diff options
Diffstat (limited to 'src/mesa/drivers/dri/savage/savagetex.h')
-rw-r--r-- | src/mesa/drivers/dri/savage/savagetex.h | 117 |
1 files changed, 117 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/savage/savagetex.h b/src/mesa/drivers/dri/savage/savagetex.h new file mode 100644 index 00000000000..9ff85e2e321 --- /dev/null +++ b/src/mesa/drivers/dri/savage/savagetex.h @@ -0,0 +1,117 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + + +#ifndef SAVAGETEX_INC +#define SAVAGETEX_INC + +#include "mtypes.h" +#include "mm.h" + +#include "savagecontext.h" +#include "savage_3d_reg.h" + +#define VALID_SAVAGE_TEXTURE_OBJECT(tobj) (tobj) + +#define SAVAGE_TEX_MAXLEVELS 11 +#define MIN_TILE_CHUNK 8 +#define MIPMAP_CHUNK 4 + + + +/* For shared texture space managment, these texture objects may also + * be used as proxies for regions of texture memory containing other + * client's textures. Such proxy textures (not to be confused with GL + * proxy textures) are subject to the same LRU aging we use for our + * own private textures, and thus we have a mechanism where we can + * fairly decide between kicking out our own textures and those of + * other clients. + * + * Non-local texture objects have a valid MemBlock to describe the + * region managed by the other client, and can be identified by + * 't->globj == 0' + */ +typedef struct { + GLuint sWrapMode; + GLuint tWrapMode; + GLuint minFilter; + GLuint magFilter; + GLuint boarderColor; + GLuint hwPhysAddress; +} savage_texture_parameter_t; + +struct savage_texture_object_t { + struct savage_texture_object_t *next, *prev; + struct gl_texture_object *globj; + GLuint age; + + + GLuint texelBytes; + GLuint totalSize; + GLuint bound; + GLuint heap; + + PMemBlock MemBlock; + char *BufAddr; + + GLuint min_level; + GLuint max_level; + GLuint dirty_images; + + struct { + const struct gl_texture_image *image; + GLuint offset; /* into BufAddr */ + GLuint height; + GLuint internalFormat; + } image[SAVAGE_TEX_MAXLEVELS]; + + /* Support for multitexture. + */ + GLuint current_unit; + savage_texture_parameter_t texParams; +}; + +#define SAVAGE_NO_PALETTE 0x0 +#define SAVAGE_USE_PALETTE 0x1 +#define SAVAGE_UPDATE_PALETTE 0x2 +#define SAVAGE_FALLBACK_PALETTE 0x4 +#define __HWEnvCombineSingleUnitScale(imesa, flag0, flag1, TexBlendCtrl) +#define __HWParseTexEnvCombine(imesa, flag0, TexCtrl, TexBlendCtrl) + + +extern void (*savageUpdateTextureState)( GLcontext *ctx ); +void savageDDInitTextureFuncs( struct dd_function_table *functions ); + +void savageDestroyTexObj( savageContextPtr imesa, savageTextureObjectPtr t); +int savageUploadTexImages( savageContextPtr imesa, savageTextureObjectPtr t ); + +void savageResetGlobalLRU( savageContextPtr imesa , GLuint heap); +void savageTexturesGone( savageContextPtr imesa, GLuint heap, + GLuint start, GLuint end, + GLuint in_use ); + +void savagePrintLocalLRU( savageContextPtr imesa ,GLuint heap); +void savagePrintGlobalLRU( savageContextPtr imesa ,GLuint heap); + +#endif |