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-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp4
2 files changed, 7 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 4b44e2adec0..fa82dfda8f1 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -122,6 +122,9 @@ GLboolean brwCreateContext( int api,
(i == MESA_SHADER_FRAGMENT);
ctx->ShaderCompilerOptions[i].EmitNoIndirectTemp =
(i == MESA_SHADER_FRAGMENT);
+
+ if (intel->gen == 6)
+ ctx->ShaderCompilerOptions[i].EmitNoIfs = GL_TRUE;
}
ctx->Const.VertexProgram.MaxNativeInstructions = (16 * 1024);
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index b93c27ec8ff..0b342c22b03 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -118,6 +118,7 @@ brw_compile_shader(GLcontext *ctx, struct gl_shader *shader)
GLboolean
brw_link_shader(GLcontext *ctx, struct gl_shader_program *prog)
{
+ struct intel_context *intel = intel_context(ctx);
if (using_new_fs == -1)
using_new_fs = getenv("INTEL_NEW_FS") != NULL;
@@ -162,6 +163,9 @@ brw_link_shader(GLcontext *ctx, struct gl_shader_program *prog)
GL_TRUE, /* temp */
GL_TRUE /* uniform */
) || progress;
+ if (intel->gen == 6) {
+ progress = do_if_to_cond_assign(shader->ir) || progress;
+ }
} while (progress);
validate_ir_tree(shader->ir);