diff options
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_texstate.c | 11 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_texstate.c | 10 |
2 files changed, 13 insertions, 8 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index 9c8997a8c77..433bc67e3f3 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -1137,7 +1137,10 @@ static void import_tex_obj_state( r200ContextPtr rmesa, int unit, r200TexObjPtr texobj ) { - GLuint *cmd = R200_DB_STATE( tex[unit] ); +/* do not use RADEON_DB_STATE to avoid stale texture caches */ + GLuint *cmd = &rmesa->hw.tex[unit].cmd[TEX_CMD_0]; + + R200_STATECHANGE( rmesa, tex[unit] ); cmd[TEX_PP_TXFILTER] &= ~TEXOBJ_TXFILTER_MASK; cmd[TEX_PP_TXFILTER] |= texobj->pp_txfilter & TEXOBJ_TXFILTER_MASK; @@ -1156,9 +1159,11 @@ static void import_tex_obj_state( r200ContextPtr rmesa, } if (texobj->base.tObj->Target == GL_TEXTURE_CUBE_MAP) { - GLuint *cube_cmd = R200_DB_STATE( cube[unit] ); + GLuint *cube_cmd = &rmesa->hw.cube[unit].cmd[CUBE_CMD_0]; GLuint bytesPerFace = texobj->base.totalSize / 6; ASSERT(texobj->base.totalSize % 6 == 0); + + R200_STATECHANGE( rmesa, cube[unit] ); cube_cmd[CUBE_PP_CUBIC_FACES] = texobj->pp_cubic_faces; if (rmesa->r200Screen->drmSupportsFragShader) { /* that value is submitted twice. could change cube atom @@ -1170,9 +1175,7 @@ static void import_tex_obj_state( r200ContextPtr rmesa, cube_cmd[CUBE_PP_CUBIC_OFFSET_F3] = texobj->pp_txoffset + 3 * bytesPerFace; cube_cmd[CUBE_PP_CUBIC_OFFSET_F4] = texobj->pp_txoffset + 4 * bytesPerFace; cube_cmd[CUBE_PP_CUBIC_OFFSET_F5] = texobj->pp_txoffset + 5 * bytesPerFace; - R200_DB_STATECHANGE( rmesa, &rmesa->hw.cube[unit] ); } - R200_DB_STATECHANGE( rmesa, &rmesa->hw.tex[unit] ); texobj->dirty_state &= ~(1<<unit); } diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index b6a472ffa73..1e3a3951e2d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -847,9 +847,12 @@ static void import_tex_obj_state( radeonContextPtr rmesa, int unit, radeonTexObjPtr texobj ) { - GLuint *cmd = RADEON_DB_STATE( tex[unit] ); +/* do not use RADEON_DB_STATE to avoid stale texture caches */ + GLuint *cmd = &rmesa->hw.tex[unit].cmd[TEX_CMD_0]; GLuint se_coord_fmt = rmesa->hw.set.cmd[SET_SE_COORDFMT]; + RADEON_STATECHANGE( rmesa, tex[unit] ); + cmd[TEX_PP_TXFILTER] &= ~TEXOBJ_TXFILTER_MASK; cmd[TEX_PP_TXFILTER] |= texobj->pp_txfilter & TEXOBJ_TXFILTER_MASK; cmd[TEX_PP_TXFORMAT] &= ~TEXOBJ_TXFORMAT_MASK; @@ -868,10 +871,11 @@ static void import_tex_obj_state( radeonContextPtr rmesa, se_coord_fmt &= ~(RADEON_VTX_ST0_NONPARAMETRIC << unit); if (texobj->base.tObj->Target == GL_TEXTURE_CUBE_MAP) { - GLuint *cube_cmd = RADEON_DB_STATE( cube[unit] ); + GLuint *cube_cmd = &rmesa->hw.cube[unit].cmd[CUBE_CMD_0]; GLuint bytesPerFace = texobj->base.totalSize / 6; ASSERT(texobj->base.totalSize % 6 == 0); + RADEON_STATECHANGE( rmesa, cube[unit] ); cube_cmd[CUBE_PP_CUBIC_FACES] = texobj->pp_cubic_faces; /* dont know if this setup conforms to OpenGL.. * at least it matches the behavior of mesa software renderer @@ -881,12 +885,10 @@ static void import_tex_obj_state( radeonContextPtr rmesa, cube_cmd[CUBE_PP_CUBIC_OFFSET_2] = texobj->pp_txoffset + 2 * bytesPerFace; /* top */ cube_cmd[CUBE_PP_CUBIC_OFFSET_3] = texobj->pp_txoffset + 3 * bytesPerFace; /* bottom */ cube_cmd[CUBE_PP_CUBIC_OFFSET_4] = texobj->pp_txoffset + 4 * bytesPerFace; /* front */ - RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.cube[unit] ); cmd[TEX_PP_TXOFFSET] = texobj->pp_txoffset + 5 * bytesPerFace; /* back */ } } - RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.tex[unit] ); if (se_coord_fmt != rmesa->hw.set.cmd[SET_SE_COORDFMT]) { RADEON_STATECHANGE( rmesa, set ); rmesa->hw.set.cmd[SET_SE_COORDFMT] = se_coord_fmt; |