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Diffstat (limited to 'src/mesa/drivers/dri/savage/savagespan.c')
-rw-r--r--src/mesa/drivers/dri/savage/savagespan.c313
1 files changed, 313 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/savage/savagespan.c b/src/mesa/drivers/dri/savage/savagespan.c
new file mode 100644
index 00000000000..aa13cfcb1d1
--- /dev/null
+++ b/src/mesa/drivers/dri/savage/savagespan.c
@@ -0,0 +1,313 @@
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "mtypes.h"
+#include "savagedd.h"
+#include "savagespan.h"
+#include "savageioctl.h"
+#include "savage_bci.h"
+#include "savage_3d_reg.h"
+#include "swrast/swrast.h"
+
+#define DBG 0
+
+#define LOCAL_VARS \
+ __DRIdrawablePrivate *dPriv = imesa->mesa_drawable; \
+ savageScreenPrivate *savageScreen = imesa->savageScreen; \
+ GLuint cpp = savageScreen->cpp; \
+ GLuint pitch = imesa->aperturePitch; \
+ GLuint height = dPriv->h; \
+ char *buf = (char *)(imesa->drawMap + \
+ dPriv->x * cpp + \
+ dPriv->y * pitch); \
+ char *read_buf = (char *)(imesa->readMap + \
+ dPriv->x * cpp + \
+ dPriv->y * pitch); \
+ GLuint p = SAVAGE_CONTEXT( ctx )->MonoColor; \
+ (void) read_buf; (void) buf; (void) p
+
+#define LOCAL_DEPTH_VARS \
+ __DRIdrawablePrivate *dPriv = imesa->mesa_drawable; \
+ savageScreenPrivate *savageScreen = imesa->savageScreen; \
+ GLuint zpp = savageScreen->zpp; \
+ GLuint pitch = imesa->aperturePitch; \
+ GLuint height = dPriv->h; \
+ char *buf = (char *)(imesa->apertureBase[TARGET_DEPTH] + \
+ dPriv->x * zpp + \
+ dPriv->y * pitch)
+
+#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
+
+#define INIT_MONO_PIXEL(p)
+
+#define CLIPPIXEL(_x,_y) (_x >= minx && _x < maxx && \
+ _y >= miny && _y < maxy)
+
+
+#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \
+ if ( _y < miny || _y >= maxy ) { \
+ _n1 = 0, _x1 = x; \
+ } else { \
+ _n1 = _n; \
+ _x1 = _x; \
+ if ( _x1 < minx ) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx; \
+ if ( _x1 + _n1 >= maxx ) n1 -= (_x1 + n1 - maxx); \
+ }
+
+#define Y_FLIP(_y) (height - _y - 1)
+
+#define HW_LOCK() savageContextPtr imesa = SAVAGE_CONTEXT(ctx); \
+ WAIT_IDLE_EMPTY;\
+
+#define HW_CLIPLOOP() \
+ do { \
+ __DRIdrawablePrivate *dPriv = imesa->driDrawable; \
+ int _nc = dPriv->numClipRects; \
+ while (_nc--) { \
+ int minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \
+ int miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \
+ int maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \
+ int maxy = dPriv->pClipRects[_nc].y2 - dPriv->y;
+
+
+#define HW_ENDCLIPLOOP() \
+ } \
+ } while (0)
+
+#if 0
+#define HW_UNLOCK() \
+ UNLOCK_HARDWARE(imesa);
+#endif
+#define HW_UNLOCK() { }
+
+
+/* 16 bit, 565 rgb color spanline and pixel functions
+ */
+#undef INIT_MONO_PIXEL
+#define INIT_MONO_PIXEL(p, color) \
+ p = SAVAGEPACKCOLOR565( color[0], color[1], color[2] )
+
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+do{ \
+ *(GLushort *)(buf + (_x<<1) + _y*pitch) = ( (((int)r & 0xf8) << 8) |\
+ (((int)g & 0xfc) << 3) | \
+ (((int)b & 0xf8) >> 3)); \
+}while(0)
+#define WRITE_PIXEL( _x, _y, p ) \
+do{ \
+ *(GLushort *)(buf + (_x<<1) + _y*pitch) = p; \
+}while(0)
+
+#define READ_RGBA( rgba, _x, _y ) \
+do { \
+ GLushort p = *(GLushort *)(read_buf + (_x<<1) + _y*pitch); \
+ rgba[0] = (((p >> 11) & 0x1f) * 255) >>5; \
+ rgba[1] = (((p >> 5) & 0x3f) * 255) >>6; \
+ rgba[2] = (((p >> 0) & 0x1f) * 255) >>5; \
+ rgba[3] = 255; \
+} while(0)
+
+#define TAG(x) savage##x##_565
+#include "spantmp.h"
+
+
+/* 32 bit, 8888 ARGB color spanline and pixel functions
+ */
+#undef INIT_MONO_PIXEL
+#define INIT_MONO_PIXEL(p, color) \
+ p = SAVAGEPACKCOLOR8888( color[0], color[1], color[2], color[3] )
+
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+ *(GLuint *)(buf + (_x<<2) + _y*pitch) = ( ((GLuint)a << 24) | \
+ ((GLuint)r << 16) | \
+ ((GLuint)g << 8) | \
+ ((GLuint)b ))
+#define WRITE_PIXEL( _x, _y, p ) \
+ *(GLuint *)(buf + (_x<<2) + _y*pitch) = p
+
+#define READ_RGBA( rgba, _x, _y ) \
+do { \
+ GLuint p = *(GLuint *)(read_buf + (_x<<2) + _y*pitch); \
+ rgba[0] = (p >> 16) & 0xFF; \
+ rgba[1] = (p >> 8) & 0xFF; \
+ rgba[2] = (p >> 0) & 0xFF; \
+ rgba[3] = 0xFF; \
+} while(0)
+
+#define TAG(x) savage##x##_8888
+#include "spantmp.h"
+
+
+
+
+/* 16 bit depthbuffer functions.
+ */
+#define WRITE_DEPTH( _x, _y, d ) \
+do{ \
+ *(GLushort *)(buf + (_x<<1) + _y*pitch) = d; \
+}while(0)
+
+#define READ_DEPTH( d, _x, _y ) \
+do{ \
+ d = *(GLushort *)(buf + (_x<<1) + _y*pitch); \
+}while(0)
+
+/* d = 0xffff; */
+
+#define TAG(x) savage##x##_16
+#include "depthtmp.h"
+
+
+
+
+
+/* 8-bit stencil /24-bit depth depthbuffer functions.
+ */
+#define WRITE_DEPTH( _x, _y, d ) { \
+ GLuint tmp = *(GLuint *)(buf + (_x<<2) + _y*pitch); \
+ tmp &= 0xFF000000; \
+ tmp |= d; \
+ *(GLuint *)(buf + (_x<<2) + _y*pitch) = tmp; \
+}
+
+#define READ_DEPTH( d, _x, _y ) \
+ d = *(GLuint *)(buf + (_x<<2) + _y*pitch) & 0x00FFFFFF;
+
+/* d = 0x00ffffff; */
+
+#define TAG(x) savage##x##_8_24
+#include "depthtmp.h"
+
+
+#define WRITE_STENCIL( _x, _y, d ) { \
+ GLuint tmp = *(GLuint *)(buf + (_x<<2) + _y*pitch); \
+ tmp &= 0x00FFFFFF; \
+ tmp |= (((GLuint)d)<<24) & 0xFF000000; \
+ *(GLuint *)(buf + (_x<<2) + _y*pitch) = tmp; \
+}
+
+#define READ_STENCIL( d, _x, _y ) \
+ d = (GLstencil)((*(GLuint *)(buf + (_x<<2) + _y*pitch) & 0xFF000000) >> 24);
+
+#define TAG(x) savage##x##_8_24
+#include "stenciltmp.h"
+
+
+/*
+ * This function is called to specify which buffer to read and write
+ * for software rasterization (swrast) fallbacks. This doesn't necessarily
+ * correspond to glDrawBuffer() or glReadBuffer() calls.
+ */
+static void savageDDSetBuffer(GLcontext *ctx, GLframebuffer *buffer,
+ GLuint bufferBit)
+{
+ savageContextPtr imesa = SAVAGE_CONTEXT(ctx);
+ char *map;
+
+ assert( (bufferBit == FRONT_LEFT_BIT) || (bufferBit == BACK_LEFT_BIT) );
+
+ map = (bufferBit == FRONT_LEFT_BIT)
+ ? (char*)imesa->apertureBase[TARGET_FRONT]
+ : (char*)imesa->apertureBase[TARGET_BACK];
+
+ imesa->drawMap = map;
+ imesa->readMap = map;
+
+ assert( (buffer == imesa->driDrawable->driverPrivate)
+ || (buffer == imesa->driReadable->driverPrivate) );
+
+ imesa->mesa_drawable = (buffer == imesa->driDrawable->driverPrivate)
+ ? imesa->driDrawable : imesa->driReadable;
+}
+
+
+void savageDDInitSpanFuncs( GLcontext *ctx )
+{
+ savageContextPtr imesa = SAVAGE_CONTEXT(ctx);
+ struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx);
+
+ swdd->SetBuffer = savageDDSetBuffer;
+
+ switch (imesa->savageScreen->cpp)
+ {
+ case 2:
+ swdd->WriteRGBASpan = savageWriteRGBASpan_565;
+ swdd->WriteRGBSpan = savageWriteRGBSpan_565;
+ swdd->WriteMonoRGBASpan = savageWriteMonoRGBASpan_565;
+ swdd->WriteRGBAPixels = savageWriteRGBAPixels_565;
+ swdd->WriteMonoRGBAPixels = savageWriteMonoRGBAPixels_565;
+ swdd->ReadRGBASpan = savageReadRGBASpan_565;
+ swdd->ReadRGBAPixels = savageReadRGBAPixels_565;
+
+ break;
+
+ case 4:
+ swdd->WriteRGBASpan = savageWriteRGBASpan_8888;
+ swdd->WriteRGBSpan = savageWriteRGBSpan_8888;
+ swdd->WriteMonoRGBASpan = savageWriteMonoRGBASpan_8888;
+ swdd->WriteRGBAPixels = savageWriteRGBAPixels_8888;
+ swdd->WriteMonoRGBAPixels = savageWriteMonoRGBAPixels_8888;
+ swdd->ReadRGBASpan = savageReadRGBASpan_8888;
+ swdd->ReadRGBAPixels = savageReadRGBAPixels_8888;
+ }
+
+ switch (imesa->savageScreen->zpp)
+ {
+ case 2:
+ swdd->ReadDepthSpan = savageReadDepthSpan_16;
+ swdd->WriteDepthSpan = savageWriteDepthSpan_16;
+ swdd->ReadDepthPixels = savageReadDepthPixels_16;
+ swdd->WriteDepthPixels = savageWriteDepthPixels_16;
+
+ break;
+ case 4:
+ swdd->ReadDepthSpan = savageReadDepthSpan_8_24;
+ swdd->WriteDepthSpan = savageWriteDepthSpan_8_24;
+ swdd->ReadDepthPixels = savageReadDepthPixels_8_24;
+ swdd->WriteDepthPixels = savageWriteDepthPixels_8_24;
+#if HW_STENCIL
+ swdd->ReadStencilSpan = savageReadStencilSpan_8_24;
+ swdd->WriteStencilSpan = savageWriteStencilSpan_8_24;
+ swdd->ReadStencilPixels = savageReadStencilPixels_8_24;
+ swdd->WriteStencilPixels = savageWriteStencilPixels_8_24;
+#endif
+ break;
+
+ }
+ swdd->WriteCI8Span =NULL;
+ swdd->WriteCI32Span =NULL;
+ swdd->WriteMonoCISpan =NULL;
+ swdd->WriteCI32Pixels =NULL;
+ swdd->WriteMonoCIPixels =NULL;
+ swdd->ReadCI32Span =NULL;
+ swdd->ReadCI32Pixels =NULL;
+
+ /* Pixel path fallbacks.
+ */
+ ctx->Driver.Accum = _swrast_Accum;
+ ctx->Driver.Bitmap = _swrast_Bitmap;
+ ctx->Driver.CopyPixels = _swrast_CopyPixels;
+ ctx->Driver.DrawPixels = _swrast_DrawPixels;
+ ctx->Driver.ReadPixels = _swrast_ReadPixels;
+}