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-rw-r--r--src/mesa/drivers/dri/unichrome/via_context.c1
-rw-r--r--src/mesa/drivers/dri/unichrome/via_context.h1
-rw-r--r--src/mesa/drivers/dri/unichrome/via_state.c16
-rw-r--r--src/mesa/drivers/dri/unichrome/via_tris.c30
4 files changed, 18 insertions, 30 deletions
diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c
index f2dd2cfea57..b82ffb669a9 100644
--- a/src/mesa/drivers/dri/unichrome/via_context.c
+++ b/src/mesa/drivers/dri/unichrome/via_context.c
@@ -469,6 +469,7 @@ viaCreateContext(const __GLcontextModes *mesaVis,
vmesa->texHeap = mmInit(0, viaScreen->textureSize);
vmesa->renderIndex = ~0;
vmesa->setupIndex = ~0;
+ vmesa->hwPrimitive = GL_POLYGON+1;
/* KW: Hardwire this. Was previously set bogusly in
* viaCreateBuffer. Needs work before PBUFFER can be used:
diff --git a/src/mesa/drivers/dri/unichrome/via_context.h b/src/mesa/drivers/dri/unichrome/via_context.h
index a1a86c9139f..09494cd3adf 100644
--- a/src/mesa/drivers/dri/unichrome/via_context.h
+++ b/src/mesa/drivers/dri/unichrome/via_context.h
@@ -168,7 +168,6 @@ struct via_context_t {
/* Hardware register
*/
- GLuint regCmdA;
GLuint regCmdA_End;
GLuint regCmdB;
diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c
index 23a9a8d719a..717c210a788 100644
--- a/src/mesa/drivers/dri/unichrome/via_state.c
+++ b/src/mesa/drivers/dri/unichrome/via_state.c
@@ -780,7 +780,6 @@ void viaInitState(GLcontext *ctx)
{
viaContextPtr vmesa = VIA_CONTEXT(ctx);
- vmesa->regCmdA = HC_ACMD_HCmdA;
vmesa->regCmdB = HC_ACMD_HCmdB;
vmesa->regEnable = HC_HenCW_MASK;
@@ -1355,18 +1354,6 @@ static void viaChooseDepthState(GLcontext *ctx)
}
}
-static void viaChooseLightState(GLcontext *ctx)
-{
- viaContextPtr vmesa = VIA_CONTEXT(ctx);
-
- if (ctx->Light.ShadeModel == GL_SMOOTH) {
- vmesa->regCmdA |= HC_HShading_Gouraud;
- }
- else {
- vmesa->regCmdA &= ~HC_HShading_Gouraud;
- }
-}
-
static void viaChooseLineState(GLcontext *ctx)
{
viaContextPtr vmesa = VIA_CONTEXT(ctx);
@@ -1559,9 +1546,6 @@ void viaValidateState( GLcontext *ctx )
if (vmesa->newState & _NEW_FOG)
viaChooseFogState(ctx);
- if (vmesa->newState & _NEW_LIGHT)
- viaChooseLightState(ctx);
-
if (vmesa->newState & _NEW_LINE)
viaChooseLineState(ctx);
diff --git a/src/mesa/drivers/dri/unichrome/via_tris.c b/src/mesa/drivers/dri/unichrome/via_tris.c
index b28732d80dc..8dbbc1e1c34 100644
--- a/src/mesa/drivers/dri/unichrome/via_tris.c
+++ b/src/mesa/drivers/dri/unichrome/via_tris.c
@@ -837,10 +837,7 @@ static void viaRenderStart(GLcontext *ctx)
static void viaRenderFinish(GLcontext *ctx)
{
- if (VIA_CONTEXT(ctx)->renderIndex & VIA_FALLBACK_BIT)
- _swrast_flush(ctx);
- else
- VIA_FINISH_PRIM(VIA_CONTEXT(ctx));
+ VIA_FINISH_PRIM(VIA_CONTEXT(ctx));
}
@@ -870,42 +867,46 @@ void viaRasterPrimitive(GLcontext *ctx,
viaEmitState(vmesa);
}
+ vmesa->regCmdA_End = HC_ACMD_HCmdA;
+
+ if (ctx->Light.ShadeModel == GL_SMOOTH) {
+ vmesa->regCmdA_End |= HC_HShading_Gouraud;
+ }
regCmdB = vmesa->regCmdB;
switch (hwprim) {
case GL_POINTS:
- vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Point | HC_HVCycle_Full;
- if (ctx->Light.ShadeModel == GL_FLAT)
- vmesa->regCmdA_End |= HC_HShading_FlatA;
+ vmesa->regCmdA_End |= HC_HPMType_Point | HC_HVCycle_Full;
+ vmesa->regCmdA_End |= HC_HShading_Gouraud; /* always Gouraud shade points?!? */
break;
case GL_LINES:
- vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Line | HC_HVCycle_Full;
+ vmesa->regCmdA_End |= HC_HPMType_Line | HC_HVCycle_Full;
if (ctx->Light.ShadeModel == GL_FLAT)
vmesa->regCmdA_End |= HC_HShading_FlatB;
break;
case GL_LINE_LOOP:
case GL_LINE_STRIP:
- vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Line | HC_HVCycle_AFP |
+ vmesa->regCmdA_End |= HC_HPMType_Line | HC_HVCycle_AFP |
HC_HVCycle_AB | HC_HVCycle_NewB;
regCmdB |= HC_HVCycle_AB | HC_HVCycle_NewB | HC_HLPrst_MASK;
if (ctx->Light.ShadeModel == GL_FLAT)
vmesa->regCmdA_End |= HC_HShading_FlatB;
break;
case GL_TRIANGLES:
- vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Tri | HC_HVCycle_Full;
+ vmesa->regCmdA_End |= HC_HPMType_Tri | HC_HVCycle_Full;
if (ctx->Light.ShadeModel == GL_FLAT)
vmesa->regCmdA_End |= HC_HShading_FlatC;
break;
case GL_TRIANGLE_STRIP:
- vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Tri | HC_HVCycle_AFP |
+ vmesa->regCmdA_End |= HC_HPMType_Tri | HC_HVCycle_AFP |
HC_HVCycle_AC | HC_HVCycle_BB | HC_HVCycle_NewC;
regCmdB |= HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC;
if (ctx->Light.ShadeModel == GL_FLAT)
vmesa->regCmdA_End |= HC_HShading_FlatB;
break;
case GL_TRIANGLE_FAN:
- vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Tri | HC_HVCycle_AFP |
+ vmesa->regCmdA_End |= HC_HPMType_Tri | HC_HVCycle_AFP |
HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC;
regCmdB |= HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC;
if (ctx->Light.ShadeModel == GL_FLAT)
@@ -918,7 +919,7 @@ void viaRasterPrimitive(GLcontext *ctx,
abort();
return;
case GL_POLYGON:
- vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Tri | HC_HVCycle_AFP |
+ vmesa->regCmdA_End |= HC_HPMType_Tri | HC_HVCycle_AFP |
HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC;
regCmdB |= HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC;
if (ctx->Light.ShadeModel == GL_FLAT)
@@ -963,6 +964,9 @@ void viaRasterPrimitive(GLcontext *ctx,
vmesa->hwPrimitive = hwprim;
vmesa->dmaLastPrim = vmesa->dmaLow;
}
+ else {
+ assert(!vmesa->newEmitState);
+ }
}
/* Callback for mesa: