diff options
Diffstat (limited to 'src/mesa/drivers/dri/savage/savagestate.c')
-rw-r--r-- | src/mesa/drivers/dri/savage/savagestate.c | 25 |
1 files changed, 6 insertions, 19 deletions
diff --git a/src/mesa/drivers/dri/savage/savagestate.c b/src/mesa/drivers/dri/savage/savagestate.c index 5fdafa4288b..599dbaa3ea0 100644 --- a/src/mesa/drivers/dri/savage/savagestate.c +++ b/src/mesa/drivers/dri/savage/savagestate.c @@ -642,18 +642,11 @@ static void savageDDDrawBuffer(GLcontext *ctx, GLenum mode ) case DD_FRONT_LEFT_BIT: imesa->IsDouble = GL_FALSE; - if(imesa->IsFullScreen) - { - imesa->drawMap = (char *)imesa->apertureBase[TARGET_FRONT]; - imesa->readMap = (char *)imesa->apertureBase[TARGET_FRONT]; - } - else - { - imesa->drawMap = (char *)imesa->apertureBase[TARGET_BACK]; - imesa->readMap = (char *)imesa->apertureBase[TARGET_BACK]; - } + imesa->drawMap = (char *)imesa->apertureBase[TARGET_FRONT]; + imesa->readMap = (char *)imesa->apertureBase[TARGET_FRONT]; + imesa->regs.s4.destCtrl.ni.offset = imesa->savageScreen->frontOffset>>11; imesa->NotFirstFrame = GL_FALSE; - imesa->dirty |= SAVAGE_UPLOAD_BUFFERS; + imesa->dirty |= SAVAGE_UPLOAD_BUFFERS | SAVAGE_UPLOAD_CTX; savageXMesaSetFrontClipRects( imesa ); FALLBACK( ctx, SAVAGE_FALLBACK_DRAW_BUFFER, GL_FALSE ); break; @@ -661,8 +654,9 @@ static void savageDDDrawBuffer(GLcontext *ctx, GLenum mode ) imesa->IsDouble = GL_TRUE; imesa->drawMap = (char *)imesa->apertureBase[TARGET_BACK]; imesa->readMap = (char *)imesa->apertureBase[TARGET_BACK]; + imesa->regs.s4.destCtrl.ni.offset = imesa->savageScreen->backOffset>>11; imesa->NotFirstFrame = GL_FALSE; - imesa->dirty |= SAVAGE_UPLOAD_BUFFERS; + imesa->dirty |= SAVAGE_UPLOAD_BUFFERS | SAVAGE_UPLOAD_CTX; savageXMesaSetBackClipRects( imesa ); FALLBACK( ctx, SAVAGE_FALLBACK_DRAW_BUFFER, GL_FALSE ); break; @@ -1838,13 +1832,6 @@ void savageDDRenderStart(GLcontext *ctx) void savageDDRenderEnd(GLcontext *ctx) { - savageContextPtr imesa = SAVAGE_CONTEXT( ctx ); - - if(!imesa->IsDouble) - { - savageSwapBuffers(imesa->driDrawable); - } - } static void savageDDInvalidateState( GLcontext *ctx, GLuint new_state ) |