diff options
Diffstat (limited to 'src/mesa/drivers/dri/savage')
-rw-r--r-- | src/mesa/drivers/dri/savage/savage_xmesa.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/savage/savagetex.c | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index 9678c526aa0..b2764f36f68 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -524,7 +524,7 @@ savageCreateContext( const __GLcontextModes *mesaVis, "enable_fastpath"); /* DRM versions before 2.1.3 would only render triangle lists. ELTS * support was added in 2.2.0. */ - if (imesa->enable_fastpath && sPriv->drmMinor < 2) { + if (imesa->enable_fastpath && sPriv->drm_version.minor < 2) { fprintf (stderr, "*** Disabling fast path because your DRM version is buggy " "or doesn't\n*** support ELTS. You need at least Savage DRM " diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c index 719e50f964c..1dcfee291f5 100644 --- a/src/mesa/drivers/dri/savage/savagetex.c +++ b/src/mesa/drivers/dri/savage/savagetex.c @@ -1016,7 +1016,7 @@ static void savageUploadTexImages( savageContextPtr imesa, savageTexObjPtr t ) /* Heap timestamps are only reliable with Savage DRM 2.3.x or * later. Earlier versions had only 16 bit time stamps which * would wrap too frequently. */ - if (imesa->savageScreen->driScrnPriv->drmMinor >= 3) { + if (imesa->savageScreen->driScrnPriv->drm_version.minor >= 3) { unsigned int heap = t->base.heap->heapId; LOCK_HARDWARE(imesa); savageWaitEvent (imesa, imesa->textureHeaps[heap]->timestamp); @@ -1713,7 +1713,7 @@ static void savageTimestampTextures( savageContextPtr imesa ) * Only useful with long-lived 32-bit event tags available * with Savage DRM 2.3.x or later. */ if ((imesa->CurrentTexObj[0] || imesa->CurrentTexObj[1]) && - imesa->savageScreen->driScrnPriv->drmMinor >= 3) { + imesa->savageScreen->driScrnPriv->drm_version.minor >= 3) { unsigned int e; FLUSH_BATCH(imesa); e = savageEmitEvent(imesa, SAVAGE_WAIT_3D); |