diff options
Diffstat (limited to 'src/mesa/drivers/dri/savage')
-rw-r--r-- | src/mesa/drivers/dri/savage/savagedd.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/savage/savagerender.c | 12 | ||||
-rw-r--r-- | src/mesa/drivers/dri/savage/savagetex.c | 12 |
3 files changed, 13 insertions, 15 deletions
diff --git a/src/mesa/drivers/dri/savage/savagedd.c b/src/mesa/drivers/dri/savage/savagedd.c index 3f8d7aafb08..c7f58835054 100644 --- a/src/mesa/drivers/dri/savage/savagedd.c +++ b/src/mesa/drivers/dri/savage/savagedd.c @@ -38,8 +38,6 @@ #include "utils.h" -#define DRIVER_DATE "20061110" - /*************************************** * Mesa's Driver Functions ***************************************/ @@ -71,7 +69,7 @@ static const GLubyte *savageDDGetString( struct gl_context *ctx, GLenum name ) case GL_VENDOR: return (GLubyte *)"S3 Graphics Inc."; case GL_RENDERER: - offset = driGetRendererString( buffer, cardNames[chipset], DRIVER_DATE, + offset = driGetRendererString( buffer, cardNames[chipset], screen->agpMode ); return (GLubyte *)buffer; default: diff --git a/src/mesa/drivers/dri/savage/savagerender.c b/src/mesa/drivers/dri/savage/savagerender.c index 8cc448ad4f7..6687dc5f466 100644 --- a/src/mesa/drivers/dri/savage/savagerender.c +++ b/src/mesa/drivers/dri/savage/savagerender.c @@ -250,9 +250,9 @@ static GLboolean run_texnorm_stage( struct gl_context *ctx, const GLbitfield reallyEnabled = ctx->Texture.Unit[i]._ReallyEnabled; if (reallyEnabled) { const struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; - const GLboolean normalizeS = (texObj->WrapS == GL_REPEAT); + const GLboolean normalizeS = (texObj->Sampler.WrapS == GL_REPEAT); const GLboolean normalizeT = (reallyEnabled & TEXTURE_2D_BIT) && - (texObj->WrapT == GL_REPEAT); + (texObj->Sampler.WrapT == GL_REPEAT); const GLfloat *in = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->data; const GLint instride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->stride; GLfloat (*out)[4] = store->texcoord[i].data; @@ -332,15 +332,15 @@ static void validate_texnorm( struct gl_context *ctx, GLuint flags = 0; if (((ctx->Texture.Unit[0]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) && - (ctx->Texture.Unit[0]._Current->WrapS == GL_REPEAT)) || + (ctx->Texture.Unit[0]._Current->Sampler.WrapS == GL_REPEAT)) || ((ctx->Texture.Unit[0]._ReallyEnabled & TEXTURE_2D_BIT) && - (ctx->Texture.Unit[0]._Current->WrapT == GL_REPEAT))) + (ctx->Texture.Unit[0]._Current->Sampler.WrapT == GL_REPEAT))) flags |= VERT_BIT_TEX0; if (((ctx->Texture.Unit[1]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) && - (ctx->Texture.Unit[1]._Current->WrapS == GL_REPEAT)) || + (ctx->Texture.Unit[1]._Current->Sampler.WrapS == GL_REPEAT)) || ((ctx->Texture.Unit[1]._ReallyEnabled & TEXTURE_2D_BIT) && - (ctx->Texture.Unit[1]._Current->WrapT == GL_REPEAT))) + (ctx->Texture.Unit[1]._Current->Sampler.WrapT == GL_REPEAT))) flags |= VERT_BIT_TEX1; store->active = (flags != 0); diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c index 3aece732c99..9486c12c158 100644 --- a/src/mesa/drivers/dri/savage/savagetex.c +++ b/src/mesa/drivers/dri/savage/savagetex.c @@ -502,9 +502,9 @@ savageAllocTexObj( struct gl_texture_object *texObj ) make_empty_list( &t->base ); - savageSetTexWrapping(t,texObj->WrapS,texObj->WrapT); - savageSetTexFilter(t,texObj->MinFilter,texObj->MagFilter); - savageSetTexBorderColor(t,texObj->BorderColor.f); + savageSetTexWrapping(t,texObj->Sampler.WrapS,texObj->Sampler.WrapT); + savageSetTexFilter(t,texObj->Sampler.MinFilter,texObj->Sampler.MagFilter); + savageSetTexBorderColor(t,texObj->Sampler.BorderColor.f); } return t; @@ -2031,16 +2031,16 @@ static void savageTexParameter( struct gl_context *ctx, GLenum target, switch (pname) { case GL_TEXTURE_MIN_FILTER: case GL_TEXTURE_MAG_FILTER: - savageSetTexFilter(t,tObj->MinFilter,tObj->MagFilter); + savageSetTexFilter(t,tObj->Sampler.MinFilter,tObj->Sampler.MagFilter); break; case GL_TEXTURE_WRAP_S: case GL_TEXTURE_WRAP_T: - savageSetTexWrapping(t,tObj->WrapS,tObj->WrapT); + savageSetTexWrapping(t,tObj->Sampler.WrapS,tObj->Sampler.WrapT); break; case GL_TEXTURE_BORDER_COLOR: - savageSetTexBorderColor(t,tObj->BorderColor.f); + savageSetTexBorderColor(t,tObj->Sampler.BorderColor.f); break; default: |