diff options
Diffstat (limited to 'src/mesa/drivers/dri/swrast/swrast.c')
-rw-r--r-- | src/mesa/drivers/dri/swrast/swrast.c | 97 |
1 files changed, 7 insertions, 90 deletions
diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c index f4947daa063..8340861aff8 100644 --- a/src/mesa/drivers/dri/swrast/swrast.c +++ b/src/mesa/drivers/dri/swrast/swrast.c @@ -33,6 +33,7 @@ #include "main/context.h" #include "main/extensions.h" +#include "main/formats.h" #include "main/framebuffer.h" #include "main/imports.h" #include "main/renderbuffer.h" @@ -49,78 +50,6 @@ #include "swrast_priv.h" -#define need_GL_VERSION_1_3 -#define need_GL_VERSION_1_4 -#define need_GL_VERSION_1_5 -#define need_GL_VERSION_2_0 -#define need_GL_VERSION_2_1 - -/* sw extensions for imaging */ -#define need_GL_EXT_blend_color -#define need_GL_EXT_blend_minmax -#define need_GL_EXT_convolution -#define need_GL_EXT_histogram -#define need_GL_SGI_color_table - -/* sw extensions not associated with some GL version */ -#define need_GL_ARB_draw_elements_base_vertex -#define need_GL_ARB_shader_objects -#define need_GL_ARB_vertex_array_object -#define need_GL_ARB_vertex_program -#define need_GL_ARB_sync -#define need_GL_APPLE_vertex_array_object -#define need_GL_ATI_fragment_shader -#define need_GL_ATI_separate_stencil -#define need_GL_EXT_depth_bounds_test -#define need_GL_EXT_framebuffer_object -#define need_GL_EXT_framebuffer_blit -#define need_GL_EXT_gpu_program_parameters -#define need_GL_EXT_paletted_texture -#define need_GL_EXT_stencil_two_side -#define need_GL_MESA_resize_buffers -#define need_GL_NV_vertex_program -#define need_GL_NV_fragment_program - -#include "extension_helper.h" - -const struct dri_extension card_extensions[] = -{ - { "GL_VERSION_1_3", GL_VERSION_1_3_functions }, - { "GL_VERSION_1_4", GL_VERSION_1_4_functions }, - { "GL_VERSION_1_5", GL_VERSION_1_5_functions }, - { "GL_VERSION_2_0", GL_VERSION_2_0_functions }, - { "GL_VERSION_2_1", GL_VERSION_2_1_functions }, - - { "GL_EXT_blend_color", GL_EXT_blend_color_functions }, - { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions }, - { "GL_EXT_convolution", GL_EXT_convolution_functions }, - { "GL_EXT_histogram", GL_EXT_histogram_functions }, - { "GL_SGI_color_table", GL_SGI_color_table_functions }, - - { "GL_ARB_depth_clamp", NULL }, - { "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions }, - { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, - { "GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions }, - { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }, - { "GL_ARB_sync", GL_ARB_sync_functions }, - { "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions }, - { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions }, - { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions }, - { "GL_EXT_depth_bounds_test", GL_EXT_depth_bounds_test_functions }, - { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, - { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions }, - { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions }, - { "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions }, - { "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions }, - { "GL_MESA_resize_buffers", GL_MESA_resize_buffers_functions }, - { "GL_NV_depth_clamp", NULL }, - { "GL_NV_vertex_program", GL_NV_vertex_program_functions }, - { "GL_NV_fragment_program", GL_NV_fragment_program_functions }, - { "GL_NV_fragment_program_option", NULL }, - { NULL, NULL } -}; - - /** * Screen and config-related functions */ @@ -244,7 +173,7 @@ driCreateNewScreen(int scrn, const __DRIextension **extensions, *driver_configs = (const __DRIconfig **) driConcatConfigs(configs24, configs32); - driInitExtensions( NULL, card_extensions, GL_FALSE ); + driInitExtensions( NULL, NULL, GL_FALSE ); return psp; } @@ -378,50 +307,38 @@ swrast_new_renderbuffer(const GLvisual *visual, GLboolean front) switch (pixel_format) { case PF_A8R8G8B8: + xrb->Base.Format = MESA_FORMAT_ARGB8888; xrb->Base.InternalFormat = GL_RGBA; xrb->Base._BaseFormat = GL_RGBA; xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.RedBits = 8 * sizeof(GLubyte); - xrb->Base.GreenBits = 8 * sizeof(GLubyte); - xrb->Base.BlueBits = 8 * sizeof(GLubyte); - xrb->Base.AlphaBits = 8 * sizeof(GLubyte); xrb->bpp = 32; break; case PF_X8R8G8B8: + xrb->Base.Format = MESA_FORMAT_ARGB8888; /* XXX */ xrb->Base.InternalFormat = GL_RGB; xrb->Base._BaseFormat = GL_RGB; xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.RedBits = 8 * sizeof(GLubyte); - xrb->Base.GreenBits = 8 * sizeof(GLubyte); - xrb->Base.BlueBits = 8 * sizeof(GLubyte); - xrb->Base.AlphaBits = 0; xrb->bpp = 32; break; case PF_R5G6B5: + xrb->Base.Format = MESA_FORMAT_RGB565; xrb->Base.InternalFormat = GL_RGB; xrb->Base._BaseFormat = GL_RGB; xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.RedBits = 5 * sizeof(GLubyte); - xrb->Base.GreenBits = 6 * sizeof(GLubyte); - xrb->Base.BlueBits = 5 * sizeof(GLubyte); - xrb->Base.AlphaBits = 0; xrb->bpp = 16; break; case PF_R3G3B2: + xrb->Base.Format = MESA_FORMAT_RGB332; xrb->Base.InternalFormat = GL_RGB; xrb->Base._BaseFormat = GL_RGB; xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.RedBits = 3 * sizeof(GLubyte); - xrb->Base.GreenBits = 3 * sizeof(GLubyte); - xrb->Base.BlueBits = 2 * sizeof(GLubyte); - xrb->Base.AlphaBits = 0; xrb->bpp = 8; break; case PF_CI8: + xrb->Base.Format = MESA_FORMAT_CI8; xrb->Base.InternalFormat = GL_COLOR_INDEX8_EXT; xrb->Base._BaseFormat = GL_COLOR_INDEX; xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.IndexBits = 8 * sizeof(GLubyte); xrb->bpp = 8; break; default: |