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Diffstat (limited to 'src/mesa/drivers/dri/savage/savagetex.c')
-rw-r--r--src/mesa/drivers/dri/savage/savagetex.c14
1 files changed, 5 insertions, 9 deletions
diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c
index ade318cdc9f..7c4257c8ba7 100644
--- a/src/mesa/drivers/dri/savage/savagetex.c
+++ b/src/mesa/drivers/dri/savage/savagetex.c
@@ -1434,7 +1434,6 @@ static void savageUpdateTextureState_s4( GLcontext *ctx )
if (imesa->CurrentTexObj[1]) imesa->CurrentTexObj[1]->bound &= ~2;
imesa->CurrentTexObj[0] = 0;
imesa->CurrentTexObj[1] = 0;
- FALLBACK (ctx, SAVAGE_FALLBACK_TEXTURE, GL_FALSE);
savageUpdateTex0State_s4( ctx );
savageUpdateTex1State_s4( ctx );
imesa->dirty |= (SAVAGE_UPLOAD_CTX |
@@ -1446,18 +1445,15 @@ static void savageUpdateTextureState_s3d( GLcontext *ctx )
savageContextPtr imesa = SAVAGE_CONTEXT(ctx);
if (imesa->CurrentTexObj[0]) imesa->CurrentTexObj[0]->bound &= ~1;
imesa->CurrentTexObj[0] = 0;
- if (ctx->Texture.Unit[1]._ReallyEnabled) {
- FALLBACK (ctx, SAVAGE_FALLBACK_TEXTURE, GL_TRUE);
- } else {
- FALLBACK (ctx, SAVAGE_FALLBACK_TEXTURE, GL_FALSE);
- savageUpdateTexState_s3d( ctx );
- imesa->dirty |= (SAVAGE_UPLOAD_CTX |
- SAVAGE_UPLOAD_TEX0);
- }
+ savageUpdateTexState_s3d( ctx );
+ imesa->dirty |= (SAVAGE_UPLOAD_CTX |
+ SAVAGE_UPLOAD_TEX0);
}
void savageUpdateTextureState( GLcontext *ctx)
{
savageContextPtr imesa = SAVAGE_CONTEXT( ctx );
+ FALLBACK (ctx, SAVAGE_FALLBACK_TEXTURE, GL_FALSE);
+ FALLBACK(ctx, SAVAGE_FALLBACK_PROJ_TEXTURE, GL_FALSE);
if (imesa->savageScreen->chipset >= S3_SAVAGE4)
savageUpdateTextureState_s4 (ctx);
else