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Diffstat (limited to 'src/mesa/drivers/dri/unichrome/via_tris.c')
-rw-r--r--src/mesa/drivers/dri/unichrome/via_tris.c94
1 files changed, 54 insertions, 40 deletions
diff --git a/src/mesa/drivers/dri/unichrome/via_tris.c b/src/mesa/drivers/dri/unichrome/via_tris.c
index 2d9bf37f039..5e697e32f7a 100644
--- a/src/mesa/drivers/dri/unichrome/via_tris.c
+++ b/src/mesa/drivers/dri/unichrome/via_tris.c
@@ -42,6 +42,7 @@
#include "via_state.h"
#include "via_span.h"
#include "via_ioctl.h"
+#include "via_3d_reg.h"
/***********************************************************************
* Emit primitives as inline vertices *
@@ -68,7 +69,7 @@
} while (0)
#endif
-static void via_draw_triangle(viaContextPtr vmesa,
+static void via_draw_triangle(struct via_context *vmesa,
viaVertexPtr v0,
viaVertexPtr v1,
viaVertexPtr v2)
@@ -82,7 +83,7 @@ static void via_draw_triangle(viaContextPtr vmesa,
}
-static void via_draw_quad(viaContextPtr vmesa,
+static void via_draw_quad(struct via_context *vmesa,
viaVertexPtr v0,
viaVertexPtr v1,
viaVertexPtr v2,
@@ -99,7 +100,7 @@ static void via_draw_quad(viaContextPtr vmesa,
COPY_DWORDS(vb, vertsize, v3);
}
-static void via_draw_line(viaContextPtr vmesa,
+static void via_draw_line(struct via_context *vmesa,
viaVertexPtr v0,
viaVertexPtr v1)
{
@@ -110,7 +111,7 @@ static void via_draw_line(viaContextPtr vmesa,
}
-static void via_draw_point(viaContextPtr vmesa,
+static void via_draw_point(struct via_context *vmesa,
viaVertexPtr v0)
{
GLuint vertsize = vmesa->vertexSize;
@@ -132,7 +133,7 @@ do { \
tmp.f[vertex_size-1] *= rhw; \
} while (0)
-static void via_ptex_tri (viaContextPtr vmesa,
+static void via_ptex_tri (struct via_context *vmesa,
viaVertexPtr v0,
viaVertexPtr v1,
viaVertexPtr v2)
@@ -146,7 +147,7 @@ static void via_ptex_tri (viaContextPtr vmesa,
PTEX_VERTEX(tmp, vertsize, v2); COPY_DWORDS(vb, vertsize, &tmp);
}
-static void via_ptex_line (viaContextPtr vmesa,
+static void via_ptex_line (struct via_context *vmesa,
viaVertexPtr v0,
viaVertexPtr v1)
{
@@ -158,7 +159,7 @@ static void via_ptex_line (viaContextPtr vmesa,
PTEX_VERTEX(tmp, vertsize, v1); COPY_DWORDS(vb, vertsize, &tmp);
}
-static void via_ptex_point (viaContextPtr vmesa,
+static void via_ptex_point (struct via_context *vmesa,
viaVertexPtr v0)
{
GLuint vertsize = vmesa->hwVertexSize;
@@ -312,7 +313,7 @@ do { \
#define LOCAL_VARS(n) \
- viaContextPtr vmesa = VIA_CONTEXT(ctx); \
+ struct via_context *vmesa = VIA_CONTEXT(ctx); \
GLuint color[n], spec[n]; \
GLuint coloroffset = vmesa->coloroffset; \
GLuint specoffset = vmesa->specoffset; \
@@ -447,7 +448,7 @@ static void init_rast_tab(void)
* primitives.
*/
static void
-via_fallback_tri(viaContextPtr vmesa,
+via_fallback_tri(struct via_context *vmesa,
viaVertex *v0,
viaVertex *v1,
viaVertex *v2)
@@ -464,7 +465,7 @@ via_fallback_tri(viaContextPtr vmesa,
static void
-via_fallback_line(viaContextPtr vmesa,
+via_fallback_line(struct via_context *vmesa,
viaVertex *v0,
viaVertex *v1)
{
@@ -479,7 +480,7 @@ via_fallback_line(viaContextPtr vmesa,
static void
-via_fallback_point(viaContextPtr vmesa,
+via_fallback_point(struct via_context *vmesa,
viaVertex *v0)
{
GLcontext *ctx = vmesa->glCtx;
@@ -492,7 +493,7 @@ via_fallback_point(viaContextPtr vmesa,
static void viaResetLineStipple( GLcontext *ctx )
{
- viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ struct via_context *vmesa = VIA_CONTEXT(ctx);
vmesa->regCmdB |= HC_HLPrst_MASK;
}
@@ -509,7 +510,7 @@ static void viaResetLineStipple( GLcontext *ctx )
#define INIT(x) viaRasterPrimitive(ctx, x, hwPrim[x])
#undef LOCAL_VARS
#define LOCAL_VARS \
- viaContextPtr vmesa = VIA_CONTEXT(ctx); \
+ struct via_context *vmesa = VIA_CONTEXT(ctx); \
GLubyte *vertptr = (GLubyte *)vmesa->verts; \
const GLuint vertsize = vmesa->vertexSize; \
const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
@@ -572,7 +573,7 @@ static void viaRenderClippedLine(GLcontext *ctx, GLuint ii, GLuint jj)
static void viaFastRenderClippedPoly(GLcontext *ctx, const GLuint *elts,
GLuint n)
{
- viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ struct via_context *vmesa = VIA_CONTEXT(ctx);
GLuint vertsize = vmesa->vertexSize;
GLuint *vb = viaExtendPrimitive(vmesa, (n - 2) * 3 * 4 * vertsize);
GLubyte *vertptr = (GLubyte *)vmesa->verts;
@@ -615,7 +616,7 @@ static void viaFastRenderClippedPoly(GLcontext *ctx, const GLuint *elts,
static void viaChooseRenderState(GLcontext *ctx)
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
- viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ struct via_context *vmesa = VIA_CONTEXT(ctx);
GLuint flags = ctx->_TriangleCaps;
GLuint index = 0;
@@ -702,7 +703,7 @@ do { \
static void viaChooseVertexState( GLcontext *ctx )
{
- viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ struct via_context *vmesa = VIA_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
GLuint index = tnl->render_inputs;
GLuint regCmdB = HC_HVPMSK_X | HC_HVPMSK_Y | HC_HVPMSK_Z;
@@ -723,13 +724,15 @@ static void viaChooseVertexState( GLcontext *ctx )
}
/* t_context.c always includes a diffuse color */
- EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_BGRA, VIA_EMIT_RGBA, HC_HVPMSK_Cd );
+ EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_BGRA, VIA_EMIT_RGBA,
+ HC_HVPMSK_Cd );
vmesa->specoffset = 0;
if (index & (_TNL_BIT_COLOR1|_TNL_BIT_FOG)) {
if ((index & _TNL_BIT_COLOR1)) {
vmesa->specoffset = vmesa->coloroffset + 1;
- EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_BGR, VIA_EMIT_SPEC, HC_HVPMSK_Cs );
+ EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_BGR, VIA_EMIT_SPEC,
+ HC_HVPMSK_Cs );
}
else
EMIT_PAD( 3 );
@@ -742,13 +745,16 @@ static void viaChooseVertexState( GLcontext *ctx )
if (index & _TNL_BIT_TEX(0)) {
if (vmesa->ptexHack)
- EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_3F_XYW, VIA_EMIT_PTEX0, (HC_HVPMSK_S | HC_HVPMSK_T) );
+ EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_3F_XYW, VIA_EMIT_PTEX0,
+ (HC_HVPMSK_S | HC_HVPMSK_T) );
else
- EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_2F, VIA_EMIT_TEX0, (HC_HVPMSK_S | HC_HVPMSK_T) );
+ EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_2F, VIA_EMIT_TEX0,
+ (HC_HVPMSK_S | HC_HVPMSK_T) );
}
if (index & _TNL_BIT_TEX(1)) {
- EMIT_ATTR( _TNL_ATTRIB_TEX1, EMIT_2F, VIA_EMIT_TEX1, (HC_HVPMSK_S | HC_HVPMSK_T) );
+ EMIT_ATTR( _TNL_ATTRIB_TEX1, EMIT_2F, VIA_EMIT_TEX1,
+ (HC_HVPMSK_S | HC_HVPMSK_T) );
}
if (setupIndex != vmesa->setupIndex) {
@@ -806,7 +812,7 @@ static GLboolean viaCheckPTexHack( GLcontext *ctx )
static void viaRenderStart(GLcontext *ctx)
{
- viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ struct via_context *vmesa = VIA_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
@@ -852,20 +858,22 @@ void viaRasterPrimitive(GLcontext *ctx,
GLenum glprim,
GLenum hwprim)
{
- viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ struct via_context *vmesa = VIA_CONTEXT(ctx);
GLuint regCmdB;
RING_VARS;
- if (VIA_DEBUG)
- fprintf(stderr, "%s: %s/%s\n", __FUNCTION__, _mesa_lookup_enum_by_nr(glprim),
+ if (VIA_DEBUG & DEBUG_PRIMS)
+ fprintf(stderr, "%s: %s/%s\n",
+ __FUNCTION__, _mesa_lookup_enum_by_nr(glprim),
_mesa_lookup_enum_by_nr(hwprim));
vmesa->renderPrimitive = glprim;
if (hwprim != vmesa->hwPrimitive) {
VIA_FINISH_PRIM(vmesa);
-
- viaCheckDma( vmesa, 1024 ); /* Ensure no wrapping inside this function */
+
+ /* Ensure no wrapping inside this function */
+ viaCheckDma( vmesa, 1024 );
if (vmesa->newEmitState) {
viaEmitState(vmesa);
@@ -882,10 +890,12 @@ void viaRasterPrimitive(GLcontext *ctx,
switch (hwprim) {
case GL_POINTS:
vmesa->regCmdA_End |= HC_HPMType_Point | HC_HVCycle_Full;
- vmesa->regCmdA_End |= HC_HShading_Gouraud; /* always Gouraud shade points?!? */
+ vmesa->regCmdA_End |= HC_HShading_Gouraud; /* always Gouraud
+ shade points?!? */
break;
case GL_LINES:
vmesa->regCmdA_End |= HC_HPMType_Line | HC_HVCycle_Full;
+ regCmdB |= HC_HLPrst_MASK;
if (ctx->Light.ShadeModel == GL_FLAT)
vmesa->regCmdA_End |= HC_HShading_FlatB;
break;
@@ -937,7 +947,8 @@ void viaRasterPrimitive(GLcontext *ctx,
/* assert((vmesa->dmaLow & 0x4) == 0); */
if (vmesa->dmaCliprectAddr == ~0) {
- if (VIA_DEBUG) fprintf(stderr, "reserve cliprect space at %x\n", vmesa->dmaLow);
+ if (VIA_DEBUG & DEBUG_DMA)
+ fprintf(stderr, "reserve cliprect space at %x\n", vmesa->dmaLow);
vmesa->dmaCliprectAddr = vmesa->dmaLow;
BEGIN_RING(8);
OUT_RING( HC_HEADER2 );
@@ -981,16 +992,17 @@ static void viaRenderPrimitive( GLcontext *ctx, GLuint prim )
}
-void viaFinishPrimitive(viaContextPtr vmesa)
+void viaFinishPrimitive(struct via_context *vmesa)
{
- if (VIA_DEBUG)
+ if (VIA_DEBUG & (DEBUG_DMA|DEBUG_PRIMS))
fprintf(stderr, "%s\n", __FUNCTION__);
if (!vmesa->dmaLastPrim || vmesa->dmaCliprectAddr == ~0) {
assert(0);
}
else if (vmesa->dmaLow != vmesa->dmaLastPrim) {
- GLuint cmdA = vmesa->regCmdA_End | HC_HPLEND_MASK | HC_HPMValidN_MASK | HC_HE3Fire_MASK;
+ GLuint cmdA = (vmesa->regCmdA_End | HC_HPLEND_MASK |
+ HC_HPMValidN_MASK | HC_HE3Fire_MASK);
RING_VARS;
vmesa->dmaLastPrim = 0;
@@ -1013,7 +1025,7 @@ void viaFinishPrimitive(viaContextPtr vmesa)
viaFlushDma( vmesa );
}
else {
- if (VIA_DEBUG)
+ if (VIA_DEBUG & (DEBUG_DMA|DEBUG_PRIMS))
fprintf(stderr, "remove empty primitive\n");
/* Remove the primitive header:
@@ -1040,19 +1052,20 @@ void viaFinishPrimitive(viaContextPtr vmesa)
/**********************************************************************/
-void viaFallback(viaContextPtr vmesa, GLuint bit, GLboolean mode)
+void viaFallback(struct via_context *vmesa, GLuint bit, GLboolean mode)
{
GLcontext *ctx = vmesa->glCtx;
TNLcontext *tnl = TNL_CONTEXT(ctx);
GLuint oldfallback = vmesa->Fallback;
- if (VIA_DEBUG) fprintf(stderr, "%s old %x bit %x mode %d\n", __FUNCTION__,
- vmesa->Fallback, bit, mode);
if (mode) {
vmesa->Fallback |= bit;
if (oldfallback == 0) {
VIA_FLUSH_DMA(vmesa);
- if (0) fprintf(stderr, "ENTER FALLBACK %x\n", bit);
+
+ if (VIA_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "ENTER FALLBACK %x\n", bit);
+
_swsetup_Wakeup(ctx);
vmesa->renderIndex = ~0;
}
@@ -1062,7 +1075,8 @@ void viaFallback(viaContextPtr vmesa, GLuint bit, GLboolean mode)
if (oldfallback == bit) {
_swrast_flush( ctx );
- if (0) fprintf(stderr, "LEAVE FALLBACK %x\n", bit);
+ if (VIA_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "LEAVE FALLBACK %x\n", bit);
tnl->Driver.Render.Start = viaRenderStart;
tnl->Driver.Render.PrimitiveNotify = viaRenderPrimitive;
@@ -1087,7 +1101,7 @@ void viaFallback(viaContextPtr vmesa, GLuint bit, GLboolean mode)
static void viaRunPipeline( GLcontext *ctx )
{
- viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ struct via_context *vmesa = VIA_CONTEXT(ctx);
if (vmesa->newState) {
vmesa->newRenderState |= vmesa->newState;
@@ -1105,7 +1119,7 @@ static void viaRunPipeline( GLcontext *ctx )
void viaInitTriFuncs(GLcontext *ctx)
{
- viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ struct via_context *vmesa = VIA_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
static int firsttime = 1;