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-rw-r--r--src/mesa/drivers/dri/savage/savage_xmesa.c3
-rw-r--r--src/mesa/drivers/dri/savage/savagetris.c1
2 files changed, 1 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c
index 98142889339..c2eb8d10b17 100644
--- a/src/mesa/drivers/dri/savage/savage_xmesa.c
+++ b/src/mesa/drivers/dri/savage/savage_xmesa.c
@@ -394,9 +394,6 @@ savageCreateContext( const __GLcontextModes *mesaVis,
ctx->Const.MaxLineWidthAA = 3.0;
ctx->Const.LineWidthGranularity = 1.0;
#endif
- /* This is needed to get polygon offset right with reversed depth range
- * (see savageCalcViewport). Not sure if it has any other side effects. */
- ctx->MRD *= -1.0;
/* Dri stuff
*/
diff --git a/src/mesa/drivers/dri/savage/savagetris.c b/src/mesa/drivers/dri/savage/savagetris.c
index fdd0f12724d..f5faa3fe568 100644
--- a/src/mesa/drivers/dri/savage/savagetris.c
+++ b/src/mesa/drivers/dri/savage/savagetris.c
@@ -388,6 +388,7 @@ static struct {
#define TAB rast_tab
#define DEPTH_SCALE imesa->depth_scale
+#define REVERSE_DEPTH 1
#define UNFILLED_TRI unfilled_tri
#define UNFILLED_QUAD unfilled_quad
#define VERT_X(_v) _v->v.x