/drivers/dri/r200/r200_cmdbuf.c +++ b/src/mesa/drivers/dri/r200/r200_cmdbuf.c @@ -126,9 +126,9 @@ void r200EmitVbufPrim( r200ContextPtr rmesa, radeonEmitState(&rmesa->radeon); - if (R200_DEBUG & (DEBUG_IOCTL|DEBUG_PRIMS)) - fprintf(stderr, "%s cmd_used/4: %d prim %x nr %d\n", __FUNCTION__, - rmesa->store.cmd_used/4, primitive, vertex_nr); + radeon_print(RADEON_RENDER|RADEON_SWRENDER,RADEON_VERBOSE, + "%s cmd_used/4: %d prim %x nr %d\n", __FUNCTION__, + rmesa->store.cmd_used/4, primitive, vertex_nr); BEGIN_BATCH(3); OUT_BATCH_PACKET3_CLIP(R200_CP_CMD_3D_DRAW_VBUF_2, 0); @@ -175,8 +175,7 @@ void r200FlushElts(GLcontext *ctx) r200ContextPtr rmesa = R200_CONTEXT(ctx); int nr, elt_used = rmesa->tcl.elt_used; - if (R200_DEBUG & (DEBUG_IOCTL|DEBUG_PRIMS)) - fprintf(stderr, "%s %x %d\n", __FUNCTION__, rmesa->tcl.hw_primitive, elt_used); + radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s %x %d\n", __FUNCTION__, rmesa->tcl.hw_primitive, elt_used); assert( rmesa->radeon.dma.flush == r200FlushElts ); rmesa->radeon.dma.flush = NULL; @@ -193,8 +192,8 @@ void r200FlushElts(GLcontext *ctx) if (R200_ELT_BUF_SZ > elt_used) radeonReturnDmaRegion(&rmesa->radeon, R200_ELT_BUF_SZ - elt_used); - if (R200_DEBUG & DEBUG_SYNC) { - fprintf(stderr, "%s: Syncing\n", __FUNCTION__); + if (radeon_is_debug_enabled(RADEON_SYNC, RADEON_CRITICAL)) { + radeon_print(RADEON_SYNC, RADEON_NORMAL, "%s: Syncing\n", __FUNCTION__); radeonFinish( rmesa->radeon.glCtx ); } } @@ -206,8 +205,7 @@ GLushort *r200AllocEltsOpenEnded( r200ContextPtr rmesa, { GLushort *retval; - if (R200_DEBUG & DEBUG_IOCTL) - fprintf(stderr, "%s %d prim %x\n", __FUNCTION__, min_nr, primitive); + radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s %d prim %x\n", __FUNCTION__, min_nr, primitive); assert((primitive & R200_VF_PRIM_WALK_IND)); @@ -220,10 +218,6 @@ GLushort *r200AllocEltsOpenEnded( r200ContextPtr rmesa, radeon_bo_map(rmesa->radeon.tcl.elt_dma_bo, 1); retval = rmesa->radeon.tcl.elt_dma_bo->ptr + rmesa->radeon.tcl.elt_dma_offset; - if (R200_DEBUG & DEBUG_PRIMS) - fprintf(stderr, "%s: header prim %x \n", - __FUNCTION__, primitive); - assert(!rmesa->radeon.dma.flush); rmesa->radeon.glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; rmesa->radeon.dma.flush = r200FlushElts; @@ -231,7 +225,17 @@ GLushort *r200AllocEltsOpenEnded( r200ContextPtr rmesa, return retval; } +void r200EmitMaxVtxIndex(r200ContextPtr rmesa, int count) +{ + BATCH_LOCALS(&rmesa->radeon); + if (rmesa->radeon.radeonScreen->kernel_mm) { + BEGIN_BATCH_NO_AUTOSTATE(2); + OUT_BATCH(CP_PACKET0(R200_SE_VF_MAX_VTX_INDX, 0)); + OUT_BATCH(count); + END_BATCH(); + } +} void r200EmitVertexAOS( r200ContextPtr rmesa, GLuint vertex_size, @@ -240,8 +244,7 @@ void r200EmitVertexAOS( r200ContextPtr rmesa, { BATCH_LOCALS(&rmesa->radeon); - if (R200_DEBUG & (DEBUG_PRIMS|DEBUG_IOCTL)) - fprintf(stderr, "%s: vertex_size 0x%x offset 0x%x \n", + radeon_print(RADEON_SWRENDER, RADEON_VERBOSE, "%s: vertex_size 0x%x offset 0x%x \n", __FUNCTION__, vertex_size, offset); @@ -260,9 +263,9 @@ void r200EmitAOS(r200ContextPtr rmesa, GLuint nr, GLuint offset) int sz = 1 + (nr >> 1) * 3 + (nr & 1) * 2; int i; - if (RADEON_DEBUG & DEBUG_VERTS) - fprintf(stderr, "%s: nr=%d, ofs=0x%08x\n", __FUNCTION__, nr, - offset); + radeon_print(RADEON_RENDER, RADEON_VERBOSE, + "%s: nr=%d, ofs=0x%08x\n", + __FUNCTION__, nr, offset); BEGIN_BATCH(sz+2+ (nr*2)); OUT_BATCH_PACKET3(R200_CP_CMD_3D_LOAD_VBPNTR, sz - 1); diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 0898617a3db..3ddb5bf7d60 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -221,26 +221,6 @@ static void r200InitDriverFuncs( struct dd_function_table *functions ) functions->GetString = r200GetString; } -static const struct dri_debug_control debug_control[] = -{ - { "fall", DEBUG_FALLBACKS }, - { "tex", DEBUG_TEXTURE }, - { "ioctl", DEBUG_IOCTL }, - { "prim", DEBUG_PRIMS }, - { "vert", DEBUG_VERTS }, - { "state", DEBUG_STATE }, - { "code", DEBUG_CODEGEN }, - { "vfmt", DEBUG_VFMT }, - { "vtxf", DEBUG_VFMT }, - { "verb", DEBUG_VERBOSE }, - { "dri", DEBUG_DRI }, - { "dma", DEBUG_DMA }, - { "san", DEBUG_SANITY }, - { "sync", DEBUG_SYNC }, - { "pix", DEBUG_PIXEL }, - { "mem", DEBUG_MEMORY }, - { NULL, 0 } -}; static void r200_get_lock(radeonContextPtr radeon) { @@ -498,13 +478,6 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, rmesa->prefer_gart_client_texturing = (getenv("R200_GART_CLIENT_TEXTURES") != 0); -#if DO_DEBUG - R200_DEBUG = driParseDebugString( getenv( "R200_DEBUG" ), - debug_control ); - R200_DEBUG |= driParseDebugString( getenv( "RADEON_DEBUG" ), - debug_control ); -#endif - tcl_mode = driQueryOptioni(&rmesa->radeon.optionCache, "tcl_mode"); if (driQueryOptionb(&rmesa->radeon.optionCache, "no_rast")) { fprintf(stderr, "disabling 3D acceleration\n"); diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h index c5dccf0a75a..246f98c6dc5 100644 --- a/src/mesa/drivers/dri/r200/r200_context.h +++ b/src/mesa/drivers/dri/r200/r200_context.h @@ -479,6 +479,11 @@ struct r200_texture_state { #define R200_QUERYOBJ_DATA_0 1 #define R200_QUERYOBJ_CMDSIZE 2 +#define STP_CMD_0 0 +#define STP_DATA_0 1 +#define STP_CMD_1 2 +#define STP_STATE_SIZE 35 + struct r200_hw_state { /* Hardware state, stored as cmdbuf commands: * -- Need to doublebuffer for @@ -521,6 +526,7 @@ struct r200_hw_state { struct radeon_state_atom atf; struct radeon_state_atom spr; struct radeon_state_atom ptp; + struct radeon_state_atom stp; }; struct r200_state { diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c index 4dbda39eb95..b238adb9721 100644 --- a/src/mesa/drivers/dri/r200/r200_ioctl.c +++ b/src/mesa/drivers/dri/r200/r200_ioctl.c @@ -190,7 +190,7 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask ) GLuint color_mask = 0; GLuint orig_mask = mask; - if ( R200_DEBUG & DEBUG_IOCTL ) { + if ( R200_DEBUG & RADEON_IOCTL ) { if (rmesa->radeon.sarea) fprintf( stderr, "r200Clear %x %d\n", mask, rmesa->radeon.sarea->pfCurrentPage); else @@ -229,7 +229,7 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask ) } if ( mask ) { - if (R200_DEBUG & DEBUG_FALLBACKS) + if (R200_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "%s: swrast clear, mask: %x\n", __FUNCTION__, mask); _swrast_Clear( ctx, mask ); } @@ -274,7 +274,7 @@ void *r200AllocateMemoryMESA(__DRIscreen *screen, GLsizei size, drm_radeon_mem_alloc_t alloc; int ret; - if (R200_DEBUG & DEBUG_IOCTL) + if (R200_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s sz %d %f/%f/%f\n", __FUNCTION__, size, readfreq, writefreq, priority); @@ -314,7 +314,7 @@ void r200FreeMemoryMESA(__DRIscreen *screen, GLvoid *pointer) drm_radeon_mem_free_t memfree; int ret; - if (R200_DEBUG & DEBUG_IOCTL) + if (R200_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s %p\n", __FUNCTION__, pointer); if (!ctx || !(rmesa = R200_CONTEXT(ctx)) || !rmesa->radeon.radeonScreen->gartTextures.map) { @@ -370,7 +370,7 @@ GLboolean r200IsGartMemory( r200ContextPtr rmesa, const GLvoid *pointer, offset >= 0 && offset + size < rmesa->radeon.radeonScreen->gartTextures.size); - if (R200_DEBUG & DEBUG_IOCTL) + if (R200_DEBUG & RADEON_IOCTL) fprintf(stderr, "r200IsGartMemory( %p ) : %d\n", pointer, valid ); return valid; diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.h b/src/mesa/drivers/dri/r200/r200_ioctl.h index 9f06d23b384..8d51aefa042 100644 --- a/src/mesa/drivers/dri/r200/r200_ioctl.h +++ b/src/mesa/drivers/dri/r200/r200_ioctl.h @@ -44,6 +44,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "drm.h" #include "radeon_drm.h" +extern void r200EmitMaxVtxIndex(r200ContextPtr rmesa, int count); extern void r200EmitVertexAOS( r200ContextPtr rmesa, GLuint vertex_size, struct radeon_bo *bo, diff --git a/src/mesa/drivers/dri/r200/r200_pixel.c b/src/mesa/drivers/dri/r200/r200_pixel.c index 7201ddad2d2..95773871e02 100644 --- a/src/mesa/drivers/dri/r200/r200_pixel.c +++ b/src/mesa/drivers/dri/r200/r200_pixel.c @@ -53,14 +53,14 @@ check_color( const GLcontext *ctx, GLenum type, GLenum format, r200ContextPtr rmesa = R200_CONTEXT(ctx); GLuint cpp = rmesa->radeon.radeonScreen->cpp; - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "%s\n", __FUNCTION__); if ( (pitch & 63) || ctx->_ImageTransferState || packing->SwapBytes || packing->LsbFirst) { - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "%s: failed 1\n", __FUNCTION__); return GL_FALSE; } @@ -68,12 +68,12 @@ check_color( const GLcontext *ctx, GLenum type, GLenum format, if ( type == GL_UNSIGNED_INT_8_8_8_8_REV && cpp == 4 && format == GL_BGRA ) { - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "%s: passed 2\n", __FUNCTION__); return GL_TRUE; } - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "%s: failed\n", __FUNCTION__); return GL_FALSE; @@ -159,14 +159,14 @@ r200TryReadPixels( GLcontext *ctx, GLuint cpp = rmesa->radeon.radeonScreen->cpp; GLint size = width * height * cpp; - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "%s\n", __FUNCTION__); /* Only accelerate reading to GART buffers. */ if ( !r200IsGartMemory(rmesa, pixels, pitch * height * rmesa->radeon.radeonScreen->cpp ) ) { - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "%s: dest not GART\n", __FUNCTION__); } @@ -174,7 +174,7 @@ r200TryReadPixels( GLcontext *ctx, * blitter: */ if (!pack->Invert) { - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "%s: MESA_PACK_INVERT not set\n", __FUNCTION__); return GL_FALSE; } @@ -207,7 +207,7 @@ r200TryReadPixels( GLcontext *ctx, if (!clip_pixelrect(ctx, ctx->ReadBuffer, &x, &y, &width, &height, &size)) { UNLOCK_HARDWARE( &rmesa->radeon ); - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "%s totally clipped -- nothing to do\n", __FUNCTION__); return GL_TRUE; @@ -232,7 +232,7 @@ r200TryReadPixels( GLcontext *ctx, y += dPriv->y; - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "readpixel blit src_pitch %d dst_pitch %d\n", src_pitch, dst_pitch); @@ -275,7 +275,7 @@ r200ReadPixels( GLcontext *ctx, const struct gl_pixelstore_attrib *pack, GLvoid *pixels ) { - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "%s\n", __FUNCTION__); if (!r200TryReadPixels( ctx, x, y, width, height, format, type, pack, @@ -293,7 +293,7 @@ static void do_draw_pix( GLcontext *ctx, const void *pixels, GLuint planemask) { - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "%s\n", __FUNCTION__); #if 0 @@ -388,7 +388,7 @@ r200TryDrawPixels( GLcontext *ctx, GLuint cpp = rmesa->radeon.radeonScreen->cpp; GLint size = height * pitch * cpp; - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "%s\n", __FUNCTION__); /* check that we're drawing to exactly one color buffer */ @@ -414,7 +414,7 @@ r200TryDrawPixels( GLcontext *ctx, /* Can't do conversions on GART reads/draws. */ if ( !r200IsGartMemory( rmesa, pixels, size ) ) { - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "%s: not GART memory\n", __FUNCTION__); return GL_FALSE; } @@ -457,7 +457,7 @@ r200DrawPixels( GLcontext *ctx, const struct gl_pixelstore_attrib *unpack, const GLvoid *pixels ) { - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "%s\n", __FUNCTION__); if (!r200TryDrawPixels( ctx, x, y, width, height, format, type, diff --git a/src/mesa/drivers/dri/r200/r200_sanity.c b/src/mesa/drivers/dri/r200/r200_sanity.c index 36530c224e9..1241a926ba1 100644 --- a/src/mesa/drivers/dri/r200/r200_sanity.c +++ b/src/mesa/drivers/dri/r200/r200_sanity.c @@ -48,11 +48,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define MORE_VERBOSE 1 #if MORE_VERBOSE -#define VERBOSE (R200_DEBUG & DEBUG_VERBOSE) +#define VERBOSE (R200_DEBUG & RADEON_VERBOSE) #define NORMAL (1) #else #define VERBOSE 0 -#define NORMAL (R200_DEBUG & DEBUG_VERBOSE) +#define NORMAL (R200_DEBUG & RADEON_VERBOSE) #endif diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index ab1ba1f283a..76852e315c1 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -1028,7 +1028,7 @@ void r200UpdateMaterial( GLcontext *ctx ) if (ctx->Light.ColorMaterialEnabled) mask &= ~ctx->Light.ColorMaterialBitmask; - if (R200_DEBUG & DEBUG_STATE) + if (R200_DEBUG & RADEON_STATE) fprintf(stderr, "%s\n", __FUNCTION__); if (mask & MAT_BIT_FRONT_EMISSION) { @@ -1790,7 +1790,7 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state ) r200ContextPtr rmesa = R200_CONTEXT(ctx); GLuint p, flag; - if ( R200_DEBUG & DEBUG_STATE ) + if ( R200_DEBUG & RADEON_STATE ) fprintf( stderr, "%s( %s = %s )\n", __FUNCTION__, _mesa_lookup_enum_by_nr( cap ), state ? "GL_TRUE" : "GL_FALSE" ); @@ -2174,7 +2174,7 @@ void r200LightingSpaceChange( GLcontext *ctx ) r200ContextPtr rmesa = R200_CONTEXT(ctx); GLboolean tmp; - if (R200_DEBUG & DEBUG_STATE) + if (R200_DEBUG & RADEON_STATE) fprintf(stderr, "%s %d BEFORE %x\n", __FUNCTION__, ctx->_NeedEyeCoords, rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0]); @@ -2190,7 +2190,7 @@ void r200LightingSpaceChange( GLcontext *ctx ) rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] &= ~R200_RESCALE_NORMALS; } - if (R200_DEBUG & DEBUG_STATE) + if (R200_DEBUG & RADEON_STATE) fprintf(stderr, "%s %d AFTER %x\n", __FUNCTION__, ctx->_NeedEyeCoords, rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0]); } @@ -2233,7 +2233,7 @@ static void update_texturematrix( GLcontext *ctx ) GLuint compsel = rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL]; int unit; - if (R200_DEBUG & DEBUG_STATE) + if (R200_DEBUG & RADEON_STATE) fprintf(stderr, "%s before COMPSEL: %x\n", __FUNCTION__, rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL]); @@ -2291,7 +2291,7 @@ static GLboolean r200ValidateBuffers(GLcontext *ctx) struct radeon_dma_bo *dma_bo; int i, ret; - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); radeon_cs_space_reset_bos(rmesa->radeon.cmdbuf.cs); @@ -2466,6 +2466,21 @@ static void r200WrapRunPipeline( GLcontext *ctx ) } +static void r200PolygonStipple( GLcontext *ctx, const GLubyte *mask ) +{ + r200ContextPtr r200 = R200_CONTEXT(ctx); + GLint i; + + radeon_firevertices(&r200->radeon); + + R200_STATECHANGE(r200, stp); + + /* Must flip pattern upside down. + */ + for ( i = 31 ; i >= 0; i--) { + r200->hw.stp.cmd[3 + i] = ((GLuint *) mask)[i]; + } +} /* Initialize the driver's state functions. */ void r200InitStateFuncs( struct dd_function_table *functions, GLboolean dri2 ) @@ -2503,7 +2518,7 @@ void r200InitStateFuncs( struct dd_function_table *functions, GLboolean dri2 ) functions->PolygonMode = r200PolygonMode; functions->PolygonOffset = r200PolygonOffset; if (dri2) - functions->PolygonStipple = radeonPolygonStipple; + functions->PolygonStipple = r200PolygonStipple; else functions->PolygonStipple = radeonPolygonStipplePreKMS; functions->PointParameterfv = r200PointParameter; diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c index 4c484d067ee..7697306d889 100644 --- a/src/mesa/drivers/dri/r200/r200_state_init.c +++ b/src/mesa/drivers/dri/r200/r200_state_init.c @@ -271,7 +271,7 @@ CHECK( pix_zero, !ctx->ATIFragmentShader._Enabled, 0 ) CHECK( afs_pass1, (ctx->ATIFragmentShader._Enabled && (ctx->ATIFragmentShader.Current->NumPasses > 1)), 0 ) CHECK( afs, ctx->ATIFragmentShader._Enabled, 0 ) CHECK( tex_cube, rmesa->state.texture.unit[atom->idx].unitneeded & TEXTURE_CUBE_BIT, 3 + 3*5 - CUBE_STATE_SIZE ) -CHECK( tex_cube_cs, rmesa->state.texture.unit[atom->idx].unitneeded & TEXTURE_CUBE_BIT, 2 + 2*5 - CUBE_STATE_SIZE ) +CHECK( tex_cube_cs, rmesa->state.texture.unit[atom->idx].unitneeded & TEXTURE_CUBE_BIT, 2 + 4*5 - CUBE_STATE_SIZE ) TCL_CHECK( tcl_fog, ctx->Fog.Enabled, 0 ) TCL_CHECK( tcl_fog_add4, ctx->Fog.Enabled, 4 ) TCL_CHECK( tcl, GL_TRUE, 0 ) @@ -764,7 +764,7 @@ static void cube_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom) for (j = 1; j <= 5; j++) { OUT_BATCH(CP_PACKET0(R200_PP_CUBIC_OFFSET_F1_0 + (24*i) + (4 * (j-1)), 0)); OUT_BATCH_RELOC(lvl->faces[j].offset, t->mt->bo, lvl->faces[j].offset, - RADEON_GEM_DOMAIN_VRAM, 0, 0); + RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); } } END_BATCH(); @@ -885,6 +885,10 @@ void r200InitState( r200ContextPtr rmesa ) } } } + /* polygon stipple is done with irq for non-kms */ + if (rmesa->radeon.radeonScreen->kernel_mm) { + ALLOC_STATE( stp, always, STP_STATE_SIZE, "STP/stp", 0 ); + } for (i = 0; i < 6; i++) if (rmesa->radeon.radeonScreen->kernel_mm) @@ -1117,6 +1121,11 @@ void r200InitState( r200ContextPtr rmesa ) rmesa->hw.sci.cmd[SCI_CMD_2] = CP_PACKET0(R200_RE_WIDTH_HEIGHT, 0); if (rmesa->radeon.radeonScreen->kernel_mm) { + + rmesa->hw.stp.cmd[STP_CMD_0] = CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0); + rmesa->hw.stp.cmd[STP_DATA_0] = 0; + rmesa->hw.stp.cmd[STP_CMD_1] = CP_PACKET0_ONE(RADEON_RE_STIPPLE_DATA, 31); + rmesa->hw.mtl[0].emit = mtl_emit; rmesa->hw.mtl[1].emit = mtl_emit; diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c index 0e7d24e7e96..240fb450780 100644 --- a/src/mesa/drivers/dri/r200/r200_swtcl.c +++ b/src/mesa/drivers/dri/r200/r200_swtcl.c @@ -203,7 +203,7 @@ static void r200SetVertexFormat( GLcontext *ctx ) static void r200_predict_emit_size( r200ContextPtr rmesa ) { - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s\n", __func__); const int vertex_array_size = 7; const int prim_size = 3; @@ -225,7 +225,7 @@ static void r200_predict_emit_size( r200ContextPtr rmesa ) static void r200RenderStart( GLcontext *ctx ) { r200SetVertexFormat( ctx ); - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s\n", __func__); } @@ -290,7 +290,7 @@ void r200ChooseVertexState( GLcontext *ctx ) void r200_swtcl_flush(GLcontext *ctx, uint32_t current_offset) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s\n", __func__); @@ -377,7 +377,7 @@ static void* r200_alloc_verts( r200ContextPtr rmesa, GLuint n, GLuint size) const char *r200verts = (char *)rmesa->radeon.swtcl.verts; #define VERT(x) (radeonVertex *)(r200verts + ((x) * vertsize * sizeof(int))) #define VERTEX radeonVertex -#define DO_DEBUG_VERTS (1 && (R200_DEBUG & DEBUG_VERTS)) +#define DO_DEBUG_VERTS (1 && (R200_DEBUG & RADEON_VERTS)) #undef TAG #define TAG(x) r200_##x @@ -688,7 +688,7 @@ void r200Fallback( GLcontext *ctx, GLuint bit, GLboolean mode ) TCL_FALLBACK( ctx, R200_TCL_FALLBACK_RASTER, GL_TRUE ); _swsetup_Wakeup( ctx ); rmesa->radeon.swtcl.RenderIndex = ~0; - if (R200_DEBUG & DEBUG_FALLBACKS) { + if (R200_DEBUG & RADEON_FALLBACKS) { fprintf(stderr, "R200 begin rasterization fallback: 0x%x %s\n", bit, getFallbackString(bit)); } @@ -720,7 +720,7 @@ void r200Fallback( GLcontext *ctx, GLuint bit, GLboolean mode ) r200ChooseVertexState( ctx ); r200ChooseRenderState( ctx ); } - if (R200_DEBUG & DEBUG_FALLBACKS) { + if (R200_DEBUG & RADEON_FALLBACKS) { fprintf(stderr, "R200 end rasterization fallback: 0x%x %s\n", bit, getFallbackString(bit)); } diff --git a/src/mesa/drivers/dri/r200/r200_tcl.c b/src/mesa/drivers/dri/r200/r200_tcl.c index 0f35d4d5b1f..c702910ef21 100644 --- a/src/mesa/drivers/dri/r200/r200_tcl.c +++ b/src/mesa/drivers/dri/r200/r200_tcl.c @@ -161,6 +161,7 @@ static GLushort *r200AllocElts( r200ContextPtr rmesa, GLuint nr ) r200EmitAOS( rmesa, rmesa->radeon.tcl.aos_count, 0 ); + r200EmitMaxVtxIndex(rmesa, rmesa->radeon.tcl.aos[0].count); return r200AllocEltsOpenEnded( rmesa, rmesa->tcl.hw_primitive, nr ); } } @@ -416,8 +417,9 @@ static GLuint r200EnsureEmitSize( GLcontext * ctx , GLubyte* vimap_rev ) } } - if (RADEON_DEBUG & DEBUG_PRIMS) - fprintf(stderr, "%s space %u, aos %d\n", __func__, space_required, AOS_BUFSZ(nr_aos) ); + radeon_print(RADEON_RENDER,RADEON_VERBOSE, + "%s space %u, aos %d\n", + __func__, space_required, AOS_BUFSZ(nr_aos) ); /* flush the buffer in case we need more than is left. */ if (rcommonEnsureCmdBufSpace(&rmesa->radeon, space_required + state_size, __FUNCTION__)) return space_required + radeonCountStateEmitSize( &rmesa->radeon ); @@ -453,8 +455,7 @@ static GLboolean r200_run_tcl_render( GLcontext *ctx, if (rmesa->radeon.TclFallback) return GL_TRUE; /* fallback to software t&l */ - if (R200_DEBUG & DEBUG_PRIMS) - fprintf(stderr, "%s\n", __FUNCTION__); + radeon_print(RADEON_RENDER, RADEON_NORMAL, "%s\n", __FUNCTION__); if (VB->Count == 0) return GL_FALSE; @@ -650,7 +651,7 @@ static void transition_to_hwtnl( GLcontext *ctx ) rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] &= ~(R200_VTX_XY_FMT|R200_VTX_Z_FMT); rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] |= R200_VTX_W0_FMT; - if (R200_DEBUG & DEBUG_FALLBACKS) + if (R200_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "R200 end tcl fallback\n"); } @@ -692,7 +693,7 @@ void r200TclFallback( GLcontext *ctx, GLuint bit, GLboolean mode ) if (mode) { rmesa->radeon.TclFallback |= bit; if (oldfallback == 0) { - if (R200_DEBUG & DEBUG_FALLBACKS) + if (R200_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "R200 begin tcl fallback %s\n", getFallbackString( bit )); transition_to_swtnl( ctx ); @@ -701,7 +702,7 @@ void r200TclFallback( GLcontext *ctx, GLuint bit, GLboolean mode ) else { rmesa->radeon.TclFallback &= ~bit; if (oldfallback == bit) { - if (R200_DEBUG & DEBUG_FALLBACKS) + if (R200_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "R200 end tcl fallback %s\n", getFallbackString( bit )); transition_to_hwtnl( ctx ); diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c index 9f791579158..36d9e37d875 100644 --- a/src/mesa/drivers/dri/r200/r200_tex.c +++ b/src/mesa/drivers/dri/r200/r200_tex.c @@ -287,7 +287,7 @@ static void r200TexEnv( GLcontext *ctx, GLenum target, GLuint unit = ctx->Texture.CurrentUnit; struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - if ( R200_DEBUG & DEBUG_STATE ) { + if ( R200_DEBUG & RADEON_STATE ) { fprintf( stderr, "%s( %s )\n", __FUNCTION__, _mesa_lookup_enum_by_nr( pname ) ); } @@ -359,7 +359,7 @@ static void r200TexParameter( GLcontext *ctx, GLenum target, { radeonTexObj* t = radeon_tex_obj(texObj); - if ( R200_DEBUG & (DEBUG_STATE|DEBUG_TEXTURE) ) { + if ( R200_DEBUG & (RADEON_STATE|RADEON_TEXTURE) ) { fprintf( stderr, "%s( %s )\n", __FUNCTION__, _mesa_lookup_enum_by_nr( pname ) ); } @@ -409,7 +409,7 @@ static void r200DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) r200ContextPtr rmesa = R200_CONTEXT(ctx); radeonTexObj* t = radeon_tex_obj(texObj); - if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) { + if (RADEON_DEBUG & (RADEON_STATE | RADEON_TEXTURE)) { fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__, (void *)texObj, _mesa_lookup_enum_by_nr(texObj->Target)); @@ -470,7 +470,7 @@ static struct gl_texture_object *r200NewTextureObject(GLcontext * ctx, radeonTexObj* t = CALLOC_STRUCT(radeon_tex_obj); - if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) { + if (RADEON_DEBUG & (RADEON_STATE | RADEON_TEXTURE)) { fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__, t, _mesa_lookup_enum_by_nr(target)); } diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index 4e53672aee2..c94834752ed 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -321,7 +321,7 @@ static GLboolean r200UpdateTextureEnv( GLcontext *ctx, int unit, int slot, GLuin assert( (texUnit->_ReallyEnabled == 0) || (texUnit->_Current != NULL) ); - if ( R200_DEBUG & DEBUG_TEXTURE ) { + if ( R200_DEBUG & RADEON_TEXTURE ) { fprintf( stderr, "%s( %p, %d )\n", __FUNCTION__, (void *)ctx, unit ); } @@ -1084,6 +1084,8 @@ static void disable_tex_obj_state( r200ContextPtr rmesa, R200_STATECHANGE( rmesa, vtx ); rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] &= ~(7 << (unit * 3)); + R200_STATECHANGE( rmesa, ctx ); + rmesa->hw.ctx.cmd[CTX_PP_CNTL] &= ~(R200_TEX_0_ENABLE << unit); if (rmesa->radeon.TclFallback & (R200_TCL_FALLBACK_TEXGEN_0<<unit)) { TCL_FALLBACK( rmesa->radeon.glCtx, (R200_TCL_FALLBACK_TEXGEN_0<<unit), GL_FALSE); } @@ -1276,7 +1278,7 @@ static GLboolean r200_validate_texgen( GLcontext *ctx, GLuint unit ) } if (mixed_fallback) { - if (R200_DEBUG & DEBUG_FALLBACKS) + if (R200_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "fallback mixed texgen, 0x%x (0x%x 0x%x 0x%x 0x%x)\n", texUnit->TexGenEnabled, texUnit->GenS.Mode, texUnit->GenT.Mode, texUnit->GenR.Mode, texUnit->GenQ.Mode); @@ -1302,7 +1304,7 @@ static GLboolean r200_validate_texgen( GLcontext *ctx, GLuint unit ) texUnit->GenR.ObjectPlane, texUnit->GenQ.ObjectPlane ); if (needtgenable & (S_BIT | T_BIT)) { - if (R200_DEBUG & DEBUG_FALLBACKS) + if (R200_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "fallback mixed texgen / obj plane, 0x%x\n", texUnit->TexGenEnabled); return GL_FALSE; @@ -1330,7 +1332,7 @@ static GLboolean r200_validate_texgen( GLcontext *ctx, GLuint unit ) texUnit->GenR.EyePlane, texUnit->GenQ.EyePlane ); if (needtgenable & (S_BIT | T_BIT)) { - if (R200_DEBUG & DEBUG_FALLBACKS) + if (R200_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "fallback mixed texgen / eye plane, 0x%x\n", texUnit->TexGenEnabled); return GL_FALSE; @@ -1380,7 +1382,7 @@ static GLboolean r200_validate_texgen( GLcontext *ctx, GLuint unit ) default: /* Unsupported mode, fallback: */ - if (R200_DEBUG & DEBUG_FALLBACKS) + if (R200_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "fallback unsupported texgen, %d\n", texUnit->GenS.Mode); return GL_FALSE; diff --git a/src/mesa/drivers/dri/r200/r200_vertprog.c b/src/mesa/drivers/dri/r200/r200_vertprog.c index 620f29b5c6e..11405d7caee 100644 --- a/src/mesa/drivers/dri/r200/r200_vertprog.c +++ b/src/mesa/drivers/dri/r200/r200_vertprog.c @@ -423,7 +423,7 @@ static GLboolean r200_translate_vertex_program(GLcontext *ctx, struct r200_verte ~(VERT_BIT_POS | VERT_BIT_NORMAL | VERT_BIT_COLOR0 | VERT_BIT_COLOR1 | VERT_BIT_FOG | VERT_BIT_TEX0 | VERT_BIT_TEX1 | VERT_BIT_TEX2 | VERT_BIT_TEX3 | VERT_BIT_TEX4 | VERT_BIT_TEX5)) != 0) { - if (R200_DEBUG & DEBUG_FALLBACKS) { + if (R200_DEBUG & RADEON_FALLBACKS) { fprintf(stderr, "can't handle vert prog inputs 0x%x\n", mesa_vp->Base.InputsRead); } @@ -436,7 +436,7 @@ static GLboolean r200_translate_vertex_program(GLcontext *ctx, struct r200_verte (1 << VERT_RESULT_FOGC) | (1 << VERT_RESULT_TEX0) | (1 << VERT_RESULT_TEX1) | (1 << VERT_RESULT_TEX2) | (1 << VERT_RESULT_TEX3) | (1 << VERT_RESULT_TEX4) | (1 << VERT_RESULT_TEX5) | (1 << VERT_RESULT_PSIZ))) != 0) { - if (R200_DEBUG & DEBUG_FALLBACKS) { + if (R200_DEBUG & RADEON_FALLBACKS) { fprintf(stderr, "can't handle vert prog outputs 0x%x\n", mesa_vp->Base.OutputsWritten); } @@ -551,7 +551,7 @@ static GLboolean r200_translate_vertex_program(GLcontext *ctx, struct r200_verte if (mesa_vp->Base.InputsRead & (1 << i)) { array_count++; if (array_count > 12) { - if (R200_DEBUG & DEBUG_FALLBACKS) { + if (R200_DEBUG & RADEON_FALLBACKS) { fprintf(stderr, "more than 12 attribs used in vert prog\n"); } return GL_FALSE; @@ -571,13 +571,13 @@ static GLboolean r200_translate_vertex_program(GLcontext *ctx, struct r200_verte } if (!(mesa_vp->Base.OutputsWritten & (1 << VERT_RESULT_HPOS))) { - if (R200_DEBUG & DEBUG_FALLBACKS) { + if (R200_DEBUG & RADEON_FALLBACKS) { fprintf(stderr, "can't handle vert prog without position output\n"); } return GL_FALSE; } if (free_inputs & 1) { - if (R200_DEBUG & DEBUG_FALLBACKS) { + if (R200_DEBUG & RADEON_FALLBACKS) { fprintf(stderr, "can't handle vert prog without position input\n"); } return GL_FALSE; @@ -1070,7 +1070,7 @@ else { mesa_vp->Base.NumTemporaries + u_temp_used; } if ((mesa_vp->Base.NumTemporaries + u_temp_used) > R200_VSF_MAX_TEMPS) { - if (R200_DEBUG & DEBUG_FALLBACKS) { + if (R200_DEBUG & RADEON_FALLBACKS) { fprintf(stderr, "Ran out of temps, num temps %d, us %d\n", mesa_vp->Base.NumTemporaries, u_temp_used); } return GL_FALSE; @@ -1078,7 +1078,7 @@ else { u_temp_i = R200_VSF_MAX_TEMPS - 1; if(o_inst - vp->instr >= R200_VSF_MAX_INST) { mesa_vp->Base.NumNativeInstructions = 129; - if (R200_DEBUG & DEBUG_FALLBACKS) { + if (R200_DEBUG & RADEON_FALLBACKS) { fprintf(stderr, "more than 128 native instructions\n"); } return GL_FALSE; diff --git a/src/mesa/drivers/dri/r200/radeon_debug.c b/src/mesa/drivers/dri/r200/radeon_debug.c new file mode 120000 index 00000000000..c98c2e074c5 --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_debug.c @@ -0,0 +1 @@ +../radeon/radeon_debug.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_debug.h b/src/mesa/drivers/dri/r200/radeon_debug.h new file mode 120000 index 00000000000..bd8aa28e89e --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_debug.h @@ -0,0 +1 @@ +../radeon/radeon_debug.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile index 5d1e2c0adc7..06c31ce7f2e 100644 --- a/src/mesa/drivers/dri/r300/Makefile +++ b/src/mesa/drivers/dri/r300/Makefile @@ -27,18 +27,19 @@ COMMON_SOURCES = \ ../common/dri_util.c RADEON_COMMON_SOURCES = \ - radeon_texture.c \ + radeon_bo_legacy.c \ + radeon_buffer_objects.c \ radeon_common_context.c \ radeon_common.c \ + radeon_cs_legacy.c \ radeon_dma.c \ + radeon_debug.c \ + radeon_fbo.c \ radeon_lock.c \ - radeon_bo_legacy.c \ - radeon_cs_legacy.c \ radeon_mipmap_tree.c \ radeon_span.c \ - radeon_fbo.c \ - radeon_buffer_objects.c \ - radeon_queryobj.c + radeon_queryobj.c \ + radeon_texture.c DRIVER_SOURCES = \ radeon_screen.c \ diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.h b/src/mesa/drivers/dri/r300/compiler/radeon_code.h index de0c88ed516..75069e841e3 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_code.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.h @@ -222,4 +222,5 @@ struct r300_vertex_program_code { void r300_vertex_program_dump(struct r300_vertex_program_code * vs); -#endif /* RADEON_CODE_H */
\ No newline at end of file +#endif /* RADEON_CODE_H */ + diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index 451f1fd0fab..0fe32a5443a 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -274,7 +274,7 @@ static void emit_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom) return; } - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr,"rrb is %p %d %dx%d\n", rrb, offset, rrb->base.Width, rrb->base.Height); cbpitch = (rrb->pitch / rrb->cpp); if (rrb->cpp == 4) @@ -494,7 +494,7 @@ void r300InitCmdBuf(r300ContextPtr r300) r300->radeon.hw.max_state_size = 2 + 2; /* reserve extra space for WAIT_IDLE and tex cache flush */ mtu = r300->radeon.glCtx->Const.MaxTextureUnits; - if (RADEON_DEBUG & DEBUG_TEXTURE) { + if (RADEON_DEBUG & RADEON_TEXTURE) { fprintf(stderr, "Using %d maximum texture units..\n", mtu); } diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 2ea1b826de9..6fcf209af66 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -84,6 +84,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define need_GL_EXT_framebuffer_object #define need_GL_EXT_fog_coord #define need_GL_EXT_gpu_program_parameters +#define need_GL_EXT_provoking_vertex #define need_GL_EXT_secondary_color #define need_GL_EXT_stencil_two_side #define need_GL_ATI_separate_stencil @@ -116,6 +117,7 @@ const struct dri_extension card_extensions[] = { {"GL_EXT_packed_depth_stencil", NULL}, {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions}, + {"GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions }, {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, {"GL_EXT_shadow_funcs", NULL}, {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions}, diff --git a/src/mesa/drivers/dri/r300/r300_draw.c b/src/mesa/drivers/dri/r300/r300_draw.c index 2e475b1adfa..e9968f9ffef 100644 --- a/src/mesa/drivers/dri/r300/r300_draw.c +++ b/src/mesa/drivers/dri/r300/r300_draw.c @@ -91,6 +91,10 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer } src_ptr = ADD_POINTERS(mesa_ind_buf->obj->Pointer, mesa_ind_buf->ptr); + radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT, + "%s: Fixing index buffer format. type %d\n", + __func__, mesa_ind_buf->type); + if (mesa_ind_buf->type == GL_UNSIGNED_BYTE) { GLuint size = sizeof(GLushort) * ((mesa_ind_buf->count + 1) & ~1); GLubyte *in = (GLubyte *)src_ptr; @@ -146,6 +150,7 @@ static void r300SetupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer r300->ind_buf.bo = NULL; return; } + radeon_print(RADEON_RENDER, RADEON_TRACE, "%s\n", __func__); #if MESA_BIG_ENDIAN if (mesa_ind_buf->type == GL_UNSIGNED_INT) { @@ -239,10 +244,11 @@ static void r300ConvertAttrib(GLcontext *ctx, int count, const struct gl_client_ radeonAllocDmaRegion(&r300->radeon, &attr->bo, &attr->bo_offset, sizeof(GLfloat) * input->Size * count, 32); dst_ptr = (GLfloat *)ADD_POINTERS(attr->bo->ptr, attr->bo_offset); - if (RADEON_DEBUG & DEBUG_FALLBACKS) { - fprintf(stderr, "%s: Converting vertex attributes, attribute data format %x,", __FUNCTION__, input->Type); - fprintf(stderr, "stride %d, components %d\n", stride, input->Size); - } + radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT, + "%s: Converting vertex attributes, attribute data format %x," + "stride %d, components %d\n" + , __FUNCTION__, input->Type + , stride, input->Size); assert(src_ptr != NULL); @@ -293,6 +299,8 @@ static void r300AlignDataToDword(GLcontext *ctx, const struct gl_client_array *i mapped_named_bo = GL_TRUE; } + radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT, "%s. Vertex alignment doesn't match hw requirements.\n", __func__); + { GLvoid *src_ptr = ADD_POINTERS(input->BufferObj->Pointer, input->Ptr); GLvoid *dst_ptr = ADD_POINTERS(attr->bo->ptr, attr->bo_offset); @@ -320,6 +328,7 @@ static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const st GLenum type; GLuint stride; + radeon_print(RADEON_RENDER, RADEON_TRACE, "%s\n", __func__); stride = (input->StrideB == 0) ? getTypeSize(input->Type) * input->Size : input->StrideB; if (input->Type == GL_DOUBLE || input->Type == GL_UNSIGNED_INT || input->Type == GL_INT || @@ -442,6 +451,7 @@ static void r300SetVertexFormat(GLcontext *ctx, const struct gl_client_array *ar { r300ContextPtr r300 = R300_CONTEXT(ctx); struct r300_vertex_buffer *vbuf = &r300->vbuf; + radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s\n", __func__); { int i, tmp; @@ -474,6 +484,9 @@ static void r300AllocDmaRegions(GLcontext *ctx, const struct gl_client_array *in GLuint stride; int ret; int i, index; + radeon_print(RADEON_RENDER, RADEON_VERBOSE, + "%s: count %d num_attribs %d\n", + __func__, count, vbuf->num_attribs); for (index = 0; index < vbuf->num_attribs; index++) { struct radeon_aos *aos = &r300->radeon.tcl.aos[index]; @@ -550,6 +563,7 @@ static void r300FreeData(GLcontext *ctx) * to prevent double unref in radeonReleaseArrays * called during context destroy */ + radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s\n", __func__); r300ContextPtr r300 = R300_CONTEXT(ctx); { int i; @@ -592,8 +606,7 @@ static GLuint r300PredictTryDrawPrimsSize(GLcontext *ctx, GLuint nr_prims) else dwords += state_size; - if (RADEON_DEBUG & DEBUG_PRIMS) - fprintf(stderr, "%s: total prediction size is %d.\n", __FUNCTION__, dwords); + radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s: total prediction size is %d.\n", __FUNCTION__, dwords); return dwords; } @@ -608,8 +621,7 @@ static GLboolean r300TryDrawPrims(GLcontext *ctx, struct r300_context *r300 = R300_CONTEXT(ctx); GLuint i; - if (RADEON_DEBUG & DEBUG_PRIMS) - fprintf(stderr, "%s: %u (%d-%d) cs begin at %d\n", + radeon_print(RADEON_RENDER, RADEON_NORMAL, "%s: %u (%d-%d) cs begin at %d\n", __FUNCTION__, nr_prims, min_index, max_index, r300->radeon.cmdbuf.cs->cdw ); if (ctx->NewState) @@ -654,8 +666,7 @@ static GLboolean r300TryDrawPrims(GLcontext *ctx, r300FreeData(ctx); - if (RADEON_DEBUG & DEBUG_PRIMS) - fprintf(stderr, "%s: %u (%d-%d) cs ending at %d\n", + radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s: %u (%d-%d) cs ending at %d\n", __FUNCTION__, nr_prims, min_index, max_index, r300->radeon.cmdbuf.cs->cdw ); if (emit_end < r300->radeon.cmdbuf.cs->cdw) @@ -684,6 +695,9 @@ static void r300DrawPrims(GLcontext *ctx, } if (min_index) { + radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT, + "%s: Rebasing primitives. %p nr_prims %d min_index %u max_index %u\n", + __func__, prim, nr_prims, min_index, max_index); vbo_rebase_prims( ctx, arrays, prim, nr_prims, ib, min_index, max_index, r300DrawPrims ); return; } diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c index 588b9c08250..7f8a0174595 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c @@ -203,7 +203,7 @@ static void translate_fragment_program(GLcontext *ctx, struct r300_fragment_prog struct r300_fragment_program_compiler compiler; rc_init(&compiler.Base); - compiler.Base.Debug = (RADEON_DEBUG & DEBUG_PIXEL) ? GL_TRUE : GL_FALSE; + compiler.Base.Debug = (RADEON_DEBUG & RADEON_PIXEL) ? GL_TRUE : GL_FALSE; compiler.code = &fp->code; compiler.state = fp->state; diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c index 3303078e39a..5cb04e2bb6d 100644 --- a/src/mesa/drivers/dri/r300/r300_ioctl.c +++ b/src/mesa/drivers/dri/r300/r300_ioctl.c @@ -138,7 +138,7 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags, GLuint cbpitch = 0; r300ContextPtr rmesa = r300; - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s: buffer %p (%i,%i %ix%i)\n", __FUNCTION__, rrb, dPriv->x, dPriv->y, dPriv->w, dPriv->h); @@ -705,7 +705,7 @@ static void r300Clear(GLcontext * ctx, GLbitfield mask) int i, ret; struct gl_framebuffer *fb = ctx->DrawBuffer; - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "r300Clear\n"); if (!r300->radeon.radeonScreen->driScreen->dri2.enabled) { @@ -767,7 +767,7 @@ static void r300Clear(GLcontext * ctx, GLbitfield mask) } if (swrast_mask) { - if (RADEON_DEBUG & DEBUG_FALLBACKS) + if (RADEON_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "%s: swrast clear, mask: %x\n", __FUNCTION__, swrast_mask); _swrast_Clear(ctx, swrast_mask); diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index 39b4b61a105..98512d778e3 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -1022,15 +1022,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. R300_GA_COLOR_CONTROL_RGB0_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA0_SHADING_GOURAUD | \ R300_GA_COLOR_CONTROL_RGB1_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \ R300_GA_COLOR_CONTROL_RGB2_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA2_SHADING_GOURAUD | \ - R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \ - R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST ) + R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD) /** TODO: might be candidate for removal, the GOURAUD stuff also looks buggy to me */ # define R300_RE_SHADE_MODEL_FLAT ( \ R300_GA_COLOR_CONTROL_RGB0_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA0_SHADING_FLAT | \ R300_GA_COLOR_CONTROL_RGB1_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \ R300_GA_COLOR_CONTROL_RGB2_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA2_SHADING_FLAT | \ - R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \ - R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST ) + R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD) /* Specifies red & green components of fill color -- S312 format -- Backwards comp. */ #define R300_GA_SOLID_RG 0x427c diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 446cf40131e..b5ddfdc9f82 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -221,7 +221,7 @@ static void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset) int sz = 1 + (nr >> 1) * 3 + (nr & 1) * 2; int i; - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s: nr=%d, ofs=0x%08x\n", __FUNCTION__, nr, offset); @@ -447,7 +447,7 @@ void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode) if (mode) { if ((fallback_warn & bit) == 0) { - if (RADEON_DEBUG & DEBUG_FALLBACKS) + if (RADEON_DEBUG & RADEON_FALLBACKS) _mesa_fprintf(stderr, "WARNING! Falling back to software for %s\n", getFallbackString(bit)); fallback_warn |= bit; } diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 4fe9175b61d..d4c3ecee669 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1279,7 +1279,7 @@ static void r300SetupTextures(GLcontext * ctx) r300->hw.txe.cmd[R300_TXE_ENABLE] = 0x0; mtu = r300->radeon.glCtx->Const.MaxTextureUnits; - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr, "mtu=%d\n", mtu); if (mtu > R300_MAX_TEXTURE_UNITS) { @@ -1304,7 +1304,7 @@ static void r300SetupTextures(GLcontext * ctx) t->pp_txformat & 0xff); } - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr, "Activating texture unit %d\n", i); @@ -1390,7 +1390,7 @@ static void r300SetupTextures(GLcontext * ctx) r300->vtbl.SetupFragmentShaderTextures(ctx, tmu_mappings); - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr, "TX_ENABLE: %08x last_hw_tmu=%d\n", r300->hw.txe.cmd[R300_TXE_ENABLE], last_hw_tmu); } @@ -1660,7 +1660,7 @@ void r300VapCntl(r300ContextPtr rmesa, GLuint input_count, static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr, "%s( %s = %s )\n", __FUNCTION__, _mesa_lookup_enum_by_nr(cap), state ? "GL_TRUE" : "GL_FALSE"); @@ -1737,7 +1737,7 @@ static void r300ResetHwState(r300ContextPtr r300) has_tcl = r300->options.hw_tcl_enabled; - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr, "%s\n", __FUNCTION__); radeon_firevertices(&r300->radeon); @@ -2253,6 +2253,14 @@ static void r300InvalidateState(GLcontext * ctx, GLuint new_state) R300_STATECHANGE(r300, zb); } + if (new_state & (_NEW_LIGHT)) { + R300_STATECHANGE(r300, shade2); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION) + r300->hw.shade2.cmd[1] |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST; + else + r300->hw.shade2.cmd[1] &= ~R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST; + } + r300->radeon.NewGLState |= new_state; } diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index b3793e28d58..ee2c71e1a7f 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -80,10 +80,11 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ GLuint fp_reads = rmesa->selected_fp->InputsRead; struct vertex_attribute *attrs = rmesa->vbuf.attribs; + radeon_print(RADEON_SWRENDER, RADEON_VERBOSE, "%s\n", __func__); rmesa->swtcl.coloroffset = rmesa->swtcl.specoffset = 0; rmesa->radeon.swtcl.vertex_attr_count = 0; - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s\n", __func__); /* We always want non Ndc coords format */ @@ -229,6 +230,7 @@ static void r300PrepareVertices(GLcontext *ctx) { r300ContextPtr rmesa = R300_CONTEXT(ctx); GLuint InputsRead, OutputsWritten; + radeon_print(RADEON_SWRENDER, RADEON_TRACE, "%s\n", __func__); r300ChooseSwtclVertexFormat(ctx, &InputsRead, &OutputsWritten); r300SetupVAP(ctx, InputsRead, OutputsWritten); @@ -262,6 +264,10 @@ static void r300_predict_emit_size( r300ContextPtr rmesa ) rmesa->radeon.swtcl.emit_prediction += rmesa->radeon.cmdbuf.cs->cdw + vertex_size + scissor_size + prim_size + cache_flush_size * 2 + pre_emit_state; + radeon_print(RADEON_SWRENDER, RADEON_VERBOSE, + "%s, size %d\n", + __func__, rmesa->radeon.cmdbuf.cs->cdw + + vertex_size + scissor_size + prim_size + cache_flush_size * 2 + pre_emit_state); } } @@ -498,8 +504,7 @@ static void r300ChooseRenderState( GLcontext *ctx ) r300ContextPtr rmesa = R300_CONTEXT(ctx); GLuint index = 0; GLuint flags = ctx->_TriangleCaps; - if (RADEON_DEBUG & DEBUG_VERTS) - fprintf(stderr, "%s\n", __func__); + radeon_print(RADEON_SWRENDER, RADEON_VERBOSE, "%s\n", __func__); if (flags & DD_TRI_UNFILLED) index |= R300_UNFILLED_BIT; @@ -526,8 +531,7 @@ static void r300ChooseRenderState( GLcontext *ctx ) void r300RenderStart(GLcontext *ctx) { - if (RADEON_DEBUG & DEBUG_VERTS) - fprintf(stderr, "%s\n", __func__); + radeon_print(RADEON_SWRENDER, RADEON_VERBOSE, "%s\n", __func__); r300ContextPtr rmesa = R300_CONTEXT( ctx ); r300ChooseRenderState(ctx); @@ -554,8 +558,7 @@ void r300RenderFinish(GLcontext *ctx) static void r300RasterPrimitive( GLcontext *ctx, GLuint hwprim ) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - if (RADEON_DEBUG & DEBUG_VERTS) - fprintf(stderr, "%s\n", __func__); + radeon_print(RADEON_SWRENDER, RADEON_TRACE, "%s\n", __func__); if (rmesa->radeon.swtcl.hw_primitive != hwprim) { R300_NEWPRIM( rmesa ); @@ -568,8 +571,7 @@ void r300RenderPrimitive(GLcontext *ctx, GLenum prim) r300ContextPtr rmesa = R300_CONTEXT(ctx); rmesa->radeon.swtcl.render_primitive = prim; - if (RADEON_DEBUG & DEBUG_VERTS) - fprintf(stderr, "%s\n", __func__); + radeon_print(RADEON_SWRENDER, RADEON_TRACE, "%s\n", __func__); if ((prim == GL_TRIANGLES) && (ctx->_TriangleCaps & DD_TRI_UNFILLED)) return; @@ -579,7 +581,7 @@ void r300RenderPrimitive(GLcontext *ctx, GLenum prim) void r300ResetLineStipple(GLcontext *ctx) { - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s\n", __func__); } @@ -588,8 +590,7 @@ void r300InitSwtcl(GLcontext *ctx) TNLcontext *tnl = TNL_CONTEXT(ctx); r300ContextPtr rmesa = R300_CONTEXT(ctx); static int firsttime = 1; - if (RADEON_DEBUG & DEBUG_VERTS) - fprintf(stderr, "%s\n", __func__); + radeon_print(RADEON_SWRENDER, RADEON_NORMAL, "%s\n", __func__); if (firsttime) { init_rast_tab(); @@ -628,8 +629,8 @@ static void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, struct r { BATCH_LOCALS(&rmesa->radeon); - if (RADEON_DEBUG & DEBUG_VERTS) - fprintf(stderr, "%s: vertex_size %d, offset 0x%x \n", + radeon_print(RADEON_SWRENDER, RADEON_TRACE, + "%s: vertex_size %d, offset 0x%x \n", __FUNCTION__, vertex_size, offset); BEGIN_BATCH(7); @@ -644,7 +645,7 @@ static void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vert { BATCH_LOCALS(&rmesa->radeon); int type, num_verts; - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s\n", __func__); type = r300PrimitiveType(rmesa, primitive); @@ -658,8 +659,7 @@ static void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vert void r300_swtcl_flush(GLcontext *ctx, uint32_t current_offset) { - if (RADEON_DEBUG & DEBUG_VERTS) - fprintf(stderr, "%s\n", __func__); + radeon_print(RADEON_SWRENDER, RADEON_TRACE, "%s\n", __func__); r300ContextPtr rmesa = R300_CONTEXT(ctx); r300EmitCacheFlush(rmesa); diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index 0af5bb4f469..433e5a87d48 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -137,7 +137,7 @@ static void r300SetTexFilter(radeonTexObjPtr t, GLenum minf, GLenum magf, GLfloa | R300_TX_MIN_FILTER_ANISO | R300_TX_MIN_FILTER_MIP_LINEAR | aniso_filter(anisotropy); - if (RADEON_DEBUG & DEBUG_TEXTURE) + if (RADEON_DEBUG & RADEON_TEXTURE) fprintf(stderr, "Using maximum anisotropy of %f\n", anisotropy); return; } @@ -197,7 +197,7 @@ static void r300TexParameter(GLcontext * ctx, GLenum target, { radeonTexObj* t = radeon_tex_obj(texObj); - if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) { + if (RADEON_DEBUG & (RADEON_STATE | RADEON_TEXTURE)) { fprintf(stderr, "%s( %s )\n", __FUNCTION__, _mesa_lookup_enum_by_nr(pname)); } @@ -260,7 +260,7 @@ static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) r300ContextPtr rmesa = R300_CONTEXT(ctx); radeonTexObj* t = radeon_tex_obj(texObj); - if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) { + if (RADEON_DEBUG & (RADEON_STATE | RADEON_TEXTURE)) { fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__, (void *)texObj, _mesa_lookup_enum_by_nr(texObj->Target)); @@ -302,7 +302,7 @@ static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx, radeonTexObj* t = CALLOC_STRUCT(radeon_tex_obj); - if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) { + if (RADEON_DEBUG & (RADEON_STATE | RADEON_TEXTURE)) { fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__, t, _mesa_lookup_enum_by_nr(target)); } diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index b7d5429dc57..d5e2cf9b14d 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -216,7 +216,7 @@ static struct r300_vertex_program *build_program(GLcontext *ctx, _mesa_memcpy(&vp->key, wanted_key, sizeof(vp->key)); rc_init(&compiler.Base); - compiler.Base.Debug = (RADEON_DEBUG & DEBUG_VERTS) ? GL_TRUE : GL_FALSE; + compiler.Base.Debug = (RADEON_DEBUG & RADEON_VERTS) ? GL_TRUE : GL_FALSE; compiler.code = &vp->code; compiler.RequiredOutputs = compute_required_outputs(vp->Base, vp->key.FpReads); diff --git a/src/mesa/drivers/dri/r300/radeon_debug.c b/src/mesa/drivers/dri/r300/radeon_debug.c new file mode 120000 index 00000000000..c98c2e074c5 --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_debug.c @@ -0,0 +1 @@ +../radeon/radeon_debug.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_debug.h b/src/mesa/drivers/dri/r300/radeon_debug.h new file mode 120000 index 00000000000..bd8aa28e89e --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_debug.h @@ -0,0 +1 @@ +../radeon/radeon_debug.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/Makefile b/src/mesa/drivers/dri/r600/Makefile index 3c3100ab914..d925a2dfe39 100644 --- a/src/mesa/drivers/dri/r600/Makefile +++ b/src/mesa/drivers/dri/r600/Makefile @@ -27,16 +27,17 @@ COMMON_SOURCES = \ ../common/dri_util.c RADEON_COMMON_SOURCES = \ - radeon_texture.c \ + radeon_bo_legacy.c \ radeon_common_context.c \ radeon_common.c \ + radeon_cs_legacy.c \ radeon_dma.c \ + radeon_debug.c \ + radeon_fbo.c \ radeon_lock.c \ - radeon_bo_legacy.c \ - radeon_cs_legacy.c \ radeon_mipmap_tree.c \ radeon_span.c \ - radeon_fbo.c \ + radeon_texture.c \ radeon_queryobj.c DRIVER_SOURCES = \ diff --git a/src/mesa/drivers/dri/r600/r600_cmdbuf.c b/src/mesa/drivers/dri/r600/r600_cmdbuf.c index 65930ff589f..3cfe03a45f7 100644 --- a/src/mesa/drivers/dri/r600/r600_cmdbuf.c +++ b/src/mesa/drivers/dri/r600/r600_cmdbuf.c @@ -192,9 +192,9 @@ static int r600_cs_begin(struct radeon_cs *cs, if (cs->cdw + ndw > cs->ndw) { uint32_t tmp, *ptr; - int num = (ndw > 0x3FF) ? ndw : 0x3FF; + int num = (ndw > 0x400) ? ndw : 0x400; - tmp = (cs->cdw + 1 + num) & (~num); + tmp = (cs->cdw + num + 0x3FF) & (~0x3FF); ptr = (uint32_t*)realloc(cs->packets, 4 * tmp); if (ptr == NULL) { return -ENOMEM; @@ -229,6 +229,14 @@ static int r600_cs_end(struct radeon_cs *cs, return -EPIPE; } + if (cs->cdw > cs->ndw) { + fprintf(stderr, "CS section overflow at (%s,%s,%d) cdw %d ndw %d\n", + cs->section_file, cs->section_func, cs->section_line,cs->cdw,cs->ndw); + fprintf(stderr, "CS section end at (%s,%s,%d)\n", + file, func, line); + assert(0); + } + return 0; } diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c index 6a066f35105..07a7bcf11f1 100644 --- a/src/mesa/drivers/dri/r600/r600_context.c +++ b/src/mesa/drivers/dri/r600/r600_context.c @@ -56,6 +56,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "drivers/common/driverfuncs.h" +#include "radeon_debug.h" #include "r600_context.h" #include "radeon_common_context.h" #include "radeon_span.h" @@ -84,6 +85,7 @@ int hw_tcl_on = 1; #define need_GL_EXT_framebuffer_object #define need_GL_EXT_fog_coord #define need_GL_EXT_gpu_program_parameters +#define need_GL_EXT_provoking_vertex #define need_GL_EXT_secondary_color #define need_GL_EXT_stencil_two_side #define need_GL_ATI_separate_stencil @@ -116,6 +118,7 @@ const struct dri_extension card_extensions[] = { {"GL_EXT_packed_depth_stencil", NULL}, {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions}, + {"GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions }, {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, {"GL_EXT_shadow_funcs", NULL}, {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions}, @@ -127,6 +130,7 @@ const struct dri_extension card_extensions[] = { {"GL_EXT_texture_lod_bias", NULL}, {"GL_EXT_texture_mirror_clamp", NULL}, {"GL_EXT_texture_rectangle", NULL}, + {"GL_EXT_texture_sRGB", NULL}, {"GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions}, {"GL_ATI_texture_env_combine3", NULL}, {"GL_ATI_texture_mirror_once", NULL}, @@ -225,8 +229,10 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, /* Allocate the R600 context */ r600 = (context_t*) CALLOC(sizeof(*r600)); - if (!r600) + if (!r600) { + radeon_error("Failed to allocate memory for context.\n"); return GL_FALSE; + } if (!(screen->chip_flags & RADEON_CHIPSET_TCL)) hw_tcl_on = future_hw_tcl_on = 0; @@ -255,6 +261,7 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, if (!radeonInitContext(&r600->radeon, &functions, glVisual, driContextPriv, sharedContextPrivate)) { + radeon_error("Initializing context failed.\n"); FREE(r600); return GL_FALSE; } @@ -347,6 +354,8 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, ctx->VertexProgram._MaintainTnlProgram = GL_TRUE; ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; + radeon_init_debug(); + driInitExtensions(ctx, card_extensions, GL_TRUE); if (r600->radeon.radeonScreen->kernel_mm) driInitExtensions(ctx, mm_extensions, GL_FALSE); @@ -375,7 +384,7 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, TNL_CONTEXT(ctx)->Driver.RunPipeline = r600RunPipeline; if (driQueryOptionb(&r600->radeon.optionCache, "no_rast")) { - fprintf(stderr, "disabling 3D acceleration\n"); + radeon_warning("disabling 3D acceleration\n"); #if R200_MERGED FALLBACK(&r600->radeon, RADEON_FALLBACK_DISABLE, 1); #endif diff --git a/src/mesa/drivers/dri/r600/r600_emit.c b/src/mesa/drivers/dri/r600/r600_emit.c index f8c56e7774b..5c250c2418a 100644 --- a/src/mesa/drivers/dri/r600/r600_emit.c +++ b/src/mesa/drivers/dri/r600/r600_emit.c @@ -60,28 +60,30 @@ GLboolean r600EmitShader(GLcontext * ctx, radeonContextPtr radeonctx = RADEON_CONTEXT(ctx); struct radeon_bo * pbo; uint32_t *out; - shader_again_alloc: pbo = radeon_bo_open(radeonctx->radeonScreen->bom, - 0, - sizeinDWORD * 4, - 256, - RADEON_GEM_DOMAIN_GTT, - 0); + 0, + sizeinDWORD * 4, + 256, + RADEON_GEM_DOMAIN_GTT, + 0); + + radeon_print(RADEON_SHADER, RADEON_NORMAL, "%s %p size %d: %s\n", __func__, pbo, sizeinDWORD, szShaderUsage); if (!pbo) { + radeon_print(RADEON_MEMORY | RADEON_CS, RADEON_IMPORTANT, "No memory for buffer object. Flushing command buffer.\n"); rcommonFlushCmdBuf(radeonctx, __FUNCTION__); goto shader_again_alloc; } radeon_cs_space_add_persistent_bo(radeonctx->cmdbuf.cs, - pbo, - RADEON_GEM_DOMAIN_GTT, 0); + pbo, + RADEON_GEM_DOMAIN_GTT, 0); - if (radeon_cs_space_check_with_bo(radeonctx->cmdbuf.cs, - pbo, - RADEON_GEM_DOMAIN_GTT, 0)) { - fprintf(stderr,"failure to revalidate BOs - badness\n"); + if (radeon_cs_space_check_with_bo(radeonctx->cmdbuf.cs, + pbo, + RADEON_GEM_DOMAIN_GTT, 0)) { + radeon_error("failure to revalidate BOs - badness\n"); return GL_FALSE; } @@ -103,6 +105,8 @@ GLboolean r600DeleteShader(GLcontext * ctx, { struct radeon_bo * pbo = (struct radeon_bo *)shaderbo; + radeon_print(RADEON_SHADER, RADEON_NORMAL, "%s: %p\n", __func__, pbo); + if (pbo) { if (pbo->ptr) radeon_bo_unmap(pbo); diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c index a06a1fa9214..d105b90cd18 100644 --- a/src/mesa/drivers/dri/r600/r600_tex.c +++ b/src/mesa/drivers/dri/r600/r600_tex.c @@ -67,7 +67,7 @@ static unsigned int translate_wrap_mode(GLenum wrapmode) case GL_MIRROR_CLAMP_TO_EDGE_EXT: return SQ_TEX_MIRROR_ONCE_LAST_TEXEL; case GL_MIRROR_CLAMP_TO_BORDER_EXT: return SQ_TEX_MIRROR_ONCE_BORDER; default: - _mesa_problem(NULL, "bad wrap mode in %s", __FUNCTION__); + radeon_error("bad wrap mode in %s", __FUNCTION__); return 0; } } @@ -208,8 +208,7 @@ static void r600SetTexFilter(radeonTexObjPtr t, GLenum minf, GLenum magf, GLfloa | R300_TX_MIN_FILTER_ANISO | R300_TX_MIN_FILTER_MIP_LINEAR | aniso_filter(anisotropy);*/ - if (RADEON_DEBUG & DEBUG_TEXTURE) - fprintf(stderr, "Using maximum anisotropy of %f\n", anisotropy); + radeon_print(RADEON_TEXTURE, RADEON_NORMAL, "Using maximum anisotropy of %f\n", anisotropy); return; } @@ -288,10 +287,9 @@ static void r600TexParameter(GLcontext * ctx, GLenum target, { radeonTexObj* t = radeon_tex_obj(texObj); - if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) { - fprintf(stderr, "%s( %s )\n", __FUNCTION__, + radeon_print(RADEON_STATE | RADEON_TEXTURE, RADEON_VERBOSE, + "%s( %s )\n", __FUNCTION__, _mesa_lookup_enum_by_nr(pname)); - } switch (pname) { case GL_TEXTURE_MIN_FILTER: @@ -351,11 +349,10 @@ static void r600DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) context_t* rmesa = R700_CONTEXT(ctx); radeonTexObj* t = radeon_tex_obj(texObj); - if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) { - fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__, + radeon_print(RADEON_STATE | RADEON_TEXTURE, RADEON_NORMAL, + "%s( %p (target = %s) )\n", __FUNCTION__, (void *)texObj, _mesa_lookup_enum_by_nr(texObj->Target)); - } if (rmesa) { int i; @@ -393,10 +390,9 @@ static struct gl_texture_object *r600NewTextureObject(GLcontext * ctx, radeonTexObj* t = CALLOC_STRUCT(radeon_tex_obj); - if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) { - fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__, + radeon_print(RADEON_STATE | RADEON_TEXTURE, RADEON_NORMAL, + "%s( %p (target = %s) )\n", __FUNCTION__, t, _mesa_lookup_enum_by_nr(target)); - } _mesa_initialize_texture_object(&t->base, name, target); t->base.MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy; diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c index 9f1bf45246f..fff6e743860 100644 --- a/src/mesa/drivers/dri/r600/r600_texstate.c +++ b/src/mesa/drivers/dri/r600/r600_texstate.c @@ -49,6 +49,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r700_state.h" #include "radeon_mipmap_tree.h" #include "r600_tex.h" +#include "r700_fragprog.h" +#include "r700_vertprog.h" void r600UpdateTextureState(GLcontext * ctx); @@ -529,6 +531,49 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo return GL_FALSE; } break; + /* EXT_texture_sRGB */ + case MESA_FORMAT_SRGBA8: + SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + SETbit(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit); + break; + case MESA_FORMAT_SLA8: + SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + SETbit(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit); + break; + case MESA_FORMAT_SL8: /* X, X, X, ONE */ + SETfield(t->SQ_TEX_RESOURCE1, FMT_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + SETbit(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit); + break; default: /* Not supported format */ return GL_FALSE; @@ -567,7 +612,7 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex if (!t->image_override) { if (!r600GetTexFormat(texObj, firstImage->TexFormat->MesaFormat)) { - _mesa_problem(NULL, "unexpected texture format in %s", + radeon_error("unexpected texture format in %s\n", __FUNCTION__); return; } @@ -593,7 +638,7 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex SETfield(t->SQ_TEX_RESOURCE1, 0, TEX_DEPTH_shift, TEX_DEPTH_mask); break; default: - _mesa_problem(NULL, "unexpected texture target type in %s", __FUNCTION__); + radeon_error("unexpected texture target type in %s\n", __FUNCTION__); return; } @@ -647,6 +692,7 @@ GLboolean r600ValidateBuffers(GLcontext * ctx) { context_t *rmesa = R700_CONTEXT(ctx); struct radeon_renderbuffer *rrb; + struct radeon_bo *pbo; int i; int ret; @@ -675,9 +721,7 @@ GLboolean r600ValidateBuffers(GLcontext * ctx) continue; if (!r600_validate_texture(ctx, ctx->Texture.Unit[i]._Current)) { - _mesa_warning(ctx, - "failed to validate texture for unit %d.\n", - i); + radeon_warning("failed to validate texture for unit %d.\n", i); } t = radeon_tex_obj(ctx->Texture.Unit[i]._Current); if (t->image_override && t->bo) @@ -690,6 +734,18 @@ GLboolean r600ValidateBuffers(GLcontext * ctx) RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0); } + pbo = (struct radeon_bo *)r700GetActiveFpShaderBo(ctx); + if (pbo) { + radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs, pbo, + RADEON_GEM_DOMAIN_GTT, 0); + } + + pbo = (struct radeon_bo *)r700GetActiveVpShaderBo(ctx); + if (pbo) { + radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs, pbo, + RADEON_GEM_DOMAIN_GTT, 0); + } + ret = radeon_cs_space_check_with_bo(rmesa->radeon.cmdbuf.cs, first_elem(&rmesa->radeon.dma.reserved)->bo, RADEON_GEM_DOMAIN_GTT, 0); if (ret) return GL_FALSE; diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index 834c23593b4..2d8480daaf7 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -33,8 +33,8 @@ #include "main/mtypes.h" #include "main/imports.h" +#include "radeon_debug.h" #include "r600_context.h" -#include "r700_debug.h" #include "r700_assembler.h" @@ -366,8 +366,8 @@ unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm) case SQ_OP2_INST_COS: return 1; - default: r700_error(TODO_ASM_NEEDIMPINST, - "Need instruction operand number. \n");; + default: radeon_error( + "Need instruction operand number for %x.\n", pAsm->D.dst.opcode); }; return 3; @@ -531,7 +531,7 @@ int check_current_clause(r700_AssemblerBase* pAsm, case CF_EMPTY_CLAUSE: break; default: - r700_error(ERROR_ASM_VTX_CLAUSE, + radeon_error( "Unknown CF_CLAUSE_TYPE (%d) in check_current_clause. \n", (int) new_clause_type); return GL_FALSE; } @@ -565,7 +565,7 @@ int check_current_clause(r700_AssemblerBase* pAsm, } else { - r700_error(ERROR_ASM_ALLOCEXPORTCF, + radeon_error( "Error allocating new EXPORT CF instruction in check_current_clause. \n"); return GL_FALSE; } @@ -578,7 +578,7 @@ int check_current_clause(r700_AssemblerBase* pAsm, pAsm->cf_current_clause_type = CF_OTHER_CLAUSE; break; default: - r700_error(ERROR_ASM_UNKOWNCLAUSE, + radeon_error( "Unknown CF_CLAUSE_TYPE (%d) in check_current_clause. \n", (int) new_clause_type); return GL_FALSE; } @@ -611,7 +611,7 @@ GLboolean add_vfetch_instruction(r700_AssemblerBase* pAsm, } else { - r700_error(ERROR_ASM_ALLOCVTXCF, "Could not allocate a new VFetch CF instruction."); + radeon_error("Could not allocate a new VFetch CF instruction.\n"); return GL_FALSE; } @@ -661,7 +661,7 @@ GLboolean add_tex_instruction(r700_AssemblerBase* pAsm, } else { - r700_error(ERROR_ASM_ALLOCTEXCF, "Could not allocate a new TEX CF instruction."); + radeon_error("Could not allocate a new TEX CF instruction.\n"); return GL_FALSE; } @@ -1047,7 +1047,7 @@ GLboolean assemble_src(r700_AssemblerBase *pAsm, } break; default: - r700_error(ERROR_ASM_SRCARGUMENT, "Invalid source argument type"); + radeon_error("Invalid source argument type\n"); return GL_FALSE; } } @@ -1094,7 +1094,7 @@ GLboolean assemble_dst(r700_AssemblerBase *pAsm) } break; default: - r700_error(ERROR_ASM_DSTARGUMENT, "Invalid destination output argument type"); + radeon_error("Invalid destination output argument type\n"); return GL_FALSE; } @@ -1134,7 +1134,7 @@ GLboolean tex_dst(r700_AssemblerBase *pAsm) } else { - r700_error(ERROR_ASM_DSTARGUMENT, "Invalid destination output argument type"); + radeon_error("Invalid destination output argument type\n"); return GL_FALSE; } @@ -1188,7 +1188,7 @@ GLboolean tex_src(r700_AssemblerBase *pAsm) } else { - r700_error(ERROR_ASM_BADTEXSRC, "Invalid source texcoord for TEX instruction"); + radeon_error("Invalid source texcoord for TEX instruction\n"); return GL_FALSE; } @@ -1269,7 +1269,7 @@ GLboolean assemble_tex_instruction(r700_AssemblerBase *pAsm, GLboolean normalize } else { - r700_error(ERROR_ASM_TEXDSTBADTYPE, "Only temp destination registers supported for TEX dest regs."); + radeon_error("Only temp destination registers supported for TEX dest regs.\n"); return GL_FALSE; } @@ -1362,7 +1362,7 @@ GLboolean assemble_alu_src(R700ALUInstruction* alu_instruction_ptr, } else { - r700_error(ERROR_ASM_ALUSRCBADTYPE, "Source (%d) register type (%d) not one of TEMP, INPUT, or CONSTANT.", + radeon_error("Source (%d) register type (%d) not one of TEMP, INPUT, or CONSTANT.\n", source_index, pSource->rtype); return GL_FALSE; } @@ -1397,7 +1397,7 @@ GLboolean assemble_alu_src(R700ALUInstruction* alu_instruction_ptr, src_chan = SQ_CHAN_X; break; default: - r700_error(ERROR_ASM_ALUSRCSELECT, "Unknown source select value (%d) in assemble_alu_src()."); + radeon_error("Unknown source select value (%d) in assemble_alu_src().\n", channel_swizzle); return GL_FALSE; break; } @@ -1432,7 +1432,7 @@ GLboolean assemble_alu_src(R700ALUInstruction* alu_instruction_ptr, alu_instruction_ptr->m_Word1_OP3.f.src2_neg = src_neg; break; default: - r700_error(ERROR_ASM_ALUSRCNUMBER, "Only three sources allowed in ALU opcodes."); + radeon_error("Only three sources allowed in ALU opcodes.\n"); return GL_FALSE; break; } @@ -1467,7 +1467,7 @@ GLboolean add_alu_instruction(r700_AssemblerBase* pAsm, } else { - r700_error(ERROR_ASM_ALLOCALUCF, "Could not allocate a new ALU CF instruction."); + radeon_error("Could not allocate a new ALU CF instruction.\n"); return GL_FALSE; } @@ -1635,7 +1635,7 @@ GLboolean reserve_cfile(r700_AssemblerBase* pAsm, } else { - r700_error(ERROR_ASM_CONSTCHANNEL, "All cfile read ports are used, cannot reference C$sel, channel $chan."); + radeon_error("All cfile read ports are used, cannot reference C$sel, channel $chan.\n"); return GL_FALSE; } return GL_TRUE; @@ -1649,7 +1649,7 @@ GLboolean reserve_gpr(r700_AssemblerBase* pAsm, GLuint sel, GLuint chan, GLuint } else if(pAsm->hw_gpr[cycle][chan] != (int)sel) { - r700_error(ERROR_ASM_BADGPRRESERVE, "Another scalar operation has already used GPR read port for given channel"); + radeon_error("Another scalar operation has already used GPR read port for given channel\n"); return GL_FALSE; } @@ -1689,7 +1689,7 @@ GLboolean cycle_for_scalar_bank_swizzle(const int swiz, const int sel, GLuint* p } break; default: - r700_error(ERROR_ASM_BADSCALARBZ, "Bad Scalar bank swizzle value"); + radeon_error("Bad Scalar bank swizzle value\n"); break; } @@ -1737,7 +1737,7 @@ GLboolean cycle_for_vector_bank_swizzle(const int swiz, const int sel, GLuint* p } break; default: - r700_error(ERROR_ASM_BADVECTORBZ, "Bad Vec bank swizzle value"); + radeon_error("Bad Vec bank swizzle value\n"); return GL_FALSE; break; } @@ -2056,7 +2056,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) } else { - r700_error(ERROR_ASM_ALUDSTBADTYPE, "Only temp destination registers supported for ALU dest regs."); + radeon_error("Only temp destination registers supported for ALU dest regs.\n"); return GL_FALSE; } @@ -2207,13 +2207,13 @@ GLboolean next_ins(r700_AssemblerBase *pAsm) if (pILInst->TexSrcTarget == TEXTURE_RECT_INDEX) { if( GL_FALSE == assemble_tex_instruction(pAsm, GL_FALSE) ) { - r700_error(ERROR_ASM_TEXINSTRUCTION, "Error assembling TEX instruction"); + radeon_error("Error assembling TEX instruction\n"); return GL_FALSE; } } else { if( GL_FALSE == assemble_tex_instruction(pAsm, GL_TRUE) ) { - r700_error(ERROR_ASM_TEXINSTRUCTION, "Error assembling TEX instruction"); + radeon_error("Error assembling TEX instruction\n"); return GL_FALSE; } } @@ -2222,7 +2222,7 @@ GLboolean next_ins(r700_AssemblerBase *pAsm) { //ALU if( GL_FALSE == assemble_alu_instruction(pAsm) ) { - r700_error(ERROR_ASM_TEXINSTRUCTION, "Error assembling ALU instruction"); + radeon_error("Error assembling ALU instruction\n"); return GL_FALSE; } } @@ -2367,7 +2367,7 @@ GLboolean assemble_ADD(r700_AssemblerBase *pAsm) GLboolean assemble_BAD(char *opcode_str) { - r700_error(TODO_ASM_NEEDIMPINST, "Not yet implemented instruction (%s)", opcode_str); + radeon_error("Not yet implemented instruction (%s)\n", opcode_str); return GL_FALSE; } @@ -3381,7 +3381,7 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) if (GL_TRUE == src_const) { - r700_error(TODO_ASM_CONSTTEXADDR, "TODO: Texture coordinates from a constant register not supported."); + radeon_error("TODO: Texture coordinates from a constant register not supported.\n"); return GL_FALSE; } @@ -3391,7 +3391,7 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE; break; case OPCODE_TXB: - r700_error(TODO_ASM_TXB, "do not support TXB yet"); + radeon_error("do not support TXB yet\n"); return GL_FALSE; break; case OPCODE_TXP: @@ -3399,7 +3399,7 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE; break; default: - r700_error(ERROR_ASM_BADTEXINST, "Internal error: bad texture op (not TEX)"); + radeon_error("Internal error: bad texture op (not TEX)\n"); return GL_FALSE; break; } @@ -3581,12 +3581,12 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, break; case OPCODE_ARL: - r700_error(TODO_ASM_NEEDIMPINST, "Not yet implemented instruction OPCODE_ARL "); + radeon_error("Not yet implemented instruction OPCODE_ARL \n"); //if ( GL_FALSE == assemble_BAD("ARL") ) return GL_FALSE; break; case OPCODE_ARR: - r700_error(TODO_ASM_NEEDIMPINST, "Not yet implemented instruction OPCODE_ARR "); + radeon_error("Not yet implemented instruction OPCODE_ARR \n"); //if ( GL_FALSE == assemble_BAD("ARR") ) return GL_FALSE; break; @@ -3617,7 +3617,7 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, return GL_FALSE; break; case OPCODE_EXP: - r700_error(TODO_ASM_NEEDIMPINST, "Not yet implemented instruction OPCODE_EXP "); + radeon_error("Not yet implemented instruction OPCODE_EXP \n"); //if ( GL_FALSE == assemble_BAD("EXP") ) return GL_FALSE; break; // approx of EX2 @@ -3653,7 +3653,7 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, return GL_FALSE; break; case OPCODE_LOG: - r700_error(TODO_ASM_NEEDIMPINST, "Not yet implemented instruction OPCODE_LOG "); + radeon_error("Not yet implemented instruction OPCODE_LOG \n"); //if ( GL_FALSE == assemble_BAD("LOG") ) return GL_FALSE; break; // approx of LG2 @@ -3752,7 +3752,7 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, return GL_FALSE; break; case OPCODE_ELSE : - r700_error(TODO_ASM_NEEDIMPINST, "Not yet implemented instruction OPCODE_ELSE "); + radeon_error("Not yet implemented instruction OPCODE_ELSE \n"); //if ( GL_FALSE == assemble_BAD("ELSE") ) return GL_FALSE; break; @@ -3774,7 +3774,7 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, return GL_TRUE; default: - r700_error(ERROR_ASM_UNKNOWNILINST, "internal: unknown instruction"); + radeon_error("internal: unknown instruction\n"); return GL_FALSE; } } @@ -3818,7 +3818,7 @@ GLboolean Process_Export(r700_AssemblerBase* pAsm, break; default: - r700_error(ERROR_ASM_BADEXPORTTYPE, "Unknown export type: %d", type); + radeon_error("Unknown export type: %d\n", type); return GL_FALSE; break; } diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index 16f1a3df366..37bff56f5a9 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -49,6 +49,8 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) unsigned int i; BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); + for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) { radeonTexObj *t = r700->textures[i]; if (t) { @@ -93,6 +95,7 @@ static void r700SendTexSamplerState(GLcontext *ctx, struct radeon_state_atom *at R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); unsigned int i; BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) { radeonTexObj *t = r700->textures[i]; @@ -115,6 +118,7 @@ static void r700SendTexBorderColorState(GLcontext *ctx, struct radeon_state_atom R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); unsigned int i; BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) { radeonTexObj *t = r700->textures[i]; @@ -141,6 +145,7 @@ static void r700SetupVTXConstants(GLcontext * ctx, context_t *context = R700_CONTEXT(ctx); struct radeon_aos * paos = (struct radeon_aos *)pAos; BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); unsigned int uSQ_VTX_CONSTANT_WORD0_0; unsigned int uSQ_VTX_CONSTANT_WORD1_0; @@ -205,6 +210,7 @@ void r700SetupStreams(GLcontext *ctx) TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *vb = &tnl->vb; unsigned int i, j = 0; + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); R600_STATECHANGE(context, vtx); @@ -229,6 +235,7 @@ static void r700SendVTXState(GLcontext *ctx, struct radeon_state_atom *atom) = (struct r700_vertex_program *)ctx->VertexProgram._Current; unsigned int i, j = 0; BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); if (context->radeon.tcl.aos_count == 0) return; @@ -258,12 +265,100 @@ static void r700SendVTXState(GLcontext *ctx, struct radeon_state_atom *atom) } } +static void r700SetRenderTarget(context_t *context, int id) +{ + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + + struct radeon_renderbuffer *rrb; + unsigned int nPitchInPixel; + + rrb = radeon_get_colorbuffer(&context->radeon); + if (!rrb || !rrb->bo) { + return; + } + + R600_STATECHANGE(context, cb_target); + + /* color buffer */ + r700->render_target[id].CB_COLOR0_BASE.u32All = context->radeon.state.color.draw_offset; + + nPitchInPixel = rrb->pitch/rrb->cpp; + SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, (nPitchInPixel/8)-1, + PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask); + SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1, + SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask); + r700->render_target[id].CB_COLOR0_BASE.u32All = 0; + SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ENDIAN_NONE, ENDIAN_shift, ENDIAN_mask); + SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ARRAY_LINEAR_GENERAL, + CB_COLOR0_INFO__ARRAY_MODE_shift, CB_COLOR0_INFO__ARRAY_MODE_mask); + if(4 == rrb->cpp) + { + SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, COLOR_8_8_8_8, + CB_COLOR0_INFO__FORMAT_shift, CB_COLOR0_INFO__FORMAT_mask); + SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, SWAP_ALT, COMP_SWAP_shift, COMP_SWAP_mask); + } + else + { + SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, COLOR_5_6_5, + CB_COLOR0_INFO__FORMAT_shift, CB_COLOR0_INFO__FORMAT_mask); + SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, SWAP_ALT_REV, + COMP_SWAP_shift, COMP_SWAP_mask); + } + SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, SOURCE_FORMAT_bit); + SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, BLEND_CLAMP_bit); + SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + + r700->render_target[id].enabled = GL_TRUE; +} + +static void r700SetDepthTarget(context_t *context) +{ + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + + struct radeon_renderbuffer *rrb; + unsigned int nPitchInPixel; + + rrb = radeon_get_depthbuffer(&context->radeon); + if (!rrb) + return; + + R600_STATECHANGE(context, db_target); + + /* depth buf */ + r700->DB_DEPTH_SIZE.u32All = 0; + r700->DB_DEPTH_BASE.u32All = 0; + r700->DB_DEPTH_INFO.u32All = 0; + r700->DB_DEPTH_VIEW.u32All = 0; + + nPitchInPixel = rrb->pitch/rrb->cpp; + + SETfield(r700->DB_DEPTH_SIZE.u32All, (nPitchInPixel/8)-1, + PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask); + SETfield(r700->DB_DEPTH_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1, + SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask); /* size in pixel / 64 - 1 */ + + if(4 == rrb->cpp) + { + SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_8_24, + DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask); + } + else + { + SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_16, + DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask); + } + SETfield(r700->DB_DEPTH_INFO.u32All, ARRAY_2D_TILED_THIN1, + DB_DEPTH_INFO__ARRAY_MODE_shift, DB_DEPTH_INFO__ARRAY_MODE_mask); + /* r700->DB_PREFETCH_LIMIT.bits.DEPTH_HEIGHT_TILE_MAX = (context->currentDraw->h >> 3) - 1; */ /* z buffer sie may much bigger than what need, so use actual used h. */ +} + static void r700SendDepthTargetState(GLcontext *ctx, struct radeon_state_atom *atom) { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); struct radeon_renderbuffer *rrb; BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); rrb = radeon_get_depthbuffer(&context->radeon); if (!rrb || !rrb->bo) { @@ -271,6 +366,8 @@ static void r700SendDepthTargetState(GLcontext *ctx, struct radeon_state_atom *a return; } + r700SetDepthTarget(context); + BEGIN_BATCH_NO_AUTOSTATE(8 + 2); R600_OUT_BATCH_REGSEQ(DB_DEPTH_SIZE, 2); R600_OUT_BATCH(r700->DB_DEPTH_SIZE.u32All); @@ -303,6 +400,7 @@ static void r700SendRenderTargetState(GLcontext *ctx, struct radeon_state_atom * struct radeon_renderbuffer *rrb; BATCH_LOCALS(&context->radeon); int id = 0; + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); rrb = radeon_get_colorbuffer(&context->radeon); if (!rrb || !rrb->bo) { @@ -310,6 +408,8 @@ static void r700SendRenderTargetState(GLcontext *ctx, struct radeon_state_atom * return; } + r700SetRenderTarget(context, 0); + if (id > R700_MAX_RENDER_TARGETS) return; @@ -352,6 +452,7 @@ static void r700SendPSState(GLcontext *ctx, struct radeon_state_atom *atom) R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); struct radeon_bo * pbo; BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); pbo = (struct radeon_bo *)r700GetActiveFpShaderBo(GL_CONTEXT(context)); @@ -385,6 +486,7 @@ static void r700SendVSState(GLcontext *ctx, struct radeon_state_atom *atom) R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); struct radeon_bo * pbo; BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); pbo = (struct radeon_bo *)r700GetActiveVpShaderBo(GL_CONTEXT(context)); @@ -416,6 +518,7 @@ static void r700SendFSState(GLcontext *ctx, struct radeon_state_atom *atom) R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); struct radeon_bo * pbo; BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); /* XXX fixme * R6xx chips require a FS be emitted, even if it's not used. @@ -457,6 +560,7 @@ static void r700SendViewportState(GLcontext *ctx, struct radeon_state_atom *atom R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); int id = 0; + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); if (id > R700_MAX_VIEWPORTS) return; @@ -489,6 +593,7 @@ static void r700SendSQConfig(GLcontext *ctx, struct radeon_state_atom *atom) context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); BEGIN_BATCH_NO_AUTOSTATE(34); R600_OUT_BATCH_REGSEQ(SQ_CONFIG, 6); @@ -526,6 +631,7 @@ static void r700SendUCPState(GLcontext *ctx, struct radeon_state_atom *atom) R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); int i; + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); for (i = 0; i < R700_MAX_UCP; i++) { if (r700->ucp[i].enabled) { @@ -547,6 +653,7 @@ static void r700SendSPIState(GLcontext *ctx, struct radeon_state_atom *atom) R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); unsigned int ui; + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); BEGIN_BATCH_NO_AUTOSTATE(59 + R700_MAX_SHADER_EXPORTS); @@ -620,6 +727,7 @@ static void r700SendVGTState(GLcontext *ctx, struct radeon_state_atom *atom) context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); BEGIN_BATCH_NO_AUTOSTATE(41); @@ -665,6 +773,7 @@ static void r700SendSXState(GLcontext *ctx, struct radeon_state_atom *atom) context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); BEGIN_BATCH_NO_AUTOSTATE(9); R600_OUT_BATCH_REGVAL(SX_MISC, r700->SX_MISC.u32All); @@ -679,6 +788,7 @@ static void r700SendDBState(GLcontext *ctx, struct radeon_state_atom *atom) context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); BEGIN_BATCH_NO_AUTOSTATE(23); R600_OUT_BATCH_REGVAL(DB_HTILE_DATA_BASE, r700->DB_HTILE_DATA_BASE.u32All); @@ -720,6 +830,7 @@ static void r700SendCBState(GLcontext *ctx, struct radeon_state_atom *atom) context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) { BEGIN_BATCH_NO_AUTOSTATE(11); @@ -766,6 +877,7 @@ static void r700SendCBBlendState(GLcontext *ctx, struct radeon_state_atom *atom) R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); unsigned int ui; + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) { BEGIN_BATCH_NO_AUTOSTATE(3); @@ -796,6 +908,7 @@ static void r700SendCBBlendColorState(GLcontext *ctx, struct radeon_state_atom * context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); BEGIN_BATCH_NO_AUTOSTATE(6); R600_OUT_BATCH_REGSEQ(CB_BLEND_RED, 4); @@ -850,6 +963,7 @@ static void r700SendCLState(GLcontext *ctx, struct radeon_state_atom *atom) context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); BEGIN_BATCH_NO_AUTOSTATE(12); R600_OUT_BATCH_REGVAL(PA_CL_CLIP_CNTL, r700->PA_CL_CLIP_CNTL.u32All); @@ -881,6 +995,7 @@ static void r700SendScissorState(GLcontext *ctx, struct radeon_state_atom *atom) context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); BEGIN_BATCH_NO_AUTOSTATE(22); R600_OUT_BATCH_REGSEQ(PA_SC_SCREEN_SCISSOR_TL, 2); @@ -913,6 +1028,7 @@ static void r700SendSCState(GLcontext *ctx, struct radeon_state_atom *atom) context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); BEGIN_BATCH_NO_AUTOSTATE(15); R600_OUT_BATCH_REGVAL(R7xx_PA_SC_EDGERULE, r700->PA_SC_EDGERULE.u32All); @@ -969,6 +1085,7 @@ static void r700SendVSConsts(GLcontext *ctx, struct radeon_state_atom *atom) R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); int i; BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); if (r700->vs.num_consts == 0) return; @@ -999,6 +1116,7 @@ static int check_cb(GLcontext *ctx, struct radeon_state_atom *atom) if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) count += 11; + radeon_print(RADEON_STATE, RADEON_TRACE, "%s %d\n", __func__, count); return count; } @@ -1019,6 +1137,7 @@ static int check_blnd(GLcontext *ctx, struct radeon_state_atom *atom) count += 3; } } + radeon_print(RADEON_STATE, RADEON_TRACE, "%s %d\n", __func__, count); return count; } @@ -1034,6 +1153,7 @@ static int check_ucp(GLcontext *ctx, struct radeon_state_atom *atom) if (r700->ucp[i].enabled) count += 6; } + radeon_print(RADEON_STATE, RADEON_TRACE, "%s %d\n", __func__, count); return count; } @@ -1045,6 +1165,7 @@ static int check_vtx(GLcontext *ctx, struct radeon_state_atom *atom) if (count) count += 6; + radeon_print(RADEON_STATE, RADEON_TRACE, "%s %d\n", __func__, count); return count; } @@ -1059,6 +1180,7 @@ static int check_tx(GLcontext *ctx, struct radeon_state_atom *atom) if (t) count++; } + radeon_print(RADEON_STATE, RADEON_TRACE, "%s %d\n", __func__, count); return count * 31; } @@ -1070,6 +1192,7 @@ static int check_ps_consts(GLcontext *ctx, struct radeon_state_atom *atom) if (count) count += 2; + radeon_print(RADEON_STATE, RADEON_TRACE, "%s %d\n", __func__, count); return count; } @@ -1082,6 +1205,7 @@ static int check_vs_consts(GLcontext *ctx, struct radeon_state_atom *atom) if (count) count += 2; + radeon_print(RADEON_STATE, RADEON_TRACE, "%s %d\n", __func__, count); return count; } @@ -1101,6 +1225,7 @@ do { \ void r600InitAtoms(context_t *context) { + radeon_print(RADEON_STATE, RADEON_NORMAL, "%s %p\n", __func__, context); context->radeon.hw.max_state_size = 10 + 5 + 14; /* start 3d, idle, cb/db flush */ /* Setup the atom linked list */ diff --git a/src/mesa/drivers/dri/r600/r700_clear.c b/src/mesa/drivers/dri/r600/r700_clear.c index 6d4ea90ccc6..c6546ab00c2 100644 --- a/src/mesa/drivers/dri/r600/r700_clear.c +++ b/src/mesa/drivers/dri/r600/r700_clear.c @@ -55,6 +55,8 @@ void r700Clear(GLcontext * ctx, GLbitfield mask) int i; struct gl_framebuffer *fb = ctx->DrawBuffer; + radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s %x\n", __func__, mask); + if( GL_TRUE == r700ClearFast(context, mask) ) { return; @@ -106,8 +108,7 @@ void r700Clear(GLcontext * ctx, GLbitfield mask) } if (swrast_mask) { - if (RADEON_DEBUG & DEBUG_FALLBACKS) - fprintf(stderr, "%s: swrast clear, mask: %x\n", + radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT, "%s: swrast clear, mask: %x\n", __FUNCTION__, swrast_mask); _swrast_Clear(ctx, swrast_mask); } diff --git a/src/mesa/drivers/dri/r600/r700_debug.c b/src/mesa/drivers/dri/r600/r700_debug.c index dabd0d2c259..cd1ba9eca3f 100644 --- a/src/mesa/drivers/dri/r600/r700_debug.c +++ b/src/mesa/drivers/dri/r600/r700_debug.c @@ -25,31 +25,8 @@ * CooperYuan <[email protected]>, <[email protected]> */ -#include <stdio.h> -#include <stdarg.h> -#include <stdlib.h> -#include <string.h> - -#include "main/glheader.h" - #include "r700_debug.h" -#include "r600_context.h" - -void NormalizeLogErrorCode(int nError) -{ - //TODO -} - -void r700_error(int nLocalError, char* fmt, ...) -{ - va_list args; - - NormalizeLogErrorCode(nLocalError); - - va_start(args, fmt); - fprintf(stderr, fmt, args); - va_end(args); -} +#include "radeon_debug.h" void DumpHwBinary(int type, void *addr, int size) { @@ -61,21 +38,21 @@ void DumpHwBinary(int type, void *addr, int size) switch (type) { case DUMP_PIXEL_SHADER: - DEBUGF("Pixel Shader\n"); + radeon_print(RADEON_SHADER, RADEON_TRACE, "Pixel Shader\n"); break; case DUMP_VERTEX_SHADER: - DEBUGF("Vertex Shader\n"); + radeon_print(RADEON_SHADER, RADEON_TRACE, "Vertex Shader\n"); break; case DUMP_FETCH_SHADER: - DEBUGF("Fetch Shader\n"); + radeon_print(RADEON_SHADER, RADEON_TRACE, "Fetch Shader\n"); break; } for (i = 0; i < size; i++) { - DEBUGP("0x%08x,\t", *pHw); + radeon_print(RADEON_SHADER, RADEON_TRACE, "0x%08x,\t", *pHw); if (i%4 == 3) - DEBUGP("0x%08x\n", *pHw); + radeon_print(RADEON_SHADER, RADEON_TRACE, "0x%08x\n", *pHw); pHw++; } diff --git a/src/mesa/drivers/dri/r600/r700_debug.h b/src/mesa/drivers/dri/r600/r700_debug.h index e810e6da083..c0921bf6100 100644 --- a/src/mesa/drivers/dri/r600/r700_debug.h +++ b/src/mesa/drivers/dri/r600/r700_debug.h @@ -27,67 +27,13 @@ #ifndef _R700_DEBUG_H_ #define _R700_DEBUG_H_ - -enum R700_ERROR -{ - ERROR_ASM_VTX_CLAUSE = 0x1000, - ERROR_ASM_UNKOWNCLAUSE = 0x1001, - ERROR_ASM_ALLOCEXPORTCF = 0x1002, - ERROR_ASM_ALLOCVTXCF = 0x1003, - ERROR_ASM_ALLOCTEXCF = 0x1004, - ERROR_ASM_ALLOCALUCF = 0x1005, - ERROR_ASM_UNKNOWNILINST = 0x1006, - ERROR_ASM_SRCARGUMENT = 0x1007, - ERROR_ASM_DSTARGUMENT = 0x1008, - ERROR_ASM_TEXINSTRUCTION = 0x1009, - ERROR_ASM_ALUINSTRUCTION = 0x100A, - ERROR_ASM_INSTDSTTRACK = 0x100B, - ERROR_ASM_TEXDSTBADTYPE = 0x100C, - ERROR_ASM_ALUSRCBADTYPE = 0x100D, - ERROR_ASM_ALUSRCSELECT = 0x100E, - ERROR_ASM_ALUSRCNUMBER = 0x100F, - ERROR_ASM_ALUDSTBADTYPE = 0x1010, - ERROR_ASM_CONSTCHANNEL = 0x1011, - ERROR_ASM_BADSCALARBZ = 0x1012, - ERROR_ASM_BADGPRRESERVE = 0x1013, - ERROR_ASM_BADVECTORBZ = 0x1014, - ERROR_ASM_BADTEXINST = 0x1015, - ERROR_ASM_BADTEXSRC = 0x1016, - ERROR_ASM_BADEXPORTTYPE = 0x1017, - - - TODO_ASM_CONSTTEXADDR = 0x8000, - TODO_ASM_NEEDIMPINST = 0x8001, - TODO_ASM_TXB = 0x8002, - TODO_ASM_TXP = 0x8003 -}; - enum R700_DUMP_TYPE { - DUMP_VERTEX_SHADER = 0x1, - DUMP_PIXEL_SHADER = 0x2, - DUMP_FETCH_SHADER = 0x4, + DUMP_VERTEX_SHADER = 0x1, + DUMP_PIXEL_SHADER = 0x2, + DUMP_FETCH_SHADER = 0x4, }; -#define DEBUGF printf -#define DEBUGP printf - -void NormalizeLogErrorCode(int nError); -/*NormalizeLogErrorCode(nLocalError); */ -void r700_error(int nLocalError, char *fmt, ...); extern void DumpHwBinary(int, void *, int); -#ifdef STANDALONE_COMPILER -#ifdef __cplusplus -extern "C" -{ -#endif //__cplusplus - -void LogString(char* szStr); - -#ifdef __cplusplus -} -#endif //__cplusplus -#endif /*STANDALONE_COMPILER*/ - #endif /*_R700_DEBUG_H_*/ diff --git a/src/mesa/drivers/dri/r600/r700_oglprog.c b/src/mesa/drivers/dri/r600/r700_oglprog.c index c49b90c1cc9..3c8c1fd7a34 100644 --- a/src/mesa/drivers/dri/r600/r700_oglprog.c +++ b/src/mesa/drivers/dri/r600/r700_oglprog.c @@ -49,6 +49,9 @@ static struct gl_program *r700NewProgram(GLcontext * ctx, struct r700_vertex_program *vp; struct r700_fragment_program *fp; + radeon_print(RADEON_SHADER, RADEON_VERBOSE, + "%s %u, %u\n", __func__, target, id); + switch (target) { case GL_VERTEX_STATE_PROGRAM_NV: @@ -89,6 +92,9 @@ static void r700DeleteProgram(GLcontext * ctx, struct gl_program *prog) struct r700_vertex_program * vp; struct r700_fragment_program * fp; + radeon_print(RADEON_SHADER, RADEON_VERBOSE, + "%s %p\n", __func__, prog); + switch (prog->Target) { case GL_VERTEX_STATE_PROGRAM_NV: diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c index 0b3ceb01bac..3566bf3ca78 100644 --- a/src/mesa/drivers/dri/r600/r700_render.c +++ b/src/mesa/drivers/dri/r600/r700_render.c @@ -69,6 +69,7 @@ GLboolean r700SyncSurf(context_t *context, void r700WaitForIdle(context_t *context) { BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_RENDER | RADEON_STATE, RADEON_TRACE, "%s\n", __func__); BEGIN_BATCH_NO_AUTOSTATE(3); R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CONFIG_REG, 1)); @@ -82,6 +83,7 @@ void r700WaitForIdle(context_t *context) void r700WaitForIdleClean(context_t *context) { BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_RENDER | RADEON_STATE, RADEON_TRACE, "%s\n", __func__); BEGIN_BATCH_NO_AUTOSTATE(5); R600_OUT_BATCH(CP_PACKET3(R600_IT_EVENT_WRITE, 0)); @@ -98,6 +100,7 @@ void r700WaitForIdleClean(context_t *context) void r700Start3D(context_t *context) { BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_RENDER | RADEON_STATE, RADEON_TRACE, "%s\n", __func__); if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) { BEGIN_BATCH_NO_AUTOSTATE(2); @@ -124,6 +127,7 @@ GLboolean r700SyncSurf(context_t *context, uint32_t sync_type) { BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_RENDER | RADEON_STATE, RADEON_TRACE, "%s\n", __func__); uint32_t cp_coher_size; if (!pbo) @@ -253,10 +257,16 @@ static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim uint32_t vgt_index_type = 0; uint32_t vgt_primitive_type = 0; uint32_t vgt_num_indices = 0; + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct vertex_buffer *vb = &tnl->vb; type = r700PrimitiveType(prim); num_indices = r700NumVerts(end - start, prim); + radeon_print(RADEON_RENDER, RADEON_TRACE, + "%s type %x num_indices %d\n", + __func__, type, num_indices); + if (type < 0 || num_indices <= 0) return; @@ -292,7 +302,10 @@ static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim R600_OUT_BATCH(vgt_draw_initiator); for (i = start; i < (start + num_indices); i++) { - R600_OUT_BATCH(i); + if(vb->Elts) + R600_OUT_BATCH(vb->Elts[i]); + else + R600_OUT_BATCH(i); } END_BATCH(); COMMIT_BATCH(); @@ -327,8 +340,8 @@ static GLuint r700PredictRenderSize(GLcontext* ctx) else dwords += state_size; - if (RADEON_DEBUG & DEBUG_PRIMS) - fprintf(stderr, "%s: total prediction size is %d.\n", __FUNCTION__, dwords); + radeon_print(RADEON_RENDER, RADEON_VERBOSE, + "%s: total prediction size is %d.\n", __FUNCTION__, dwords); return dwords; } @@ -342,8 +355,7 @@ static GLboolean r700RunRender(GLcontext * ctx, struct vertex_buffer *vb = &tnl->vb; struct radeon_renderbuffer *rrb; - if (RADEON_DEBUG & DEBUG_PRIMS) - fprintf(stderr, "%s: cs begin at %d\n", + radeon_print(RADEON_RENDER, RADEON_NORMAL, "%s: cs begin at %d\n", __func__, context->radeon.cmdbuf.cs->cdw); /* always emit CB base to prevent @@ -365,6 +377,7 @@ static GLboolean r700RunRender(GLcontext * ctx, radeonEmitState(radeon); + radeon_debug_add_indent(); /* richard test code */ for (i = 0; i < vb->PrimitiveCount; i++) { GLuint prim = _tnl_translate_prim(&vb->Primitive[i]); @@ -372,6 +385,7 @@ static GLboolean r700RunRender(GLcontext * ctx, GLuint end = vb->Primitive[i].start + vb->Primitive[i].count; r700RunRenderPrimitive(ctx, start, end, prim); } + radeon_debug_remove_indent(); /* Flush render op cached for last several quads. */ r700WaitForIdleClean(context); @@ -388,8 +402,7 @@ static GLboolean r700RunRender(GLcontext * ctx, radeonReleaseArrays(ctx, ~0); - if (RADEON_DEBUG & DEBUG_PRIMS) - fprintf(stderr, "%s: cs end at %d\n", + radeon_print(RADEON_RENDER, RADEON_TRACE, "%s: cs end at %d\n", __func__, context->radeon.cmdbuf.cs->cdw); if ( emit_end < context->radeon.cmdbuf.cs->cdw ) diff --git a/src/mesa/drivers/dri/r600/r700_shaderinst.c b/src/mesa/drivers/dri/r600/r700_shaderinst.c index c1bffee91f0..f120d9f941f 100644 --- a/src/mesa/drivers/dri/r600/r700_shaderinst.c +++ b/src/mesa/drivers/dri/r600/r700_shaderinst.c @@ -27,7 +27,7 @@ #include "main/mtypes.h" -#include "r700_debug.h" +#include "radeon_debug.h" #include "r700_shaderinst.h" void Init_R700ControlFlowGenericClause(R700ControlFlowGenericClause* pInst) @@ -208,16 +208,16 @@ unsigned int GetCFMaxInstructions(ShaderInstType instType) GLboolean LinkVertexInstruction(R700ControlFlowGenericClause *pCFGeneric, R700VertexInstruction *pVTXInstruction) { - if (pCFGeneric->m_pLinkedTEXInstruction != 0) - { - r700_error(ERROR_ASM_VTX_CLAUSE, "This instruction is already linked to a texture instruction"); - return GL_FALSE; + if (pCFGeneric->m_pLinkedTEXInstruction != 0) + { + radeon_error("This instruction is already linked to a texture instruction.\n"); + return GL_FALSE; } pCFGeneric->m_pLinkedVTXInstruction = pVTXInstruction; - pVTXInstruction->m_pLinkedGenericClause = pCFGeneric; + pVTXInstruction->m_pLinkedGenericClause = pCFGeneric; - return GL_TRUE; + return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index 91cb492ce6a..93b4ebfdb96 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -60,13 +60,6 @@ static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state); static void r700UpdatePolygonMode(GLcontext * ctx); static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state); static void r700SetStencilState(GLcontext * ctx, GLboolean state); -static void r700SetRenderTarget(context_t *context, int id); -static void r700SetDepthTarget(context_t *context); - -void r700SetDefaultStates(context_t *context) //-------------------- -{ - -} void r700UpdateShaders (GLcontext * ctx) //---------------------------------- { @@ -133,21 +126,6 @@ void r700UpdateViewportOffset(GLcontext * ctx) //------------------ radeonUpdateScissor(ctx); } -/** - * Tell the card where to render (offset, pitch). - * Effected by glDrawBuffer, etc - */ -void r700UpdateDrawBuffer(GLcontext * ctx) /* TODO */ //--------------------- -{ - context_t *context = R700_CONTEXT(ctx); - - R600_STATECHANGE(context, cb_target); - R600_STATECHANGE(context, db_target); - - r700SetRenderTarget(context, 0); - r700SetDepthTarget(context); -} - void r700UpdateStateParameters(GLcontext * ctx, GLuint new_state) //-------------------- { struct r700_fragment_program *fp = @@ -179,21 +157,29 @@ static void r700InvalidateState(GLcontext * ctx, GLuint new_state) //----------- R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); _swrast_InvalidateState(ctx, new_state); - _swsetup_InvalidateState(ctx, new_state); - _vbo_InvalidateState(ctx, new_state); - _tnl_InvalidateState(ctx, new_state); - _ae_invalidate_state(ctx, new_state); - - if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) - { - _mesa_update_framebuffer(ctx); - /* this updates the DrawBuffer's Width/Height if it's a FBO */ - _mesa_update_draw_buffer_bounds(ctx); + _swsetup_InvalidateState(ctx, new_state); + _vbo_InvalidateState(ctx, new_state); + _tnl_InvalidateState(ctx, new_state); + _ae_invalidate_state(ctx, new_state); + + if (new_state & _NEW_BUFFERS) { + _mesa_update_framebuffer(ctx); + /* this updates the DrawBuffer's Width/Height if it's a FBO */ + _mesa_update_draw_buffer_bounds(ctx); + + R600_STATECHANGE(context, cb_target); + R600_STATECHANGE(context, db_target); + } - r700UpdateDrawBuffer(ctx); - } + if (new_state & (_NEW_LIGHT)) { + R600_STATECHANGE(context, su); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION) + SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit); + else + CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit); + } - r700UpdateStateParameters(ctx, new_state); + r700UpdateStateParameters(ctx, new_state); R600_STATECHANGE(context, cl); R600_STATECHANGE(context, spi); @@ -1373,107 +1359,6 @@ void r700SetScissor(context_t *context) //--------------- r700->viewport[id].enabled = GL_TRUE; } -static void r700SetRenderTarget(context_t *context, int id) -{ - R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - - struct radeon_renderbuffer *rrb; - unsigned int nPitchInPixel; - - rrb = radeon_get_colorbuffer(&context->radeon); - if (!rrb || !rrb->bo) { - return; - } - - R600_STATECHANGE(context, cb_target); - R600_STATECHANGE(context, cb); - - /* screen/window/view */ - SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask); - - /* color buffer */ - r700->render_target[id].CB_COLOR0_BASE.u32All = context->radeon.state.color.draw_offset; - - nPitchInPixel = rrb->pitch/rrb->cpp; - SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, (nPitchInPixel/8)-1, - PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask); - SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1, - SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask); - r700->render_target[id].CB_COLOR0_BASE.u32All = 0; - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ENDIAN_NONE, ENDIAN_shift, ENDIAN_mask); - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ARRAY_LINEAR_GENERAL, - CB_COLOR0_INFO__ARRAY_MODE_shift, CB_COLOR0_INFO__ARRAY_MODE_mask); - if(4 == rrb->cpp) - { - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, COLOR_8_8_8_8, - CB_COLOR0_INFO__FORMAT_shift, CB_COLOR0_INFO__FORMAT_mask); - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, SWAP_ALT, COMP_SWAP_shift, COMP_SWAP_mask); - } - else - { - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, COLOR_5_6_5, - CB_COLOR0_INFO__FORMAT_shift, CB_COLOR0_INFO__FORMAT_mask); - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, SWAP_ALT_REV, - COMP_SWAP_shift, COMP_SWAP_mask); - } - SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, SOURCE_FORMAT_bit); - SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, BLEND_CLAMP_bit); - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); - - r700->render_target[id].enabled = GL_TRUE; -} - -static void r700SetDepthTarget(context_t *context) -{ - R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - - struct radeon_renderbuffer *rrb; - unsigned int nPitchInPixel; - - rrb = radeon_get_depthbuffer(&context->radeon); - if (!rrb) - return; - - R600_STATECHANGE(context, db_target); - - /* depth buf */ - r700->DB_DEPTH_SIZE.u32All = 0; - r700->DB_DEPTH_BASE.u32All = 0; - r700->DB_DEPTH_INFO.u32All = 0; - r700->DB_DEPTH_VIEW.u32All = 0; - - nPitchInPixel = rrb->pitch/rrb->cpp; - - SETfield(r700->DB_DEPTH_SIZE.u32All, (nPitchInPixel/8)-1, - PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask); - SETfield(r700->DB_DEPTH_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1, - SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask); /* size in pixel / 64 - 1 */ - - if(4 == rrb->cpp) - { - switch (GL_CONTEXT(context)->Visual.depthBits) - { - case 16: - case 24: - SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_8_24, - DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask); - break; - default: - fprintf(stderr, "Error: Unsupported depth %d... exiting\n", - GL_CONTEXT(context)->Visual.depthBits); - _mesa_exit(-1); - } - } - else - { - SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_16, - DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask); - } - SETfield(r700->DB_DEPTH_INFO.u32All, ARRAY_2D_TILED_THIN1, - DB_DEPTH_INFO__ARRAY_MODE_shift, DB_DEPTH_INFO__ARRAY_MODE_mask); - /* r700->DB_PREFETCH_LIMIT.bits.DEPTH_HEIGHT_TILE_MAX = (context->currentDraw->h >> 3) - 1; */ /* z buffer sie may much bigger than what need, so use actual used h. */ -} - static void r700InitSQConfig(GLcontext * ctx) { context_t *context = R700_CONTEXT(ctx); @@ -1676,6 +1561,7 @@ void r700InitState(GLcontext * ctx) //------------------- { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + int id = 0; radeon_firevertices(&context->radeon); @@ -1869,6 +1755,9 @@ void r700InitState(GLcontext * ctx) //------------------- /* Set up color compare mask */ r700->CB_CLRCMP_MSK.u32All = 0xFFFFFFFF; + /* screen/window/view */ + SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask); + context->radeon.hw.all_dirty = GL_TRUE; } diff --git a/src/mesa/drivers/dri/r600/r700_state.h b/src/mesa/drivers/dri/r600/r700_state.h index 30eb54e8b0a..0f53d5b4c59 100644 --- a/src/mesa/drivers/dri/r600/r700_state.h +++ b/src/mesa/drivers/dri/r600/r700_state.h @@ -37,13 +37,10 @@ extern void r700UpdateStateParameters(GLcontext * ctx, GLuint new_state); extern void r700UpdateShaders (GLcontext * ctx); extern void r700UpdateViewportOffset(GLcontext * ctx); -extern void r700UpdateDrawBuffer (GLcontext * ctx); extern void r700InitState (GLcontext * ctx); extern void r700InitStateFuncs (struct dd_function_table *functions); -extern void r700SetDefaultStates(context_t * context); - extern void r700SetScissor(context_t *context); #endif /* _R600_SCREEN_H */ diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c index 86a67ab766f..d107f99e7ba 100644 --- a/src/mesa/drivers/dri/r600/r700_vertprog.c +++ b/src/mesa/drivers/dri/r600/r700_vertprog.c @@ -38,6 +38,7 @@ #include "shader/prog_parameter.h" #include "shader/prog_statevars.h" +#include "radeon_debug.h" #include "r600_context.h" #include "r600_cmdbuf.h" @@ -174,7 +175,7 @@ void Map_Vertex_Program(struct r700_vertex_program *vp, // Create VFETCH instructions for inputs if (GL_TRUE != Process_Vertex_Program_Vfetch_Instructions(vp, mesa_vp) ) { - r700_error(ERROR_ASM_VTX_CLAUSE, "Calling Process_Vertex_Program_Vfetch_Instructions return error. \n"); + radeon_error("Calling Process_Vertex_Program_Vfetch_Instructions return error. \n"); return; //error } diff --git a/src/mesa/drivers/dri/r600/radeon_debug.c b/src/mesa/drivers/dri/r600/radeon_debug.c new file mode 120000 index 00000000000..c98c2e074c5 --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_debug.c @@ -0,0 +1 @@ +../radeon/radeon_debug.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_debug.h b/src/mesa/drivers/dri/r600/radeon_debug.h new file mode 120000 index 00000000000..bd8aa28e89e --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_debug.h @@ -0,0 +1 @@ +../radeon/radeon_debug.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/radeon/Makefile b/src/mesa/drivers/dri/radeon/Makefile index 8fe9d98a0b2..1f286776b5f 100644 --- a/src/mesa/drivers/dri/radeon/Makefile +++ b/src/mesa/drivers/dri/radeon/Makefile @@ -15,17 +15,18 @@ CS_SOURCES = radeon_cs_space_drm.c endif RADEON_COMMON_SOURCES = \ - radeon_texture.c \ + radeon_bo_legacy.c \ radeon_common_context.c \ radeon_common.c \ + radeon_cs_legacy.c \ radeon_dma.c \ + radeon_debug.c \ + radeon_fbo.c \ radeon_lock.c \ - radeon_bo_legacy.c \ - radeon_cs_legacy.c \ radeon_mipmap_tree.c \ + radeon_queryobj.c \ radeon_span.c \ - radeon_fbo.c \ - radeon_queryobj.c + radeon_texture.c DRIVER_SOURCES = \ radeon_context.c \ diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c index a10c6b73abc..3e7547d2f9d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c +++ b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c @@ -640,7 +640,7 @@ static int bo_vram_validate(struct radeon_bo *bo, &tex, sizeof(drm_radeon_texture_t)); if (ret) { - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "DRM_RADEON_TEXTURE: again!\n"); usleep(1); } @@ -677,7 +677,7 @@ static int bo_vram_validate(struct radeon_bo *bo, &tex, sizeof(drm_radeon_texture_t)); if (ret) { - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "DRM_RADEON_TEXTURE: again!\n"); usleep(1); } diff --git a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c index e8ae51e6eab..a24b6dac265 100644 --- a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c +++ b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c @@ -78,9 +78,10 @@ radeonDeleteBufferObject(GLcontext * ctx, * Allocate space for and store data in a buffer object. Any data that was * previously stored in the buffer object is lost. If data is NULL, * memory will be allocated, but no copy will occur. - * Called via glBufferDataARB(). + * Called via ctx->Driver.BufferData(). + * \return GL_TRUE for success, GL_FALSE if out of memory */ -static void +static GLboolean radeonBufferData(GLcontext * ctx, GLenum target, GLsizeiptrARB size, @@ -107,6 +108,9 @@ radeonBufferData(GLcontext * ctx, RADEON_GEM_DOMAIN_GTT, 0); + if (!radeon_obj->bo) + return GL_FALSE; + if (data != NULL) { radeon_bo_map(radeon_obj->bo, GL_TRUE); @@ -115,6 +119,7 @@ radeonBufferData(GLcontext * ctx, radeon_bo_unmap(radeon_obj->bo); } } + return GL_TRUE; } /** diff --git a/src/mesa/drivers/dri/radeon/radeon_chipset.h b/src/mesa/drivers/dri/radeon/radeon_chipset.h index 0da1c0f9ee3..46a9cd5ff84 100644 --- a/src/mesa/drivers/dri/radeon/radeon_chipset.h +++ b/src/mesa/drivers/dri/radeon/radeon_chipset.h @@ -344,6 +344,7 @@ #define PCI_CHIP_RV770_9440 0x9440 #define PCI_CHIP_RV770_9441 0x9441 #define PCI_CHIP_RV770_9442 0x9442 +#define PCI_CHIP_RV770_9443 0x9443 #define PCI_CHIP_RV770_9444 0x9444 #define PCI_CHIP_RV770_9446 0x9446 #define PCI_CHIP_RV770_944A 0x944A diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index ee0cbf65ca1..e53eb0904d2 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -45,44 +45,17 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/glheader.h" #include "main/imports.h" #include "main/context.h" -#include "main/arrayobj.h" -#include "main/api_arrayelt.h" #include "main/enums.h" -#include "main/colormac.h" -#include "main/light.h" #include "main/framebuffer.h" -#include "main/simple_list.h" #include "main/renderbuffer.h" -#include "swrast/swrast.h" -#include "vbo/vbo.h" -#include "tnl/tnl.h" -#include "tnl/t_pipeline.h" -#include "swrast_setup/swrast_setup.h" - -#include "main/blend.h" -#include "main/bufferobj.h" -#include "main/buffers.h" -#include "main/depth.h" -#include "main/polygon.h" -#include "main/shaders.h" -#include "main/texstate.h" -#include "main/varray.h" -#include "glapi/dispatch.h" -#include "swrast/swrast.h" -#include "main/stencil.h" -#include "main/matrix.h" -#include "main/attrib.h" -#include "main/enable.h" -#include "main/viewport.h" - -#include "dri_util.h" +#include "drivers/common/meta.h" + #include "vblank.h" #include "radeon_common.h" #include "radeon_bocs_wrapper.h" #include "radeon_lock.h" #include "radeon_drm.h" -#include "radeon_mipmap_tree.h" #include "radeon_queryobj.h" /** @@ -91,7 +64,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * 1 most output * 2 also print state alues */ -#define DEBUG_CMDBUF 0 +#define RADEON_CMDBUF 0 /* ============================================================= * Scissoring @@ -312,31 +285,6 @@ void radeonPolygonStipplePreKMS( GLcontext *ctx, const GLubyte *mask ) UNLOCK_HARDWARE( radeon ); } -void radeonPolygonStipple( GLcontext *ctx, const GLubyte *mask ) -{ - radeonContextPtr radeon = RADEON_CONTEXT(ctx); - GLint i; - BATCH_LOCALS(radeon); - - radeon_firevertices(radeon); - - BEGIN_BATCH_NO_AUTOSTATE(35); - - OUT_BATCH(CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0)); - OUT_BATCH(0x00000000); - - OUT_BATCH(CP_PACKET0_ONE(RADEON_RE_STIPPLE_DATA, 31)); - - /* Must flip pattern upside down. - */ - for ( i = 31 ; i >= 0; i--) { - OUT_BATCH(((GLuint *) mask)[i]); - } - - END_BATCH(); -} - - /* ================================================================ * SwapBuffers with client-side throttling @@ -521,7 +469,7 @@ void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, rfb = dPriv->driverPrivate; - if ( RADEON_DEBUG & DEBUG_IOCTL ) { + if ( RADEON_DEBUG & RADEON_IOCTL ) { fprintf( stderr, "\n%s( %p )\n\n", __FUNCTION__, (void *) rmesa->glCtx ); } @@ -615,7 +563,7 @@ static GLboolean radeonPageFlip( __DRIdrawablePrivate *dPriv ) LOCK_HARDWARE(radeon); - if ( RADEON_DEBUG & DEBUG_IOCTL ) { + if ( RADEON_DEBUG & RADEON_IOCTL ) { fprintf(stderr, "%s: pfCurrentPage: %d %d\n", __FUNCTION__, radeon->sarea->pfCurrentPage, radeon->sarea->pfState); } @@ -875,7 +823,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) */ void radeonDrawBuffer( GLcontext *ctx, GLenum mode ) { - if (RADEON_DEBUG & DEBUG_DRI) + if (RADEON_DEBUG & RADEON_DRI) fprintf(stderr, "%s %s\n", __FUNCTION__, _mesa_lookup_enum_by_nr( mode )); @@ -981,7 +929,7 @@ static void radeon_print_state_atom_prekmm(radeonContextPtr radeon, struct radeo fprintf(stderr, " emit %s %d/%d\n", state->name, dwords, state->cmd_size); - if (DEBUG_CMDBUF > 1 && RADEON_DEBUG & DEBUG_VERBOSE) { + if (radeon_is_debug_enabled(RADEON_STATE, RADEON_TRACE)) { if (dwords > state->cmd_size) dwords = state->cmd_size; @@ -1006,7 +954,7 @@ static void radeon_print_state_atom(radeonContextPtr radeon, struct radeon_state int i, j, reg, count; int dwords; uint32_t packet0; - if (! (DEBUG_CMDBUF && RADEON_DEBUG & DEBUG_STATE) ) + if (!radeon_is_debug_enabled(RADEON_STATE, RADEON_VERBOSE) ) return; if (!radeon->radeonScreen->kernel_mm) { @@ -1018,7 +966,7 @@ static void radeon_print_state_atom(radeonContextPtr radeon, struct radeon_state fprintf(stderr, " emit %s %d/%d\n", state->name, dwords, state->cmd_size); - if (DEBUG_CMDBUF > 1 && RADEON_DEBUG & DEBUG_VERBOSE) { + if (radeon_is_debug_enabled(RADEON_STATE, RADEON_TRACE)) { if (dwords > state->cmd_size) dwords = state->cmd_size; for (i = 0; i < dwords;) { @@ -1046,17 +994,15 @@ GLuint radeonCountStateEmitSize(radeonContextPtr radeon) struct radeon_state_atom *atom; GLuint dwords = 0; /* check if we are going to emit full state */ - if (DEBUG_CMDBUF && RADEON_DEBUG & DEBUG_VERBOSE) - fprintf(stderr, "%s\n", __func__); if (radeon->cmdbuf.cs->cdw && !radeon->hw.all_dirty) { if (!radeon->hw.is_dirty) - return dwords; + goto out; foreach(atom, &radeon->hw.atomlist) { if (atom->dirty) { const GLuint atom_size = atom->check(radeon->glCtx, atom); dwords += atom_size; - if (DEBUG_CMDBUF && atom_size) { + if (RADEON_CMDBUF && atom_size) { radeon_print_state_atom(radeon, atom); } } @@ -1065,12 +1011,14 @@ GLuint radeonCountStateEmitSize(radeonContextPtr radeon) foreach(atom, &radeon->hw.atomlist) { const GLuint atom_size = atom->check(radeon->glCtx, atom); dwords += atom_size; - if (DEBUG_CMDBUF && atom_size) { + if (RADEON_CMDBUF && atom_size) { radeon_print_state_atom(radeon, atom); } } } +out: + radeon_print(RADEON_STATE, RADEON_NORMAL, "%s %u\n", __func__, dwords); return dwords; } @@ -1092,10 +1040,7 @@ static INLINE void radeon_emit_atom(radeonContextPtr radeon, struct radeon_state END_BATCH(); } } else { - if (DEBUG_CMDBUF && RADEON_DEBUG & DEBUG_STATE) { - fprintf(stderr, " skip state %s\n", - atom->name); - } + radeon_print(RADEON_STATE, RADEON_VERBOSE, " skip state %s\n", atom->name); } atom->dirty = GL_FALSE; @@ -1135,8 +1080,7 @@ static GLboolean radeon_revalidate_bos(GLcontext *ctx) void radeonEmitState(radeonContextPtr radeon) { - if (RADEON_DEBUG & (DEBUG_STATE|DEBUG_PRIMS)) - fprintf(stderr, "%s\n", __FUNCTION__); + radeon_print(RADEON_STATE, RADEON_NORMAL, "%s\n", __FUNCTION__); if (radeon->vtbl.pre_emit_state) radeon->vtbl.pre_emit_state(radeon); @@ -1146,13 +1090,13 @@ void radeonEmitState(radeonContextPtr radeon) return; if (!radeon->cmdbuf.cs->cdw) { - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr, "Begin reemit state\n"); radeonEmitAtoms(radeon, GL_TRUE); } else { - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr, "Begin dirty state\n"); radeonEmitAtoms(radeon, GL_FALSE); @@ -1166,7 +1110,7 @@ void radeonEmitState(radeonContextPtr radeon) void radeonFlush(GLcontext *ctx) { radeonContextPtr radeon = RADEON_CONTEXT(ctx); - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s %d\n", __FUNCTION__, radeon->cmdbuf.cs->cdw); /* okay if we have no cmds in the buffer && @@ -1258,7 +1202,7 @@ int rcommonFlushCmdBufLocked(radeonContextPtr rmesa, const char *caller) } rmesa->cmdbuf.flushing = 1; - if (RADEON_DEBUG & DEBUG_IOCTL) { + if (RADEON_DEBUG & RADEON_IOCTL) { fprintf(stderr, "%s from %s - %i cliprects\n", __FUNCTION__, caller, rmesa->numClipRects); } @@ -1327,15 +1271,13 @@ void rcommonInitCmdBuf(radeonContextPtr rmesa) if (size > 64 * 256) size = 64 * 256; - if (RADEON_DEBUG & (DEBUG_IOCTL | DEBUG_DMA)) { - fprintf(stderr, "sizeof(drm_r300_cmd_header_t)=%zd\n", - sizeof(drm_r300_cmd_header_t)); - fprintf(stderr, "sizeof(drm_radeon_cmd_buffer_t)=%zd\n", - sizeof(drm_radeon_cmd_buffer_t)); - fprintf(stderr, + radeon_print(RADEON_CS, RADEON_VERBOSE, + "sizeof(drm_r300_cmd_header_t)=%zd\n", sizeof(drm_r300_cmd_header_t)); + radeon_print(RADEON_CS, RADEON_VERBOSE, + "sizeof(drm_radeon_cmd_buffer_t)=%zd\n", sizeof(drm_radeon_cmd_buffer_t)); + radeon_print(RADEON_CS, RADEON_VERBOSE, "Allocating %d bytes command buffer (max state is %d bytes)\n", size * 4, rmesa->hw.max_state_size * 4); - } if (rmesa->radeonScreen->kernel_mm) { int fd = rmesa->radeonScreen->driScreen->fd; @@ -1388,20 +1330,18 @@ void rcommonBeginBatch(radeonContextPtr rmesa, int n, int line) { if (!rmesa->cmdbuf.cs->cdw && dostate) { - if (RADEON_DEBUG & DEBUG_IOCTL) - fprintf(stderr, "Reemit state after flush (from %s)\n", function); + radeon_print(RADEON_STATE, RADEON_NORMAL, + "Reemit state after flush (from %s)\n", function); radeonEmitState(rmesa); } radeon_cs_begin(rmesa->cmdbuf.cs, n, file, function, line); - if (DEBUG_CMDBUF && RADEON_DEBUG & DEBUG_IOCTL) - fprintf(stderr, "BEGIN_BATCH(%d) at %d, from %s:%i\n", + radeon_print(RADEON_CS, RADEON_VERBOSE, "BEGIN_BATCH(%d) at %d, from %s:%i\n", n, rmesa->cmdbuf.cs->cdw, function, line); } void radeonUserClear(GLcontext *ctx, GLuint mask) { - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - meta_clear_tris(&rmesa->meta, mask); + _mesa_meta_clear(ctx, mask); } diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h index ba983e5ab6c..f3201911ac6 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.h +++ b/src/mesa/drivers/dri/radeon/radeon_common.h @@ -10,7 +10,6 @@ void radeonRecalcScissorRects(radeonContextPtr radeon); void radeonSetCliprects(radeonContextPtr radeon); void radeonUpdateScissor( GLcontext *ctx ); void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h); -void radeonPolygonStipple( GLcontext *ctx, const GLubyte *mask ); void radeonPolygonStipplePreKMS( GLcontext *ctx, const GLubyte *mask ); void radeonWaitForIdleLocked(radeonContextPtr radeon); diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index b76efa8eaa4..71ee06d9a79 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -363,7 +363,7 @@ GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv) { radeonContextPtr radeon = (radeonContextPtr) driContextPriv->driverPrivate; - if (RADEON_DEBUG & DEBUG_DRI) + if (RADEON_DEBUG & RADEON_DRI) fprintf(stderr, "%s ctx %p\n", __FUNCTION__, radeon->glCtx); @@ -527,7 +527,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) char *regname; struct radeon_bo *depth_bo = NULL, *bo; - if (RADEON_DEBUG & DEBUG_DRI) + if (RADEON_DEBUG & RADEON_DRI) fprintf(stderr, "enter %s, drawable %p\n", __func__, drawable); draw = drawable->driverPrivate; @@ -654,7 +654,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) continue; } - if (RADEON_DEBUG & DEBUG_DRI) + if (RADEON_DEBUG & RADEON_DRI) fprintf(stderr, "attaching buffer %s, %d, at %d, cpp %d, pitch %d\n", regname, buffers[i].name, buffers[i].attachment, @@ -667,7 +667,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) rb->has_surface = 0; if (buffers[i].attachment == __DRI_BUFFER_STENCIL && depth_bo) { - if (RADEON_DEBUG & DEBUG_DRI) + if (RADEON_DEBUG & RADEON_DRI) fprintf(stderr, "(reusing depth buffer as stencil)\n"); bo = depth_bo; radeon_bo_ref(bo); @@ -740,7 +740,7 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, struct gl_framebuffer *readfb; if (!driContextPriv) { - if (RADEON_DEBUG & DEBUG_DRI) + if (RADEON_DEBUG & RADEON_DRI) fprintf(stderr, "%s ctx is null\n", __FUNCTION__); _mesa_make_current(NULL, NULL, NULL); return GL_TRUE; @@ -762,7 +762,7 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, radeon_make_renderbuffer_current(radeon, drfb); } - if (RADEON_DEBUG & DEBUG_DRI) + if (RADEON_DEBUG & RADEON_DRI) fprintf(stderr, "%s ctx %p dfb %p rfb %p\n", __FUNCTION__, radeon->glCtx, drfb, readfb); driUpdateFramebufferSize(radeon->glCtx, driDrawPriv); @@ -797,7 +797,7 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, } - if (RADEON_DEBUG & DEBUG_DRI) + if (RADEON_DEBUG & RADEON_DRI) fprintf(stderr, "End %s\n", __FUNCTION__); return GL_TRUE; diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index 3463b4d264e..0309345393d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -8,6 +8,7 @@ #include "tnl/t_context.h" #include "main/colormac.h" +#include "radeon_debug.h" #include "radeon_screen.h" #include "radeon_drm.h" #include "dri_util.h" @@ -18,22 +19,6 @@ struct radeon_context; #include "radeon_bocs_wrapper.h" -/* From http://gcc. gnu.org/onlinedocs/gcc-3.2.3/gcc/Variadic-Macros.html . - I suppose we could inline this and use macro to fetch out __LINE__ and stuff in case we run into trouble - with other compilers ... GLUE! -*/ -#define WARN_ONCE(a, ...) { \ - static int warn##__LINE__=1; \ - if(warn##__LINE__){ \ - fprintf(stderr, "*********************************WARN_ONCE*********************************\n"); \ - fprintf(stderr, "File %s function %s line %d\n", \ - __FILE__, __FUNCTION__, __LINE__); \ - fprintf(stderr, a, ## __VA_ARGS__);\ - fprintf(stderr, "***************************************************************************\n"); \ - warn##__LINE__=0;\ - } \ - } - /* This union is used to avoid warnings/miscompilation with float to uint32_t casts due to strict-aliasing */ typedef union { GLfloat f; uint32_t ui32; } float_ui32_type; @@ -401,23 +386,6 @@ struct radeon_dri_mirror { int drmMinor; }; -#define DEBUG_TEXTURE 0x001 -#define DEBUG_STATE 0x002 -#define DEBUG_IOCTL 0x004 -#define DEBUG_PRIMS 0x008 -#define DEBUG_VERTS 0x010 -#define DEBUG_FALLBACKS 0x020 -#define DEBUG_VFMT 0x040 -#define DEBUG_CODEGEN 0x080 -#define DEBUG_VERBOSE 0x100 -#define DEBUG_DRI 0x200 -#define DEBUG_DMA 0x400 -#define DEBUG_SANITY 0x800 -#define DEBUG_SYNC 0x1000 -#define DEBUG_PIXEL 0x2000 -#define DEBUG_MEMORY 0x4000 - - typedef void (*radeon_tri_func) (radeonContextPtr, radeonVertex *, radeonVertex *, radeonVertex *); @@ -499,6 +467,8 @@ struct radeon_context { struct radeon_cmdbuf cmdbuf; + struct radeon_debug debug; + drm_clip_rect_t fboRect; GLboolean constant_cliprect; /* use for FBO or DRI2 rendering */ GLboolean front_cliprects; @@ -621,15 +591,4 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, __DRIdrawablePrivate * driReadPriv); extern void radeonDestroyContext(__DRIcontextPrivate * driContextPriv); -/* ================================================================ - * Debugging: - */ -#define DO_DEBUG 1 - -#if DO_DEBUG -extern int RADEON_DEBUG; -#else -#define RADEON_DEBUG 0 -#endif - #endif diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index 32485a72702..8f4485aee7c 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -137,25 +137,6 @@ static const struct tnl_pipeline_stage *radeon_pipeline[] = { NULL, }; -static const struct dri_debug_control debug_control[] = -{ - { "fall", DEBUG_FALLBACKS }, - { "tex", DEBUG_TEXTURE }, - { "ioctl", DEBUG_IOCTL }, - { "prim", DEBUG_PRIMS }, - { "vert", DEBUG_VERTS }, - { "state", DEBUG_STATE }, - { "code", DEBUG_CODEGEN }, - { "vfmt", DEBUG_VFMT }, - { "vtxf", DEBUG_VFMT }, - { "verb", DEBUG_VERBOSE }, - { "dri", DEBUG_DRI }, - { "dma", DEBUG_DMA }, - { "san", DEBUG_SANITY }, - { "sync", DEBUG_SYNC }, - { NULL, 0 } -}; - static void r100_get_lock(radeonContextPtr radeon) { r100ContextPtr rmesa = (r100ContextPtr)radeon; diff --git a/src/mesa/drivers/dri/radeon/radeon_context.h b/src/mesa/drivers/dri/radeon/radeon_context.h index 572acbb0069..4e2c52c835c 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_context.h @@ -299,6 +299,11 @@ struct radeon_texture_state { #define R100_QUERYOBJ_DATA_0 1 #define R100_QUERYOBJ_CMDSIZE 2 +#define STP_CMD_0 0 +#define STP_DATA_0 1 +#define STP_CMD_1 2 +#define STP_STATE_SIZE 35 + struct r100_hw_state { /* Hardware state, stored as cmdbuf commands: * -- Need to doublebuffer for @@ -323,7 +328,7 @@ struct r100_hw_state { struct radeon_state_atom fog; struct radeon_state_atom glt; struct radeon_state_atom txr[3]; /* for NPOT */ - + struct radeon_state_atom stp; }; diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c index 587e2acf91d..f1addb299e2 100644 --- a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c +++ b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c @@ -32,6 +32,7 @@ #include <errno.h> #include "radeon_bocs_wrapper.h" +#include "radeon_common.h" struct cs_manager_legacy { struct radeon_cs_manager base; diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.h b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.h index e177b4bafe2..cafbc9e576e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.h +++ b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.h @@ -32,7 +32,7 @@ #ifndef RADEON_CS_LEGACY_H #define RADEON_CS_LEGACY_H -#include "radeon_common.h" +struct radeon_context; struct radeon_cs_manager *radeon_cs_manager_legacy_ctor(struct radeon_context *ctx); void radeon_cs_manager_legacy_dtor(struct radeon_cs_manager *csm); diff --git a/src/mesa/drivers/dri/radeon/radeon_debug.c b/src/mesa/drivers/dri/radeon/radeon_debug.c new file mode 100644 index 00000000000..a1ed39683f1 --- /dev/null +++ b/src/mesa/drivers/dri/radeon/radeon_debug.c @@ -0,0 +1,101 @@ +/* + * Copyright © 2009 Pauli Nieminen + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + */ +/* + * Authors: + * Pauli Nieminen <[email protected]> + */ + +#include "utils.h" + +#include "radeon_debug.h" +#include "radeon_common_context.h" + +static const struct dri_debug_control debug_control[] = { + {"fall", RADEON_FALLBACKS}, + {"tex", RADEON_TEXTURE}, + {"ioctl", RADEON_IOCTL}, + {"verts", RADEON_RENDER}, + {"render", RADEON_RENDER}, + {"swrender", RADEON_SWRENDER}, + {"state", RADEON_STATE}, + {"shader", RADEON_SHADER}, + {"vfmt", RADEON_VFMT}, + {"vtxf", RADEON_VFMT}, + {"dri", RADEON_DRI}, + {"dma", RADEON_DMA}, + {"sanity", RADEON_SANITY}, + {"sync", RADEON_SYNC}, + {"pixel", RADEON_PIXEL}, + {"mem", RADEON_MEMORY}, + {"cs", RADEON_CS}, + {"allmsg", ~RADEON_SYNC}, /* avoid the term "sync" because the parser uses strstr */ + {NULL, 0} +}; + +radeon_debug_type_t radeon_enabled_debug_types; + +void radeon_init_debug(void) +{ + radeon_enabled_debug_types = driParseDebugString(getenv("RADEON_DEBUG"), debug_control); + + radeon_enabled_debug_types |= RADEON_GENERAL; +} + +void _radeon_debug_add_indent(void) +{ + GET_CURRENT_CONTEXT(ctx); + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + const size_t length = sizeof(radeon->debug.indent) + / sizeof(radeon->debug.indent[0]); + if (radeon->debug.indent_depth < length - 1) { + radeon->debug.indent[radeon->debug.indent_depth] = '\t'; + ++radeon->debug.indent_depth; + }; +} + +void _radeon_debug_remove_indent(void) +{ + GET_CURRENT_CONTEXT(ctx); + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + if (radeon->debug.indent_depth > 0) { + radeon->debug.indent[radeon->debug.indent_depth] = '\0'; + --radeon->debug.indent_depth; + } +} + +extern void _radeon_print(const radeon_debug_type_t type, + const radeon_debug_level_t level, + const char* message, + va_list values) +{ + GET_CURRENT_CONTEXT(ctx); + if (ctx) { + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + // FIXME: Make this multi thread safe + if (radeon->debug.indent_depth) + fprintf(stderr, "%s", radeon->debug.indent); + } + vfprintf(stderr, message, values); +} diff --git a/src/mesa/drivers/dri/radeon/radeon_debug.h b/src/mesa/drivers/dri/radeon/radeon_debug.h new file mode 100644 index 00000000000..132e27351da --- /dev/null +++ b/src/mesa/drivers/dri/radeon/radeon_debug.h @@ -0,0 +1,191 @@ +/* + * Copyright © 2009 Pauli Nieminen + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + */ +/* + * Authors: + * Pauli Nieminen <[email protected]> + */ + +#ifndef RADEON_DEBUG_H_INCLUDED +#define RADEON_DEBUG_H_INCLUDED + +#include <stdarg.h> +#include <stdio.h> + +typedef enum radeon_debug_levels { + RADEON_CRITICAL = 0, /* Only errors */ + RADEON_IMPORTANT = 1, /* Important warnings and messages */ + RADEON_NORMAL = 2, /* Normal log messages usefull for debugging */ + RADEON_VERBOSE = 3, /* Extra details to debugging */ + RADEON_TRACE = 4 /* Log about everything that happens */ +} radeon_debug_level_t; + +/** + * Compile time option to change level of debugging compiled to dri driver. + * Selecting critical level is not recommended because perfromance gains are + * going to minimal but you will lose a lot of important warnings in case of + * errors. + */ +#ifndef RADEON_DEBUG_LEVEL +#define RADEON_DEBUG_LEVEL RADEON_VERBOSE +#endif + +typedef enum radeon_debug_types { + RADEON_TEXTURE = 0x00001, + RADEON_STATE = 0x00002, + RADEON_IOCTL = 0x00004, + RADEON_RENDER = 0x00008, + RADEON_SWRENDER = 0x00010, + RADEON_FALLBACKS = 0x00020, + RADEON_VFMT = 0x00040, + RADEON_SHADER = 0x00080, + RADEON_CS = 0x00100, + RADEON_DRI = 0x00200, + RADEON_DMA = 0x00400, + RADEON_SANITY = 0x00800, + RADEON_SYNC = 0x01000, + RADEON_PIXEL = 0x02000, + RADEON_MEMORY = 0x04000, + RADEON_VERTS = 0x08000, + RADEON_GENERAL = 0x10000 /* Used for errors and warnings */ +} radeon_debug_type_t; + +#define RADEON_MAX_INDENT 5 + +struct radeon_debug { + size_t indent_depth; + char indent[RADEON_MAX_INDENT]; +}; + +extern radeon_debug_type_t radeon_enabled_debug_types; + +/** + * Compabibility layer for old debug code + **/ +#define RADEON_DEBUG radeon_enabled_debug_types + +static inline int radeon_is_debug_enabled(const radeon_debug_type_t type, + const radeon_debug_level_t level) +{ + return RADEON_DEBUG_LEVEL >= level + && (type & radeon_enabled_debug_types); +} +/* + * define macro for gcc specific __attribute__ if using alternative compiler + */ +#ifndef __GNUC__ +#define __attribute__(x) /*empty*/ +#endif + + +extern void _radeon_print(const radeon_debug_type_t type, + const radeon_debug_level_t level, + const char* message, + va_list values); +/** + * Format attribute requires declaration for setting it. Don't ask me why! + */ +static inline void radeon_print(const radeon_debug_type_t type, + const radeon_debug_level_t level, + const char* message, + ...) __attribute__((format(printf,3,4))); + +/** + * Print out debug message if channel specified by type is enabled + * and compile time debugging level is at least as high as level parameter + */ +static inline void radeon_print(const radeon_debug_type_t type, + const radeon_debug_level_t level, + const char* message, + ...) +{ + /* Compile out if level of message is too high */ + if (radeon_is_debug_enabled(type, level)) { + + va_list values; + va_start( values, message ); + _radeon_print(type, level, message, values); + va_end( values ); + } +} + +static inline void radeon_error(const char* message, ...) __attribute__((format(printf,1,2))); +/** + * printf style function for writing error messages. + */ +static inline void radeon_error(const char* message, ...) +{ + va_list values; + va_start( values, message ); + radeon_print(RADEON_GENERAL, RADEON_CRITICAL, message, values); + va_end( values ); +} + +static inline void radeon_warning(const char* message, ...) __attribute__((format(printf,1,2))); +/** + * printf style function for writing warnings. + */ +static inline void radeon_warning(const char* message, ...) +{ + va_list values; + va_start( values, message ); + radeon_print(RADEON_GENERAL, RADEON_IMPORTANT, message, values); + va_end( values ); +} + +extern void radeon_init_debug(void); +extern void _radeon_debug_add_indent(void); +extern void _radeon_debug_remove_indent(void); + +static inline void radeon_debug_add_indent(void) +{ + if (RADEON_DEBUG_LEVEL >= RADEON_VERBOSE) { + _radeon_debug_add_indent(); + } +} +static inline void radeon_debug_remove_indent(void) +{ + if (RADEON_DEBUG_LEVEL >= RADEON_VERBOSE) { + _radeon_debug_remove_indent(); + } +} + +/* From http://gcc. gnu.org/onlinedocs/gcc-3.2.3/gcc/Variadic-Macros.html . + I suppose we could inline this and use macro to fetch out __LINE__ and stuff in case we run into trouble + with other compilers ... GLUE! +*/ +#define WARN_ONCE(a, ...) { \ + static int warn##__LINE__=1; \ + if(warn##__LINE__){ \ + radeon_warning("*********************************WARN_ONCE*********************************\n"); \ + radeon_warning("File %s function %s line %d\n", \ + __FILE__, __FUNCTION__, __LINE__); \ + radeon_warning( (a), ## __VA_ARGS__);\ + radeon_warning("***************************************************************************\n"); \ + warn##__LINE__=0;\ + } \ + } + + +#endif diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.c b/src/mesa/drivers/dri/radeon/radeon_dma.c index 386262b126e..2eefa3f2b1b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_dma.c +++ b/src/mesa/drivers/dri/radeon/radeon_dma.c @@ -58,7 +58,7 @@ void radeonEmitVec4(uint32_t *out, const GLvoid * data, int stride, int count) { int i; - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s count %d stride %d out %p data %p\n", __FUNCTION__, count, stride, (void *)out, (void *)data); @@ -76,7 +76,7 @@ void radeonEmitVec8(uint32_t *out, const GLvoid * data, int stride, int count) { int i; - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s count %d stride %d out %p data %p\n", __FUNCTION__, count, stride, (void *)out, (void *)data); @@ -95,7 +95,7 @@ void radeonEmitVec12(uint32_t *out, const GLvoid * data, int stride, int count) { int i; - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s count %d stride %d out %p data %p\n", __FUNCTION__, count, stride, (void *)out, (void *)data); @@ -116,7 +116,7 @@ void radeonEmitVec16(uint32_t *out, const GLvoid * data, int stride, int count) { int i; - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s count %d stride %d out %p data %p\n", __FUNCTION__, count, stride, (void *)out, (void *)data); @@ -179,8 +179,8 @@ void radeonRefillCurrentDmaRegion(radeonContextPtr rmesa, int size) if (size > rmesa->dma.minimum_size) rmesa->dma.minimum_size = (size + 15) & (~15); - if (RADEON_DEBUG & (DEBUG_IOCTL | DEBUG_DMA)) - fprintf(stderr, "%s\n", __FUNCTION__); + radeon_print(RADEON_DMA, RADEON_NORMAL, "%s size %d minimum_size %d\n", + __FUNCTION__, size, rmesa->dma.minimum_size); /* unmap old reserved bo */ @@ -235,7 +235,7 @@ void radeonAllocDmaRegion(radeonContextPtr rmesa, struct radeon_bo **pbo, int *poffset, int bytes, int alignment) { - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s %d\n", __FUNCTION__, bytes); if (rmesa->dma.flush) @@ -265,7 +265,7 @@ void radeonFreeDmaRegions(radeonContextPtr rmesa) { struct radeon_dma_bo *dma_bo = CALLOC_STRUCT(radeon_dma_bo); struct radeon_dma_bo *temp; - if (RADEON_DEBUG & DEBUG_DMA) + if (RADEON_DEBUG & RADEON_DMA) fprintf(stderr, "%s\n", __FUNCTION__); foreach_s(dma_bo, temp, &rmesa->dma.free) { @@ -293,7 +293,7 @@ void radeonReturnDmaRegion(radeonContextPtr rmesa, int return_bytes) if (is_empty_list(&rmesa->dma.reserved)) return; - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s %d\n", __FUNCTION__, return_bytes); rmesa->dma.current_used -= return_bytes; rmesa->dma.current_vertexptr = rmesa->dma.current_used; @@ -317,7 +317,7 @@ void radeonReleaseDmaRegions(radeonContextPtr rmesa) const int expire_at = ++rmesa->dma.free.expire_counter + DMA_BO_FREE_TIME; const int time = rmesa->dma.free.expire_counter; - if (RADEON_DEBUG & DEBUG_DMA) { + if (RADEON_DEBUG & RADEON_DMA) { size_t free = 0, wait = 0, reserved = 0; @@ -399,7 +399,7 @@ void rcommon_flush_last_swtcl_prim( GLcontext *ctx ) struct radeon_dma *dma = &rmesa->dma; - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); dma->flush = NULL; @@ -425,7 +425,7 @@ rcommonAllocDmaLowVerts( radeonContextPtr rmesa, int nverts, int vsize ) { GLuint bytes = vsize * nverts; void *head; - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); if(is_empty_list(&rmesa->dma.reserved) ||rmesa->dma.current_vertexptr + bytes > first_elem(&rmesa->dma.reserved)->bo->size) { @@ -460,7 +460,7 @@ void radeonReleaseArrays( GLcontext *ctx, GLuint newinputs ) { radeonContextPtr radeon = RADEON_CONTEXT( ctx ); int i; - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); if (radeon->dma.flush) { diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index 6f0cc08770c..d83b166742c 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -40,7 +40,7 @@ #include "radeon_common.h" #include "radeon_mipmap_tree.h" -#define FILE_DEBUG_FLAG DEBUG_TEXTURE +#define FILE_DEBUG_FLAG RADEON_TEXTURE #define DBG(...) do { \ if (RADEON_DEBUG & FILE_DEBUG_FLAG) \ _mesa_printf(__VA_ARGS__); \ diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c index 9ced62418bd..a0106d00fa2 100644 --- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c +++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c @@ -200,7 +200,7 @@ void radeonFlushElts( GLcontext *ctx ) uint32_t *cmd = (uint32_t *)(rmesa->radeon.cmdbuf.cs->packets + rmesa->tcl.elt_cmd_start); int dwords = (rmesa->radeon.cmdbuf.cs->section_ndw - rmesa->radeon.cmdbuf.cs->section_cdw); - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); assert( rmesa->radeon.dma.flush == radeonFlushElts ); @@ -236,7 +236,7 @@ void radeonFlushElts( GLcontext *ctx ) END_BATCH(); - if (RADEON_DEBUG & DEBUG_SYNC) { + if (RADEON_DEBUG & RADEON_SYNC) { fprintf(stderr, "%s: Syncing\n", __FUNCTION__); radeonFinish( rmesa->radeon.glCtx ); } @@ -252,7 +252,7 @@ GLushort *radeonAllocEltsOpenEnded( r100ContextPtr rmesa, int align_min_nr; BATCH_LOCALS(&rmesa->radeon); - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s %d prim %x\n", __FUNCTION__, min_nr, primitive); assert((primitive & RADEON_CP_VC_CNTL_PRIM_WALK_IND)); @@ -296,7 +296,7 @@ GLushort *radeonAllocEltsOpenEnded( r100ContextPtr rmesa, retval = (GLushort *)(rmesa->radeon.cmdbuf.cs->packets + rmesa->tcl.elt_cmd_offset); - if (RADEON_DEBUG & DEBUG_PRIMS) + if (RADEON_DEBUG & RADEON_RENDER) fprintf(stderr, "%s: header prim %x \n", __FUNCTION__, primitive); @@ -318,7 +318,7 @@ void radeonEmitVertexAOS( r100ContextPtr rmesa, #else BATCH_LOCALS(&rmesa->radeon); - if (RADEON_DEBUG & (DEBUG_PRIMS|DEBUG_IOCTL)) + if (RADEON_DEBUG & (RADEON_PRIMS|DEBUG_IOCTL)) fprintf(stderr, "%s: vertex_size 0x%x offset 0x%x \n", __FUNCTION__, vertex_size, offset); @@ -350,7 +350,7 @@ void radeonEmitAOS( r100ContextPtr rmesa, int sz = 1 + (nr >> 1) * 3 + (nr & 1) * 2; int i; - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); BEGIN_BATCH(sz+2+(nr * 2)); @@ -575,7 +575,7 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask ) GLuint color_mask = 0; GLuint orig_mask = mask; - if ( RADEON_DEBUG & DEBUG_IOCTL ) { + if ( RADEON_DEBUG & RADEON_IOCTL ) { fprintf( stderr, "radeonClear\n"); } @@ -611,7 +611,7 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask ) } if ( mask ) { - if (RADEON_DEBUG & DEBUG_FALLBACKS) + if (RADEON_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "%s: swrast clear, mask: %x\n", __FUNCTION__, mask); _swrast_Clear( ctx, mask ); } diff --git a/src/mesa/drivers/dri/radeon/radeon_lighting.c b/src/mesa/drivers/dri/radeon/radeon_lighting.c index ac3b94e4a68..ba444f2b100 100644 --- a/src/mesa/drivers/dri/radeon/radeon_lighting.c +++ b/src/mesa/drivers/dri/radeon/radeon_lighting.c @@ -195,7 +195,7 @@ void radeonUpdateMaterial( GLcontext *ctx ) if (ctx->Light.ColorMaterialEnabled) mask &= ~ctx->Light.ColorMaterialBitmask; - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr, "%s\n", __FUNCTION__); @@ -234,7 +234,7 @@ void radeonUpdateMaterial( GLcontext *ctx ) check_twoside_fallback( ctx ); update_global_ambient( ctx ); } - else if (RADEON_DEBUG & (DEBUG_PRIMS|DEBUG_STATE)) + else if (RADEON_DEBUG & (RADEON_PRIMS|DEBUG_STATE)) fprintf(stderr, "%s: Elided noop material call\n", __FUNCTION__); } @@ -624,7 +624,7 @@ static void radeonLightingSpaceChange( GLcontext *ctx ) GLboolean tmp; RADEON_STATECHANGE( rmesa, tcl ); - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr, "%s %d\n", __FUNCTION__, ctx->_NeedEyeCoords); if (ctx->_NeedEyeCoords) diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c index 6294b7e42be..02de8e5fd1d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_lock.c +++ b/src/mesa/drivers/dri/radeon/radeon_lock.c @@ -131,7 +131,7 @@ void radeon_lock_hardware(radeonContextPtr radeon if (ATOMIC_INC_AND_FETCH(radeon->dri.hwLockCount) > 1) { #ifndef NDEBUG - if ( RADEON_DEBUG & DEBUG_SANITY ) + if ( RADEON_DEBUG & RADEON_SANITY ) fprintf(stderr, "*** %d times of recursive call to %s ***\n" "Original call was from %s (file: %s line: %d)\n" "Now call is coming from %s (file: %s line: %d)\n" diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c index 7c6ea0530e0..08e1c5d00df 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c +++ b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c @@ -56,7 +56,7 @@ static void emit_vecfog(GLcontext *ctx, struct radeon_aos *aos, int size = 1; radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s count %d stride %d\n", __FUNCTION__, count, stride); @@ -87,7 +87,7 @@ static void emit_vecfog(GLcontext *ctx, struct radeon_aos *aos, static void emit_s0_vec(uint32_t *out, GLvoid *data, int stride, int count) { int i; - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s count %d stride %d\n", __FUNCTION__, count, stride); @@ -103,7 +103,7 @@ static void emit_stq_vec(uint32_t *out, GLvoid *data, int stride, int count) { int i; - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s count %d stride %d\n", __FUNCTION__, count, stride); @@ -126,7 +126,7 @@ static void emit_tex_vector(GLcontext *ctx, struct radeon_aos *aos, int emitsize; uint32_t *out; - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s %d/%d\n", __FUNCTION__, count, size); switch (size) { @@ -188,7 +188,7 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) GLuint vtx, unit; #if 0 - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) _tnl_print_vert_flags( __FUNCTION__, inputs ); #endif diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h b/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h index 034cda8a65b..515783135d6 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h +++ b/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h @@ -54,8 +54,7 @@ static void TAG(emit)( GLcontext *ctx, union emit_union *v = (union emit_union *)dest; - if (RADEON_DEBUG & DEBUG_VERTS) - fprintf(stderr, "%s\n", __FUNCTION__); + radeon_print(RADEON_SWRENDER, RADEON_VERBOSE, "%s\n", __FUNCTION__); coord = (GLuint (*)[4])VB->ObjPtr->data; coord_stride = VB->ObjPtr->stride; diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index eba9f5857f2..38db305e2a7 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -121,7 +121,7 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree lvl->faces[face].offset = *curOffset; *curOffset += lvl->size; - if (RADEON_DEBUG & DEBUG_TEXTURE) + if (RADEON_DEBUG & RADEON_TEXTURE) fprintf(stderr, "level %d, face %d: rs:%d %dx%d at %d\n", level, face, lvl->rowstride, lvl->width, lvl->height, lvl->faces[face].offset); @@ -190,13 +190,14 @@ static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_ * Create a new mipmap tree, calculate its layout and allocate memory. */ radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *t, - GLenum target, GLuint firstLevel, GLuint lastLevel, + GLenum target, GLenum internal_format, GLuint firstLevel, GLuint lastLevel, GLuint width0, GLuint height0, GLuint depth0, GLuint bpp, GLuint tilebits, GLuint compressed) { radeon_mipmap_tree *mt = CALLOC_STRUCT(_radeon_mipmap_tree); mt->radeon = rmesa; + mt->internal_format = internal_format; mt->refcount = 1; mt->t = t; mt->target = target; @@ -318,8 +319,8 @@ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt, if (face >= mt->faces || level < mt->firstLevel || level > mt->lastLevel) return GL_FALSE; - if ((!texImage->IsCompressed && mt->compressed) || - (texImage->IsCompressed && !mt->compressed)) + if (texImage->InternalFormat != mt->internal_format || + texImage->IsCompressed != mt->compressed) return GL_FALSE; if (!texImage->IsCompressed && @@ -369,9 +370,9 @@ GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_textu * given image in the given position. */ void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t, - struct gl_texture_image *texImage, GLuint face, GLuint level) + radeon_texture_image *image, GLuint face, GLuint level) { - GLuint compressed = texImage->IsCompressed ? texImage->TexFormat->MesaFormat : 0; + GLuint compressed = image->base.IsCompressed ? image->base.TexFormat->MesaFormat : 0; GLuint numfaces = 1; GLuint firstLevel, lastLevel; @@ -385,9 +386,10 @@ void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t, return; t->mt = radeon_miptree_create(rmesa, t, t->base.Target, + image->base.InternalFormat, firstLevel, lastLevel, - texImage->Width, texImage->Height, texImage->Depth, - texImage->TexFormat->TexelBytes, t->tile_bits, compressed); + image->base.Width, image->base.Height, image->base.Depth, + image->base.TexFormat->TexelBytes, t->tile_bits, compressed); } /* Although we use the image_offset[] array to store relative offsets diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h index 7ece688493d..db28252da37 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h @@ -67,6 +67,7 @@ struct _radeon_mipmap_tree { GLuint totalsize; /** total size of the miptree, in bytes */ GLenum target; /** GL_TEXTURE_xxx */ + GLenum internal_format; GLuint faces; /** # of faces: 6 for cubemaps, 1 otherwise */ GLuint firstLevel; /** First mip level stored in this mipmap tree */ GLuint lastLevel; /** Last mip level stored in this mipmap tree */ @@ -83,7 +84,7 @@ struct _radeon_mipmap_tree { }; radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *t, - GLenum target, GLuint firstLevel, GLuint lastLevel, + GLenum target, GLenum internal_format, GLuint firstLevel, GLuint lastLevel, GLuint width0, GLuint height0, GLuint depth0, GLuint bpp, GLuint tilebits, GLuint compressed); void radeon_miptree_reference(radeon_mipmap_tree *mt); @@ -93,7 +94,7 @@ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt, struct gl_texture_image *texImage, GLuint face, GLuint level); GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_texture_object *texObj); void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t, - struct gl_texture_image *texImage, GLuint face, GLuint level); + radeon_texture_image *texImage, GLuint face, GLuint level); GLuint radeon_miptree_image_offset(radeon_mipmap_tree *mt, GLuint face, GLuint level); void radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets); diff --git a/src/mesa/drivers/dri/radeon/radeon_queryobj.c b/src/mesa/drivers/dri/radeon/radeon_queryobj.c index 7eef4faaf61..b79d864ba29 100644 --- a/src/mesa/drivers/dri/radeon/radeon_queryobj.c +++ b/src/mesa/drivers/dri/radeon/radeon_queryobj.c @@ -26,12 +26,11 @@ */ #include "radeon_common.h" #include "radeon_queryobj.h" +#include "radeon_debug.h" #include "main/imports.h" #include "main/simple_list.h" -#define DDEBUG 0 - static int radeonQueryIsFlushed(GLcontext *ctx, struct gl_query_object *q) { radeonContextPtr radeon = RADEON_CONTEXT(ctx); @@ -52,7 +51,9 @@ static void radeonQueryGetResult(GLcontext *ctx, struct gl_query_object *q) uint32_t *result; int i; - if (DDEBUG) fprintf(stderr, "%s: query id %d, result %d\n", __FUNCTION__, query->Base.Id, (int) query->Base.Result); + radeon_print(RADEON_STATE, RADEON_VERBOSE, + "%s: query id %d, result %d\n", + __FUNCTION__, query->Base.Id, (int) query->Base.Result); radeon_bo_map(query->bo, GL_FALSE); @@ -61,7 +62,7 @@ static void radeonQueryGetResult(GLcontext *ctx, struct gl_query_object *q) query->Base.Result = 0; for (i = 0; i < query->curr_offset/sizeof(uint32_t); ++i) { query->Base.Result += result[i]; - if (DDEBUG) fprintf(stderr, "result[%d] = %d\n", i, result[i]); + radeon_print(RADEON_STATE, RADEON_TRACE, "result[%d] = %d\n", i, result[i]); } radeon_bo_unmap(query->bo); @@ -78,7 +79,7 @@ static struct gl_query_object * radeonNewQueryObject(GLcontext *ctx, GLuint id) query->Base.Active = GL_FALSE; query->Base.Ready = GL_TRUE; - if (DDEBUG) fprintf(stderr, "%s: query id %d\n", __FUNCTION__, query->Base.Id); + radeon_print(RADEON_STATE, RADEON_VERBOSE,"%s: query id %d\n", __FUNCTION__, query->Base.Id); return &query->Base; } @@ -87,7 +88,7 @@ static void radeonDeleteQuery(GLcontext *ctx, struct gl_query_object *q) { struct radeon_query_object *query = (struct radeon_query_object *)q; - if (DDEBUG) fprintf(stderr, "%s: query id %d\n", __FUNCTION__, q->Id); + radeon_print(RADEON_STATE, RADEON_NORMAL, "%s: query id %d\n", __FUNCTION__, q->Id); if (query->bo) { radeon_bo_unref(query->bo); @@ -104,7 +105,7 @@ static void radeonWaitQuery(GLcontext *ctx, struct gl_query_object *q) if (!radeonQueryIsFlushed(ctx, q)) ctx->Driver.Flush(ctx); - if (DDEBUG) fprintf(stderr, "%s: query id %d, bo %p, offset %d\n", __FUNCTION__, q->Id, query->bo, query->curr_offset); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s: query id %d, bo %p, offset %d\n", __FUNCTION__, q->Id, query->bo, query->curr_offset); radeonQueryGetResult(ctx, q); @@ -117,7 +118,7 @@ static void radeonBeginQuery(GLcontext *ctx, struct gl_query_object *q) radeonContextPtr radeon = RADEON_CONTEXT(ctx); struct radeon_query_object *query = (struct radeon_query_object *)q; - if (DDEBUG) fprintf(stderr, "%s: query id %d\n", __FUNCTION__, q->Id); + radeon_print(RADEON_STATE, RADEON_NORMAL, "%s: query id %d\n", __FUNCTION__, q->Id); assert(radeon->query.current == NULL); @@ -132,6 +133,7 @@ static void radeonBeginQuery(GLcontext *ctx, struct gl_query_object *q) radeon->query.current = query; radeon->query.queryobj.dirty = GL_TRUE; + radeon->hw.is_dirty = GL_TRUE; insert_at_tail(&radeon->query.not_flushed_head, query); } @@ -147,7 +149,7 @@ void radeonEmitQueryEnd(GLcontext *ctx) if (query->emitted_begin == GL_FALSE) return; - if (DDEBUG) fprintf(stderr, "%s: query id %d, bo %p, offset %d\n", __FUNCTION__, query->Base.Id, query->bo, query->curr_offset); + radeon_print(RADEON_STATE, RADEON_NORMAL, "%s: query id %d, bo %p, offset %d\n", __FUNCTION__, query->Base.Id, query->bo, query->curr_offset); radeon_cs_space_check_with_bo(radeon->cmdbuf.cs, query->bo, @@ -160,7 +162,7 @@ static void radeonEndQuery(GLcontext *ctx, struct gl_query_object *q) { radeonContextPtr radeon = RADEON_CONTEXT(ctx); - if (DDEBUG) fprintf(stderr, "%s: query id %d\n", __FUNCTION__, q->Id); + radeon_print(RADEON_STATE, RADEON_NORMAL, "%s: query id %d\n", __FUNCTION__, q->Id); if (radeon->dma.flush) radeon->dma.flush(radeon->glCtx); @@ -171,7 +173,7 @@ static void radeonEndQuery(GLcontext *ctx, struct gl_query_object *q) static void radeonCheckQuery(GLcontext *ctx, struct gl_query_object *q) { - if (DDEBUG) fprintf(stderr, "%s: query id %d\n", __FUNCTION__, q->Id); + radeon_print(RADEON_STATE, RADEON_TRACE, "%s: query id %d\n", __FUNCTION__, q->Id); #ifdef DRM_RADEON_GEM_BUSY radeonContextPtr radeon = RADEON_CONTEXT(ctx); diff --git a/src/mesa/drivers/dri/radeon/radeon_sanity.c b/src/mesa/drivers/dri/radeon/radeon_sanity.c index bbed838b592..1ab570f5071 100644 --- a/src/mesa/drivers/dri/radeon/radeon_sanity.c +++ b/src/mesa/drivers/dri/radeon/radeon_sanity.c @@ -44,11 +44,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define MORE_VERBOSE 1 #if MORE_VERBOSE -#define VERBOSE (RADEON_DEBUG & DEBUG_VERBOSE) +#define VERBOSE (RADEON_DEBUG & RADEON_VERBOSE) #define NORMAL (1) #else #define VERBOSE 0 -#define NORMAL (RADEON_DEBUG & DEBUG_VERBOSE) +#define NORMAL (RADEON_DEBUG & RADEON_VERBOSE) #endif diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index e8b2dc89fe9..5ffb55db5ef 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -220,30 +220,6 @@ static const GLuint __driNConfigOptions = 17; extern const struct dri_extension gl_20_extension[]; -#ifndef RADEON_DEBUG - -static const struct dri_debug_control debug_control[] = { - {"fall", DEBUG_FALLBACKS}, - {"tex", DEBUG_TEXTURE}, - {"ioctl", DEBUG_IOCTL}, - {"prim", DEBUG_PRIMS}, - {"vert", DEBUG_VERTS}, - {"state", DEBUG_STATE}, - {"code", DEBUG_CODEGEN}, - {"vfmt", DEBUG_VFMT}, - {"vtxf", DEBUG_VFMT}, - {"verb", DEBUG_VERBOSE}, - {"dri", DEBUG_DRI}, - {"dma", DEBUG_DMA}, - {"san", DEBUG_SANITY}, - {"sync", DEBUG_SYNC}, - {"pix", DEBUG_PIXEL}, - {"mem", DEBUG_MEMORY}, - {"allmsg", ~DEBUG_SYNC}, /* avoid the term "sync" because the parser uses strstr */ - {NULL, 0} -}; -#endif /* RADEON_DEBUG */ - #endif /* RADEON_COMMON && defined(RADEON_COMMON_FOR_R300) */ extern const struct dri_extension card_extensions[]; @@ -868,6 +844,7 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id) case PCI_CHIP_RV770_9440: case PCI_CHIP_RV770_9441: case PCI_CHIP_RV770_9442: + case PCI_CHIP_RV770_9443: case PCI_CHIP_RV770_9444: case PCI_CHIP_RV770_9446: case PCI_CHIP_RV770_944A: @@ -965,9 +942,8 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) return NULL; } -#if DO_DEBUG && RADEON_COMMON && defined(RADEON_COMMON_FOR_R300) - RADEON_DEBUG = driParseDebugString(getenv("RADEON_DEBUG"), debug_control); -#endif + radeon_init_debug(); + /* parse information in __driConfigOptions */ driParseOptionInfo (&screen->optionCache, __driConfigOptions, __driNConfigOptions); @@ -1300,9 +1276,7 @@ radeonCreateScreen2(__DRIscreenPrivate *sPriv) return NULL; } -#if DO_DEBUG && RADEON_COMMON && defined(RADEON_COMMON_FOR_R300) - RADEON_DEBUG = driParseDebugString(getenv("RADEON_DEBUG"), debug_control); -#endif + radeon_init_debug(); /* parse information in __driConfigOptions */ driParseOptionInfo (&screen->optionCache, @@ -1716,6 +1690,8 @@ __DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp) driInitSingleExtension( NULL, NV_vp_extension ); driInitSingleExtension( NULL, ATI_fs_extension ); driInitExtensions( NULL, point_extensions, GL_FALSE ); +#elif (defined(RADEON_COMMON_FOR_R300) || defined(RADEON_COMMON_FOR_R600)) + driInitSingleExtension( NULL, gl_20_extension ); #endif if (!radeonInitDriver(psp)) { diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index e03551d6664..4d0d35ee0cd 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -814,7 +814,7 @@ void radeonUpdateMaterial( GLcontext *ctx ) if (ctx->Light.ColorMaterialEnabled) mask &= ~ctx->Light.ColorMaterialBitmask; - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr, "%s\n", __FUNCTION__); @@ -1548,7 +1548,7 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state ) r100ContextPtr rmesa = R100_CONTEXT(ctx); GLuint p, flag; - if ( RADEON_DEBUG & DEBUG_STATE ) + if ( RADEON_DEBUG & RADEON_STATE ) fprintf( stderr, "%s( %s = %s )\n", __FUNCTION__, _mesa_lookup_enum_by_nr( cap ), state ? "GL_TRUE" : "GL_FALSE" ); @@ -1842,7 +1842,7 @@ static void radeonLightingSpaceChange( GLcontext *ctx ) GLboolean tmp; RADEON_STATECHANGE( rmesa, tcl ); - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr, "%s %d BEFORE %x\n", __FUNCTION__, ctx->_NeedEyeCoords, rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL]); @@ -1857,7 +1857,7 @@ static void radeonLightingSpaceChange( GLcontext *ctx ) rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &= ~RADEON_RESCALE_NORMALS; } - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr, "%s %d AFTER %x\n", __FUNCTION__, ctx->_NeedEyeCoords, rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL]); } @@ -2197,6 +2197,22 @@ static void radeonWrapRunPipeline( GLcontext *ctx ) } } +static void radeonPolygonStipple( GLcontext *ctx, const GLubyte *mask ) +{ + r100ContextPtr r100 = R100_CONTEXT(ctx); + GLint i; + + radeon_firevertices(&r100->radeon); + + RADEON_STATECHANGE(r100, stp); + + /* Must flip pattern upside down. + */ + for ( i = 31 ; i >= 0; i--) { + r100->hw.stp.cmd[3 + i] = ((GLuint *) mask)[i]; + } +} + /* Initialize the driver's state functions. * Many of the ctx->Driver functions might have been initialized to diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c index d014fb5c061..f3ad0dd17af 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state_init.c +++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c @@ -573,7 +573,7 @@ static void cube_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom) for (j = 0; j < 5; j++) { OUT_BATCH(CP_PACKET0(base_reg + (4 * j), 0)); OUT_BATCH_RELOC(lvl->faces[j].offset, t->mt->bo, lvl->faces[j].offset, - RADEON_GEM_DOMAIN_VRAM, 0, 0); + RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); } END_BATCH(); } @@ -781,6 +781,10 @@ void radeonInitState( r100ContextPtr rmesa ) ALLOC_STATE( ucp[5], tcl_ucp5, UCP_STATE_SIZE, "UCP/userclip-5", 1 ); } + if (rmesa->radeon.radeonScreen->kernel_mm) { + ALLOC_STATE( stp, always, STP_STATE_SIZE, "STP/stp", 0 ); + } + for (i = 0; i < 3; i++) { if (rmesa->radeon.radeonScreen->kernel_mm) rmesa->hw.tex[i].emit = tex_emit_cs; @@ -873,6 +877,10 @@ void radeonInitState( r100ContextPtr rmesa ) } if (rmesa->radeon.radeonScreen->kernel_mm) { + rmesa->hw.stp.cmd[STP_CMD_0] = CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0); + rmesa->hw.stp.cmd[STP_DATA_0] = 0; + rmesa->hw.stp.cmd[STP_CMD_1] = CP_PACKET0_ONE(RADEON_RE_STIPPLE_DATA, 31); + rmesa->hw.grd.emit = scl_emit; rmesa->hw.fog.emit = vec_emit; rmesa->hw.glt.emit = vec_emit; @@ -1143,7 +1151,7 @@ void radeonInitState( r100ContextPtr rmesa ) rmesa->hw.eye.cmd[EYE_Y] = 0; rmesa->hw.eye.cmd[EYE_Z] = IEEE_ONE; rmesa->hw.eye.cmd[EYE_RESCALE_FACTOR] = IEEE_ONE; - + if (rmesa->radeon.radeonScreen->kernel_mm) { radeon_init_query_stateobj(&rmesa->radeon, R100_QUERYOBJ_CMDSIZE); rmesa->radeon.query.queryobj.cmd[R100_QUERYOBJ_CMD_0] = CP_PACKET0(RADEON_RB3D_ZPASS_DATA, 0); diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c index 32df569257a..e61f59eaeaf 100644 --- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c @@ -51,6 +51,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_state.h" #include "radeon_swtcl.h" #include "radeon_tcl.h" +#include "radeon_debug.h" /* R100: xyzw, c0, c1/fog, stq[0..2] = 4+1+1+3*3 = 15 right? */ @@ -214,9 +215,8 @@ static void radeonSetVertexFormat( GLcontext *ctx ) NULL, 0 ); rmesa->radeon.swtcl.vertex_size /= 4; RENDERINPUTS_COPY( rmesa->radeon.tnl_index_bitset, index_bitset ); - if (RADEON_DEBUG & DEBUG_VERTS) - fprintf( stderr, "%s: vertex_size= %d floats\n", - __FUNCTION__, rmesa->radeon.swtcl.vertex_size); + radeon_print(RADEON_SWRENDER, RADEON_VERBOSE, + "%s: vertex_size= %d floats\n", __FUNCTION__, rmesa->radeon.swtcl.vertex_size); } } @@ -420,8 +420,8 @@ static GLboolean radeon_run_render( GLcontext *ctx, if (!length) continue; - if (RADEON_DEBUG & DEBUG_PRIMS) - fprintf(stderr, "radeon_render.c: prim %s %d..%d\n", + radeon_print(RADEON_SWRENDER, RADEON_NORMAL, + "radeon_render.c: prim %s %d..%d\n", _mesa_lookup_enum_by_nr(prim & PRIM_MODE_MASK), start, start+length); @@ -784,7 +784,7 @@ void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode ) TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_RASTER, GL_TRUE ); _swsetup_Wakeup( ctx ); rmesa->radeon.swtcl.RenderIndex = ~0; - if (RADEON_DEBUG & DEBUG_FALLBACKS) { + if (RADEON_DEBUG & RADEON_FALLBACKS) { fprintf(stderr, "Radeon begin rasterization fallback: 0x%x %s\n", bit, getFallbackString(bit)); } @@ -815,7 +815,7 @@ void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode ) radeonChooseVertexState( ctx ); radeonChooseRenderState( ctx ); } - if (RADEON_DEBUG & DEBUG_FALLBACKS) { + if (RADEON_DEBUG & RADEON_FALLBACKS) { fprintf(stderr, "Radeon end rasterization fallback: 0x%x %s\n", bit, getFallbackString(bit)); } diff --git a/src/mesa/drivers/dri/radeon/radeon_tcl.c b/src/mesa/drivers/dri/radeon/radeon_tcl.c index 2404f284505..b334ea05e5b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_tcl.c @@ -587,7 +587,7 @@ static void transition_to_hwtnl( GLcontext *ctx ) // radeonReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts, // __FUNCTION__ ); - if (RADEON_DEBUG & DEBUG_FALLBACKS) + if (RADEON_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "Radeon end tcl fallback\n"); } @@ -624,7 +624,7 @@ void radeonTclFallback( GLcontext *ctx, GLuint bit, GLboolean mode ) if (mode) { rmesa->radeon.TclFallback |= bit; if (oldfallback == 0) { - if (RADEON_DEBUG & DEBUG_FALLBACKS) + if (RADEON_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "Radeon begin tcl fallback %s\n", getFallbackString( bit )); transition_to_swtnl( ctx ); @@ -633,7 +633,7 @@ void radeonTclFallback( GLcontext *ctx, GLuint bit, GLboolean mode ) else { rmesa->radeon.TclFallback &= ~bit; if (oldfallback == bit) { - if (RADEON_DEBUG & DEBUG_FALLBACKS) + if (RADEON_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "Radeon end tcl fallback %s\n", getFallbackString( bit )); transition_to_hwtnl( ctx ); diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c index 2549d5cb5cb..99865fff27b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tex.c +++ b/src/mesa/drivers/dri/radeon/radeon_tex.c @@ -263,7 +263,7 @@ static void radeonTexEnv( GLcontext *ctx, GLenum target, GLuint unit = ctx->Texture.CurrentUnit; struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - if ( RADEON_DEBUG & DEBUG_STATE ) { + if ( RADEON_DEBUG & RADEON_STATE ) { fprintf( stderr, "%s( %s )\n", __FUNCTION__, _mesa_lookup_enum_by_nr( pname ) ); } @@ -325,10 +325,8 @@ static void radeonTexParameter( GLcontext *ctx, GLenum target, { radeonTexObj* t = radeon_tex_obj(texObj); - if ( RADEON_DEBUG & (DEBUG_STATE|DEBUG_TEXTURE) ) { - fprintf( stderr, "%s( %s )\n", __FUNCTION__, + radeon_print(RADEON_TEXTURE, RADEON_VERBOSE, "%s( %s )\n", __FUNCTION__, _mesa_lookup_enum_by_nr( pname ) ); - } switch ( pname ) { case GL_TEXTURE_MIN_FILTER: @@ -376,10 +374,9 @@ static void radeonDeleteTexture( GLcontext *ctx, radeonTexObj* t = radeon_tex_obj(texObj); int i; - if ( RADEON_DEBUG & (DEBUG_STATE|DEBUG_TEXTURE) ) { - fprintf( stderr, "%s( %p (target = %s) )\n", __FUNCTION__, (void *)texObj, + radeon_print(RADEON_TEXTURE, RADEON_NORMAL, + "%s( %p (target = %s) )\n", __FUNCTION__, (void *)texObj, _mesa_lookup_enum_by_nr( texObj->Target ) ); - } if ( rmesa ) { radeon_firevertices(&rmesa->radeon); diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index c29105d7b85..9d252aa74c5 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -277,7 +277,7 @@ static GLboolean radeonUpdateTextureEnv( GLcontext *ctx, int unit ) assert( (texUnit->_ReallyEnabled == 0) || (texUnit->_Current != NULL) ); - if ( RADEON_DEBUG & DEBUG_TEXTURE ) { + if ( RADEON_DEBUG & RADEON_TEXTURE ) { fprintf( stderr, "%s( %p, %d )\n", __FUNCTION__, (void *)ctx, unit ); } @@ -933,7 +933,7 @@ static GLboolean radeon_validate_texgen( GLcontext *ctx, GLuint unit ) (texUnit->GenS.Mode != texUnit->GenQ.Mode)) ) { /* Mixed modes, fallback: */ - if (RADEON_DEBUG & DEBUG_FALLBACKS) + if (RADEON_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "fallback mixed texgen\n"); return GL_FALSE; } @@ -941,7 +941,7 @@ static GLboolean radeon_validate_texgen( GLcontext *ctx, GLuint unit ) } else { /* some texgen mode not including both S and T bits */ - if (RADEON_DEBUG & DEBUG_FALLBACKS) + if (RADEON_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "fallback mixed texgen/nontexgen\n"); return GL_FALSE; } @@ -991,7 +991,7 @@ static GLboolean radeon_validate_texgen( GLcontext *ctx, GLuint unit ) default: /* Unsupported mode, fallback: */ - if (RADEON_DEBUG & DEBUG_FALLBACKS) + if (RADEON_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "fallback GL_SPHERE_MAP\n"); return GL_FALSE; } diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index fa16f44c18e..fad3d1cedaf 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -579,7 +579,7 @@ static void radeon_teximage( } if (!t->mt) - radeon_try_alloc_miptree(rmesa, t, texImage, face, level); + radeon_try_alloc_miptree(rmesa, t, image, face, level); if (t->mt && radeon_miptree_matches_image(t->mt, texImage, face, level)) { radeon_mipmap_level *lvl; image->mt = t->mt; @@ -936,7 +936,7 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t if (t->validated || t->image_override) return GL_TRUE; - if (RADEON_DEBUG & DEBUG_TEXTURE) + if (RADEON_DEBUG & RADEON_TEXTURE) fprintf(stderr, "%s: Validating texture %p now\n", __FUNCTION__, texObj); if (baseimage->base.Border > 0) @@ -964,9 +964,9 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t } if (!t->mt) { - if (RADEON_DEBUG & DEBUG_TEXTURE) + if (RADEON_DEBUG & RADEON_TEXTURE) fprintf(stderr, " Allocate new miptree\n"); - radeon_try_alloc_miptree(rmesa, t, &baseimage->base, 0, texObj->BaseLevel); + radeon_try_alloc_miptree(rmesa, t, baseimage, 0, texObj->BaseLevel); if (!t->mt) { _mesa_problem(ctx, "radeon_validate_texture failed to alloc miptree"); return GL_FALSE; @@ -977,16 +977,16 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t for(face = 0; face < t->mt->faces; ++face) { for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level) { radeon_texture_image *image = get_radeon_texture_image(texObj->Image[face][level]); - if (RADEON_DEBUG & DEBUG_TEXTURE) + if (RADEON_DEBUG & RADEON_TEXTURE) fprintf(stderr, " face %i, level %i... %p vs %p ", face, level, t->mt, image->mt); if (t->mt == image->mt) { - if (RADEON_DEBUG & DEBUG_TEXTURE) + if (RADEON_DEBUG & RADEON_TEXTURE) fprintf(stderr, "OK\n"); continue; } - if (RADEON_DEBUG & DEBUG_TEXTURE) + if (RADEON_DEBUG & RADEON_TEXTURE) fprintf(stderr, "migrating\n"); migrate_image_to_miptree(t->mt, image, face, level); } diff --git a/src/mesa/drivers/dri/s3v/s3v_state.c b/src/mesa/drivers/dri/s3v/s3v_state.c index c71c89a3e1b..561f42c705f 100644 --- a/src/mesa/drivers/dri/s3v/s3v_state.c +++ b/src/mesa/drivers/dri/s3v/s3v_state.c @@ -2,7 +2,6 @@ * Author: Max Lingua <[email protected]> */ -#include <X11/Xlibint.h> #include "s3v_context.h" #include "s3v_macros.h" #include "s3v_dri.h" @@ -24,7 +23,7 @@ static void s3vUpdateAlphaMode( GLcontext *ctx ) { s3vContextPtr vmesa = S3V_CONTEXT(ctx); - CARD32 cmd = vmesa->CMD; + uint32_t cmd = vmesa->CMD; cmd &= ~ALPHA_BLEND_MASK; if ( ctx->Color.BlendEnabled ) { @@ -173,7 +172,7 @@ static void s3vDDClear( GLcontext *ctx, GLbitfield mask ) static void s3vUpdateZMode( GLcontext *ctx ) { s3vContextPtr vmesa = S3V_CONTEXT(ctx); - CARD32 cmd = vmesa->CMD; + uint32_t cmd = vmesa->CMD; DEBUG(("Depth.Test = %i\n", ctx->Depth.Test)); DEBUG(("CMD was = 0x%x ", cmd)); diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index a94f1c076ca..931ceff0a81 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -23,7 +23,6 @@ */ -#include <X11/Xlibint.h> #include <stdio.h> #include "main/context.h" @@ -180,7 +179,7 @@ savageInitDriver(__DRIscreenPrivate *sPriv) } /* Allocate the private area */ - savageScreen = (savageScreenPrivate *)Xmalloc(sizeof(savageScreenPrivate)); + savageScreen = (savageScreenPrivate *)_mesa_malloc(sizeof(savageScreenPrivate)); if (!savageScreen) return GL_FALSE; @@ -227,7 +226,7 @@ savageInitDriver(__DRIscreenPrivate *sPriv) savageScreen->agpTextures.handle, savageScreen->agpTextures.size, (drmAddress *)&(savageScreen->agpTextures.map)) != 0) { - Xfree(savageScreen); + _mesa_free(savageScreen); sPriv->private = NULL; return GL_FALSE; } @@ -247,7 +246,7 @@ savageInitDriver(__DRIscreenPrivate *sPriv) savageScreen->aperture.size, (drmAddress *)&savageScreen->aperture.map) != 0) { - Xfree(savageScreen); + _mesa_free(savageScreen); sPriv->private = NULL; return GL_FALSE; } @@ -283,7 +282,7 @@ savageDestroyScreen(__DRIscreenPrivate *sPriv) /* free all option information */ driDestroyOptionInfo (&savageScreen->optionCache); - Xfree(savageScreen); + _mesa_free(savageScreen); sPriv->private = NULL; } @@ -301,7 +300,7 @@ savageCreateContext( const __GLcontextModes *mesaVis, savageScreen->sarea_priv_offset); int textureSize[SAVAGE_NR_TEX_HEAPS]; int i; - imesa = (savageContextPtr)Xcalloc(sizeof(savageContext), 1); + imesa = (savageContextPtr)_mesa_calloc(sizeof(savageContext)); if (!imesa) { return GL_FALSE; } @@ -318,7 +317,7 @@ savageCreateContext( const __GLcontextModes *mesaVis, shareCtx = NULL; ctx = _mesa_create_context(mesaVis, shareCtx, &functions, imesa); if (!ctx) { - Xfree(imesa); + _mesa_free(imesa); return GL_FALSE; } driContextPriv->driverPrivate = imesa; diff --git a/src/mesa/drivers/dri/savage/savagecontext.h b/src/mesa/drivers/dri/savage/savagecontext.h index fd6399d6a6f..53a37db1cbc 100644 --- a/src/mesa/drivers/dri/savage/savagecontext.h +++ b/src/mesa/drivers/dri/savage/savagecontext.h @@ -31,7 +31,6 @@ typedef struct savage_context_t savageContext; typedef struct savage_context_t *savageContextPtr; typedef struct savage_texture_object_t *savageTextureObjectPtr; -#include <X11/Xlibint.h> #include "dri_util.h" #include "main/mtypes.h" #include "xf86drm.h" diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c index 3aa7843b1bc..a858af30c11 100644 --- a/src/mesa/drivers/dri/swrast/swrast.c +++ b/src/mesa/drivers/dri/swrast/swrast.c @@ -65,6 +65,7 @@ #define need_GL_ARB_shader_objects #define need_GL_ARB_vertex_array_object #define need_GL_ARB_vertex_program +#define need_GL_ARB_sync #define need_GL_APPLE_vertex_array_object #define need_GL_ATI_fragment_shader #define need_GL_ATI_separate_stencil @@ -97,6 +98,7 @@ const struct dri_extension card_extensions[] = { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, { "GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions }, { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }, + { "GL_ARB_sync", GL_ARB_sync_functions }, { "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions }, { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions }, { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions }, |